1 | |
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2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
32 | #include <object.h> |
31 | #include <object.h> |
33 | #include <funcpoint.h> |
32 | #include <funcpoint.h> |
34 | #include <loader.h> |
33 | #include <loader.h> |
35 | |
34 | |
36 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
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36 | static UUID uuid; |
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37 | const uint64 UUID_SKIP = 1<<19; |
37 | |
38 | |
38 | object *objects; /* Pointer to the list of used objects */ |
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39 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
40 | |
40 | |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
43 | }; |
43 | }; |
… | |
… | |
49 | }; |
49 | }; |
50 | int freedir[SIZEOFFREE] = { |
50 | int freedir[SIZEOFFREE] = { |
51 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
51 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
52 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
52 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
53 | }; |
53 | }; |
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54 | |
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55 | static void |
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56 | write_uuid (void) |
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57 | { |
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58 | char filename1[MAX_BUF], filename2[MAX_BUF]; |
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59 | |
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60 | sprintf (filename1, "%s/uuid", settings.localdir); |
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61 | sprintf (filename2, "%s/uuid~", settings.localdir); |
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62 | |
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63 | FILE *fp; |
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64 | |
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65 | if (!(fp = fopen (filename2, "w"))) |
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66 | { |
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67 | LOG (llevError, "ERROR: cannot open %s for writing, unable to write UUID!\n", filename2); |
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68 | return; |
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69 | } |
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70 | |
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71 | fprintf (fp, "<1,%llx>\n", (unsigned long long)uuid.seq + UUID_SKIP * 2); |
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72 | fclose (fp); |
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73 | rename (filename2, filename1); |
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74 | } |
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75 | |
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76 | static void |
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77 | read_uuid (void) |
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78 | { |
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79 | char filename[MAX_BUF]; |
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80 | |
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81 | sprintf (filename, "%s/uuid", settings.localdir); |
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82 | |
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83 | FILE *fp; |
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84 | |
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85 | if (!(fp = fopen (filename, "r"))) |
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86 | { |
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87 | if (errno == ENOENT) |
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88 | { |
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89 | LOG (llevInfo, "RESET uid to 1\n"); |
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90 | uuid.seq = 0; |
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91 | write_uuid (); |
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92 | return; |
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93 | } |
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94 | |
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95 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
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96 | _exit (1); |
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97 | } |
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98 | |
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99 | int version; |
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100 | unsigned long long uid; |
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101 | if (2 != fscanf (fp, "<%d,%llx>\n", &version, &uid) || version != 1) |
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102 | { |
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103 | LOG (llevError, "FATAL: error reading uid from %s!\n", filename); |
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104 | _exit (1); |
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105 | } |
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106 | |
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107 | uuid.seq = uid; |
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108 | write_uuid (); |
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109 | LOG (llevDebug, "read UID: %lld\n", uid); |
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110 | fclose (fp); |
