1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Crossfire TRT, the Roguelike Realtime MORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Crossfire TRT is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <funcpoint.h> |
25 | #include <funcpoint.h> |
27 | |
26 | |
… | |
… | |
45 | * of the dragon race. |
44 | * of the dragon race. |
46 | */ |
45 | */ |
47 | int |
46 | int |
48 | is_dragon_pl (const object *op) |
47 | is_dragon_pl (const object *op) |
49 | { |
48 | { |
50 | if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) |
49 | if (op |
|
|
50 | && op->type == PLAYER |
|
|
51 | && op->arch |
|
|
52 | && op->arch->race |
|
|
53 | && !strcmp (op->arch->race, "dragon")) |
51 | return 1; |
54 | return 1; |
52 | |
55 | |
53 | return 0; |
56 | return 0; |
54 | } |
57 | } |
55 | |
58 | |
… | |
… | |
73 | #define PL_OUT(k) freezer.put (KW_ ## k, k) |
76 | #define PL_OUT(k) freezer.put (KW_ ## k, k) |
74 | #define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
77 | #define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
75 | |
78 | |
76 | PL_OUT (password); |
79 | PL_OUT (password); |
77 | PL_OUT2 (title, own_title); |
80 | PL_OUT2 (title, own_title); |
|
|
81 | PL_OUT (gender); |
78 | PL_OUT (gen_hp); |
82 | PL_OUT (gen_hp); |
79 | PL_OUT (gen_sp); |
83 | PL_OUT (gen_sp); |
80 | PL_OUT (gen_grace); |
84 | PL_OUT (gen_grace); |
81 | PL_OUT (listening); |
85 | PL_OUT (listening); |
82 | PL_OUT (shoottype); |
|
|
83 | PL_OUT (bowtype); |
86 | PL_OUT (bowtype); |
84 | PL_OUT (petmode); |
87 | PL_OUT (petmode); |
85 | PL_OUT (peaceful); |
88 | PL_OUT (peaceful); |
86 | PL_OUT (digestion); |
89 | PL_OUT (digestion); |
87 | PL_OUT2 (pickup, mode); |
90 | PL_OUT2 (pickup, mode); |
… | |
… | |
94 | PL_OUT2 (map, maplevel); |
97 | PL_OUT2 (map, maplevel); |
95 | PL_OUT (savebed_map); |
98 | PL_OUT (savebed_map); |
96 | PL_OUT (bed_x); |
99 | PL_OUT (bed_x); |
97 | PL_OUT (bed_y); |
100 | PL_OUT (bed_y); |
98 | PL_OUT (weapon_sp); |
101 | PL_OUT (weapon_sp); |
|
|
102 | PL_OUT (weapon_sp_left); |
99 | PL_OUT2 (Str, orig_stats.Str); |
103 | PL_OUT2 (Str, orig_stats.Str); |
100 | PL_OUT2 (Dex, orig_stats.Dex); |
104 | PL_OUT2 (Dex, orig_stats.Dex); |
101 | PL_OUT2 (Con, orig_stats.Con); |
105 | PL_OUT2 (Con, orig_stats.Con); |
102 | PL_OUT2 (Int, orig_stats.Int); |
106 | PL_OUT2 (Int, orig_stats.Int); |
103 | PL_OUT2 (Pow, orig_stats.Pow); |
107 | PL_OUT2 (Pow, orig_stats.Pow); |
… | |
… | |
106 | |
110 | |
107 | PL_OUT2 (lev_array, 10); |
111 | PL_OUT2 (lev_array, 10); |
108 | |
112 | |
109 | for (int i = 1; i <= 10; i++) |
113 | for (int i = 1; i <= 10; i++) |
110 | { |
114 | { |
111 | fprintf (freezer, "%d\n", levhp [i]); |
115 | freezer.add (levhp [i]); freezer.add ('\n'); |
112 | fprintf (freezer, "%d\n", levsp [i]); |
116 | freezer.add (levsp [i]); freezer.add ('\n'); |
113 | fprintf (freezer, "%d\n", levgrace[i]); |
117 | freezer.add (levgrace[i]); freezer.add ('\n'); |
114 | } |
118 | } |
115 | |
119 | |
116 | freezer.put (ob->contr); |
120 | freezer.put (ob->contr); |
117 | freezer.put (KW_endplst); |
121 | freezer.put (KW_endplst); |
118 | |
122 | |
119 | SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
123 | SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
