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Comparing deliantra/server/common/player.C (file contents):
Revision 1.18 by root, Tue Jan 9 21:32:41 2007 UTC vs.
Revision 1.39 by root, Fri Jun 20 21:17:19 2008 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <funcpoint.h>
27 25
28/* Determine if the attacktype represented by the 26/* Determine if the attacktype represented by the
29 * specified attack-number is enabled for dragon players. 27 * specified attack-number is enabled for dragon players.
30 * A dragon player (quetzal) can gain resistances for 28 * A dragon player (quetzal) can gain resistances for
31 * all enabled attacktypes. 29 * all enabled attacktypes.
45 * of the dragon race. 43 * of the dragon race.
46 */ 44 */
47int 45int
48is_dragon_pl (const object *op) 46is_dragon_pl (const object *op)
49{ 47{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) 48 if (op
49 && op->type == PLAYER
50 && op->arch
51 && op->arch->race
52 && !strcmp (op->arch->race, "dragon"))
51 return 1; 53 return 1;
52 54
53 return 0; 55 return 0;
54} 56}
55 57
65 67
66 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 68 /* Eneq(@csd.uu.se): If we have an open container hide it. */
67 object *container = ob->container; 69 object *container = ob->container;
68 ob->container = 0; 70 ob->container = 0;
69 71
72 if (ob->map)
73 maplevel = ob->map->path;
74
70#define PL_OUT(k) freezer.put (KW_ ## k, k) 75#define PL_OUT(k) freezer.put (KW_ ## k, k)
71#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 76#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
72 77
73 PL_OUT (password); 78 PL_OUT (password);
74 PL_OUT2 (title, own_title); 79 PL_OUT2 (title, own_title);
80 PL_OUT (gender);
75 PL_OUT (gen_hp); 81 PL_OUT (gen_hp);
76 PL_OUT (gen_sp); 82 PL_OUT (gen_sp);
77 PL_OUT (gen_grace); 83 PL_OUT (gen_grace);
78 PL_OUT (listening); 84 PL_OUT (listening);
79 PL_OUT (shoottype);
80 PL_OUT (bowtype); 85 PL_OUT (bowtype);
81 PL_OUT (petmode); 86 PL_OUT (petmode);
82 PL_OUT (peaceful); 87 PL_OUT (peaceful);
83 PL_OUT (digestion); 88 PL_OUT (digestion);
84 PL_OUT2 (pickup, mode); 89 PL_OUT2 (pickup, mode);
91 PL_OUT2 (map, maplevel); 96 PL_OUT2 (map, maplevel);
92 PL_OUT (savebed_map); 97 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 98 PL_OUT (bed_x);
94 PL_OUT (bed_y); 99 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 100 PL_OUT (weapon_sp);
101 PL_OUT (weapon_sp_left);
96 PL_OUT2 (Str, orig_stats.Str); 102 PL_OUT2 (Str, orig_stats.Str);
97 PL_OUT2 (Dex, orig_stats.Dex); 103 PL_OUT2 (Dex, orig_stats.Dex);
98 PL_OUT2 (Con, orig_stats.Con); 104 PL_OUT2 (Con, orig_stats.Con);
99 PL_OUT2 (Int, orig_stats.Int); 105 PL_OUT2 (Int, orig_stats.Int);
100 PL_OUT2 (Pow, orig_stats.Pow); 106 PL_OUT2 (Pow, orig_stats.Pow);
103 109
104 PL_OUT2 (lev_array, 10); 110 PL_OUT2 (lev_array, 10);
105 111
106 for (int i = 1; i <= 10; i++) 112 for (int i = 1; i <= 10; i++)
107 { 113 {
108 fprintf (freezer, "%d\n", levhp [i]); 114 freezer.add (levhp [i]); freezer.add ('\n');
109 fprintf (freezer, "%d\n", levsp [i]); 115 freezer.add (levsp [i]); freezer.add ('\n');
110 fprintf (freezer, "%d\n", levgrace[i]); 116 freezer.add (levgrace[i]); freezer.add ('\n');
111 } 117 }
112 118
113 freezer.put (ob->contr); 119 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 120 freezer.put (KW_endplst);
115 121
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER); 122 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
117 CLEAR_FLAG (ob, FLAG_WIZ); 123 CLEAR_FLAG (ob, FLAG_WIZ);
118 save_object (freezer, ob, 1); /* don't check and don't remove */ 124 ob->write (freezer);
119 125
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); 126 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 127
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 128 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 129 ob->container = container;
139 145
140 return freezer.save (path); 146 return freezer.save (path);
141} 147}
142 148
143player * 149player *
