… | |
… | |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
375 | * Some error messages. |
375 | * Some error messages. |
376 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
377 | */ |
377 | */ |
378 | |
378 | |
379 | void |
379 | char * |
380 | dump_object2 (object *op) |
|
|
381 | { |
|
|
382 | errmsg[0] = 0; |
|
|
383 | return; |
|
|
384 | //TODO//D#d# |
|
|
385 | #if 0 |
|
|
386 | char *cp; |
|
|
387 | |
|
|
388 | /* object *tmp;*/ |
|
|
389 | |
|
|
390 | if (op->arch != NULL) |
|
|
391 | { |
|
|
392 | strcat (errmsg, "arch "); |
|
|
393 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
|
|
394 | strcat (errmsg, "\n"); |
|
|
395 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
396 | strcat (errmsg, cp); |
|
|
397 | # if 0 |
|
|
398 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
|
|
399 | * will overflow the buffer. |
|
|
400 | * Changed so that we don't dump inventory either. This may |
|
|
401 | * also overflow the buffer. |
|
|
402 | */ |
|
|
403 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
404 | strcat (errmsg, cp); |
|
|
405 | for (tmp = op->inv; tmp; tmp = tmp->below) |
|
|
406 | dump_object2 (tmp); |
|
|
407 | # endif |
|
|
408 | strcat (errmsg, "end\n"); |
|
|
409 | } |
|
|
410 | else |
|
|
411 | { |
|
|
412 | strcat (errmsg, "Object "); |
|
|
413 | if (op->name == NULL) |
|
|
414 | strcat (errmsg, "(null)"); |
|
|
415 | else |
|
|
416 | strcat (errmsg, op->name); |
|
|
417 | strcat (errmsg, "\n"); |
|
|
418 | # if 0 |
|
|
419 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
420 | strcat (errmsg, cp); |
|
|
421 | for (tmp = op->inv; tmp; tmp = tmp->below) |
|
|
422 | dump_object2 (tmp); |
|
|
423 | # endif |
|
|
424 | strcat (errmsg, "end\n"); |
|
|
425 | } |
|
|
426 | #endif |
|
|
427 | } |
|
|
428 | |
|
|
429 | /* |
|
|
430 | * Dumps an object. Returns output in the static global errmsg array. |
|
|
431 | */ |
|
|
432 | |
|
|
433 | void |
|
|
434 | dump_object (object *op) |
380 | dump_object (object *op) |
435 | { |
381 | { |
436 | if (op == NULL) |
382 | if (!op) |
437 | { |
383 | return strdup ("[NULLOBJ]"); |
438 | strcpy (errmsg, "[NULL pointer]"); |
|
|
439 | return; |
|
|
440 | } |
|
|
441 | errmsg[0] = '\0'; |
|
|
442 | dump_object2 (op); |
|
|
443 | } |
|
|
444 | |
384 | |
445 | void |
385 | object_freezer freezer; |
446 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
447 | { |
387 | return freezer.as_string (); |
448 | object *op; |
|
|
449 | |
|
|
450 | for (op = object::first; op != NULL; op = op->next) |
|
|
451 | { |
|
|
452 | dump_object (op); |
|
|
453 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
|
|
454 | } |
|
|
455 | } |
388 | } |
456 | |
389 | |
457 | /* |
390 | /* |
458 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
459 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
479 | */ |
412 | */ |
480 | |
413 | |
481 | object * |
414 | object * |
482 | find_object (tag_t i) |
415 | find_object (tag_t i) |
483 | { |
416 | { |
484 | object *op; |
|
|
485 | |
|
|
486 | for (op = object::first; op != NULL; op = op->next) |
417 | for (object *op = object::first; op; op = op->next) |
487 | if (op->count == i) |
418 | if (op->count == i) |
488 | break; |
419 | return op; |
|
|
420 | |
489 | return op; |
421 | return 0; |
490 | } |
422 | } |
491 | |
423 | |
492 | /* |
424 | /* |
493 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
494 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
910 | mortals.erase (i); |
842 | mortals.erase (i); |
911 | } |
843 | } |
912 | |
844 | |
913 | static int lastmortals = 0;//D |
845 | static int lastmortals = 0;//D |
914 | |
846 | |
915 | if (mortals.size() != lastmortals)//D |
847 | if (mortals.size() != lastmortals && lastmortals > 100)//D |
916 | { |
848 | { |
917 | lastmortals = mortals.size ();//D |
