1 |
elmex |
1.1 |
/* |
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root |
1.14 |
* CrossFire, A Multiplayer game for X-windows |
3 |
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* |
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* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
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* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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* Copyright (C) 1992 Frank Tore Johansen |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; either version 2 of the License, or |
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* (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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* |
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* The authors can be reached via e-mail at <crossfire@schmorp.de> |
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*/ |
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elmex |
1.1 |
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25 |
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#include <global.h> |
26 |
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#include <funcpoint.h> |
27 |
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28 |
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/* Determine if the attacktype represented by the |
29 |
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* specified attack-number is enabled for dragon players. |
30 |
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* A dragon player (quetzal) can gain resistances for |
31 |
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* all enabled attacktypes. |
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*/ |
33 |
root |
1.4 |
int |
34 |
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atnr_is_dragon_enabled (int attacknr) |
35 |
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{ |
36 |
elmex |
1.1 |
if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE || |
37 |
root |
1.4 |
attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON) |
38 |
elmex |
1.1 |
return 1; |
39 |
root |
1.10 |
|
40 |
elmex |
1.1 |
return 0; |
41 |
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} |
42 |
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43 |
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/* |
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* returns true if the adressed object 'ob' is a player |
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* of the dragon race. |
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*/ |
47 |
root |
1.4 |
int |
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is_dragon_pl (const object *op) |
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{ |
50 |
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if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) |
51 |
elmex |
1.1 |
return 1; |
52 |
root |
1.18 |
|
53 |
elmex |
1.1 |
return 0; |
54 |
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} |
55 |
root |
1.14 |
|
56 |
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/* |
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* If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory |
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*/ |
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bool |
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player::save_pl (object_freezer &freezer) |
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{ |
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INVOKE_PLAYER (SAVE, ob->contr); |
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int wiz = ob->flag [FLAG_WIZ]; |
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/* Eneq(@csd.uu.se): If we have an open container hide it. */ |
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object *container = ob->container; |
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ob->container = 0; |
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70 |
root |
1.19 |
if (ob->map) |
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maplevel = ob->map->path; |
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73 |
root |
1.14 |
#define PL_OUT(k) freezer.put (KW_ ## k, k) |
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#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
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PL_OUT (password); |
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PL_OUT2 (title, own_title); |
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PL_OUT (gen_hp); |
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PL_OUT (gen_sp); |
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PL_OUT (gen_grace); |
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PL_OUT (listening); |
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PL_OUT (shoottype); |
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PL_OUT (bowtype); |
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PL_OUT (petmode); |
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PL_OUT (peaceful); |
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PL_OUT (digestion); |
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PL_OUT2 (pickup, mode); |
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PL_OUT (outputs_sync); |
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PL_OUT (outputs_count); |
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91 |
root |
1.18 |
freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); |
92 |
root |
1.14 |
freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); |
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root |
1.17 |
PL_OUT2 (map, maplevel); |
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root |
1.14 |
PL_OUT (savebed_map); |
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PL_OUT (bed_x); |
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PL_OUT (bed_y); |
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PL_OUT (weapon_sp); |
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PL_OUT2 (Str, orig_stats.Str); |
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PL_OUT2 (Dex, orig_stats.Dex); |
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PL_OUT2 (Con, orig_stats.Con); |
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PL_OUT2 (Int, orig_stats.Int); |
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PL_OUT2 (Pow, orig_stats.Pow); |
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PL_OUT2 (Wis, orig_stats.Wis); |
105 |
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PL_OUT2 (Cha, orig_stats.Cha); |
106 |
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107 |
root |
1.15 |
PL_OUT2 (lev_array, 10); |
108 |
root |
1.14 |
|
109 |
root |
1.15 |
for (int i = 1; i <= 10; i++) |
110 |
root |
1.14 |
{ |
111 |
root |
1.15 |
fprintf (freezer, "%d\n", levhp [i]); |
112 |
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fprintf (freezer, "%d\n", levsp [i]); |
113 |
root |
1.14 |
fprintf (freezer, "%d\n", levgrace[i]); |
114 |
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} |
115 |
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116 |
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freezer.put (ob->contr); |
117 |
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freezer.put (KW_endplst); |
118 |
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119 |
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SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
120 |
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CLEAR_FLAG (ob, FLAG_WIZ); |
121 |
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save_object (freezer, ob, 1); /* don't check and don't remove */ |
122 |
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123 |
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CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
124 |
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125 |
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/* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
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ob->container = container; |
127 |
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128 |
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ob->flag [FLAG_WIZ] = wiz; |
129 |
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130 |
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INVOKE_PLAYER (SAVE_DONE, ob->contr); |
131 |
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132 |
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return true; |
133 |
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} |
134 |
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135 |
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bool |
136 |
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player::save_pl (const char *path) |
137 |
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{ |
138 |
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object_freezer freezer; |
139 |
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140 |
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if (!save_pl (freezer)) |
141 |
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return false; |
142 |
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143 |
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return freezer.save (path); |
144 |
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} |
145 |
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146 |
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player * |
147 |
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player::load_pl (object_thawer &thawer) |
148 |
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{ |
149 |
root |
1.18 |
int maxerrs = 10; |
150 |
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151 |
root |
1.14 |
player *pl = new player; |
152 |
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153 |
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pl->savebed_map = first_map_path; |
154 |
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155 |
root |
1.16 |
/* this loads the standard objects values. */ |
156 |
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pl->set_object (object::create ()); |
