1 | |
|
|
2 | /* |
1 | /* |
3 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
4 | |
3 | |
5 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
4 | Copyright (C) 2001 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
5 | Copyright (C) 1992 Frank Tore Johansen |
… | |
… | |
17 | |
16 | |
18 | You should have received a copy of the GNU General Public License |
17 | You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
18 | along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
19 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
20 | |
22 | The authors can be reached via e-mail at crossfire-devel@real-time.com |
21 | The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
24 | /* Eneq(@csd.uu.se): Added weight-modifiers in environment of objects. |
26 | sub/add_weight will transcend the environment updating the carrying |
25 | sub/add_weight will transcend the environment updating the carrying |
27 | variable. */ |
26 | variable. */ |
… | |
… | |
29 | #include <stdio.h> |
28 | #include <stdio.h> |
30 | #include <sys/types.h> |
29 | #include <sys/types.h> |
31 | #include <sys/uio.h> |
30 | #include <sys/uio.h> |
32 | #include <object.h> |
31 | #include <object.h> |
33 | #include <funcpoint.h> |
32 | #include <funcpoint.h> |
34 | #include <skills.h> |
|
|
35 | #include <loader.h> |
33 | #include <loader.h> |
36 | |
34 | |
37 | int nrofallocobjects = 0; |
35 | int nrofallocobjects = 0; |
|
|
36 | static UUID uuid; |
|
|
37 | const uint64 UUID_SKIP = 1<<19; |
38 | |
38 | |
39 | object *objects; /* Pointer to the list of used objects */ |
|
|
40 | object *active_objects; /* List of active objects that need to be processed */ |
39 | object *active_objects; /* List of active objects that need to be processed */ |
41 | |
40 | |
42 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
41 | short freearr_x[SIZEOFFREE] = { 0, 0, 1, 1, 1, 0, -1, -1, -1, 0, 1, 2, 2, 2, 2, 2, 1, 0, -1, -2, -2, -2, -2, -2, -1, |
43 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
42 | 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 2, 1, 0, -1, -2, -3, -3, -3, -3, -3, -3, -3, -2, -1 |
44 | }; |
43 | }; |
… | |
… | |
50 | }; |
49 | }; |
51 | int freedir[SIZEOFFREE] = { |
50 | int freedir[SIZEOFFREE] = { |
52 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
51 | 0, 1, 2, 3, 4, 5, 6, 7, 8, 1, 2, 2, 2, 3, 4, 4, 4, 5, 6, 6, 6, 7, 8, 8, 8, |
53 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
52 | 1, 2, 2, 2, 2, 2, 3, 4, 4, 4, 4, 4, 5, 6, 6, 6, 6, 6, 7, 8, 8, 8, 8, 8 |
54 | }; |
53 | }; |
|
|
54 | |
|
|
55 | static void |
|
|
56 | write_uuid (void) |
|
|
57 | { |
|
|
58 | char filename1[MAX_BUF], filename2[MAX_BUF]; |
|
|
59 | |
|
|
60 | sprintf (filename1, "%s/uuid", settings.localdir); |
|
|
61 | sprintf (filename2, "%s/uuid~", settings.localdir); |
|
|
62 | |
|
|
63 | FILE *fp; |
|
|
64 | |
|
|
65 | if (!(fp = fopen (filename2, "w"))) |
|
|
66 | { |
|
|
67 | LOG (llevError, "ERROR: cannot open %s for writing, unable to write UUID!\n", filename2); |
|
|
68 | return; |
|
|
69 | } |
|
|
70 | |
|
|
71 | fprintf (fp, "<1,%llx>\n", (unsigned long long)uuid.seq + UUID_SKIP * 2); |
|
|
72 | fclose (fp); |
|
|
73 | rename (filename2, filename1); |
|
|
74 | } |
|
|
75 | |
|
|
76 | static void |
|
|
77 | read_uuid (void) |
|
|
78 | { |
|
|
79 | char filename[MAX_BUF]; |
|
|
80 | |
|
|
81 | sprintf (filename, "%s/uuid", settings.localdir); |
|
|
82 | |
|
|
83 | FILE *fp; |
|
|
84 | |
|
|
85 | if (!(fp = fopen (filename, "r"))) |
|
|
86 | { |
|
|
87 | if (errno == ENOENT) |
|
|
88 | { |
|
|
89 | LOG (llevInfo, "RESET uid to 1\n"); |
|
|
90 | uuid.seq = 0; |
|
|
91 | write_uuid (); |
|
|
92 | return; |
|
|
93 | } |
|
|
94 | |
|
|
95 | LOG (llevError, "FATAL: cannot open %s for reading!\n", filename); |
|
|
96 | _exit (1); |
|
|
97 | } |
|
|
98 | |
|
|
99 | int version; |
|
|
100 | unsigned long long uid; |
|
|
101 | if (2 != fscanf (fp, "<%d,%llx>\n", &version, &uid) || version != 1) |
|
|
102 | { |
|
|
103 | LOG (llevError, "FATAL: error reading uid from %s!\n", filename); |
|
|
104 | _exit (1); |
|
|
105 | } |
|
|
106 | |
|
|
107 | uuid.seq = uid; |
|
|
108 | write_uuid (); |
|
|
109 | LOG (llevDebug, "read UID: %lld\n", uid); |
|
|
110 | fclose (fp); |
|
|
111 | } |
|
|
112 | |
|
|
113 | UUID |
|
|
114 | gen_uuid () |
|
|
115 | { |
|
|
116 | UUID uid; |
|
|
117 | |
|
|
118 | uid.seq = ++uuid.seq; |
|
|
119 | |
|
|
120 | if (!(uuid.seq & (UUID_SKIP - 1))) |
|
|
121 | write_uuid (); |
|
|
122 | |
|
|
123 | return uid; |
|
|
124 | } |
|
|
125 | |
|
|
126 | void |
|
|
127 | init_uuid () |
|
|
128 | { |
|
|
129 | read_uuid (); |
|
|
130 | } |
55 | |
131 | |
56 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
132 | /* Returns TRUE if every key_values in wants has a partner with the same value in has. */ |
57 | static int |
133 | static int |
58 | compare_ob_value_lists_one (const object *wants, const object *has) |
134 | compare_ob_value_lists_one (const object *wants, const object *has) |
59 | { |
135 | { |
… | |
… | |
255 | { |
331 | { |
256 | if (inv->inv) |
332 | if (inv->inv) |
257 | sum_weight (inv); |
333 | sum_weight (inv); |
258 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
334 | sum += inv->carrying + inv->weight * (inv->nrof ? inv->nrof : 1); |
259 | } |
335 | } |
|
|
336 | |
260 | if (op->type == CONTAINER && op->stats.Str) |
337 | if (op->type == CONTAINER && op->stats.Str) |
261 | sum = (sum * (100 - op->stats.Str)) / 100; |
338 | sum = (sum * (100 - op->stats.Str)) / 100; |
|
|
339 | |
262 | if (op->carrying != sum) |
340 | if (op->carrying != sum) |
263 | op->carrying = sum; |
341 | op->carrying = sum; |
|
|
342 | |
264 | return sum; |
343 | return sum; |
265 | } |
344 | } |
266 | |
345 | |
267 | /** |
346 | /** |
268 | * Return the outermost environment object for a given object. |
347 | * Return the outermost environment object for a given object. |
… | |
… | |
295 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
374 | * Used by: Crossedit: dump. Server DM commands: dumpbelow, dump. |
296 | * Some error messages. |
375 | * Some error messages. |