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111 | } |
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112 | |
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113 | UUID |
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114 | gen_uuid () |
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115 | { |
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116 | UUID uid; |
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117 | |
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118 | uid.seq = ++uuid.seq; |
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119 | |
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120 | if (!(uuid.seq & (UUID_SKIP - 1))) |
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121 | write_uuid (); |
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122 | |
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123 | return uid; |
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124 | } |
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125 | |
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126 | void |
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127 | init_uuid () |
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128 | { |
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129 | read_uuid (); |
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130 | } |
54 | |
131 | |
55 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
132 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
56 | static int |
133 | static int |
57 | compare_ob_value_lists_one (const object *wants, const object *has) |
134 | compare_ob_value_lists_one (const object *wants, const object *has) |
58 | { |
135 | { |
… | |
… | |
297 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
298 | * Some error messages. |
375 | * Some error messages. |
299 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
300 | */ |
377 | */ |
301 | |
378 | |
302 | void |
379 | char * |
303 | dump_object2 (object *op) |
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304 | { |
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305 | errmsg[0] = 0; |
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306 | return; |
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307 | //TODO//D#d# |
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308 | #if 0 |
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309 | char *cp; |
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310 | |
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311 | /* object *tmp;*/ |
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312 | |
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313 | if (op->arch != NULL) |
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314 | { |
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315 | strcat (errmsg, "arch "); |
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316 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
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317 | strcat (errmsg, "\n"); |
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318 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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319 | strcat (errmsg, cp); |
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320 | # if 0 |
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321 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
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322 | * will overflow the buffer. |
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323 | * Changed so that we don't dump inventory either. This may |
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324 | * also overflow the buffer. |
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325 | */ |
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326 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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327 | strcat (errmsg, cp); |
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328 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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329 | dump_object2 (tmp); |
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330 | # endif |
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331 | strcat (errmsg, "end\n"); |
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332 | } |
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333 | else |
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334 | { |
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335 | strcat (errmsg, "Object "); |
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336 | if (op->name == NULL) |
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337 | strcat (errmsg, "(null)"); |
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338 | else |
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339 | strcat (errmsg, op->name); |
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340 | strcat (errmsg, "\n"); |
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341 | # if 0 |
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342 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
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343 | strcat (errmsg, cp); |
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344 | for (tmp = op->inv; tmp; tmp = tmp->below) |
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345 | dump_object2 (tmp); |
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346 | # endif |
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347 | strcat (errmsg, "end\n"); |
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348 | } |
