ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/common/player.C
(Generate patch)

Comparing deliantra/server/common/player.C (file contents):
Revision 1.15 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.25 by root, Mon Apr 30 05:54:13 2007 UTC

45 * of the dragon race. 45 * of the dragon race.
46 */ 46 */
47int 47int
48is_dragon_pl (const object *op) 48is_dragon_pl (const object *op)
49{ 49{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) 50 if (op
51 && op->type == PLAYER
52 && op->arch
53 && op->arch->clone.race
54 && !strcmp (op->arch->clone.race, "dragon"))
51 return 1; 55 return 1;
56
52 return 0; 57 return 0;
58}
59
60void
61player::set_skill (object *skill, object *ob)
62{
63 if (skill->type == SKILL && IS_COMBAT_SKILL (skill->subtype))
64 {
65 combat_skill = skill;
66 combat_ob = ob;
67 }
68 else
69 {
70 ranged_skill = skill;
71 ranged_ob = ob;
72 }
53} 73}
54 74
55/* 75/*
56 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 76 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
57 */ 77 */
63 int wiz = ob->flag [FLAG_WIZ]; 83 int wiz = ob->flag [FLAG_WIZ];
64 84
65 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 85 /* Eneq(@csd.uu.se): If we have an open container hide it. */
66 object *container = ob->container; 86 object *container = ob->container;
67 ob->container = 0; 87 ob->container = 0;
88
89 if (ob->map)
90 maplevel = ob->map->path;
68 91
69#define PL_OUT(k) freezer.put (KW_ ## k, k) 92#define PL_OUT(k) freezer.put (KW_ ## k, k)
70#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 93#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
71 94
72 PL_OUT (password); 95 PL_OUT (password);
73 PL_OUT2 (title, own_title); 96 PL_OUT2 (title, own_title);
74 PL_OUT (gen_hp); 97 PL_OUT (gen_hp);
75 PL_OUT (gen_sp); 98 PL_OUT (gen_sp);
76 PL_OUT (gen_grace); 99 PL_OUT (gen_grace);
77 PL_OUT (listening); 100 PL_OUT (listening);
78 PL_OUT (shoottype);
79 PL_OUT (bowtype); 101 PL_OUT (bowtype);
80 PL_OUT (petmode); 102 PL_OUT (petmode);
81 PL_OUT (peaceful); 103 PL_OUT (peaceful);
82 PL_OUT (digestion); 104 PL_OUT (digestion);
83 PL_OUT2 (pickup, mode); 105 PL_OUT2 (pickup, mode);
84 PL_OUT (outputs_sync); 106 PL_OUT (outputs_sync);
85 PL_OUT (outputs_count); 107 PL_OUT (outputs_count);
86 108
87 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); 109 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
88 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); 110 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
89 111
90 if (ob->map) PL_OUT2 (map, ob->map->path); 112 PL_OUT2 (map, maplevel);
91
92 PL_OUT (savebed_map); 113 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 114 PL_OUT (bed_x);
94 PL_OUT (bed_y); 115 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 116 PL_OUT (weapon_sp);
96 PL_OUT2 (Str, orig_stats.Str); 117 PL_OUT2 (Str, orig_stats.Str);
113 freezer.put (ob->contr); 134 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 135 freezer.put (KW_endplst);
115 136
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER); 137 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
117 CLEAR_FLAG (ob, FLAG_WIZ); 138 CLEAR_FLAG (ob, FLAG_WIZ);
118 save_object (freezer, ob, 1); /* don't check and don't remove */ 139 ob->write (freezer);
119 140
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); 141 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 142
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 143 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 144 ob->container = container;
139 160
140 return freezer.save (path); 161 return freezer.save (path);
141} 162}
142 163
143player * 164player *
144player::load_pl (object_thawer &thawer) 165player::load_pl (object_thawer &f)
145{ 166{
167 int maxerrs = 20;
168
146 player *pl = new player; 169 player *pl = new player;
147 170
148 pl->savebed_map = first_map_path; 171 pl->savebed_map = first_map_path;
149 172
150 /* Loop through the file, loading the rest of the values */ 173 /* Loop through the file, loading the rest of the values */
151 for (;;) 174 for (;;)
152 { 175 {
153 keyword kw = thawer.get_kv ();
154
155 switch (kw) 176 switch (f.kw)
156 { 177 {
157 case KW_EOF: 178 case KW_EOF:
158 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 179 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
159 delete pl; 180 goto failure;
181
182 default:
183 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
184 if (!--maxerrs) goto failure;
160 return 0; 185 break;
161 186
162 case KW_ERROR: 187 case KW_ERROR:
163 LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); 188 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
189 if (!--maxerrs) goto failure;
164 break; 190 break;
165 191
166 case KW_endplst: 192 case KW_endplst:
193 f.next ();
194
195 if (object *op = pl->ob->read (f))
196 pl->set_object (op);
197 else
167 goto done; 198 goto failure;
168 199
200 INVOKE_PLAYER (LOAD, pl);
201
202 return pl;
203
169 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 204 case KW_oid: f.get (pl, f.get_sint32 ()); break;
170 case KW_password: assign (pl->password , thawer.get_str ()); break; 205 case KW_password: assign (pl->password , f.get_str ()); break;
171 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 206 case KW_title: assign (pl->own_title, f.get_str ()); break;
172 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
173 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 207 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
