1 | |
|
|
2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
35 | |
34 | |
36 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
37 | static UUID uuid; |
36 | static UUID uuid; |
38 | const uint64 UUID_SKIP = 1<<19; |
37 | const uint64 UUID_SKIP = 1<<19; |
39 | |
38 | |
40 | object *objects; /* Pointer to the list of used objects */ |
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|
41 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
42 | |
40 | |
43 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
44 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
45 | }; |
43 | }; |
… | |
… | |
376 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
377 | * Some error messages. |
375 | * Some error messages. |
378 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
379 | */ |
377 | */ |
380 | |
378 | |
381 | void |
379 | char * |
382 | dump_object2 (object *op) |
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383 | { |
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384 | errmsg[0] = 0; |
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385 | return; |
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386 | //TODO//D#d# |
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387 | #if 0 |
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388 | char *cp; |
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389 | |
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390 | /* object *tmp;*/ |
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391 | |
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392 | if (op->arch != NULL) |
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393 | { |
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394 | strcat (errmsg, "arch "); |
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|
395 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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396 | strcat (errmsg, "\n"); |
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|
397 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
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398 | strcat (errmsg, cp); |
|
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399 | # if 0 |
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|
400 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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401 | * will overflow the buffer. |
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|
402 | * Changed so that we don't dump inventory either. This may |
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|
403 | * also overflow the buffer. |
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404 | */ |
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|
405 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
406 | strcat (errmsg, cp); |
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407 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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408 | dump_object2 (tmp); |
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409 | # endif |
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410 | strcat (errmsg, "end\n"); |
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411 | } |
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412 | else |
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413 | { |
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414 | strcat (errmsg, "Object "); |
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415 | if (op->name == NULL) |
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416 | strcat (errmsg, "(null)"); |
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417 | else |
|
|
418 | strcat (errmsg, op->name); |
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|
419 | strcat (errmsg, "\n"); |
|
|
420 | # if 0 |
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|
421 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
422 | strcat (errmsg, cp); |
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|
423 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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|
424 | dump_object2 (tmp); |
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|
425 | # endif |
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|
426 | strcat (errmsg, "end\n"); |
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427 | } |
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|
428 | #endif |
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|
429 | } |