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349 | #endif |
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350 | } |
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351 | |
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352 | /* |
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353 | * Dumps an object. Returns output in the static global errmsg array. |
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354 | */ |
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355 | |
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356 | void |
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357 | dump_object (object *op) |
380 | dump_object (object *op) |
358 | { |
381 | { |
359 | if (op == NULL) |
382 | if (!op) |
360 | { |
383 | return strdup ("[NULLOBJ]"); |
361 | strcpy (errmsg, "[NULL pointer]"); |
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362 | return; |
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363 | } |
|
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364 | errmsg[0] = '\0'; |
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365 | dump_object2 (op); |
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366 | } |
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367 | |
384 | |
368 | void |
385 | object_freezer freezer; |
369 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
370 | { |
387 | return freezer.as_string (); |
371 | object *op; |
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372 | |
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373 | for (op = objects; op != NULL; op = op->next) |
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374 | { |
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375 | dump_object (op); |
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376 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
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377 | } |
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378 | } |
388 | } |
379 | |
389 | |
380 | /* |
390 | /* |
381 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
382 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
402 | */ |
412 | */ |
403 | |
413 | |
404 | object * |
414 | object * |
405 | find_object (tag_t i) |
415 | find_object (tag_t i) |
406 | { |
416 | { |
407 | object *op; |
417 | for (object *op = object::first; op; op = op->next) |
408 | |
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409 | for (op = objects; op != NULL; op = op->next) |
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410 | if (op->count == i) |
418 | if (op->count == i) |
411 | break; |
419 | return op; |
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|
420 | |
412 | return op; |
421 | return 0; |
413 | } |
422 | } |
414 | |
423 | |
415 | /* |
424 | /* |
416 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
417 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
422 | find_object_name (const char *str) |
431 | find_object_name (const char *str) |
423 | { |
432 | { |
424 | shstr_cmp str_ (str); |
433 | shstr_cmp str_ (str); |
425 | object *op; |
434 | object *op; |
426 | |
435 | |
427 | for (op = objects; op != NULL; op = op->next) |
436 | for (op = object::first; op != NULL; op = op->next) |
428 | if (op->name == str_) |
437 | if (op->name == str_) |
429 | break; |
438 | break; |
430 | |
439 | |
431 | return op; |
440 | return op; |
432 | } |
441 | } |
433 | |
442 | |
434 | void |
443 | void |
435 | free_all_object_data () |
444 | free_all_object_data () |
436 | { |
445 | { |
437 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
446 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
438 | } |
|
|
439 | |
|
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440 | /* |
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441 | * Returns the object which this object marks as being the owner. |
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|
442 | * A id-scheme is used to avoid pointing to objects which have been |
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443 | * freed and are now reused. If this is detected, the owner is |
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|
444 | * set to NULL, and NULL is returned. |
|
|
445 | * Changed 2004-02-12 - if the player is setting at the play again |
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446 | * prompt, he is removed, and we don't want to treat him as an owner of |
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447 | * anything, so check removed flag. I don't expect that this should break |
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448 | * anything - once an object is removed, it is basically dead anyways. |
|
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449 | */ |
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450 | object * |
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451 | object::get_owner () |
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452 | { |
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453 | if (!owner |
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454 | || QUERY_FLAG (owner, FLAG_FREED) |
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455 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
|
|
456 | owner = 0; |
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457 | |
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458 | return owner; |
|
|
459 | } |
447 | } |
460 | |
448 | |
461 | /* |
449 | /* |
462 | * Sets the owner and sets the skill and exp pointers to owner's current |
450 | * Sets the owner and sets the skill and exp pointers to owner's current |
