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Comparing deliantra/server/common/player.C (file contents):
Revision 1.16 by root, Mon Jan 8 19:25:52 2007 UTC vs.
Revision 1.67 by root, Sun Apr 11 00:34:05 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25#include <global.h> 25#include <global.h>
26#include <funcpoint.h> 26
27//+GPL
27 28
28/* Determine if the attacktype represented by the 29/* Determine if the attacktype represented by the
29 * specified attack-number is enabled for dragon players. 30 * specified attack-number is enabled for dragon players.
30 * A dragon player (quetzal) can gain resistances for 31 * A dragon player (quetzal) can gain resistances for
31 * all enabled attacktypes. 32 * all enabled attacktypes.
39 40
40 return 0; 41 return 0;
41} 42}
42 43
43/* 44/*
44 * returns true if the adressed object 'ob' is a player
45 * of the dragon race.
46 */
47int
48is_dragon_pl (const object *op)
49{
50 if (op != NULL && op->type == PLAYER && op->arch != NULL && op->arch->clone.race != NULL && strcmp (op->arch->clone.race, "dragon") == 0)
51 return 1;
52 return 0;
53}
54
55/*
56 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory 45 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
57 */ 46 */
58bool 47bool
59player::save_pl (object_freezer &freezer) 48player::save_pl (object_freezer &freezer)
60{ 49{
61 INVOKE_PLAYER (SAVE, ob->contr); 50 INVOKE_PLAYER (SAVE, ob->contr);
62 51
63 int wiz = ob->flag [FLAG_WIZ]; 52 int wiz = ob->flag [FLAG_WIZ];
64 53
65 /* Eneq(@csd.uu.se): If we have an open container hide it. */ 54 /* Eneq(@csd.uu.se): If we have an open container hide it. */
66 object *container = ob->container; 55 object *container = ob->container_ ();
67 ob->container = 0; 56 ob->container = 0;
68 57
58 if (ob->map)
59 maplevel = ob->map->path;
60
69#define PL_OUT(k) freezer.put (KW_ ## k, k) 61#define PL_OUT(k) freezer.put (KW(k), k)
70#define PL_OUT2(k,v) freezer.put (KW_ ## k, v) 62#define PL_OUT2(k,v) freezer.put (KW(k), v)
71 63
72 PL_OUT (password); 64 PL_OUT (password);
73 PL_OUT2 (title, own_title); 65 PL_OUT2 (title, own_title);
66 PL_OUT (gender);
67 PL_OUT (hintmode);
74 PL_OUT (gen_hp); 68 PL_OUT (gen_hp);
75 PL_OUT (gen_sp); 69 PL_OUT (gen_sp);
76 PL_OUT (gen_grace); 70 PL_OUT (gen_grace);
77 PL_OUT (listening);
78 PL_OUT (shoottype);
79 PL_OUT (bowtype); 71 PL_OUT (bowtype);
80 PL_OUT (petmode); 72 PL_OUT (petmode);
81 PL_OUT (peaceful); 73 PL_OUT (peaceful);
82 PL_OUT (digestion); 74 PL_OUT (digestion);
83 PL_OUT2 (pickup, mode); 75 PL_OUT2 (pickup, mode);
84 PL_OUT (outputs_sync); 76 PL_OUT (outputs_sync);
85 PL_OUT (outputs_count); 77 PL_OUT (outputs_count);
86 78
87 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers")); 79 freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
88 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always")); 80 freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
89 81
90 if (ob->map) PL_OUT2 (map, ob->map->path); 82 PL_OUT2 (map, maplevel);
91
92 PL_OUT (savebed_map); 83 PL_OUT (savebed_map);
93 PL_OUT (bed_x); 84 PL_OUT (bed_x);
94 PL_OUT (bed_y); 85 PL_OUT (bed_y);
95 PL_OUT (weapon_sp); 86 PL_OUT (weapon_sp);
87 PL_OUT (weapon_sp_left);
96 PL_OUT2 (Str, orig_stats.Str); 88 PL_OUT2 (str, orig_stats.Str);
97 PL_OUT2 (Dex, orig_stats.Dex); 89 PL_OUT2 (dex, orig_stats.Dex);
98 PL_OUT2 (Con, orig_stats.Con); 90 PL_OUT2 (con, orig_stats.Con);
99 PL_OUT2 (Int, orig_stats.Int); 91 PL_OUT2 (int, orig_stats.Int);
