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Comparing deliantra/server/common/object.C (file contents):
Revision 1.44 by root, Thu Sep 14 17:29:27 2006 UTC vs.
Revision 1.47 by root, Thu Sep 14 22:33:59 2006 UTC

1
2/* 1/*
3 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
4 3
5 Copyright (C) 2001 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2001 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
17 16
18 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 20
22 The authors can be reached via e-mail at crossfire-devel@real-time.com 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
23*/ 22*/
24 23
25/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. 24/* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects.
26 sub/add_weight will transcend the environment updating the carrying 25 sub/add_weight will transcend the environment updating the carrying
27 variable. */ 26 variable. */
35 34
36int nrofallocobjects = 0; 35int nrofallocobjects = 0;
37static UUID uuid; 36static UUID uuid;
38const uint64 UUID_SKIP = 1<<19; 37const uint64 UUID_SKIP = 1<<19;
39 38
40object *objects; /* Pointer to the list of used objects */
41object *active_objects; /* List of active objects that need to be processed */ 39object *active_objects; /* List of active objects that need to be processed */
42 40
43short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, 41short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1,
44 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 42 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1
45}; 43};
447void 445void
448dump_all_objects (void) 446dump_all_objects (void)
449{ 447{
450 object *op; 448 object *op;
451 449
452 for (op = objects; op != NULL; op = op->next) 450 for (op = object::first; op != NULL; op = op->next)
453 { 451 {
454 dump_object (op); 452 dump_object (op);
455 fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); 453 fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg);
456 } 454 }
457} 455}
483object * 481object *
484find_object (tag_t i) 482find_object (tag_t i)
485{ 483{
486 object *op; 484 object *op;
487 485
488 for (op = objects; op != NULL; op = op->next) 486 for (op = object::first; op != NULL; op = op->next)
489 if (op->count == i) 487 if (op->count == i)
490 break; 488 break;
491 return op; 489 return op;
492} 490}
493 491
501find_object_name (const char *str) 499find_object_name (const char *str)
502{ 500{
503 shstr_cmp str_ (str); 501 shstr_cmp str_ (str);
504 object *op; 502 object *op;
505 503
506 for (op = objects; op != NULL; op = op->next) 504 for (op = object::first; op != NULL; op = op->next)
507 if (op->name == str_) 505 if (op->name == str_)
508 break; 506 break;
509 507
510 return op; 508 return op;
511} 509}
895 893
896 if (op->more != NULL) 894 if (op->more != NULL)
897 update_object (op->more, action); 895 update_object (op->more, action);
898} 896}
899 897
900static unordered_vector<object *> mortals; 898object::vector object::mortals;
899object::vector object::objects; // not yet used
900object *object::first;
901 901
902void object::free_mortals () 902void object::free_mortals ()
903{ 903{
904 for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) 904 for (AUTODECL (i, mortals.begin ()); i != mortals.end ();)
905 if ((*i)->refcnt) 905 if ((*i)->refcnt)
906 ++i; // further delay freeing 906 ++i; // further delay freeing
907 else 907 else
908 { 908 {
909 delete *i; 909 delete *i;
936{ 936{
937 count = ++ob_count; 937 count = ++ob_count;
938 uuid = gen_uuid (); 938 uuid = gen_uuid ();
939 939
940 prev = 0; 940 prev = 0;
941 next = objects; 941 next = object::first;
942 942
943 if (objects) 943 if (object::first)
944 objects->prev = this; 944 object::first->prev = this;
945 945
946 objects = this; 946 object::first = this;
947} 947}
948 948
949void object::unlink () 949void object::unlink ()
950{ 950{
951 //count = 0;//D 951 //count = 0;//D
952 if (!prev && !next) return;//D 952 if (!prev && !next) return;//D
953 953
954 if (this == objects) 954 if (this == object::first)
955 objects = next; 955 object::first = next;
956 956
957 /* Remove this object from the list of used objects */ 957 /* Remove this object from the list of used objects */
958 if (prev) prev->next = next; 958 if (prev) prev->next = next;
959 if (next) next->prev = prev; 959 if (next) next->prev = prev;
960 960
1063sub_weight (object *op, signed long weight) 1063sub_weight (object *op, signed long weight)
1064{ 1064{
1065 while (op != NULL) 1065 while (op != NULL)
1066 { 1066 {
1067 if (op->type == CONTAINER) 1067 if (op->type == CONTAINER)
1068 {
1069 weight = (signed long) (weight * (100 - op->stats.Str) / 100); 1068 weight = (signed long) (weight * (100 - op->stats.Str) / 100);
1070 } 1069
1071 op->carrying -= weight; 1070 op->carrying -= weight;
1072 op = op->env; 1071 op = op->env;
1073 } 1072 }
1074} 1073}
1075 1074
1083 */ 1082 */
1084 1083
1085void 1084void
1086remove_ob (object *op) 1085remove_ob (object *op)
1087{ 1086{
1087 object *tmp, *last = 0;
1088 object * 1088 object *otmp;
1089 tmp, *
1090 last = NULL;
1091 object *
1092 otmp;
1093 1089
1094 tag_t 1090 tag_t tag;
1095 tag;
1096 int
1097 check_walk_off; 1091 int check_walk_off;
1098 mapstruct * 1092 mapstruct *m;
1099 m;
1100 1093
1101 sint16 1094 sint16 x, y;
1102 x,
1103 y;
1104 1095
1105 if (QUERY_FLAG (op, FLAG_REMOVED)) 1096 if (QUERY_FLAG (op, FLAG_REMOVED))
1106 return; 1097 return;
1107 1098
1108 SET_FLAG (op, FLAG_REMOVED); 1099 SET_FLAG (op, FLAG_REMOVED);
1296 free_object (op); 1287 free_object (op);
1297 return top; 1288 return top;
1298 } 1289 }
1299 } 1290 }
1300 1291
1301 return NULL; 1292 return 0;
1302} 1293}
1303 1294
1304/* 1295/*
1305 * same as insert_ob_in_map except it handle separate coordinates and do a clean 1296 * same as insert_ob_in_map except it handle separate coordinates and do a clean
1306 * job preparing multi-part monsters 1297 * job preparing multi-part monsters
1633 remove_ob (tmp); 1624 remove_ob (tmp);
1634 free_object (tmp); 1625 free_object (tmp);
1635 } 1626 }
1636 } 1627 }
1637 1628
1638 tmp1 = arch_to_object (find_archetype (arch_string)); 1629 tmp1 = arch_to_object (archetype::find (arch_string));
1639 1630
1640 tmp1->x = op->x; 1631 tmp1->x = op->x;
1641 tmp1->y = op->y; 1632 tmp1->y = op->y;
1642 insert_ob_in_map (tmp1, op->map, op, 0); 1633 insert_ob_in_map (tmp1, op->map, op, 0);
1643} 1634}

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