--- deliantra/server/common/player.C 2009/09/16 23:33:24 1.52
+++ deliantra/server/common/player.C 2009/11/05 15:43:21 1.57
@@ -1,28 +1,31 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
* The authors can be reached via e-mail to
*/
#include
+//+GPL
+
/* Determine if the attacktype represented by the
* specified attack-number is enabled for dragon players.
* A dragon player (quetzal) can gain resistances for
@@ -65,7 +68,7 @@
int wiz = ob->flag [FLAG_WIZ];
/* Eneq(@csd.uu.se): If we have an open container hide it. */
- object *container = ob->container;
+ object *container = ob->container_ ();
ob->container = 0;
if (ob->map)
@@ -134,6 +137,8 @@
return true;
}
+//-GPL
+
bool
player::save_pl (const char *path)
{
@@ -411,17 +416,17 @@
nest.clear ();
if (pl->hintmode == 1)
- buf << "[Hint suppressed, see hintmode]";
+ buf << "[Hint available]";
else
- while (*cfpod == ' ') // eat trailing whitespace
+ while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
++cfpod;
goto skip;
}
else
{
- pfx = "[";
- sfx = " (Use hintmode to suppress hints)]";
+ pfx = "[Hint: ";
+ sfx = "]";
}
}
break;