1 | |
|
|
2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
35 | |
34 | |
36 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
37 | static UUID uuid; |
36 | static UUID uuid; |
38 | const uint64 UUID_SKIP = 1<<19; |
37 | const uint64 UUID_SKIP = 1<<19; |
39 | |
38 | |
40 | object *objects; /* Pointer to the list of used objects */ |
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|
41 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
42 | |
40 | |
43 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
44 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
45 | }; |
43 | }; |
… | |
… | |
376 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
377 | * Some error messages. |
375 | * Some error messages. |
378 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
379 | */ |
377 | */ |
380 | |
378 | |
381 | void |
379 | char * |
382 | dump_object2 (object *op) |
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383 | { |
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384 | errmsg[0] = 0; |
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385 | return; |
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386 | //TODO//D#d# |
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387 | #if 0 |
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388 | char *cp; |
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389 | |
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390 | /* object *tmp;*/ |
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391 | |
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392 | if (op->arch != NULL) |
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393 | { |
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394 | strcat (errmsg, "arch "); |
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|
395 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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396 | strcat (errmsg, "\n"); |
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397 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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398 | strcat (errmsg, cp); |
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399 | # if 0 |
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400 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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401 | * will overflow the buffer. |
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|
402 | * Changed so that we don't dump inventory either. This may |
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|
403 | * also overflow the buffer. |
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404 | */ |
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|
405 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
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406 | strcat (errmsg, cp); |
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407 | for (tmp = op->inv; tmp; tmp = tmp->below) |
|
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408 | dump_object2 (tmp); |
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|
409 | # endif |
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410 | strcat (errmsg, "end\n"); |
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411 | } |
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412 | else |
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413 | { |
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414 | strcat (errmsg, "Object "); |
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415 | if (op->name == NULL) |
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416 | strcat (errmsg, "(null)"); |
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417 | else |
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|
418 | strcat (errmsg, op->name); |
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|
419 | strcat (errmsg, "\n"); |
|
|
420 | # if 0 |
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|
421 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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422 | strcat (errmsg, cp); |