144player::load_pl (object_thawer &thawer) 150player::load_pl (object_thawer &f)
145{ 151{
146 int maxerrs = 10; 152 int maxerrs = 20;
147 153
148 player *pl = new player; 154 player *pl = new player;
149 155
150 pl->savebed_map = first_map_path; 156 pl->savebed_map = first_map_path;
151
152 /* this loads the standard objects values. */
153 pl->set_object (object::create ());
154 157
155 /* Loop through the file, loading the rest of the values */ 158 /* Loop through the file, loading the rest of the values */
156 for (;;) 159 for (;;)
157 { 160 {
158 keyword kw = thawer.get_kv ();
159
160 switch (kw) 161 switch (f.kw)
161 { 162 {
162 case KW_EOF: 163 case KW_EOF:
163 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 164 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
164 goto failure; 165 goto failure;
165 166
166 default: 167 default:
167 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]); 168 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
168 if (!--maxerrs) goto failure; 169 if (!--maxerrs) goto failure;
169 break; 170 break;
170 171
171 case KW_ERROR: 172 case KW_ERROR:
172 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", thawer.name, thawer.last_keyword, thawer.last_value); 173 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
173 if (!--maxerrs) goto failure; 174 if (!--maxerrs) goto failure;
174 break; 175 break;
175 176
176 case KW_endplst: 177 case KW_endplst:
178 f.next ();
179
180 if (object *op = pl->ob->read (f))
181 pl->set_object (op);
182 else
177 goto done; 183 goto failure;
178 184
185 INVOKE_PLAYER (LOAD, pl);
186
187 return pl;
188
179 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 189 case KW_oid: f.get (pl, f.get_sint32 ()); break;
180 case KW_password: assign (pl->password , thawer.get_str ()); break; 190 case KW_password: assign (pl->password , f.get_str ()); break;
181 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 191 case KW_title: assign (pl->own_title, f.get_str ()); break;
182 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
183 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 192 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
184 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 193 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
194 case KW_gender: f.get (pl->gender); break;
185 case KW_listening: thawer.get (pl->listening); break; 195 case KW_listening: f.get (pl->listening); break;
186 case KW_peaceful: thawer.get (pl->peaceful); break; 196 case KW_peaceful: f.get (pl->peaceful); break;
187 case KW_digestion: thawer.get (pl->digestion); break; 197 case KW_digestion: f.get (pl->digestion); break;
188 case KW_pickup: thawer.get (pl->mode); break; 198 case KW_pickup: f.get (pl->mode); break;
189 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 199 case KW_outputs_sync: f.get (pl->outputs_sync); break;
190 case KW_outputs_count: thawer.get (pl->outputs_count); break; 200 case KW_outputs_count: f.get (pl->outputs_count); break;
191 case KW_map: thawer.get (pl->maplevel); break; 201 case KW_map: f.get (pl->maplevel); break;
192 case KW_savebed_map: thawer.get (pl->savebed_map); break; 202 case KW_savebed_map: f.get (pl->savebed_map); break;
193 case KW_bed_x: thawer.get (pl->bed_x); break; 203 case KW_bed_x: f.get (pl->bed_x); break;
194 case KW_bed_y: thawer.get (pl->bed_y); break; 204 case KW_bed_y: f.get (pl->bed_y); break;
195 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 205 case KW_weapon_sp: f.get (pl->weapon_sp); break;
206 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
196 case KW_Str: thawer.get (pl->orig_stats.Str); break; 207 case KW_Str: f.get (pl->orig_stats.Str); break;
197 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 208 case KW_Dex: f.get (pl->orig_stats.Dex); break;
198 case KW_Con: thawer.get (pl->orig_stats.Con); break; 209 case KW_Con: f.get (pl->orig_stats.Con); break;
199 case KW_Int: thawer.get (pl->orig_stats.Int); break; 210 case KW_Int: f.get (pl->orig_stats.Int); break;