174 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 208 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
175 case KW_listening: thawer.get (pl->listening); break; 209 case KW_listening: f.get (pl->listening); break;
176 case KW_peaceful: thawer.get (pl->peaceful); break; 210 case KW_peaceful: f.get (pl->peaceful); break;
177 case KW_digestion: thawer.get (pl->digestion); break; 211 case KW_digestion: f.get (pl->digestion); break;
178 case KW_pickup: thawer.get (pl->mode); break; 212 case KW_pickup: f.get (pl->mode); break;
179 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 213 case KW_outputs_sync: f.get (pl->outputs_sync); break;
180 case KW_outputs_count: thawer.get (pl->outputs_count); break; 214 case KW_outputs_count: f.get (pl->outputs_count); break;
181 case KW_map: thawer.get (pl->maplevel); break; 215 case KW_map: f.get (pl->maplevel); break;
182 case KW_savebed_map: thawer.get (pl->savebed_map); break; 216 case KW_savebed_map: f.get (pl->savebed_map); break;
183 case KW_bed_x: thawer.get (pl->bed_x); break; 217 case KW_bed_x: f.get (pl->bed_x); break;
184 case KW_bed_y: thawer.get (pl->bed_y); break; 218 case KW_bed_y: f.get (pl->bed_y); break;
185 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 219 case KW_weapon_sp: f.get (pl->weapon_sp); break;
186 case KW_Str: thawer.get (pl->orig_stats.Str); break; 220 case KW_Str: f.get (pl->orig_stats.Str); break;
187 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 221 case KW_Dex: f.get (pl->orig_stats.Dex); break;
188 case KW_Con: thawer.get (pl->orig_stats.Con); break; 222 case KW_Con: f.get (pl->orig_stats.Con); break;
189 case KW_Int: thawer.get (pl->orig_stats.Int); break; 223 case KW_Int: f.get (pl->orig_stats.Int); break;
190 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 224 case KW_Pow: f.get (pl->orig_stats.Pow); break;
191 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 225 case KW_Wis: f.get (pl->orig_stats.Wis); break;
192 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 226 case KW_Cha: f.get (pl->orig_stats.Cha); break;
193 case KW_gen_hp: thawer.get (pl->gen_hp); break; 227 case KW_gen_hp: f.get (pl->gen_hp); break;
194 case KW_gen_sp: thawer.get (pl->gen_sp); break; 228 case KW_gen_sp: f.get (pl->gen_sp); break;
195 case KW_gen_grace: thawer.get (pl->gen_grace); break; 229 case KW_gen_grace: f.get (pl->gen_grace); break;
196 230
197 case KW_usekeys: 231 case KW_usekeys:
198 if (!strcmp (thawer.get_str (), "key_inventory")) 232 if (!strcmp (f.get_str (), "key_inventory"))
199 pl->usekeys = key_inventory; 233 pl->usekeys = key_inventory;
200 else if (!strcmp (thawer.get_str (), "keyrings")) 234 else if (!strcmp (f.get_str (), "keyrings"))
201 pl->usekeys = keyrings; 235 pl->usekeys = keyrings;
202 else if (!strcmp (thawer.get_str (), "containers")) 236 else if (!strcmp (f.get_str (), "containers"))
203 pl->usekeys = containers; 237 pl->usekeys = containers;
204 else 238 else
205 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 239 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
206 break; 240 break;
207 241
208 case KW_unapply: 242 case KW_unapply:
209 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 243 if (!strcmp (f.get_str (), "unapply_nochoice"))
210 pl->unapply = unapply_nochoice; 244 pl->unapply = unapply_nochoice;
211 else if (!strcmp (thawer.get_str (), "unapply_never")) 245 else if (!strcmp (f.get_str (), "unapply_never"))
212 pl->unapply = unapply_never; 246 pl->unapply = unapply_never;
213 else if (!strcmp (thawer.get_str (), "unapply_always")) 247 else if (!strcmp (f.get_str (), "unapply_always"))
214 pl->unapply = unapply_always; 248 pl->unapply = unapply_always;
215 else 249 else
216 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 250 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
217 break; 251 break;
218 252
219 case KW_lev_array: 253 case KW_lev_array:
220 { 254 {
221 int count = thawer.get_sint32 (); 255 int count = f.get_sint32 ();
222 256
223 for (int i = 1; i <= count; i++) 257 for (int i = 1; i <= count; i++)
224 { 258 {
225 char line[128]; 259 char line [32];
226 260
227 fgets (line, 128, thawer); pl->levhp [i] = atoi (line); 261 fgets (line, 32, f); pl->levhp [i] = atoi (line);
228 fgets (line, 128, thawer); pl->levsp [i] = atoi (line); 262 fgets (line, 32, f); pl->levsp [i] = atoi (line);
229 fgets (line, 128, thawer); pl->levgrace[i] = atoi (line); 263 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
230 } 264 }
231 } 265 }
232 break; 266 break;
233
234 default:
235 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]);
236 break;
237 } 267 }
238 }
239 268
240done: 269 f.next ();
241 /* this loads the standard objects values. */
242 pl->set_object (object::create ());
243
244 if (!load_object (thawer, pl->ob, 0))
245 { 270 }
271
272failure:
273 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
274
275 if (pl->ob)
246 pl->ob->destroy (); 276 pl->ob->destroy ();
247 delete pl;
248 return 0;
249 }
250 277
251 INVOKE_PLAYER (LOAD, pl); 278 pl->destroy ();
252 279
253 return pl; 280 return 0;
254} 281}
255 282
256player * 283player *
257player::load_pl (const char *path) 284player::load_pl (const char *path)
258{ 285{
259 object_thawer thawer (path); 286 object_thawer f (path);
260 287
261 if (!thawer) 288 if (!f)
262 return 0; 289 return 0;
263 290
291 f.next ();
292
264 return load_pl (thawer); 293 return load_pl (f);
265} 294}
266 295

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines