1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
29 | #include <stdio.h> |
28 | #include <stdio.h> |
30 | #include <sys/types.h> |
29 | #include <sys/types.h> |
31 | #include <sys/uio.h> |
30 | #include <sys/uio.h> |
32 | #include <object.h> |
31 | #include <object.h> |
33 | #include <funcpoint.h> |
32 | #include <funcpoint.h> |
34 | #include <skills.h> |
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35 | #include <loader.h> |
33 | #include <loader.h> |
36 | |
34 | |
37 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
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36 | static UUID uuid; |
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37 | const uint64 UUID_SKIP = 1<<19; |
38 | |
38 | |
39 | object *objects; /* Pointer to the list of used objects */ |
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40 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
41 | |
40 | |
42 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
43 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
44 | }; |
43 | }; |
… | |
… | |
50 | }; |
49 | }; |
51 | int freedir[SIZEOFFREE] = { |
50 | int freedir[SIZEOFFREE] = { |
52 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
51 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
53 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
52 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
54 | }; |
53 | }; |
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54 | |
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55 | static void |
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56 | write_uuid (void) |
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57 | { |
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58 | char filename1[MAX_BUF], filename2[MAX_BUF]; |
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59 | |
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60 | sprintf (filename1, "%s/uuid", settings.localdir); |
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61 | sprintf (filename2, "%s/uuid~", settings.localdir); |
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62 | |
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63 | FILE *fp; |
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64 | |
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65 | if (!(fp = fopen (filename2, "w"))) |
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66 | { |
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67 | LOG (llevError, "ERROR: cannot open %s for writing, unable to write UUID!\n", filename2); |
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68 | return; |
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69 | } |
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70 | |
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71 | fprintf (fp, "<1,%llx>\n", (unsigned long long)uuid.seq + UUID_SKIP * 2); |
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72 | fclose (fp); |
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73 | rename (filename2, filename1); |
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74 | } |
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75 | |
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76 | static void |
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77 | read_uuid (void) |
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78 | { |
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79 | char filename[MAX_BUF]; |
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80 | |
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81 | sprintf (filename, "%s/uuid", settings.localdir); |
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82 | |
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83 | FILE *fp; |
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84 | |
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85 | if (!(fp = fopen (filename, "r"))) |
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86 | { |
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87 | if (errno == ENOENT) |
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88 | { |
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89 | LOG (llevInfo, "RESET uid to 1\n"); |
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90 | uuid.seq = 0; |
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91 | write_uuid (); |
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92 | return; |
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93 | } |
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94 | |
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95 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
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96 | _exit (1); |
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97 | } |
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98 | |
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99 | int version; |
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100 | unsigned long long uid; |
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101 | if (2 != fscanf (fp, "<%d,%llx>\n", &version, &uid) || version != 1) |
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102 | { |
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103 | LOG (llevError, "FATAL: error reading uid from %s!\n", filename); |
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104 | _exit (1); |
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105 | } |
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106 | |
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107 | uuid.seq = uid; |
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108 | write_uuid (); |
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109 | LOG (llevDebug, "read UID: %lld\n", uid); |
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110 | fclose (fp); |
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111 | } |
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112 | |
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113 | UUID |
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114 | gen_uuid () |
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115 | { |
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116 | UUID uid; |
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117 | |
