--- deliantra/server/common/player.C 2009/09/17 00:07:04 1.53
+++ deliantra/server/common/player.C 2010/01/30 23:30:26 1.63
@@ -1,28 +1,31 @@
/*
* This file is part of Deliantra, the Roguelike Realtime MMORPG.
*
- * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
* Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
* Copyright (©) 1992,2007 Frank Tore Johansen
*
- * Deliantra is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
*
* The authors can be reached via e-mail to
*/
#include
+//+GPL
+
/* Determine if the attacktype represented by the
* specified attack-number is enabled for dragon players.
* A dragon player (quetzal) can gain resistances for
@@ -39,22 +42,6 @@
}
/*
- * returns true if the adressed object 'ob' is a player
- * of the dragon race.
- */
-int
-is_dragon_pl (const object *op)
-{
- if (op
- && op->type == PLAYER
- && op->arch
- && op->arch->race == shstr_dragon)
- return 1;
-
- return 0;
-}
-
-/*
* If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
*/
bool
@@ -65,14 +52,14 @@
int wiz = ob->flag [FLAG_WIZ];
/* Eneq(@csd.uu.se): If we have an open container hide it. */
- object *container = ob->container;
+ object *container = ob->container_ ();
ob->container = 0;
if (ob->map)
maplevel = ob->map->path;
-#define PL_OUT(k) freezer.put (KW_ ## k, k)
-#define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
+#define PL_OUT(k) freezer.put (KW(k), k)
+#define PL_OUT2(k,v) freezer.put (KW(k), v)
PL_OUT (password);
PL_OUT2 (title, own_title);
@@ -89,8 +76,8 @@
PL_OUT (outputs_sync);
PL_OUT (outputs_count);
- freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
- freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
+ freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
+ freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
PL_OUT2 (map, maplevel);
PL_OUT (savebed_map);
@@ -116,14 +103,11 @@
}
freezer.put (ob->contr);
- freezer.put (KW_endplst);
+ freezer.put (KW(endplst));
- SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
CLEAR_FLAG (ob, FLAG_WIZ);
ob->write (freezer);
- CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
-
/* Eneq(@csd.uu.se): Reveal the container if we have one. */
ob->container = container;
@@ -134,6 +118,8 @@
return true;
}
+//-GPL
+
bool
player::save_pl (const char *path)
{
@@ -267,7 +253,7 @@
return 0;
}
-const char *
+const_utf8_string
player::killer_name () const
{
static char buf [2048];
@@ -446,6 +432,11 @@
goto skip;
}
+
+ default:
+ pfx = "UNKNOWN_DIRECTIVE{";
+ sfx = "}";
+ break;
}
buf << pfx;