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/cvs/deliantra/server/common/player.C
Revision: 1.62
Committed: Sat Jan 16 13:41:37 2010 UTC (14 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.61: +1 -1 lines
Log Message:
more utf8 marking

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #include <global.h>
26
27 //+GPL
28
29 /* Determine if the attacktype represented by the
30 * specified attack-number is enabled for dragon players.
31 * A dragon player (quetzal) can gain resistances for
32 * all enabled attacktypes.
33 */
34 int
35 atnr_is_dragon_enabled (int attacknr)
36 {
37 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
38 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
39 return 1;
40
41 return 0;
42 }
43
44 /*
45 * returns true if the adressed object 'ob' is a player
46 * of the dragon race.
47 */
48 int
49 is_dragon_pl (const object *op)
50 {
51 if (op
52 && op->type == PLAYER
53 && op->arch
54 && op->arch->race == shstr_dragon)
55 return 1;
56
57 return 0;
58 }
59
60 /*
61 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
62 */
63 bool
64 player::save_pl (object_freezer &freezer)
65 {
66 INVOKE_PLAYER (SAVE, ob->contr);
67
68 int wiz = ob->flag [FLAG_WIZ];
69
70 /* Eneq(@csd.uu.se): If we have an open container hide it. */
71 object *container = ob->container_ ();
72 ob->container = 0;
73
74 if (ob->map)
75 maplevel = ob->map->path;
76
77 #define PL_OUT(k) freezer.put (KW(k), k)
78 #define PL_OUT2(k,v) freezer.put (KW(k), v)
79
80 PL_OUT (password);
81 PL_OUT2 (title, own_title);
82 PL_OUT (gender);
83 PL_OUT (hintmode);
84 PL_OUT (gen_hp);
85 PL_OUT (gen_sp);
86 PL_OUT (gen_grace);
87 PL_OUT (bowtype);
88 PL_OUT (petmode);
89 PL_OUT (peaceful);
90 PL_OUT (digestion);
91 PL_OUT2 (pickup, mode);
92 PL_OUT (outputs_sync);
93 PL_OUT (outputs_count);
94
95 freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
96 freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
97
98 PL_OUT2 (map, maplevel);
99 PL_OUT (savebed_map);
100 PL_OUT (bed_x);
101 PL_OUT (bed_y);
102 PL_OUT (weapon_sp);
103 PL_OUT (weapon_sp_left);
104 PL_OUT2 (Str, orig_stats.Str);
105 PL_OUT2 (Dex, orig_stats.Dex);
106 PL_OUT2 (Con, orig_stats.Con);
107 PL_OUT2 (Int, orig_stats.Int);
108 PL_OUT2 (Pow, orig_stats.Pow);
109 PL_OUT2 (Wis, orig_stats.Wis);
110 PL_OUT2 (Cha, orig_stats.Cha);
111
112 PL_OUT2 (lev_array, 10);
113
114 for (int i = 1; i <= 10; i++)
115 {
116 freezer.add (levhp [i]); freezer.add ('\n');
117 freezer.add (levsp [i]); freezer.add ('\n');
118 freezer.add (levgrace[i]); freezer.add ('\n');
119 }
120
121 freezer.put (ob->contr);
122 freezer.put (KW(endplst));
123
124 CLEAR_FLAG (ob, FLAG_WIZ);
125 ob->write (freezer);
126
127 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
128 ob->container = container;
129
130 ob->flag [FLAG_WIZ] = wiz;
131
132 INVOKE_PLAYER (SAVE_DONE, ob->contr);
133
134 return true;
135 }
136
137 //-GPL
138
139 bool
140 player::save_pl (const char *path)
141 {
142 object_freezer freezer;
143
144 if (!save_pl (freezer))
145 return false;
146
147 return freezer.save (path);
148 }
149
150 player *
151 player::load_pl (object_thawer &f)
152 {
153 int maxerrs = 20;
154
155 player *pl = new player;
156
157 pl->savebed_map = first_map_path;
158
159 /* Loop through the file, loading the rest of the values */
160 for (;;)
161 {
162 switch (f.kw)
163 {
164 case KW_EOF:
165 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
166 goto failure;
167
168 default:
169 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
170 if (!--maxerrs) goto failure;
171 break;
172
173 case KW_ERROR:
174 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
175 if (!--maxerrs) goto failure;
176 break;
177
178 case KW_endplst:
179 f.next ();
180
181 if (object *op = pl->ob->read (f))
182 pl->set_object (op);
