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Comparing deliantra/server/common/player.C (file contents):
Revision 1.15 by root, Mon Jan 8 18:18:35 2007 UTC vs.
Revision 1.51 by elmex, Fri Jun 26 16:21:57 2009 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version. 11 * (at your option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 * 20 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 21 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 22 */
24 23
25#include <global.h> 24#include <global.h>
26#include <funcpoint.h>
27 25
28/* Determine if the attacktype represented by the 26/* Determine if the attacktype represented by the
29 * specified attack-number is enabled for dragon players. 27 * specified attack-number is enabled for dragon players.
30 * A dragon player (quetzal) can gain resistances for 28 * A dragon player (quetzal) can gain resistances for
31 * all enabled attacktypes. 29 * all enabled attacktypes.
45 * of the dragon race. 43 * of the dragon race.
46 */ 44 */
47int 45int
48is_dragon_pl (const object *op) 46is_dragon_pl (const object *op)
49{ 47{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0) 48 if (op
49 && op->type == PLAYER
50 && op->arch
51 && op->arch->race == shstr_dragon)
51 return 1; 52 return 1;
53
52 return 0; 54 return 0;
53} 55}
54 56
55/* 57/*
56 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 58 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
64 66
65 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 67 /* Eneq(@csd.uu.se): If we have an open container hide it. */
66 object *container = ob->container; 68 object *container = ob->container;
67 ob->container = 0; 69 ob->container = 0;
68 70
71 if (ob->map)
72 maplevel = ob->map->path;
73
69#define PL_OUT(k) freezer.put (KW_ ## k, k) 74#define PL_OUT(k) freezer.put (KW_ ## k, k)
70#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 75#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
71 76
72 PL_OUT (password); 77 PL_OUT (password);
73 PL_OUT2 (title, own_title); 78 PL_OUT2 (title, own_title);
79 PL_OUT (gender);
80 PL_OUT (hintmode);
74 PL_OUT (gen_hp); 81 PL_OUT (gen_hp);
75 PL_OUT (gen_sp); 82 PL_OUT (gen_sp);
76 PL_OUT (gen_grace); 83 PL_OUT (gen_grace);
77 PL_OUT (listening);
78 PL_OUT (shoottype);
79 PL_OUT (bowtype); 84 PL_OUT (bowtype);
80 PL_OUT (petmode); 85 PL_OUT (petmode);
81 PL_OUT (peaceful); 86 PL_OUT (peaceful);
82 PL_OUT (digestion); 87 PL_OUT (digestion);
83 PL_OUT2 (pickup, mode); 88 PL_OUT2 (pickup, mode);
84 PL_OUT (outputs_sync); 89 PL_OUT (outputs_sync);
85 PL_OUT (outputs_count); 90 PL_OUT (outputs_count);
86 91
87 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); 92 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
88 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); 93 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
89 94
90 if (ob->map) PL_OUT2 (map, ob->map->path); 95 PL_OUT2 (map, maplevel);
91
92 PL_OUT (savebed_map); 96 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 97 PL_OUT (bed_x);
94 PL_OUT (bed_y); 98 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 99 PL_OUT (weapon_sp);
100 PL_OUT (weapon_sp_left);
96 PL_OUT2 (Str, orig_stats.Str); 101 PL_OUT2 (Str, orig_stats.Str);
97 PL_OUT2 (Dex, orig_stats.Dex); 102 PL_OUT2 (Dex, orig_stats.Dex);
98 PL_OUT2 (Con, orig_stats.Con); 103 PL_OUT2 (Con, orig_stats.Con);
99 PL_OUT2 (Int, orig_stats.Int); 104 PL_OUT2 (Int, orig_stats.Int);
100 PL_OUT2 (Pow, orig_stats.Pow); 105 PL_OUT2 (Pow, orig_stats.Pow);
103 108
104 PL_OUT2 (lev_array, 10); 109 PL_OUT2 (lev_array, 10);
105 110
106 for (int i = 1; i <= 10; i++) 111 for (int i = 1; i <= 10; i++)
107 { 112 {
108 fprintf (freezer, "%d\n", levhp [i]); 113 freezer.add (levhp [i]); freezer.add ('\n');
109 fprintf (freezer, "%d\n", levsp [i]); 114 freezer.add (levsp [i]); freezer.add ('\n');
110 fprintf (freezer, "%d\n", levgrace[i]); 115 freezer.add (levgrace[i]); freezer.add ('\n');
111 } 116 }
112 117
113 freezer.put (ob->contr); 118 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 119 freezer.put (KW_endplst);
115 120
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER); 121 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
117 CLEAR_FLAG (ob, FLAG_WIZ); 122 CLEAR_FLAG (ob, FLAG_WIZ);