120 | CLEAR_FLAG (ob, FLAG_WIZ); |
124 | CLEAR_FLAG (ob, FLAG_WIZ); |
121 | save_object (freezer, ob, 1); /* don't check and don't remove */ |
125 | ob->write (freezer); |
122 | |
126 | |
123 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
127 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
124 | |
128 | |
125 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
129 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
126 | ob->container = container; |
130 | ob->container = container; |
… | |
… | |
142 | |
146 | |
143 | return freezer.save (path); |
147 | return freezer.save (path); |
144 | } |
148 | } |
145 | |
149 | |
146 | player * |
150 | player * |
147 | player::load_pl (object_thawer &thawer) |
151 | player::load_pl (object_thawer &f) |
148 | { |
152 | { |
149 | int maxerrs = 10; |
153 | int maxerrs = 20; |
150 | |
154 | |
151 | player *pl = new player; |
155 | player *pl = new player; |
152 | |
156 | |
153 | pl->savebed_map = first_map_path; |
157 | pl->savebed_map = first_map_path; |
154 | |
|
|
155 | /* this loads the standard objects values. */ |
|
|
156 | pl->set_object (object::create ()); |
|
|
157 | |
158 | |
158 | /* Loop through the file, loading the rest of the values */ |
159 | /* Loop through the file, loading the rest of the values */ |
159 | for (;;) |
160 | for (;;) |
160 | { |
161 | { |
161 | keyword kw = thawer.get_kv (); |
|
|
162 | |
|
|
163 | switch (kw) |
162 | switch (f.kw) |
164 | { |
163 | { |
165 | case KW_EOF: |
164 | case KW_EOF: |
166 | LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); |
165 | LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name); |
167 | goto failure; |
166 | goto failure; |
168 | |
167 | |
169 | default: |
168 | default: |
170 | LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]); |
169 | LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str); |
171 | if (!--maxerrs) goto failure; |
170 | if (!--maxerrs) goto failure; |
172 | break; |
171 | break; |
173 | |
172 | |
174 | case KW_ERROR: |
173 | case KW_ERROR: |
175 | LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", thawer.name, thawer.last_keyword, thawer.last_value); |
174 | LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value); |
176 | if (!--maxerrs) goto failure; |
175 | if (!--maxerrs) goto failure; |
177 | break; |
176 | break; |
178 | |
177 | |
179 | case KW_endplst: |
178 | case KW_endplst: |
|
|
179 | f.next (); |
|
|
180 | |
|
|
181 | if (object *op = pl->ob->read (f)) |
|
|
182 | pl->set_object (op); |
|
|
183 | else |
180 | goto done; |
184 | goto failure; |
181 | |
185 | |
|
|
186 | INVOKE_PLAYER (LOAD, pl); |
|
|
187 | |
|
|
188 | return pl; |
|
|
189 | |
182 | case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; |
190 | case KW_oid: f.get (pl, f.get_sint32 ()); break; |
183 | case KW_password: assign (pl->password , thawer.get_str ()); break; |
191 | case KW_password: assign (pl->password , f.get_str ()); break; |
184 | case KW_title: assign (pl->own_title, thawer.get_str ()); break; |
192 | case KW_title: assign (pl->own_title, f.get_str ()); break; |
185 | case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break; |
|
|
186 | case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; |