297 | * The result of the dump is stored in the static global errmsg array. |
376 | * The result of the dump is stored in the static global errmsg array. |
298 | */ |
377 | */ |
299 | |
378 | |
300 | void |
379 | char * |
301 | dump_object2 (object *op) |
|
|
302 | { |
|
|
303 | errmsg[0] = 0; |
|
|
304 | return; |
|
|
305 | //TODO//D#d# |
|
|
306 | #if 0 |
|
|
307 | char *cp; |
|
|
308 | |
|
|
309 | /* object *tmp;*/ |
|
|
310 | |
|
|
311 | if (op->arch != NULL) |
|
|
312 | { |
|
|
313 | strcat (errmsg, "arch "); |
|
|
314 | strcat (errmsg, op->arch->name ? op->arch->name : "(null)"); |
|
|
315 | strcat (errmsg, "\n"); |
|
|
316 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
317 | strcat (errmsg, cp); |
|
|
318 | # if 0 |
|
|
319 | /* Don't dump player diffs - they are too long, mostly meaningless, and |
|
|
320 | * will overflow the buffer. |
|
|
321 | * Changed so that we don't dump inventory either. This may |
|
|
322 | * also overflow the buffer. |
|
|
323 | */ |
|
|
324 | if (op->type != PLAYER && (cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
325 | strcat (errmsg, cp); |
|
|
326 | for (tmp = op->inv; tmp; tmp = tmp->below) |
|
|
327 | dump_object2 (tmp); |
|
|
328 | # endif |
|
|
329 | strcat (errmsg, "end\n"); |
|
|
330 | } |
|
|
331 | else |
|
|
332 | { |
|
|
333 | strcat (errmsg, "Object "); |
|
|
334 | if (op->name == NULL) |
|
|
335 | strcat (errmsg, "(null)"); |
|
|
336 | else |
|
|
337 | strcat (errmsg, op->name); |
|
|
338 | strcat (errmsg, "\n"); |
|
|
339 | # if 0 |
|
|
340 | if ((cp = get_ob_diff (op, &empty_archetype->clone)) != NULL) |
|
|
341 | strcat (errmsg, cp); |
|
|
342 | for (tmp = op->inv; tmp; tmp = tmp->below) |
|
|
343 | dump_object2 (tmp); |
|
|
344 | # endif |
|
|
345 | strcat (errmsg, "end\n"); |
|
|
346 | } |
|
|
347 | #endif |
|
|
348 | } |
|
|
349 | |
|
|
350 | /* |
|
|
351 | * Dumps an object. Returns output in the static global errmsg array. |
|
|
352 | */ |
|
|
353 | |
|
|
354 | void |
|
|
355 | dump_object (object *op) |
380 | dump_object (object *op) |
356 | { |
381 | { |
357 | if (op == NULL) |
382 | if (!op) |
358 | { |
383 | return strdup ("[NULLOBJ]"); |
359 | strcpy (errmsg, "[NULL pointer]"); |
|
|
360 | return; |
|
|
361 | } |
|
|
362 | errmsg[0] = '\0'; |
|
|
363 | dump_object2 (op); |
|
|
364 | } |
|
|
365 | |
384 | |
366 | void |
385 | object_freezer freezer; |
367 | dump_all_objects (void) |
386 | save_object (freezer, op, 3); |
368 | { |
387 | return freezer.as_string (); |
369 | object *op; |
|
|
370 | |
|
|
371 | for (op = objects; op != NULL; op = op->next) |
|
|
372 | { |
|
|
373 | dump_object (op); |
|
|
374 | fprintf (logfile, "Object %d\n:%s\n", op->count, errmsg); |
|
|
375 | } |
|
|
376 | } |
388 | } |
377 | |
389 | |
378 | /* |
390 | /* |
379 | * get_nearest_part(multi-object, object 2) returns the part of the |
391 | * get_nearest_part(multi-object, object 2) returns the part of the |
380 | * multi-object 1 which is closest to the second object. |
392 | * multi-object 1 which is closest to the second object. |
… | |
… | |
400 | */ |
412 | */ |
401 | |
413 | |
402 | object * |
414 | object * |
403 | find_object (tag_t i) |
415 | find_object (tag_t i) |
404 | { |
416 | { |
405 | object *op; |
417 | for (object *op = object::first; op; op = op->next) |
406 | |
|
|
407 | for (op = objects; op != NULL; op = op->next) |
|
|
408 | if (op->count == i) |
418 | if (op->count == i) |
409 | break; |
419 | return op; |
|
|
420 | |
410 | return op; |
421 | return 0; |
411 | } |
422 | } |
412 | |
423 | |
413 | /* |
424 | /* |
414 | * Returns the first object which has a name equal to the argument. |
425 | * Returns the first object which has a name equal to the argument. |
415 | * Used only by the patch command, but not all that useful. |
426 | * Used only by the patch command, but not all that useful. |
… | |
… | |
417 | */ |
428 | */ |
418 | |
429 | |
419 | object * |
430 | object * |
420 | find_object_name (const char *str) |
431 | find_object_name (const char *str) |
421 | { |
432 | { |
422 | const char *name = shstr::find (str); |
433 | shstr_cmp str_ (str); |
423 | object *op; |
434 | object *op; |
424 | |
435 | |
425 | for (op = objects; op != NULL; op = op->next) |
436 | for (op = object::first; op != NULL; op = op->next) |
426 | if (&op->name == name) |
437 | if (op->name == str_) |
427 | break; |
438 | break; |
428 | |
439 | |
429 | return op; |
440 | return op; |
430 | } |
441 | } |
431 | |
442 | |
432 | void |
443 | void |
433 | free_all_object_data () |
444 | free_all_object_data () |
434 | { |
445 | { |
435 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
446 | LOG (llevDebug, "%d allocated objects\n", nrofallocobjects); |
436 | } |
|
|
437 | |
|
|
438 | /* |
|
|
439 | * Returns the object which this object marks as being the owner. |
|
|
440 | * A id-scheme is used to avoid pointing to objects which have been |
|
|
441 | * freed and are now reused. If this is detected, the owner is |
|
|
442 | * set to NULL, and NULL is returned. |
|
|
443 | * Changed 2004-02-12 - if the player is setting at the play again |
|
|
444 | * prompt, he is removed, and we don't want to treat him as an owner of |
|
|
445 | * anything, so check removed flag. I don't expect that this should break |
|
|
446 | * anything - once an object is removed, it is basically dead anyways. |
|
|
447 | */ |
|
|
448 | object * |
|
|
449 | object::get_owner () |
|
|
450 | { |
|
|
451 | if (!owner |
|
|
452 | || QUERY_FLAG (owner, FLAG_FREED) |
|
|
453 | || QUERY_FLAG (owner, FLAG_REMOVED)) |
|
|
454 | owner = 0; |
|
|
455 | |
|
|
456 | return owner; |
|
|
457 | } |
447 | } |
458 | |
448 | |
459 | /* |
449 | /* |
460 | * Sets the owner and sets the skill and exp pointers to owner's current |
450 | * Sets the owner and sets the skill and exp pointers to owner's current |
461 | * skill and experience objects. |
451 | * skill and experience objects. |
… | |
… | |
531 | |
521 | |
532 | /* What is not cleared is next, prev, and count */ |
522 | /* What is not cleared is next, prev, and count */ |
533 | |
523 | |
534 | expmul = 1.0; |
524 | expmul = 1.0; |
535 | face = blank_face; |