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118 | uid.seq = ++uuid.seq; |
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119 | |
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120 | if (!(uuid.seq & (UUID_SKIP - 1))) |
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121 | write_uuid (); |
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122 | |
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123 | return uid; |
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124 | } |
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125 | |
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126 | void |
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127 | init_uuid () |
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128 | { |
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129 | read_uuid (); |
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130 | } |
55 | |
131 | |
56 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
132 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
57 | static int |
133 | static int |
58 | compare_ob_value_lists_one (const object *wants, const object *has) |
134 | compare_ob_value_lists_one (const object *wants, const object *has) |
59 | { |
135 | { |
… | |
… | |
255 | { |
331 | { |
256 | if (inv->inv) |
332 | if (inv->inv) |
257 | sum_weight (inv); |
333 | sum_weight (inv); |
258 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
334 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
259 | } |
335 | } |
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336 | |
260 | if (op->type == CONTAINER && op->stats.Str) |
337 | if (op->type == CONTAINER && op->stats.Str) |
261 | sum = (sum * (100 - op->stats.Str)) / 100; |
338 | sum = (sum * (100 - op->stats.Str)) / 100; |
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339 | |
262 | if (op->carrying != sum) |
340 | if (op->carrying != sum) |
263 | op->carrying = sum; |
341 | op->carrying = sum; |
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342 | |
264 | return sum; |
343 | return sum; |
265 | } |
344 | } |
266 | |
345 | |
267 | /** |
346 | /** |
268 | * Return the outermost environment object for a given object. |
347 | * Return the outermost environment object for a given object. |
… | |
… | |
295 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
296 | * Some error messages. |
375 | * Some error messages. |
297 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
298 | */ |
377 | */ |
299 | |
378 | |
300 | void |
379 | char * |
301 | dump_object2 (object *op) |
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302 | { |
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303 | errmsg[0] = 0; |
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304 | return; |
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305 | //TODO//D#d# |
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306 | #if 0 |
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307 | char *cp; |
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308 | |
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309 | /* object *tmp;*/ |
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310 | |
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311 | if (op->arch != NULL) |
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312 | { |
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313 | strcat (errmsg, "arch "); |
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314 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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315 | strcat (errmsg, "\n"); |
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316 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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317 | strcat (errmsg, cp); |
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318 | # if 0 |
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319 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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320 | * will overflow the buffer. |
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321 | * Changed so that we don't dump inventory either. This may |
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322 | * also overflow the buffer. |
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323 | */ |
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324 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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325 | strcat (errmsg, cp); |
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326 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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327 | dump_object2 (tmp); |
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328 | # endif |
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329 | strcat (errmsg, "end\n"); |
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330 | } |
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331 | else |
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332 | { |
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333 | strcat (errmsg, "Object "); |
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334 | if (op->name == NULL) |
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335 | strcat (errmsg, "(null)"); |
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336 | else |
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337 | strcat (errmsg, op->name); |
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338 | strcat (errmsg, "\n"); |
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339 | # if 0 |
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340 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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341 | strcat (errmsg, cp); |
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342 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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343 | dump_object2 (tmp); |
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344 | # endif |
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345 | strcat (errmsg, "end\n"); |
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346 | } |
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347 | #endif |
