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Comparing deliantra/server/common/player.C (file contents):
Revision 1.18 by root, Tue Jan 9 21:32:41 2007 UTC vs.
Revision 1.63 by root, Sat Jan 30 23:30:26 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26
27//+GPL
27 28
28/* Determine if the attacktype represented by the 29/* Determine if the attacktype represented by the
29 * specified attack-number is enabled for dragon players. 30 * specified attack-number is enabled for dragon players.
30 * A dragon player (quetzal) can gain resistances for 31 * A dragon player (quetzal) can gain resistances for
31 * all enabled attacktypes. 32 * all enabled attacktypes.
39 40
40 return 0; 41 return 0;
41} 42}
42 43
43/* 44/*
44 * returns true if the adressed object 'ob' is a player
45 * of the dragon race.
46 */
47int
48is_dragon_pl (const object *op)
49{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0)
51 return 1;
52
53 return 0;
54}
55
56/*
57 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 45 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
58 */ 46 */
59bool 47bool
60player::save_pl (object_freezer &freezer) 48player::save_pl (object_freezer &freezer)
61{ 49{
62 INVOKE_PLAYER (SAVE, ob->contr); 50 INVOKE_PLAYER (SAVE, ob->contr);
63 51
64 int wiz = ob->flag [FLAG_WIZ]; 52 int wiz = ob->flag [FLAG_WIZ];
65 53
66 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 54 /* Eneq(@csd.uu.se): If we have an open container hide it. */
67 object *container = ob->container; 55 object *container = ob->container_ ();
68 ob->container = 0; 56 ob->container = 0;
69 57
58 if (ob->map)
59 maplevel = ob->map->path;
60
70#define PL_OUT(k) freezer.put (KW_ ## k, k) 61#define PL_OUT(k) freezer.put (KW(k), k)
71#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 62#define PL_OUT2(k,v) freezer.put (KW(k), v)
72 63
73 PL_OUT (password); 64 PL_OUT (password);
74 PL_OUT2 (title, own_title); 65 PL_OUT2 (title, own_title);
66 PL_OUT (gender);
67 PL_OUT (hintmode);
75 PL_OUT (gen_hp); 68 PL_OUT (gen_hp);
76 PL_OUT (gen_sp); 69 PL_OUT (gen_sp);
77 PL_OUT (gen_grace); 70 PL_OUT (gen_grace);
78 PL_OUT (listening);
79 PL_OUT (shoottype);
80 PL_OUT (bowtype); 71 PL_OUT (bowtype);
81 PL_OUT (petmode); 72 PL_OUT (petmode);
82 PL_OUT (peaceful); 73 PL_OUT (peaceful);
83 PL_OUT (digestion); 74 PL_OUT (digestion);
84 PL_OUT2 (pickup, mode); 75 PL_OUT2 (pickup, mode);
85 PL_OUT (outputs_sync); 76 PL_OUT (outputs_sync);
86 PL_OUT (outputs_count); 77 PL_OUT (outputs_count);
87 78
88 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); 79 freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
89 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); 80 freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
90 81
91 PL_OUT2 (map, maplevel); 82 PL_OUT2 (map, maplevel);
92 PL_OUT (savebed_map); 83 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 84 PL_OUT (bed_x);
94 PL_OUT (bed_y); 85 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 86 PL_OUT (weapon_sp);
87 PL_OUT (weapon_sp_left);
96 PL_OUT2 (Str, orig_stats.Str); 88 PL_OUT2 (Str, orig_stats.Str);
97 PL_OUT2 (Dex, orig_stats.Dex); 89 PL_OUT2 (Dex, orig_stats.Dex);
98 PL_OUT2 (Con, orig_stats.Con); 90 PL_OUT2 (Con, orig_stats.Con);
99 PL_OUT2 (Int, orig_stats.Int); 91 PL_OUT2 (Int, orig_stats.Int);
100 PL_OUT2 (Pow, orig_stats.Pow); 92 PL_OUT2 (Pow, orig_stats.Pow);
103 95
104 PL_OUT2 (lev_array, 10); 96 PL_OUT2 (lev_array, 10);
105 97
106 for (int i = 1; i <= 10; i++) 98 for (int i = 1; i <= 10; i++)
107 { 99 {
108 fprintf (freezer, "%d\n", levhp [i]); 100 freezer.add (levhp [i]); freezer.add ('\n');
109 fprintf (freezer, "%d\n", levsp [i]); 101 freezer.add (levsp [i]); freezer.add ('\n');
110 fprintf (freezer, "%d\n", levgrace[i]); 102 freezer.add (levgrace[i]); freezer.add ('\n');
111 } 103 }
112 104
113 freezer.put (ob->contr); 105 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 106 freezer.put (KW(endplst));
115 107
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
117 CLEAR_FLAG (ob, FLAG_WIZ); 108 CLEAR_FLAG (ob, FLAG_WIZ);
118 save_object (freezer, ob, 1); /* don't check and don't remove */ 109 ob->write (freezer);
119
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 110
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 111 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 112 ob->container = container;
124 113
125 ob->flag [FLAG_WIZ] = wiz; 114 ob->flag [FLAG_WIZ] = wiz;
