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/cvs/deliantra/server/common/player.C
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Comparing deliantra/server/common/player.C (file contents):
Revision 1.14 by root, Sun Jan 7 02:39:13 2007 UTC vs.
Revision 1.23 by root, Sun Apr 29 21:44:34 2007 UTC

47int 47int
48is_dragon_pl (const object *op) 48is_dragon_pl (const object *op)
49{ 49{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) 50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0)
51 return 1; 51 return 1;
52
53 return 0;
54}
55
56/* Returns TRUE if the range specified (int r) is legal - that is,
57 * the character has an item that is equipped for that range type.
58 * return 0 if there is no item of that range type that is usable.
59 * This function could probably be simplified, eg, everything
60 * should index into the ranges[] array.
61 */
62bool
63player::legal_range (rangetype r) const
64{
65 switch (r)
66 {
67 case range_none: /* "Nothing" is always legal */
68 return 1;
69
70 case range_bow:
71 case range_misc:
72 case range_magic: /* cast spells */
73 case range_golem:
74 return !!ranges [r];
75
76 case range_skill:
77 return !!ob->chosen_skill;
78 }
79
80 /* No match above, must not be valid */
52 return 0; 81 return 0;
53} 82}
54 83
55/* 84/*
56 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 85 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
63 int wiz = ob->flag [FLAG_WIZ]; 92 int wiz = ob->flag [FLAG_WIZ];
64 93
65 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 94 /* Eneq(@csd.uu.se): If we have an open container hide it. */
66 object *container = ob->container; 95 object *container = ob->container;
67 ob->container = 0; 96 ob->container = 0;
97
98 if (ob->map)
99 maplevel = ob->map->path;
68 100
69#define PL_OUT(k) freezer.put (KW_ ## k, k) 101#define PL_OUT(k) freezer.put (KW_ ## k, k)
70#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 102#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
71 103
72 PL_OUT (password); 104 PL_OUT (password);
82 PL_OUT (digestion); 114 PL_OUT (digestion);
83 PL_OUT2 (pickup, mode); 115 PL_OUT2 (pickup, mode);
84 PL_OUT (outputs_sync); 116 PL_OUT (outputs_sync);
85 PL_OUT (outputs_count); 117 PL_OUT (outputs_count);
86 118
87 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); 119 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
88 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); 120 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
89 121
90 if (ob->map) PL_OUT2 (map, ob->map->path); 122 PL_OUT2 (map, maplevel);
91
92 PL_OUT (savebed_map); 123 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 124 PL_OUT (bed_x);
94 PL_OUT (bed_y); 125 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 126 PL_OUT (weapon_sp);
96 PL_OUT2 (Str, orig_stats.Str); 127 PL_OUT2 (Str, orig_stats.Str);
99 PL_OUT2 (Int, orig_stats.Int); 130 PL_OUT2 (Int, orig_stats.Int);
100 PL_OUT2 (Pow, orig_stats.Pow); 131 PL_OUT2 (Pow, orig_stats.Pow);
101 PL_OUT2 (Wis, orig_stats.Wis); 132 PL_OUT2 (Wis, orig_stats.Wis);
102 PL_OUT2 (Cha, orig_stats.Cha); 133 PL_OUT2 (Cha, orig_stats.Cha);
103 134
104 PL_OUT2 (lev_array, min (ob->level, 10)); 135 PL_OUT2 (lev_array, 10);
105 136
106 for (int i = 1; i <= last_level && i <= 10; i++) 137 for (int i = 1; i <= 10; i++)
107 { 138 {
108 fprintf (freezer, "%d\n", levhp[i]); 139 fprintf (freezer, "%d\n", levhp [i]);
109 fprintf (freezer, "%d\n", levsp[i]); 140 fprintf (freezer, "%d\n", levsp [i]);
110 fprintf (freezer, "%d\n", levgrace[i]); 141 fprintf (freezer, "%d\n", levgrace[i]);
111 } 142 }
112 143
113 freezer.put (ob->contr); 144 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 145 freezer.put (KW_endplst);
115 146
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER); 147 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
117 CLEAR_FLAG (ob, FLAG_WIZ); 148 CLEAR_FLAG (ob, FLAG_WIZ);