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348 | } |
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349 | |
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350 | /* |
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351 | * Dumps an object. Returns output in the static global errmsg array. |
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352 | */ |
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353 | |
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354 | void |
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355 | dump_object (object *op) |
380 | dump_object (object *op) |
356 | { |
381 | { |
357 | if (op == NULL) |
382 | if (!op) |
358 | { |
383 | return strdup ("[NULLOBJ]"); |
359 | strcpy (errmsg, "[NULL pointer]"); |
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360 | return; |
|
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361 | } |
|
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362 | errmsg[0] = '\0'; |
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363 | dump_object2 (op); |
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364 | } |
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365 | |
384 | |
366 | void |
385 | object_freezer freezer; |
367 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
368 | { |
387 | return freezer.as_string (); |
369 | object *op; |
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370 | |
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371 | for (op = objects; op != NULL; op = op->next) |
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372 | { |
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373 | dump_object (op); |
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374 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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375 | } |
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376 | } |
388 | } |
377 | |
389 | |
378 | /* |
390 | /* |
379 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
380 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
402 | object * |
414 | object * |
403 | find_object (tag_t i) |
415 | find_object (tag_t i) |
404 | { |
416 | { |
405 | object *op; |
417 | object *op; |
406 | |
418 | |
407 | for (op = objects; op != NULL; op = op->next) |
419 | for (op = object::first; op != NULL; op = op->next) |
408 | if (op->count == i) |
420 | if (op->count == i) |
409 | break; |
421 | break; |
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|
422 | |
410 | return op; |
423 | return op; |
411 | } |
424 | } |
412 | |
425 | |
413 | /* |
426 | /* |
414 | * Returns the first object which has a name equal to the argument. |
427 | * Returns the first object which has a name equal to the argument. |
… | |
… | |
417 | */ |
430 | */ |
418 | |
431 | |
419 | object * |
432 | object * |
420 | find_object_name (const char *str) |
433 | find_object_name (const char *str) |
421 | { |
434 | { |
422 | const char *name = shstr::find (str); |
435 | shstr_cmp str_ (str); |
423 | object *op; |
436 | object *op; |
424 | |
437 | |
425 | for (op = objects; op != NULL; op = op->next) |
438 | for (op = object::first; op != NULL; op = op->next) |
426 | if (&op->name == name) |
439 | if (op->name == str_) |
427 | break; |
440 | break; |
428 | |
441 | |
429 | return op; |
442 | return op; |
430 | } |
443 | } |
431 | |
444 | |
432 | void |
445 | void |
433 | free_all_object_data () |
446 | free_all_object_data () |
434 | { |
447 | { |
435 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
448 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
436 | } |
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437 | |
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438 | /* |
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439 | * Returns the object which this object marks as being the owner. |
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440 | * A id-scheme is used to avoid pointing to objects which have been |
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441 | * freed and are now reused. If this is detected, the owner is |
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442 | * set to NULL, and NULL is returned. |
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443 | * Changed 2004-02-12 - if the player is setting at the play again |
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444 | * prompt, he is removed, and we don't want to treat him as an owner of |
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445 | * anything, so check removed flag. I don't expect that this should break |
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446 | * anything - once an object is removed, it is basically dead anyways. |
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447 | */ |
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448 | object * |
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449 | object::get_owner () |
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450 | { |
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451 | if (!owner |
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452 | || QUERY_FLAG (owner, FLAG_FREED) |
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453 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
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454 | owner = 0; |
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455 | |
|
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456 | return owner; |
|
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457 | } |
449 | } |
458 | |
450 | |
459 | /* |
451 | /* |
460 | * Sets the owner and sets the skill and exp pointers to owner's current |
452 | * Sets the owner and sets the skill and exp pointers to owner's current |
461 | * skill and experience objects. |
453 | * skill and experience objects. |
… | |
… | |
531 | |
523 | |
532 | /* What is not cleared is next, prev, and count */ |
524 | /* What is not cleared is next, prev, and count */ |
533 | |
525 | |
534 | expmul = 1.0; |
526 | expmul = 1.0; |
535 | face = blank_face; |
527 | face = blank_face; |
536 | attacked_by_count = -1; |
|
|
537 | |
528 | |
538 | if (settings.casting_time) |
529 | if (settings.casting_time) |
539 | casting_time = -1; |
530 | casting_time = -1; |
540 | } |
531 | } |
541 | |
532 | |
