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/cvs/deliantra/server/common/player.C
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Comparing deliantra/server/common/player.C (file contents):
Revision 1.5 by root, Thu Sep 14 22:34:00 2006 UTC vs.
Revision 1.12 by root, Fri Dec 22 16:34:00 2006 UTC

22*/ 22*/
23 23
24#include <global.h> 24#include <global.h>
25#include <funcpoint.h> 25#include <funcpoint.h>
26 26
27void
28free_player (player *pl)
29{
30
31 if (first_player != pl)
32 {
33 player *prev = first_player;
34
35 while (prev != NULL && prev->next != NULL && prev->next != pl)
36 prev = prev->next;
37 if (prev->next != pl)
38 {
39 LOG (llevError, "Free_player: Can't find previous player.\n");
40 exit (1);
41 }
42 prev->next = pl->next;
43 }
44 else
45 first_player = pl->next;
46
47 if (pl->ob != NULL)
48 {
49 if (!QUERY_FLAG (pl->ob, FLAG_REMOVED))
50 remove_ob (pl->ob);
51 free_object (pl->ob);
52 }
53 /* Clear item stack */
54 if (pl->stack_items)
55 free (pl->stack_items);
56
57 free (pl->socket.faces_sent);
58
59 delete pl;
60}
61
62
63/* Determine if the attacktype represented by the 27/* Determine if the attacktype represented by the
64 * specified attack-number is enabled for dragon players. 28 * specified attack-number is enabled for dragon players.
65 * A dragon player (quetzal) can gain resistances for 29 * A dragon player (quetzal) can gain resistances for
66 * all enabled attacktypes. 30 * all enabled attacktypes.
67 */ 31 */
69atnr_is_dragon_enabled (int attacknr) 33atnr_is_dragon_enabled (int attacknr)
70{ 34{
71 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE || 35 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
72 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON) 36 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
73 return 1; 37 return 1;
38
74 return 0; 39 return 0;
75} 40}
76 41
77/* 42/*
78 * returns true if the adressed object 'ob' is a player 43 * returns true if the adressed object 'ob' is a player

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