100 PL_OUT2 (Pow, orig_stats.Pow); 92 PL_OUT2 (pow, orig_stats.Pow);
101 PL_OUT2 (Wis, orig_stats.Wis); 93 PL_OUT2 (wis, orig_stats.Wis);
102 PL_OUT2 (Cha, orig_stats.Cha); 94 PL_OUT2 (cha, orig_stats.Cha);
103 95
104 PL_OUT2 (lev_array, 10); 96 PL_OUT2 (lev_array, 10);
105 97
106 for (int i = 1; i <= 10; i++) 98 for (int i = 1; i <= 10; i++)
107 { 99 {
108 fprintf (freezer, "%d\n", levhp [i]); 100 freezer.add (levhp [i]); freezer.add ('\n');
109 fprintf (freezer, "%d\n", levsp [i]); 101 freezer.add (levsp [i]); freezer.add ('\n');
110 fprintf (freezer, "%d\n", levgrace[i]); 102 freezer.add (levgrace[i]); freezer.add ('\n');
111 } 103 }
112 104
113 freezer.put (ob->contr); 105 freezer.put (ob->contr);
114 freezer.put (KW_endplst); 106 freezer.put (KW(endplst));
115 107
116 SET_FLAG (ob, FLAG_NO_FIX_PLAYER); 108 ob->clr_flag (FLAG_WIZ);
117 CLEAR_FLAG (ob, FLAG_WIZ); 109 ob->write (freezer);
118 save_object (freezer, ob, 1); /* don't check and don't remove */
119
120 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
121 110
122 /* Eneq(@csd.uu.se): Reveal the container if we have one. */ 111 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
123 ob->container = container; 112 ob->container = container;
124 113
125 ob->flag [FLAG_WIZ] = wiz; 114 ob->flag [FLAG_WIZ] = wiz;
127 INVOKE_PLAYER (SAVE_DONE, ob->contr); 116 INVOKE_PLAYER (SAVE_DONE, ob->contr);
128 117
129 return true; 118 return true;
130} 119}
131 120
121//-GPL
122
132bool 123bool
133player::save_pl (const char *path) 124player::save_pl (const char *path)
134{ 125{
135 object_freezer freezer; 126 object_freezer freezer;
136 127
139 130
140 return freezer.save (path); 131 return freezer.save (path);
141} 132}
142 133
143player * 134player *
144player::load_pl (object_thawer &thawer) 135player::load_pl (object_thawer &f)
145{ 136{
137 int maxerrs = 20;
138
146 player *pl = new player; 139 player *pl = new player;
147 140
148 pl->savebed_map = first_map_path; 141 pl->savebed_map = first_map_path;
149
150 /* this loads the standard objects values. */
151 pl->set_object (object::create ());
152 142
153 /* Loop through the file, loading the rest of the values */ 143 /* Loop through the file, loading the rest of the values */
154 for (;;) 144 for (;;)
155 { 145 {
156 keyword kw = thawer.get_kv ();
157
158 switch (kw) 146 switch (f.kw)
159 { 147 {
160 case KW_EOF: 148 case KW_EOF:
161 LOG (llevError, "%s: unexpected EOF while reading player header\n", thawer.name); 149 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
162 pl->ob->destroy (); 150 goto failure;
163 pl->destroy (); 151
152 default:
153 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
154 if (!--maxerrs) goto failure;
164 return 0; 155 break;
165 156
166 case KW_ERROR: 157 case KW_ERROR:
167 LOG (llevError, "%s: error while reading player header, skipping (%s,%s)\n", thawer.name, thawer.last_keyword, thawer.last_value); 158 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
159 if (!--maxerrs) goto failure;
168 break; 160 break;
169 161
170 case KW_endplst: 162 case KW_endplst:
163 f.next ();
164
165 if (object *op = pl->ob->read (f))
166 pl->set_object (op);
167 else
171 goto done; 168 goto failure;
172 169
170 INVOKE_PLAYER (LOAD, pl);
171
172 return pl;
173
173 case KW_oid: thawer.get (pl, thawer.get_sint32 ()); break; 174 case KW_oid: f.get (pl, f.get_sint32 ()); break;
174 case KW_password: assign (pl->password , thawer.get_str ()); break; 175 case KW_password: assign (pl->password , f.get_str ()); break;