849 | lastmortals = mortals.size ();//D |
918 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
850 | LOG (llevDebug, "%d objects in mortal queue\n", lastmortals);//D |
919 | } |
851 | } |
920 | } |
852 | } |
… | |
… | |
946 | object::first = this; |
878 | object::first = this; |
947 | } |
879 | } |
948 | |
880 | |
949 | void object::unlink () |
881 | void object::unlink () |
950 | { |
882 | { |
951 | //count = 0;//D |
|
|
952 | if (!prev && !next) return;//D |
|
|
953 | |
|
|
954 | if (this == object::first) |
883 | if (this == object::first) |
955 | object::first = next; |
884 | object::first = next; |
956 | |
885 | |
957 | /* Remove this object from the list of used objects */ |
886 | /* Remove this object from the list of used objects */ |
958 | if (prev) prev->next = next; |
887 | if (prev) prev->next = next; |
… | |
… | |
974 | * it from the list of used objects, and puts it on the list of |
903 | * it from the list of used objects, and puts it on the list of |
975 | * free objects. The IS_FREED() flag is set in the object. |
904 | * free objects. The IS_FREED() flag is set in the object. |
976 | * The object must have been removed by remove_ob() first for |
905 | * The object must have been removed by remove_ob() first for |
977 | * this function to succeed. |
906 | * this function to succeed. |
978 | * |
907 | * |
979 | * If free_inventory is set, free inventory as well. Else drop items in |
908 | * If destroy_inventory is set, free inventory as well. Else drop items in |
980 | * inventory to the ground. |
909 | * inventory to the ground. |
981 | */ |
910 | */ |
982 | void object::free (bool free_inventory) |
911 | void object::destroy (bool destroy_inventory) |
983 | { |
912 | { |
984 | if (QUERY_FLAG (this, FLAG_FREED)) |
913 | if (QUERY_FLAG (this, FLAG_FREED)) |
985 | return; |
914 | return; |
986 | |
915 | |
987 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
916 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
… | |
… | |
990 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
919 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
991 | remove_ob (this); |
920 | remove_ob (this); |
992 | |
921 | |
993 | SET_FLAG (this, FLAG_FREED); |
922 | SET_FLAG (this, FLAG_FREED); |
994 | |
923 | |
|
|
924 | // hack to ensure that freed objects still have a valid map |
|
|
925 | { |
|
|
926 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
927 | |
|
|
928 | if (!freed_map) |
|
|
929 | { |
|
|
930 | freed_map = new maptile; |
|
|
931 | |
|
|
932 | freed_map->name = "/internal/freed_objects_map"; |
|
|
933 | freed_map->width = 3; |
|
|
934 | freed_map->height = 3; |
|
|
935 | |
|
|
936 | freed_map->allocate (); |
|
|
937 | } |
|
|
938 | |
|
|
939 | map = freed_map; |
|
|
940 | x = 1; |
|
|
941 | y = 1; |
|
|
942 | } |
|
|
943 | |
995 | if (more) |
944 | if (more) |
996 | { |
945 | { |
997 | more->free (free_inventory); |
946 | more->destroy (destroy_inventory); |
998 | more = 0; |
947 | more = 0; |
999 | } |
948 | } |
1000 | |
949 | |
1001 | if (inv) |
950 | if (inv) |
1002 | { |
951 | { |
1003 | /* Only if the space blocks everything do we not process - |
952 | /* Only if the space blocks everything do we not process - |
1004 | * if some form of movement is allowed, let objects |
953 | * if some form of movement is allowed, let objects |
1005 | * drop on that space. |
954 | * drop on that space. |
1006 | */ |
955 | */ |
1007 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
956 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
1008 | { |
957 | { |
1009 | object *op = inv; |
958 | object *op = inv; |
1010 | |
959 | |
1011 | while (op) |
960 | while (op) |
1012 | { |
961 | { |
1013 | object *tmp = op->below; |
962 | object *tmp = op->below; |
1014 | op->free (free_inventory); |
963 | op->destroy (destroy_inventory); |
