1 | /* |
1 | /* |
2 | * static char *rcsid_player_c = |
2 | * static char *rcsid_player_c = |
3 | * "$Id: player.C,v 1.2 2006/08/29 08:01:35 root Exp $"; |
3 | * "$Id: player.C,v 1.3 2006/09/03 08:05:39 root Exp $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
49 | /* Clear item stack */ |
49 | /* Clear item stack */ |
50 | if (pl->stack_items) free( pl->stack_items ); |
50 | if (pl->stack_items) free( pl->stack_items ); |
51 | |
51 | |
52 | free(pl->socket.faces_sent); |
52 | free(pl->socket.faces_sent); |
53 | |
53 | |
54 | CFREE(pl); |
54 | delete pl; |
55 | } |
55 | } |
56 | |
56 | |
57 | |
57 | |
58 | /* Determine if the attacktype represented by the |
58 | /* Determine if the attacktype represented by the |
59 | * specified attack-number is enabled for dragon players. |
59 | * specified attack-number is enabled for dragon players. |