175 case KW_title: assign (pl->own_title, thawer.get_str ()); break; 176 case KW_title: assign (pl->own_title, f.get_str ()); break;
176 case KW_shoottype: pl->shoottype = (rangetype) thawer.get_sint32 (); break;
177 case KW_bowtype: pl->bowtype = (bowtype_t) thawer.get_sint32 (); break; 177 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
178 case KW_petmode: pl->petmode = (petmode_t) thawer.get_sint32 (); break; 178 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
179 case KW_listening: thawer.get (pl->listening); break; 179 case KW_gender: f.get (pl->gender); break;
180 case KW_hintmode: f.get (pl->hintmode); break;
181 case KW_listening: /*TODO*/; break;
180 case KW_peaceful: thawer.get (pl->peaceful); break; 182 case KW_peaceful: f.get (pl->peaceful); break;
181 case KW_digestion: thawer.get (pl->digestion); break; 183 case KW_digestion: f.get (pl->digestion); break;
182 case KW_pickup: thawer.get (pl->mode); break; 184 case KW_pickup: f.get (pl->mode); break;
183 case KW_outputs_sync: thawer.get (pl->outputs_sync); break; 185 case KW_outputs_sync: f.get (pl->outputs_sync); break;
184 case KW_outputs_count: thawer.get (pl->outputs_count); break; 186 case KW_outputs_count: f.get (pl->outputs_count); break;
185 case KW_map: thawer.get (pl->maplevel); break; 187 case KW_map: f.get (pl->maplevel); break;
186 case KW_savebed_map: thawer.get (pl->savebed_map); break; 188 case KW_savebed_map: f.get (pl->savebed_map); break;
187 case KW_bed_x: thawer.get (pl->bed_x); break; 189 case KW_bed_x: f.get (pl->bed_x); break;
188 case KW_bed_y: thawer.get (pl->bed_y); break; 190 case KW_bed_y: f.get (pl->bed_y); break;
189 case KW_weapon_sp: thawer.get (pl->weapon_sp); break; 191 case KW_weapon_sp: f.get (pl->weapon_sp); break;
192 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
193
194 case KW_Str: // uppercase alias
190 case KW_Str: thawer.get (pl->orig_stats.Str); break; 195 case KW_str: f.get (pl->orig_stats.Str); break;
196 case KW_Dex: // uppercase alias
191 case KW_Dex: thawer.get (pl->orig_stats.Dex); break; 197 case KW_dex: f.get (pl->orig_stats.Dex); break;
198 case KW_Con: // uppercase alias
192 case KW_Con: thawer.get (pl->orig_stats.Con); break; 199 case KW_con: f.get (pl->orig_stats.Con); break;
200 case KW_Int: // uppercase alias
193 case KW_Int: thawer.get (pl->orig_stats.Int); break; 201 case KW_int: f.get (pl->orig_stats.Int); break;
202 case KW_Pow: // uppercase alias
194 case KW_Pow: thawer.get (pl->orig_stats.Pow); break; 203 case KW_pow: f.get (pl->orig_stats.Pow); break;
204 case KW_Wis: // uppercase alias
195 case KW_Wis: thawer.get (pl->orig_stats.Wis); break; 205 case KW_wis: f.get (pl->orig_stats.Wis); break;
206 case KW_Cha: // uppercase alias
196 case KW_Cha: thawer.get (pl->orig_stats.Cha); break; 207 case KW_cha: f.get (pl->orig_stats.Cha); break;
208
197 case KW_gen_hp: thawer.get (pl->gen_hp); break; 209 case KW_gen_hp: f.get (pl->gen_hp); break;
198 case KW_gen_sp: thawer.get (pl->gen_sp); break; 210 case KW_gen_sp: f.get (pl->gen_sp); break;
199 case KW_gen_grace: thawer.get (pl->gen_grace); break; 211 case KW_gen_grace: f.get (pl->gen_grace); break;
200 212
201 case KW_usekeys: 213 case KW_usekeys:
202 if (!strcmp (thawer.get_str (), "key_inventory")) 214 if (!strcmp (f.get_str (), "key_inventory"))
203 pl->usekeys = key_inventory; 215 pl->usekeys = key_inventory;
204 else if (!strcmp (thawer.get_str (), "keyrings")) 216 else if (!strcmp (f.get_str (), "keyrings"))
