1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
|
21 | * |
20 | * |
22 | * The authors can be reached via e-mail at <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | #include <global.h> |
24 | #include <global.h> |
26 | #include <funcpoint.h> |
|
|
27 | |
25 | |
28 | /* Determine if the attacktype represented by the |
26 | /* Determine if the attacktype represented by the |
29 | * specified attack-number is enabled for dragon players. |
27 | * specified attack-number is enabled for dragon players. |
30 | * A dragon player (quetzal) can gain resistances for |
28 | * A dragon player (quetzal) can gain resistances for |
31 | * all enabled attacktypes. |
29 | * all enabled attacktypes. |
… | |
… | |
45 | * of the dragon race. |
43 | * of the dragon race. |
46 | */ |
44 | */ |
47 | int |
45 | int |
48 | is_dragon_pl (const object *op) |
46 | is_dragon_pl (const object *op) |
49 | { |
47 | { |
50 | if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) |
48 | if (op |
|
|
49 | && op->type == PLAYER |
|
|
50 | && op->arch |
|
|
51 | && op->arch->race |
|
|
52 | && !strcmp (op->arch->race, "dragon")) |
51 | return 1; |
53 | return 1; |
52 | |
54 | |
53 | return 0; |
55 | return 0; |
54 | } |
56 | } |
55 | |
57 | |
… | |
… | |
65 | |
67 | |
66 | /* Eneq(@csd.uu.se): If we have an open container hide it. */ |
68 | /* Eneq(@csd.uu.se): If we have an open container hide it. */ |
67 | object *container = ob->container; |
69 | object *container = ob->container; |
68 | ob->container = 0; |
70 | ob->container = 0; |
69 | |
71 | |
|
|
72 | if (ob->map) |
|
|
73 | maplevel = ob->map->path; |
|
|
74 | |
70 | #define PL_OUT(k) freezer.put (KW_ ## k, k) |
75 | #define PL_OUT(k) freezer.put (KW_ ## k, k) |
71 | #define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
76 | #define PL_OUT2(k,v) freezer.put (KW_ ## k, v) |
72 | |
77 | |
73 | PL_OUT (password); |
78 | PL_OUT (password); |
74 | PL_OUT2 (title, own_title); |
79 | PL_OUT2 (title, own_title); |
|
|
80 | PL_OUT (gender); |
75 | PL_OUT (gen_hp); |
81 | PL_OUT (gen_hp); |
76 | PL_OUT (gen_sp); |
82 | PL_OUT (gen_sp); |
77 | PL_OUT (gen_grace); |
83 | PL_OUT (gen_grace); |
78 | PL_OUT (listening); |
84 | PL_OUT (listening); |
79 | PL_OUT (shoottype); |
|
|
80 | PL_OUT (bowtype); |
85 | PL_OUT (bowtype); |
81 | PL_OUT (petmode); |
86 | PL_OUT (petmode); |
82 | PL_OUT (peaceful); |
87 | PL_OUT (peaceful); |
83 | PL_OUT (digestion); |
88 | PL_OUT (digestion); |
84 | PL_OUT2 (pickup, mode); |
89 | PL_OUT2 (pickup, mode); |
… | |
… | |
91 | PL_OUT2 (map, maplevel); |
96 | PL_OUT2 (map, maplevel); |
92 | PL_OUT (savebed_map); |
97 | PL_OUT (savebed_map); |
93 | PL_OUT (bed_x); |
98 | PL_OUT (bed_x); |
94 | PL_OUT (bed_y); |
99 | PL_OUT (bed_y); |
95 | PL_OUT (weapon_sp); |
100 | PL_OUT (weapon_sp); |
|
|
101 | PL_OUT (weapon_sp_left); |
96 | PL_OUT2 (Str, orig_stats.Str); |
102 | PL_OUT2 (Str, orig_stats.Str); |
97 | PL_OUT2 (Dex, orig_stats.Dex); |
103 | PL_OUT2 (Dex, orig_stats.Dex); |
98 | PL_OUT2 (Con, orig_stats.Con); |
104 | PL_OUT2 (Con, orig_stats.Con); |
99 | PL_OUT2 (Int, orig_stats.Int); |
105 | PL_OUT2 (Int, orig_stats.Int); |
100 | PL_OUT2 (Pow, orig_stats.Pow); |
106 | PL_OUT2 (Pow, orig_stats.Pow); |
… | |
… | |
103 | |
109 | |
104 | PL_OUT2 (lev_array, 10); |
110 | PL_OUT2 (lev_array, 10); |
105 | |
111 | |
106 | for (int i = 1; i <= 10; i++) |
112 | for (int i = 1; i <= 10; i++) |
107 | { |
113 | { |
108 | fprintf (freezer, "%d\n", levhp [i]); |
114 | freezer.add (levhp [i]); freezer.add ('\n'); |
109 | fprintf (freezer, "%d\n", levsp [i]); |
115 | freezer.add (levsp [i]); freezer.add ('\n'); |
110 | fprintf (freezer, "%d\n", levgrace[i]); |
