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Comparing deliantra/server/common/object.C (file contents):
Revision 1.30 by root, Mon Sep 11 20:28:37 2006 UTC vs.
Revision 1.35 by root, Tue Sep 12 18:15:34 2006 UTC

29#include <stdio.h> 29#include <stdio.h>
30#include <sys/types.h> 30#include <sys/types.h>
31#include <sys/uio.h> 31#include <sys/uio.h>
32#include <object.h> 32#include <object.h>
33#include <funcpoint.h> 33#include <funcpoint.h>
34#include <skills.h>
35#include <loader.h> 34#include <loader.h>
36 35
37int nrofallocobjects = 0; 36int nrofallocobjects = 0;
38 37
39object *objects; /* Pointer to the list of used objects */ 38object *objects; /* Pointer to the list of used objects */
417 */ 416 */
418 417
419object * 418object *
420find_object_name (const char *str) 419find_object_name (const char *str)
421{ 420{
422 const char *name = shstr::find (str); 421 shstr_cmp str_ (str);
423 object *op; 422 object *op;
424 423
425 for (op = objects; op != NULL; op = op->next) 424 for (op = objects; op != NULL; op = op->next)
426 if (&op->name == name) 425 if (op->name == str_)
427 break; 426 break;
428 427
429 return op; 428 return op;
430} 429}
431 430
623/* 622/*
624 * Updates the speed of an object. If the speed changes from 0 to another 623 * Updates the speed of an object. If the speed changes from 0 to another
625 * value, or vice versa, then add/remove the object from the active list. 624 * value, or vice versa, then add/remove the object from the active list.
626 * This function needs to be called whenever the speed of an object changes. 625 * This function needs to be called whenever the speed of an object changes.
627 */ 626 */
628
629void 627void
630update_ob_speed (object *op) 628update_ob_speed (object *op)
631{ 629{
632 extern int arch_init; 630 extern int arch_init;
633 631
642 abort (); 640 abort ();
643#else 641#else
644 op->speed = 0; 642 op->speed = 0;
645#endif 643#endif
646 } 644 }
645
647 if (arch_init) 646 if (arch_init)
648 {
649 return; 647 return;
650 } 648
651 if (FABS (op->speed) > MIN_ACTIVE_SPEED) 649 if (FABS (op->speed) > MIN_ACTIVE_SPEED)
652 { 650 {
653 /* If already on active list, don't do anything */ 651 /* If already on active list, don't do anything */
654 if (op->active_next || op->active_prev || op == active_objects) 652 if (op->active_next || op->active_prev || op == active_objects)
655 return; 653 return;
656 654
657 /* process_events() expects us to insert the object at the beginning 655 /* process_events() expects us to insert the object at the beginning
658 * of the list. */ 656 * of the list. */
659 op->active_next = active_objects; 657 op->active_next = active_objects;
658
660 if (op->active_next != NULL) 659 if (op->active_next != NULL)
661 op->active_next->active_prev = op; 660 op->active_next->active_prev = op;
661
662 active_objects = op; 662 active_objects = op;
663 } 663 }
664 else 664 else
665 { 665 {
666 /* If not on the active list, nothing needs to be done */ 666 /* If not on the active list, nothing needs to be done */
668 return; 668 return;
669 669
670 if (op->active_prev == NULL) 670 if (op->active_prev == NULL)
671 { 671 {
672 active_objects = op->active_next; 672 active_objects = op->active_next;
673
673 if (op->active_next != NULL) 674 if (op->active_next != NULL)
674 op->active_next->active_prev = NULL; 675 op->active_next->active_prev = NULL;
675 } 676 }
676 else 677 else
677 { 678 {
678 op->active_prev->active_next = op->active_next; 679 op->active_prev->active_next = op->active_next;
680
679 if (op->active_next) 681 if (op->active_next)
680 op->active_next->active_prev = op->active_prev; 682 op->active_next->active_prev = op->active_prev;
681 } 683 }
684
682 op->active_next = NULL; 685 op->active_next = NULL;
683 op->active_prev = NULL; 686 op->active_prev = NULL;
684 } 687 }
685} 688}
686 689
847 freed.push_back (*i);//D 850 freed.push_back (*i);//D
848 //delete *i; 851 //delete *i;
849 mortals.erase (i); 852 mortals.erase (i);
850 } 853 }
851 854
852 if (mortals.size())//D 855 if (mortals.size() && 0)//D