525 | face = blank_face; |
536 | attacked_by_count = -1; |
|
|
537 | |
526 | |
538 | if (settings.casting_time) |
527 | if (settings.casting_time) |
539 | casting_time = -1; |
528 | casting_time = -1; |
540 | } |
529 | } |
541 | |
530 | |
… | |
… | |
623 | /* |
612 | /* |
624 | * Updates the speed of an object. If the speed changes from 0 to another |
613 | * Updates the speed of an object. If the speed changes from 0 to another |
625 | * value, or vice versa, then add/remove the object from the active list. |
614 | * value, or vice versa, then add/remove the object from the active list. |
626 | * This function needs to be called whenever the speed of an object changes. |
615 | * This function needs to be called whenever the speed of an object changes. |
627 | */ |
616 | */ |
628 | |
|
|
629 | void |
617 | void |
630 | update_ob_speed (object *op) |
618 | update_ob_speed (object *op) |
631 | { |
619 | { |
632 | extern int arch_init; |
620 | extern int arch_init; |
633 | |
621 | |
… | |
… | |
642 | abort (); |
630 | abort (); |
643 | #else |
631 | #else |
644 | op->speed = 0; |
632 | op->speed = 0; |
645 | #endif |
633 | #endif |
646 | } |
634 | } |
|
|
635 | |
647 | if (arch_init) |
636 | if (arch_init) |
648 | { |
|
|
649 | return; |
637 | return; |
650 | } |
638 | |
651 | if (FABS (op->speed) > MIN_ACTIVE_SPEED) |
639 | if (FABS (op->speed) > MIN_ACTIVE_SPEED) |
652 | { |
640 | { |
653 | /* If already on active list, don't do anything */ |
641 | /* If already on active list, don't do anything */ |
654 | if (op->active_next || op->active_prev || op == active_objects) |
642 | if (op->active_next || op->active_prev || op == active_objects) |
655 | return; |
643 | return; |
656 | |
644 | |
657 | /* process_events() expects us to insert the object at the beginning |
645 | /* process_events() expects us to insert the object at the beginning |
658 | * of the list. */ |
646 | * of the list. */ |
659 | op->active_next = active_objects; |
647 | op->active_next = active_objects; |
|
|
648 | |
660 | if (op->active_next != NULL) |
649 | if (op->active_next != NULL) |
661 | op->active_next->active_prev = op; |
650 | op->active_next->active_prev = op; |
|
|
651 | |
662 | active_objects = op; |
652 | active_objects = op; |
663 | } |
653 | } |
664 | else |
654 | else |
665 | { |
655 | { |
666 | /* If not on the active list, nothing needs to be done */ |
656 | /* If not on the active list, nothing needs to be done */ |
… | |
… | |
668 | return; |
658 | return; |
669 | |
659 | |
670 | if (op->active_prev == NULL) |
660 | if (op->active_prev == NULL) |
671 | { |
661 | { |
672 | active_objects = op->active_next; |
662 | active_objects = op->active_next; |
|
|
663 | |
673 | if (op->active_next != NULL) |
664 | if (op->active_next != NULL) |
674 | op->active_next->active_prev = NULL; |
665 | op->active_next->active_prev = NULL; |
675 | } |
666 | } |
676 | else |
667 | else |
677 | { |
668 | { |
678 | op->active_prev->active_next = op->active_next; |
669 | op->active_prev->active_next = op->active_next; |
|
|
670 | |
679 | if (op->active_next) |
671 | if (op->active_next) |
680 | op->active_next->active_prev = op->active_prev; |
672 | op->active_next->active_prev = op->active_prev; |
681 | } |
673 | } |
|
|
674 | |
682 | op->active_next = NULL; |
675 | op->active_next = NULL; |
683 | op->active_prev = NULL; |
676 | op->active_prev = NULL; |
684 | } |
677 | } |
685 | } |
678 | } |
686 | |
679 | |
… | |
… | |
832 | |
825 | |
833 | if (op->more != NULL) |
826 | if (op->more != NULL) |
834 | update_object (op->more, action); |
827 | update_object (op->more, action); |
835 | } |
828 | } |
836 | |
829 | |
837 | static unordered_vector<object *> mortals; |
830 | object::vector object::mortals; |
838 | static std::vector<object *> freed; |
831 | object::vector object::objects; // not yet used |
|
|
832 | object *object::first; |
839 | |
833 | |
840 | void object::free_mortals () |
834 | void object::free_mortals () |
841 | { |
835 | { |
842 | for (unordered_vector<object *>::iterator i = mortals.begin (); i != mortals.end ();) |
836 | for (AUTODECL (i, mortals.begin ()); i != mortals.end ();) |
843 | if ((*i)->refcnt) |
837 | if ((*i)->refcnt) |
844 | ++i; // further delay freeing |
838 | ++i; // further delay freeing |
845 | else |
839 | else |
846 | { |
840 | { |
847 | freed.push_back (*i);//D |
|
|
848 | //delete *i; |
841 | delete *i; |
849 | mortals.erase (i); |
842 | mortals.erase (i); |
850 | } |
843 | } |
851 | |
|
|
852 | if (mortals.size())//D |
|
|
853 | LOG (llevDebug, "%d objects in mortal queue\n", mortals.size());//D |
|
|
854 | } |
844 | } |
855 | |
845 | |
856 | object::object () |
846 | object::object () |
857 | { |
847 | { |
858 | SET_FLAG (this, FLAG_REMOVED); |
848 | SET_FLAG (this, FLAG_REMOVED); |
859 | |
849 | |
860 | expmul = 1.0; |
850 | expmul = 1.0; |
861 | face = blank_face; |
851 | face = blank_face; |
862 | attacked_by_count = -1; |
|
|
863 | } |
852 | } |
864 | |
853 | |
865 | object::~object () |
854 | object::~object () |
866 | { |
855 | { |
867 | free_key_values (this); |
856 | free_key_values (this); |
868 | } |
857 | } |
869 | |
858 | |
870 | void object::link () |
859 | void object::link () |
871 | { |
860 | { |
872 | count = ++ob_count; |
861 | count = ++ob_count; |
|
|
862 | uuid = gen_uuid (); |
873 | |
863 | |
874 | prev = 0; |
864 | prev = 0; |
875 | next = objects; |
865 | next = object::first; |
876 | |
866 | |
877 | if (objects) |
867 | if (object::first) |
878 | objects->prev = this; |
868 | object::first->prev = this; |
879 | |
869 | |
880 | objects = this; |
870 | object::first = this; |
881 | } |
871 | } |
882 | |
872 | |
883 | void object::unlink () |
873 | void object::unlink () |
884 | { |
874 | { |
885 | count = 0; |
875 | if (this == object::first) |
|
|
876 | object::first = next; |
886 | |
877 | |
887 | /* Remove this object from the list of used objects */ |
878 | /* Remove this object from the list of used objects */ |
888 | if (prev) |
|
|
889 | { |
|
|
890 | prev->next = next; |
879 | if (prev) prev->next = next; |
|
|
880 | if (next) next->prev = prev; |
|
|
881 | |