… | |
… | |
836 | |
827 | |
837 | if (op->more != NULL) |
828 | if (op->more != NULL) |
838 | update_object (op->more, action); |
829 | update_object (op->more, action); |
839 | } |
830 | } |
840 | |
831 | |
841 | static unordered_vector<object *> mortals; |
832 | object::vector object::mortals; |
842 | static std::vector<object *> freed; |
833 | object::vector object::objects; // not yet used |
|
|
834 | object *object::first; |
843 | |
835 | |
844 | void object::free_mortals () |
836 | void object::free_mortals () |
845 | { |
837 | { |
846 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
838 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
847 | if ((*i)->refcnt) |
839 | if ((*i)->refcnt) |
848 | ++i; // further delay freeing |
840 | ++i; // further delay freeing |
849 | else |
841 | else |
850 | { |
842 | { |
851 | freed.push_back (*i);//D |
|
|
852 | //delete *i; |
843 | delete *i; |
853 | mortals.erase (i); |
844 | mortals.erase (i); |
854 | } |
845 | } |
855 | |
846 | |
856 | if (mortals.size())//D |
847 | static int lastmortals = 0;//D |
|
|
848 | |
|
|
849 | if (mortals.size() != lastmortals && lastmortals > 100)//D |
|
|
850 | { |
|
|
851 | lastmortals = mortals.size ();//D |
857 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
852 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
|
|
853 | } |
858 | } |
854 | } |
859 | |
855 | |
860 | object::object () |
856 | object::object () |
861 | { |
857 | { |
862 | SET_FLAG (this, FLAG_REMOVED); |
858 | SET_FLAG (this, FLAG_REMOVED); |
863 | |
859 | |
864 | expmul = 1.0; |
860 | expmul = 1.0; |
865 | face = blank_face; |
861 | face = blank_face; |
866 | attacked_by_count = -1; |
|
|
867 | } |
862 | } |
868 | |
863 | |
869 | object::~object () |
864 | object::~object () |
870 | { |
865 | { |
871 | free_key_values (this); |
866 | free_key_values (this); |
872 | } |
867 | } |
873 | |
868 | |
874 | void object::link () |
869 | void object::link () |
875 | { |
870 | { |
876 | count = ++ob_count; |
871 | count = ++ob_count; |
|
|
872 | uuid = gen_uuid (); |
877 | |
873 | |
878 | prev = 0; |
874 | prev = 0; |
879 | next = objects; |
875 | next = object::first; |
880 | |
876 | |
881 | if (objects) |
877 | if (object::first) |
882 | objects->prev = this; |
878 | object::first->prev = this; |
883 | |
879 | |
884 | objects = this; |
880 | object::first = this; |
885 | } |
881 | } |
886 | |
882 | |
887 | void object::unlink () |
883 | void object::unlink () |
888 | { |
884 | { |
889 | count = 0; |
885 | if (this == object::first) |
|
|
886 | object::first = next; |
890 | |
887 | |
891 | /* Remove this object from the list of used objects */ |
888 | /* Remove this object from the list of used objects */ |
892 | if (prev) |
|
|
893 | { |
|
|
894 | prev->next = next; |
889 | if (prev) prev->next = next; |
|
|
890 | if (next) next->prev = prev; |
|
|
891 | |
895 | prev = 0; |
892 | prev = 0; |
896 | } |
|
|
897 | |
|
|
898 | if (next) |
|
|
899 | { |
|
|
900 | next->prev = prev; |
|
|
901 | next = 0; |
893 | next = 0; |
902 | } |
|
|
903 | |
|
|
904 | if (this == objects) |
|
|
905 | objects = next; |
|
|
906 | } |
894 | } |
907 | |
895 | |
908 | object *object::create () |
896 | object *object::create () |
909 | { |
897 | { |
910 | object *op; |
|
|
911 | |
|
|
912 | if (freed.empty ()) |
|
|
913 | op = new object; |
898 | object *op = new object; |
914 | else |
|
|
915 | { |
|
|
916 | // highly annoying, but the only way to get it stable right now |
|
|
917 | op = freed.back (); |
|
|
918 | freed.pop_back (); |
|
|
919 | op->~object (); |
|
|
920 | new ((void *) op) object; |
|
|
921 | } |
|
|
922 | |
|
|
923 | op->link (); |
899 | op->link (); |
924 | return op; |
900 | return op; |
925 | } |
901 | } |
926 | |
902 | |
927 | /* |
903 | /* |
… | |
… | |
929 | * it from the list of used objects, and puts it on the list of |
905 | * it from the list of used objects, and puts it on the list of |
930 | * free objects. The IS_FREED() flag is set in the object. |
906 | * free objects. The IS_FREED() flag is set in the object. |
931 | * The object must have been removed by remove_ob() first for |
907 | * The object must have been removed by remove_ob() first for |
932 | * this function to succeed. |
908 | * this function to succeed. |
933 | * |
909 | * |
934 | * If free_inventory is set, free inventory as well. Else drop items in |
910 | * If destroy_inventory is set, free inventory as well. Else drop items in |
935 | * inventory to the ground. |
911 | * inventory to the ground. |
936 | */ |
912 | */ |
937 | void object::free (bool free_inventory) |
913 | void object::destroy (bool destroy_inventory) |
938 | { |
914 | { |
939 | if (QUERY_FLAG (this, FLAG_FREED)) |
915 | if (QUERY_FLAG (this, FLAG_FREED)) |
940 | return; |
916 | return; |
941 | |
917 | |
942 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
918 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
947 | |
923 | |
948 | SET_FLAG (this, FLAG_FREED); |
924 | SET_FLAG (this, FLAG_FREED); |
949 | |
925 | |
950 | if (more) |
926 | if (more) |
951 | { |
927 | { |
952 | more->free (free_inventory); |
928 | more->destroy (destroy_inventory); |
953 | more = 0; |
929 | more = 0; |
954 | } |
930 | } |
955 | |
931 | |
956 | if (inv) |
932 | if (inv) |
957 | { |
933 | { |
958 | /* Only if the space blocks everything do we not process - |
934 | /* Only if the space blocks everything do we not process - |
959 | * if some form of movement is allowed, let objects |
935 | * if some form of movement is allowed, let objects |
960 | * drop on that space. |
936 | * drop on that space. |
961 | */ |
937 | */ |
962 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
938 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
963 | { |
939 | { |
964 | object *op = inv; |
940 | object *op = inv; |
965 | |
941 | |
966 | while (op) |
942 | while (op) |
967 | { |
943 | { |
968 | object *tmp = op->below; |
944 | object *tmp = op->below; |
969 | op->free (free_inventory); |
945 | op->destroy (destroy_inventory); |
970 | op = tmp; |
946 | op = tmp; |
971 | } |
947 | } |
972 | } |
948 | } |
973 | else |
949 | else |
974 | { /* Put objects in inventory onto this space */ |
950 | { /* Put objects in inventory onto this space */ |
… | |
… | |
993 | op = tmp; |
969 | op = tmp; |
994 | } |
970 | } |
995 | } |
971 | } |
