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/cvs/deliantra/server/common/player.C
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Comparing deliantra/server/common/player.C (file contents):
Revision 1.11 by root, Thu Dec 21 23:37:05 2006 UTC vs.
Revision 1.12 by root, Fri Dec 22 16:34:00 2006 UTC

21 The authors can be reached via e-mail at <crossfire@schmorp.de> 21 The authors can be reached via e-mail at <crossfire@schmorp.de>
22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <funcpoint.h> 25#include <funcpoint.h>
26
27void
28free_player (player *pl)
29{
30 if (first_player != pl)
31 {
32 player *prev = first_player;
33
34 while (prev != NULL && prev->next != NULL && prev->next != pl)
35 prev = prev->next;
36
37 if (prev->next != pl)
38 {
39 LOG (llevError, "Free_player: Can't find previous player.\n");
40 exit (1);
41 }
42
43 prev->next = pl->next;
44 }
45 else
46 first_player = pl->next;
47
48 if (pl->ob)
49 {
50 pl->ob->contr = 0;
51 pl->ob->destroy ();
52 }
53
54 if (pl->ns)
55 {
56 pl->ns->send_packet ("goodbye");
57 pl->ns->flush ();
58 pl->ns->pl = 0;
59 pl->ns->destroy ();
60 }
61
62 /* Clear item stack */
63 if (pl->stack_items)
64 free (pl->stack_items);
65
66 delete pl;
67}
68
69 26
70/* Determine if the attacktype represented by the 27/* Determine if the attacktype represented by the
71 * specified attack-number is enabled for dragon players. 28 * specified attack-number is enabled for dragon players.
72 * A dragon player (quetzal) can gain resistances for 29 * A dragon player (quetzal) can gain resistances for
73 * all enabled attacktypes. 30 * all enabled attacktypes.

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