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423 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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424 | dump_object2 (tmp); |
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|
425 | # endif |
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426 | strcat (errmsg, "end\n"); |
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427 | } |
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|
428 | #endif |
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|
429 | } |
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430 | |
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|
431 | /* |
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|
432 | * Dumps an object. Returns output in the static global errmsg array. |
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433 | */ |
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434 | |
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|
435 | void |
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|
436 | dump_object (object *op) |
380 | dump_object (object *op) |
437 | { |
381 | { |
438 | if (op == NULL) |
382 | if (!op) |
439 | { |
383 | return strdup ("[NULLOBJ]"); |
440 | strcpy (errmsg, "[NULL pointer]"); |
|
|
441 | return; |
|
|
442 | } |
|
|
443 | errmsg[0] = '\0'; |
|
|
444 | dump_object2 (op); |
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|
445 | } |
|
|
446 | |
384 | |
447 | void |
385 | object_freezer freezer; |
448 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
449 | { |
387 | return freezer.as_string (); |
450 | object *op; |
|
|
451 | |
|
|
452 | for (op = objects; op != NULL; op = op->next) |
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453 | { |
|
|
454 | dump_object (op); |
|
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455 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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|
456 | } |
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457 | } |
388 | } |
458 | |
389 | |
459 | /* |
390 | /* |
460 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
461 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
481 | */ |
412 | */ |
482 | |
413 | |
483 | object * |
414 | object * |
484 | find_object (tag_t i) |
415 | find_object (tag_t i) |
485 | { |
416 | { |
486 | object *op; |
417 | for (object *op = object::first; op; op = op->next) |
487 | |
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|
488 | for (op = objects; op != NULL; op = op->next) |
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|
489 | if (op->count == i) |
418 | if (op->count == i) |
490 | break; |
419 | return op; |
|
|
420 | |
491 | return op; |
421 | return 0; |
492 | } |
422 | } |
493 | |
423 | |
494 | /* |
424 | /* |
495 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
496 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
501 | find_object_name (const char *str) |
431 | find_object_name (const char *str) |
502 | { |
432 | { |
503 | shstr_cmp str_ (str); |
433 | shstr_cmp str_ (str); |
504 | object *op; |
434 | object *op; |
505 | |
435 | |
506 | for (op = objects; op != NULL; op = op->next) |
436 | for (op = object::first; op != NULL; op = op->next) |
507 | if (op->name == str_) |
437 | if (op->name == str_) |
508 | break; |
438 | break; |
509 | |
439 | |
510 | return op; |
440 | return op; |
511 | } |
441 | } |
… | |
… | |
895 | |
825 | |
896 | if (op->more != NULL) |
826 | if (op->more != NULL) |
897 | update_object (op->more, action); |
827 | update_object (op->more, action); |
898 | } |
828 | } |
899 | |
829 | |
900 | static unordered_vector<object *> mortals; |
830 | object::vector object::mortals; |
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|
831 | object::vector object::objects; // not yet used |
|
|
832 | object *object::first; |
901 | |
833 | |
902 | void object::free_mortals () |
834 | void object::free_mortals () |
903 | { |
835 | { |
904 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
836 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
905 | if ((*i)->refcnt) |
837 | if ((*i)->refcnt) |
906 | ++i; // further delay freeing |
838 | ++i; // further delay freeing |
907 | else |
839 | else |
908 | { |
840 | { |
909 | delete *i; |
