… | |
… | |
101 | |
101 | |
102 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
102 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
103 | _exit (1); |
103 | _exit (1); |
104 | } |
104 | } |
105 | |
105 | |
106 | UUID::BUF buf; |
106 | char buf [UUID::MAX_LEN]; |
107 | buf[0] = 0; |
107 | buf[0] = 0; |
108 | fgets (buf, sizeof (buf), fp); |
108 | fgets (buf, sizeof (buf), fp); |
109 | |
109 | |
110 | if (!UUID::cur.parse (buf)) |
110 | if (!UUID::cur.parse (buf)) |
111 | { |
111 | { |
… | |
… | |
138 | |
138 | |
139 | void |
139 | void |
140 | UUID::init () |
140 | UUID::init () |
141 | { |
141 | { |
142 | read_uuid (); |
142 | read_uuid (); |
|
|
143 | } |
|
|
144 | |
|
|
145 | bool |
|
|
146 | UUID::parse (const char *s) |
|
|
147 | { |
|
|
148 | if (*s++ != '<' || *s++ != '1' || *s++ != '.') |
|
|
149 | return false; |
|
|
150 | |
|
|
151 | seq = 0; |
|
|
152 | |
|
|
153 | while (*s != '>') |
|
|
154 | { |
|
|
155 | if (*s < '0') |
|
|
156 | return false; |
|
|
157 | |
|
|
158 | // this gives nice branchless code with gcc |
|
|
159 | assert ('0' < 'a' && '0' == 48 && 'a' == 97); |
|
|
160 | int digit = (*s + (*s & 0x40 ? 9 : 0)) & 15; |
|
|
161 | |
|
|
162 | seq = (seq << 4) | digit; |
|
|
163 | |
|
|
164 | ++s; |
|
|
165 | } |
|
|
166 | |
|
|
167 | return true; |
|
|
168 | } |
|
|
169 | |
|
|
170 | char * |
|
|
171 | UUID::append (char *buf) const |
|
|
172 | { |
|
|
173 | *buf++ = '<'; |
|
|
174 | *buf++ = '1'; |
|
|
175 | *buf++ = '.'; |
|
|
176 | |
|
|
177 | uint64_t seq = this->seq; |
|
|
178 | const int bits = 64; |
|
|
179 | char nz = 0; |
|
|
180 | static const char tohex [] = "0123456789abcdef"; |
|
|
181 | |
|
|
182 | // assert (len >= 3 + bits / 4 + 1 + 1); |
|
|
183 | for (int i = bits / 4; --i; ) |
|
|
184 | { |
|
|
185 | uint8_t digit = seq >> (bits - 4); |
|
|
186 | |
|
|
187 | *buf = tohex [digit]; |
|
|
188 | nz |= digit; |
|
|
189 | buf += nz ? 1 : 0; |
|
|
190 | seq <<= 4; |
|
|
191 | } |
|
|
192 | |
|
|
193 | // last digit is special - always emit |
|
|
194 | uint8_t digit = seq >> (bits - 4); |
|
|
195 | *buf++ = tohex [digit]; |
|
|
196 | |
|
|
197 | *buf++ = '>'; |
|
|
198 | |
|
|
199 | return buf; |
|
|
200 | } |
|
|
201 | |
|
|
202 | char * |
|
|
203 | UUID::c_str () const |
|
|
204 | { |
|
|
205 | static char buf [MAX_LEN]; |
|
|
206 | *append (buf) = 0; |
|
|
207 | return buf; |
143 | } |
208 | } |
144 | |
209 | |
145 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
210 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
146 | static bool |
211 | static bool |
147 | compare_ob_value_lists_one (const object *wants, const object *has) |
212 | compare_ob_value_lists_one (const object *wants, const object *has) |
… | |
… | |
221 | || ob1->skill != ob2->skill |
286 | || ob1->skill != ob2->skill |
222 | || ob1->value != ob2->value |
287 | || ob1->value != ob2->value |
223 | || ob1->animation_id != ob2->animation_id |
288 | || ob1->animation_id != ob2->animation_id |
224 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
289 | || (ob1->face != ob2->face && !ob1->animation_id) // face and animation are dependent on each other |
225 | || ob1->client_type != ob2->client_type |
290 | || ob1->client_type != ob2->client_type |
226 | || ob1->materialname != ob2->materialname |
291 | || ob1->material != ob2->material |
227 | || ob1->lore != ob2->lore |
292 | || ob1->lore != ob2->lore |
228 | || ob1->subtype != ob2->subtype |
293 | || ob1->subtype != ob2->subtype |
229 | || ob1->move_type != ob2->move_type |
294 | || ob1->move_type != ob2->move_type |
230 | || ob1->move_block != ob2->move_block |
295 | || ob1->move_block != ob2->move_block |
231 | || ob1->move_allow != ob2->move_allow |
296 | || ob1->move_allow != ob2->move_allow |
… | |
… | |
779 | object::object () |
844 | object::object () |
780 | { |
845 | { |
781 | SET_FLAG (this, FLAG_REMOVED); |
846 | SET_FLAG (this, FLAG_REMOVED); |
782 | |
847 | |
783 | //expmul = 1.0; declared const for the time being |
848 | //expmul = 1.0; declared const for the time being |
784 | face = blank_face; |
849 | face = blank_face; |
|
|
850 | material = MATERIAL_NULL; |
785 | } |
851 | } |
786 | |
852 | |
787 | object::~object () |
853 | object::~object () |
788 | { |
