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/cvs/deliantra/server/common/player.C
Revision: 1.57
Committed: Thu Nov 5 15:43:21 2009 UTC (14 years, 6 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: rel-2_90
Changes since 1.56: +4 -0 lines
Log Message:
mark gpl sections, common/

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #include <global.h>
26
27 //+GPL
28
29 /* Determine if the attacktype represented by the
30 * specified attack-number is enabled for dragon players.
31 * A dragon player (quetzal) can gain resistances for
32 * all enabled attacktypes.
33 */
34 int
35 atnr_is_dragon_enabled (int attacknr)
36 {
37 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
38 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
39 return 1;
40
41 return 0;
42 }
43
44 /*
45 * returns true if the adressed object 'ob' is a player
46 * of the dragon race.
47 */
48 int
49 is_dragon_pl (const object *op)
50 {
51 if (op
52 && op->type == PLAYER
53 && op->arch
54 && op->arch->race == shstr_dragon)
55 return 1;
56
57 return 0;
58 }
59
60 /*
61 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
62 */
63 bool
64 player::save_pl (object_freezer &freezer)
65 {
66 INVOKE_PLAYER (SAVE, ob->contr);
67
68 int wiz = ob->flag [FLAG_WIZ];
69
70 /* Eneq(@csd.uu.se): If we have an open container hide it. */
71 object *container = ob->container_ ();
72 ob->container = 0;
73
74 if (ob->map)
75 maplevel = ob->map->path;
76
77 #define PL_OUT(k) freezer.put (KW_ ## k, k)
78 #define PL_OUT2(k,v) freezer.put (KW_ ## k, v)
79
80 PL_OUT (password);
81 PL_OUT2 (title, own_title);
82 PL_OUT (gender);
83 PL_OUT (hintmode);
84 PL_OUT (gen_hp);
85 PL_OUT (gen_sp);
86 PL_OUT (gen_grace);
87 PL_OUT (bowtype);
88 PL_OUT (petmode);
89 PL_OUT (peaceful);
90 PL_OUT (digestion);
91 PL_OUT2 (pickup, mode);
92 PL_OUT (outputs_sync);
93 PL_OUT (outputs_count);
94
95 freezer.put (KW_usekeys, usekeys == key_inventory ? "key_inventory" : (usekeys == keyrings ? "keyrings" : "containers"));
96 freezer.put (KW_unapply, unapply == unapply_nochoice ? "unapply_nochoice" : (unapply == unapply_never ? "unapply_never" : "unapply_always"));
97
98 PL_OUT2 (map, maplevel);
99 PL_OUT (savebed_map);
100 PL_OUT (bed_x);
101 PL_OUT (bed_y);
102 PL_OUT (weapon_sp);
103 PL_OUT (weapon_sp_left);
104 PL_OUT2 (Str, orig_stats.Str);
105 PL_OUT2 (Dex, orig_stats.Dex);
106 PL_OUT2 (Con, orig_stats.Con);
107 PL_OUT2 (Int, orig_stats.Int);
108 PL_OUT2 (Pow, orig_stats.Pow);
109 PL_OUT2 (Wis, orig_stats.Wis);
110 PL_OUT2 (Cha, orig_stats.Cha);
111
112 PL_OUT2 (lev_array, 10);
113
114 for (int i = 1; i <= 10; i++)
115 {
116 freezer.add (levhp [i]); freezer.add ('\n');
117 freezer.add (levsp [i]); freezer.add ('\n');
118 freezer.add (levgrace[i]); freezer.add ('\n');
119 }
120
121 freezer.put (ob->contr);
122 freezer.put (KW_endplst);
123
124 SET_FLAG (ob, FLAG_NO_FIX_PLAYER);
125 CLEAR_FLAG (ob, FLAG_WIZ);
126 ob->write (freezer);
127
128 CLEAR_FLAG (ob, FLAG_NO_FIX_PLAYER);
129
130 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
131 ob->container = container;
132
133 ob->flag [FLAG_WIZ] = wiz;
134
135 INVOKE_PLAYER (SAVE_DONE, ob->contr);
136
137 return true;
138 }
139
140 //-GPL
141
142 bool
143 player::save_pl (const char *path)
144 {
145 object_freezer freezer;
146
147 if (!save_pl (freezer))
148 return false;
149
150 return freezer.save (path);
151 }
152
153 player *
154 player::load_pl (object_thawer &f)
155 {
156 int maxerrs = 20;
157
158 player *pl = new player;
159
160 pl->savebed_map = first_map_path;
161
162 /* Loop through the file, loading the rest of the values */
163 for (;;)
164 {
165 switch (f.kw)
166 {
167 case KW_EOF:
168 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
169 goto failure;
170
171 default:
172 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
173 if (!--maxerrs) goto failure;
174 break;
175
176 case KW_ERROR:
177 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