116 | freezer.add (levgrace[i]); freezer.add ('\n'); |
111 | } |
117 | } |
112 | |
118 | |
113 | freezer.put (ob->contr); |
119 | freezer.put (ob->contr); |
114 | freezer.put (KW_endplst); |
120 | freezer.put (KW_endplst); |
115 | |
121 | |
116 | SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
122 | SET_FLAG (ob, FLAG_NO_FIX_PLAYER); |
117 | CLEAR_FLAG (ob, FLAG_WIZ); |
123 | CLEAR_FLAG (ob, FLAG_WIZ); |
118 | save_object (freezer, ob, 1); /* don't check and don't remove */ |
124 | ob->write (freezer); |
119 | |
125 | |
120 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
126 | CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); |
121 | |
127 | |
122 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
128 | /* Eneq(@csd.uu.se): Reveal the container if we have one. */ |
123 | ob->container = container; |
129 | ob->container = container; |
… | |
… | |
139 | |
145 | |
140 | return freezer.save (path); |
146 | return freezer.save (path); |
141 | } |
147 | } |
142 | |
148 | |
143 | player * |
149 | player * |
144 | player::load_pl (object_thawer &thawer) |
150 | player::load_pl (object_thawer &f) |
145 | { |
151 | { |
146 | int maxerrs = 10; |
152 | int maxerrs = 20; |
147 | |
153 | |
148 | player *pl = new player; |
154 | player *pl = new player; |
149 | |
155 | |
150 | pl->savebed_map = first_map_path; |
156 | pl->savebed_map = first_map_path; |
151 | |
|
|
152 | /* this loads the standard objects values. */ |
|
|
153 | pl->set_object (object::create ()); |
|
|
154 | |
157 | |
155 | /* Loop through the file, loading the rest of the values */ |
158 | /* Loop through the file, loading the rest of the values */ |
156 | for (;;) |
159 | for (;;) |
157 | { |
160 | { |
158 | keyword kw = thawer.get_kv (); |
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|
159 | |
|
|
160 | switch (kw) |
161 | switch (f.kw) |
161 | { |
162 | { |
162 | case KW_EOF: |
163 | case KW_EOF: |
163 | LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); |
164 | LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name); |
164 | goto failure; |
165 | goto failure; |
165 | |
166 | |
166 | default: |
167 | default: |
167 | LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]); |
168 | LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str); |
168 | if (!--maxerrs) goto failure; |
169 | if (!--maxerrs) goto failure; |
169 | break; |
170 | break; |
170 | |
171 | |
171 | case KW_ERROR: |
172 | case KW_ERROR: |
172 | LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", thawer.name, thawer.last_keyword, thawer.last_value); |
173 | LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value); |
173 | if (!--maxerrs) goto failure; |
174 | if (!--maxerrs) goto failure; |
174 | break; |
175 | break; |
175 | |
176 | |
176 | case KW_endplst: |
177 | case KW_endplst: |
|
|
178 | f.next (); |
|
|
179 | |
|
|
180 | if (object *op = pl->ob->read (f)) |
|
|
181 | pl->set_object (op); |
|
|
182 | else |
177 | goto done; |
183 | goto failure; |
178 | |
184 | |
|
|
185 | INVOKE_PLAYER (LOAD, pl); |
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|
186 | |
|
|
187 | return pl; |
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|
188 | |
179 | case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; |
189 | case KW_oid: f.get (pl, f.get_sint32 ()); break; |
180 | case KW_password: assign (pl->password , thawer.get_str ()); break; |
190 | case KW_password: assign (pl->password , f.get_str ()); break; |
181 | case KW_title: assign (pl->own_title, thawer.get_str ()); break; |
191 | case KW_title: assign (pl->own_title, f.get_str ()); break; |
182 | case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break; |