854 | { |
789 | unlink (); |
855 | unlink (); |
… | |
… | |
1060 | |
1126 | |
1061 | above = 0; |
1127 | above = 0; |
1062 | below = 0; |
1128 | below = 0; |
1063 | env = 0; |
1129 | env = 0; |
1064 | |
1130 | |
1065 | /* NO_FIX_PLAYER is set when a great many changes are being |
1131 | if (pl && pl->is_player ()) |
1066 | * made to players inventory. If set, avoiding the call |
|
|
1067 | * to save cpu time. |
|
|
1068 | */ |
|
|
1069 | if (pl) |
|
|
1070 | if (pl->is_player () && (glow_radius || !QUERY_FLAG (pl, FLAG_NO_FIX_PLAYER))) |
|
|
1071 | { |
1132 | { |
1072 | pl->update_stats (); |
1133 | pl->contr->queue_stats_update (); |
1073 | |
1134 | |
1074 | if (glow_radius && pl->is_on_map ()) |
1135 | if (glow_radius && pl->is_on_map ()) |
1075 | update_all_los (pl->map, pl->x, pl->y); |
1136 | update_all_los (pl->map, pl->x, pl->y); |
1076 | } |
1137 | } |
1077 | } |
1138 | } |
1078 | else if (map) |
1139 | else if (map) |
1079 | { |
1140 | { |
1080 | map->dirty = true; |
1141 | map->dirty = true; |
1081 | mapspace &ms = this->ms (); |
1142 | mapspace &ms = this->ms (); |
… | |
… | |
1503 | return where->env->insert (this); |
1564 | return where->env->insert (this); |
1504 | else |
1565 | else |
1505 | return where->map->insert (this, where->x, where->y, originator, flags); |
1566 | return where->map->insert (this, where->x, where->y, originator, flags); |
1506 | } |
1567 | } |
1507 | |
1568 | |
|
|
1569 | // check whether we can put this into the map, respect max_volume, max_items |
|
|
1570 | bool |
|
|
1571 | object::can_drop_at (maptile *m, int x, int y, object *originator) |
|
|
1572 | { |
|
|
1573 | mapspace &ms = m->at (x, y); |
|
|
1574 | |
|
|
1575 | int items = ms.items (); |
|
|
1576 | |
|
|
1577 | if (!items // testing !items ensures we can drop at least one item |
|
|
1578 | || (items < m->max_items |
|
|
1579 | && ms.volume () < m->max_volume)) |
|
|
1580 | return true; |
|
|
1581 | |
|
|
1582 | if (originator && originator->is_player ()) |
|
|
1583 | originator->contr->failmsg (format ( |
|
|
1584 | "No matter how hard you try, you just cannot put the %s here H<Try to remove some items from the floor first.>", |
|
|
1585 | query_name () |
|
|
1586 | )); |
|
|
1587 | |
|
|
1588 | return false; |
|
|
1589 | } |
|
|
1590 | |
1508 | /* |
1591 | /* |
1509 | * decrease(object, number) decreases a specified number from |
1592 | * decrease(object, number) decreases a specified number from |
1510 | * the amount of an object. If the amount reaches 0, the object |
1593 | * the amount of an object. If the amount reaches 0, the object |
1511 | * is subsequently removed and freed. |
1594 | * is subsequently removed and freed. |
1512 | * |
1595 | * |
… | |
… | |
1650 | if (op->glow_radius && is_on_map ()) |
1733 | if (op->glow_radius && is_on_map ()) |
1651 | { |
1734 | { |
1652 | update_stats (); |
1735 | update_stats (); |
1653 | update_all_los (map, x, y); |
1736 | update_all_los (map, x, y); |
1654 | } |
1737 | } |
1655 | else if (is_player () && !flag [FLAG_NO_FIX_PLAYER]) |
1738 | else if (is_player ()) |
1656 | // if this is a player's inventory, update stats |
1739 | // if this is a player's inventory, update stats |
1657 | update_stats (); |
1740 | contr->queue_stats_update (); |
1658 | |
1741 | |
1659 | INVOKE_OBJECT (INSERT, this); |
1742 | INVOKE_OBJECT (INSERT, this); |
1660 | |
1743 | |
1661 | return op; |
1744 | return op; |
1662 | } |
1745 | } |
… | |
… | |
2430 | { |
2513 | { |
2431 | return map ? map->region (x, y) |
2514 | return map ? map->region (x, y) |
2432 | : region::default_region (); |
2515 | : region::default_region (); |
2433 | } |
2516 | } |
2434 | |
2517 | |
2435 | const materialtype_t * |
|
|
2436 | object::dominant_material () const |
|
|
2437 | { |
|
|
2438 | if (materialtype_t *mt = name_to_material (materialname)) |
|
|
2439 | return mt; |
|
|
2440 | |
|
|
2441 | return name_to_material (shstr_unknown); |
|
|
2442 | } |
|
|
2443 | |
|
|
2444 | void |
2518 | void |
2445 | object::open_container (object *new_container) |
2519 | object::open_container (object *new_container) |
2446 | { |
2520 | { |
2447 | if (container == new_container) |
2521 | if (container == new_container) |
2448 | return; |
2522 | return; |