996 | } |
972 | } |
997 | |
973 | |
|
|
974 | // clear those pointers that likely might have circular references to us |
998 | owner = 0; |
975 | owner = 0; |
|
|
976 | enemy = 0; |
|
|
977 | attacked_by = 0; |
|
|
978 | |
|
|
979 | // only relevant for players(?), but make sure of it anyways |
|
|
980 | contr = 0; |
999 | |
981 | |
1000 | /* Remove object from the active list */ |
982 | /* Remove object from the active list */ |
1001 | speed = 0; |
983 | speed = 0; |
1002 | update_ob_speed (this); |
984 | update_ob_speed (this); |
1003 | |
985 | |
… | |
… | |
1015 | sub_weight (object *op, signed long weight) |
997 | sub_weight (object *op, signed long weight) |
1016 | { |
998 | { |
1017 | while (op != NULL) |
999 | while (op != NULL) |
1018 | { |
1000 | { |
1019 | if (op->type == CONTAINER) |
1001 | if (op->type == CONTAINER) |
1020 | { |
|
|
1021 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1002 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1022 | } |
1003 | |
1023 | op->carrying -= weight; |
1004 | op->carrying -= weight; |
1024 | op = op->env; |
1005 | op = op->env; |
1025 | } |
1006 | } |
1026 | } |
1007 | } |
1027 | |
1008 | |
… | |
… | |
1035 | */ |
1016 | */ |
1036 | |
1017 | |
1037 | void |
1018 | void |
1038 | remove_ob (object *op) |
1019 | remove_ob (object *op) |
1039 | { |
1020 | { |
|
|
1021 | object *tmp, *last = 0; |
1040 | object * |
1022 | object *otmp; |
1041 | tmp, * |
|
|
1042 | last = NULL; |
|
|
1043 | object * |
|
|
1044 | otmp; |
|
|
1045 | |
1023 | |
1046 | tag_t |
|
|
1047 | tag; |
|
|
1048 | int |
|
|
1049 | check_walk_off; |
1024 | int check_walk_off; |
1050 | mapstruct * |
1025 | maptile *m; |
1051 | m; |
|
|
1052 | |
1026 | |
1053 | sint16 |
1027 | sint16 x, y; |
1054 | x, |
|
|
1055 | y; |
|
|
1056 | |
1028 | |
1057 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1029 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1058 | return; |
1030 | return; |
1059 | |
1031 | |
1060 | SET_FLAG (op, FLAG_REMOVED); |
1032 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1137 | * use translated coordinates in case some oddness with map tiling is |
1109 | * use translated coordinates in case some oddness with map tiling is |
1138 | * evident |
1110 | * evident |
1139 | */ |
1111 | */ |
1140 | if (GET_MAP_OB (m, x, y) != op) |
1112 | if (GET_MAP_OB (m, x, y) != op) |
1141 | { |
1113 | { |
1142 | dump_object (op); |
1114 | char *dump = dump_object (op); |
1143 | LOG (llevError, |
1115 | LOG (llevError, |
1144 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1116 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1117 | free (dump); |
1145 | dump_object (GET_MAP_OB (m, x, y)); |
1118 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1146 | LOG (llevError, "%s\n", errmsg); |
1119 | LOG (llevError, "%s\n", dump); |
|
|
1120 | free (dump); |
1147 | } |
1121 | } |
1148 | |
1122 | |
1149 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1123 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1150 | } |
1124 | } |
1151 | |
1125 | |
… | |
… | |
1153 | op->below = 0; |
1127 | op->below = 0; |
1154 | |
1128 | |
1155 | if (op->map->in_memory == MAP_SAVING) |
1129 | if (op->map->in_memory == MAP_SAVING) |
1156 | return; |
1130 | return; |
1157 | |
1131 | |
1158 | tag = op->count; |
|
|
1159 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1132 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1160 | |
1133 | |
1161 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1134 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1162 | { |
1135 | { |
1163 | /* No point updating the players look faces if he is the object |
1136 | /* No point updating the players look faces if he is the object |
… | |
… | |
1178 | |
1151 | |
1179 | tmp->contr->socket.update_look = 1; |
1152 | tmp->contr->socket.update_look = 1; |
1180 | } |
1153 | } |
1181 | |
1154 | |
1182 | /* See if player moving off should effect something */ |
1155 | /* See if player moving off should effect something */ |
1183 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1156 | if (check_walk_off |
|
|
1157 | && ((op->move_type & tmp->move_off) |
|
|
1158 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1184 | { |
1159 | { |
1185 | move_apply (tmp, op, NULL); |
1160 | move_apply (tmp, op, NULL); |
1186 | |
1161 | |
1187 | if (was_destroyed (op, tag)) |
1162 | if (op->destroyed ()) |
1188 | { |
|
|
1189 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1163 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1190 | } |
|
|
1191 | } |
1164 | } |
1192 | |
1165 | |
1193 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1166 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1194 | |
1167 | |
1195 | if (tmp->above == tmp) |
1168 | if (tmp->above == tmp) |
… | |
… | |
1223 | * This function goes through all objects below and including top, and |
1196 | * This function goes through all objects below and including top, and |
1224 | * merges op to the first matching object. |
1197 | * merges op to the first matching object. |
1225 | * If top is NULL, it is calculated. |
1198 | * If top is NULL, it is calculated. |
1226 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1199 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1227 | */ |
1200 | */ |
1228 | |
|
|
1229 | object * |
1201 | object * |
1230 | merge_ob (object *op, object *top) |
1202 | merge_ob (object *op, object *top) |
1231 | { |
1203 | { |
1232 | if (!op->nrof) |
1204 | if (!op->nrof) |
1233 | return 0; |
1205 | return 0; |
… | |
… | |
1249 | free_object (op); |
1221 | free_object (op); |
1250 | return top; |
1222 | return top; |
1251 | } |
1223 | } |
1252 | } |
1224 | } |
1253 | |
1225 | |
1254 | return NULL; |
1226 | return 0; |
1255 | } |
1227 | } |
1256 | |
1228 | |
1257 | /* |
1229 | /* |
1258 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1230 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1259 | * job preparing multi-part monsters |
1231 | * job preparing multi-part monsters |
1260 | */ |
1232 | */ |
1261 | object * |
1233 | object * |
1262 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1234 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1263 | { |
1235 | { |
1264 | object *tmp; |
1236 | object *tmp; |
1265 | |
1237 | |
1266 | if (op->head) |
1238 | if (op->head) |
1267 | op = op->head; |