891 | prev = 0; |
882 | prev = 0; |
892 | } |
|
|
893 | |
|
|
894 | if (next) |
|
|
895 | { |
|
|
896 | next->prev = prev; |
|
|
897 | next = 0; |
883 | next = 0; |
898 | } |
|
|
899 | |
|
|
900 | if (this == objects) |
|
|
901 | objects = next; |
|
|
902 | } |
884 | } |
903 | |
885 | |
904 | object *object::create () |
886 | object *object::create () |
905 | { |
887 | { |
906 | object * |
|
|
907 | op; |
|
|
908 | |
|
|
909 | if (freed.empty ()) |
|
|
910 | op = new object; |
888 | object *op = new object; |
911 | else |
|
|
912 | { |
|
|
913 | // highly annoying, but the only way to get it stable right now |
|
|
914 | op = freed.back (); |
|
|
915 | freed.pop_back (); |
|
|
916 | op->~object (); |
|
|
917 | new ((void *) op) object; |
|
|
918 | } |
|
|
919 | |
|
|
920 | op->link (); |
889 | op->link (); |
921 | return op; |
890 | return op; |
922 | } |
891 | } |
923 | |
892 | |
924 | /* |
893 | /* |
… | |
… | |
926 | * it from the list of used objects, and puts it on the list of |
895 | * it from the list of used objects, and puts it on the list of |
927 | * free objects. The IS_FREED() flag is set in the object. |
896 | * free objects. The IS_FREED() flag is set in the object. |
928 | * The object must have been removed by remove_ob() first for |
897 | * The object must have been removed by remove_ob() first for |
929 | * this function to succeed. |
898 | * this function to succeed. |
930 | * |
899 | * |
931 | * If free_inventory is set, free inventory as well. Else drop items in |
900 | * If destroy_inventory is set, free inventory as well. Else drop items in |
932 | * inventory to the ground. |
901 | * inventory to the ground. |
933 | */ |
902 | */ |
934 | void object::free (bool free_inventory) |
903 | void object::destroy (bool destroy_inventory) |
935 | { |
904 | { |
936 | if (QUERY_FLAG (this, FLAG_FREED)) |
905 | if (QUERY_FLAG (this, FLAG_FREED)) |
937 | return; |
906 | return; |
938 | |
907 | |
|
|
908 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
|
|
909 | remove_friendly_object (this); |
|
|
910 | |
939 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
911 | if (!QUERY_FLAG (this, FLAG_REMOVED)) |
940 | remove_ob (this); |
912 | remove_ob (this); |
941 | |
913 | |
942 | if (QUERY_FLAG (this, FLAG_FRIENDLY)) |
|
|
943 | remove_friendly_object (this); |
|
|
944 | |
|
|
945 | SET_FLAG (this, FLAG_FREED); |
914 | SET_FLAG (this, FLAG_FREED); |
946 | |
915 | |
947 | if (more) |
916 | if (more) |
948 | { |
917 | { |
949 | more->free (free_inventory); |
918 | more->destroy (destroy_inventory); |
950 | more = 0; |
919 | more = 0; |
951 | } |
920 | } |
952 | |
921 | |
953 | if (inv) |
922 | if (inv) |
954 | { |
923 | { |
955 | /* Only if the space blocks everything do we not process - |
924 | /* Only if the space blocks everything do we not process - |
956 | * if some form of movement is allowed, let objects |
925 | * if some form of movement is allowed, let objects |
957 | * drop on that space. |
926 | * drop on that space. |
958 | */ |
927 | */ |
959 | if (free_inventory || !map || map->in_memory != MAP_IN_MEMORY || (GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL)) |
928 | if (destroy_inventory || !map || map->in_memory != MAP_IN_MEMORY || GET_MAP_MOVE_BLOCK (map, x, y) == MOVE_ALL) |
960 | { |
929 | { |
961 | object *op = inv; |
930 | object *op = inv; |
962 | |
931 | |
963 | while (op) |
932 | while (op) |
964 | { |
933 | { |
965 | object *tmp = op->below; |
934 | object *tmp = op->below; |
966 | op->free (free_inventory); |
935 | op->destroy (destroy_inventory); |
967 | op = tmp; |
936 | op = tmp; |
968 | } |
937 | } |
969 | } |
938 | } |
970 | else |
939 | else |
971 | { /* Put objects in inventory onto this space */ |
940 | { /* Put objects in inventory onto this space */ |
… | |
… | |
990 | op = tmp; |
959 | op = tmp; |
991 | } |
960 | } |
992 | } |
961 | } |
993 | } |
962 | } |
994 | |
963 | |
|
|
964 | // hack to ensure that freed objects still have a valid map |
|
|
965 | { |
|
|
966 | static maptile *freed_map; // freed objects are moved here to avoid crashes |
|
|
967 | |
|
|
968 | if (!freed_map) |
|
|
969 | { |
|
|
970 | freed_map = new maptile; |
|
|
971 | |
|
|
972 | freed_map->name = "/internal/freed_objects_map"; |
|
|
973 | freed_map->width = 3; |
|
|
974 | freed_map->height = 3; |
|
|
975 | |
|
|
976 | freed_map->allocate (); |
|
|
977 | } |
|
|
978 | |
|
|
979 | map = freed_map; |
|
|
980 | x = 1; |
|
|
981 | y = 1; |
|
|
982 | } |
|
|
983 | |
|
|
984 | // clear those pointers that likely might have circular references to us |
995 | owner = 0; |
985 | owner = 0; |
|
|
986 | enemy = 0; |
|
|
987 | attacked_by = 0; |
|
|
988 | |
|
|
989 | // only relevant for players(?), but make sure of it anyways |
|
|
990 | contr = 0; |
996 | |
991 | |
997 | /* Remove object from the active list */ |
992 | /* Remove object from the active list */ |
998 | speed = 0; |
993 | speed = 0; |
999 | update_ob_speed (this); |
994 | update_ob_speed (this); |
1000 | |
995 | |
… | |
… | |
1012 | sub_weight (object *op, signed long weight) |
1007 | sub_weight (object *op, signed long weight) |
1013 | { |
1008 | { |
1014 | while (op != NULL) |
1009 | while (op != NULL) |
1015 | { |
1010 | { |
1016 | if (op->type == CONTAINER) |
1011 | if (op->type == CONTAINER) |
1017 | { |
|
|
1018 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1012 | weight = (signed long) (weight * (100 - op->stats.Str) / 100); |
1019 | } |
1013 | |
1020 | op->carrying -= weight; |
1014 | op->carrying -= weight; |
1021 | op = op->env; |
1015 | op = op->env; |
1022 | } |
1016 | } |
1023 | } |
1017 | } |
1024 | |
1018 | |
… | |
… | |
1032 | */ |
1026 | */ |
1033 | |
1027 | |
1034 | void |
1028 | void |
1035 | remove_ob (object *op) |
1029 | remove_ob (object *op) |
1036 | { |
1030 | { |
|
|
1031 | object *tmp, *last = 0; |
1037 | object * |
1032 | object *otmp; |
1038 | tmp, * |
|
|
1039 | last = NULL; |
|
|
1040 | object * |
|
|
1041 | otmp; |
|
|
1042 | |
1033 | |
1043 | tag_t |
|
|
1044 | tag; |
|
|
1045 | int |
|
|
1046 | check_walk_off; |
1034 | int check_walk_off; |
1047 | mapstruct * |