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430 | |
|
|
431 | /* |
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432 | * Dumps an object. Returns output in the static global errmsg array. |
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433 | */ |
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434 | |
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|
435 | void |
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|
436 | dump_object (object *op) |
380 | dump_object (object *op) |
437 | { |
381 | { |
438 | if (op == NULL) |
382 | if (!op) |
439 | { |
383 | return strdup ("[NULLOBJ]"); |
440 | strcpy (errmsg, "[NULL pointer]"); |
|
|
441 | return; |
|
|
442 | } |
|
|
443 | errmsg[0] = '\0'; |
|
|
444 | dump_object2 (op); |
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|
445 | } |
|
|
446 | |
384 | |
447 | void |
385 | object_freezer freezer; |
448 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
449 | { |
387 | return freezer.as_string (); |
450 | object *op; |
|
|
451 | |
|
|
452 | for (op = objects; op != NULL; op = op->next) |
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453 | { |
|
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454 | dump_object (op); |
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455 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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456 | } |
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457 | } |
388 | } |
458 | |
389 | |
459 | /* |
390 | /* |
460 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
461 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
483 | object * |
414 | object * |
484 | find_object (tag_t i) |
415 | find_object (tag_t i) |
485 | { |
416 | { |
486 | object *op; |
417 | object *op; |
487 | |
418 | |
488 | for (op = objects; op != NULL; op = op->next) |
419 | for (op = object::first; op != NULL; op = op->next) |
489 | if (op->count == i) |
420 | if (op->count == i) |
490 | break; |
421 | break; |
|
|
422 | |
491 | return op; |
423 | return op; |
492 | } |
424 | } |
493 | |
425 | |
494 | /* |
426 | /* |
495 | * Returns the first object which has a name equal to the argument. |
427 | * Returns the first object which has a name equal to the argument. |
… | |
… | |
501 | find_object_name (const char *str) |
433 | find_object_name (const char *str) |
502 | { |
434 | { |
503 | shstr_cmp str_ (str); |
435 | shstr_cmp str_ (str); |
504 | object *op; |
436 | object *op; |
505 | |
437 | |
506 | for (op = objects; op != NULL; op = op->next) |
438 | for (op = object::first; op != NULL; op = op->next) |
507 | if (op->name == str_) |
439 | if (op->name == str_) |
508 | break; |
440 | break; |
509 | |
441 | |
510 | return op; |
442 | return op; |
511 | } |
443 | } |
512 | |
444 | |
513 | void |
445 | void |
514 | free_all_object_data () |
446 | free_all_object_data () |
515 | { |
447 | { |
516 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
448 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
517 | } |
|
|
518 | |
|
|
519 | /* |
|
|
520 | * Returns the object which this object marks as being the owner. |
|
|
521 | * A id-scheme is used to avoid pointing to objects which have been |
|
|
522 | * freed and are now reused. If this is detected, the owner is |
|
|
523 | * set to NULL, and NULL is returned. |
|
|
524 | * Changed 2004-02-12 - if the player is setting at the play again |
|
|
525 | * prompt, he is removed, and we don't want to treat him as an owner of |
|
|
526 | * anything, so check removed flag. I don't expect that this should break |
|
|
527 | * anything - once an object is removed, it is basically dead anyways. |
|
|
528 | */ |
|
|
529 | object * |
|
|
530 | object::get_owner () |
|
|
531 | { |
|
|
532 | if (!owner |
|
|
533 | || QUERY_FLAG (owner, FLAG_FREED) |
|
|
534 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
|
|
535 | owner = 0; |
|
|
536 | |
|
|
537 | return owner; |
|
|
538 | } |
449 | } |
539 | |
450 | |
540 | /* |
451 | /* |
541 | * Sets the owner and sets the skill and exp pointers to owner's current |
452 | * Sets the owner and sets the skill and exp pointers to owner's current |
542 | * skill and experience objects. |
453 | * skill and experience objects. |
… | |
… | |
612 | |
523 | |
613 | /* What is not cleared is next, prev, and count */ |
524 | /* What is not cleared is next, prev, and count */ |
614 | |
525 | |
615 | expmul = 1.0; |
526 | expmul = 1.0; |
616 | face = blank_face; |
527 | face = blank_face; |
617 | attacked_by_count = -1; |
|
|