183 else
184 goto failure;
185
186 INVOKE_PLAYER (LOAD, pl);
187
188 return pl;
189
190 case KW_oid: f.get (pl, f.get_sint32 ()); break;
191 case KW_password: assign (pl->password , f.get_str ()); break;
192 case KW_title: assign (pl->own_title, f.get_str ()); break;
193 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
194 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
195 case KW_gender: f.get (pl->gender); break;
196 case KW_hintmode: f.get (pl->hintmode); break;
197 case KW_listening: /*TODO*/; break;
198 case KW_peaceful: f.get (pl->peaceful); break;
199 case KW_digestion: f.get (pl->digestion); break;
200 case KW_pickup: f.get (pl->mode); break;
201 case KW_outputs_sync: f.get (pl->outputs_sync); break;
202 case KW_outputs_count: f.get (pl->outputs_count); break;
203 case KW_map: f.get (pl->maplevel); break;
204 case KW_savebed_map: f.get (pl->savebed_map); break;
205 case KW_bed_x: f.get (pl->bed_x); break;
206 case KW_bed_y: f.get (pl->bed_y); break;
207 case KW_weapon_sp: f.get (pl->weapon_sp); break;
208 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
209 case KW_Str: f.get (pl->orig_stats.Str); break;
210 case KW_Dex: f.get (pl->orig_stats.Dex); break;
211 case KW_Con: f.get (pl->orig_stats.Con); break;
212 case KW_Int: f.get (pl->orig_stats.Int); break;
213 case KW_Pow: f.get (pl->orig_stats.Pow); break;
214 case KW_Wis: f.get (pl->orig_stats.Wis); break;
215 case KW_Cha: f.get (pl->orig_stats.Cha); break;
216 case KW_gen_hp: f.get (pl->gen_hp); break;
217 case KW_gen_sp: f.get (pl->gen_sp); break;
218 case KW_gen_grace: f.get (pl->gen_grace); break;
219
220 case KW_usekeys:
221 if (!strcmp (f.get_str (), "key_inventory"))
222 pl->usekeys = key_inventory;
223 else if (!strcmp (f.get_str (), "keyrings"))
224 pl->usekeys = keyrings;
225 else if (!strcmp (f.get_str (), "containers"))
226 pl->usekeys = containers;
227 else
228 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
229 break;
230
231 case KW_unapply:
232 if (!strcmp (f.get_str (), "unapply_nochoice"))
233 pl->unapply = unapply_nochoice;
234 else if (!strcmp (f.get_str (), "unapply_never"))
235 pl->unapply = unapply_never;
236 else if (!strcmp (f.get_str (), "unapply_always"))
237 pl->unapply = unapply_always;
238 else
239 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
240 break;
241
242 case KW_lev_array:
243 {
244 int count = f.get_sint32 ();
245
246 for (int i = 1; i <= count; i++)
247 {
248 char line [32];
249
250 fgets (line, 32, f); pl->levhp [i] = atoi (line);
251 fgets (line, 32, f); pl->levsp [i] = atoi (line);
252 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
253 }
254 }
255 break;
256 }
257
258 f.next ();
259 }
260
261 failure:
262 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
263
264 if (pl->ob)
265 pl->ob->destroy ();
266
267 pl->destroy ();
268
269 return 0;
270 }
271
272 const_utf8_string
273 player::killer_name () const
274 {
275 static char buf [2048];
276
277 if (!killer)
278 return "a dungeon collapse";
279 else if (killer->contr)
280 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
281 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
282 else if (killer->type == DEEP_SWAMP)
283 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
284 else if (killer->owner)
285 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
286 else
287 return &killer->name;
288
289 return buf;
290 }
291
292 // expand one level of cfpod
293 // end == -2, till '\n'
294 // end == -1, till '>'
295 // end == 0, till eos
296 // end >= 1, levels of " >>>"
297 static const char *
298 expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
299 {
300 static dynbuf_text nest(128, 128);
301
302 for (;;)
303 switch (char ch = *cfpod++)
304 {
305 case 0:
306 return cfpod - 1;
307
308 case ' ':
309 // verbatim block?
