--- deliantra/server/common/player.C 2007/01/09 01:28:32 1.17
+++ deliantra/server/common/player.C 2012/10/29 23:55:52 1.71
@@ -1,29 +1,30 @@
/*
- * CrossFire, A Multiplayer game for X-windows
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
- * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
- * Copyright (C) 1992 Frank Tore Johansen
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992 Frank Tore Johansen
*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
- * The authors can be reached via e-mail at
+ * The authors can be reached via e-mail to
*/
#include
-#include
+
+//+GPL
/* Determine if the attacktype represented by the
* specified attack-number is enabled for dragon players.
@@ -41,18 +42,6 @@
}
/*
- * returns true if the adressed object 'ob' is a player
- * of the dragon race.
- */
-int
-is_dragon_pl (const object *op)
-{
- if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0)
- return 1;
- return 0;
-}
-
-/*
* If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
*/
bool
@@ -63,19 +52,22 @@
int wiz = ob->flag [FLAG_WIZ];
/* Eneq(@csd.uu.se): If we have an open container hide it. */
- object *container = ob->container;
+ object *container = ob->container_ ();
ob->container = 0;
-#define PL_OUT(k) freezer.put (KW_ ## k, k)
-#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
+ if (ob->map)
+ maplevel = ob->map->path;
+
+#define PL_OUT(k) freezer.put (KW(k), k)
+#define PL_OUT2(k,v) freezer.put (KW(k), v)
PL_OUT (password);
PL_OUT2 (title, own_title);
+ PL_OUT (gender);
+ PL_OUT (hintmode);
PL_OUT (gen_hp);
PL_OUT (gen_sp);
PL_OUT (gen_grace);
- PL_OUT (listening);
- PL_OUT (shoottype);
PL_OUT (bowtype);
PL_OUT (petmode);
PL_OUT (peaceful);
@@ -84,39 +76,37 @@
PL_OUT (outputs_sync);
PL_OUT (outputs_count);
- freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
- freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
+ freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
+ freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
PL_OUT2 (map, maplevel);
PL_OUT (savebed_map);
PL_OUT (bed_x);
PL_OUT (bed_y);
PL_OUT (weapon_sp);
- PL_OUT2 (Str, orig_stats.Str);
- PL_OUT2 (Dex, orig_stats.Dex);
- PL_OUT2 (Con, orig_stats.Con);
- PL_OUT2 (Int, orig_stats.Int);
- PL_OUT2 (Pow, orig_stats.Pow);
- PL_OUT2 (Wis, orig_stats.Wis);
- PL_OUT2 (Cha, orig_stats.Cha);
+ PL_OUT (weapon_sp_left);
+ PL_OUT2 (str, orig_stats.Str);
+ PL_OUT2 (dex, orig_stats.Dex);
+ PL_OUT2 (con, orig_stats.Con);
+ PL_OUT2 (int, orig_stats.Int);
+ PL_OUT2 (pow, orig_stats.Pow);
+ PL_OUT2 (wis, orig_stats.Wis);
+ PL_OUT2 (cha, orig_stats.Cha);
PL_OUT2 (lev_array, 10);
for (int i = 1; i <= 10; i++)
{
- fprintf (freezer, "%d\n", levhp [i]);
- fprintf (freezer, "%d\n", levsp [i]);
- fprintf (freezer, "%d\n", levgrace[i]);
+ freezer.add (levhp [i]); freezer.add ('\n');
+ freezer.add (levsp [i]); freezer.add ('\n');
+ freezer.add (levgrace[i]); freezer.add ('\n');
}
freezer.put (ob->contr);
- freezer.put (KW_endplst);
+ freezer.put (KW(endplst));
- SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
- CLEAR_FLAG (ob, FLAG_WIZ);
- save_object (freezer, ob, 1); /* don't check and don't remove */
-
- CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
+ ob->clr_flag (FLAG_WIZ);
+ ob->write (freezer);
/* Eneq(@csd.uu.se): Reveal the container if we have one. */
ob->container = container;
@@ -128,6 +118,8 @@
return true;
}
+//-GPL
+
bool
player::save_pl (const char *path)
{
@@ -140,127 +132,358 @@
}
player *
-player::load_pl (object_thawer &thawer)
+player::load_pl (object_thawer &f)
