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/cvs/deliantra/server/common/player.C
Revision: 1.67
Committed: Sun Apr 11 00:34:05 2010 UTC (14 years, 1 month ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.66: +1 -1 lines
Log Message:
get rid of QUERY_FLAG/SET_FLAG/CLEAR_FLAG macros that I always hated

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992 Frank Tore Johansen
7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>.
21 *
22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */
24
25 #include <global.h>
26
27 //+GPL
28
29 /* Determine if the attacktype represented by the
30 * specified attack-number is enabled for dragon players.
31 * A dragon player (quetzal) can gain resistances for
32 * all enabled attacktypes.
33 */
34 int
35 atnr_is_dragon_enabled (int attacknr)
36 {
37 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
38 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
39 return 1;
40
41 return 0;
42 }
43
44 /*
45 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
46 */
47 bool
48 player::save_pl (object_freezer &freezer)
49 {
50 INVOKE_PLAYER (SAVE, ob->contr);
51
52 int wiz = ob->flag [FLAG_WIZ];
53
54 /* Eneq(@csd.uu.se): If we have an open container hide it. */
55 object *container = ob->container_ ();
56 ob->container = 0;
57
58 if (ob->map)
59 maplevel = ob->map->path;
60
61 #define PL_OUT(k) freezer.put (KW(k), k)
62 #define PL_OUT2(k,v) freezer.put (KW(k), v)
63
64 PL_OUT (password);
65 PL_OUT2 (title, own_title);
66 PL_OUT (gender);
67 PL_OUT (hintmode);
68 PL_OUT (gen_hp);
69 PL_OUT (gen_sp);
70 PL_OUT (gen_grace);
71 PL_OUT (bowtype);
72 PL_OUT (petmode);
73 PL_OUT (peaceful);
74 PL_OUT (digestion);
75 PL_OUT2 (pickup, mode);
76 PL_OUT (outputs_sync);
77 PL_OUT (outputs_count);
78
79 freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
80 freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
81
82 PL_OUT2 (map, maplevel);
83 PL_OUT (savebed_map);
84 PL_OUT (bed_x);
85 PL_OUT (bed_y);
86 PL_OUT (weapon_sp);
87 PL_OUT (weapon_sp_left);
88 PL_OUT2 (str, orig_stats.Str);
89 PL_OUT2 (dex, orig_stats.Dex);
90 PL_OUT2 (con, orig_stats.Con);
91 PL_OUT2 (int, orig_stats.Int);
92 PL_OUT2 (pow, orig_stats.Pow);
93 PL_OUT2 (wis, orig_stats.Wis);
94 PL_OUT2 (cha, orig_stats.Cha);
95
96 PL_OUT2 (lev_array, 10);
97
98 for (int i = 1; i <= 10; i++)
99 {
100 freezer.add (levhp [i]); freezer.add ('\n');
101 freezer.add (levsp [i]); freezer.add ('\n');
102 freezer.add (levgrace[i]); freezer.add ('\n');
103 }
104
105 freezer.put (ob->contr);
106 freezer.put (KW(endplst));
107
108 ob->clr_flag (FLAG_WIZ);
109 ob->write (freezer);
110
111 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
112 ob->container = container;
113
114 ob->flag [FLAG_WIZ] = wiz;
115
116 INVOKE_PLAYER (SAVE_DONE, ob->contr);
117
118 return true;
119 }
120
121 //-GPL
122
123 bool
124 player::save_pl (const char *path)
125 {
126 object_freezer freezer;
127
128 if (!save_pl (freezer))
129 return false;
130
131 return freezer.save (path);
132 }
133
134 player *
135 player::load_pl (object_thawer &f)
136 {
137 int maxerrs = 20;
138
139 player *pl = new player;
140
141 pl->savebed_map = first_map_path;
142
143 /* Loop through the file, loading the rest of the values */
144 for (;;)
145 {
146 switch (f.kw)
147 {
148 case KW_EOF:
149 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
150 goto failure;
151
152 default:
153 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
154 if (!--maxerrs) goto failure;
155 break;
156
157 case KW_ERROR:
158 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
159 if (!--maxerrs) goto failure;
160 break;
161
162 case KW_endplst:
163 f.next ();
164
165 if (object *op = pl->ob->read (f))
166 pl->set_object (op);
167 else
168 goto failure;
169
170 INVOKE_PLAYER (LOAD, pl);