157 |
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158 |
root |
1.14 |
/* Loop through the file, loading the rest of the values */ |
159 |
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for (;;) |
160 |
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{ |
161 |
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keyword kw = thawer.get_kv (); |
162 |
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163 |
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switch (kw) |
164 |
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{ |
165 |
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case KW_EOF: |
166 |
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LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); |
167 |
root |
1.18 |
goto failure; |
168 |
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169 |
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default: |
170 |
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LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]); |
171 |
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if (!--maxerrs) goto failure; |
172 |
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break; |
173 |
root |
1.14 |
|
174 |
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case KW_ERROR: |
175 |
root |
1.20 |
LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", thawer.name, thawer.kw_str, thawer.value); |
176 |
root |
1.18 |
if (!--maxerrs) goto failure; |
177 |
root |
1.14 |
break; |
178 |
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179 |
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case KW_endplst: |
180 |
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goto done; |
181 |
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182 |
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case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; |
183 |
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case KW_password: assign (pl->password , thawer.get_str ()); break; |
184 |
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case KW_title: assign (pl->own_title, thawer.get_str ()); break; |
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case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break; |
186 |
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case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; |
187 |
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case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; |
188 |
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case KW_listening: thawer.get (pl->listening); break; |
189 |
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case KW_peaceful: thawer.get (pl->peaceful); break; |
190 |
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case KW_digestion: thawer.get (pl->digestion); break; |
191 |
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case KW_pickup: thawer.get (pl->mode); break; |
192 |
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case KW_outputs_sync: thawer.get (pl->outputs_sync); break; |
193 |
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case KW_outputs_count: thawer.get (pl->outputs_count); break; |
194 |
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case KW_map: thawer.get (pl->maplevel); break; |
195 |
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case KW_savebed_map: thawer.get (pl->savebed_map); break; |
196 |
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case KW_bed_x: thawer.get (pl->bed_x); break; |
197 |
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case KW_bed_y: thawer.get (pl->bed_y); break; |
198 |
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case KW_weapon_sp: thawer.get (pl->weapon_sp); break; |
199 |
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case KW_Str: thawer.get (pl->orig_stats.Str); break; |
200 |
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case KW_Dex: thawer.get (pl->orig_stats.Dex); break; |
201 |
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case KW_Con: thawer.get (pl->orig_stats.Con); break; |
202 |
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case KW_Int: thawer.get (pl->orig_stats.Int); break; |
203 |
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case KW_Pow: thawer.get (pl->orig_stats.Pow); break; |
204 |
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case KW_Wis: thawer.get (pl->orig_stats.Wis); break; |
205 |
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case KW_Cha: thawer.get (pl->orig_stats.Cha); break; |
206 |
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case KW_gen_hp: thawer.get (pl->gen_hp); break; |
207 |
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case KW_gen_sp: thawer.get (pl->gen_sp); break; |
208 |
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case KW_gen_grace: thawer.get (pl->gen_grace); break; |
209 |
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210 |
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case KW_usekeys: |
211 |
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if (!strcmp (thawer.get_str (), "key_inventory")) |
212 |
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pl->usekeys = key_inventory; |
213 |
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else if (!strcmp (thawer.get_str (), "keyrings")) |
214 |
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pl->usekeys = keyrings; |
215 |
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else if (!strcmp (thawer.get_str (), "containers")) |
216 |
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pl->usekeys = containers; |
217 |
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else |
218 |
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LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); |
219 |
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break; |
220 |
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221 |
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case KW_unapply: |
222 |
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if (!strcmp (thawer.get_str (), "unapply_nochoice")) |
223 |
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pl->unapply = unapply_nochoice; |
224 |
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else if (!strcmp (thawer.get_str (), "unapply_never")) |
225 |
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pl->unapply = unapply_never; |
226 |
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else if (!strcmp (thawer.get_str (), "unapply_always")) |
227 |
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pl->unapply = unapply_always; |
228 |
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else |
229 |
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LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); |
230 |
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break; |
231 |
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232 |
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case KW_lev_array: |
233 |
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{ |
234 |
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int count = thawer.get_sint32 (); |
235 |
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236 |
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for (int i = 1; i <= count; i++) |
237 |
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{ |
238 |
root |
1.16 |
char line [32]; |
239 |
root |
1.14 |
|
240 |
root |
1.16 |
fgets (line, 32, thawer); pl->levhp [i] = atoi (line); |
241 |
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fgets (line, 32, thawer); pl->levsp [i] = atoi (line); |
242 |
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fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); |
243 |
root |
1.14 |
} |
244 |
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} |
245 |
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break; |
246 |
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} |
247 |
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} |
248 |
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249 |
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done: |
250 |
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if (!load_object (thawer, pl->ob, 0)) |
251 |
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{ |
252 |
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pl->ob->destroy (); |
253 |
root |
1.16 |
pl->destroy (); |
254 |
root |
1.14 |
return 0; |
255 |
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} |
256 |
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257 |
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INVOKE_PLAYER (LOAD, pl); |
258 |
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259 |
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return pl; |
260 |
root |
1.18 |
|
261 |
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failure: |
262 |
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LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", thawer.name); |
263 |
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264 |
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pl->ob->destroy (); |
265 |
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pl->destroy (); |
266 |
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267 |
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return 0; |
268 |
root |
1.14 |
} |
269 |
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270 |
|
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player * |
271 |
|
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player::load_pl (const char *path) |
272 |
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{ |
273 |
|
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object_thawer thawer (path); |
274 |
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275 |
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if (!thawer) |
276 |
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return 0; |
277 |
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278 |
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return load_pl (thawer); |
279 |
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} |
280 |
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