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Comparing deliantra/server/common/player.C (file contents):
Revision 1.25 by root, Mon Apr 30 05:54:13 2007 UTC vs.
Revision 1.53 by root, Thu Sep 17 00:07:04 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <funcpoint.h>
27 25
28/* Determine if the attacktype represented by the 26/* Determine if the attacktype represented by the
29 * specified attack-number is enabled for dragon players. 27 * specified attack-number is enabled for dragon players.
30 * A dragon player (quetzal) can gain resistances for 28 * A dragon player (quetzal) can gain resistances for
31 * all enabled attacktypes. 29 * all enabled attacktypes.
48is_dragon_pl (const object *op) 46is_dragon_pl (const object *op)
49{ 47{
50 if (op 48 if (op
51 && op->type == PLAYER 49 && op->type == PLAYER
52 && op->arch 50 && op->arch
53 && op->arch->clone.race 51 && op->arch->race == shstr_dragon)
54 && !strcmp (op->arch->clone.race, "dragon"))
55 return 1; 52 return 1;
56 53
57 return 0; 54 return 0;
58}
59
60void
61player::set_skill (object *skill, object *ob)
62{
63 if (skill->type == SKILL && IS_COMBAT_SKILL (skill->subtype))
64 {
65 combat_skill = skill;
66 combat_ob = ob;
67 }
68 else
69 {
70 ranged_skill = skill;
71 ranged_ob = ob;
72 }
73} 55}
74 56
75/* 57/*
76 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 58 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
77 */ 59 */
92#define PL_OUT(k) freezer.put (KW_ ## k, k) 74#define PL_OUT(k) freezer.put (KW_ ## k, k)
93#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 75#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
94 76
95 PL_OUT (password); 77 PL_OUT (password);
96 PL_OUT2 (title, own_title); 78 PL_OUT2 (title, own_title);
79 PL_OUT (gender);
80 PL_OUT (hintmode);
97 PL_OUT (gen_hp); 81 PL_OUT (gen_hp);
98 PL_OUT (gen_sp); 82 PL_OUT (gen_sp);
99 PL_OUT (gen_grace); 83 PL_OUT (gen_grace);
100 PL_OUT (listening);
101 PL_OUT (bowtype); 84 PL_OUT (bowtype);
102 PL_OUT (petmode); 85 PL_OUT (petmode);
103 PL_OUT (peaceful); 86 PL_OUT (peaceful);
104 PL_OUT (digestion); 87 PL_OUT (digestion);
105 PL_OUT2 (pickup, mode); 88 PL_OUT2 (pickup, mode);
112 PL_OUT2 (map, maplevel); 95 PL_OUT2 (map, maplevel);
113 PL_OUT (savebed_map); 96 PL_OUT (savebed_map);
114 PL_OUT (bed_x); 97 PL_OUT (bed_x);
115 PL_OUT (bed_y); 98 PL_OUT (bed_y);
116 PL_OUT (weapon_sp); 99 PL_OUT (weapon_sp);
100 PL_OUT (weapon_sp_left);
117 PL_OUT2 (Str, orig_stats.Str); 101 PL_OUT2 (Str, orig_stats.Str);
118 PL_OUT2 (Dex, orig_stats.Dex); 102 PL_OUT2 (Dex, orig_stats.Dex);
119 PL_OUT2 (Con, orig_stats.Con); 103 PL_OUT2 (Con, orig_stats.Con);
120 PL_OUT2 (Int, orig_stats.Int); 104 PL_OUT2 (Int, orig_stats.Int);
121 PL_OUT2 (Pow, orig_stats.Pow); 105 PL_OUT2 (Pow, orig_stats.Pow);
124 108
125 PL_OUT2 (lev_array, 10); 109 PL_OUT2 (lev_array, 10);
126 110
127 for (int i = 1; i <= 10; i++) 111 for (int i = 1; i <= 10; i++)
128 { 112 {
129 fprintf (freezer, "%d\n", levhp [i]); 113 freezer.add (levhp [i]); freezer.add ('\n');
130 fprintf (freezer, "%d\n", levsp [i]); 114 freezer.add (levsp [i]); freezer.add ('\n');
131 fprintf (freezer, "%d\n", levgrace[i]); 115 freezer.add (levgrace[i]); freezer.add ('\n');
132 } 116 }
133 117
134 freezer.put (ob->contr); 118 freezer.put (ob->contr);
135 freezer.put (KW_endplst); 119 freezer.put (KW_endplst);
136 120
204 case KW_oid: f.get (pl, f.get_sint32 ()); break; 188 case KW_oid: f.get (pl, f.get_sint32 ()); break;
205 case KW_password: assign (pl->password , f.get_str ()); break; 189 case KW_password: assign (pl->password , f.get_str ()); break;
206 case KW_title: assign (pl->own_title, f.get_str ()); break; 190 case KW_title: assign (pl->own_title, f.get_str ()); break;
207 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break; 191 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
208 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break; 192 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
209 case KW_listening: f.get (pl->listening); break; 193 case KW_gender: f.get (pl->gender); break;
194 case KW_hintmode: f.get (pl->hintmode); break;
195 case KW_listening: /*TODO*/; break;
210 case KW_peaceful: f.get (pl->peaceful); break; 196 case KW_peaceful: f.get (pl->peaceful); break;
211 case KW_digestion: f.get (pl->digestion); break; 197 case KW_digestion: f.get (pl->digestion); break;
212 case KW_pickup: f.get (pl->mode); break; 198 case KW_pickup: f.get (pl->mode); break;
213 case KW_outputs_sync: f.get (pl->outputs_sync); break; 199 case KW_outputs_sync: f.get (pl->outputs_sync); break;
214 case KW_outputs_count: f.get (pl->outputs_count); break; 200 case KW_outputs_count: f.get (pl->outputs_count); break;
215 case KW_map: f.get (pl->maplevel); break; 201 case KW_map: f.get (pl->maplevel); break;
216 case KW_savebed_map: f.get (pl->savebed_map); break; 202 case KW_savebed_map: f.get (pl->savebed_map); break;
217 case KW_bed_x: f.get (pl->bed_x); break; 203 case KW_bed_x: f.get (pl->bed_x); break;
218 case KW_bed_y: f.get (pl->bed_y); break; 204 case KW_bed_y: f.get (pl->bed_y); break;
219 case KW_weapon_sp: f.get (pl->weapon_sp); break; 205 case KW_weapon_sp: f.get (pl->weapon_sp); break;
206 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
220 case KW_Str: f.get (pl->orig_stats.Str); break; 207 case KW_Str: f.get (pl->orig_stats.Str); break;
221 case KW_Dex: f.get (pl->orig_stats.Dex); break; 208 case KW_Dex: f.get (pl->orig_stats.Dex); break;
222 case KW_Con: f.get (pl->orig_stats.Con); break; 209 case KW_Con: f.get (pl->orig_stats.Con); break;
223 case KW_Int: f.get (pl->orig_stats.Int); break; 210 case KW_Int: f.get (pl->orig_stats.Int); break;
224 case KW_Pow: f.get (pl->orig_stats.Pow); break; 211 case KW_Pow: f.get (pl->orig_stats.Pow); break;
278 pl->destroy (); 265 pl->destroy ();
279 266
280 return 0; 267 return 0;
281} 268}
282 269
283player * 270const char *
284player::load_pl (const char *path) 271player::killer_name () const
285{ 272{
286 object_thawer f (path); 273 static char buf [2048];
287 274
288 if (!f) 275 if (!killer)
276 return "a dungeon collapse";
277 else if (killer->contr)
278 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
279 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
280 else if (killer->type == DEEP_SWAMP)
281 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
282 else if (killer->owner)
283 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
284 else
285 return &killer->name;
286
289 return 0; 287 return buf;
290
291 f.next ();
292
293 return load_pl (f);
294} 288}
295 289
290// expand one level of cfpod
291// end == -2, till '\n'
292// end == -1, till '>'
293// end == 0, till eos
294// end >= 1, levels of " >>>"
295static const char *
296expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
297{
298 static dynbuf_text nest(128, 128);
299
300 for (;;)
301 switch (char ch = *cfpod++)
302 {
303 case 0:
304 return cfpod - 1;
305
306 case ' ':
307 // verbatim block?
