… | |
… | |
145 | { |
145 | { |
146 | player *pl = new player; |
146 | player *pl = new player; |
147 | |
147 | |
148 | pl->savebed_map = first_map_path; |
148 | pl->savebed_map = first_map_path; |
149 | |
149 | |
|
|
150 | /* this loads the standard objects values. */ |
|
|
151 | pl->set_object (object::create ()); |
|
|
152 | |
150 | /* Loop through the file, loading the rest of the values */ |
153 | /* Loop through the file, loading the rest of the values */ |
151 | for (;;) |
154 | for (;;) |
152 | { |
155 | { |
153 | keyword kw = thawer.get_kv (); |
156 | keyword kw = thawer.get_kv (); |
154 | |
157 | |
155 | switch (kw) |
158 | switch (kw) |
156 | { |
159 | { |
157 | case KW_EOF: |
160 | case KW_EOF: |
158 | LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); |
161 | LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); |
159 | delete pl; |
162 | pl->ob->destroy (); |
|
|
163 | pl->destroy (); |
160 | return 0; |
164 | return 0; |
161 | |
165 | |
162 | case KW_ERROR: |
166 | case KW_ERROR: |
163 | LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); |
167 | LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); |
164 | break; |
168 | break; |
… | |
… | |
220 | { |
224 | { |
221 | int count = thawer.get_sint32 (); |
225 | int count = thawer.get_sint32 (); |
222 | |
226 | |
223 | for (int i = 1; i <= count; i++) |
227 | for (int i = 1; i <= count; i++) |
224 | { |
228 | { |
225 | char line[128]; |
229 | char line [32]; |
226 | |
230 | |
227 | fgets (line, 128, thawer); pl->levhp [i] = atoi (line); |
231 | fgets (line, 32, thawer); pl->levhp [i] = atoi (line); |
228 | fgets (line, 128, thawer); pl->levsp [i] = atoi (line); |
232 | fgets (line, 32, thawer); pl->levsp [i] = atoi (line); |
229 | fgets (line, 128, thawer); pl->levgrace[i] = atoi (line); |
233 | fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); |
230 | } |
234 | } |
231 | } |
235 | } |
232 | break; |
236 | break; |
233 | |
237 | |
234 | default: |
238 | default: |
… | |
… | |
236 | break; |
240 | break; |
237 | } |
241 | } |
238 | } |
242 | } |
239 | |
243 | |
240 | done: |
244 | done: |
241 | /* this loads the standard objects values. */ |
|
|
242 | pl->set_object (object::create ()); |
|
|
243 | |
|
|
244 | if (!load_object (thawer, pl->ob, 0)) |
245 | if (!load_object (thawer, pl->ob, 0)) |
245 | { |
246 | { |
246 | pl->ob->destroy (); |
247 | pl->ob->destroy (); |
247 | delete pl; |
248 | pl->destroy (); |
248 | return 0; |
249 | return 0; |
249 | } |
250 | } |
250 | |
251 | |
251 | INVOKE_PLAYER (LOAD, pl); |
252 | INVOKE_PLAYER (LOAD, pl); |
252 | |
253 | |