1015 | op = tmp; |
964 | op = tmp; |
1016 | } |
965 | } |
1017 | } |
966 | } |
1018 | else |
967 | else |
1019 | { /* Put objects in inventory onto this space */ |
968 | { /* Put objects in inventory onto this space */ |
… | |
… | |
1043 | // clear those pointers that likely might have circular references to us |
992 | // clear those pointers that likely might have circular references to us |
1044 | owner = 0; |
993 | owner = 0; |
1045 | enemy = 0; |
994 | enemy = 0; |
1046 | attacked_by = 0; |
995 | attacked_by = 0; |
1047 | |
996 | |
|
|
997 | // only relevant for players(?), but make sure of it anyways |
|
|
998 | contr = 0; |
|
|
999 | |
1048 | /* Remove object from the active list */ |
1000 | /* Remove object from the active list */ |
1049 | speed = 0; |
1001 | speed = 0; |
1050 | update_ob_speed (this); |
1002 | update_ob_speed (this); |
1051 | |
1003 | |
1052 | unlink (); |
1004 | unlink (); |
… | |
… | |
1085 | remove_ob (object *op) |
1037 | remove_ob (object *op) |
1086 | { |
1038 | { |
1087 | object *tmp, *last = 0; |
1039 | object *tmp, *last = 0; |
1088 | object *otmp; |
1040 | object *otmp; |
1089 | |
1041 | |
1090 | tag_t tag; |
|
|
1091 | int check_walk_off; |
1042 | int check_walk_off; |
1092 | mapstruct *m; |
1043 | maptile *m; |
1093 | |
1044 | |
1094 | sint16 x, y; |
1045 | sint16 x, y; |
1095 | |
1046 | |
1096 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1047 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1097 | return; |
1048 | return; |
… | |
… | |
1176 | * use translated coordinates in case some oddness with map tiling is |
1127 | * use translated coordinates in case some oddness with map tiling is |
1177 | * evident |
1128 | * evident |
1178 | */ |
1129 | */ |
1179 | if (GET_MAP_OB (m, x, y) != op) |
1130 | if (GET_MAP_OB (m, x, y) != op) |
1180 | { |
1131 | { |
1181 | dump_object (op); |
1132 | char *dump = dump_object (op); |
1182 | LOG (llevError, |
1133 | LOG (llevError, |
1183 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1134 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1135 | free (dump); |
1184 | dump_object (GET_MAP_OB (m, x, y)); |
1136 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1185 | LOG (llevError, "%s\n", errmsg); |
1137 | LOG (llevError, "%s\n", dump); |
|
|
1138 | free (dump); |
1186 | } |
1139 | } |
1187 | |
1140 | |
1188 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1141 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1189 | } |
1142 | } |
1190 | |
1143 | |
… | |
… | |
1192 | op->below = 0; |
1145 | op->below = 0; |
1193 | |
1146 | |
1194 | if (op->map->in_memory == MAP_SAVING) |
1147 | if (op->map->in_memory == MAP_SAVING) |
1195 | return; |
1148 | return; |
1196 | |
1149 | |
1197 | tag = op->count; |
|
|
1198 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1150 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1199 | |
1151 | |
1200 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1152 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1201 | { |
1153 | { |
1202 | /* No point updating the players look faces if he is the object |
1154 | /* No point updating the players look faces if he is the object |
… | |
… | |
1217 | |
1169 | |
1218 | tmp->contr->socket.update_look = 1; |
1170 | tmp->contr->socket.update_look = 1; |
1219 | } |
1171 | } |
1220 | |
1172 | |
1221 | /* See if player moving off should effect something */ |
1173 | /* See if player moving off should effect something */ |
1222 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1174 | if (check_walk_off |
|
|
1175 | && ((op->move_type & tmp->move_off) |
|
|
1176 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1223 | { |
1177 | { |
1224 | move_apply (tmp, op, NULL); |
1178 | move_apply (tmp, op, NULL); |
1225 | |
1179 | |
1226 | if (was_destroyed (op, tag)) |