127 INVOKE_PLAYER (SAVE_DONE, ob->contr); 116 INVOKE_PLAYER (SAVE_DONE, ob->contr);
128 117
129 return true; 118 return true;
130} 119}
131 120
121//-GPL
122
132bool 123bool
133player::save_pl (const char *path) 124player::save_pl (const char *path)
134{ 125{
135 object_freezer freezer; 126 object_freezer freezer;
136 127
139 130
140 return freezer.save (path); 131 return freezer.save (path);
141} 132}
142 133
143player * 134player *
144player::load_pl (object_thawer &thawer) 135player::load_pl (object_thawer &f)
145{ 136{
146 int maxerrs = 10; 137 int maxerrs = 20;
147 138
148 player *pl = new player; 139 player *pl = new player;
149 140
150 pl->savebed_map = first_map_path; 141 pl->savebed_map = first_map_path;
151
152 /* this loads the standard objects values. */
153 pl->set_object (object::create ());
154 142
155 /* Loop through the file, loading the rest of the values */ 143 /* Loop through the file, loading the rest of the values */
156 for (;;) 144 for (;;)
157 { 145 {
158 keyword kw = thawer.get_kv ();
159
160 switch (kw) 146 switch (f.kw)
161 { 147 {
162 case KW_EOF: 148 case KW_EOF:
163 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 149 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
164 goto failure; 150 goto failure;
165 151
166 default: 152 default:
167 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]); 153 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
168 if (!--maxerrs) goto failure; 154 if (!--maxerrs) goto failure;
169 break; 155 break;
170 156
171 case KW_ERROR: 157 case KW_ERROR:
172 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", thawer.name, thawer.last_keyword, thawer.last_value); 158 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
173 if (!--maxerrs) goto failure; 159 if (!--maxerrs) goto failure;
174 break; 160 break;
175 161
176 case KW_endplst: 162 case KW_endplst:
163 f.next ();
164
165 if (object *op = pl->ob->read (f))
166 pl->set_object (op);
167 else
177 goto done; 168 goto failure;
178 169
170 INVOKE_PLAYER (LOAD, pl);
171
172 return pl;
173
179 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 174 case KW_oid: f.get (pl, f.get_sint32 ()); break;
180 case KW_password: assign (pl->password , thawer.get_str ()); break; 175 case KW_password: assign (pl->password , f.get_str ()); break;
181 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 176 case KW_title: assign (pl->own_title, f.get_str ()); break;
182 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
183 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 177 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
184 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 178 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
185 case KW_listening: thawer.get (pl->listening); break; 179 case KW_gender: f.get (pl->gender); break;
180 case KW_hintmode: f.get (pl->hintmode); break;
181 case KW_listening: /*TODO*/; break;
186 case KW_peaceful: thawer.get (pl->peaceful); break; 182 case KW_peaceful: f.get (pl->peaceful); break;
187 case KW_digestion: thawer.get (pl->digestion); break; 183 case KW_digestion: f.get (pl->digestion); break;
188 case KW_pickup: thawer.get (pl->mode); break; 184 case KW_pickup: f.get (pl->mode); break;
189 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 185 case KW_outputs_sync: f.get (pl->outputs_sync); break;
190 case KW_outputs_count: thawer.get (pl->outputs_count); break; 186 case KW_outputs_count: f.get (pl->outputs_count); break;
191 case KW_map: thawer.get (pl->maplevel); break; 187 case KW_map: f.get (pl->maplevel); break;
192 case KW_savebed_map: thawer.get (pl->savebed_map); break; 188 case KW_savebed_map: f.get (pl->savebed_map); break;
193 case KW_bed_x: thawer.get (pl->bed_x); break; 189 case KW_bed_x: f.get (pl->bed_x); break;
194 case KW_bed_y: thawer.get (pl->bed_y); break; 190 case KW_bed_y: f.get (pl->bed_y); break;
195 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 191 case KW_weapon_sp: f.get (pl->weapon_sp); break;
192 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
196 case KW_Str: thawer.get (pl->orig_stats.Str); break; 193 case KW_Str: f.get (pl->orig_stats.Str); break;
197 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 194 case KW_Dex: f.get (pl->orig_stats.Dex); break;
198 case KW_Con: thawer.get (pl->orig_stats.Con); break; 195 case KW_Con: f.get (pl->orig_stats.Con); break;
199 case KW_Int: thawer.get (pl->orig_stats.Int); break; 196 case KW_Int: f.get (pl->orig_stats.Int); break;
