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Comparing deliantra/server/common/player.C (file contents):
Revision 1.25 by root, Mon Apr 30 05:54:13 2007 UTC vs.
Revision 1.32 by root, Sun Jun 24 01:09:27 2007 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Crossfire TRT is free software; you can redistribute it and/or modify it
9 * it under the terms of the GNU General Public License as published by 9 * under the terms of the GNU General Public License as published by the Free
10 * the Free Software Foundation; either version 2 of the License, or 10 * Software Foundation; either version 2 of the License, or (at your option)
11 * (at your option) any later version. 11 * any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful, but
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
16 * GNU General Public License for more details. 16 * for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License along
19 * along with this program; if not, write to the Free Software 19 * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <crossfire@schmorp.de>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26#include <funcpoint.h>
27 27
48is_dragon_pl (const object *op) 48is_dragon_pl (const object *op)
49{ 49{
50 if (op 50 if (op
51 && op->type == PLAYER 51 && op->type == PLAYER
52 && op->arch 52 && op->arch
53 && op->arch->clone.race 53 && op->arch->race
54 && !strcmp (op->arch->clone.race, "dragon")) 54 && !strcmp (op->arch->race, "dragon"))
55 return 1; 55 return 1;
56 56
57 return 0; 57 return 0;
58}
59
60void
61player::set_skill (object *skill, object *ob)
62{
63 if (skill->type == SKILL && IS_COMBAT_SKILL (skill->subtype))
64 {
65 combat_skill = skill;
66 combat_ob = ob;
67 }
68 else
69 {
70 ranged_skill = skill;
71 ranged_ob = ob;
72 }
73} 58}
74 59
75/* 60/*
76 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 61 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
77 */ 62 */
92#define PL_OUT(k) freezer.put (KW_ ## k, k) 77#define PL_OUT(k) freezer.put (KW_ ## k, k)
93#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 78#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
94 79
95 PL_OUT (password); 80 PL_OUT (password);
96 PL_OUT2 (title, own_title); 81 PL_OUT2 (title, own_title);
82 PL_OUT (gender);
97 PL_OUT (gen_hp); 83 PL_OUT (gen_hp);
98 PL_OUT (gen_sp); 84 PL_OUT (gen_sp);
99 PL_OUT (gen_grace); 85 PL_OUT (gen_grace);
100 PL_OUT (listening); 86 PL_OUT (listening);
101 PL_OUT (bowtype); 87 PL_OUT (bowtype);
112 PL_OUT2 (map, maplevel); 98 PL_OUT2 (map, maplevel);
113 PL_OUT (savebed_map); 99 PL_OUT (savebed_map);
114 PL_OUT (bed_x); 100 PL_OUT (bed_x);
115 PL_OUT (bed_y); 101 PL_OUT (bed_y);
116 PL_OUT (weapon_sp); 102 PL_OUT (weapon_sp);
103 PL_OUT (weapon_sp_left);
117 PL_OUT2 (Str, orig_stats.Str); 104 PL_OUT2 (Str, orig_stats.Str);
118 PL_OUT2 (Dex, orig_stats.Dex); 105 PL_OUT2 (Dex, orig_stats.Dex);
119 PL_OUT2 (Con, orig_stats.Con); 106 PL_OUT2 (Con, orig_stats.Con);
120 PL_OUT2 (Int, orig_stats.Int); 107 PL_OUT2 (Int, orig_stats.Int);
121 PL_OUT2 (Pow, orig_stats.Pow); 108 PL_OUT2 (Pow, orig_stats.Pow);
124 111
125 PL_OUT2 (lev_array, 10); 112 PL_OUT2 (lev_array, 10);
126 113
127 for (int i = 1; i <= 10; i++) 114 for (int i = 1; i <= 10; i++)
128 { 115 {
129 fprintf (freezer, "%d\n", levhp [i]); 116 freezer.add (levhp [i]); freezer.add ('\n');
130 fprintf (freezer, "%d\n", levsp [i]); 117 freezer.add (levsp [i]); freezer.add ('\n');
131 fprintf (freezer, "%d\n", levgrace[i]); 118 freezer.add (levgrace[i]); freezer.add ('\n');
132 } 119 }
133 120
134 freezer.put (ob->contr); 121 freezer.put (ob->contr);
135 freezer.put (KW_endplst); 122 freezer.put (KW_endplst);
136 123
204 case KW_oid: f.get (pl, f.get_sint32 ()); break; 191 case KW_oid: f.get (pl, f.get_sint32 ()); break;
205 case KW_password: assign (pl->password , f.get_str ()); break; 192 case KW_password: assign (pl->password , f.get_str ()); break;
206 case KW_title: assign (pl->own_title, f.get_str ()); break; 193 case KW_title: assign (pl->own_title, f.get_str ()); break;
207 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break; 194 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
208 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break; 195 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
196 case KW_gender: f.get (pl->gender); break;
209 case KW_listening: f.get (pl->listening); break; 197 case KW_listening: f.get (pl->listening); break;
210 case KW_peaceful: f.get (pl->peaceful); break; 198 case KW_peaceful: f.get (pl->peaceful); break;
211 case KW_digestion: f.get (pl->digestion); break; 199 case KW_digestion: f.get (pl->digestion); break;
212 case KW_pickup: f.get (pl->mode); break; 200 case KW_pickup: f.get (pl->mode); break;
213 case KW_outputs_sync: f.get (pl->outputs_sync); break; 201 case KW_outputs_sync: f.get (pl->outputs_sync); break;
215 case KW_map: f.get (pl->maplevel); break; 203 case KW_map: f.get (pl->maplevel); break;
216 case KW_savebed_map: f.get (pl->savebed_map); break; 204 case KW_savebed_map: f.get (pl->savebed_map); break;
217 case KW_bed_x: f.get (pl->bed_x); break; 205 case KW_bed_x: f.get (pl->bed_x); break;
218 case KW_bed_y: f.get (pl->bed_y); break; 206 case KW_bed_y: f.get (pl->bed_y); break;
219 case KW_weapon_sp: f.get (pl->weapon_sp); break; 207 case KW_weapon_sp: f.get (pl->weapon_sp); break;
208 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
220 case KW_Str: f.get (pl->orig_stats.Str); break; 209 case KW_Str: f.get (pl->orig_stats.Str); break;
221 case KW_Dex: f.get (pl->orig_stats.Dex); break; 210 case KW_Dex: f.get (pl->orig_stats.Dex); break;
222 case KW_Con: f.get (pl->orig_stats.Con); break; 211 case KW_Con: f.get (pl->orig_stats.Con); break;
223 case KW_Int: f.get (pl->orig_stats.Int); break; 212 case KW_Int: f.get (pl->orig_stats.Int); break;
224 case KW_Pow: f.get (pl->orig_stats.Pow); break; 213 case KW_Pow: f.get (pl->orig_stats.Pow); break;

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