841 | delete *i; |
910 | mortals.erase (i); |
842 | mortals.erase (i); |
911 | } |
843 | } |
912 | |
|
|
913 | static int lastmortals = 0;//D |
|
|
914 | |
|
|
915 | if (mortals.size() != lastmortals)//D |
|
|
916 | { |
|
|
917 | lastmortals = mortals.size ();//D |
|
|
918 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
|
|
919 | } |
|
|
920 | } |
844 | } |
921 | |
845 | |
922 | object::object () |
846 | object::object () |
923 | { |
847 | { |
924 | SET_FLAG (this, FLAG_REMOVED); |
848 | SET_FLAG (this, FLAG_REMOVED); |
… | |
… | |
936 | { |
860 | { |
937 | count = ++ob_count; |
861 | count = ++ob_count; |
938 | uuid = gen_uuid (); |
862 | uuid = gen_uuid (); |
939 | |
863 | |
940 | prev = 0; |
864 | prev = 0; |
941 | next = objects; |
865 | next = object::first; |
942 | |
866 | |
943 | if (objects) |
867 | if (object::first) |
944 | objects->prev = this; |
868 | object::first->prev = this; |
945 | |
869 | |
946 | objects = this; |
870 | object::first = this; |
947 | } |
871 | } |
948 | |
872 | |
949 | void object::unlink () |
873 | void object::unlink () |
950 | { |
874 | { |
951 | //count = 0;//D |
|
|
952 | if (!prev && !next) return;//D |
|
|
953 | |
|
|
954 | if (this == objects) |
875 | if (this == object::first) |
955 | objects = next; |
876 | object::first = next; |
956 | |
877 | |
957 | /* Remove this object from the list of used objects */ |
878 | /* Remove this object from the list of used objects */ |
958 | if (prev) prev->next = next; |
879 | if (prev) prev->next = next; |
959 | if (next) next->prev = prev; |
880 | if (next) next->prev = prev; |
960 | |
881 | |
… | |
… | |
974 | * it from the list of used objects, and puts it on the list of |
895 | * it from the list of used objects, and puts it on the list of |
975 | * free objects. The IS_FREED() flag is set in the object. |
896 | * free objects. The IS_FREED() flag is set in the object. |
976 | * The object must have been removed by remove_ob() first for |
897 | * The object must have been removed by remove_ob() first for |
977 | * this function to succeed. |
898 | * this function to succeed. |
978 | * |
899 | * |
979 | * If free_inventory is set, free inventory as well. Else drop items in |
900 | * If destroy_inventory is set, free inventory as well. Else drop items in |
980 | * inventory to the ground. |
901 | * inventory to the ground. |
981 | */ |
902 | */ |
982 | void object::free (bool free_inventory) |
903 | void object::destroy (bool destroy_inventory) |
983 | { |
904 | { |
984 | if (QUERY_FLAG (this, FLAG_FREED)) |
905 | if (QUERY_FLAG (this, FLAG_FREED)) |
985 | return; |
906 | return; |
986 | |
907 | |
987 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
908 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
992 | |
913 | |
993 | SET_FLAG (this, FLAG_FREED); |
914 | SET_FLAG (this, FLAG_FREED); |
994 | |
915 | |
995 | if (more) |
916 | if (more) |
996 | { |
917 | { |
997 | more->free (free_inventory); |
918 | more->destroy (destroy_inventory); |
998 | more = 0; |
919 | more = 0; |
999 | } |
920 | } |
1000 | |
921 | |
1001 | if (inv) |
922 | if (inv) |
1002 | { |
923 | { |
1003 | /* Only if the space blocks everything do we not process - |
924 | /* Only if the space blocks everything do we not process - |
1004 | * if some form of movement is allowed, let objects |
925 | * if some form of movement is allowed, let objects |
1005 | * drop on that space. |
926 | * drop on that space. |
1006 | */ |
927 | */ |
1007 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
928 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
1008 | { |
929 | { |
1009 | object *op = inv; |
930 | object *op = inv; |
1010 | |
931 | |
1011 | while (op) |
932 | while (op) |
1012 | { |
933 | { |
1013 | object *tmp = op->below; |
934 | object *tmp = op->below; |
1014 | op->free (free_inventory); |
935 | op->destroy (destroy_inventory); |
1015 | op = tmp; |
936 | op = tmp; |
1016 | } |
937 | } |
1017 | } |
938 | } |
1018 | else |
939 | else |
1019 | { /* Put objects in inventory onto this space */ |
940 | { /* Put objects in inventory onto this space */ |
… | |
… | |
1038 | op = tmp; |
959 | op = tmp; |
1039 | } |
960 | } |
1040 | } |
961 | } |
1041 | } |
962 | } |
1042 | |