1239 | op = op->head; |
… | |
… | |
1295 | * NULL if 'op' was destroyed |
1267 | * NULL if 'op' was destroyed |
1296 | * just 'op' otherwise |
1268 | * just 'op' otherwise |
1297 | */ |
1269 | */ |
1298 | |
1270 | |
1299 | object * |
1271 | object * |
1300 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1272 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1301 | { |
1273 | { |
1302 | object *tmp, *top, *floor = NULL; |
1274 | object *tmp, *top, *floor = NULL; |
1303 | sint16 x, y; |
1275 | sint16 x, y; |
1304 | |
1276 | |
1305 | if (QUERY_FLAG (op, FLAG_FREED)) |
1277 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1308 | return NULL; |
1280 | return NULL; |
1309 | } |
1281 | } |
1310 | |
1282 | |
1311 | if (m == NULL) |
1283 | if (m == NULL) |
1312 | { |
1284 | { |
1313 | dump_object (op); |
1285 | char *dump = dump_object (op); |
1314 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1286 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1287 | free (dump); |
1315 | return op; |
1288 | return op; |
1316 | } |
1289 | } |
1317 | |
1290 | |
1318 | if (out_of_map (m, op->x, op->y)) |
1291 | if (out_of_map (m, op->x, op->y)) |
1319 | { |
1292 | { |
1320 | dump_object (op); |
1293 | char *dump = dump_object (op); |
1321 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1294 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1322 | #ifdef MANY_CORES |
1295 | #ifdef MANY_CORES |
1323 | /* Better to catch this here, as otherwise the next use of this object |
1296 | /* Better to catch this here, as otherwise the next use of this object |
1324 | * is likely to cause a crash. Better to find out where it is getting |
1297 | * is likely to cause a crash. Better to find out where it is getting |
1325 | * improperly inserted. |
1298 | * improperly inserted. |
1326 | */ |
1299 | */ |
1327 | abort (); |
1300 | abort (); |
1328 | #endif |
1301 | #endif |
|
|
1302 | free (dump); |
1329 | return op; |
1303 | return op; |
1330 | } |
1304 | } |
1331 | |
1305 | |
1332 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1306 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1333 | { |
1307 | { |
1334 | dump_object (op); |
1308 | char *dump = dump_object (op); |
1335 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1309 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1310 | free (dump); |
1336 | return op; |
1311 | return op; |
1337 | } |
1312 | } |
1338 | |
1313 | |
1339 | if (op->more != NULL) |
1314 | if (op->more != NULL) |
1340 | { |
1315 | { |
… | |
… | |
1586 | remove_ob (tmp); |
1561 | remove_ob (tmp); |
1587 | free_object (tmp); |
1562 | free_object (tmp); |
1588 | } |
1563 | } |
1589 | } |
1564 | } |
1590 | |
1565 | |
1591 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1566 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1592 | |
1567 | |
1593 | tmp1->x = op->x; |
1568 | tmp1->x = op->x; |
1594 | tmp1->y = op->y; |
1569 | tmp1->y = op->y; |
1595 | insert_ob_in_map (tmp1, op->map, op, 0); |
1570 | insert_ob_in_map (tmp1, op->map, op, 0); |
1596 | } |
1571 | } |
… | |
… | |
1777 | tmp, * |
1752 | tmp, * |
1778 | otmp; |
1753 | otmp; |
1779 | |
1754 | |
1780 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1755 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1781 | { |
1756 | { |
1782 | dump_object (op); |
1757 | char *dump = dump_object (op); |
1783 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1758 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1759 | free (dump); |
1784 | return op; |
1760 | return op; |
1785 | } |
1761 | } |
1786 | |
1762 | |
1787 | if (where == NULL) |
1763 | if (where == NULL) |
1788 | { |
1764 | { |
1789 | dump_object (op); |
1765 | char *dump = dump_object (op); |
1790 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1766 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1767 | free (dump); |
1791 | return op; |
1768 | return op; |
1792 | } |
1769 | } |
1793 | |
1770 | |
1794 | if (where->head) |
1771 | if (where->head) |
1795 | { |
1772 | { |
… | |
… | |
1895 | */ |
1872 | */ |
1896 | |
1873 | |
1897 | int |
1874 | int |
1898 | check_move_on (object *op, object *originator) |
1875 | check_move_on (object *op, object *originator) |
1899 | { |
1876 | { |
1900 | object * |
1877 | object *tmp; |
1901 | tmp; |
1878 | maptile *m = op->map; |
1902 | tag_t |
|
|
1903 | tag; |
|
|
1904 | mapstruct * |
|
|
1905 | m = op->map; |
|
|
1906 | int |
|
|
1907 | x = op->x, y = op->y; |
1879 | int x = op->x, y = op->y; |
1908 | |
1880 | |
1909 | MoveType |
1881 | MoveType move_on, move_slow, move_block; |
1910 | move_on, |
|
|
1911 | move_slow, |
|
|
1912 | move_block; |
|
|
1913 | |
1882 | |
1914 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1883 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1915 | return 0; |
1884 | return 0; |
1916 | |
|
|
1917 | tag = op->count; |
|
|
1918 | |
1885 | |
1919 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1886 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1920 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1887 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1921 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1888 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1922 | |
1889 | |
… | |
… | |
1983 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1950 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1984 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1951 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1985 | { |
1952 | { |
1986 | move_apply (tmp, op, originator); |
1953 | move_apply (tmp, op, originator); |
1987 | |
1954 | |
1988 | if (was_destroyed (op, tag)) |
1955 | if (op->destroyed ()) |
1989 | return 1; |
1956 | return 1; |
1990 | |
1957 | |
1991 | /* what the person/creature stepped onto has moved the object |
1958 | /* what the person/creature stepped onto has moved the object |
1992 | * someplace new. Don't process any further - if we did, |
1959 | * someplace new. Don't process any further - if we did, |
1993 | * have a feeling strange problems would result. |
1960 | * have a feeling strange problems would result. |
… | |
… | |
2005 | * a matching archetype at the given map and coordinates. |
1972 | * a matching archetype at the given map and coordinates. |
2006 | * The first matching object is returned, or NULL if none. |