{
+ int maxerrs = 20;
+
player *pl = new player;
pl->savebed_map = first_map_path;
- /* this loads the standard objects values. */
- pl->set_object (object::create ());
-
/* Loop through the file, loading the rest of the values */
for (;;)
{
- keyword kw = thawer.get_kv ();
-
- switch (kw)
+ switch (f.kw)
{
case KW_EOF:
- LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name);
- pl->ob->destroy ();
- pl->destroy ();
- return 0;
+ LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
+ goto failure;
+
+ default:
+ LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
+ if (!--maxerrs) goto failure;
+ break;
case KW_ERROR:
- LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value);
+ LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
+ if (!--maxerrs) goto failure;
break;
case KW_endplst:
- goto done;
+ f.next ();
+
+ if (object *op = pl->ob->read (f))
+ pl->set_object (op);
+ else
+ goto failure;
- case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break;
- case KW_password: assign (pl->password , thawer.get_str ()); break;
- case KW_title: assign (pl->own_title, thawer.get_str ()); break;
- case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
- case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break;
- case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break;
- case KW_listening: thawer.get (pl->listening); break;
- case KW_peaceful: thawer.get (pl->peaceful); break;
- case KW_digestion: thawer.get (pl->digestion); break;
- case KW_pickup: thawer.get (pl->mode); break;
- case KW_outputs_sync: thawer.get (pl->outputs_sync); break;
- case KW_outputs_count: thawer.get (pl->outputs_count); break;
- case KW_map: thawer.get (pl->maplevel); break;
- case KW_savebed_map: thawer.get (pl->savebed_map); break;
- case KW_bed_x: thawer.get (pl->bed_x); break;
- case KW_bed_y: thawer.get (pl->bed_y); break;
- case KW_weapon_sp: thawer.get (pl->weapon_sp); break;
- case KW_Str: thawer.get (pl->orig_stats.Str); break;
- case KW_Dex: thawer.get (pl->orig_stats.Dex); break;
- case KW_Con: thawer.get (pl->orig_stats.Con); break;
- case KW_Int: thawer.get (pl->orig_stats.Int); break;
- case KW_Pow: thawer.get (pl->orig_stats.Pow); break;
- case KW_Wis: thawer.get (pl->orig_stats.Wis); break;
- case KW_Cha: thawer.get (pl->orig_stats.Cha); break;
- case KW_gen_hp: thawer.get (pl->gen_hp); break;
- case KW_gen_sp: thawer.get (pl->gen_sp); break;
- case KW_gen_grace: thawer.get (pl->gen_grace); break;
+ INVOKE_PLAYER (LOAD, pl);
+
+ return pl;
+
+ case KW_oid: f.get (pl, f.get_sint32 ()); break;
+ case KW_password: assign (pl->password , f.get_str ()); break;
+ case KW_title: assign (pl->own_title, f.get_str ()); break;
+ case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
+ case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
+ case KW_gender: f.get (pl->gender); break;
+ case KW_hintmode: f.get (pl->hintmode); break;
+ case KW_listening: /*TODO*/; break;
+ case KW_peaceful: f.get (pl->peaceful); break;
+ case KW_digestion: f.get (pl->digestion); break;
+ case KW_pickup: f.get (pl->mode); break;
+ case KW_outputs_sync: f.get (pl->outputs_sync); break;
+ case KW_outputs_count: f.get (pl->outputs_count); break;
+ case KW_map: f.get (pl->maplevel); break;
+ case KW_savebed_map: f.get (pl->savebed_map); break;
+ case KW_bed_x: f.get (pl->bed_x); break;
+ case KW_bed_y: f.get (pl->bed_y); break;
+ case KW_weapon_sp: f.get (pl->weapon_sp); break;
+ case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
+
+ case KW_Str: // uppercase alias