963 | |
|
|
964 | // hack to ensure that freed objects still have a valid map |
|
|
965 | { |
|
|
966 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
967 | |
|
|
968 | if (!freed_map) |
|
|
969 | { |
|
|
970 | freed_map = new maptile; |
|
|
971 | |
|
|
972 | freed_map->name = "/internal/freed_objects_map"; |
|
|
973 | freed_map->width = 3; |
|
|
974 | freed_map->height = 3; |
|
|
975 | |
|
|
976 | freed_map->allocate (); |
|
|
977 | } |
|
|
978 | |
|
|
979 | map = freed_map; |
|
|
980 | x = 1; |
|
|
981 | y = 1; |
|
|
982 | } |
|
|
983 | |
1043 | // clear those pointers that likely might have circular references to us |
984 | // clear those pointers that likely might have circular references to us |
1044 | owner = 0; |
985 | owner = 0; |
1045 | enemy = 0; |
986 | enemy = 0; |
1046 | attacked_by = 0; |
987 | attacked_by = 0; |
1047 | |
988 | |
|
|
989 | // only relevant for players(?), but make sure of it anyways |
|
|
990 | contr = 0; |
|
|
991 | |
1048 | /* Remove object from the active list */ |
992 | /* Remove object from the active list */ |
1049 | speed = 0; |
993 | speed = 0; |
1050 | update_ob_speed (this); |
994 | update_ob_speed (this); |
1051 | |
995 | |
1052 | unlink (); |
996 | unlink (); |
… | |
… | |
1063 | sub_weight (object *op, signed long weight) |
1007 | sub_weight (object *op, signed long weight) |
1064 | { |
1008 | { |
1065 | while (op != NULL) |
1009 | while (op != NULL) |
1066 | { |
1010 | { |
1067 | if (op->type == CONTAINER) |
1011 | if (op->type == CONTAINER) |
1068 | { |
|
|
1069 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1012 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1070 | } |
1013 | |
1071 | op->carrying -= weight; |
1014 | op->carrying -= weight; |
1072 | op = op->env; |
1015 | op = op->env; |
1073 | } |
1016 | } |
1074 | } |
1017 | } |
1075 | |
1018 | |
… | |
… | |
1083 | */ |
1026 | */ |
1084 | |
1027 | |
1085 | void |
1028 | void |
1086 | remove_ob (object *op) |
1029 | remove_ob (object *op) |
1087 | { |
1030 | { |
|
|
1031 | object *tmp, *last = 0; |
1088 | object * |
1032 | object *otmp; |
1089 | tmp, * |
|
|
1090 | last = NULL; |
|
|
1091 | object * |
|
|
1092 | otmp; |
|
|
1093 | |
1033 | |
1094 | tag_t |
|
|
1095 | tag; |
|
|
1096 | int |
|
|
1097 | check_walk_off; |
1034 | int check_walk_off; |
1098 | mapstruct * |
1035 | maptile *m; |
1099 | m; |
|
|
1100 | |
1036 | |
1101 | sint16 |
1037 | sint16 x, y; |
1102 | x, |
|
|
1103 | y; |
|
|
1104 | |
1038 | |
1105 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1039 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1106 | return; |
1040 | return; |
1107 | |
1041 | |
1108 | SET_FLAG (op, FLAG_REMOVED); |
1042 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1185 | * use translated coordinates in case some oddness with map tiling is |
1119 | * use translated coordinates in case some oddness with map tiling is |
1186 | * evident |
1120 | * evident |
1187 | */ |
1121 | */ |
1188 | if (GET_MAP_OB (m, x, y) != op) |
1122 | if (GET_MAP_OB (m, x, y) != op) |
1189 | { |
1123 | { |
1190 | dump_object (op); |
1124 | char *dump = dump_object (op); |
1191 | LOG (llevError, |
1125 | LOG (llevError, |
1192 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1126 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1127 | free (dump); |
1193 | dump_object (GET_MAP_OB (m, x, y)); |
1128 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1194 | LOG (llevError, "%s\n", errmsg); |
1129 | LOG (llevError, "%s\n", dump); |
|
|
1130 | free (dump); |
1195 | } |
1131 | } |
1196 | |
1132 | |
1197 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1133 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1198 | } |
1134 | } |
1199 | |
1135 | |
… | |
… | |
1201 | op->below = 0; |
1137 | op->below = 0; |
1202 | |
1138 | |
1203 | if (op->map->in_memory == MAP_SAVING) |
1139 | if (op->map->in_memory == MAP_SAVING) |
1204 | return; |
1140 | return; |
1205 | |
1141 | |
1206 | tag = op->count; |
|
|
1207 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1142 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1208 | |
1143 | |
1209 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1144 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1210 | { |