618 | |
528 | |
619 | if (settings.casting_time) |
529 | if (settings.casting_time) |
620 | casting_time = -1; |
530 | casting_time = -1; |
621 | } |
531 | } |
622 | |
532 | |
… | |
… | |
917 | |
827 | |
918 | if (op->more != NULL) |
828 | if (op->more != NULL) |
919 | update_object (op->more, action); |
829 | update_object (op->more, action); |
920 | } |
830 | } |
921 | |
831 | |
922 | static unordered_vector<object *> mortals; |
832 | object::vector object::mortals; |
923 | static std::vector<object *, slice_allocator <object *> > freed; |
833 | object::vector object::objects; // not yet used |
|
|
834 | object *object::first; |
924 | |
835 | |
925 | void object::free_mortals () |
836 | void object::free_mortals () |
926 | { |
837 | { |
927 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
838 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
928 | if ((*i)->refcnt) |
839 | if ((*i)->refcnt) |
929 | ++i; // further delay freeing |
840 | ++i; // further delay freeing |
930 | else |
841 | else |
931 | { |
842 | { |
932 | freed.push_back (*i);//D |
|
|
933 | //delete *i; |
843 | delete *i; |
934 | mortals.erase (i); |
844 | mortals.erase (i); |
935 | } |
845 | } |
936 | |
846 | |
937 | if (mortals.size() && 0)//D |
847 | static int lastmortals = 0;//D |
|
|
848 | |
|
|
849 | if (mortals.size() != lastmortals && lastmortals > 100)//D |
|
|
850 | { |
|
|
851 | lastmortals = mortals.size ();//D |
938 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
852 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
|
|
853 | } |
939 | } |
854 | } |
940 | |
855 | |
941 | object::object () |
856 | object::object () |
942 | { |
857 | { |
943 | SET_FLAG (this, FLAG_REMOVED); |
858 | SET_FLAG (this, FLAG_REMOVED); |
944 | |
859 | |
945 | expmul = 1.0; |
860 | expmul = 1.0; |
946 | face = blank_face; |
861 | face = blank_face; |
947 | attacked_by_count = -1; |
|
|
948 | } |
862 | } |
949 | |
863 | |
950 | object::~object () |
864 | object::~object () |
951 | { |
865 | { |
952 | free_key_values (this); |
866 | free_key_values (this); |
953 | } |
867 | } |
954 | |
868 | |
955 | void object::link () |
869 | void object::link () |
956 | { |
870 | { |
957 | count = ++ob_count; |
871 | count = ++ob_count; |
|
|
872 | uuid = gen_uuid (); |
958 | |
873 | |
959 | prev = 0; |
874 | prev = 0; |
960 | next = objects; |
875 | next = object::first; |
961 | |
876 | |
962 | if (objects) |
877 | if (object::first) |
963 | objects->prev = this; |
878 | object::first->prev = this; |
964 | |
879 | |
965 | objects = this; |
880 | object::first = this; |
966 | } |
881 | } |
967 | |
882 | |
968 | void object::unlink () |
883 | void object::unlink () |
969 | { |
884 | { |
970 | count = 0; |
|
|
971 | uuid = gen_uuid (); |
|
|
972 | |
|
|
973 | if (this == objects) |
885 | if (this == object::first) |
974 | objects = next; |
886 | object::first = next; |
975 | |
887 | |
976 | /* Remove this object from the list of used objects */ |
888 | /* Remove this object from the list of used objects */ |
977 | if (prev) |
|
|
978 | { |
|
|
979 | prev->next = next; |
889 | if (prev) prev->next = next; |
|
|
890 | if (next) next->prev = prev; |
|
|
891 | |
980 | prev = 0; |
892 | prev = 0; |
981 | } |
|
|
982 | |
|
|
983 | if (next) |
|
|
984 | { |
|
|
985 | next->prev = prev; |
|
|
986 | next = 0; |
893 | next = 0; |
987 | } |
|
|
988 | } |
894 | } |
989 | |
895 | |
990 | object *object::create () |
896 | object *object::create () |
991 | { |
897 | { |
992 | object *op; |
|
|
993 | |
|
|
994 | if (freed.empty ()) |
|
|
995 | op = new object; |
898 | object *op = new object; |
996 | else |
|
|
997 | { |
|
|
998 | // highly annoying, but the only way to get it stable right now |
|
|
999 | op = freed.back (); |
|
|
1000 | freed.pop_back (); |
|
|
1001 | op->~object (); |
|
|
1002 | new ((void *) op) object; |
|
|
1003 | } |
|
|
1004 | |
|
|
1005 | op->link (); |
899 | op->link (); |
1006 | return op; |
900 | return op; |
1007 | } |
901 | } |
1008 | |
902 | |
1009 | /* |
903 | /* |
… | |
… | |
1011 | * it from the list of used objects, and puts it on the list of |
905 | * it from the list of used objects, and puts it on the list of |
1012 | * free objects. The IS_FREED() flag is set in the object. |
906 | * free objects. The IS_FREED() flag is set in the object. |
1013 | * The object must have been removed by remove_ob() first for |
907 | * The object must have been removed by remove_ob() first for |
1014 | * this function to succeed. |
908 | * this function to succeed. |
1015 | * |
909 | * |