118 save_object (freezer, ob, 1); /* don't check and don't remove */ 123 ob->write (freezer);
119 124
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER); 125 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 126
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 127 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 128 ob->container = container;
139 144
140 return freezer.save (path); 145 return freezer.save (path);
141} 146}
142 147
143player * 148player *
144player::load_pl (object_thawer &thawer) 149player::load_pl (object_thawer &f)
145{ 150{
151 int maxerrs = 20;
152
146 player *pl = new player; 153 player *pl = new player;
147 154
148 pl->savebed_map = first_map_path; 155 pl->savebed_map = first_map_path;
149 156
150 /* Loop through the file, loading the rest of the values */ 157 /* Loop through the file, loading the rest of the values */
151 for (;;) 158 for (;;)
152 { 159 {
153 keyword kw = thawer.get_kv ();
154
155 switch (kw) 160 switch (f.kw)
156 { 161 {
157 case KW_EOF: 162 case KW_EOF:
158 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 163 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
159 delete pl; 164 goto failure;
165
166 default:
167 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
168 if (!--maxerrs) goto failure;
160 return 0; 169 break;
161 170
162 case KW_ERROR: 171 case KW_ERROR:
163 LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); 172 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
173 if (!--maxerrs) goto failure;
164 break; 174 break;
165 175
166 case KW_endplst: 176 case KW_endplst:
177 f.next ();
178
179 if (object *op = pl->ob->read (f))
180 pl->set_object (op);
181 else
167 goto done; 182 goto failure;
168 183
184 INVOKE_PLAYER (LOAD, pl);
185
186 return pl;
187
169 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 188 case KW_oid: f.get (pl, f.get_sint32 ()); break;
170 case KW_password: assign (pl->password , thawer.get_str ()); break; 189 case KW_password: assign (pl->password , f.get_str ()); break;
171 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 190 case KW_title: assign (pl->own_title, f.get_str ()); break;
172 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
173 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 191 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
174 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 192 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
175 case KW_listening: thawer.get (pl->listening); break; 193 case KW_gender: f.get (pl->gender); break;
194 case KW_hintmode: f.get (pl->hintmode); break;
195 case KW_listening: /*TODO*/; break;
176 case KW_peaceful: thawer.get (pl->peaceful); break; 196 case KW_peaceful: f.get (pl->peaceful); break;
177 case KW_digestion: thawer.get (pl->digestion); break; 197 case KW_digestion: f.get (pl->digestion); break;
178 case KW_pickup: thawer.get (pl->mode); break; 198 case KW_pickup: f.get (pl->mode); break;
179 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 199 case KW_outputs_sync: f.get (pl->outputs_sync); break;
180 case KW_outputs_count: thawer.get (pl->outputs_count); break; 200 case KW_outputs_count: f.get (pl->outputs_count); break;
181 case KW_map: thawer.get (pl->maplevel); break; 201 case KW_map: f.get (pl->maplevel); break;
182 case KW_savebed_map: thawer.get (pl->savebed_map); break; 202 case KW_savebed_map: f.get (pl->savebed_map); break;
183 case KW_bed_x: thawer.get (pl->bed_x); break; 203 case KW_bed_x: f.get (pl->bed_x); break;
184 case KW_bed_y: thawer.get (pl->bed_y); break; 204 case KW_bed_y: f.get (pl->bed_y); break;
185 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 205 case KW_weapon_sp: f.get (pl->weapon_sp); break;
206 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
186 case KW_Str: thawer.get (pl->orig_stats.Str); break; 207 case KW_Str: f.get (pl->orig_stats.Str); break;
187 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 208 case KW_Dex: f.get (pl->orig_stats.Dex); break;
188 case KW_Con: thawer.get (pl->orig_stats.Con); break; 209 case KW_Con: f.get (pl->orig_stats.Con); break;
189 case KW_Int: thawer.get (pl->orig_stats.Int); break; 210 case KW_Int: f.get (pl->orig_stats.Int); break;
190 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 211 case KW_Pow: f.get (pl->orig_stats.Pow); break;
