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/cvs/deliantra/server/common/player.C
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Comparing deliantra/server/common/player.C (file contents):
Revision 1.25 by root, Mon Apr 30 05:54:13 2007 UTC vs.
Revision 1.28 by root, Fri May 18 19:46:22 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
7 * 7 *
53 && op->arch->clone.race 53 && op->arch->clone.race
54 && !strcmp (op->arch->clone.race, "dragon")) 54 && !strcmp (op->arch->clone.race, "dragon"))
55 return 1; 55 return 1;
56 56
57 return 0; 57 return 0;
58}
59
60void
61player::set_skill (object *skill, object *ob)
62{
63 if (skill->type == SKILL && IS_COMBAT_SKILL (skill->subtype))
64 {
65 combat_skill = skill;
66 combat_ob = ob;
67 }
68 else
69 {
70 ranged_skill = skill;
71 ranged_ob = ob;
72 }
73} 58}
74 59
75/* 60/*
76 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 61 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
77 */ 62 */
112 PL_OUT2 (map, maplevel); 97 PL_OUT2 (map, maplevel);
113 PL_OUT (savebed_map); 98 PL_OUT (savebed_map);
114 PL_OUT (bed_x); 99 PL_OUT (bed_x);
115 PL_OUT (bed_y); 100 PL_OUT (bed_y);
116 PL_OUT (weapon_sp); 101 PL_OUT (weapon_sp);
102 PL_OUT (weapon_sp_left);
117 PL_OUT2 (Str, orig_stats.Str); 103 PL_OUT2 (Str, orig_stats.Str);
118 PL_OUT2 (Dex, orig_stats.Dex); 104 PL_OUT2 (Dex, orig_stats.Dex);
119 PL_OUT2 (Con, orig_stats.Con); 105 PL_OUT2 (Con, orig_stats.Con);
120 PL_OUT2 (Int, orig_stats.Int); 106 PL_OUT2 (Int, orig_stats.Int);
121 PL_OUT2 (Pow, orig_stats.Pow); 107 PL_OUT2 (Pow, orig_stats.Pow);
215 case KW_map: f.get (pl->maplevel); break; 201 case KW_map: f.get (pl->maplevel); break;
216 case KW_savebed_map: f.get (pl->savebed_map); break; 202 case KW_savebed_map: f.get (pl->savebed_map); break;
217 case KW_bed_x: f.get (pl->bed_x); break; 203 case KW_bed_x: f.get (pl->bed_x); break;
218 case KW_bed_y: f.get (pl->bed_y); break; 204 case KW_bed_y: f.get (pl->bed_y); break;
219 case KW_weapon_sp: f.get (pl->weapon_sp); break; 205 case KW_weapon_sp: f.get (pl->weapon_sp); break;
206 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
220 case KW_Str: f.get (pl->orig_stats.Str); break; 207 case KW_Str: f.get (pl->orig_stats.Str); break;
221 case KW_Dex: f.get (pl->orig_stats.Dex); break; 208 case KW_Dex: f.get (pl->orig_stats.Dex); break;
222 case KW_Con: f.get (pl->orig_stats.Con); break; 209 case KW_Con: f.get (pl->orig_stats.Con); break;
223 case KW_Int: f.get (pl->orig_stats.Int); break; 210 case KW_Int: f.get (pl->orig_stats.Int); break;
224 case KW_Pow: f.get (pl->orig_stats.Pow); break; 211 case KW_Pow: f.get (pl->orig_stats.Pow); break;

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