200 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 197 case KW_Pow: f.get (pl->orig_stats.Pow); break;
201 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 198 case KW_Wis: f.get (pl->orig_stats.Wis); break;
202 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 199 case KW_Cha: f.get (pl->orig_stats.Cha); break;
203 case KW_gen_hp: thawer.get (pl->gen_hp); break; 200 case KW_gen_hp: f.get (pl->gen_hp); break;
204 case KW_gen_sp: thawer.get (pl->gen_sp); break; 201 case KW_gen_sp: f.get (pl->gen_sp); break;
205 case KW_gen_grace: thawer.get (pl->gen_grace); break; 202 case KW_gen_grace: f.get (pl->gen_grace); break;
206 203
207 case KW_usekeys: 204 case KW_usekeys:
208 if (!strcmp (thawer.get_str (), "key_inventory")) 205 if (!strcmp (f.get_str (), "key_inventory"))
209 pl->usekeys = key_inventory; 206 pl->usekeys = key_inventory;
210 else if (!strcmp (thawer.get_str (), "keyrings")) 207 else if (!strcmp (f.get_str (), "keyrings"))
211 pl->usekeys = keyrings; 208 pl->usekeys = keyrings;
212 else if (!strcmp (thawer.get_str (), "containers")) 209 else if (!strcmp (f.get_str (), "containers"))
213 pl->usekeys = containers; 210 pl->usekeys = containers;
214 else 211 else
215 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 212 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
216 break; 213 break;
217 214
218 case KW_unapply: 215 case KW_unapply:
219 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 216 if (!strcmp (f.get_str (), "unapply_nochoice"))
220 pl->unapply = unapply_nochoice; 217 pl->unapply = unapply_nochoice;
221 else if (!strcmp (thawer.get_str (), "unapply_never")) 218 else if (!strcmp (f.get_str (), "unapply_never"))
222 pl->unapply = unapply_never; 219 pl->unapply = unapply_never;
223 else if (!strcmp (thawer.get_str (), "unapply_always")) 220 else if (!strcmp (f.get_str (), "unapply_always"))
224 pl->unapply = unapply_always; 221 pl->unapply = unapply_always;
225 else 222 else
226 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 223 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
227 break; 224 break;
228 225
229 case KW_lev_array: 226 case KW_lev_array:
230 { 227 {
231 int count = thawer.get_sint32 (); 228 int count = f.get_sint32 ();
232 229
233 for (int i = 1; i <= count; i++) 230 for (int i = 1; i <= count; i++)
234 { 231 {
235 char line [32]; 232 char line [32];
236 233
237 fgets (line, 32, thawer); pl->levhp [i] = atoi (line); 234 fgets (line, 32, f); pl->levhp [i] = atoi (line);
238 fgets (line, 32, thawer); pl->levsp [i] = atoi (line); 235 fgets (line, 32, f); pl->levsp [i] = atoi (line);
239 fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); 236 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
240 } 237 }
241 } 238 }
242 break; 239 break;
243 } 240 }
241
242 f.next ();
244 } 243 }
245 244
246done:
247 if (!load_object (thawer, pl->ob, 0))
248 {
249 pl->ob->destroy ();
250 pl->destroy ();
251 return 0;
252 }
253
254 INVOKE_PLAYER (LOAD, pl);
255
256 return pl;
257
258failure: 245failure:
259 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", thawer.name); 246 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
260 247
248 if (pl->ob)
261 pl->ob->destroy (); 249 pl->ob->destroy ();
250
262 pl->destroy (); 251 pl->destroy ();
263 252
264 return 0; 253 return 0;
265} 254}
266 255
267player * 256const_utf8_string
268player::load_pl (const char *path) 257player::killer_name () const
269{ 258{
270 object_thawer thawer (path); 259 static char buf [2048];
271 260
272 if (!thawer) 261 if (!killer)
262 return "a dungeon collapse";
263 else if (killer->contr)
264 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
265 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
266 else if (killer->type == DEEP_SWAMP)
267 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
268 else if (killer->owner)
269 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
270 else
271 return &killer->name;
272
273 return 0; 273 return buf;
274
275 return load_pl (thawer);
276} 274}
277 275
276// expand one level of cfpod
277// end == -2, till '\n'
278// end == -1, till '>'
279// end == 0, till eos
280// end >= 1, levels of " >>>"
281static const char *
282expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
283{
284 static dynbuf_text nest(128, 128);
285
286 for (;;)
287 switch (char ch = *cfpod++)
288 {
289 case 0:
290 return cfpod - 1;
291
292 case ' ':
293 // verbatim block?