1180 | if (op->destroyed ()) |
1227 | { |
|
|
1228 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1181 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1229 | } |
|
|
1230 | } |
1182 | } |
1231 | |
1183 | |
1232 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1184 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1233 | |
1185 | |
1234 | if (tmp->above == tmp) |
1186 | if (tmp->above == tmp) |
… | |
… | |
1295 | /* |
1247 | /* |
1296 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1248 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1297 | * job preparing multi-part monsters |
1249 | * job preparing multi-part monsters |
1298 | */ |
1250 | */ |
1299 | object * |
1251 | object * |
1300 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1252 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1301 | { |
1253 | { |
1302 | object *tmp; |
1254 | object *tmp; |
1303 | |
1255 | |
1304 | if (op->head) |
1256 | if (op->head) |
1305 | op = op->head; |
1257 | op = op->head; |
… | |
… | |
1333 | * NULL if 'op' was destroyed |
1285 | * NULL if 'op' was destroyed |
1334 | * just 'op' otherwise |
1286 | * just 'op' otherwise |
1335 | */ |
1287 | */ |
1336 | |
1288 | |
1337 | object * |
1289 | object * |
1338 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1290 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1339 | { |
1291 | { |
1340 | object *tmp, *top, *floor = NULL; |
1292 | object *tmp, *top, *floor = NULL; |
1341 | sint16 x, y; |
1293 | sint16 x, y; |
1342 | |
1294 | |
1343 | if (QUERY_FLAG (op, FLAG_FREED)) |
1295 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1346 | return NULL; |
1298 | return NULL; |
1347 | } |
1299 | } |
1348 | |
1300 | |
1349 | if (m == NULL) |
1301 | if (m == NULL) |
1350 | { |
1302 | { |
1351 | dump_object (op); |
1303 | char *dump = dump_object (op); |
1352 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1304 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1305 | free (dump); |
1353 | return op; |
1306 | return op; |
1354 | } |
1307 | } |
1355 | |
1308 | |
1356 | if (out_of_map (m, op->x, op->y)) |
1309 | if (out_of_map (m, op->x, op->y)) |
1357 | { |
1310 | { |
1358 | dump_object (op); |
1311 | char *dump = dump_object (op); |
1359 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1312 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1360 | #ifdef MANY_CORES |
1313 | #ifdef MANY_CORES |
1361 | /* Better to catch this here, as otherwise the next use of this object |
1314 | /* Better to catch this here, as otherwise the next use of this object |
1362 | * is likely to cause a crash. Better to find out where it is getting |
1315 | * is likely to cause a crash. Better to find out where it is getting |
1363 | * improperly inserted. |
1316 | * improperly inserted. |
1364 | */ |
1317 | */ |
1365 | abort (); |
1318 | abort (); |
1366 | #endif |
1319 | #endif |
|
|
1320 | free (dump); |
1367 | return op; |
1321 | return op; |
1368 | } |
1322 | } |
1369 | |
1323 | |
1370 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1324 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1371 | { |
1325 | { |
1372 | dump_object (op); |
1326 | char *dump = dump_object (op); |
1373 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1327 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1328 | free (dump); |
1374 | return op; |
1329 | return op; |
1375 | } |
1330 | } |
1376 | |
1331 | |
1377 | if (op->more != NULL) |
1332 | if (op->more != NULL) |
1378 | { |
1333 | { |
… | |
… | |
1815 | tmp, * |
1770 | tmp, * |
1816 | otmp; |
1771 | otmp; |
1817 | |
1772 | |
1818 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1773 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1819 | { |
1774 | { |
1820 | dump_object (op); |
1775 | char *dump = dump_object (op); |