1145 | { |
1211 | /* No point updating the players look faces if he is the object |
1146 | /* No point updating the players look faces if he is the object |
… | |
… | |
1226 | |
1161 | |
1227 | tmp->contr->socket.update_look = 1; |
1162 | tmp->contr->socket.update_look = 1; |
1228 | } |
1163 | } |
1229 | |
1164 | |
1230 | /* See if player moving off should effect something */ |
1165 | /* See if player moving off should effect something */ |
1231 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1166 | if (check_walk_off |
|
|
1167 | && ((op->move_type & tmp->move_off) |
|
|
1168 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1232 | { |
1169 | { |
1233 | move_apply (tmp, op, NULL); |
1170 | move_apply (tmp, op, NULL); |
1234 | |
1171 | |
1235 | if (was_destroyed (op, tag)) |
1172 | if (op->destroyed ()) |
1236 | { |
|
|
1237 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1173 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1238 | } |
|
|
1239 | } |
1174 | } |
1240 | |
1175 | |
1241 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1176 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1242 | |
1177 | |
1243 | if (tmp->above == tmp) |
1178 | if (tmp->above == tmp) |
… | |
… | |
1296 | free_object (op); |
1231 | free_object (op); |
1297 | return top; |
1232 | return top; |
1298 | } |
1233 | } |
1299 | } |
1234 | } |
1300 | |
1235 | |
1301 | return NULL; |
1236 | return 0; |
1302 | } |
1237 | } |
1303 | |
1238 | |
1304 | /* |
1239 | /* |
1305 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1240 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1306 | * job preparing multi-part monsters |
1241 | * job preparing multi-part monsters |
1307 | */ |
1242 | */ |
1308 | object * |
1243 | object * |
1309 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1244 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1310 | { |
1245 | { |
1311 | object *tmp; |
1246 | object *tmp; |
1312 | |
1247 | |
1313 | if (op->head) |
1248 | if (op->head) |
1314 | op = op->head; |
1249 | op = op->head; |
… | |
… | |
1342 | * NULL if 'op' was destroyed |
1277 | * NULL if 'op' was destroyed |
1343 | * just 'op' otherwise |
1278 | * just 'op' otherwise |
1344 | */ |
1279 | */ |
1345 | |
1280 | |
1346 | object * |
1281 | object * |
1347 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1282 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1348 | { |
1283 | { |
1349 | object *tmp, *top, *floor = NULL; |
1284 | object *tmp, *top, *floor = NULL; |
1350 | sint16 x, y; |
1285 | sint16 x, y; |
1351 | |
1286 | |
1352 | if (QUERY_FLAG (op, FLAG_FREED)) |
1287 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1355 | return NULL; |
1290 | return NULL; |
1356 | } |
1291 | } |
1357 | |
1292 | |
1358 | if (m == NULL) |
1293 | if (m == NULL) |
1359 | { |
1294 | { |
1360 | dump_object (op); |
1295 | char *dump = dump_object (op); |
1361 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1296 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1297 | free (dump); |
1362 | return op; |
1298 | return op; |
1363 | } |
1299 | } |
1364 | |
1300 | |
1365 | if (out_of_map (m, op->x, op->y)) |
1301 | if (out_of_map (m, op->x, op->y)) |
1366 | { |
1302 | { |
1367 | dump_object (op); |
1303 | char *dump = dump_object (op); |
1368 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1304 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1369 | #ifdef MANY_CORES |
1305 | #ifdef MANY_CORES |
1370 | /* Better to catch this here, as otherwise the next use of this object |
1306 | /* Better to catch this here, as otherwise the next use of this object |
1371 | * is likely to cause a crash. Better to find out where it is getting |
1307 | * is likely to cause a crash. Better to find out where it is getting |
1372 | * improperly inserted. |
1308 | * improperly inserted. |
1373 | */ |
1309 | */ |
1374 | abort (); |
1310 | abort (); |
1375 | #endif |
1311 | #endif |
|
|
1312 | free (dump); |
1376 | return op; |
1313 | return op; |
1377 | } |
1314 | } |
1378 | |
1315 | |
1379 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1316 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1380 | { |
1317 | { |