205 pl->usekeys = keyrings; 217 pl->usekeys = keyrings;
206 else if (!strcmp (thawer.get_str (), "containers")) 218 else if (!strcmp (f.get_str (), "containers"))
207 pl->usekeys = containers; 219 pl->usekeys = containers;
208 else 220 else
209 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", thawer.get_str ()); 221 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
210 break; 222 break;
211 223
212 case KW_unapply: 224 case KW_unapply:
213 if (!strcmp (thawer.get_str (), "unapply_nochoice")) 225 if (!strcmp (f.get_str (), "unapply_nochoice"))
214 pl->unapply = unapply_nochoice; 226 pl->unapply = unapply_nochoice;
215 else if (!strcmp (thawer.get_str (), "unapply_never")) 227 else if (!strcmp (f.get_str (), "unapply_never"))
216 pl->unapply = unapply_never; 228 pl->unapply = unapply_never;
217 else if (!strcmp (thawer.get_str (), "unapply_always")) 229 else if (!strcmp (f.get_str (), "unapply_always"))
218 pl->unapply = unapply_always; 230 pl->unapply = unapply_always;
219 else 231 else
220 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", thawer.get_str ()); 232 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
221 break; 233 break;
222 234
223 case KW_lev_array: 235 case KW_lev_array:
224 { 236 {
225 int count = thawer.get_sint32 (); 237 int count = f.get_sint32 ();
226 238
227 for (int i = 1; i <= count; i++) 239 for (int i = 1; i <= count; i++)
228 { 240 {
229 char line [32]; 241 char line [32];
230 242
231 fgets (line, 32, thawer); pl->levhp [i] = atoi (line); 243 fgets (line, 32, f); pl->levhp [i] = atoi (line);
232 fgets (line, 32, thawer); pl->levsp [i] = atoi (line); 244 fgets (line, 32, f); pl->levsp [i] = atoi (line);
233 fgets (line, 32, thawer); pl->levgrace[i] = atoi (line); 245 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
234 } 246 }
235 } 247 }
236 break; 248 break;
237
238 default:
239 LOG (llevError, "%s: skipping unknown key in player header: %s\n", thawer.name, keyword_str [kw]);
240 break;
241 } 249 }
250
251 f.next ();
242 } 252 }
243 253
244done: 254failure:
245 if (!load_object (thawer, pl->ob, 0)) 255 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
246 { 256
257 if (pl->ob)
247 pl->ob->destroy (); 258 pl->ob->destroy ();
259
248 pl->destroy (); 260 pl->destroy ();
249 return 0;
250 }
251 261
252 INVOKE_PLAYER (LOAD, pl);
253
254 return pl;
255}
256
257player *
258player::load_pl (const char *path)
259{
260 object_thawer thawer (path);
261
262 if (!thawer)
263 return 0; 262 return 0;
264
265 return load_pl (thawer);
266} 263}
267 264
265const_utf8_string
266player::killer_name () const
267{
268 static char buf [2048];
269
270 if (!killer)
271 return "a dungeon collapse";
272 else if (killer->contr)
273 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
274 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
275 else if (killer->type == DEEP_SWAMP)
276 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
277 else if (killer->owner)
278 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
279 else
280 return &killer->name;
281
282 return buf;
283}
284
285// expand one level of cfpod
286// end == -2, till '\n'
287// end == -1, till '>'
288// end == 0, till eos
289// end >= 1, levels of " >>>"
290static const char *
291expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
292{
293 static dynbuf_text nest(128, 128);
294
295 for (;;)
296 switch (char ch = *cfpod++)
297 {
298 case 0:
299 return cfpod - 1;
300
301 case ' ':
302 // verbatim block?