1821 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1776 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1777 | free (dump); |
1822 | return op; |
1778 | return op; |
1823 | } |
1779 | } |
1824 | |
1780 | |
1825 | if (where == NULL) |
1781 | if (where == NULL) |
1826 | { |
1782 | { |
1827 | dump_object (op); |
1783 | char *dump = dump_object (op); |
1828 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1784 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1785 | free (dump); |
1829 | return op; |
1786 | return op; |
1830 | } |
1787 | } |
1831 | |
1788 | |
1832 | if (where->head) |
1789 | if (where->head) |
1833 | { |
1790 | { |
… | |
… | |
1933 | */ |
1890 | */ |
1934 | |
1891 | |
1935 | int |
1892 | int |
1936 | check_move_on (object *op, object *originator) |
1893 | check_move_on (object *op, object *originator) |
1937 | { |
1894 | { |
1938 | object * |
1895 | object *tmp; |
1939 | tmp; |
1896 | maptile *m = op->map; |
1940 | tag_t |
|
|
1941 | tag; |
|
|
1942 | mapstruct * |
|
|
1943 | m = op->map; |
|
|
1944 | int |
|
|
1945 | x = op->x, y = op->y; |
1897 | int x = op->x, y = op->y; |
1946 | |
1898 | |
1947 | MoveType |
1899 | MoveType move_on, move_slow, move_block; |
1948 | move_on, |
|
|
1949 | move_slow, |
|
|
1950 | move_block; |
|
|
1951 | |
1900 | |
1952 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1901 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1953 | return 0; |
1902 | return 0; |
1954 | |
|
|
1955 | tag = op->count; |
|
|
1956 | |
1903 | |
1957 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1904 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1958 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1905 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1959 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1906 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1960 | |
1907 | |
… | |
… | |
2021 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1968 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
2022 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1969 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
2023 | { |
1970 | { |
2024 | move_apply (tmp, op, originator); |
1971 | move_apply (tmp, op, originator); |
2025 | |
1972 | |
2026 | if (was_destroyed (op, tag)) |
1973 | if (op->destroyed ()) |
2027 | return 1; |
1974 | return 1; |
2028 | |
1975 | |
2029 | /* what the person/creature stepped onto has moved the object |
1976 | /* what the person/creature stepped onto has moved the object |
2030 | * someplace new. Don't process any further - if we did, |
1977 | * someplace new. Don't process any further - if we did, |
2031 | * have a feeling strange problems would result. |
1978 | * have a feeling strange problems would result. |
… | |
… | |
2043 | * a matching archetype at the given map and coordinates. |
1990 | * a matching archetype at the given map and coordinates. |
2044 | * The first matching object is returned, or NULL if none. |
1991 | * The first matching object is returned, or NULL if none. |
2045 | */ |
1992 | */ |
2046 | |
1993 | |
2047 | object * |
1994 | object * |
2048 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1995 | present_arch (const archetype *at, maptile *m, int x, int y) |
2049 | { |
1996 | { |
2050 | object * |
1997 | object * |
2051 | tmp; |
1998 | tmp; |
2052 | |
1999 | |
2053 | if (m == NULL || out_of_map (m, x, y)) |
2000 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2066 | * a matching type variable at the given map and coordinates. |
2013 | * a matching type variable at the given map and coordinates. |
2067 | * The first matching object is returned, or NULL if none. |
2014 | * The first matching object is returned, or NULL if none. |
2068 | */ |
2015 | */ |
2069 | |
2016 | |
2070 | object * |
2017 | object * |