1016 | * If free_inventory is set, free inventory as well. Else drop items in |
910 | * If destroy_inventory is set, free inventory as well. Else drop items in |
1017 | * inventory to the ground. |
911 | * inventory to the ground. |
1018 | */ |
912 | */ |
1019 | void object::free (bool free_inventory) |
913 | void object::destroy (bool destroy_inventory) |
1020 | { |
914 | { |
1021 | if (QUERY_FLAG (this, FLAG_FREED)) |
915 | if (QUERY_FLAG (this, FLAG_FREED)) |
1022 | return; |
916 | return; |
1023 | |
917 | |
1024 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
918 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
1029 | |
923 | |
1030 | SET_FLAG (this, FLAG_FREED); |
924 | SET_FLAG (this, FLAG_FREED); |
1031 | |
925 | |
1032 | if (more) |
926 | if (more) |
1033 | { |
927 | { |
1034 | more->free (free_inventory); |
928 | more->destroy (destroy_inventory); |
1035 | more = 0; |
929 | more = 0; |
1036 | } |
930 | } |
1037 | |
931 | |
1038 | if (inv) |
932 | if (inv) |
1039 | { |
933 | { |
1040 | /* Only if the space blocks everything do we not process - |
934 | /* Only if the space blocks everything do we not process - |
1041 | * if some form of movement is allowed, let objects |
935 | * if some form of movement is allowed, let objects |
1042 | * drop on that space. |
936 | * drop on that space. |
1043 | */ |
937 | */ |
1044 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
938 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
1045 | { |
939 | { |
1046 | object *op = inv; |
940 | object *op = inv; |
1047 | |
941 | |
1048 | while (op) |
942 | while (op) |
1049 | { |
943 | { |
1050 | object *tmp = op->below; |
944 | object *tmp = op->below; |
1051 | op->free (free_inventory); |
945 | op->destroy (destroy_inventory); |
1052 | op = tmp; |
946 | op = tmp; |
1053 | } |
947 | } |
1054 | } |
948 | } |
1055 | else |
949 | else |
1056 | { /* Put objects in inventory onto this space */ |
950 | { /* Put objects in inventory onto this space */ |
… | |
… | |
1075 | op = tmp; |
969 | op = tmp; |
1076 | } |
970 | } |
1077 | } |
971 | } |
1078 | } |
972 | } |
1079 | |
973 | |
|
|
974 | // clear those pointers that likely might have circular references to us |
1080 | owner = 0; |
975 | owner = 0; |
|
|
976 | enemy = 0; |
|
|
977 | attacked_by = 0; |
|
|
978 | |
|
|
979 | // only relevant for players(?), but make sure of it anyways |
|
|
980 | contr = 0; |
1081 | |
981 | |
1082 | /* Remove object from the active list */ |
982 | /* Remove object from the active list */ |
1083 | speed = 0; |
983 | speed = 0; |
1084 | update_ob_speed (this); |
984 | update_ob_speed (this); |
1085 | |
985 | |
… | |
… | |
1097 | sub_weight (object *op, signed long weight) |
997 | sub_weight (object *op, signed long weight) |
1098 | { |
998 | { |
1099 | while (op != NULL) |
999 | while (op != NULL) |
1100 | { |
1000 | { |
1101 | if (op->type == CONTAINER) |
1001 | if (op->type == CONTAINER) |
1102 | { |
|
|
1103 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1002 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1104 | } |
1003 | |
1105 | op->carrying -= weight; |
1004 | op->carrying -= weight; |
1106 | op = op->env; |
1005 | op = op->env; |
1107 | } |
1006 | } |
1108 | } |
1007 | } |
1109 | |
1008 | |
… | |
… | |
1117 | */ |
1016 | */ |
1118 | |
1017 | |
1119 | void |
1018 | void |
1120 | remove_ob (object *op) |
1019 | remove_ob (object *op) |
1121 | { |
1020 | { |
|
|
1021 | object *tmp, *last = 0; |
1122 | object * |
1022 | object *otmp; |
1123 | tmp, * |
|
|
1124 | last = NULL; |
|
|
1125 | object * |
|
|
1126 | otmp; |
|
|
1127 | |
1023 | |
1128 | tag_t |
|
|
1129 | tag; |
|
|
1130 | int |
|
|
1131 | check_walk_off; |
1024 | int check_walk_off; |
1132 | mapstruct * |
1025 | maptile *m; |
1133 | m; |
|
|
1134 | |
1026 | |
1135 | sint16 |
1027 | sint16 x, y; |
1136 | x, |
|
|
1137 | y; |
|
|
1138 | |
1028 | |
1139 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1029 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1140 | return; |
1030 | return; |
1141 | |
1031 | |
1142 | SET_FLAG (op, FLAG_REMOVED); |
1032 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1219 | * use translated coordinates in case some oddness with map tiling is |
1109 | * use translated coordinates in case some oddness with map tiling is |
1220 | * evident |
1110 | * evident |
1221 | */ |
1111 | */ |
1222 | if (GET_MAP_OB (m, x, y) != op) |
1112 | if (GET_MAP_OB (m, x, y) != op) |
1223 | { |
1113 | { |
1224 | dump_object (op); |
1114 | char *dump = dump_object (op); |
1225 | LOG (llevError, |