303 if (!buf.size () && !end)
304 {
305 --cfpod;
306 goto verbatim;
307 }
308
309 if (end < 1)
310 goto passthrough;
311
312 for (int i = 0; i < end; ++i)
313 if (cfpod [i] != '>')
314 goto passthrough;
315
316 return cfpod + end;
317
318 case '>':
319 if (end != -1)
320 {
321 buf << "&gt;";
322 break;
323 }
324
325 return cfpod;
326
327 case '&':
328 buf << "&amp;";
329 break;
330
331 case '<':
332 buf << "&lt;";
333 break;
334
335 case '\r':
336 buf << '\n';
337 /* \r\n+ becomes one or more newlines */
338 while (*cfpod == '\n')
339 buf << *cfpod++;
340 break;
341
342 case '\n':
343 if (end == -2)
344 return cfpod;
345
346 // \n\ => newline, tt
347 // \n\n => \n\n
348 // \n => single space
349
350 // two or more newlines will be copied verbatim, one is replaced by space
351 if (*cfpod == '\n')
352 {
353 --cfpod;
354 do
355 buf << *cfpod++;
356 while (*cfpod == '\n');
357 }
358 else if (*cfpod == ' ')
359 buf << '\n';
360 else
361 buf << ' ';
362
363 // verbatim block?
364 if (*cfpod == ' ')
365 goto verbatim;
366
367 break;
368
369 case 'B': case 'C': case 'E': case 'G':
370 case 'H': case 'I': case 'T': case 'U':
371 case 'Z':
372 {
373 int end = 0;
374
375 while (cfpod [end] == '<')
376 ++end;
377
378 if (!end)
379 goto passthrough;
380
381 if (end == 1 || cfpod [end] != ' ')
382 {
383 end = -1;
384 ++cfpod;
385 }
386 else
387 cfpod += end + 1;
388
389 const char *pfx, *sfx;
390
391 switch (ch)
392 {
393 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
394 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
395 case 'E': pfx = "&" ; sfx = ";" ; break;
396 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
397 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
398 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
399 case 'Z': pfx = "" ; sfx = "" ; break;
400
401 case 'H': // hint
402 {
403 if (pl->hintmode)
404 {
405 cfpod = expand_cfpod (pl, nest, cfpod, end);
406 nest.clear ();
407
408 if (pl->hintmode == 1)
409 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
410 else
411 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
412 ++cfpod;
413
414 goto skip;
415 }
416 else
417 {
418 pfx = "<fg name=\"lightblue\">[Hint: ";
419 sfx = "]</fg>";
420 }
421 }
422 break;
423
424 case 'G': // gender
425 {
426 cfpod = expand_cfpod (pl, nest, cfpod, end);
427 nest << '\0'; // zero-terminate
428
429 const char *str = nest.linearise ();
430 const char *sep = strchr (str, '|');
431
432 if (sep)
433 {
434 if (pl->gender)
435 buf.add (sep + 1, nest.size () - (sep - str) - 2);
436 else
437 buf.add (str, sep - str);
438 }
439
440 nest.clear ();
441
442 goto skip;
443 }
444
445 default:
446 pfx = "UNKNOWN_DIRECTIVE{";
447 sfx = "}";
448 break;
449 }
450
451 buf << pfx;
452 cfpod = expand_cfpod (pl, buf, cfpod, end);
453 buf << sfx;
454 }
455
456 break;
457
458 default:
459 passthrough:
460 buf << ch;
461 skip:
462 break;
463
464 verbatim:
465 // elements cannot currently span multiple lines
466 do
467 {
468 buf << "<tt>";
469 cfpod = expand_cfpod (pl, buf, cfpod, -2);
470 buf << "</tt>\n";
471
472 while (*cfpod == '\n')
473 buf << *cfpod++;
474 }
475 while (*cfpod == ' ');
476
477 break;
478 }
479}
480
481dynbuf_text *
482player::expand_cfpod (const char *cfpod) const
483{
484 static dynbuf_text buf(1024, 1024);
485 buf.clear ();
486
487 ::expand_cfpod (this, buf, cfpod);
488
489 return &buf;
490}
491

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