--- deliantra/server/common/player.C 2009/09/16 23:33:24 1.52 +++ deliantra/server/common/player.C 2009/11/05 15:43:21 1.57 @@ -1,28 +1,31 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ #include +//+GPL + /* Determine if the attacktype represented by the * specified attack-number is enabled for dragon players. * A dragon player (quetzal) can gain resistances for @@ -65,7 +68,7 @@ int wiz = ob->flag [FLAG_WIZ]; /* Eneq(@csd.uu.se): If we have an open container hide it. */ - object *container = ob->container; + object *container = ob->container_ (); ob->container = 0; if (ob->map) @@ -134,6 +137,8 @@ return true; } +//-GPL + bool player::save_pl (const char *path) { @@ -411,17 +416,17 @@ nest.clear (); if (pl->hintmode == 1) - buf << "[Hint suppressed, see hintmode]"; + buf << "[Hint available]"; else - while (*cfpod == ' ') // eat trailing whitespace + while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace ++cfpod; goto skip; } else { - pfx = "["; - sfx = " (Use hintmode to suppress hints)]"; + pfx = "[Hint: "; + sfx = "]"; } } break;