1381 | dump_object (op); |
1318 | char *dump = dump_object (op); |
1382 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1319 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1320 | free (dump); |
1383 | return op; |
1321 | return op; |
1384 | } |
1322 | } |
1385 | |
1323 | |
1386 | if (op->more != NULL) |
1324 | if (op->more != NULL) |
1387 | { |
1325 | { |
… | |
… | |
1633 | remove_ob (tmp); |
1571 | remove_ob (tmp); |
1634 | free_object (tmp); |
1572 | free_object (tmp); |
1635 | } |
1573 | } |
1636 | } |
1574 | } |
1637 | |
1575 | |
1638 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1576 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1639 | |
1577 | |
1640 | tmp1->x = op->x; |
1578 | tmp1->x = op->x; |
1641 | tmp1->y = op->y; |
1579 | tmp1->y = op->y; |
1642 | insert_ob_in_map (tmp1, op->map, op, 0); |
1580 | insert_ob_in_map (tmp1, op->map, op, 0); |
1643 | } |
1581 | } |
… | |
… | |
1824 | tmp, * |
1762 | tmp, * |
1825 | otmp; |
1763 | otmp; |
1826 | |
1764 | |
1827 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1765 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1828 | { |
1766 | { |
1829 | dump_object (op); |
1767 | char *dump = dump_object (op); |
1830 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1768 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1769 | free (dump); |
1831 | return op; |
1770 | return op; |
1832 | } |
1771 | } |
1833 | |
1772 | |
1834 | if (where == NULL) |
1773 | if (where == NULL) |
1835 | { |
1774 | { |
1836 | dump_object (op); |
1775 | char *dump = dump_object (op); |
1837 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1776 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1777 | free (dump); |
1838 | return op; |
1778 | return op; |
1839 | } |
1779 | } |
1840 | |
1780 | |
1841 | if (where->head) |
1781 | if (where->head) |
1842 | { |
1782 | { |
… | |
… | |
1942 | */ |
1882 | */ |
1943 | |
1883 | |
1944 | int |
1884 | int |
1945 | check_move_on (object *op, object *originator) |
1885 | check_move_on (object *op, object *originator) |
1946 | { |
1886 | { |
1947 | object * |
1887 | object *tmp; |
1948 | tmp; |
1888 | maptile *m = op->map; |
1949 | tag_t |
|
|
1950 | tag; |
|
|
1951 | mapstruct * |
|
|
1952 | m = op->map; |
|
|
1953 | int |
|
|
1954 | x = op->x, y = op->y; |
1889 | int x = op->x, y = op->y; |
1955 | |
1890 | |
1956 | MoveType |
1891 | MoveType move_on, move_slow, move_block; |
1957 | move_on, |
|
|
1958 | move_slow, |
|
|
1959 | move_block; |
|
|
1960 | |
1892 | |
1961 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1893 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1962 | return 0; |
1894 | return 0; |
1963 | |
|
|
1964 | tag = op->count; |
|
|
1965 | |
1895 | |
1966 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1896 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1967 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1897 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1968 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1898 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1969 | |
1899 | |
… | |
… | |
2030 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1960 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2031 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1961 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2032 | { |
1962 | { |
2033 | move_apply (tmp, op, originator); |
1963 | move_apply (tmp, op, originator); |
2034 | |
1964 | |
2035 | if (was_destroyed (op, tag)) |
1965 | if (op->destroyed ()) |
2036 | return 1; |
1966 | return 1; |
2037 | |
1967 | |
2038 | /* what the person/creature stepped onto has moved the object |
1968 | /* what the person/creature stepped onto has moved the object |
2039 | * someplace new. Don't process any further - if we did, |
1969 | * someplace new. Don't process any further - if we did, |
2040 | * have a feeling strange problems would result. |
1970 | * have a feeling strange problems would result. |
… | |
… | |
2052 | * a matching archetype at the given map and coordinates. |
1982 | * a matching archetype at the given map and coordinates. |
2053 | * The first matching object is returned, or NULL if none. |