+ case KW_str: f.get (pl->orig_stats.Str); break;
+ case KW_Dex: // uppercase alias
+ case KW_dex: f.get (pl->orig_stats.Dex); break;
+ case KW_Con: // uppercase alias
+ case KW_con: f.get (pl->orig_stats.Con); break;
+ case KW_Int: // uppercase alias
+ case KW_int: f.get (pl->orig_stats.Int); break;
+ case KW_Pow: // uppercase alias
+ case KW_pow: f.get (pl->orig_stats.Pow); break;
+ case KW_Wis: // uppercase alias
+ case KW_wis: f.get (pl->orig_stats.Wis); break;
+ case KW_Cha: // uppercase alias
+ case KW_cha: f.get (pl->orig_stats.Cha); break;
+
+ case KW_gen_hp: f.get (pl->gen_hp); break;
+ case KW_gen_sp: f.get (pl->gen_sp); break;
+ case KW_gen_grace: f.get (pl->gen_grace); break;
case KW_usekeys:
- if (!strcmp (thawer.get_str (), "key_inventory"))
+ if (!strcmp (f.get_str (), "key_inventory"))
pl->usekeys = key_inventory;
- else if (!strcmp (thawer.get_str (), "keyrings"))
+ else if (!strcmp (f.get_str (), "keyrings"))
pl->usekeys = keyrings;
- else if (!strcmp (thawer.get_str (), "containers"))
+ else if (!strcmp (f.get_str (), "containers"))
pl->usekeys = containers;
else
- LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ());
+ LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
break;
case KW_unapply:
- if (!strcmp (thawer.get_str (), "unapply_nochoice"))
+ if (!strcmp (f.get_str (), "unapply_nochoice"))
pl->unapply = unapply_nochoice;
- else if (!strcmp (thawer.get_str (), "unapply_never"))
+ else if (!strcmp (f.get_str (), "unapply_never"))
pl->unapply = unapply_never;
- else if (!strcmp (thawer.get_str (), "unapply_always"))
+ else if (!strcmp (f.get_str (), "unapply_always"))
pl->unapply = unapply_always;
else
- LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ());
+ LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
break;
case KW_lev_array:
{
- int count = thawer.get_sint32 ();
+ int count = f.get_sint32 ();
for (int i = 1; i <= count; i++)
{
- char line [32];
-
- fgets (line, 32, thawer); pl->levhp [i] = atoi (line);
- fgets (line, 32, thawer); pl->levsp [i] = atoi (line);
- fgets (line, 32, thawer); pl->levgrace[i] = atoi (line);
+ f.next_line (); f.get (pl->levhp [i]);
+ f.next_line (); f.get (pl->levsp [i]);
+ f.next_line (); f.get (pl->levgrace[i]);
}
}
break;
-
- default:
- LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]);
- break;
}
- }
-done:
- if (!load_object (thawer, pl->ob, 0))
- {
- pl->ob->destroy ();
- pl->destroy ();
- return 0;
+ f.next ();
}
- INVOKE_PLAYER (LOAD, pl);
+failure:
+ LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
- return pl;
+ if (pl->ob)
+ pl->ob->destroy ();
+
+ pl->destroy ();
+
+ return 0;
}
-player *
-player::load_pl (const char *path)
+const_utf8_string
+player::killer_name () const
+{
+ static char buf [2048];
+
+ if (!killer)
+ return "a dungeon collapse";
+ else if (killer->contr)
+ snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
+ *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
+ else if (killer->type == DEEP_SWAMP)
+ snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
+ else if (killer->owner)
+ snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
+ else
+ return &killer->name;
+
+ return buf;
+}
+
+// expand one level of cfpod
+// end == -2, till '\n'
+// end == -1, till '>'
+// end == 0, till eos
+// end >= 1, levels of " >>>"
+static const char *
+expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
+{
+ static dynbuf_text nest(128, 128);
+
+ for (;;)
+ switch (char ch = *cfpod++)
+ {
+ case 0:
+ return cfpod - 1;
+
+ case ' ':
+ // verbatim block?