463 | * skill and experience objects. |
451 | * skill and experience objects. |
… | |
… | |
533 | |
521 | |
534 | /* What is not cleared is next, prev, and count */ |
522 | /* What is not cleared is next, prev, and count */ |
535 | |
523 | |
536 | expmul = 1.0; |
524 | expmul = 1.0; |
537 | face = blank_face; |
525 | face = blank_face; |
538 | attacked_by_count = -1; |
|
|
539 | |
526 | |
540 | if (settings.casting_time) |
527 | if (settings.casting_time) |
541 | casting_time = -1; |
528 | casting_time = -1; |
542 | } |
529 | } |
543 | |
530 | |
… | |
… | |
838 | |
825 | |
839 | if (op->more != NULL) |
826 | if (op->more != NULL) |
840 | update_object (op->more, action); |
827 | update_object (op->more, action); |
841 | } |
828 | } |
842 | |
829 | |
843 | static unordered_vector<object *> mortals; |
830 | object::vector object::mortals; |
844 | static std::vector<object *, slice_allocator <object *> > freed; |
831 | object::vector object::objects; // not yet used |
|
|
832 | object *object::first; |
845 | |
833 | |
846 | void object::free_mortals () |
834 | void object::free_mortals () |
847 | { |
835 | { |
848 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
836 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
849 | if ((*i)->refcnt) |
837 | if ((*i)->refcnt) |
850 | ++i; // further delay freeing |
838 | ++i; // further delay freeing |
851 | else |
839 | else |
852 | { |
840 | { |
853 | freed.push_back (*i);//D |
|
|
854 | //delete *i; |
841 | delete *i; |
855 | mortals.erase (i); |
842 | mortals.erase (i); |
856 | } |
843 | } |
857 | |
844 | |
858 | if (mortals.size() && 0)//D |
845 | static int lastmortals = 0;//D |
|
|
846 | |
|
|
847 | if (mortals.size() != lastmortals && lastmortals > 100)//D |
|
|
848 | { |
|
|
849 | lastmortals = mortals.size ();//D |
859 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
850 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
|
|
851 | } |
860 | } |
852 | } |
861 | |
853 | |
862 | object::object () |
854 | object::object () |
863 | { |
855 | { |
864 | SET_FLAG (this, FLAG_REMOVED); |
856 | SET_FLAG (this, FLAG_REMOVED); |
865 | |
857 | |
866 | expmul = 1.0; |
858 | expmul = 1.0; |
867 | face = blank_face; |
859 | face = blank_face; |
868 | attacked_by_count = -1; |
|
|
869 | } |
860 | } |
870 | |
861 | |
871 | object::~object () |
862 | object::~object () |
872 | { |
863 | { |
873 | free_key_values (this); |
864 | free_key_values (this); |
874 | } |
865 | } |
875 | |
866 | |
876 | void object::link () |
867 | void object::link () |
877 | { |
868 | { |
878 | count = ++ob_count; |
869 | count = ++ob_count; |
|
|
870 | uuid = gen_uuid (); |
879 | |
871 | |
880 | prev = 0; |
872 | prev = 0; |
881 | next = objects; |
873 | next = object::first; |
882 | |
874 | |
883 | if (objects) |
875 | if (object::first) |
884 | objects->prev = this; |
876 | object::first->prev = this; |
885 | |
877 | |
886 | objects = this; |
878 | object::first = this; |
887 | } |
879 | } |
888 | |
880 | |
889 | void object::unlink () |
881 | void object::unlink () |
890 | { |
882 | { |
891 | count = 0; |
883 | if (this == object::first) |
|
|
884 | object::first = next; |
892 | |
885 | |
893 | /* Remove this object from the list of used objects */ |
886 | /* Remove this object from the list of used objects */ |
894 | if (prev) |
|
|
895 | { |
|
|
896 | prev->next = next; |
887 | if (prev) prev->next = next; |
|
|
888 | if (next) next->prev = prev; |
|
|
889 | |
897 | prev = 0; |
890 | prev = 0; |
898 | } |
|
|
899 | |
|
|
900 | if (next) |
|
|
901 | { |
|
|
902 | next->prev = prev; |
|
|
903 | next = 0; |
891 | next = 0; |
904 | } |
|
|
905 | |
|
|
906 | if (this == objects) |
|
|
907 | objects = next; |
|
|
908 | } |
892 | } |
909 | |
893 | |
910 | object *object::create () |
894 | object *object::create () |
911 | { |
895 | { |
912 | object *op; |
|
|
913 | |
|
|
914 | if (freed.empty ()) |
|
|
915 | op = new object; |
896 | object *op = new object; |
916 | else |
|
|
917 | { |
|
|
918 | // highly annoying, but the only way to get it stable right now |
|
|
919 | op = freed.back (); |
|
|
920 | freed.pop_back (); |
|
|
921 | op->~object (); |
|
|
922 | new ((void *) op) object; |
|
|
923 | } |
|
|
924 | |
|
|
925 | op->link (); |
897 | op->link (); |
926 | return op; |
898 | return op; |
927 | } |
899 | } |
928 | |
900 | |
929 | /* |
901 | /* |
… | |
… | |
931 | * it from the list of used objects, and puts it on the list of |
903 | * it from the list of used objects, and puts it on the list of |
932 | * free objects. The IS_FREED() flag is set in the object. |
904 | * free objects. The IS_FREED() flag is set in the object. |
933 | * The object must have been removed by remove_ob() first for |
905 | * The object must have been removed by remove_ob() first for |
934 | * this function to succeed. |
906 | * this function to succeed. |
935 | * |
907 | * |
936 | * If free_inventory is set, free inventory as well. Else drop items in |
908 | * If destroy_inventory is set, free inventory as well. Else drop items in |
937 | * inventory to the ground. |
909 | * inventory to the ground. |
938 | */ |
910 | */ |
939 | void object::free (bool free_inventory) |
911 | void object::destroy (bool destroy_inventory) |
940 | { |
912 | { |
941 | if (QUERY_FLAG (this, FLAG_FREED)) |
913 | if (QUERY_FLAG (this, FLAG_FREED)) |
942 | return; |
914 | return; |
943 | |
915 | |
944 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
916 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
947 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
919 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
948 | remove_ob (this); |