118 save_object (freezer, ob, 1); /* don't check and don't remove */ 149 ob->write (freezer);
119 150
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); 151 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 152
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 153 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 154 ob->container = container;
139 170
140 return freezer.save (path); 171 return freezer.save (path);
141} 172}
142 173
143player * 174player *
144player::load_pl (object_thawer &thawer) 175player::load_pl (object_thawer &f)
145{ 176{
177 int maxerrs = 20;
178
146 player *pl = new player; 179 player *pl = new player;
147 180
148 pl->last_save_time = time (0);
149 pl->savebed_map = first_map_path; 181 pl->savebed_map = first_map_path;
150 182
151 /* Loop through the file, loading the rest of the values */ 183 /* Loop through the file, loading the rest of the values */
152 for (;;) 184 for (;;)
153 { 185 {
154 keyword kw = thawer.get_kv ();
155
156 switch (kw) 186 switch (f.kw)
157 { 187 {
158 case KW_EOF: 188 case KW_EOF:
159 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 189 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
160 delete pl; 190 goto failure;
191
192 default:
193 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
194 if (!--maxerrs) goto failure;
161 return 0; 195 break;
162 196
163 case KW_ERROR: 197 case KW_ERROR:
164 LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); 198 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
199 if (!--maxerrs) goto failure;
165 break; 200 break;
166 201
167 case KW_endplst: 202 case KW_endplst:
203 f.next ();
204
205 if (object *op = pl->ob->read (f))
206 pl->set_object (op);
207 else
168 goto done; 208 goto failure;
169 209
210 INVOKE_PLAYER (LOAD, pl);
211
212 return pl;
213
170 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 214 case KW_oid: f.get (pl, f.get_sint32 ()); break;
171 case KW_password: assign (pl->password , thawer.get_str ()); break; 215 case KW_password: assign (pl->password , f.get_str ()); break;
172 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 216 case KW_title: assign (pl->own_title, f.get_str ()); break;
173 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break; 217 case KW_shoottype: pl->shoottype = (rangetype) f.get_sint32 (); break;
174 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 218 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
175 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 219 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
176 case KW_listening: thawer.get (pl->listening); break; 220 case KW_listening: f.get (pl->listening); break;
177 case KW_peaceful: thawer.get (pl->peaceful); break; 221 case KW_peaceful: f.get (pl->peaceful); break;
178 case KW_digestion: thawer.get (pl->digestion); break; 222 case KW_digestion: f.get (pl->digestion); break;
179 case KW_pickup: thawer.get (pl->mode); break; 223 case KW_pickup: f.get (pl->mode); break;
180 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 224 case KW_outputs_sync: f.get (pl->outputs_sync); break;
181 case KW_outputs_count: thawer.get (pl->outputs_count); break; 225 case KW_outputs_count: f.get (pl->outputs_count); break;
182 case KW_map: thawer.get (pl->maplevel); break; 226 case KW_map: f.get (pl->maplevel); break;
183 case KW_savebed_map: thawer.get (pl->savebed_map); break; 227 case KW_savebed_map: f.get (pl->savebed_map); break;
184 case KW_bed_x: thawer.get (pl->bed_x); break; 228 case KW_bed_x: f.get (pl->bed_x); break;
185 case KW_bed_y: thawer.get (pl->bed_y); break; 229 case KW_bed_y: f.get (pl->bed_y); break;
186 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 230 case KW_weapon_sp: f.get (pl->weapon_sp); break;
187 case KW_Str: thawer.get (pl->orig_stats.Str); break; 231 case KW_Str: f.get (pl->orig_stats.Str); break;
188 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 232 case KW_Dex: f.get (pl->orig_stats.Dex); break;