308 if (!buf.size () && !end)
309 {
310 --cfpod;
311 goto verbatim;
312 }
313
314 if (end < 1)
315 goto passthrough;
316
317 for (int i = 0; i < end; ++i)
318 if (cfpod [i] != '>')
319 goto passthrough;
320
321 return cfpod + end;
322
323 case '>':
324 if (end != -1)
325 {
326 buf << "&gt;";
327 break;
328 }
329
330 return cfpod;
331
332 case '&':
333 buf << "&amp;";
334 break;
335
336 case '<':
337 buf << "&lt;";
338 break;
339
340 case '\r':
341 buf << '\n';
342 /* \r\n+ becomes one or more newlines */
343 while (*cfpod == '\n')
344 buf << *cfpod++;
345 break;
346
347 case '\n':
348 if (end == -2)
349 return cfpod;
350
351 // \n\ => newline, tt
352 // \n\n => \n\n
353 // \n => single space
354
355 // two or more newlines will be copied verbatim, one is replaced by space
356 if (*cfpod == '\n')
357 {
358 --cfpod;
359 do
360 buf << *cfpod++;
361 while (*cfpod == '\n');
362 }
363 else if (*cfpod == ' ')
364 buf << '\n';
365 else
366 buf << ' ';
367
368 // verbatim block?
369 if (*cfpod == ' ')
370 goto verbatim;
371
372 break;
373
374 case 'B': case 'C': case 'E': case 'G':
375 case 'H': case 'I': case 'T': case 'U':
376 case 'Z':
377 {
378 int end = 0;
379
380 while (cfpod [end] == '<')
381 ++end;
382
383 if (!end)
384 goto passthrough;
385
386 if (end == 1 || cfpod [end] != ' ')
387 {
388 end = -1;
389 ++cfpod;
390 }
391 else
392 cfpod += end + 1;
393
394 const char *pfx, *sfx;
395
396 switch (ch)
397 {
398 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
399 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
400 case 'E': pfx = "&" ; sfx = ";" ; break;
401 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
402 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
403 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
404 case 'Z': pfx = "" ; sfx = "" ; break;
405
406 case 'H': // hint
407 {
408 if (pl->hintmode)
409 {
410 cfpod = expand_cfpod (pl, nest, cfpod, end);
411 nest.clear ();
412
413 if (pl->hintmode == 1)
414 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
415 else
416 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
417 ++cfpod;
418
419 goto skip;
420 }
421 else
422 {
423 pfx = "<fg name=\"lightblue\">[Hint: ";
424 sfx = "]</fg>";
425 }
426 }
427 break;
428
429 case 'G': // gender
430 {
431 cfpod = expand_cfpod (pl, nest, cfpod, end);
432 nest << '\0'; // zero-terminate
433
434 const char *str = nest.linearise ();
435 const char *sep = strchr (str, '|');
436
437 if (sep)
438 {
439 if (pl->gender)
440 buf.add (sep + 1, nest.size () - (sep - str) - 2);
441 else
442 buf.add (str, sep - str);
443 }
444
445 nest.clear ();
446
447 goto skip;
448 }
449 }
450
451 buf << pfx;
452 cfpod = expand_cfpod (pl, buf, cfpod, end);
453 buf << sfx;
454 }
455
456 break;
457
458 default:
459 passthrough:
460 buf << ch;
461 skip:
462 break;
463
464 verbatim:
465 // elements cannot currently span multiple lines
466 do
467 {
468 buf << "<tt>";
469 cfpod = expand_cfpod (pl, buf, cfpod, -2);
470 buf << "</tt>\n";
471
472 while (*cfpod == '\n')
473 buf << *cfpod++;
474 }
475 while (*cfpod == ' ');
476
477 break;
478 }
479}
480
481dynbuf_text *
482player::expand_cfpod (const char *cfpod) const
483{
484 static dynbuf_text buf(1024, 1024);
485 buf.clear ();
486
487 ::expand_cfpod (this, buf, cfpod);
488
489 return &buf;
490}
491

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