920 | remove_ob (this); |
949 | |
921 | |
950 | SET_FLAG (this, FLAG_FREED); |
922 | SET_FLAG (this, FLAG_FREED); |
951 | |
923 | |
|
|
924 | // hack to ensure that freed objects still have a valid map |
|
|
925 | { |
|
|
926 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
927 | |
|
|
928 | if (!freed_map) |
|
|
929 | { |
|
|
930 | freed_map = new maptile; |
|
|
931 | |
|
|
932 | freed_map->name = "/internal/freed_objects_map"; |
|
|
933 | freed_map->width = 3; |
|
|
934 | freed_map->height = 3; |
|
|
935 | |
|
|
936 | freed_map->allocate (); |
|
|
937 | } |
|
|
938 | |
|
|
939 | map = freed_map; |
|
|
940 | x = 1; |
|
|
941 | y = 1; |
|
|
942 | } |
|
|
943 | |
952 | if (more) |
944 | if (more) |
953 | { |
945 | { |
954 | more->free (free_inventory); |
946 | more->destroy (destroy_inventory); |
955 | more = 0; |
947 | more = 0; |
956 | } |
948 | } |
957 | |
949 | |
958 | if (inv) |
950 | if (inv) |
959 | { |
951 | { |
960 | /* Only if the space blocks everything do we not process - |
952 | /* Only if the space blocks everything do we not process - |
961 | * if some form of movement is allowed, let objects |
953 | * if some form of movement is allowed, let objects |
962 | * drop on that space. |
954 | * drop on that space. |
963 | */ |
955 | */ |
964 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
956 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
965 | { |
957 | { |
966 | object *op = inv; |
958 | object *op = inv; |
967 | |
959 | |
968 | while (op) |
960 | while (op) |
969 | { |
961 | { |
970 | object *tmp = op->below; |
962 | object *tmp = op->below; |
971 | op->free (free_inventory); |
963 | op->destroy (destroy_inventory); |
972 | op = tmp; |
964 | op = tmp; |
973 | } |
965 | } |
974 | } |
966 | } |
975 | else |
967 | else |
976 | { /* Put objects in inventory onto this space */ |
968 | { /* Put objects in inventory onto this space */ |
… | |
… | |
995 | op = tmp; |
987 | op = tmp; |
996 | } |
988 | } |
997 | } |
989 | } |
998 | } |
990 | } |
999 | |
991 | |
|
|
992 | // clear those pointers that likely might have circular references to us |
1000 | owner = 0; |
993 | owner = 0; |
|
|
994 | enemy = 0; |
|
|
995 | attacked_by = 0; |
|
|
996 | |
|
|
997 | // only relevant for players(?), but make sure of it anyways |
|
|
998 | contr = 0; |
1001 | |
999 | |
1002 | /* Remove object from the active list */ |
1000 | /* Remove object from the active list */ |
1003 | speed = 0; |
1001 | speed = 0; |
1004 | update_ob_speed (this); |
1002 | update_ob_speed (this); |
1005 | |
1003 | |
… | |
… | |
1017 | sub_weight (object *op, signed long weight) |
1015 | sub_weight (object *op, signed long weight) |
1018 | { |
1016 | { |
1019 | while (op != NULL) |
1017 | while (op != NULL) |
1020 | { |
1018 | { |
1021 | if (op->type == CONTAINER) |
1019 | if (op->type == CONTAINER) |
1022 | { |
|
|
1023 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1020 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1024 | } |
1021 | |
1025 | op->carrying -= weight; |
1022 | op->carrying -= weight; |
1026 | op = op->env; |
1023 | op = op->env; |
1027 | } |
1024 | } |
1028 | } |
1025 | } |
1029 | |
1026 | |
… | |
… | |
1037 | */ |
1034 | */ |
1038 | |
1035 | |
1039 | void |
1036 | void |
1040 | remove_ob (object *op) |
1037 | remove_ob (object *op) |
1041 | { |
1038 | { |
|
|
1039 | object *tmp, *last = 0; |
1042 | object * |
1040 | object *otmp; |
1043 | tmp, * |
|
|
1044 | last = NULL; |
|
|
1045 | object * |
|
|
1046 | otmp; |
|
|
1047 | |
1041 | |
1048 | tag_t |
|
|
1049 | tag; |
|
|
1050 | int |
|
|
1051 | check_walk_off; |
1042 | int check_walk_off; |
1052 | mapstruct * |
1043 | maptile *m; |
1053 | m; |
|
|
1054 | |
1044 | |
1055 | sint16 |
1045 | sint16 x, y; |
1056 | x, |
|
|
1057 | y; |
|
|
1058 | |
1046 | |
1059 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1047 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1060 | return; |
1048 | return; |
1061 | |
1049 | |
1062 | SET_FLAG (op, FLAG_REMOVED); |
1050 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1139 | * use translated coordinates in case some oddness with map tiling is |
1127 | * use translated coordinates in case some oddness with map tiling is |
1140 | * evident |
1128 | * evident |
1141 | */ |
1129 | */ |
1142 | if (GET_MAP_OB (m, x, y) != op) |
1130 | if (GET_MAP_OB (m, x, y) != op) |
1143 | { |
1131 | { |
1144 | dump_object (op); |
1132 | char *dump = dump_object (op); |
1145 | LOG (llevError, |
1133 | LOG (llevError, |
1146 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1134 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1135 | free (dump); |
1147 | dump_object (GET_MAP_OB (m, x, y)); |
1136 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1148 | LOG (llevError, "%s\n", errmsg); |
1137 | LOG (llevError, "%s\n", dump); |
|
|
1138 | free (dump); |
1149 | } |
1139 | } |
1150 | |
1140 | |
1151 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1141 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1152 | } |
1142 | } |
1153 | |
1143 | |
… | |
… | |
1155 | op->below = 0; |
1145 | op->below = 0; |
1156 | |
1146 | |
1157 | if (op->map->in_memory == MAP_SAVING) |
1147 | if (op->map->in_memory == MAP_SAVING) |
1158 | return; |
1148 | return; |
1159 | |
1149 | |
1160 | tag = op->count; |
|
|
1161 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1150 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1162 | |
1151 | |
1163 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1152 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1164 | { |
1153 | { |
1165 | /* No point updating the players look faces if he is the object |