1973 | * The first matching object is returned, or NULL if none. |
2007 | */ |
1974 | */ |
2008 | |
1975 | |
2009 | object * |
1976 | object * |
2010 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1977 | present_arch (const archetype *at, maptile *m, int x, int y) |
2011 | { |
1978 | { |
2012 | object * |
1979 | object * |
2013 | tmp; |
1980 | tmp; |
2014 | |
1981 | |
2015 | if (m == NULL || out_of_map (m, x, y)) |
1982 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2028 | * a matching type variable at the given map and coordinates. |
1995 | * a matching type variable at the given map and coordinates. |
2029 | * The first matching object is returned, or NULL if none. |
1996 | * The first matching object is returned, or NULL if none. |
2030 | */ |
1997 | */ |
2031 | |
1998 | |
2032 | object * |
1999 | object * |
2033 | present (unsigned char type, mapstruct *m, int x, int y) |
2000 | present (unsigned char type, maptile *m, int x, int y) |
2034 | { |
2001 | { |
2035 | object * |
2002 | object * |
2036 | tmp; |
2003 | tmp; |
2037 | |
2004 | |
2038 | if (out_of_map (m, x, y)) |
2005 | if (out_of_map (m, x, y)) |
… | |
… | |
2178 | * the archetype because that isn't correct if the monster has been |
2145 | * the archetype because that isn't correct if the monster has been |
2179 | * customized, changed states, etc. |
2146 | * customized, changed states, etc. |
2180 | */ |
2147 | */ |
2181 | |
2148 | |
2182 | int |
2149 | int |
2183 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2150 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2184 | { |
2151 | { |
2185 | int |
2152 | int |
2186 | i, |
2153 | i, |
2187 | index = 0, flag; |
2154 | index = 0, flag; |
2188 | static int |
2155 | static int |
… | |
… | |
2209 | return -1; |
2176 | return -1; |
2210 | return altern[RANDOM () % index]; |
2177 | return altern[RANDOM () % index]; |
2211 | } |
2178 | } |
2212 | |
2179 | |
2213 | /* |
2180 | /* |
2214 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2181 | * find_first_free_spot(archetype, maptile, x, y) works like |
2215 | * find_free_spot(), but it will search max number of squares. |
2182 | * find_free_spot(), but it will search max number of squares. |
2216 | * But it will return the first available spot, not a random choice. |
2183 | * But it will return the first available spot, not a random choice. |
2217 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2184 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2218 | */ |
2185 | */ |
2219 | |
2186 | |
2220 | int |
2187 | int |
2221 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2188 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2222 | { |
2189 | { |
2223 | int |
2190 | int |
2224 | i; |
2191 | i; |
2225 | |
2192 | |
2226 | for (i = 0; i < SIZEOFFREE; i++) |
2193 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2290 | * because we have to know what movement the thing looking to move |
2257 | * because we have to know what movement the thing looking to move |
2291 | * there is capable of. |
2258 | * there is capable of. |
2292 | */ |
2259 | */ |
2293 | |
2260 | |
2294 | int |
2261 | int |
2295 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2262 | find_dir (maptile *m, int x, int y, object *exclude) |
2296 | { |
2263 | { |
2297 | int |
2264 | int |
2298 | i, |
2265 | i, |
2299 | max = SIZEOFFREE, mflags; |
2266 | max = SIZEOFFREE, mflags; |
2300 | |
2267 | |
2301 | sint16 nx, ny; |
2268 | sint16 nx, ny; |
2302 | object * |
2269 | object * |
2303 | tmp; |
2270 | tmp; |
2304 | mapstruct * |
2271 | maptile * |
2305 | mp; |
2272 | mp; |
2306 | |
2273 | |
2307 | MoveType blocked, move_type; |
2274 | MoveType blocked, move_type; |
2308 | |
2275 | |
2309 | if (exclude && exclude->head) |
2276 | if (exclude && exclude->head) |
… | |
… | |
2517 | * Modified to be map tile aware -.MSW |
2484 | * Modified to be map tile aware -.MSW |
2518 | */ |
2485 | */ |
2519 | |
2486 | |
2520 | |
2487 | |
2521 | int |
2488 | int |
2522 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2489 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2523 | { |
2490 | { |
2524 | sint16 dx, dy; |
2491 | sint16 dx, dy; |
2525 | int |
2492 | int |
2526 | mflags; |
2493 | mflags; |
2527 | |
2494 | |
… | |
… | |
2607 | if (prev) |
2574 | if (prev) |
2608 | prev->more = tmp; |
2575 | prev->more = tmp; |
2609 | prev = tmp; |
2576 | prev = tmp; |
2610 | } |
2577 | } |
2611 | |
2578 | |
2612 | /*** copy inventory ***/ |
|
|
2613 | for (item = src->inv; item; item = item->below) |
2579 | for (item = src->inv; item; item = item->below) |
2614 | { |
|
|
2615 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2580 | insert_ob_in_ob (object_create_clone (item), dst); |
2616 | } |
|
|
2617 | |
2581 | |
2618 | return dst; |
2582 | return dst; |
2619 | } |
2583 | } |
2620 | |
2584 | |
2621 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2622 | int |
|
|
2623 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2624 | { |
|
|
2625 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2626 | * robust */ |
|
|
2627 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2628 | } |
|
|
2629 | |
|
|
2630 | /* GROS - Creates an object using a string representing its content. */ |
2585 | /* GROS - Creates an object using a string representing its content. */ |
2631 | |
|
|
2632 | /* Basically, we save the content of the string to a temp file, then call */ |
2586 | /* Basically, we save the content of the string to a temp file, then call */ |
2633 | |
|
|
2634 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2587 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2635 | |
|
|
2636 | /* but it was simple to make and allows reusing the load_object function. */ |
2588 | /* but it was simple to make and allows reusing the load_object function. */ |
2637 | |
|
|
2638 | /* Remember not to use load_object_str in a time-critical situation. */ |
2589 | /* Remember not to use load_object_str in a time-critical situation. */ |
2639 | |
|
|
2640 | /* Also remember that multiparts objects are not supported for now. */ |
2590 | /* Also remember that multiparts objects are not supported for now. */ |
2641 | |
2591 | |
2642 | object * |
2592 | object * |
2643 | load_object_str (const char *obstr) |
2593 | load_object_str (const char *obstr) |
2644 | { |
2594 | { |