310 if (!buf.size () && !end)
311 {
312 --cfpod;
313 goto verbatim;
314 }
315
316 if (end < 1)
317 goto passthrough;
318
319 for (int i = 0; i < end; ++i)
320 if (cfpod [i] != '>')
321 goto passthrough;
322
323 return cfpod + end;
324
325 case '>':
326 if (end != -1)
327 {
328 buf << "&gt;";
329 break;
330 }
331
332 return cfpod;
333
334 case '&':
335 buf << "&amp;";
336 break;
337
338 case '<':
339 buf << "&lt;";
340 break;
341
342 case '\r':
343 buf << '\n';
344 /* \r\n+ becomes one or more newlines */
345 while (*cfpod == '\n')
346 buf << *cfpod++;
347 break;
348
349 case '\n':
350 if (end == -2)
351 return cfpod;
352
353 // \n\ => newline, tt
354 // \n\n => \n\n
355 // \n => single space
356
357 // two or more newlines will be copied verbatim, one is replaced by space
358 if (*cfpod == '\n')
359 {
360 --cfpod;
361 do
362 buf << *cfpod++;
363 while (*cfpod == '\n');
364 }
365 else if (*cfpod == ' ')
366 buf << '\n';
367 else
368 buf << ' ';
369
370 // verbatim block?
371 if (*cfpod == ' ')
372 goto verbatim;
373
374 break;
375
376 case 'B': case 'C': case 'E': case 'G':
377 case 'H': case 'I': case 'T': case 'U':
378 case 'Z':
379 {
380 int end = 0;
381
382 while (cfpod [end] == '<')
383 ++end;
384
385 if (!end)
386 goto passthrough;
387
388 if (end == 1 || cfpod [end] != ' ')
389 {
390 end = -1;
391 ++cfpod;
392 }
393 else
394 cfpod += end + 1;
395
396 const char *pfx, *sfx;
397
398 switch (ch)
399 {
400 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
401 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
402 case 'E': pfx = "&" ; sfx = ";" ; break;
403 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
404 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
405 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
406 case 'Z': pfx = "" ; sfx = "" ; break;
407
408 case 'H': // hint
409 {
410 if (pl->hintmode)
411 {
412 cfpod = expand_cfpod (pl, nest, cfpod, end);
413 nest.clear ();
414
415 if (pl->hintmode == 1)
416 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
417 else
418 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
419 ++cfpod;
420
421 goto skip;
422 }
423 else
424 {
425 pfx = "<fg name=\"lightblue\">[Hint: ";
426 sfx = "]</fg>";
427 }
428 }
429 break;
430
431 case 'G': // gender
432 {
433 cfpod = expand_cfpod (pl, nest, cfpod, end);
434 nest << '\0'; // zero-terminate
435
436 const char *str = nest.linearise ();
437 const char *sep = strchr (str, '|');
438
439 if (sep)
440 {
441 if (pl->gender)
442 buf.add (sep + 1, nest.size () - (sep - str) - 2);
443 else
444 buf.add (str, sep - str);
445 }
446
447 nest.clear ();
448
449 goto skip;
450 }
451
452 default:
453 pfx = "UNKNOWN_DIRECTIVE{";
454 sfx = "}";
455 break;
456 }
457
458 buf << pfx;
459 cfpod = expand_cfpod (pl, buf, cfpod, end);
460 buf << sfx;
461 }
462
463 break;
464
465 default:
466 passthrough:
467 buf << ch;
468 skip:
469 break;
470
471 verbatim:
472 // elements cannot currently span multiple lines
473 do
474 {
475 buf << "<tt>";
476 cfpod = expand_cfpod (pl, buf, cfpod, -2);
477 buf << "</tt>\n";
478
479 while (*cfpod == '\n')
480 buf << *cfpod++;
481 }
482 while (*cfpod == ' ');
483
484 break;
485 }
486 }
487
488 dynbuf_text *
489 player::expand_cfpod (const char *cfpod) const
490 {
491 static dynbuf_text buf(1024, 1024);
492 buf.clear ();
493
494 ::expand_cfpod (this, buf, cfpod);
495
496 return &buf;
497 }
498