1115 | LOG (llevError, |
1226 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1116 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1117 | free (dump); |
1227 | dump_object (GET_MAP_OB (m, x, y)); |
1118 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1228 | LOG (llevError, "%s\n", errmsg); |
1119 | LOG (llevError, "%s\n", dump); |
|
|
1120 | free (dump); |
1229 | } |
1121 | } |
1230 | |
1122 | |
1231 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1123 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1232 | } |
1124 | } |
1233 | |
1125 | |
… | |
… | |
1235 | op->below = 0; |
1127 | op->below = 0; |
1236 | |
1128 | |
1237 | if (op->map->in_memory == MAP_SAVING) |
1129 | if (op->map->in_memory == MAP_SAVING) |
1238 | return; |
1130 | return; |
1239 | |
1131 | |
1240 | tag = op->count; |
|
|
1241 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1132 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1242 | |
1133 | |
1243 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1134 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1244 | { |
1135 | { |
1245 | /* No point updating the players look faces if he is the object |
1136 | /* No point updating the players look faces if he is the object |
… | |
… | |
1260 | |
1151 | |
1261 | tmp->contr->socket.update_look = 1; |
1152 | tmp->contr->socket.update_look = 1; |
1262 | } |
1153 | } |
1263 | |
1154 | |
1264 | /* See if player moving off should effect something */ |
1155 | /* See if player moving off should effect something */ |
1265 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1156 | if (check_walk_off |
|
|
1157 | && ((op->move_type & tmp->move_off) |
|
|
1158 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1266 | { |
1159 | { |
1267 | move_apply (tmp, op, NULL); |
1160 | move_apply (tmp, op, NULL); |
1268 | |
1161 | |
1269 | if (was_destroyed (op, tag)) |
1162 | if (op->destroyed ()) |
1270 | { |
|
|
1271 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1163 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1272 | } |
|
|
1273 | } |
1164 | } |
1274 | |
1165 | |
1275 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1166 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1276 | |
1167 | |
1277 | if (tmp->above == tmp) |
1168 | if (tmp->above == tmp) |
… | |
… | |
1330 | free_object (op); |
1221 | free_object (op); |
1331 | return top; |
1222 | return top; |
1332 | } |
1223 | } |
1333 | } |
1224 | } |
1334 | |
1225 | |
1335 | return NULL; |
1226 | return 0; |
1336 | } |
1227 | } |
1337 | |
1228 | |
1338 | /* |
1229 | /* |
1339 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1230 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1340 | * job preparing multi-part monsters |
1231 | * job preparing multi-part monsters |
1341 | */ |
1232 | */ |
1342 | object * |
1233 | object * |
1343 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1234 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1344 | { |
1235 | { |
1345 | object *tmp; |
1236 | object *tmp; |
1346 | |
1237 | |
1347 | if (op->head) |
1238 | if (op->head) |
1348 | op = op->head; |
1239 | op = op->head; |
… | |
… | |
1376 | * NULL if 'op' was destroyed |
1267 | * NULL if 'op' was destroyed |
1377 | * just 'op' otherwise |
1268 | * just 'op' otherwise |
1378 | */ |
1269 | */ |
1379 | |
1270 | |
1380 | object * |
1271 | object * |
1381 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1272 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1382 | { |
1273 | { |
1383 | object *tmp, *top, *floor = NULL; |
1274 | object *tmp, *top, *floor = NULL; |
1384 | sint16 x, y; |
1275 | sint16 x, y; |
1385 | |
1276 | |
1386 | if (QUERY_FLAG (op, FLAG_FREED)) |
1277 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1389 | return NULL; |
1280 | return NULL; |
1390 | } |
1281 | } |
1391 | |
1282 | |
1392 | if (m == NULL) |
1283 | if (m == NULL) |
1393 | { |
1284 | { |
1394 | dump_object (op); |
1285 | char *dump = dump_object (op); |
1395 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1286 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1287 | free (dump); |
1396 | return op; |
1288 | return op; |
1397 | } |
1289 | } |
1398 | |
1290 | |
1399 | if (out_of_map (m, op->x, op->y)) |
1291 | if (out_of_map (m, op->x, op->y)) |
1400 | { |
1292 | { |
1401 | dump_object (op); |
1293 | char *dump = dump_object (op); |
1402 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1294 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1403 | #ifdef MANY_CORES |
1295 | #ifdef MANY_CORES |