1035 | maptile *m; |
1048 | m; |
|
|
1049 | |
1036 | |
1050 | sint16 |
1037 | sint16 x, y; |
1051 | x, |
|
|
1052 | y; |
|
|
1053 | |
1038 | |
1054 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1039 | if (QUERY_FLAG (op, FLAG_REMOVED)) |
1055 | return; |
1040 | return; |
1056 | |
1041 | |
1057 | SET_FLAG (op, FLAG_REMOVED); |
1042 | SET_FLAG (op, FLAG_REMOVED); |
… | |
… | |
1134 | * use translated coordinates in case some oddness with map tiling is |
1119 | * use translated coordinates in case some oddness with map tiling is |
1135 | * evident |
1120 | * evident |
1136 | */ |
1121 | */ |
1137 | if (GET_MAP_OB (m, x, y) != op) |
1122 | if (GET_MAP_OB (m, x, y) != op) |
1138 | { |
1123 | { |
1139 | dump_object (op); |
1124 | char *dump = dump_object (op); |
1140 | LOG (llevError, |
1125 | LOG (llevError, |
1141 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", errmsg); |
1126 | "remove_ob: GET_MAP_OB does not return object to be removed even though it appears to be on the bottom?\n%s\n", dump); |
|
|
1127 | free (dump); |
1142 | dump_object (GET_MAP_OB (m, x, y)); |
1128 | dump = dump_object (GET_MAP_OB (m, x, y)); |
1143 | LOG (llevError, "%s\n", errmsg); |
1129 | LOG (llevError, "%s\n", dump); |
|
|
1130 | free (dump); |
1144 | } |
1131 | } |
1145 | |
1132 | |
1146 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1133 | SET_MAP_OB (m, x, y, op->above); /* goes on above it. */ |
1147 | } |
1134 | } |
1148 | |
1135 | |
… | |
… | |
1150 | op->below = 0; |
1137 | op->below = 0; |
1151 | |
1138 | |
1152 | if (op->map->in_memory == MAP_SAVING) |
1139 | if (op->map->in_memory == MAP_SAVING) |
1153 | return; |
1140 | return; |
1154 | |
1141 | |
1155 | tag = op->count; |
|
|
1156 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1142 | check_walk_off = !QUERY_FLAG (op, FLAG_NO_APPLY); |
1157 | |
1143 | |
1158 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1144 | for (tmp = GET_MAP_OB (m, x, y); tmp != NULL; tmp = tmp->above) |
1159 | { |
1145 | { |
1160 | /* No point updating the players look faces if he is the object |
1146 | /* No point updating the players look faces if he is the object |
… | |
… | |
1175 | |
1161 | |
1176 | tmp->contr->socket.update_look = 1; |
1162 | tmp->contr->socket.update_look = 1; |
1177 | } |
1163 | } |
1178 | |
1164 | |
1179 | /* See if player moving off should effect something */ |
1165 | /* See if player moving off should effect something */ |
1180 | if (check_walk_off && ((op->move_type & tmp->move_off) && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1166 | if (check_walk_off |
|
|
1167 | && ((op->move_type & tmp->move_off) |
|
|
1168 | && (op->move_type & ~tmp->move_off & ~tmp->move_block) == 0)) |
1181 | { |
1169 | { |
1182 | move_apply (tmp, op, NULL); |
1170 | move_apply (tmp, op, NULL); |
1183 | |
1171 | |
1184 | if (was_destroyed (op, tag)) |
1172 | if (op->destroyed ()) |
1185 | { |
|
|
1186 | LOG (llevError, "BUG: remove_ob(): name %s, archname %s destroyed " "leaving object\n", &tmp->name, &tmp->arch->name); |
1173 | LOG (llevError, "BUG: remove_ob(): name %s, destroyed leaving object\n", tmp->debug_desc ()); |
1187 | } |
|
|
1188 | } |
1174 | } |
1189 | |
1175 | |
1190 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1176 | /* Eneq(@csd.uu.se): Fixed this to skip tmp->above=tmp */ |
1191 | |
1177 | |
1192 | if (tmp->above == tmp) |
1178 | if (tmp->above == tmp) |
… | |
… | |
1220 | * This function goes through all objects below and including top, and |
1206 | * This function goes through all objects below and including top, and |
1221 | * merges op to the first matching object. |
1207 | * merges op to the first matching object. |
1222 | * If top is NULL, it is calculated. |
1208 | * If top is NULL, it is calculated. |
1223 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1209 | * Returns pointer to object if it succeded in the merge, otherwise NULL |
1224 | */ |
1210 | */ |
1225 | |
|
|
1226 | object * |
1211 | object * |
1227 | merge_ob (object *op, object *top) |
1212 | merge_ob (object *op, object *top) |
1228 | { |
1213 | { |
1229 | if (!op->nrof) |
1214 | if (!op->nrof) |
1230 | return 0; |
1215 | return 0; |
… | |
… | |
1246 | free_object (op); |
1231 | free_object (op); |
1247 | return top; |
1232 | return top; |
1248 | } |
1233 | } |
1249 | } |
1234 | } |
1250 | |
1235 | |
1251 | return NULL; |
1236 | return 0; |
1252 | } |
1237 | } |
1253 | |
1238 | |
1254 | /* |
1239 | /* |
1255 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1240 | * same as insert_ob_in_map except it handle separate coordinates and do a clean |
1256 | * job preparing multi-part monsters |
1241 | * job preparing multi-part monsters |
1257 | */ |
1242 | */ |
1258 | object * |
1243 | object * |
1259 | insert_ob_in_map_at (object *op, mapstruct *m, object *originator, int flag, int x, int y) |
1244 | insert_ob_in_map_at (object *op, maptile *m, object *originator, int flag, int x, int y) |
1260 | { |
1245 | { |
1261 | object *tmp; |
1246 | object *tmp; |
1262 | |
1247 | |
1263 | if (op->head) |
1248 | if (op->head) |
1264 | op = op->head; |
1249 | op = op->head; |
… | |
… | |
1292 | * NULL if 'op' was destroyed |
1277 | * NULL if 'op' was destroyed |
1293 | * just 'op' otherwise |
1278 | * just 'op' otherwise |
1294 | */ |
1279 | */ |
1295 | |
1280 | |
1296 | object * |
1281 | object * |
1297 | insert_ob_in_map (object *op, mapstruct *m, object *originator, int flag) |
1282 | insert_ob_in_map (object *op, maptile *m, object *originator, int flag) |
1298 | { |
1283 | { |
1299 | object *tmp, *top, *floor = NULL; |
1284 | object *tmp, *top, *floor = NULL; |
1300 | sint16 x, y; |
1285 | sint16 x, y; |
1301 | |
1286 | |
1302 | if (QUERY_FLAG (op, FLAG_FREED)) |
1287 | if (QUERY_FLAG (op, FLAG_FREED)) |
… | |
… | |
1305 | return NULL; |
1290 | return NULL; |
1306 | } |
1291 | } |
1307 | |
1292 | |
1308 | if (m == NULL) |
1293 | if (m == NULL) |
1309 | { |
1294 | { |
1310 | dump_object (op); |
1295 | char *dump = dump_object (op); |
1311 | LOG (llevError, "Trying to insert in null-map!\n%s\n", errmsg); |
1296 | LOG (llevError, "Trying to insert in null-map!\n%s\n", dump); |