1154 | /* No point updating the players look faces if he is the object |
… | |
… | |
1180 | |
1169 | |
1181 | tmp->contr->socket.update_look = 1; |
1170 | tmp->contr->socket.update_look = 1; |
1182 | } |
1171 | } |
1183 | |
1172 | |
1184 | /* See if player moving off should effect something */ |
1173 | /* See if player moving off should effect something */ |
1185 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1174 | if (check_walk_off |
|
|
1175 | && ((op->move_type & tmp->move_off) |
|
|
1176 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1186 | { |
1177 | { |
1187 | move_apply (tmp, op, NULL); |
1178 | move_apply (tmp, op, NULL); |
1188 | |
1179 | |
1189 | if (was_destroyed (op, tag)) |
1180 | if (op->destroyed ()) |
1190 | { |
|
|
1191 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1181 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1192 | } |
|
|
1193 | } |
1182 | } |
1194 | |
1183 | |
1195 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1184 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1196 | |
1185 | |
1197 | if (tmp->above == tmp) |
1186 | if (tmp->above == tmp) |
… | |
… | |
1250 | free_object (op); |
1239 | free_object (op); |
1251 | return top; |
1240 | return top; |
1252 | } |
1241 | } |
1253 | } |
1242 | } |
1254 | |
1243 | |
1255 | return NULL; |
1244 | return 0; |
1256 | } |
1245 | } |
1257 | |
1246 | |
1258 | /* |
1247 | /* |
1259 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1248 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1260 | * job preparing multi-part monsters |
1249 | * job preparing multi-part monsters |
1261 | */ |
1250 | */ |
1262 | object * |
1251 | object * |
1263 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1252 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1264 | { |
1253 | { |
1265 | object *tmp; |
1254 | object *tmp; |
1266 | |
1255 | |
1267 | if (op->head) |
1256 | if (op->head) |
1268 | op = op->head; |
1257 | op = op->head; |
… | |
… | |
1296 | * NULL if 'op' was destroyed |
1285 | * NULL if 'op' was destroyed |
1297 | * just 'op' otherwise |
1286 | * just 'op' otherwise |
1298 | */ |
1287 | */ |
1299 | |
1288 | |
1300 | object * |
1289 | object * |
1301 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1290 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1302 | { |
1291 | { |
1303 | object *tmp, *top, *floor = NULL; |
1292 | object *tmp, *top, *floor = NULL; |
1304 | sint16 x, y; |
1293 | sint16 x, y; |
1305 | |
1294 | |
1306 | if (QUERY_FLAG (op, FLAG_FREED)) |
1295 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1309 | return NULL; |
1298 | return NULL; |
1310 | } |
1299 | } |
1311 | |
1300 | |
1312 | if (m == NULL) |
1301 | if (m == NULL) |
1313 | { |
1302 | { |
1314 | dump_object (op); |
1303 | char *dump = dump_object (op); |
1315 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1304 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1305 | free (dump); |
1316 | return op; |
1306 | return op; |
1317 | } |
1307 | } |
1318 | |
1308 | |
1319 | if (out_of_map (m, op->x, op->y)) |
1309 | if (out_of_map (m, op->x, op->y)) |
1320 | { |
1310 | { |
1321 | dump_object (op); |
1311 | char *dump = dump_object (op); |
1322 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1312 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1323 | #ifdef MANY_CORES |
1313 | #ifdef MANY_CORES |
1324 | /* Better to catch this here, as otherwise the next use of this object |
1314 | /* Better to catch this here, as otherwise the next use of this object |
1325 | * is likely to cause a crash. Better to find out where it is getting |
1315 | * is likely to cause a crash. Better to find out where it is getting |
1326 | * improperly inserted. |
1316 | * improperly inserted. |
1327 | */ |
1317 | */ |
1328 | abort (); |
1318 | abort (); |
1329 | #endif |
1319 | #endif |
|
|
1320 | free (dump); |
1330 | return op; |
1321 | return op; |
1331 | } |
1322 | } |
1332 | |
1323 | |
1333 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1324 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1334 | { |
1325 | { |
1335 | dump_object (op); |
1326 | char *dump = dump_object (op); |
1336 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1327 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1328 | free (dump); |
1337 | return op; |
1329 | return op; |
1338 | } |
1330 | } |
1339 | |
1331 | |
1340 | if (op->more != NULL) |
1332 | if (op->more != NULL) |
1341 | { |
1333 | { |
… | |
… | |
1587 | remove_ob (tmp); |
1579 | remove_ob (tmp); |
1588 | free_object (tmp); |
1580 | free_object (tmp); |
1589 | } |
1581 | } |
1590 | } |
1582 | } |
1591 | |
1583 | |
1592 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1584 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1593 | |
1585 | |
1594 | tmp1->x = op->x; |
1586 | tmp1->x = op->x; |
1595 | tmp1->y = op->y; |
1587 | tmp1->y = op->y; |
1596 | insert_ob_in_map (tmp1, op->map, op, 0); |
1588 | insert_ob_in_map (tmp1, op->map, op, 0); |
1597 | } |
1589 | } |
… | |
… | |
1778 | tmp, * |
1770 | tmp, * |
1779 | otmp; |
1771 | otmp; |
1780 | |
1772 | |
1781 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1773 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1782 | { |
1774 | { |
1783 | dump_object (op); |
1775 | char *dump = dump_object (op); |
1784 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1776 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1777 | free (dump); |
1785 | return op; |
1778 | return op; |
1786 | } |
1779 | } |
1787 | |
1780 | |
1788 | if (where == NULL) |
1781 | if (where == NULL) |
1789 | { |
1782 | { |
1790 | dump_object (op); |
1783 | char *dump = dump_object (op); |