1404 | /* Better to catch this here, as otherwise the next use of this object |
1296 | /* Better to catch this here, as otherwise the next use of this object |
1405 | * is likely to cause a crash. Better to find out where it is getting |
1297 | * is likely to cause a crash. Better to find out where it is getting |
1406 | * improperly inserted. |
1298 | * improperly inserted. |
1407 | */ |
1299 | */ |
1408 | abort (); |
1300 | abort (); |
1409 | #endif |
1301 | #endif |
|
|
1302 | free (dump); |
1410 | return op; |
1303 | return op; |
1411 | } |
1304 | } |
1412 | |
1305 | |
1413 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1306 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1414 | { |
1307 | { |
1415 | dump_object (op); |
1308 | char *dump = dump_object (op); |
1416 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1309 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1310 | free (dump); |
1417 | return op; |
1311 | return op; |
1418 | } |
1312 | } |
1419 | |
1313 | |
1420 | if (op->more != NULL) |
1314 | if (op->more != NULL) |
1421 | { |
1315 | { |
… | |
… | |
1667 | remove_ob (tmp); |
1561 | remove_ob (tmp); |
1668 | free_object (tmp); |
1562 | free_object (tmp); |
1669 | } |
1563 | } |
1670 | } |
1564 | } |
1671 | |
1565 | |
1672 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1566 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1673 | |
1567 | |
1674 | tmp1->x = op->x; |
1568 | tmp1->x = op->x; |
1675 | tmp1->y = op->y; |
1569 | tmp1->y = op->y; |
1676 | insert_ob_in_map (tmp1, op->map, op, 0); |
1570 | insert_ob_in_map (tmp1, op->map, op, 0); |
1677 | } |
1571 | } |
… | |
… | |
1858 | tmp, * |
1752 | tmp, * |
1859 | otmp; |
1753 | otmp; |
1860 | |
1754 | |
1861 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1755 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1862 | { |
1756 | { |
1863 | dump_object (op); |
1757 | char *dump = dump_object (op); |
1864 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1758 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1759 | free (dump); |
1865 | return op; |
1760 | return op; |
1866 | } |
1761 | } |
1867 | |
1762 | |
1868 | if (where == NULL) |
1763 | if (where == NULL) |
1869 | { |
1764 | { |
1870 | dump_object (op); |
1765 | char *dump = dump_object (op); |
1871 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1766 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1767 | free (dump); |
1872 | return op; |
1768 | return op; |
1873 | } |
1769 | } |
1874 | |
1770 | |
1875 | if (where->head) |
1771 | if (where->head) |
1876 | { |
1772 | { |
… | |
… | |
1976 | */ |
1872 | */ |
1977 | |
1873 | |
1978 | int |
1874 | int |
1979 | check_move_on (object *op, object *originator) |
1875 | check_move_on (object *op, object *originator) |
1980 | { |
1876 | { |
1981 | object * |
1877 | object *tmp; |
1982 | tmp; |
1878 | maptile *m = op->map; |
1983 | tag_t |
|
|
1984 | tag; |
|
|
1985 | mapstruct * |
|
|
1986 | m = op->map; |
|
|
1987 | int |
|
|
1988 | x = op->x, y = op->y; |
1879 | int x = op->x, y = op->y; |
1989 | |
1880 | |
1990 | MoveType |
1881 | MoveType move_on, move_slow, move_block; |
1991 | move_on, |
|
|
1992 | move_slow, |
|
|
1993 | move_block; |
|
|
1994 | |
1882 | |
1995 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1883 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1996 | return 0; |
1884 | return 0; |
1997 | |
|
|
1998 | tag = op->count; |
|
|
1999 | |
1885 | |
2000 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1886 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
2001 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1887 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
2002 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1888 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
2003 | |
1889 | |
… | |
… | |
2064 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1950 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2065 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1951 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2066 | { |
1952 | { |
2067 | move_apply (tmp, op, originator); |
1953 | move_apply (tmp, op, originator); |
2068 | |
1954 | |
2069 | if (was_destroyed (op, tag)) |
1955 | if (op->destroyed ()) |
2070 | return 1; |
1956 | return 1; |
2071 | |
1957 | |
2072 | /* what the person/creature stepped onto has moved the object |
1958 | /* what the person/creature stepped onto has moved the object |
2073 | * someplace new. Don't process any further - if we did, |