2645 | object * |
2595 | object *op; |
2646 | op; |
|
|
2647 | char |
|
|
2648 | filename[MAX_BUF]; |
2596 | char filename[MAX_BUF]; |
2649 | |
2597 | |
2650 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2598 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2651 | |
2599 | |
2652 | FILE * |
|
|
2653 | tempfile = fopen (filename, "w"); |
2600 | FILE *tempfile = fopen (filename, "w"); |
2654 | |
2601 | |
2655 | if (tempfile == NULL) |
2602 | if (tempfile == NULL) |
2656 | { |
2603 | { |
2657 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2604 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2658 | return NULL; |
2605 | return NULL; |
2659 | }; |
2606 | } |
|
|
2607 | |
2660 | fprintf (tempfile, obstr); |
2608 | fprintf (tempfile, obstr); |
2661 | fclose (tempfile); |
2609 | fclose (tempfile); |
2662 | |
2610 | |
2663 | op = get_object (); |
2611 | op = get_object (); |
2664 | |
2612 | |
… | |
… | |
2678 | * returns NULL if no match. |
2626 | * returns NULL if no match. |
2679 | */ |
2627 | */ |
2680 | object * |
2628 | object * |
2681 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2629 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2682 | { |
2630 | { |
2683 | object * |
2631 | object *tmp; |
2684 | tmp; |
|
|
2685 | |
2632 | |
2686 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2633 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2687 | if (tmp->type == type && tmp->subtype == subtype) |
2634 | if (tmp->type == type && tmp->subtype == subtype) |
2688 | return tmp; |
2635 | return tmp; |
2689 | |
2636 | |
… | |
… | |
2697 | * do the desired thing. |
2644 | * do the desired thing. |
2698 | */ |
2645 | */ |
2699 | key_value * |
2646 | key_value * |
2700 | get_ob_key_link (const object *ob, const char *key) |
2647 | get_ob_key_link (const object *ob, const char *key) |
2701 | { |
2648 | { |
2702 | key_value * |
2649 | key_value *link; |
2703 | link; |
|
|
2704 | |
2650 | |
2705 | for (link = ob->key_values; link != NULL; link = link->next) |
2651 | for (link = ob->key_values; link != NULL; link = link->next) |
2706 | { |
|
|
2707 | if (link->key == key) |
2652 | if (link->key == key) |
2708 | { |
|
|
2709 | return link; |
2653 | return link; |
2710 | } |
|
|
2711 | } |
|
|
2712 | |
2654 | |
2713 | return NULL; |
2655 | return NULL; |
2714 | } |
2656 | } |
2715 | |
2657 | |
2716 | /* |
2658 | /* |
… | |
… | |
2721 | * The returned string is shared. |
2663 | * The returned string is shared. |
2722 | */ |
2664 | */ |
2723 | const char * |
2665 | const char * |
2724 | get_ob_key_value (const object *op, const char *const key) |
2666 | get_ob_key_value (const object *op, const char *const key) |
2725 | { |
2667 | { |
2726 | key_value * |
2668 | key_value *link; |
2727 | link; |
2669 | shstr_cmp canonical_key (key); |
2728 | const char * |
|
|
2729 | canonical_key; |
|
|
2730 | |
2670 | |
2731 | canonical_key = shstr::find (key); |
|
|
2732 | |
|
|
2733 | if (canonical_key == NULL) |
2671 | if (!canonical_key) |
2734 | { |
2672 | { |
2735 | /* 1. There being a field named key on any object |
2673 | /* 1. There being a field named key on any object |
2736 | * implies there'd be a shared string to find. |
2674 | * implies there'd be a shared string to find. |
2737 | * 2. Since there isn't, no object has this field. |
2675 | * 2. Since there isn't, no object has this field. |
2738 | * 3. Therefore, *this* object doesn't have this field. |
2676 | * 3. Therefore, *this* object doesn't have this field. |
2739 | */ |
2677 | */ |
2740 | return NULL; |
2678 | return 0; |
2741 | } |
2679 | } |
2742 | |
2680 | |
2743 | /* This is copied from get_ob_key_link() above - |
2681 | /* This is copied from get_ob_key_link() above - |
2744 | * only 4 lines, and saves the function call overhead. |
2682 | * only 4 lines, and saves the function call overhead. |
2745 | */ |
2683 | */ |
2746 | for (link = op->key_values; link != NULL; link = link->next) |
2684 | for (link = op->key_values; link; link = link->next) |
2747 | { |
|
|
2748 | if (link->key == canonical_key) |
2685 | if (link->key == canonical_key) |
2749 | { |
|
|
2750 | return link->value; |
2686 | return link->value; |
2751 | } |
2687 | |
2752 | } |
|
|
2753 | return NULL; |
2688 | return 0; |
2754 | } |
2689 | } |
2755 | |
2690 | |
2756 | |
2691 | |
2757 | /* |
2692 | /* |
2758 | * Updates the canonical_key in op to value. |
2693 | * Updates the canonical_key in op to value. |
… | |
… | |
2844 | shstr key_ (key); |
2779 | shstr key_ (key); |
2845 | |
2780 | |
2846 | return set_ob_key_value_s (op, key_, value, add_key); |
2781 | return set_ob_key_value_s (op, key_, value, add_key); |
2847 | } |
2782 | } |
2848 | |
2783 | |
|
|
2784 | object::depth_iterator::depth_iterator (object *container) |
|
|
2785 | : iterator_base (container) |
|
|
2786 | { |
|
|
2787 | while (item->inv) |
|
|
2788 | item = item->inv; |
|
|
2789 | } |
|
|
2790 | |
2849 | void |
2791 | void |
2850 | object::deep_iterator::next () |
2792 | object::depth_iterator::next () |
2851 | { |
2793 | { |
2852 | if (item->inv) |
|
|
2853 | item = item->inv; |
|
|
2854 | else if (item->below) |
2794 | if (item->below) |
|
|
2795 | { |
2855 | item = item->below; |
2796 | item = item->below; |
|
|
2797 | |
|
|
2798 | while (item->inv) |
|
|
2799 | item = item->inv; |
|
|
2800 | } |
2856 | else |
2801 | else |
2857 | item = item->env->below; |
2802 | item = item->env; |
2858 | } |
2803 | } |
|
|
2804 | |
|
|
2805 | // return a suitable string describing an objetc in enough detail to find it |
|
|
2806 | const char * |
|
|
2807 | object::debug_desc (char *info) const |
|
|
2808 | { |
|
|
2809 | char info2[256 * 3]; |
|
|
2810 | char *p = info; |
|
|
2811 | |
|
|
2812 | p += snprintf (p, 256, "%d=\"%s%s%s\"", |
|
|
2813 | count, |
|
|
2814 | &name, |
|
|
2815 | title ? " " : "", |
|
|
2816 | title ? (const char *)title : ""); |
|
|
2817 | |
|
|
2818 | if (env) |
|
|
2819 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
|
|
2820 | |
|
|
2821 | if (map) |
|
|
2822 | p += snprintf (p, 256, "(on %s@%d+%d)", map->path, x, y); |
|
|
2823 | |
|
|
2824 | return info; |
|
|
2825 | } |
|
|
2826 | |
|
|
2827 | const char * |
|
|
2828 | object::debug_desc () const |
|
|
2829 | { |
|
|
2830 | static char info[256 * 3]; |
|
|
2831 | return debug_desc (info); |
|
|
2832 | } |
|
|
2833 | |