200 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 211 case KW_Pow: f.get (pl->orig_stats.Pow); break;
201 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 212 case KW_Wis: f.get (pl->orig_stats.Wis); break;
202 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 213 case KW_Cha: f.get (pl->orig_stats.Cha); break;
203 case KW_gen_hp: thawer.get (pl->gen_hp); break; 214 case KW_gen_hp: f.get (pl->gen_hp); break;
204 case KW_gen_sp: thawer.get (pl->gen_sp); break; 215 case KW_gen_sp: f.get (pl->gen_sp); break;
205 case KW_gen_grace: thawer.get (pl->gen_grace); break; 216 case KW_gen_grace: f.get (pl->gen_grace); break;
206 217
207 case KW_usekeys: 218 case KW_usekeys:
208 if (!strcmp (thawer.get_str (), "key_inventory")) 219 if (!strcmp (f.get_str (), "key_inventory"))
209 pl->usekeys = key_inventory; 220 pl->usekeys = key_inventory;
210 else if (!strcmp (thawer.get_str (), "keyrings")) 221 else if (!strcmp (f.get_str (), "keyrings"))
211 pl->usekeys = keyrings; 222 pl->usekeys = keyrings;
212 else if (!strcmp (thawer.get_str (), "containers")) 223 else if (!strcmp (f.get_str (), "containers"))
213 pl->usekeys = containers; 224 pl->usekeys = containers;
214 else 225 else
215 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 226 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
216 break; 227 break;
217 228
218 case KW_unapply: 229 case KW_unapply:
219 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 230 if (!strcmp (f.get_str (), "unapply_nochoice"))
220 pl->unapply = unapply_nochoice; 231 pl->unapply = unapply_nochoice;
221 else if (!strcmp (thawer.get_str (), "unapply_never")) 232 else if (!strcmp (f.get_str (), "unapply_never"))
222 pl->unapply = unapply_never; 233 pl->unapply = unapply_never;
223 else if (!strcmp (thawer.get_str (), "unapply_always")) 234 else if (!strcmp (f.get_str (), "unapply_always"))
224 pl->unapply = unapply_always; 235 pl->unapply = unapply_always;
225 else 236 else
226 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 237 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
227 break; 238 break;
228 239
229 case KW_lev_array: 240 case KW_lev_array:
230 { 241 {
231 int count = thawer.get_sint32 (); 242 int count = f.get_sint32 ();
232 243
233 for (int i = 1; i <= count; i++) 244 for (int i = 1; i <= count; i++)
234 { 245 {
235 char line [32]; 246 char line [32];
236 247
237 fgets (line, 32, thawer); pl->levhp [i] = atoi (line); 248 fgets (line, 32, f); pl->levhp [i] = atoi (line);
238 fgets (line, 32, thawer); pl->levsp [i] = atoi (line); 249 fgets (line, 32, f); pl->levsp [i] = atoi (line);
239 fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); 250 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
240 } 251 }
241 } 252 }
242 break; 253 break;
243 } 254 }
255
256 f.next ();
244 } 257 }
245 258
246done:
247 if (!load_object (thawer, pl->ob, 0))
248 {
249 pl->ob->destroy ();
250 pl->destroy ();
251 return 0;
252 }
253
254 INVOKE_PLAYER (LOAD, pl);
255
256 return pl;
257
258failure: 259failure:
259 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", thawer.name); 260 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
260 261
262 if (pl->ob)
261 pl->ob->destroy (); 263 pl->ob->destroy ();
264
262 pl->destroy (); 265 pl->destroy ();
263 266
264 return 0; 267 return 0;
265} 268}
266 269
267player * 270const char *
268player::load_pl (const char *path) 271player::killer_name () const
269{ 272{
270 object_thawer thawer (path); 273 static char buf [2048];
271 274
272 if (!thawer) 275 if (!killer)
276 return "a dungeon collapse";
277 else if (killer->contr)
278 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
279 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
280 else if (killer->type == DEEP_SWAMP)
281 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
282 else if (killer->owner)
283 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
284 else
285 return &killer->name;
286
273 return 0; 287 return buf;
274
275 return load_pl (thawer);
276} 288}
277 289

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