|
|
183 | case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; |
192 | case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break; |
184 | case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; |
193 | case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break; |
|
|
194 | case KW_gender: f.get (pl->gender); break; |
185 | case KW_listening: thawer.get (pl->listening); break; |
195 | case KW_listening: f.get (pl->listening); break; |
186 | case KW_peaceful: thawer.get (pl->peaceful); break; |
196 | case KW_peaceful: f.get (pl->peaceful); break; |
187 | case KW_digestion: thawer.get (pl->digestion); break; |
197 | case KW_digestion: f.get (pl->digestion); break; |
188 | case KW_pickup: thawer.get (pl->mode); break; |
198 | case KW_pickup: f.get (pl->mode); break; |
189 | case KW_outputs_sync: thawer.get (pl->outputs_sync); break; |
199 | case KW_outputs_sync: f.get (pl->outputs_sync); break; |
190 | case KW_outputs_count: thawer.get (pl->outputs_count); break; |
200 | case KW_outputs_count: f.get (pl->outputs_count); break; |
191 | case KW_map: thawer.get (pl->maplevel); break; |
201 | case KW_map: f.get (pl->maplevel); break; |
192 | case KW_savebed_map: thawer.get (pl->savebed_map); break; |
202 | case KW_savebed_map: f.get (pl->savebed_map); break; |
193 | case KW_bed_x: thawer.get (pl->bed_x); break; |
203 | case KW_bed_x: f.get (pl->bed_x); break; |
194 | case KW_bed_y: thawer.get (pl->bed_y); break; |
204 | case KW_bed_y: f.get (pl->bed_y); break; |
195 | case KW_weapon_sp: thawer.get (pl->weapon_sp); break; |
205 | case KW_weapon_sp: f.get (pl->weapon_sp); break; |
|
|
206 | case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break; |
196 | case KW_Str: thawer.get (pl->orig_stats.Str); break; |
207 | case KW_Str: f.get (pl->orig_stats.Str); break; |
197 | case KW_Dex: thawer.get (pl->orig_stats.Dex); break; |
208 | case KW_Dex: f.get (pl->orig_stats.Dex); break; |
198 | case KW_Con: thawer.get (pl->orig_stats.Con); break; |
209 | case KW_Con: f.get (pl->orig_stats.Con); break; |
199 | case KW_Int: thawer.get (pl->orig_stats.Int); break; |
210 | case KW_Int: f.get (pl->orig_stats.Int); break; |
200 | case KW_Pow: thawer.get (pl->orig_stats.Pow); break; |
211 | case KW_Pow: f.get (pl->orig_stats.Pow); break; |
201 | case KW_Wis: thawer.get (pl->orig_stats.Wis); break; |
212 | case KW_Wis: f.get (pl->orig_stats.Wis); break; |
202 | case KW_Cha: thawer.get (pl->orig_stats.Cha); break; |
213 | case KW_Cha: f.get (pl->orig_stats.Cha); break; |
203 | case KW_gen_hp: thawer.get (pl->gen_hp); break; |
214 | case KW_gen_hp: f.get (pl->gen_hp); break; |
204 | case KW_gen_sp: thawer.get (pl->gen_sp); break; |
215 | case KW_gen_sp: f.get (pl->gen_sp); break; |
205 | case KW_gen_grace: thawer.get (pl->gen_grace); break; |
216 | case KW_gen_grace: f.get (pl->gen_grace); break; |
206 | |
217 | |
207 | case KW_usekeys: |
218 | case KW_usekeys: |
208 | if (!strcmp (thawer.get_str (), "key_inventory")) |
219 | if (!strcmp (f.get_str (), "key_inventory")) |
209 | pl->usekeys = key_inventory; |
220 | pl->usekeys = key_inventory; |
210 | else if (!strcmp (thawer.get_str (), "keyrings")) |
221 | else if (!strcmp (f.get_str (), "keyrings")) |
211 | pl->usekeys = keyrings; |
222 | pl->usekeys = keyrings; |
212 | else if (!strcmp (thawer.get_str (), "containers")) |
223 | else if (!strcmp (f.get_str (), "containers")) |
213 | pl->usekeys = containers; |
224 | pl->usekeys = containers; |
214 | else |
225 | else |
215 | LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); |
226 | LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ()); |
216 | break; |
227 | break; |
217 | |
228 | |
