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/cvs/deliantra/server/common/player.C
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Comparing deliantra/server/common/player.C (file contents):
Revision 1.8 by root, Tue Dec 12 21:39:56 2006 UTC vs.
Revision 1.12 by root, Fri Dec 22 16:34:00 2006 UTC

22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <funcpoint.h> 25#include <funcpoint.h>
26 26
27void
28free_player (player *pl)
29{
30
31 if (first_player != pl)
32 {
33 player *prev = first_player;
34
35 while (prev != NULL && prev->next != NULL && prev->next != pl)
36 prev = prev->next;
37
38 if (prev->next != pl)
39 {
40 LOG (llevError, "Free_player: Can't find previous player.\n");
41 exit (1);
42 }
43
44 prev->next = pl->next;
45 }
46 else
47 first_player = pl->next;
48
49 if (pl->ob)
50 {
51 pl->ob->contr = 0;
52 pl->ob->destroy ();
53 }
54
55 /* Clear item stack */
56 if (pl->stack_items)
57 free (pl->stack_items);
58
59 free (pl->socket.faces_sent);
60
61 delete pl;
62}
63
64
65/* Determine if the attacktype represented by the 27/* Determine if the attacktype represented by the
66 * specified attack-number is enabled for dragon players. 28 * specified attack-number is enabled for dragon players.
67 * A dragon player (quetzal) can gain resistances for 29 * A dragon player (quetzal) can gain resistances for
68 * all enabled attacktypes. 30 * all enabled attacktypes.
69 */ 31 */
71atnr_is_dragon_enabled (int attacknr) 33atnr_is_dragon_enabled (int attacknr)
72{ 34{
73 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE || 35 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
74 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON) 36 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
75 return 1; 37 return 1;
38
76 return 0; 39 return 0;
77} 40}
78 41
79/* 42/*
80 * returns true if the adressed object 'ob' is a player 43 * returns true if the adressed object 'ob' is a player

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