1791 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1784 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1785 | free (dump); |
1792 | return op; |
1786 | return op; |
1793 | } |
1787 | } |
1794 | |
1788 | |
1795 | if (where->head) |
1789 | if (where->head) |
1796 | { |
1790 | { |
… | |
… | |
1896 | */ |
1890 | */ |
1897 | |
1891 | |
1898 | int |
1892 | int |
1899 | check_move_on (object *op, object *originator) |
1893 | check_move_on (object *op, object *originator) |
1900 | { |
1894 | { |
1901 | object * |
1895 | object *tmp; |
1902 | tmp; |
1896 | maptile *m = op->map; |
1903 | tag_t |
|
|
1904 | tag; |
|
|
1905 | mapstruct * |
|
|
1906 | m = op->map; |
|
|
1907 | int |
|
|
1908 | x = op->x, y = op->y; |
1897 | int x = op->x, y = op->y; |
1909 | |
1898 | |
1910 | MoveType |
1899 | MoveType move_on, move_slow, move_block; |
1911 | move_on, |
|
|
1912 | move_slow, |
|
|
1913 | move_block; |
|
|
1914 | |
1900 | |
1915 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1901 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1916 | return 0; |
1902 | return 0; |
1917 | |
|
|
1918 | tag = op->count; |
|
|
1919 | |
1903 | |
1920 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1904 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1921 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1905 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1922 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1906 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1923 | |
1907 | |
… | |
… | |
1984 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1968 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1985 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1969 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1986 | { |
1970 | { |
1987 | move_apply (tmp, op, originator); |
1971 | move_apply (tmp, op, originator); |
1988 | |
1972 | |
1989 | if (was_destroyed (op, tag)) |
1973 | if (op->destroyed ()) |
1990 | return 1; |
1974 | return 1; |
1991 | |
1975 | |
1992 | /* what the person/creature stepped onto has moved the object |
1976 | /* what the person/creature stepped onto has moved the object |
1993 | * someplace new. Don't process any further - if we did, |
1977 | * someplace new. Don't process any further - if we did, |
1994 | * have a feeling strange problems would result. |
1978 | * have a feeling strange problems would result. |
… | |
… | |
2006 | * a matching archetype at the given map and coordinates. |
1990 | * a matching archetype at the given map and coordinates. |
2007 | * The first matching object is returned, or NULL if none. |
1991 | * The first matching object is returned, or NULL if none. |
2008 | */ |
1992 | */ |
2009 | |
1993 | |
2010 | object * |
1994 | object * |
2011 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1995 | present_arch (const archetype *at, maptile *m, int x, int y) |
2012 | { |
1996 | { |
2013 | object * |
1997 | object * |
2014 | tmp; |
1998 | tmp; |
2015 | |
1999 | |
2016 | if (m == NULL || out_of_map (m, x, y)) |
2000 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2029 | * a matching type variable at the given map and coordinates. |
2013 | * a matching type variable at the given map and coordinates. |
2030 | * The first matching object is returned, or NULL if none. |
2014 | * The first matching object is returned, or NULL if none. |
2031 | */ |
2015 | */ |
2032 | |
2016 | |
2033 | object * |
2017 | object * |
2034 | present (unsigned char type, mapstruct *m, int x, int y) |
2018 | present (unsigned char type, maptile *m, int x, int y) |
2035 | { |
2019 | { |
2036 | object * |
2020 | object * |
2037 | tmp; |
2021 | tmp; |
2038 | |
2022 | |
2039 | if (out_of_map (m, x, y)) |
2023 | if (out_of_map (m, x, y)) |
… | |
… | |
2179 | * the archetype because that isn't correct if the monster has been |
2163 | * the archetype because that isn't correct if the monster has been |
2180 | * customized, changed states, etc. |
2164 | * customized, changed states, etc. |
2181 | */ |
2165 | */ |
2182 | |
2166 | |
2183 | int |
2167 | int |
2184 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2168 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2185 | { |
2169 | { |
2186 | int |
2170 | int |
2187 | i, |
2171 | i, |
2188 | index = 0, flag; |
2172 | index = 0, flag; |
2189 | static int |
2173 | static int |
… | |
… | |
2210 | return -1; |
2194 | return -1; |
2211 | return altern[RANDOM () % index]; |
2195 | return altern[RANDOM () % index]; |
2212 | } |
2196 | } |
2213 | |
2197 | |
2214 | /* |
2198 | /* |
2215 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2199 | * find_first_free_spot(archetype, maptile, x, y) works like |
2216 | * find_free_spot(), but it will search max number of squares. |
2200 | * find_free_spot(), but it will search max number of squares. |
2217 | * But it will return the first available spot, not a random choice. |
2201 | * But it will return the first available spot, not a random choice. |
2218 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2202 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2219 | */ |
2203 | */ |
2220 | |
2204 | |
2221 | int |
2205 | int |
2222 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2206 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2223 | { |
2207 | { |
2224 | int |
2208 | int |
2225 | i; |
2209 | i; |
2226 | |
2210 | |
2227 | for (i = 0; i < SIZEOFFREE; i++) |
2211 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2291 | * because we have to know what movement the thing looking to move |
2275 | * because we have to know what movement the thing looking to move |
2292 | * there is capable of. |