2071 | present (unsigned char type, mapstruct *m, int x, int y) |
2018 | present (unsigned char type, maptile *m, int x, int y) |
2072 | { |
2019 | { |
2073 | object * |
2020 | object * |
2074 | tmp; |
2021 | tmp; |
2075 | |
2022 | |
2076 | if (out_of_map (m, x, y)) |
2023 | if (out_of_map (m, x, y)) |
… | |
… | |
2216 | * the archetype because that isn't correct if the monster has been |
2163 | * the archetype because that isn't correct if the monster has been |
2217 | * customized, changed states, etc. |
2164 | * customized, changed states, etc. |
2218 | */ |
2165 | */ |
2219 | |
2166 | |
2220 | int |
2167 | int |
2221 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2168 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2222 | { |
2169 | { |
2223 | int |
2170 | int |
2224 | i, |
2171 | i, |
2225 | index = 0, flag; |
2172 | index = 0, flag; |
2226 | static int |
2173 | static int |
… | |
… | |
2247 | return -1; |
2194 | return -1; |
2248 | return altern[RANDOM () % index]; |
2195 | return altern[RANDOM () % index]; |
2249 | } |
2196 | } |
2250 | |
2197 | |
2251 | /* |
2198 | /* |
2252 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2199 | * find_first_free_spot(archetype, maptile, x, y) works like |
2253 | * find_free_spot(), but it will search max number of squares. |
2200 | * find_free_spot(), but it will search max number of squares. |
2254 | * But it will return the first available spot, not a random choice. |
2201 | * But it will return the first available spot, not a random choice. |
2255 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2202 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2256 | */ |
2203 | */ |
2257 | |
2204 | |
2258 | int |
2205 | int |
2259 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2206 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2260 | { |
2207 | { |
2261 | int |
2208 | int |
2262 | i; |
2209 | i; |
2263 | |
2210 | |
2264 | for (i = 0; i < SIZEOFFREE; i++) |
2211 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2328 | * because we have to know what movement the thing looking to move |
2275 | * because we have to know what movement the thing looking to move |
2329 | * there is capable of. |
2276 | * there is capable of. |
2330 | */ |
2277 | */ |
2331 | |
2278 | |
2332 | int |
2279 | int |
2333 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2280 | find_dir (maptile *m, int x, int y, object *exclude) |
2334 | { |
2281 | { |
2335 | int |
2282 | int |
2336 | i, |
2283 | i, |
2337 | max = SIZEOFFREE, mflags; |
2284 | max = SIZEOFFREE, mflags; |
2338 | |
2285 | |
2339 | sint16 nx, ny; |
2286 | sint16 nx, ny; |
2340 | object * |
2287 | object * |
2341 | tmp; |
2288 | tmp; |
2342 | mapstruct * |
2289 | maptile * |
2343 | mp; |
2290 | mp; |
2344 | |
2291 | |
2345 | MoveType blocked, move_type; |
2292 | MoveType blocked, move_type; |
2346 | |
2293 | |
2347 | if (exclude && exclude->head) |
2294 | if (exclude && exclude->head) |
… | |
… | |
2555 | * Modified to be map tile aware -.MSW |
2502 | * Modified to be map tile aware -.MSW |
2556 | */ |
2503 | */ |
2557 | |
2504 | |
2558 | |
2505 | |
2559 | int |
2506 | int |
2560 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2507 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2561 | { |
2508 | { |
2562 | sint16 dx, dy; |
2509 | sint16 dx, dy; |
2563 | int |
2510 | int |
2564 | mflags; |
2511 | mflags; |
2565 | |
2512 | |
… | |
… | |
2645 | if (prev) |
2592 | if (prev) |
2646 | prev->more = tmp; |
2593 | prev->more = tmp; |
2647 | prev = tmp; |
2594 | prev = tmp; |
2648 | } |
2595 | } |
2649 | |
2596 | |
2650 | /*** copy inventory ***/ |
|
|
2651 | for (item = src->inv; item; item = item->below) |
2597 | for (item = src->inv; item; item = item->below) |
2652 | { |
|
|