1959 | * someplace new. Don't process any further - if we did, |
2074 | * have a feeling strange problems would result. |
1960 | * have a feeling strange problems would result. |
… | |
… | |
2086 | * a matching archetype at the given map and coordinates. |
1972 | * a matching archetype at the given map and coordinates. |
2087 | * The first matching object is returned, or NULL if none. |
1973 | * The first matching object is returned, or NULL if none. |
2088 | */ |
1974 | */ |
2089 | |
1975 | |
2090 | object * |
1976 | object * |
2091 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1977 | present_arch (const archetype *at, maptile *m, int x, int y) |
2092 | { |
1978 | { |
2093 | object * |
1979 | object * |
2094 | tmp; |
1980 | tmp; |
2095 | |
1981 | |
2096 | if (m == NULL || out_of_map (m, x, y)) |
1982 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2109 | * a matching type variable at the given map and coordinates. |
1995 | * a matching type variable at the given map and coordinates. |
2110 | * The first matching object is returned, or NULL if none. |
1996 | * The first matching object is returned, or NULL if none. |
2111 | */ |
1997 | */ |
2112 | |
1998 | |
2113 | object * |
1999 | object * |
2114 | present (unsigned char type, mapstruct *m, int x, int y) |
2000 | present (unsigned char type, maptile *m, int x, int y) |
2115 | { |
2001 | { |
2116 | object * |
2002 | object * |
2117 | tmp; |
2003 | tmp; |
2118 | |
2004 | |
2119 | if (out_of_map (m, x, y)) |
2005 | if (out_of_map (m, x, y)) |
… | |
… | |
2259 | * the archetype because that isn't correct if the monster has been |
2145 | * the archetype because that isn't correct if the monster has been |
2260 | * customized, changed states, etc. |
2146 | * customized, changed states, etc. |
2261 | */ |
2147 | */ |
2262 | |
2148 | |
2263 | int |
2149 | int |
2264 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2150 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2265 | { |
2151 | { |
2266 | int |
2152 | int |
2267 | i, |
2153 | i, |
2268 | index = 0, flag; |
2154 | index = 0, flag; |
2269 | static int |
2155 | static int |
… | |
… | |
2290 | return -1; |
2176 | return -1; |
2291 | return altern[RANDOM () % index]; |
2177 | return altern[RANDOM () % index]; |
2292 | } |
2178 | } |
2293 | |
2179 | |
2294 | /* |
2180 | /* |
2295 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2181 | * find_first_free_spot(archetype, maptile, x, y) works like |
2296 | * find_free_spot(), but it will search max number of squares. |
2182 | * find_free_spot(), but it will search max number of squares. |
2297 | * But it will return the first available spot, not a random choice. |
2183 | * But it will return the first available spot, not a random choice. |
2298 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2184 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2299 | */ |
2185 | */ |
2300 | |
2186 | |
2301 | int |
2187 | int |
2302 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2188 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2303 | { |
2189 | { |
2304 | int |
2190 | int |
2305 | i; |
2191 | i; |
2306 | |
2192 | |
2307 | for (i = 0; i < SIZEOFFREE; i++) |
2193 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2371 | * because we have to know what movement the thing looking to move |
2257 | * because we have to know what movement the thing looking to move |
2372 | * there is capable of. |
2258 | * there is capable of. |
2373 | */ |
2259 | */ |
2374 | |
2260 | |
2375 | int |
2261 | int |
2376 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2262 | find_dir (maptile *m, int x, int y, object *exclude) |
2377 | { |
2263 | { |
2378 | int |
2264 | int |
2379 | i, |
2265 | i, |
2380 | max = SIZEOFFREE, mflags; |
2266 | max = SIZEOFFREE, mflags; |
2381 | |
2267 | |
2382 | sint16 nx, ny; |
2268 | sint16 nx, ny; |
2383 | object * |
2269 | object * |
2384 | tmp; |
2270 | tmp; |
2385 | mapstruct * |
2271 | maptile * |
2386 | mp; |
2272 | mp; |
2387 | |
2273 | |
2388 | MoveType blocked, move_type; |
2274 | MoveType blocked, move_type; |
2389 | |
2275 | |
2390 | if (exclude && exclude->head) |
2276 | if (exclude && exclude->head) |
… | |
… | |
2598 | * Modified to be map tile aware -.MSW |
2484 | * Modified to be map tile aware -.MSW |
2599 | */ |
2485 | */ |
2600 | |
2486 | |
2601 | |
2487 | |
2602 | int |
2488 | int |
2603 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2489 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2604 | { |
2490 | { |
2605 | sint16 dx, dy; |
2491 | sint16 dx, dy; |