853 LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D 856 LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D
854} 857}
855 858
856object::object () 859object::object ()
857{ 860{
901 objects = next; 904 objects = next;
902} 905}
903 906
904object *object::create () 907object *object::create ()
905{ 908{
906 object * 909 object *op;
907 op;
908 910
909 if (freed.empty ()) 911 if (freed.empty ())
910 op = new object; 912 op = new object;
911 else 913 else
912 { 914 {
934void object::free (bool free_inventory) 936void object::free (bool free_inventory)
935{ 937{
936 if (QUERY_FLAG (this, FLAG_FREED)) 938 if (QUERY_FLAG (this, FLAG_FREED))
937 return; 939 return;
938 940
941 if (QUERY_FLAG (this, FLAG_FRIENDLY))
942 remove_friendly_object (this);
943
939 if (!QUERY_FLAG (this, FLAG_REMOVED)) 944 if (!QUERY_FLAG (this, FLAG_REMOVED))
940 remove_ob (this); 945 remove_ob (this);
941
942 if (QUERY_FLAG (this, FLAG_FRIENDLY))
943 remove_friendly_object (this);
944 946
945 SET_FLAG (this, FLAG_FREED); 947 SET_FLAG (this, FLAG_FREED);
946 948
947 if (more) 949 if (more)
948 { 950 {
954 { 956 {
955 /* Only if the space blocks everything do we not process - 957 /* Only if the space blocks everything do we not process -
956 * if some form of movement is allowed, let objects 958 * if some form of movement is allowed, let objects
957 * drop on that space. 959 * drop on that space.
958 */ 960 */
959 if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || (GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)) 961 if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)
960 { 962 {
961 object *op = inv; 963 object *op = inv;
962 964
963 while (op) 965 while (op)
964 { 966 {
2718 * The returned string is shared. 2720 * The returned string is shared.
2719 */ 2721 */
2720const char * 2722const char *
2721get_ob_key_value (const object *op, const char *const key) 2723get_ob_key_value (const object *op, const char *const key)
2722{ 2724{
2723 key_value * 2725 key_value *link;
2724 link; 2726 shstr_cmp canonical_key (key);
2725 const char *
2726 canonical_key;
2727 2727
2728 canonical_key = shstr::find (key);
2729
2730 if (canonical_key == NULL) 2728 if (!canonical_key)
2731 { 2729 {
2732 /* 1. There being a field named key on any object 2730 /* 1. There being a field named key on any object
2733 * implies there'd be a shared string to find. 2731 * implies there'd be a shared string to find.
2734 * 2. Since there isn't, no object has this field. 2732 * 2. Since there isn't, no object has this field.
2735 * 3. Therefore, *this* object doesn't have this field. 2733 * 3. Therefore, *this* object doesn't have this field.
2736 */ 2734 */
2737 return NULL; 2735 return 0;
2738 } 2736 }
2739 2737
2740 /* This is copied from get_ob_key_link() above - 2738 /* This is copied from get_ob_key_link() above -
2741 * only 4 lines, and saves the function call overhead. 2739 * only 4 lines, and saves the function call overhead.
2742 */ 2740 */
2743 for (link = op->key_values; link != NULL; link = link->next) 2741 for (link = op->key_values; link; link = link->next)
2744 {
2745 if (link->key == canonical_key) 2742 if (link->key == canonical_key)
2746 {
2747 return link->value; 2743 return link->value;
2748 } 2744
2749 }
2750 return NULL; 2745 return 0;
2751} 2746}
2752 2747
2753 2748
2754/* 2749/*
2755 * Updates the canonical_key in op to value. 2750 * Updates the canonical_key in op to value.
2840{ 2835{
2841 shstr key_ (key); 2836 shstr key_ (key);
2842 2837
2843 return set_ob_key_value_s (op, key_, value, add_key); 2838 return set_ob_key_value_s (op, key_, value, add_key);
2844} 2839}
2840
2841object::depth_iterator::depth_iterator (object *container)
2842: iterator_base (container)
2843{
2844 while (item->inv)
2845 item = item->inv;
2846}
2847
2848void
2849object::depth_iterator::next ()
2850{
2851 if (item->below)
2852 {
2853 item = item->below;
2854
2855 while (item->inv)
2856 item = item->inv;
2857 }
2858 else
2859 item = item->env;
2860}
2861

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