2653 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2598 | insert_ob_in_ob (object_create_clone (item), dst); |
2654 | } |
|
|
2655 | |
2599 | |
2656 | return dst; |
2600 | return dst; |
2657 | } |
2601 | } |
2658 | |
2602 | |
2659 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2660 | int |
|
|
2661 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2662 | { |
|
|
2663 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2664 | * robust */ |
|
|
2665 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2666 | } |
|
|
2667 | |
|
|
2668 | /* GROS - Creates an object using a string representing its content. */ |
2603 | /* GROS - Creates an object using a string representing its content. */ |
2669 | |
|
|
2670 | /* Basically, we save the content of the string to a temp file, then call */ |
2604 | /* Basically, we save the content of the string to a temp file, then call */ |
2671 | |
|
|
2672 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2605 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2673 | |
|
|
2674 | /* but it was simple to make and allows reusing the load_object function. */ |
2606 | /* but it was simple to make and allows reusing the load_object function. */ |
2675 | |
|
|
2676 | /* Remember not to use load_object_str in a time-critical situation. */ |
2607 | /* Remember not to use load_object_str in a time-critical situation. */ |
2677 | |
|
|
2678 | /* Also remember that multiparts objects are not supported for now. */ |
2608 | /* Also remember that multiparts objects are not supported for now. */ |
2679 | |
2609 | |
2680 | object * |
2610 | object * |
2681 | load_object_str (const char *obstr) |
2611 | load_object_str (const char *obstr) |
2682 | { |
2612 | { |
2683 | object * |
2613 | object *op; |
2684 | op; |
|
|
2685 | char |
|
|
2686 | filename[MAX_BUF]; |
2614 | char filename[MAX_BUF]; |
2687 | |
2615 | |
2688 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2616 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2689 | |
2617 | |
2690 | FILE * |
|
|
2691 | tempfile = fopen (filename, "w"); |
2618 | FILE *tempfile = fopen (filename, "w"); |
2692 | |
2619 | |
2693 | if (tempfile == NULL) |
2620 | if (tempfile == NULL) |
2694 | { |
2621 | { |
2695 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2622 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2696 | return NULL; |
2623 | return NULL; |
… | |
… | |
2717 | * returns NULL if no match. |
2644 | * returns NULL if no match. |
2718 | */ |
2645 | */ |
2719 | object * |
2646 | object * |
2720 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2647 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2721 | { |
2648 | { |
2722 | object * |
2649 | object *tmp; |
2723 | tmp; |
|
|
2724 | |
2650 | |
2725 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2651 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2726 | if (tmp->type == type && tmp->subtype == subtype) |
2652 | if (tmp->type == type && tmp->subtype == subtype) |
2727 | return tmp; |
2653 | return tmp; |
2728 | |
2654 | |
… | |
… | |
2736 | * do the desired thing. |
2662 | * do the desired thing. |
2737 | */ |
2663 | */ |
2738 | key_value * |
2664 | key_value * |
2739 | get_ob_key_link (const object *ob, const char *key) |
2665 | get_ob_key_link (const object *ob, const char *key) |
2740 | { |
2666 | { |
2741 | key_value * |
2667 | key_value *link; |
2742 | link; |
|
|
2743 | |
2668 | |
2744 | for (link = ob->key_values; link != NULL; link = link->next) |
2669 | for (link = ob->key_values; link != NULL; link = link->next) |
2745 | { |
|
|
2746 | if (link->key == key) |
2670 | if (link->key == key) |
2747 | { |
|
|
2748 | return link; |
2671 | return link; |
2749 | } |
|
|
2750 | } |
|
|
2751 | |
2672 | |
2752 | return NULL; |
2673 | return NULL; |
2753 | } |
2674 | } |
2754 | |
2675 | |
2755 | /* |
2676 | /* |