--- deliantra/server/common/player.C 2009/11/11 23:27:56 1.60 +++ deliantra/server/common/player.C 2010/01/30 23:30:26 1.63 @@ -1,7 +1,7 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * @@ -42,22 +42,6 @@ } /* - * returns true if the adressed object 'ob' is a player - * of the dragon race. - */ -int -is_dragon_pl (const object *op) -{ - if (op - && op->type == PLAYER - && op->arch - && op->arch->race == shstr_dragon) - return 1; - - return 0; -} - -/* * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory */ bool @@ -269,7 +253,7 @@ return 0; } -const char * +const_utf8_string player::killer_name () const { static char buf [2048];