191 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 212 case KW_Wis: f.get (pl->orig_stats.Wis); break;
192 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 213 case KW_Cha: f.get (pl->orig_stats.Cha); break;
193 case KW_gen_hp: thawer.get (pl->gen_hp); break; 214 case KW_gen_hp: f.get (pl->gen_hp); break;
194 case KW_gen_sp: thawer.get (pl->gen_sp); break; 215 case KW_gen_sp: f.get (pl->gen_sp); break;
195 case KW_gen_grace: thawer.get (pl->gen_grace); break; 216 case KW_gen_grace: f.get (pl->gen_grace); break;
196 217
197 case KW_usekeys: 218 case KW_usekeys:
198 if (!strcmp (thawer.get_str (), "key_inventory")) 219 if (!strcmp (f.get_str (), "key_inventory"))
199 pl->usekeys = key_inventory; 220 pl->usekeys = key_inventory;
200 else if (!strcmp (thawer.get_str (), "keyrings")) 221 else if (!strcmp (f.get_str (), "keyrings"))
201 pl->usekeys = keyrings; 222 pl->usekeys = keyrings;
202 else if (!strcmp (thawer.get_str (), "containers")) 223 else if (!strcmp (f.get_str (), "containers"))
203 pl->usekeys = containers; 224 pl->usekeys = containers;
204 else 225 else
205 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 226 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
206 break; 227 break;
207 228
208 case KW_unapply: 229 case KW_unapply:
209 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 230 if (!strcmp (f.get_str (), "unapply_nochoice"))
210 pl->unapply = unapply_nochoice; 231 pl->unapply = unapply_nochoice;
211 else if (!strcmp (thawer.get_str (), "unapply_never")) 232 else if (!strcmp (f.get_str (), "unapply_never"))
212 pl->unapply = unapply_never; 233 pl->unapply = unapply_never;
213 else if (!strcmp (thawer.get_str (), "unapply_always")) 234 else if (!strcmp (f.get_str (), "unapply_always"))
214 pl->unapply = unapply_always; 235 pl->unapply = unapply_always;
215 else 236 else
216 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 237 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
217 break; 238 break;
218 239
219 case KW_lev_array: 240 case KW_lev_array:
220 { 241 {
221 int count = thawer.get_sint32 (); 242 int count = f.get_sint32 ();
222 243
223 for (int i = 1; i <= count; i++) 244 for (int i = 1; i <= count; i++)
224 { 245 {
225 char line[128]; 246 char line [32];
226 247
227 fgets (line, 128, thawer); pl->levhp [i] = atoi (line); 248 fgets (line, 32, f); pl->levhp [i] = atoi (line);
228 fgets (line, 128, thawer); pl->levsp [i] = atoi (line); 249 fgets (line, 32, f); pl->levsp [i] = atoi (line);
229 fgets (line, 128, thawer); pl->levgrace[i] = atoi (line); 250 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
230 } 251 }
231 } 252 }
232 break; 253 break;
233
234 default:
235 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]);
236 break;
237 } 254 }
255
256 f.next ();
238 } 257 }
239 258
240done: 259failure:
241 /* this loads the standard objects values. */ 260 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
242 pl->set_object (object::create ());
243 261
244 if (!load_object (thawer, pl->ob, 0)) 262 if (pl->ob)
245 {
246 pl->ob->destroy (); 263 pl->ob->destroy ();
247 delete pl;
248 return 0;
249 }
250 264
251 INVOKE_PLAYER (LOAD, pl); 265 pl->destroy ();
252 266
253 return pl;
254}
255
256player *
257player::load_pl (const char *path)
258{
259 object_thawer thawer (path);
260
261 if (!thawer)
262 return 0; 267 return 0;
263
264 return load_pl (thawer);
265} 268}
266 269
270const char *
271player::killer_name () const
272{
273 static char buf [2048];
274
275 if (!killer)
276 return "a dungeon collapse";
277 else if (killer->contr)
278 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
279 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
280 else if (killer->type == DEEP_SWAMP)
281 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
282 else if (killer->owner)
283 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
284 else
285 return &killer->name;
286
287 return buf;
288}
289
290// expand one level of cfpod
291// end == -2, till '\n'
292// end == -1, till '>'
293// end == 0, till eos
294// end >= 1, levels of " >>>"
295static const char *
296expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
297{
298 static dynbuf_text nest(128, 128);
299
300 for (;;)
301 switch (char ch = *cfpod++)
302 {
303 case 0:
304 return cfpod - 1;
305
306 case ' ':
307 // verbatim block?