294 if (!buf.size () && !end)
295 {
296 --cfpod;
297 goto verbatim;
298 }
299
300 if (end < 1)
301 goto passthrough;
302
303 for (int i = 0; i < end; ++i)
304 if (cfpod [i] != '>')
305 goto passthrough;
306
307 return cfpod + end;
308
309 case '>':
310 if (end != -1)
311 {
312 buf << "&gt;";
313 break;
314 }
315
316 return cfpod;
317
318 case '&':
319 buf << "&amp;";
320 break;
321
322 case '<':
323 buf << "&lt;";
324 break;
325
326 case '\r':
327 buf << '\n';
328 /* \r\n+ becomes one or more newlines */
329 while (*cfpod == '\n')
330 buf << *cfpod++;
331 break;
332
333 case '\n':
334 if (end == -2)
335 return cfpod;
336
337 // \n\ => newline, tt
338 // \n\n => \n\n
339 // \n => single space
340
341 // two or more newlines will be copied verbatim, one is replaced by space
342 if (*cfpod == '\n')
343 {
344 --cfpod;
345 do
346 buf << *cfpod++;
347 while (*cfpod == '\n');
348 }
349 else if (*cfpod == ' ')
350 buf << '\n';
351 else
352 buf << ' ';
353
354 // verbatim block?
355 if (*cfpod == ' ')
356 goto verbatim;
357
358 break;
359
360 case 'B': case 'C': case 'E': case 'G':
361 case 'H': case 'I': case 'T': case 'U':
362 case 'Z':
363 {
364 int end = 0;
365
366 while (cfpod [end] == '<')
367 ++end;
368
369 if (!end)
370 goto passthrough;
371
372 if (end == 1 || cfpod [end] != ' ')
373 {
374 end = -1;
375 ++cfpod;
376 }
377 else
378 cfpod += end + 1;
379
380 const char *pfx, *sfx;
381
382 switch (ch)
383 {
384 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
385 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
386 case 'E': pfx = "&" ; sfx = ";" ; break;
387 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
388 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
389 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
390 case 'Z': pfx = "" ; sfx = "" ; break;
391
392 case 'H': // hint
393 {
394 if (pl->hintmode)
395 {
396 cfpod = expand_cfpod (pl, nest, cfpod, end);
397 nest.clear ();
398
399 if (pl->hintmode == 1)
400 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
401 else
402 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
403 ++cfpod;
404
405 goto skip;
406 }
407 else
408 {
409 pfx = "<fg name=\"lightblue\">[Hint: ";
410 sfx = "]</fg>";
411 }
412 }
413 break;
414
415 case 'G': // gender
416 {
417 cfpod = expand_cfpod (pl, nest, cfpod, end);
418 nest << '\0'; // zero-terminate
419
420 const char *str = nest.linearise ();
421 const char *sep = strchr (str, '|');
422
423 if (sep)
424 {
425 if (pl->gender)
426 buf.add (sep + 1, nest.size () - (sep - str) - 2);
427 else
428 buf.add (str, sep - str);
429 }
430
431 nest.clear ();
432
433 goto skip;
434 }
435
436 default:
437 pfx = "UNKNOWN_DIRECTIVE{";
438 sfx = "}";
439 break;
440 }
441
442 buf << pfx;
443 cfpod = expand_cfpod (pl, buf, cfpod, end);
444 buf << sfx;
445 }
446
447 break;
448
449 default:
450 passthrough:
451 buf << ch;
452 skip:
453 break;
454
455 verbatim:
456 // elements cannot currently span multiple lines
457 do
458 {
459 buf << "<tt>";
460 cfpod = expand_cfpod (pl, buf, cfpod, -2);
461 buf << "</tt>\n";
462
463 while (*cfpod == '\n')
464 buf << *cfpod++;
465 }
466 while (*cfpod == ' ');
467
468 break;
469 }
470}
471
472dynbuf_text *
473player::expand_cfpod (const char *cfpod) const
474{
475 static dynbuf_text buf(1024, 1024);
476 buf.clear ();
477
478 ::expand_cfpod (this, buf, cfpod);
479
480 return &buf;
481}
482

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