193 | case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break; |
187 | case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; |
194 | case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break; |
|
|
195 | case KW_gender: f.get (pl->gender); break; |
188 | case KW_listening: thawer.get (pl->listening); break; |
196 | case KW_listening: f.get (pl->listening); break; |
189 | case KW_peaceful: thawer.get (pl->peaceful); break; |
197 | case KW_peaceful: f.get (pl->peaceful); break; |
190 | case KW_digestion: thawer.get (pl->digestion); break; |
198 | case KW_digestion: f.get (pl->digestion); break; |
191 | case KW_pickup: thawer.get (pl->mode); break; |
199 | case KW_pickup: f.get (pl->mode); break; |
192 | case KW_outputs_sync: thawer.get (pl->outputs_sync); break; |
200 | case KW_outputs_sync: f.get (pl->outputs_sync); break; |
193 | case KW_outputs_count: thawer.get (pl->outputs_count); break; |
201 | case KW_outputs_count: f.get (pl->outputs_count); break; |
194 | case KW_map: thawer.get (pl->maplevel); break; |
202 | case KW_map: f.get (pl->maplevel); break; |
195 | case KW_savebed_map: thawer.get (pl->savebed_map); break; |
203 | case KW_savebed_map: f.get (pl->savebed_map); break; |
196 | case KW_bed_x: thawer.get (pl->bed_x); break; |
204 | case KW_bed_x: f.get (pl->bed_x); break; |
197 | case KW_bed_y: thawer.get (pl->bed_y); break; |
205 | case KW_bed_y: f.get (pl->bed_y); break; |
198 | case KW_weapon_sp: thawer.get (pl->weapon_sp); break; |
206 | case KW_weapon_sp: f.get (pl->weapon_sp); break; |
|
|
207 | case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break; |
199 | case KW_Str: thawer.get (pl->orig_stats.Str); break; |
208 | case KW_Str: f.get (pl->orig_stats.Str); break; |
200 | case KW_Dex: thawer.get (pl->orig_stats.Dex); break; |
209 | case KW_Dex: f.get (pl->orig_stats.Dex); break; |
201 | case KW_Con: thawer.get (pl->orig_stats.Con); break; |
210 | case KW_Con: f.get (pl->orig_stats.Con); break; |
202 | case KW_Int: thawer.get (pl->orig_stats.Int); break; |
211 | case KW_Int: f.get (pl->orig_stats.Int); break; |
203 | case KW_Pow: thawer.get (pl->orig_stats.Pow); break; |
212 | case KW_Pow: f.get (pl->orig_stats.Pow); break; |
204 | case KW_Wis: thawer.get (pl->orig_stats.Wis); break; |
213 | case KW_Wis: f.get (pl->orig_stats.Wis); break; |
205 | case KW_Cha: thawer.get (pl->orig_stats.Cha); break; |
214 | case KW_Cha: f.get (pl->orig_stats.Cha); break; |
206 | case KW_gen_hp: thawer.get (pl->gen_hp); break; |
215 | case KW_gen_hp: f.get (pl->gen_hp); break; |
207 | case KW_gen_sp: thawer.get (pl->gen_sp); break; |
216 | case KW_gen_sp: f.get (pl->gen_sp); break; |
208 | case KW_gen_grace: thawer.get (pl->gen_grace); break; |
217 | case KW_gen_grace: f.get (pl->gen_grace); break; |
209 | |
218 | |
210 | case KW_usekeys: |
219 | case KW_usekeys: |
211 | if (!strcmp (thawer.get_str (), "key_inventory")) |
220 | if (!strcmp (f.get_str (), "key_inventory")) |
212 | pl->usekeys = key_inventory; |
221 | pl->usekeys = key_inventory; |
213 | else if (!strcmp (thawer.get_str (), "keyrings")) |
222 | else if (!strcmp (f.get_str (), "keyrings")) |
214 | pl->usekeys = keyrings; |
223 | pl->usekeys = keyrings; |