|
|
1297 | free (dump); |
1312 | return op; |
1298 | return op; |
1313 | } |
1299 | } |
1314 | |
1300 | |
1315 | if (out_of_map (m, op->x, op->y)) |
1301 | if (out_of_map (m, op->x, op->y)) |
1316 | { |
1302 | { |
1317 | dump_object (op); |
1303 | char *dump = dump_object (op); |
1318 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", errmsg); |
1304 | LOG (llevError, "Trying to insert object outside the map.\n%s\n", dump); |
1319 | #ifdef MANY_CORES |
1305 | #ifdef MANY_CORES |
1320 | /* Better to catch this here, as otherwise the next use of this object |
1306 | /* Better to catch this here, as otherwise the next use of this object |
1321 | * is likely to cause a crash. Better to find out where it is getting |
1307 | * is likely to cause a crash. Better to find out where it is getting |
1322 | * improperly inserted. |
1308 | * improperly inserted. |
1323 | */ |
1309 | */ |
1324 | abort (); |
1310 | abort (); |
1325 | #endif |
1311 | #endif |
|
|
1312 | free (dump); |
1326 | return op; |
1313 | return op; |
1327 | } |
1314 | } |
1328 | |
1315 | |
1329 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1316 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1330 | { |
1317 | { |
1331 | dump_object (op); |
1318 | char *dump = dump_object (op); |
1332 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", errmsg); |
1319 | LOG (llevError, "Trying to insert (map) inserted object.\n%s\n", dump); |
|
|
1320 | free (dump); |
1333 | return op; |
1321 | return op; |
1334 | } |
1322 | } |
1335 | |
1323 | |
1336 | if (op->more != NULL) |
1324 | if (op->more != NULL) |
1337 | { |
1325 | { |
… | |
… | |
1583 | remove_ob (tmp); |
1571 | remove_ob (tmp); |
1584 | free_object (tmp); |
1572 | free_object (tmp); |
1585 | } |
1573 | } |
1586 | } |
1574 | } |
1587 | |
1575 | |
1588 | tmp1 = arch_to_object (find_archetype (arch_string)); |
1576 | tmp1 = arch_to_object (archetype::find (arch_string)); |
1589 | |
1577 | |
1590 | tmp1->x = op->x; |
1578 | tmp1->x = op->x; |
1591 | tmp1->y = op->y; |
1579 | tmp1->y = op->y; |
1592 | insert_ob_in_map (tmp1, op->map, op, 0); |
1580 | insert_ob_in_map (tmp1, op->map, op, 0); |
1593 | } |
1581 | } |
… | |
… | |
1774 | tmp, * |
1762 | tmp, * |
1775 | otmp; |
1763 | otmp; |
1776 | |
1764 | |
1777 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1765 | if (!QUERY_FLAG (op, FLAG_REMOVED)) |
1778 | { |
1766 | { |
1779 | dump_object (op); |
1767 | char *dump = dump_object (op); |
1780 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", errmsg); |
1768 | LOG (llevError, "Trying to insert (ob) inserted object.\n%s\n", dump); |
|
|
1769 | free (dump); |
1781 | return op; |
1770 | return op; |
1782 | } |
1771 | } |
1783 | |
1772 | |
1784 | if (where == NULL) |
1773 | if (where == NULL) |
1785 | { |
1774 | { |
1786 | dump_object (op); |
1775 | char *dump = dump_object (op); |
1787 | LOG (llevError, "Trying to put object in NULL.\n%s\n", errmsg); |
1776 | LOG (llevError, "Trying to put object in NULL.\n%s\n", dump); |
|
|
1777 | free (dump); |
1788 | return op; |
1778 | return op; |
1789 | } |
1779 | } |
1790 | |
1780 | |
1791 | if (where->head) |
1781 | if (where->head) |
1792 | { |
1782 | { |
… | |
… | |
1892 | */ |
1882 | */ |
1893 | |
1883 | |
1894 | int |
1884 | int |
1895 | check_move_on (object *op, object *originator) |
1885 | check_move_on (object *op, object *originator) |
1896 | { |
1886 | { |
1897 | object * |
1887 | object *tmp; |
1898 | tmp; |
1888 | maptile *m = op->map; |
1899 | tag_t |
|
|
1900 | tag; |
|
|
1901 | mapstruct * |
|
|
1902 | m = op->map; |
|
|
1903 | int |
|
|
1904 | x = op->x, y = op->y; |
1889 | int x = op->x, y = op->y; |
1905 | |
1890 | |
1906 | MoveType |
1891 | MoveType move_on, move_slow, move_block; |
1907 | move_on, |
|
|
1908 | move_slow, |
|
|
1909 | move_block; |
|
|
1910 | |
1892 | |
1911 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1893 | if (QUERY_FLAG (op, FLAG_NO_APPLY)) |
1912 | return 0; |
1894 | return 0; |
1913 | |
|
|
1914 | tag = op->count; |
|
|
1915 | |
1895 | |
1916 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1896 | move_on = GET_MAP_MOVE_ON (op->map, op->x, op->y); |
1917 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1897 | move_slow = GET_MAP_MOVE_SLOW (op->map, op->x, op->y); |
1918 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1898 | move_block = GET_MAP_MOVE_BLOCK (op->map, op->x, op->y); |
1919 | |
1899 | |
… | |
… | |
1980 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1960 | if ((!op->move_type && tmp->move_on & MOVE_WALK) || |
1981 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1961 | ((op->move_type & tmp->move_on) && (op->move_type & ~tmp->move_on & ~tmp->move_block) == 0)) |
1982 | { |
1962 | { |
1983 | move_apply (tmp, op, originator); |
1963 | move_apply (tmp, op, originator); |
1984 | |
1964 | |
1985 | if (was_destroyed (op, tag)) |
1965 | if (op->destroyed ()) |
1986 | return 1; |
1966 | return 1; |
1987 | |
1967 | |
1988 | /* what the person/creature stepped onto has moved the object |
1968 | /* what the person/creature stepped onto has moved the object |
1989 | * someplace new. Don't process any further - if we did, |
1969 | * someplace new. Don't process any further - if we did, |
1990 | * have a feeling strange problems would result. |
1970 | * have a feeling strange problems would result. |
… | |
… | |
2002 | * a matching archetype at the given map and coordinates. |
1982 | * a matching archetype at the given map and coordinates. |
2003 | * The first matching object is returned, or NULL if none. |
1983 | * The first matching object is returned, or NULL if none. |
2004 | */ |
1984 | */ |
2005 | |
1985 | |
2006 | object * |
1986 | object * |
2007 | present_arch (const archetype *at, mapstruct *m, int x, int y) |
1987 | present_arch (const archetype *at, maptile *m, int x, int y) |
2008 | { |
1988 | { |
2009 | object * |
1989 | object * |
2010 | tmp; |
1990 | tmp; |
2011 | |
1991 | |
2012 | if (m == NULL || out_of_map (m, x, y)) |
1992 | if (m == NULL || out_of_map (m, x, y)) |
… | |
… | |
2025 | * a matching type variable at the given map and coordinates. |
2005 | * a matching type variable at the given map and coordinates. |
2026 | * The first matching object is returned, or NULL if none. |
2006 | * The first matching object is returned, or NULL if none. |
2027 | */ |
2007 | */ |
2028 | |
2008 | |
2029 | object * |
2009 | object * |
2030 | present (unsigned char type, mapstruct *m, int x, int y) |
2010 | present (unsigned char type, maptile *m, int x, int y) |
2031 | { |
2011 | { |
2032 | object * |
2012 | object * |
2033 | tmp; |
2013 | tmp; |
2034 | |
2014 | |
2035 | if (out_of_map (m, x, y)) |
2015 | if (out_of_map (m, x, y)) |
… | |
… | |
2175 | * the archetype because that isn't correct if the monster has been |
2155 | * the archetype because that isn't correct if the monster has been |
2176 | * customized, changed states, etc. |
2156 | * customized, changed states, etc. |
2177 | */ |
2157 | */ |
2178 | |
2158 | |
2179 | int |
2159 | int |
2180 | find_free_spot (const object *ob, mapstruct *m, int x, int y, int start, int stop) |
2160 | find_free_spot (const object *ob, maptile *m, int x, int y, int start, int stop) |
2181 | { |
2161 | { |
2182 | int |
2162 | int |
2183 | i, |
2163 | i, |
2184 | index = 0, flag; |
2164 | index = 0, flag; |
2185 | static int |
2165 | static int |
… | |
… | |
2206 | return -1; |
2186 | return -1; |
2207 | return altern[RANDOM () % index]; |
2187 | return altern[RANDOM () % index]; |
2208 | } |
2188 | } |
2209 | |
2189 | |
2210 | /* |
2190 | /* |
2211 | * find_first_free_spot(archetype, mapstruct, x, y) works like |
2191 | * find_first_free_spot(archetype, maptile, x, y) works like |
2212 | * find_free_spot(), but it will search max number of squares. |
2192 | * find_free_spot(), but it will search max number of squares. |
2213 | * But it will return the first available spot, not a random choice. |
2193 | * But it will return the first available spot, not a random choice. |
2214 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2194 | * Changed 0.93.2: Have it return -1 if there is no free spot available. |
2215 | */ |
2195 | */ |
2216 | |
2196 | |
2217 | int |
2197 | int |
2218 | find_first_free_spot (const object *ob, mapstruct *m, int x, int y) |
2198 | find_first_free_spot (const object *ob, maptile *m, int x, int y) |
2219 | { |
2199 | { |
2220 | int |
2200 | int |
2221 | i; |
2201 | i; |
2222 | |
2202 | |
2223 | for (i = 0; i < SIZEOFFREE; i++) |
2203 | for (i = 0; i < SIZEOFFREE; i++) |
… | |
… | |
2287 | * because we have to know what movement the thing looking to move |
2267 | * because we have to know what movement the thing looking to move |
2288 | * there is capable of. |
2268 | * there is capable of. |
2289 | */ |
2269 | */ |
2290 | |
2270 | |
2291 | int |
2271 | int |
2292 | find_dir (mapstruct *m, int x, int y, object *exclude) |
2272 | find_dir (maptile *m, int x, int y, object *exclude) |
2293 | { |
2273 | { |
2294 | int |
2274 | int |
2295 | i, |
2275 | i, |
2296 | max = SIZEOFFREE, mflags; |
2276 | max = SIZEOFFREE, mflags; |
2297 | |
2277 | |
2298 | sint16 nx, ny; |
2278 | sint16 nx, ny; |
2299 | object * |
2279 | object * |
2300 | tmp; |
2280 | tmp; |
2301 | mapstruct * |
2281 | maptile * |
2302 | mp; |
2282 | mp; |
2303 | |
2283 | |
2304 | MoveType blocked, move_type; |
2284 | MoveType blocked, move_type; |
2305 | |
2285 | |
2306 | if (exclude && exclude->head) |
2286 | if (exclude && exclude->head) |
… | |
… | |
2514 | * Modified to be map tile aware -.MSW |
2494 | * Modified to be map tile aware -.MSW |
2515 | */ |
2495 | */ |
2516 | |
2496 | |
2517 | |
2497 | |
2518 | int |
2498 | int |
2519 | can_see_monsterP (mapstruct *m, int x, int y, int dir) |
2499 | can_see_monsterP (maptile *m, int x, int y, int dir) |
2520 | { |
2500 | { |
2521 | sint16 dx, dy; |
2501 | sint16 dx, dy; |
2522 | int |
2502 | int |
2523 | mflags; |
2503 | mflags; |
2524 | |
2504 | |
… | |
… | |
2604 | if (prev) |
2584 | if (prev) |
2605 | prev->more = tmp; |
2585 | prev->more = tmp; |
2606 | prev = tmp; |
2586 | prev = tmp; |
2607 | } |
2587 | } |
2608 | |
2588 | |
2609 | /*** copy inventory ***/ |
|
|
2610 | for (item = src->inv; item; item = item->below) |
2589 | for (item = src->inv; item; item = item->below) |
2611 | { |
|
|
2612 | (void) insert_ob_in_ob (object_create_clone (item), dst); |
2590 | insert_ob_in_ob (object_create_clone (item), dst); |
2613 | } |
|
|
2614 | |
2591 | |
2615 | return dst; |
2592 | return dst; |
2616 | } |
2593 | } |
2617 | |
2594 | |
2618 | /* return true if the object was destroyed, 0 otherwise */ |
|
|
2619 | int |
|
|
2620 | was_destroyed (const object *op, tag_t old_tag) |
|
|
2621 | { |
|
|
2622 | /* checking for FLAG_FREED isn't necessary, but makes this function more |
|
|
2623 | * robust */ |
|
|
2624 | return op->count != old_tag || QUERY_FLAG (op, FLAG_FREED); |
|
|
2625 | } |
|
|
2626 | |
|
|
2627 | /* GROS - Creates an object using a string representing its content. */ |
2595 | /* GROS - Creates an object using a string representing its content. */ |
2628 | |
|
|
2629 | /* Basically, we save the content of the string to a temp file, then call */ |
2596 | /* Basically, we save the content of the string to a temp file, then call */ |
2630 | |
|
|
2631 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2597 | /* load_object on it. I admit it is a highly inefficient way to make things, */ |
2632 | |
|
|
2633 | /* but it was simple to make and allows reusing the load_object function. */ |
2598 | /* but it was simple to make and allows reusing the load_object function. */ |
2634 | |
|
|
2635 | /* Remember not to use load_object_str in a time-critical situation. */ |
2599 | /* Remember not to use load_object_str in a time-critical situation. */ |
2636 | |
|
|
2637 | /* Also remember that multiparts objects are not supported for now. */ |
2600 | /* Also remember that multiparts objects are not supported for now. */ |
2638 | |
2601 | |
2639 | object * |
2602 | object * |
2640 | load_object_str (const char *obstr) |
2603 | load_object_str (const char *obstr) |
2641 | { |
2604 | { |
2642 | object * |
2605 | object *op; |
2643 | op; |
|
|
2644 | char |
|
|
2645 | filename[MAX_BUF]; |
2606 | char filename[MAX_BUF]; |
2646 | |
2607 | |
2647 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2608 | sprintf (filename, "%s/cfloadobstr2044", settings.tmpdir); |
2648 | |
2609 | |
2649 | FILE * |
|
|
2650 | tempfile = fopen (filename, "w"); |
2610 | FILE *tempfile = fopen (filename, "w"); |
2651 | |
2611 | |
2652 | if (tempfile == NULL) |
2612 | if (tempfile == NULL) |
2653 | { |
2613 | { |
2654 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2614 | LOG (llevError, "Error - Unable to access load object temp file\n"); |
2655 | return NULL; |
2615 | return NULL; |
2656 | }; |
2616 | } |
|
|
2617 | |
2657 | fprintf (tempfile, obstr); |
2618 | fprintf (tempfile, obstr); |
2658 | fclose (tempfile); |
2619 | fclose (tempfile); |
2659 | |
2620 | |
2660 | op = get_object (); |
2621 | op = get_object (); |
2661 | |
2622 | |
… | |
… | |
2675 | * returns NULL if no match. |
2636 | * returns NULL if no match. |
2676 | */ |
2637 | */ |
2677 | object * |
2638 | object * |
2678 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2639 | find_obj_by_type_subtype (const object *who, int type, int subtype) |
2679 | { |
2640 | { |
2680 | object * |
2641 | object *tmp; |
2681 | tmp; |
|
|
2682 | |
2642 | |
2683 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2643 | for (tmp = who->inv; tmp; tmp = tmp->below) |
2684 | if (tmp->type == type && tmp->subtype == subtype) |
2644 | if (tmp->type == type && tmp->subtype == subtype) |
2685 | return tmp; |
2645 | return tmp; |
2686 | |
2646 | |
… | |
… | |
2694 | * do the desired thing. |
2654 | * do the desired thing. |
2695 | */ |
2655 | */ |
2696 | key_value * |
2656 | key_value * |
2697 | get_ob_key_link (const object *ob, const char *key) |
2657 | get_ob_key_link (const object *ob, const char *key) |
2698 | { |
2658 | { |
2699 | key_value * |
2659 | key_value *link; |
2700 | link; |
|
|
2701 | |
2660 | |
2702 | for (link = ob->key_values; link != NULL; link = link->next) |
2661 | for (link = ob->key_values; link != NULL; link = link->next) |
2703 | { |
|
|
2704 | if (link->key == key) |
2662 | if (link->key == key) |
2705 | { |
|
|
2706 | return link; |
2663 | return link; |
2707 | } |
|
|
2708 | } |
|
|
2709 | |
2664 | |
2710 | return NULL; |
2665 | return NULL; |
2711 | } |
2666 | } |
2712 | |
2667 | |
2713 | /* |
2668 | /* |
… | |
… | |
2718 | * The returned string is shared. |
2673 | * The returned string is shared. |
2719 | */ |
2674 | */ |
2720 | const char * |
2675 | const char * |
2721 | get_ob_key_value (const object *op, const char *const key) |
2676 | get_ob_key_value (const object *op, const char *const key) |
2722 | { |
2677 | { |
2723 | key_value * |
2678 | key_value *link; |
2724 | link; |
2679 | shstr_cmp canonical_key (key); |
2725 | const char * |
|
|
2726 | canonical_key; |
|
|
2727 | |
2680 | |
2728 | canonical_key = shstr::find (key); |
|
|
2729 | |
|
|
2730 | if (canonical_key == NULL) |
2681 | if (!canonical_key) |
2731 | { |
2682 | { |
2732 | /* 1. There being a field named key on any object |
2683 | /* 1. There being a field named key on any object |
2733 | * implies there'd be a shared string to find. |
2684 | * implies there'd be a shared string to find. |
2734 | * 2. Since there isn't, no object has this field. |
2685 | * 2. Since there isn't, no object has this field. |
2735 | * 3. Therefore, *this* object doesn't have this field. |
2686 | * 3. Therefore, *this* object doesn't have this field. |
2736 | */ |
2687 | */ |
2737 | return NULL; |
2688 | return 0; |
2738 | } |
2689 | } |
2739 | |
2690 | |
2740 | /* This is copied from get_ob_key_link() above - |
2691 | /* This is copied from get_ob_key_link() above - |
2741 | * only 4 lines, and saves the function call overhead. |
2692 | * only 4 lines, and saves the function call overhead. |
2742 | */ |
2693 | */ |
2743 | for (link = op->key_values; link != NULL; link = link->next) |
2694 | for (link = op->key_values; link; link = link->next) |
2744 | { |
|
|
2745 | if (link->key == canonical_key) |
2695 | if (link->key == canonical_key) |
2746 | { |
|
|
2747 | return link->value; |
2696 | return link->value; |
2748 | } |
2697 | |
2749 | } |
|
|
2750 | return NULL; |
2698 | return 0; |
2751 | } |
2699 | } |
2752 | |
2700 | |
2753 | |
2701 | |
2754 | /* |
2702 | /* |
2755 | * Updates the canonical_key in op to value. |
2703 | * Updates the canonical_key in op to value. |
… | |
… | |
2840 | { |
2788 | { |
2841 | shstr key_ (key); |
2789 | shstr key_ (key); |
2842 | |
2790 | |
2843 | return set_ob_key_value_s (op, key_, value, add_key); |
2791 | return set_ob_key_value_s (op, key_, value, add_key); |
2844 | } |
2792 | } |
|
|
2793 | |
|
|
2794 | object::depth_iterator::depth_iterator (object *container) |
|
|
2795 | : iterator_base (container) |
|
|
2796 | { |
|
|
2797 | while (item->inv) |
|
|
2798 | item = item->inv; |
|
|
2799 | } |
|
|
2800 | |
|
|
2801 | void |
|
|
2802 | object::depth_iterator::next () |
|
|
2803 | { |
|
|
2804 | if (item->below) |
|
|
2805 | { |
|
|
2806 | item = item->below; |
|
|
2807 | |
|
|
2808 | while (item->inv) |
|
|
2809 | item = item->inv; |
|
|
2810 | } |
|
|
2811 | else |
|
|
2812 | item = item->env; |
|
|
2813 | } |
|
|
2814 | |
|
|
2815 | // return a suitable string describing an objetc in enough detail to find it |
|
|
2816 | const char * |
|
|
2817 | object::debug_desc (char *info) const |
|
|
2818 | { |
|
|
2819 | char info2[256 * 3]; |
|
|
2820 | char *p = info; |
|
|
2821 | |
|
|
2822 | p += snprintf (p, 256, "%d=\"%s%s%s\"", |
|
|
2823 | count, |
|
|
2824 | &name, |
|
|
2825 | title ? " " : "", |
|
|
2826 | title ? (const char *)title : ""); |
|
|
2827 | |
|
|
2828 | if (env) |
|
|
2829 | p += snprintf (p, 256, "(in %s)", env->debug_desc (info2)); |
|
|
2830 | |
|
|
2831 | if (map) |
|
|
2832 | p += snprintf (p, 256, "(on %s@%d+%d)", map->path, x, y); |
|
|
2833 | |
|
|
2834 | return info; |
|
|
2835 | } |
|
|
2836 | |
|
|
2837 | const char * |
|
|
2838 | object::debug_desc () const |
|
|
2839 | { |
|
|
2840 | static char info[256 * 3]; |
|
|
2841 | return debug_desc (info); |
|
|
2842 | } |
|
|
2843 | |