1 |
elmex |
1.1 |
/* |
2 |
root |
1.14 |
* CrossFire, A Multiplayer game for X-windows |
3 |
|
|
* |
4 |
|
|
* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
|
|
* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 |
|
|
* Copyright (C) 1992 Frank Tore Johansen |
7 |
|
|
* |
8 |
|
|
* This program is free software; you can redistribute it and/or modify |
9 |
|
|
* it under the terms of the GNU General Public License as published by |
10 |
|
|
* the Free Software Foundation; either version 2 of the License, or |
11 |
|
|
* (at your option) any later version. |
12 |
|
|
* |
13 |
|
|
* This program is distributed in the hope that it will be useful, |
14 |
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
|
|
* GNU General Public License for more details. |
17 |
|
|
* |
18 |
|
|
* You should have received a copy of the GNU General Public License |
19 |
|
|
* along with this program; if not, write to the Free Software |
20 |
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 |
|
|
* |
22 |
|
|
* The authors can be reached via e-mail at <crossfire@schmorp.de> |
23 |
|
|
*/ |
24 |
elmex |
1.1 |
|
25 |
|
|
#include <global.h> |
26 |
|
|
#include <funcpoint.h> |
27 |
|
|
|
28 |
|
|
/* Determine if the attacktype represented by the |
29 |
|
|
* specified attack-number is enabled for dragon players. |
30 |
|
|
* A dragon player (quetzal) can gain resistances for |
31 |
|
|
* all enabled attacktypes. |
32 |
|
|
*/ |
33 |
root |
1.4 |
int |
34 |
|
|
atnr_is_dragon_enabled (int attacknr) |
35 |
|
|
{ |
36 |
elmex |
1.1 |
if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE || |
37 |
root |
1.4 |
attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON) |
38 |
elmex |
1.1 |
return 1; |
39 |
root |
1.10 |
|
40 |
elmex |
1.1 |
return 0; |
41 |
|
|
} |
42 |
|
|
|
43 |
|
|
/* |
44 |
|
|
* returns true if the adressed object 'ob' is a player |
45 |
|
|
* of the dragon race. |
46 |
|
|
*/ |
47 |
root |
1.4 |
int |
48 |
|
|
is_dragon_pl (const object *op) |
49 |
|
|
{ |
50 |
root |
1.25 |
if (op |
51 |
|
|
&& op->type == PLAYER |
52 |
|
|
&& op->arch |
53 |
|
|
&& op->arch->clone.race |
54 |
|
|
&& !strcmp (op->arch->clone.race, "dragon")) |
55 |
elmex |
1.1 |
return 1; |
56 |
root |
1.18 |
|
57 |
elmex |
1.1 |
return 0; |
58 |
|
|
} |
59 |
root |
1.14 |
|
60 |
|
|
/* |
61 |
|
|
* If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory |
62 |
|
|
*/ |
63 |
|
|
bool |
64 |
|
|
player::save_pl (object_freezer &freezer) |
65 |
|
|
{ |
66 |
|
|
INVOKE_PLAYER (SAVE, ob->contr); |
67 |
|
|
|
68 |
|
|
int wiz = ob->flag [FLAG_WIZ]; |
69 |
|
|
|
70 |
|
|
/* Eneq(@csd.uu.se): If we have an open container hide it. */ |
71 |
|
|
object *container = ob->container; |
72 |
|
|
ob->container = 0; |
73 |
|
|
|
74 |
root |
1.19 |
if (ob->map) |
75 |
|
|
maplevel = ob->map->path; |
76 |
|
|
|
77 |
root |
1.14 |
#define PL_OUT(k) freezer.put (KW_ ## k, k) |
78 |
|
|
#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
79 |
|
|
|
80 |
|
|
PL_OUT (password); |
81 |
|
|
PL_OUT2 (title, own_title); |
82 |
|
|
PL_OUT (gen_hp); |
83 |
|
|
PL_OUT (gen_sp); |
84 |
|
|
PL_OUT (gen_grace); |
85 |
|
|
PL_OUT (listening); |
86 |
|
|
PL_OUT (bowtype); |
87 |
|
|
PL_OUT (petmode); |
88 |
|
|
PL_OUT (peaceful); |
89 |
|
|
PL_OUT (digestion); |
90 |
|
|
PL_OUT2 (pickup, mode); |
91 |
|
|
PL_OUT (outputs_sync); |
92 |
|
|
PL_OUT (outputs_count); |
93 |
|
|
|
94 |
root |
1.18 |
freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); |
95 |
root |
1.14 |
freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); |
96 |
|
|
|
97 |
root |
1.17 |
PL_OUT2 (map, maplevel); |
98 |
root |
1.14 |
PL_OUT (savebed_map); |
99 |
|
|
PL_OUT (bed_x); |
100 |
|
|
PL_OUT (bed_y); |
101 |
|
|
PL_OUT (weapon_sp); |
102 |
|
|
PL_OUT2 (Str, orig_stats.Str); |
103 |
|
|
PL_OUT2 (Dex, orig_stats.Dex); |
104 |
|
|
PL_OUT2 (Con, orig_stats.Con); |
105 |
|
|
PL_OUT2 (Int, orig_stats.Int); |
106 |
|
|
PL_OUT2 (Pow, orig_stats.Pow); |
107 |
|
|
PL_OUT2 (Wis, orig_stats.Wis); |
108 |
|
|
PL_OUT2 (Cha, orig_stats.Cha); |
109 |
|
|
|
110 |
root |
1.15 |
PL_OUT2 (lev_array, 10); |
111 |
root |
1.14 |
|
112 |
root |
1.15 |
for (int i = 1; i <= 10; i++) |
113 |
root |
1.14 |
{ |
114 |
root |
1.15 |
fprintf (freezer, "%d\n", levhp [i]); |
115 |
|
|
fprintf (freezer, "%d\n", levsp [i]); |
116 |
root |
1.14 |
fprintf (freezer, "%d\n", levgrace[i]); |
117 |
|
|
} |
118 |
|
|
|
119 |
|
|
freezer.put (ob->contr); |
120 |
|
|
freezer.put (KW_endplst); |
121 |
|
|
|
122 |
|
|
SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
123 |
|
|
CLEAR_FLAG (ob, FLAG_WIZ); |
124 |
root |
1.21 |
ob->write (freezer); |
125 |
root |
1.14 |
|
126 |
|
|
CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
127 |
|
|
|
128 |
|
|
/* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
129 |
|
|
ob->container = container; |
130 |
|
|
|
131 |
|
|
ob->flag [FLAG_WIZ] = wiz; |
132 |
|
|
|
133 |
|
|
INVOKE_PLAYER (SAVE_DONE, ob->contr); |
134 |
|
|
|
135 |
|
|
return true; |
136 |
|
|
} |
137 |
|
|
|
138 |
|
|
bool |
139 |
|
|
player::save_pl (const char *path) |
140 |
|
|
{ |
141 |
|
|
object_freezer freezer; |
142 |
|
|
|
143 |
|
|
if (!save_pl (freezer)) |
144 |
|
|
return false; |
145 |
|
|
|
146 |
|
|
return freezer.save (path); |
147 |
|
|
} |
148 |
|
|
|
149 |
|
|
player * |
150 |
root |
1.21 |
player::load_pl (object_thawer &f) |
151 |
root |
1.14 |
{ |
152 |
root |
1.21 |
int maxerrs = 20; |
153 |
root |
1.18 |
|
154 |
root |
1.14 |
player *pl = new player; |
155 |
|
|
|
156 |
|
|
pl->savebed_map = first_map_path; |
157 |
|
|
|
158 |
|
|
/* Loop through the file, loading the rest of the values */ |
159 |
|
|
for (;;) |
160 |
|
|
{ |
161 |
root |
1.21 |
switch (f.kw) |
162 |
root |
1.14 |
{ |
163 |
|
|
case KW_EOF: |
164 |
root |
1.21 |
LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name); |
165 |
root |
1.18 |
goto failure; |
166 |
|
|
|
167 |
|
|
default: |
168 |
root |
1.21 |
LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str); |
169 |
root |
1.18 |
if (!--maxerrs) goto failure; |
170 |
|
|
break; |
171 |
root |
1.14 |
|
172 |
|
|
case KW_ERROR: |
173 |
root |
1.21 |
LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value); |
174 |
root |
1.18 |
if (!--maxerrs) goto failure; |
175 |
root |
1.14 |
break; |
176 |
|
|
|
177 |
|
|
case KW_endplst: |
178 |
root |
1.21 |
f.next (); |
179 |
|
|
|
180 |
|
|
if (object *op = pl->ob->read (f)) |
181 |
|
|
pl->set_object (op); |
182 |
|
|
else |
183 |
|
|
goto failure; |
184 |
|
|
|
185 |
|
|
INVOKE_PLAYER (LOAD, pl); |
186 |
root |
1.14 |
|
187 |
root |
1.21 |
return pl; |
188 |
|
|
|
189 |
|
|
case KW_oid: f.get (pl, f.get_sint32 ()); break; |
190 |
|
|
case KW_password: assign (pl->password , f.get_str ()); break; |
191 |
|
|
case KW_title: assign (pl->own_title, f.get_str ()); break; |
192 |
|
|
case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break; |
193 |
|
|
case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break; |
194 |
|
|
case KW_listening: f.get (pl->listening); break; |
