--- deliantra/server/common/player.C 2007/06/04 13:04:00 1.31
+++ deliantra/server/common/player.C 2010/01/16 12:33:46 1.61
@@ -1,29 +1,30 @@
/*
- * This file is part of Crossfire TRT, the Multiplayer Online Role Playing Game.
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007 Marc Alexander Lehmann / Robin Redeker / the Crossfire TRT team
+ * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Crossfire TRT is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the Free
- * Software Foundation; either version 2 of the License, or (at your option)
- * any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
- * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
- * for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License along
- * with Crossfire TRT; if not, write to the Free Software Foundation, Inc. 51
- * Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
- * The authors can be reached via e-mail to
+ * The authors can be reached via e-mail to
*/
#include
-#include
+
+//+GPL
/* Determine if the attacktype represented by the
* specified attack-number is enabled for dragon players.
@@ -50,8 +51,7 @@
if (op
&& op->type == PLAYER
&& op->arch
- && op->arch->race
- && !strcmp (op->arch->race, "dragon"))
+ && op->arch->race == shstr_dragon)
return 1;
return 0;
@@ -68,21 +68,22 @@
int wiz = ob->flag [FLAG_WIZ];
/* Eneq(@csd.uu.se): If we have an open container hide it. */
- object *container = ob->container;
+ object *container = ob->container_ ();
ob->container = 0;
if (ob->map)
maplevel = ob->map->path;
-#define PL_OUT(k) freezer.put (KW_ ## k, k)
-#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
+#define PL_OUT(k) freezer.put (KW(k), k)
+#define PL_OUT2(k,v) freezer.put (KW(k), v)
PL_OUT (password);
PL_OUT2 (title, own_title);
+ PL_OUT (gender);
+ PL_OUT (hintmode);
PL_OUT (gen_hp);
PL_OUT (gen_sp);
PL_OUT (gen_grace);
- PL_OUT (listening);
PL_OUT (bowtype);
PL_OUT (petmode);
PL_OUT (peaceful);
@@ -91,8 +92,8 @@
PL_OUT (outputs_sync);
PL_OUT (outputs_count);
- freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
- freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
+ freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
+ freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
PL_OUT2 (map, maplevel);
PL_OUT (savebed_map);
@@ -118,14 +119,11 @@
}
freezer.put (ob->contr);
- freezer.put (KW_endplst);
+ freezer.put (KW(endplst));
- SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
CLEAR_FLAG (ob, FLAG_WIZ);
ob->write (freezer);
- CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
-
/* Eneq(@csd.uu.se): Reveal the container if we have one. */
ob->container = container;
@@ -136,6 +134,8 @@
return true;
}
+//-GPL
+
bool
player::save_pl (const char *path)
{
@@ -192,7 +192,9 @@
case KW_title: assign (pl->own_title, f.get_str ()); break;
case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
- case KW_listening: f.get (pl->listening); break;
+ case KW_gender: f.get (pl->gender); break;
+ case KW_hintmode: f.get (pl->hintmode); break;
+ case KW_listening: /*TODO*/; break;
case KW_peaceful: f.get (pl->peaceful); break;
case KW_digestion: f.get (pl->digestion); break;
case KW_pickup: f.get (pl->mode); break;
@@ -267,16 +269,230 @@
return 0;
}
-player *
-player::load_pl (const char *path)
+const_utf8_string
+player::killer_name () const
+{
+ static char buf [2048];
+
+ if (!killer)
+ return "a dungeon collapse";
+ else if (killer->contr)
+ snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
+ *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
+ else if (killer->type == DEEP_SWAMP)
+ snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
+ else if (killer->owner)
+ snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
+ else
+ return &killer->name;
+
+ return buf;
+}
+
+// expand one level of cfpod
+// end == -2, till '\n'
+// end == -1, till '>'
+// end == 0, till eos
+// end >= 1, levels of " >>>"
+static const char *
+expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
{
- object_thawer f (path);
+ static dynbuf_text nest(128, 128);
- if (!f)
- return 0;
+ for (;;)
+ switch (char ch = *cfpod++)
+ {
+ case 0:
+ return cfpod - 1;
+
+ case ' ':
+ // verbatim block?