178 if (!--maxerrs) goto failure;
179 break;
180
181 case KW_endplst:
182 f.next ();
183
184 if (object *op = pl->ob->read (f))
185 pl->set_object (op);
186 else
187 goto failure;
188
189 INVOKE_PLAYER (LOAD, pl);
190
191 return pl;
192
193 case KW_oid: f.get (pl, f.get_sint32 ()); break;
194 case KW_password: assign (pl->password , f.get_str ()); break;
195 case KW_title: assign (pl->own_title, f.get_str ()); break;
196 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
197 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
198 case KW_gender: f.get (pl->gender); break;
199 case KW_hintmode: f.get (pl->hintmode); break;
200 case KW_listening: /*TODO*/; break;
201 case KW_peaceful: f.get (pl->peaceful); break;
202 case KW_digestion: f.get (pl->digestion); break;
203 case KW_pickup: f.get (pl->mode); break;
204 case KW_outputs_sync: f.get (pl->outputs_sync); break;
205 case KW_outputs_count: f.get (pl->outputs_count); break;
206 case KW_map: f.get (pl->maplevel); break;
207 case KW_savebed_map: f.get (pl->savebed_map); break;
208 case KW_bed_x: f.get (pl->bed_x); break;
209 case KW_bed_y: f.get (pl->bed_y); break;
210 case KW_weapon_sp: f.get (pl->weapon_sp); break;
211 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
212 case KW_Str: f.get (pl->orig_stats.Str); break;
213 case KW_Dex: f.get (pl->orig_stats.Dex); break;
214 case KW_Con: f.get (pl->orig_stats.Con); break;
215 case KW_Int: f.get (pl->orig_stats.Int); break;
216 case KW_Pow: f.get (pl->orig_stats.Pow); break;
217 case KW_Wis: f.get (pl->orig_stats.Wis); break;
218 case KW_Cha: f.get (pl->orig_stats.Cha); break;
219 case KW_gen_hp: f.get (pl->gen_hp); break;
220 case KW_gen_sp: f.get (pl->gen_sp); break;
221 case KW_gen_grace: f.get (pl->gen_grace); break;
222
223 case KW_usekeys:
224 if (!strcmp (f.get_str (), "key_inventory"))
225 pl->usekeys = key_inventory;
226 else if (!strcmp (f.get_str (), "keyrings"))
227 pl->usekeys = keyrings;
228 else if (!strcmp (f.get_str (), "containers"))
229 pl->usekeys = containers;
230 else
231 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
232 break;
233
234 case KW_unapply:
235 if (!strcmp (f.get_str (), "unapply_nochoice"))
236 pl->unapply = unapply_nochoice;
237 else if (!strcmp (f.get_str (), "unapply_never"))
238 pl->unapply = unapply_never;
239 else if (!strcmp (f.get_str (), "unapply_always"))
240 pl->unapply = unapply_always;
241 else
242 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
243 break;
244
245 case KW_lev_array:
246 {
247 int count = f.get_sint32 ();
248
249 for (int i = 1; i <= count; i++)
250 {
251 char line [32];
252
253 fgets (line, 32, f); pl->levhp [i] = atoi (line);
254 fgets (line, 32, f); pl->levsp [i] = atoi (line);
255 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
256 }
257 }
258 break;
259 }
260
261 f.next ();
262 }
263
264 failure:
265 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
266
267 if (pl->ob)
268 pl->ob->destroy ();
269
270 pl->destroy ();
271
272 return 0;
273 }
274
275 const char *
276 player::killer_name () const
277 {
278 static char buf [2048];
279
280 if (!killer)
281 return "a dungeon collapse";
282 else if (killer->contr)
283 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
284 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
285 else if (killer->type == DEEP_SWAMP)
286 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
287 else if (killer->owner)
288 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
289 else
290 return &killer->name;
291
292 return buf;
293 }
294
295 // expand one level of cfpod
296 // end == -2, till '\n'
297 // end == -1, till '>'
298 // end == 0, till eos
299 // end >= 1, levels of " >>>"
300 static const char *
301 expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
302 {
303 static dynbuf_text nest(128, 128);
304
305 for (;;)
306 switch (char ch = *cfpod++)
307 {
308 case 0:
309 return cfpod - 1;
310
311 case ' ':
312 // verbatim block?