195 |
|
|
case KW_peaceful: f.get (pl->peaceful); break; |
196 |
|
|
case KW_digestion: f.get (pl->digestion); break; |
197 |
|
|
case KW_pickup: f.get (pl->mode); break; |
198 |
|
|
case KW_outputs_sync: f.get (pl->outputs_sync); break; |
199 |
|
|
case KW_outputs_count: f.get (pl->outputs_count); break; |
200 |
|
|
case KW_map: f.get (pl->maplevel); break; |
201 |
|
|
case KW_savebed_map: f.get (pl->savebed_map); break; |
202 |
|
|
case KW_bed_x: f.get (pl->bed_x); break; |
203 |
|
|
case KW_bed_y: f.get (pl->bed_y); break; |
204 |
|
|
case KW_weapon_sp: f.get (pl->weapon_sp); break; |
205 |
|
|
case KW_Str: f.get (pl->orig_stats.Str); break; |
206 |
|
|
case KW_Dex: f.get (pl->orig_stats.Dex); break; |
207 |
|
|
case KW_Con: f.get (pl->orig_stats.Con); break; |
208 |
|
|
case KW_Int: f.get (pl->orig_stats.Int); break; |
209 |
|
|
case KW_Pow: f.get (pl->orig_stats.Pow); break; |
210 |
|
|
case KW_Wis: f.get (pl->orig_stats.Wis); break; |
211 |
|
|
case KW_Cha: f.get (pl->orig_stats.Cha); break; |
212 |
|
|
case KW_gen_hp: f.get (pl->gen_hp); break; |
213 |
|
|
case KW_gen_sp: f.get (pl->gen_sp); break; |
214 |
|
|
case KW_gen_grace: f.get (pl->gen_grace); break; |
215 |
root |
1.14 |
|
216 |
|
|
case KW_usekeys: |
217 |
root |
1.21 |
if (!strcmp (f.get_str (), "key_inventory")) |
218 |
root |
1.14 |
pl->usekeys = key_inventory; |
219 |
root |
1.21 |
else if (!strcmp (f.get_str (), "keyrings")) |
220 |
root |
1.14 |
pl->usekeys = keyrings; |
221 |
root |
1.21 |
else if (!strcmp (f.get_str (), "containers")) |
222 |
root |
1.14 |
pl->usekeys = containers; |
223 |
|
|
else |
224 |
root |
1.21 |
LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ()); |
225 |
root |
1.14 |
break; |
226 |
|
|
|
227 |
|
|
case KW_unapply: |
228 |
root |
1.21 |
if (!strcmp (f.get_str (), "unapply_nochoice")) |
229 |
root |
1.14 |
pl->unapply = unapply_nochoice; |
230 |
root |
1.21 |
else if (!strcmp (f.get_str (), "unapply_never")) |
231 |
root |
1.14 |
pl->unapply = unapply_never; |
232 |
root |
1.21 |
else if (!strcmp (f.get_str (), "unapply_always")) |
233 |
root |
1.14 |
pl->unapply = unapply_always; |
234 |
|
|
else |
235 |
root |
1.21 |
LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ()); |
236 |
root |
1.14 |
break; |
237 |
|
|
|
238 |
|
|
case KW_lev_array: |
239 |
|
|
{ |
240 |
root |
1.21 |
int count = f.get_sint32 (); |
241 |
root |
1.14 |
|
242 |
|
|
for (int i = 1; i <= count; i++) |
243 |
|
|
{ |
244 |
root |
1.16 |
char line [32]; |
245 |
root |
1.14 |
|
246 |
root |
1.21 |
fgets (line, 32, f); pl->levhp [i] = atoi (line); |
247 |
|
|
fgets (line, 32, f); pl->levsp [i] = atoi (line); |
248 |
|
|
fgets (line, 32, f); pl->levgrace[i] = atoi (line); |
249 |
root |
1.14 |
} |
250 |
|
|
} |
251 |
|
|
break; |
252 |
|
|
} |
253 |
|
|
|
254 |
root |
1.21 |
f.next (); |
255 |
root |
1.14 |
} |
256 |
|
|
|
257 |
root |
1.18 |
failure: |
258 |
root |
1.21 |
LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name); |
259 |
root |
1.18 |
|
260 |
root |
1.22 |
if (pl->ob) |
261 |
|
|
pl->ob->destroy (); |
262 |
|
|
|
263 |
root |
1.18 |
pl->destroy (); |
264 |
|
|
|
265 |
|
|
return 0; |
266 |
root |
1.14 |
} |
267 |
|
|
|
268 |
|
|
player * |
269 |
|
|
player::load_pl (const char *path) |
270 |
|
|
{ |
271 |
root |
1.21 |
object_thawer f (path); |
272 |
root |
1.14 |
|
273 |
root |
1.21 |
if (!f) |
274 |
root |
1.14 |
return 0; |
275 |
|
|
|
276 |
root |
1.21 |
f.next (); |
277 |
|
|
|
278 |
|
|
return load_pl (f); |
279 |
root |
1.14 |
} |
280 |
|
|
|