1983 | * The first matching object is returned, or NULL if none. |
2054 | */ |
1984 | */ |
2055 | |
1985 | |
2056 | object * |
1986 | object * |
2057 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1987 | present_arch (const archetype *at, maptile *m, int x, int y) |
2058 | { |
1988 | { |
2059 | object * |
1989 | object * |
2060 | tmp; |
1990 | tmp; |
2061 | |
1991 | |
2062 | if (m == NULL || out_of_map (m, x, y)) |
1992 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2075 | * a matching type variable at the given map and coordinates. |
2005 | * a matching type variable at the given map and coordinates. |
2076 | * The first matching object is returned, or NULL if none. |
2006 | * The first matching object is returned, or NULL if none. |
2077 | */ |
2007 | */ |
2078 | |
2008 | |
2079 | object * |
2009 | object * |
2080 | present (unsigned char type, mapstruct *m, int x, int y) |
2010 | present (unsigned char type, maptile *m, int x, int y) |
2081 | { |
2011 | { |
2082 | object * |
2012 | object * |
2083 | tmp; |
2013 | tmp; |
2084 | |
2014 | |
2085 | if (out_of_map (m, x, y)) |
2015 | if (out_of_map (m, x, y)) |
… | |
… | |
2225 | * the archetype because that isn't correct if the monster has been |
2155 | * the archetype because that isn't correct if the monster has been |
2226 | * customized, changed states, etc. |
2156 | * customized, changed states, etc. |
2227 | */ |
2157 | */ |
2228 | |
2158 | |
2229 | int |
2159 | int |
2230 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2160 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2231 | { |
2161 | { |
2232 | int |
2162 | int |
2233 | i, |
2163 | i, |
2234 | index = 0, flag; |
2164 | index = 0, flag; |
2235 | static int |
2165 | static int |
… | |
… | |
2256 | return -1; |
2186 | return -1; |
2257 | return altern[RANDOM () % index]; |
2187 | return altern[RANDOM () % index]; |
2258 | } |
2188 | } |
2259 | |
2189 | |
2260 | /* |
2190 | /* |
2261 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2191 | * find_first_free_spot(archetype, maptile, x, y) works like |
2262 | * find_free_spot(), but it will search max number of squares. |
2192 | * find_free_spot(), but it will search max number of squares. |
2263 | * But it will return the first available spot, not a random choice. |
2193 | * But it will return the first available spot, not a random choice. |
2264 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2194 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2265 | */ |
2195 | */ |
2266 | |
2196 | |
2267 | int |
2197 | int |
2268 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2198 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2269 | { |
2199 | { |
2270 | int |
2200 | int |
2271 | i; |
2201 | i; |
2272 | |
2202 | |
2273 | for (i = 0; i < SIZEOFFREE; i++) |
2203 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2337 | * because we have to know what movement the thing looking to move |
2267 | * because we have to know what movement the thing looking to move |
2338 | * there is capable of. |
2268 | * there is capable of. |
2339 | */ |
2269 | */ |
2340 | |
2270 | |
2341 | int |
2271 | int |
2342 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2272 | find_dir (maptile *m, int x, int y, object *exclude) |
2343 | { |
2273 | { |
2344 | int |
2274 | int |
2345 | i, |
2275 | i, |
2346 | max = SIZEOFFREE, mflags; |
2276 | max = SIZEOFFREE, mflags; |
2347 | |
2277 | |
2348 | sint16 nx, ny; |
2278 | sint16 nx, ny; |
2349 | object * |
2279 | object * |
2350 | tmp; |
2280 | tmp; |
2351 | mapstruct * |
2281 | maptile * |
2352 | mp; |
2282 | mp; |
2353 | |
2283 | |
2354 | MoveType blocked, move_type; |
2284 | MoveType blocked, move_type; |
2355 | |
2285 | |
2356 | if (exclude && exclude->head) |
2286 | if (exclude && exclude->head) |
… | |
… | |
2564 | * Modified to be map tile aware -.MSW |
2494 | * Modified to be map tile aware -.MSW |
2565 | */ |
2495 | */ |
2566 | |
2496 | |
2567 | |
2497 | |
2568 | int |
2498 | int |
2569 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2499 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2570 | { |
2500 | { |
2571 | sint16 dx, dy; |
2501 | sint16 dx, dy; |
2572 | int |
2502 | int |
2573 | mflags; |
2503 | mflags; |
2574 | |
