… | … | ||
---|---|---|---|
266 | pl->destroy (); | 266 | pl->destroy (); |
267 | 267 | ||
268 | return 0; | 268 | return 0; |
269 | } | 269 | } |
270 | 270 | ||
271 | player * | ||
272 | player::load_pl (const char *path) | ||
273 | { | ||
274 | object_thawer f (path); | ||
275 | |||
276 | if (!f) | ||
277 | return 0; | ||
278 | |||
279 | f.next (); | ||
280 | |||
281 | return load_pl (f); | ||
282 | } | ||
283 |
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