2606 | int |
2492 | int |
2607 | mflags; |
2493 | mflags; |
2608 | |
2494 | |
… | |
… | |
2688 | if (prev) |
2574 | if (prev) |
2689 | prev->more = tmp; |
2575 | prev->more = tmp; |
2690 | prev = tmp; |
2576 | prev = tmp; |
2691 | } |
2577 | } |
2692 | |
2578 | |
2693 | /*** copy inventory ***/ |
|
|
2694 | for (item = src->inv; item; item = item->below) |
2579 | for (item = src->inv; item; item = item->below) |
2695 | { |
|
|
2696 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2580 | insert_ob_in_ob (object_create_clone (item), dst); |
2697 | } |
|
|
2698 | |
2581 | |
2699 | return dst; |
2582 | return dst; |
2700 | } |
2583 | } |
2701 | |
2584 | |
2702 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2703 | int |
|
|
2704 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2705 | { |
|
|
2706 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2707 | * robust */ |
|
|
2708 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2709 | } |
|
|
2710 | |
|
|
2711 | /* GROS - Creates an object using a string representing its content. */ |
2585 | /* GROS - Creates an object using a string representing its content. */ |
2712 | |
|
|
2713 | /* Basically, we save the content of the string to a temp file, then call */ |
2586 | /* Basically, we save the content of the string to a temp file, then call */ |
2714 | |
|
|
2715 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2587 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2716 | |
|
|
2717 | /* but it was simple to make and allows reusing the load_object function. */ |
2588 | /* but it was simple to make and allows reusing the load_object function. */ |
2718 | |
|
|
2719 | /* Remember not to use load_object_str in a time-critical situation. */ |
2589 | /* Remember not to use load_object_str in a time-critical situation. */ |
2720 | |
|
|
2721 | /* Also remember that multiparts objects are not supported for now. */ |
2590 | /* Also remember that multiparts objects are not supported for now. */ |
2722 | |
2591 | |
2723 | object * |
2592 | object * |
2724 | load_object_str (const char *obstr) |
2593 | load_object_str (const char *obstr) |
2725 | { |
2594 | { |
2726 | object * |
2595 | object *op; |
2727 | op; |
|
|
2728 | char |
|
|
2729 | filename[MAX_BUF]; |
2596 | char filename[MAX_BUF]; |
2730 | |
2597 | |
2731 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2598 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2732 | |
2599 | |
2733 | FILE * |
|
|
2734 | tempfile = fopen (filename, "w"); |
2600 | FILE *tempfile = fopen (filename, "w"); |
2735 | |
2601 | |
2736 | if (tempfile == NULL) |
2602 | if (tempfile == NULL) |
2737 | { |
2603 | { |
2738 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2604 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2739 | return NULL; |
2605 | return NULL; |
2740 | }; |
2606 | } |
|
|
2607 | |
2741 | fprintf (tempfile, obstr); |
2608 | fprintf (tempfile, obstr); |
2742 | fclose (tempfile); |
2609 | fclose (tempfile); |
2743 | |
2610 | |
2744 | op = get_object (); |
2611 | op = get_object (); |
2745 | |
2612 | |
… | |
… | |
2759 | * returns NULL if no match. |
2626 | * returns NULL if no match. |
2760 | */ |
2627 | */ |
2761 | object * |
2628 | object * |
2762 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2629 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2763 | { |
2630 | { |
2764 | object * |
2631 | object *tmp; |
2765 | tmp; |
|
|
2766 | |
2632 | |
2767 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2633 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2768 | if (tmp->type == type && tmp->subtype == subtype) |
2634 | if (tmp->type == type && tmp->subtype == subtype) |
2769 | return tmp; |
2635 | return tmp; |
2770 | |
2636 | |
… | |
… | |
2778 | * do the desired thing. |
2644 | * do the desired thing. |
2779 | */ |
2645 | */ |
2780 | key_value * |
2646 | key_value * |
2781 | get_ob_key_link (const object *ob, const char *key) |
2647 | get_ob_key_link (const object *ob, const char *key) |
2782 | { |
2648 | { |
2783 | key_value * |
2649 | key_value *link; |
2784 | link; |
|
|
2785 | |
2650 | |
2786 | for (link = ob->key_values; link != NULL; link = link->next) |
2651 | for (link = ob->key_values; link != NULL; link = link->next) |
2787 | { |
|
|
2788 | if (link->key == key) |
2652 | if (link->key == key) |
2789 | { |
|
|
2790 | return link; |
2653 | return link; |
2791 | } |
|
|
2792 | } |
|
|
2793 | |
2654 | |
2794 | return NULL; |
2655 | return NULL; |
2795 | } |
2656 | } |
2796 | |
2657 | |
2797 | /* |
2658 | /* |