313 if (!buf.size () && !end)
314 {
315 --cfpod;
316 goto verbatim;
317 }
318
319 if (end < 1)
320 goto passthrough;
321
322 for (int i = 0; i < end; ++i)
323 if (cfpod [i] != '>')
324 goto passthrough;
325
326 return cfpod + end;
327
328 case '>':
329 if (end != -1)
330 {
331 buf << "&gt;";
332 break;
333 }
334
335 return cfpod;
336
337 case '&':
338 buf << "&amp;";
339 break;
340
341 case '<':
342 buf << "&lt;";
343 break;
344
345 case '\r':
346 buf << '\n';
347 /* \r\n+ becomes one or more newlines */
348 while (*cfpod == '\n')
349 buf << *cfpod++;
350 break;
351
352 case '\n':
353 if (end == -2)
354 return cfpod;
355
356 // \n\ => newline, tt
357 // \n\n => \n\n
358 // \n => single space
359
360 // two or more newlines will be copied verbatim, one is replaced by space
361 if (*cfpod == '\n')
362 {
363 --cfpod;
364 do
365 buf << *cfpod++;
366 while (*cfpod == '\n');
367 }
368 else if (*cfpod == ' ')
369 buf << '\n';
370 else
371 buf << ' ';
372
373 // verbatim block?
374 if (*cfpod == ' ')
375 goto verbatim;
376
377 break;
378
379 case 'B': case 'C': case 'E': case 'G':
380 case 'H': case 'I': case 'T': case 'U':
381 case 'Z':
382 {
383 int end = 0;
384
385 while (cfpod [end] == '<')
386 ++end;
387
388 if (!end)
389 goto passthrough;
390
391 if (end == 1 || cfpod [end] != ' ')
392 {
393 end = -1;
394 ++cfpod;
395 }
396 else
397 cfpod += end + 1;
398
399 const char *pfx, *sfx;
400
401 switch (ch)
402 {
403 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
404 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
405 case 'E': pfx = "&" ; sfx = ";" ; break;
406 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
407 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
408 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
409 case 'Z': pfx = "" ; sfx = "" ; break;
410
411 case 'H': // hint
412 {
413 if (pl->hintmode)
414 {
415 cfpod = expand_cfpod (pl, nest, cfpod, end);
416 nest.clear ();
417
418 if (pl->hintmode == 1)
419 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
420 else
421 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
422 ++cfpod;
423
424 goto skip;
425 }
426 else
427 {
428 pfx = "<fg name=\"lightblue\">[Hint: ";
429 sfx = "]</fg>";
430 }
431 }
432 break;
433
434 case 'G': // gender
435 {
436 cfpod = expand_cfpod (pl, nest, cfpod, end);
437 nest << '\0'; // zero-terminate
438
439 const char *str = nest.linearise ();
440 const char *sep = strchr (str, '|');
441
442 if (sep)
443 {
444 if (pl->gender)
445 buf.add (sep + 1, nest.size () - (sep - str) - 2);
446 else
447 buf.add (str, sep - str);
448 }
449
450 nest.clear ();
451
452 goto skip;
453 }
454 }
455
456 buf << pfx;
457 cfpod = expand_cfpod (pl, buf, cfpod, end);
458 buf << sfx;
459 }
460
461 break;
462
463 default:
464 passthrough:
465 buf << ch;
466 skip:
467 break;
468
469 verbatim:
470 // elements cannot currently span multiple lines
471 do
472 {
473 buf << "<tt>";
474 cfpod = expand_cfpod (pl, buf, cfpod, -2);
475 buf << "</tt>\n";
476
477 while (*cfpod == '\n')
478 buf << *cfpod++;
479 }
480 while (*cfpod == ' ');
481
482 break;
483 }
484 }
485
486 dynbuf_text *
487 player::expand_cfpod (const char *cfpod) const
488 {
489 static dynbuf_text buf(1024, 1024);
490 buf.clear ();
491
492 ::expand_cfpod (this, buf, cfpod);
493
494 return &buf;
495 }
496