308 if (!buf.size () && !end)
309 {
310 --cfpod;
311 goto verbatim;
312 }
313
314 if (end < 1)
315 goto passthrough;
316
317 for (int i = 0; i < end; ++i)
318 if (cfpod [i] != '>')
319 goto passthrough;
320
321 return cfpod + end;
322
323 case '>':
324 if (end != -1)
325 {
326 buf << "&gt;";
327 break;
328 }
329
330 return cfpod;
331
332 case '&':
333 buf << "&amp;";
334 break;
335
336 case '<':
337 buf << "&lt;";
338 break;
339
340 case '\r':
341 buf << '\n';
342 break;
343
344 case '\n':
345 if (end == -2)
346 return cfpod;
347
348 // \n\ => newline, tt
349 // \n\n => \n\n
350 // \n => single space
351
352 // two or more newlines will be copied verbatim, one is replaced by space
353 if (*cfpod == '\n')
354 {
355 --cfpod;
356 do
357 buf << *cfpod++;
358 while (*cfpod == '\n');
359 }
360 else if (*cfpod == ' ')
361 buf << '\n';
362 else
363 buf << ' ';
364
365 // verbatim block?
366 if (*cfpod == ' ')
367 goto verbatim;
368
369 break;
370
371 case 'B': case 'C': case 'E': case 'G':
372 case 'H': case 'I': case 'T': case 'U':
373 case 'Z':
374 {
375 int end = 0;
376
377 while (cfpod [end] == '<')
378 ++end;
379
380 if (!end)
381 goto passthrough;
382
383 if (end == 1 || cfpod [end] != ' ')
384 {
385 end = -1;
386 ++cfpod;
387 }
388 else
389 cfpod += end + 1;
390
391 const char *pfx, *sfx;
392
393 switch (ch)
394 {
395 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
396 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
397 case 'E': pfx = "&" ; sfx = ";" ; break;
398 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
399 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
400 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
401 case 'Z': pfx = "" ; sfx = "" ; break;
402
403 case 'H': // hint
404 {
405 if (pl->hintmode)
406 {
407 cfpod = expand_cfpod (pl, nest, cfpod, end);
408 nest.clear ();
409
410 if (pl->hintmode == 1)
411 buf << "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>";
412 else
413 while (*cfpod == ' ') // eat trailing whitespace
414 ++cfpod;
415
416 goto skip;
417 }
418 else
419 {
420 pfx = "<fg name=\"lightblue\">[";
421 sfx = " (Use hintmode to suppress hints)]</fg>";
422 }
423 }
424 break;
425
426 case 'G': // gender
427 {
428 cfpod = expand_cfpod (pl, nest, cfpod, end);
429 nest << '\0'; // zero-terminate
430
431 const char *str = nest.linearise ();
432 const char *sep = strchr (str, '|');
433
434 if (sep)
435 {
436 if (pl->gender)
437 buf.add (sep + 1, nest.size () - (sep - str) - 2);
438 else
439 buf.add (str, sep - str);
440 }
441
442 nest.clear ();
443
444 goto skip;
445 }
446 }
447
448 buf << pfx;
449 cfpod = expand_cfpod (pl, buf, cfpod, end);
450 buf << sfx;
451 }
452
453 break;
454
455 default:
456 passthrough:
457 buf << ch;
458 skip:
459 break;
460
461 verbatim:
462 // elements cannot currently span multiple lines
463 do
464 {
465 buf << "<tt>";
466 cfpod = expand_cfpod (pl, buf, cfpod, -2);
467 buf << "</tt>\n";
468
469 while (*cfpod == '\n')
470 buf << *cfpod++;
471 }
472 while (*cfpod == ' ');
473
474 break;
475 }
476}
477
478dynbuf_text *
479player::expand_cfpod (const char *cfpod) const
480{
481 static dynbuf_text buf(1024, 1024);
482 buf.clear ();
483
484 ::expand_cfpod (this, buf, cfpod);
485
486 return &buf;
487}
488

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