189 case KW_Con: thawer.get (pl->orig_stats.Con); break; 233 case KW_Con: f.get (pl->orig_stats.Con); break;
190 case KW_Int: thawer.get (pl->orig_stats.Int); break; 234 case KW_Int: f.get (pl->orig_stats.Int); break;
191 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 235 case KW_Pow: f.get (pl->orig_stats.Pow); break;
192 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 236 case KW_Wis: f.get (pl->orig_stats.Wis); break;
193 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 237 case KW_Cha: f.get (pl->orig_stats.Cha); break;
194 case KW_gen_hp: thawer.get (pl->gen_hp); break; 238 case KW_gen_hp: f.get (pl->gen_hp); break;
195 case KW_gen_sp: thawer.get (pl->gen_sp); break; 239 case KW_gen_sp: f.get (pl->gen_sp); break;
196 case KW_gen_grace: thawer.get (pl->gen_grace); break; 240 case KW_gen_grace: f.get (pl->gen_grace); break;
197 241
198 case KW_usekeys: 242 case KW_usekeys:
199 if (!strcmp (thawer.get_str (), "key_inventory")) 243 if (!strcmp (f.get_str (), "key_inventory"))
200 pl->usekeys = key_inventory; 244 pl->usekeys = key_inventory;
201 else if (!strcmp (thawer.get_str (), "keyrings")) 245 else if (!strcmp (f.get_str (), "keyrings"))
202 pl->usekeys = keyrings; 246 pl->usekeys = keyrings;
203 else if (!strcmp (thawer.get_str (), "containers")) 247 else if (!strcmp (f.get_str (), "containers"))
204 pl->usekeys = containers; 248 pl->usekeys = containers;
205 else 249 else
206 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 250 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
207 break; 251 break;
208 252
209 case KW_unapply: 253 case KW_unapply:
210 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 254 if (!strcmp (f.get_str (), "unapply_nochoice"))
211 pl->unapply = unapply_nochoice; 255 pl->unapply = unapply_nochoice;
212 else if (!strcmp (thawer.get_str (), "unapply_never")) 256 else if (!strcmp (f.get_str (), "unapply_never"))
213 pl->unapply = unapply_never; 257 pl->unapply = unapply_never;
214 else if (!strcmp (thawer.get_str (), "unapply_always")) 258 else if (!strcmp (f.get_str (), "unapply_always"))
215 pl->unapply = unapply_always; 259 pl->unapply = unapply_always;
216 else 260 else
217 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 261 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
218 break; 262 break;
219 263
220 case KW_lev_array: 264 case KW_lev_array:
221 { 265 {
222 int count = thawer.get_sint32 (); 266 int count = f.get_sint32 ();
223 267
224 for (int i = 1; i <= count; i++) 268 for (int i = 1; i <= count; i++)
225 { 269 {
226 char line[128]; 270 char line [32];
227 271
228 fgets (line, 128, thawer); pl->levhp [i] = atoi (line); 272 fgets (line, 32, f); pl->levhp [i] = atoi (line);
229 fgets (line, 128, thawer); pl->levsp [i] = atoi (line); 273 fgets (line, 32, f); pl->levsp [i] = atoi (line);
230 fgets (line, 128, thawer); pl->levgrace[i] = atoi (line); 274 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
231 } 275 }
232 } 276 }
233 break; 277 break;
234
235 default:
236 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]);
237 break;
238 } 278 }
279
280 f.next ();
239 } 281 }
240 282
241done: 283failure:
242 /* this loads the standard objects values. */ 284 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
243 pl->set_object (object::create ());
244 285
245 if (!load_object (thawer, pl->ob, 0)) 286 if (pl->ob)
246 {
247 pl->ob->destroy (); 287 pl->ob->destroy ();
248 delete pl;
249 return 0;
250 }
251 288
252 INVOKE_PLAYER (LOAD, pl); 289 pl->destroy ();
253 290
254 return pl; 291 return 0;
255} 292}
256 293
257player * 294player *
258player::load_pl (const char *path) 295player::load_pl (const char *path)
259{ 296{
260 object_thawer thawer (path); 297 object_thawer f (path);
261 298
262 if (!thawer) 299 if (!f)
263 return 0; 300 return 0;
264 301
302 f.next ();
303
265 return load_pl (thawer); 304 return load_pl (f);
266} 305}
267 306

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