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/cvs/deliantra/server/common/object.C
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Comparing deliantra/server/common/object.C (file contents):
Revision 1.49 by root, Sat Sep 16 22:24:12 2006 UTC vs.
Revision 1.54 by root, Fri Nov 17 19:40:53 2006 UTC

374 * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. 374 * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump.
375 * Some error messages. 375 * Some error messages.
376 * The result of the dump is stored in the static global errmsg array. 376 * The result of the dump is stored in the static global errmsg array.
377 */ 377 */
378 378
379void 379char *
380dump_object2 (object *op)
381{
382 errmsg[0] = 0;
383 return;
384 //TODO//D#d#
385#if 0
386 char *cp;
387
388/* object *tmp;*/
389
390 if (op->arch != NULL)
391 {
392 strcat (errmsg, "arch ");
393 strcat (errmsg, op->arch->name ? op->arch->name : "(null)");
394 strcat (errmsg, "\n");
395 if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL)
396 strcat (errmsg, cp);
397# if 0
398 /* Don't dump player diffs - they are too long, mostly meaningless, and
399 * will overflow the buffer.
400 * Changed so that we don't dump inventory either. This may
401 * also overflow the buffer.
402 */
403 if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL)
404 strcat (errmsg, cp);
405 for (tmp = op->inv; tmp; tmp = tmp->below)
406 dump_object2 (tmp);
407# endif
408 strcat (errmsg, "end\n");
409 }
410 else
411 {
412 strcat (errmsg, "Object ");
413 if (op->name == NULL)
414 strcat (errmsg, "(null)");
415 else
416 strcat (errmsg, op->name);
417 strcat (errmsg, "\n");
418# if 0
419 if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL)
420 strcat (errmsg, cp);
421 for (tmp = op->inv; tmp; tmp = tmp->below)
422 dump_object2 (tmp);
423# endif
424 strcat (errmsg, "end\n");
425 }
426#endif
427}
428
429/*
430 * Dumps an object. Returns output in the static global errmsg array.
431 */
432
433void
434dump_object (object *op) 380dump_object (object *op)
435{ 381{
436 if (op == NULL) 382 if (!op)
437 { 383 return strdup ("[NULLOBJ]");
438 strcpy (errmsg, "[NULL pointer]");
439 return;
440 }
441 errmsg[0] = '\0';
442 dump_object2 (op);
443}
444 384
445void 385 object_freezer freezer;
446dump_all_objects (void) 386 save_object (freezer, op, 3);
447{ 387 return freezer.as_string ();
448 object *op;
449
450 for (op = object::first; op != NULL; op = op->next)
451 {
452 dump_object (op);
453 fprintf (logfile, "Object %s\n", errmsg);
454 }
455} 388}
456 389
457/* 390/*
458 * get_nearest_part(multi-object, object 2) returns the part of the 391 * get_nearest_part(multi-object, object 2) returns the part of the
459 * multi-object 1 which is closest to the second object. 392 * multi-object 1 which is closest to the second object.
479 */ 412 */
480 413
481object * 414object *
482find_object (tag_t i) 415find_object (tag_t i)
483{ 416{
484 object *op;
485
486 for (op = object::first; op != NULL; op = op->next) 417 for (object *op = object::first; op; op = op->next)
487 if (op->count == i) 418 if (op->count == i)
488 break; 419 return op;
489 420
490 return op; 421 return 0;
491} 422}
492 423
493/* 424/*
494 * Returns the first object which has a name equal to the argument. 425 * Returns the first object which has a name equal to the argument.
495 * Used only by the patch command, but not all that useful. 426 * Used only by the patch command, but not all that useful.
911 mortals.erase (i); 842 mortals.erase (i);
912 } 843 }
913 844
914 static int lastmortals = 0;//D 845 static int lastmortals = 0;//D
915 846
916 if (mortals.size() != lastmortals)//D 847 if (mortals.size() != lastmortals && lastmortals > 100)//D
917 { 848 {
918 lastmortals = mortals.size ();//D 849 lastmortals = mortals.size ();//D
919 LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D 850 LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D
920 } 851 }
921} 852}
972 * it from the list of used objects, and puts it on the list of 903 * it from the list of used objects, and puts it on the list of
973 * free objects. The IS_FREED() flag is set in the object. 904 * free objects. The IS_FREED() flag is set in the object.
974 * The object must have been removed by remove_ob() first for 905 * The object must have been removed by remove_ob() first for
975 * this function to succeed. 906 * this function to succeed.
976 * 907 *
977 * If free_inventory is set, free inventory as well. Else drop items in 908 * If destroy_inventory is set, free inventory as well. Else drop items in
978 * inventory to the ground. 909 * inventory to the ground.
979 */ 910 */
980void object::free (bool free_inventory) 911void object::destroy (bool destroy_inventory)
981{ 912{
982 if (QUERY_FLAG (this, FLAG_FREED)) 913 if (QUERY_FLAG (this, FLAG_FREED))
983 return; 914 return;
984 915
985 if (QUERY_FLAG (this, FLAG_FRIENDLY)) 916 if (QUERY_FLAG (this, FLAG_FRIENDLY))
990 921
991 SET_FLAG (this, FLAG_FREED); 922 SET_FLAG (this, FLAG_FREED);
992 923
993 if (more) 924 if (more)
994 { 925 {
995 more->free (free_inventory); 926 more->destroy (destroy_inventory);
996 more = 0; 927 more = 0;
997 } 928 }
998 929
999 if (inv) 930 if (inv)
1000 { 931 {
1001 /* Only if the space blocks everything do we not process - 932 /* Only if the space blocks everything do we not process -
1002 * if some form of movement is allowed, let objects 933 * if some form of movement is allowed, let objects
1003 * drop on that space. 934 * drop on that space.