+ if (!buf.size () && !end)
+ {
+ --cfpod;
+ goto verbatim;
+ }
+
+ if (end < 1)
+ goto passthrough;
+
+ for (int i = 0; i < end; ++i)
+ if (cfpod [i] != '>')
+ goto passthrough;
+
+ return cfpod + end;
+
+ case '>':
+ if (end != -1)
+ {
+ buf << ">";
+ break;
+ }
+
+ return cfpod;
+
+ case '&':
+ buf << "&";
+ break;
+
+ case '<':
+ buf << "<";
+ break;
+
+ case '\r':
+ buf << '\n';
+ /* \r\n+ becomes one or more newlines */
+ while (*cfpod == '\n')
+ buf << *cfpod++;
+ break;
+
+ case '\n':
+ if (end == -2)
+ return cfpod;
+
+ // \n\ => newline, tt
+ // \n\n => \n\n
+ // \n => single space
+
+ // two or more newlines will be copied verbatim, one is replaced by space
+ if (*cfpod == '\n')
+ {
+ --cfpod;
+ do
+ buf << *cfpod++;
+ while (*cfpod == '\n');
+ }
+ else if (*cfpod == ' ')
+ buf << '\n';
+ else
+ buf << ' ';
+
+ // verbatim block?
+ if (*cfpod == ' ')
+ goto verbatim;
+
+ break;
+
+ case 'B': case 'C': case 'E': case 'G':
+ case 'H': case 'I': case 'T': case 'U':
+ case 'Z':
+ {
+ int end = 0;
+
+ while (cfpod [end] == '<')
+ ++end;
+
+ if (!end)
+ goto passthrough;
+
+ if (end == 1 || cfpod [end] != ' ')
+ {
+ end = -1;
+ ++cfpod;
+ }
+ else
+ cfpod += end + 1;
+
+ const char *pfx, *sfx;
+
+ switch (ch)
+ {
+ case 'B': pfx = "" ; sfx = "" ; break;
+ case 'C': pfx = "" ; sfx = "" ; break;
+ case 'E': pfx = "&" ; sfx = ";" ; break;
+ case 'I': pfx = "" ; sfx = "" ; break;
+ case 'U': pfx = "" ; sfx = "" ; break;
+ case 'T': pfx = ""; sfx = ""; break;
+ case 'Z': pfx = "" ; sfx = "" ; break;
+
+ case 'H': // hint
+ {
+ if (pl->hintmode)
+ {
+ cfpod = expand_cfpod (pl, nest, cfpod, end);
+ nest.clear ();
+
+ if (pl->hintmode == 1)
+ buf << "[Hint available]";
+ else
+ while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
+ ++cfpod;
+
+ goto skip;
+ }
+ else
+ {
+ pfx = "[Hint: ";
+ sfx = "]";
+ }
+ }
+ break;
+
+ case 'G': // gender
+ {
+ cfpod = expand_cfpod (pl, nest, cfpod, end);
+ nest << '\0'; // zero-terminate
+
+ const char *str = nest.linearise ();
+ const char *sep = strchr (str, '|');
+
+ if (sep)
+ {
+ if (pl->gender)
+ buf.add (sep + 1, nest.size () - (sep - str) - 2);
+ else
+ buf.add (str, sep - str);
+ }
+
+ nest.clear ();
+
+ goto skip;
+ }
+
+ default:
+ pfx = "UNKNOWN_DIRECTIVE{";
+ sfx = "}";
+ break;
+ }
+
+ buf << pfx;
+ cfpod = expand_cfpod (pl, buf, cfpod, end);
+ buf << sfx;
+ }
+
+ break;
+
+ default:
+ passthrough:
+ buf << ch;
+ skip:
+ break;
+
+ verbatim:
+ // elements cannot currently span multiple lines
+ do
+ {
+ buf << "";
+ cfpod = expand_cfpod (pl, buf, cfpod, -2);
+ buf << "\n";
+
+ while (*cfpod == '\n')
+ buf << *cfpod++;
+ }
+ while (*cfpod == ' ');
+
+ break;
+ }
+}
+
+dynbuf_text *
+player::expand_cfpod (const char *cfpod) const
{
- object_thawer thawer (path);
+ static dynbuf_text buf(1024, 1024);
+ buf.clear ();
- if (!thawer)
- return 0;
+ ::expand_cfpod (this, buf, cfpod);
- return load_pl (thawer);
+ return &buf;
}