+ if (!buf.size () && !end)
+ {
+ --cfpod;
+ goto verbatim;
+ }
+
+ if (end < 1)
+ goto passthrough;
+
+ for (int i = 0; i < end; ++i)
+ if (cfpod [i] != '>')
+ goto passthrough;
+
+ return cfpod + end;
+
+ case '>':
+ if (end != -1)
+ {
+ buf << ">";
+ break;
+ }
+
+ return cfpod;
+
+ case '&':
+ buf << "&";
+ break;
+
+ case '<':
+ buf << "<";
+ break;
+
+ case '\r':
+ buf << '\n';
+ /* \r\n+ becomes one or more newlines */
+ while (*cfpod == '\n')
+ buf << *cfpod++;
+ break;
+
+ case '\n':
+ if (end == -2)
+ return cfpod;
+
+ // \n\ => newline, tt
+ // \n\n => \n\n
+ // \n => single space
+
+ // two or more newlines will be copied verbatim, one is replaced by space
+ if (*cfpod == '\n')
+ {
+ --cfpod;
+ do
+ buf << *cfpod++;
+ while (*cfpod == '\n');
+ }
+ else if (*cfpod == ' ')
+ buf << '\n';
+ else
+ buf << ' ';
+
+ // verbatim block?
+ if (*cfpod == ' ')
+ goto verbatim;
+
+ break;
+
+ case 'B': case 'C': case 'E': case 'G':
+ case 'H': case 'I': case 'T': case 'U':
+ case 'Z':
+ {
+ int end = 0;
+
+ while (cfpod [end] == '<')
+ ++end;
+
+ if (!end)
+ goto passthrough;
+
+ if (end == 1 || cfpod [end] != ' ')
+ {
+ end = -1;
+ ++cfpod;
+ }
+ else
+ cfpod += end + 1;
+
+ const char *pfx, *sfx;
+
+ switch (ch)
+ {
+ case 'B': pfx = "" ; sfx = "" ; break;
+ case 'C': pfx = "" ; sfx = "" ; break;
+ case 'E': pfx = "&" ; sfx = ";" ; break;
+ case 'I': pfx = "" ; sfx = "" ; break;
+ case 'U': pfx = "" ; sfx = "" ; break;
+ case 'T': pfx = ""; sfx = ""; break;
+ case 'Z': pfx = "" ; sfx = "" ; break;
+
+ case 'H': // hint
+ {
+ if (pl->hintmode)
+ {
+ cfpod = expand_cfpod (pl, nest, cfpod, end);
+ nest.clear ();
+
+ if (pl->hintmode == 1)
+ buf << "[Hint available]";
+ else
+ while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
+ ++cfpod;
+
+ goto skip;
+ }
+ else
+ {
+ pfx = "[Hint: ";
+ sfx = "]";
+ }
+ }
+ break;
+
+ case 'G': // gender
+ {
+ cfpod = expand_cfpod (pl, nest, cfpod, end);
+ nest << '\0'; // zero-terminate
+
+ const char *str = nest.linearise ();
+ const char *sep = strchr (str, '|');
+
+ if (sep)
+ {
+ if (pl->gender)
+ buf.add (sep + 1, nest.size () - (sep - str) - 2);
+ else
+ buf.add (str, sep - str);
+ }
+
+ nest.clear ();
+
+ goto skip;
+ }
+
+ default:
+ pfx = "UNKNOWN_DIRECTIVE{";
+ sfx = "}";
+ break;
+ }
+
+ buf << pfx;
+ cfpod = expand_cfpod (pl, buf, cfpod, end);
+ buf << sfx;
+ }
+
+ break;
+
+ default:
+ passthrough:
+ buf << ch;
+ skip:
+ break;
+
+ verbatim:
+ // elements cannot currently span multiple lines
+ do
+ {
+ buf << "";
+ cfpod = expand_cfpod (pl, buf, cfpod, -2);
+ buf << "\n";
+
+ while (*cfpod == '\n')
+ buf << *cfpod++;
+ }
+ while (*cfpod == ' ');
+
+ break;
+ }
+}
+
+dynbuf_text *
+player::expand_cfpod (const char *cfpod) const
+{
+ static dynbuf_text buf(1024, 1024);
+ buf.clear ();
- f.next ();
+ ::expand_cfpod (this, buf, cfpod);
- return load_pl (f);
+ return &buf;
}