218 | case KW_unapply: |
229 | case KW_unapply: |
219 | if (!strcmp (thawer.get_str (), "unapply_nochoice")) |
230 | if (!strcmp (f.get_str (), "unapply_nochoice")) |
220 | pl->unapply = unapply_nochoice; |
231 | pl->unapply = unapply_nochoice; |
221 | else if (!strcmp (thawer.get_str (), "unapply_never")) |
232 | else if (!strcmp (f.get_str (), "unapply_never")) |
222 | pl->unapply = unapply_never; |
233 | pl->unapply = unapply_never; |
223 | else if (!strcmp (thawer.get_str (), "unapply_always")) |
234 | else if (!strcmp (f.get_str (), "unapply_always")) |
224 | pl->unapply = unapply_always; |
235 | pl->unapply = unapply_always; |
225 | else |
236 | else |
226 | LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); |
237 | LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ()); |
227 | break; |
238 | break; |
228 | |
239 | |
229 | case KW_lev_array: |
240 | case KW_lev_array: |
230 | { |
241 | { |
231 | int count = thawer.get_sint32 (); |
242 | int count = f.get_sint32 (); |
232 | |
243 | |
233 | for (int i = 1; i <= count; i++) |
244 | for (int i = 1; i <= count; i++) |
234 | { |
245 | { |
235 | char line [32]; |
246 | char line [32]; |
236 | |
247 | |
237 | fgets (line, 32, thawer); pl->levhp [i] = atoi (line); |
248 | fgets (line, 32, f); pl->levhp [i] = atoi (line); |
238 | fgets (line, 32, thawer); pl->levsp [i] = atoi (line); |
249 | fgets (line, 32, f); pl->levsp [i] = atoi (line); |
239 | fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); |
250 | fgets (line, 32, f); pl->levgrace[i] = atoi (line); |
240 | } |
251 | } |
241 | } |
252 | } |
242 | break; |
253 | break; |
243 | } |
254 | } |
|
|
255 | |
|
|
256 | f.next (); |
244 | } |
257 | } |
245 | |
258 | |
246 | done: |
|
|
247 | if (!load_object (thawer, pl->ob, 0)) |
|
|
248 | { |
|
|
249 | pl->ob->destroy (); |
|
|
250 | pl->destroy (); |
|
|
251 | return 0; |
|
|
252 | } |
|
|
253 | |
|
|
254 | INVOKE_PLAYER (LOAD, pl); |
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|
255 | |
|
|
256 | return pl; |
|
|
257 | |
|
|
258 | failure: |
259 | failure: |
259 | LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", thawer.name); |
260 | LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name); |
260 | |
261 | |
|
|
262 | if (pl->ob) |
261 | pl->ob->destroy (); |
263 | pl->ob->destroy (); |
|
|
264 | |
262 | pl->destroy (); |
265 | pl->destroy (); |
263 | |
266 | |
264 | return 0; |
267 | return 0; |
265 | } |
268 | } |
266 | |
269 | |
267 | player * |
270 | const char * |
268 | player::load_pl (const char *path) |
271 | player::killer_name () const |
269 | { |
272 | { |
270 | object_thawer thawer (path); |
273 | static char buf [2048]; |
271 | |
274 | |
272 | if (!thawer) |
275 | if (!killer) |
|
|
276 | return "a dungeon collapse"; |
|
|
277 | else if (killer->contr) |
|
|
278 | snprintf (buf, sizeof (buf), "%s the %s", &killer->name, |
|
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279 | *killer->contr->own_title ? killer->contr->own_title : killer->contr->title); |
|
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280 | else if (killer->type == DEEP_SWAMP) |
|
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281 | snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name); |
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282 | else if (killer->owner) |
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283 | snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name); |
|
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284 | else |
|
|
285 | return &killer->name; |
|
|
286 | |
273 | return 0; |
287 | return buf; |
274 | |
|
|
275 | return load_pl (thawer); |
|
|
276 | } |
288 | } |
277 | |
289 | |