2276 | * there is capable of. |
2293 | */ |
2277 | */ |
2294 | |
2278 | |
2295 | int |
2279 | int |
2296 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2280 | find_dir (maptile *m, int x, int y, object *exclude) |
2297 | { |
2281 | { |
2298 | int |
2282 | int |
2299 | i, |
2283 | i, |
2300 | max = SIZEOFFREE, mflags; |
2284 | max = SIZEOFFREE, mflags; |
2301 | |
2285 | |
2302 | sint16 nx, ny; |
2286 | sint16 nx, ny; |
2303 | object * |
2287 | object * |
2304 | tmp; |
2288 | tmp; |
2305 | mapstruct * |
2289 | maptile * |
2306 | mp; |
2290 | mp; |
2307 | |
2291 | |
2308 | MoveType blocked, move_type; |
2292 | MoveType blocked, move_type; |
2309 | |
2293 | |
2310 | if (exclude && exclude->head) |
2294 | if (exclude && exclude->head) |
… | |
… | |
2518 | * Modified to be map tile aware -.MSW |
2502 | * Modified to be map tile aware -.MSW |
2519 | */ |
2503 | */ |
2520 | |
2504 | |
2521 | |
2505 | |
2522 | int |
2506 | int |
2523 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2507 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2524 | { |
2508 | { |
2525 | sint16 dx, dy; |
2509 | sint16 dx, dy; |
2526 | int |
2510 | int |
2527 | mflags; |
2511 | mflags; |
2528 | |
2512 | |
… | |
… | |
2608 | if (prev) |
2592 | if (prev) |
2609 | prev->more = tmp; |
2593 | prev->more = tmp; |
2610 | prev = tmp; |
2594 | prev = tmp; |
2611 | } |
2595 | } |
2612 | |
2596 | |
2613 | /*** copy inventory ***/ |
|
|
2614 | for (item = src->inv; item; item = item->below) |
2597 | for (item = src->inv; item; item = item->below) |
2615 | { |
|
|
2616 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2598 | insert_ob_in_ob (object_create_clone (item), dst); |
2617 | } |
|
|
2618 | |
2599 | |
2619 | return dst; |
2600 | return dst; |
2620 | } |
2601 | } |
2621 | |
2602 | |
2622 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2623 | int |
|
|
2624 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2625 | { |
|
|
2626 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2627 | * robust */ |
|
|
2628 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2629 | } |
|
|
2630 | |
|
|
2631 | /* GROS - Creates an object using a string representing its content. */ |
2603 | /* GROS - Creates an object using a string representing its content. */ |
2632 | |
|
|
2633 | /* Basically, we save the content of the string to a temp file, then call */ |
2604 | /* Basically, we save the content of the string to a temp file, then call */ |
2634 | |
|
|
2635 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2605 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2636 | |
|
|
2637 | /* but it was simple to make and allows reusing the load_object function. */ |
2606 | /* but it was simple to make and allows reusing the load_object function. */ |
2638 | |
|
|
2639 | /* Remember not to use load_object_str in a time-critical situation. */ |
2607 | /* Remember not to use load_object_str in a time-critical situation. */ |
2640 | |
|
|
2641 | /* Also remember that multiparts objects are not supported for now. */ |
2608 | /* Also remember that multiparts objects are not supported for now. */ |
2642 | |
2609 | |
2643 | object * |
2610 | object * |
2644 | load_object_str (const char *obstr) |
2611 | load_object_str (const char *obstr) |
2645 | { |
2612 | { |
2646 | object * |
2613 | object *op; |
2647 | op; |
|
|
2648 | char |
|
|
2649 | filename[MAX_BUF]; |
2614 | char filename[MAX_BUF]; |
2650 | |
2615 | |
2651 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2616 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2652 | |
2617 | |
2653 | FILE * |
|
|
2654 | tempfile = fopen (filename, "w"); |
2618 | FILE *tempfile = fopen (filename, "w"); |
2655 | |
2619 | |
2656 | if (tempfile == NULL) |
2620 | if (tempfile == NULL) |
2657 | { |
2621 | { |
2658 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2622 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2659 | return NULL; |
2623 | return NULL; |
2660 | }; |
2624 | } |
|
|
2625 | |
2661 | fprintf (tempfile, obstr); |
2626 | fprintf (tempfile, obstr); |
2662 | fclose (tempfile); |
2627 | fclose (tempfile); |
2663 | |
2628 | |
2664 | op = get_object (); |
2629 | op = get_object (); |
2665 | |
2630 | |
… | |
… | |
2679 | * returns NULL if no match. |
2644 | * returns NULL if no match. |
2680 | */ |
2645 | */ |
2681 | object * |
2646 | object * |
2682 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2647 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2683 | { |
2648 | { |
2684 | object * |
2649 | object *tmp; |
2685 | tmp; |
|
|
2686 | |
2650 | |
2687 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2651 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2688 | if (tmp->type == type && tmp->subtype == subtype) |
2652 | if (tmp->type == type && tmp->subtype == subtype) |
2689 | return tmp; |
2653 | return tmp; |
2690 | |
2654 | |
… | |
… | |
2698 | * do the desired thing. |
2662 | * do the desired thing. |
2699 | */ |
2663 | */ |
2700 | key_value * |
2664 | key_value * |
2701 | get_ob_key_link (const object *ob, const char *key) |
2665 | get_ob_key_link (const object *ob, const char *key) |
2702 | { |
2666 | { |
2703 | key_value * |
2667 | key_value *link; |
2704 | link; |
|
|
2705 | |
2668 | |
2706 | for (link = ob->key_values; link != NULL; link = link->next) |
2669 | for (link = ob->key_values; link != NULL; link = link->next) |
2707 | { |
|
|
2708 | if (link->key == key) |
2670 | if (link->key == key) |
2709 | { |
|
|
2710 | return link; |
2671 | return link; |
2711 | } |
|
|
2712 | } |
|
|
2713 | |
2672 | |
2714 | return NULL; |
2673 | return NULL; |
2715 | } |
2674 | } |
2716 | |
2675 | |
2717 | /* |
2676 | /* |