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Comparing deliantra/server/common/player.C (file contents):
Revision 1.9 by root, Thu Dec 14 04:30:32 2006 UTC vs.
Revision 1.12 by root, Fri Dec 22 16:34:00 2006 UTC

22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <funcpoint.h> 25#include <funcpoint.h>
26 26
27void
28free_player (player *pl)
29{
30 if (first_player != pl)
31 {
32 player *prev = first_player;
33
34 while (prev != NULL && prev->next != NULL && prev->next != pl)
35 prev = prev->next;
36
37 if (prev->next != pl)
38 {
39 LOG (llevError, "Free_player: Can't find previous player.\n");
40 exit (1);
41 }
42
43 prev->next = pl->next;
44 }
45 else
46 first_player = pl->next;
47
48 if (pl->ob)
49 {
50 pl->ob->contr = 0;
51 pl->ob->destroy ();
52 }
53
54 /* Clear item stack */
55 if (pl->stack_items)
56 free (pl->stack_items);
57
58 pl->socket->status = Ns_Dead;
59 pl->socket->pl = 0;
60
61 delete pl;
62}
63
64
65/* Determine if the attacktype represented by the 27/* Determine if the attacktype represented by the
66 * specified attack-number is enabled for dragon players. 28 * specified attack-number is enabled for dragon players.
67 * A dragon player (quetzal) can gain resistances for 29 * A dragon player (quetzal) can gain resistances for
68 * all enabled attacktypes. 30 * all enabled attacktypes.
69 */ 31 */
71atnr_is_dragon_enabled (int attacknr) 33atnr_is_dragon_enabled (int attacknr)
72{ 34{
73 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE || 35 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
74 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON) 36 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
75 return 1; 37 return 1;
38
76 return 0; 39 return 0;
77} 40}
78 41
79/* 42/*
80 * returns true if the adressed object 'ob' is a player 43 * returns true if the adressed object 'ob' is a player

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