215 | else if (!strcmp (thawer.get_str (), "containers")) |
224 | else if (!strcmp (f.get_str (), "containers")) |
216 | pl->usekeys = containers; |
225 | pl->usekeys = containers; |
217 | else |
226 | else |
218 | LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); |
227 | LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ()); |
219 | break; |
228 | break; |
220 | |
229 | |
221 | case KW_unapply: |
230 | case KW_unapply: |
222 | if (!strcmp (thawer.get_str (), "unapply_nochoice")) |
231 | if (!strcmp (f.get_str (), "unapply_nochoice")) |
223 | pl->unapply = unapply_nochoice; |
232 | pl->unapply = unapply_nochoice; |
224 | else if (!strcmp (thawer.get_str (), "unapply_never")) |
233 | else if (!strcmp (f.get_str (), "unapply_never")) |
225 | pl->unapply = unapply_never; |
234 | pl->unapply = unapply_never; |
226 | else if (!strcmp (thawer.get_str (), "unapply_always")) |
235 | else if (!strcmp (f.get_str (), "unapply_always")) |
227 | pl->unapply = unapply_always; |
236 | pl->unapply = unapply_always; |
228 | else |
237 | else |
229 | LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); |
238 | LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ()); |
230 | break; |
239 | break; |
231 | |
240 | |
232 | case KW_lev_array: |
241 | case KW_lev_array: |
233 | { |
242 | { |
234 | int count = thawer.get_sint32 (); |
243 | int count = f.get_sint32 (); |
235 | |
244 | |
236 | for (int i = 1; i <= count; i++) |
245 | for (int i = 1; i <= count; i++) |
237 | { |
246 | { |
238 | char line [32]; |
247 | char line [32]; |
239 | |
248 | |
240 | fgets (line, 32, thawer); pl->levhp [i] = atoi (line); |
249 | fgets (line, 32, f); pl->levhp [i] = atoi (line); |
241 | fgets (line, 32, thawer); pl->levsp [i] = atoi (line); |
250 | fgets (line, 32, f); pl->levsp [i] = atoi (line); |
242 | fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); |
251 | fgets (line, 32, f); pl->levgrace[i] = atoi (line); |
243 | } |
252 | } |
244 | } |
253 | } |
245 | break; |
254 | break; |
246 | } |
255 | } |
|
|
256 | |
|
|
257 | f.next (); |
247 | } |
258 | } |
248 | |
259 | |
249 | done: |
|
|
250 | if (!load_object (thawer, pl->ob, 0)) |
|
|
251 | { |
|
|
252 | pl->ob->destroy (); |
|
|
253 | pl->destroy (); |
|
|
254 | return 0; |
|
|
255 | } |
|
|
256 | |
|
|
257 | INVOKE_PLAYER (LOAD, pl); |
|
|
258 | |
|
|
259 | return pl; |
|
|
260 | |
|
|
261 | failure: |
260 | failure: |
262 | LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", thawer.name); |
261 | LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name); |
263 | |
262 | |
|
|
263 | if (pl->ob) |
264 | pl->ob->destroy (); |
264 | pl->ob->destroy (); |
|
|
265 | |
265 | pl->destroy (); |
266 | pl->destroy (); |
266 | |
267 | |
267 | return 0; |
268 | return 0; |
268 | } |
269 | } |
269 | |
270 | |
270 | player * |
271 | player * |
271 | player::load_pl (const char *path) |
272 | player::load_pl (const char *path) |
272 | { |
273 | { |
273 | object_thawer thawer (path); |
274 | object_thawer f (path); |
274 | |
275 | |
275 | if (!thawer) |
276 | if (!f) |
276 | return 0; |
277 | return 0; |
277 | |
278 | |
|
|
279 | f.next (); |
|
|
280 | |
278 | return load_pl (thawer); |
281 | return load_pl (f); |
279 | } |
282 | } |
280 | |
283 | |