2504 | |
… | |
… | |
2654 | if (prev) |
2584 | if (prev) |
2655 | prev->more = tmp; |
2585 | prev->more = tmp; |
2656 | prev = tmp; |
2586 | prev = tmp; |
2657 | } |
2587 | } |
2658 | |
2588 | |
2659 | /*** copy inventory ***/ |
|
|
2660 | for (item = src->inv; item; item = item->below) |
2589 | for (item = src->inv; item; item = item->below) |
2661 | { |
|
|
2662 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2590 | insert_ob_in_ob (object_create_clone (item), dst); |
2663 | } |
|
|
2664 | |
2591 | |
2665 | return dst; |
2592 | return dst; |
2666 | } |
2593 | } |
2667 | |
2594 | |
2668 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2669 | int |
|
|
2670 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2671 | { |
|
|
2672 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2673 | * robust */ |
|
|
2674 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2675 | } |
|
|
2676 | |
|
|
2677 | /* GROS - Creates an object using a string representing its content. */ |
2595 | /* GROS - Creates an object using a string representing its content. */ |
2678 | |
|
|
2679 | /* Basically, we save the content of the string to a temp file, then call */ |
2596 | /* Basically, we save the content of the string to a temp file, then call */ |
2680 | |
|
|
2681 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2597 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2682 | |
|
|
2683 | /* but it was simple to make and allows reusing the load_object function. */ |
2598 | /* but it was simple to make and allows reusing the load_object function. */ |
2684 | |
|
|
2685 | /* Remember not to use load_object_str in a time-critical situation. */ |
2599 | /* Remember not to use load_object_str in a time-critical situation. */ |
2686 | |
|
|
2687 | /* Also remember that multiparts objects are not supported for now. */ |
2600 | /* Also remember that multiparts objects are not supported for now. */ |
2688 | |
2601 | |
2689 | object * |
2602 | object * |
2690 | load_object_str (const char *obstr) |
2603 | load_object_str (const char *obstr) |
2691 | { |
2604 | { |
2692 | object * |
2605 | object *op; |
2693 | op; |
|
|
2694 | char |
|
|
2695 | filename[MAX_BUF]; |
2606 | char filename[MAX_BUF]; |
2696 | |
2607 | |
2697 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2608 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2698 | |
2609 | |
2699 | FILE * |
|
|
2700 | tempfile = fopen (filename, "w"); |
2610 | FILE *tempfile = fopen (filename, "w"); |
2701 | |
2611 | |
2702 | if (tempfile == NULL) |
2612 | if (tempfile == NULL) |
2703 | { |
2613 | { |
2704 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2614 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2705 | return NULL; |
2615 | return NULL; |
… | |
… | |
2726 | * returns NULL if no match. |
2636 | * returns NULL if no match. |
2727 | */ |
2637 | */ |
2728 | object * |
2638 | object * |
2729 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2639 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2730 | { |
2640 | { |
2731 | object * |
2641 | object *tmp; |
2732 | tmp; |
|
|
2733 | |
2642 | |
2734 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2643 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2735 | if (tmp->type == type && tmp->subtype == subtype) |
2644 | if (tmp->type == type && tmp->subtype == subtype) |
2736 | return tmp; |
2645 | return tmp; |
2737 | |
2646 | |
… | |
… | |
2745 | * do the desired thing. |
2654 | * do the desired thing. |
2746 | */ |
2655 | */ |
2747 | key_value * |
2656 | key_value * |
2748 | get_ob_key_link (const object *ob, const char *key) |
2657 | get_ob_key_link (const object *ob, const char *key) |
2749 | { |
2658 | { |
2750 | key_value * |
2659 | key_value *link; |
2751 | link; |
|
|
2752 | |
2660 | |
2753 | for (link = ob->key_values; link != NULL; link = link->next) |
2661 | for (link = ob->key_values; link != NULL; link = link->next) |
2754 | { |
|
|
2755 | if (link->key == key) |
2662 | if (link->key == key) |
2756 | { |
|
|
2757 | return link; |
2663 | return link; |
2758 | } |
|
|
2759 | } |
|
|
2760 | |
2664 | |
2761 | return NULL; |
2665 | return NULL; |
2762 | } |
2666 | } |
2763 | |
2667 | |
2764 | /* |
2668 | /* |