1004 */ 935 */
1005 if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) 936 if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)
1006 { 937 {
1007 object *op = inv; 938 object *op = inv;
1008 939
1009 while (op) 940 while (op)
1010 { 941 {
1011 object *tmp = op->below; 942 object *tmp = op->below;
1012 op->free (free_inventory); 943 op->destroy (destroy_inventory);
1013 op = tmp; 944 op = tmp;
1014 } 945 }
1015 } 946 }
1016 else 947 else
1017 { /* Put objects in inventory onto this space */ 948 { /* Put objects in inventory onto this space */
1041 // clear those pointers that likely might have circular references to us 972 // clear those pointers that likely might have circular references to us
1042 owner = 0; 973 owner = 0;
1043 enemy = 0; 974 enemy = 0;
1044 attacked_by = 0; 975 attacked_by = 0;
1045 976
977 // only relevant for players(?), but make sure of it anyways
978 contr = 0;
979
1046 /* Remove object from the active list */ 980 /* Remove object from the active list */
1047 speed = 0; 981 speed = 0;
1048 update_ob_speed (this); 982 update_ob_speed (this);
1049 983
1050 unlink (); 984 unlink ();
1173 * use translated coordinates in case some oddness with map tiling is 1107 * use translated coordinates in case some oddness with map tiling is
1174 * evident 1108 * evident
1175 */ 1109 */
1176 if (GET_MAP_OB (m, x, y) != op) 1110 if (GET_MAP_OB (m, x, y) != op)
1177 { 1111 {
1178 dump_object (op); 1112 char *dump = dump_object (op);
1179 LOG (llevError, 1113 LOG (llevError,
1180 "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); 1114 "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump);
1115 free (dump);
1181 dump_object (GET_MAP_OB (m, x, y)); 1116 dump = dump_object (GET_MAP_OB (m, x, y));
1182 LOG (llevError, "%s\n", errmsg); 1117 LOG (llevError, "%s\n", dump);
1118 free (dump);
1183 } 1119 }
1184 1120
1185 SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ 1121 SET_MAP_OB (m, x, y, op->above); /* goes on above it. */
1186 } 1122 }
1187 1123
1213 1149
1214 tmp->contr->socket.update_look = 1; 1150 tmp->contr->socket.update_look = 1;
1215 } 1151 }
1216 1152
1217 /* See if player moving off should effect something */ 1153 /* See if player moving off should effect something */
1218 if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) 1154 if (check_walk_off
1155 && ((op->move_type & tmp->move_off)
1156 && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0))
1219 { 1157 {
1220 move_apply (tmp, op, NULL); 1158 move_apply (tmp, op, NULL);
1221 1159
1222 if (op->destroyed ()); 1160 if (op->destroyed ())
1223 LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); 1161 LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ());
1224 } 1162 }
1225 1163
1226 /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ 1164 /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */
1227 1165
1228 if (tmp->above == tmp) 1166 if (tmp->above == tmp)
1340 return NULL; 1278 return NULL;
1341 } 1279 }
1342 1280
1343 if (m == NULL) 1281 if (m == NULL)
1344 { 1282 {
1345 dump_object (op); 1283 char *dump = dump_object (op);
1346 LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); 1284 LOG (llevError, "Trying to insert in null-map!\n%s\n", dump);
1285 free (dump);
1347 return op; 1286 return op;
1348 } 1287 }
1349 1288
1350 if (out_of_map (m, op->x, op->y)) 1289 if (out_of_map (m, op->x, op->y))
1351 { 1290 {
1352 dump_object (op); 1291 char *dump = dump_object (op);
1353 LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); 1292 LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump);
1354#ifdef MANY_CORES 1293#ifdef MANY_CORES
1355 /* Better to catch this here, as otherwise the next use of this object 1294 /* Better to catch this here, as otherwise the next use of this object
1356 * is likely to cause a crash. Better to find out where it is getting 1295 * is likely to cause a crash. Better to find out where it is getting
1357 * improperly inserted. 1296 * improperly inserted.
1358 */ 1297 */
1359 abort (); 1298 abort ();
1360#endif 1299#endif
1300 free (dump);
1361 return op; 1301 return op;
1362 } 1302 }
1363 1303
1364 if (!QUERY_FLAG (op, FLAG_REMOVED)) 1304 if (!QUERY_FLAG (op, FLAG_REMOVED))
1365 { 1305 {
1366 dump_object (op); 1306 char *dump = dump_object (op);
1367 LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); 1307 LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump);
1308 free (dump);
1368 return op; 1309 return op;
1369 } 1310 }
1370 1311
1371 if (op->more != NULL) 1312 if (op->more != NULL)
1372 { 1313 {
1809 tmp, * 1750 tmp, *
1810 otmp; 1751 otmp;
1811 1752
1812 if (!QUERY_FLAG (op, FLAG_REMOVED)) 1753 if (!QUERY_FLAG (op, FLAG_REMOVED))
1813 { 1754 {
1814 dump_object (op); 1755 char *dump = dump_object (op);
1815 LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); 1756 LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump);
1757 free (dump);
1816 return op; 1758 return op;
1817 } 1759 }
1818 1760
1819 if (where == NULL) 1761 if (where == NULL)
1820 { 1762 {
1821 dump_object (op); 1763 char *dump = dump_object (op);
1822 LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); 1764 LOG (llevError, "Trying to put object in NULL.\n%s\n", dump);
1765 free (dump);
1823 return op; 1766 return op;
1824 } 1767 }
1825 1768
1826 if (where->head) 1769 if (where->head)
1827 { 1770 {

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