171
172 return pl;
173
174 case KW_oid: f.get (pl, f.get_sint32 ()); break;
175 case KW_password: assign (pl->password , f.get_str ()); break;
176 case KW_title: assign (pl->own_title, f.get_str ()); break;
177 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
178 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
179 case KW_gender: f.get (pl->gender); break;
180 case KW_hintmode: f.get (pl->hintmode); break;
181 case KW_listening: /*TODO*/; break;
182 case KW_peaceful: f.get (pl->peaceful); break;
183 case KW_digestion: f.get (pl->digestion); break;
184 case KW_pickup: f.get (pl->mode); break;
185 case KW_outputs_sync: f.get (pl->outputs_sync); break;
186 case KW_outputs_count: f.get (pl->outputs_count); break;
187 case KW_map: f.get (pl->maplevel); break;
188 case KW_savebed_map: f.get (pl->savebed_map); break;
189 case KW_bed_x: f.get (pl->bed_x); break;
190 case KW_bed_y: f.get (pl->bed_y); break;
191 case KW_weapon_sp: f.get (pl->weapon_sp); break;
192 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
193
194 case KW_Str: // uppercase alias
195 case KW_str: f.get (pl->orig_stats.Str); break;
196 case KW_Dex: // uppercase alias
197 case KW_dex: f.get (pl->orig_stats.Dex); break;
198 case KW_Con: // uppercase alias
199 case KW_con: f.get (pl->orig_stats.Con); break;
200 case KW_Int: // uppercase alias
201 case KW_int: f.get (pl->orig_stats.Int); break;
202 case KW_Pow: // uppercase alias
203 case KW_pow: f.get (pl->orig_stats.Pow); break;
204 case KW_Wis: // uppercase alias
205 case KW_wis: f.get (pl->orig_stats.Wis); break;
206 case KW_Cha: // uppercase alias
207 case KW_cha: f.get (pl->orig_stats.Cha); break;
208
209 case KW_gen_hp: f.get (pl->gen_hp); break;
210 case KW_gen_sp: f.get (pl->gen_sp); break;
211 case KW_gen_grace: f.get (pl->gen_grace); break;
212
213 case KW_usekeys:
214 if (!strcmp (f.get_str (), "key_inventory"))
215 pl->usekeys = key_inventory;
216 else if (!strcmp (f.get_str (), "keyrings"))
217 pl->usekeys = keyrings;
218 else if (!strcmp (f.get_str (), "containers"))
219 pl->usekeys = containers;
220 else
221 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
222 break;
223
224 case KW_unapply:
225 if (!strcmp (f.get_str (), "unapply_nochoice"))
226 pl->unapply = unapply_nochoice;
227 else if (!strcmp (f.get_str (), "unapply_never"))
228 pl->unapply = unapply_never;
229 else if (!strcmp (f.get_str (), "unapply_always"))
230 pl->unapply = unapply_always;
231 else
232 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
233 break;
234
235 case KW_lev_array:
236 {
237 int count = f.get_sint32 ();
238
239 for (int i = 1; i <= count; i++)
240 {
241 char line [32];
242
243 fgets (line, 32, f); pl->levhp [i] = atoi (line);
244 fgets (line, 32, f); pl->levsp [i] = atoi (line);
245 fgets (line, 32, f); pl->levgrace[i] = atoi (line);
246 }
247 }
248 break;
249 }
250
251 f.next ();
252 }
253
254 failure:
255 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
256
257 if (pl->ob)
258 pl->ob->destroy ();
259
260 pl->destroy ();
261
262 return 0;
263 }
264
265 const_utf8_string
266 player::killer_name () const
267 {
268 static char buf [2048];
269
270 if (!killer)
271 return "a dungeon collapse";
272 else if (killer->contr)
273 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
274 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
275 else if (killer->type == DEEP_SWAMP)
276 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
277 else if (killer->owner)
278 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
279 else
280 return &killer->name;
281
282 return buf;
283 }
284
285 // expand one level of cfpod
286 // end == -2, till '\n'
287 // end == -1, till '>'
288 // end == 0, till eos
289 // end >= 1, levels of " >>>"
290 static const char *
291 expand_cfpod (const player *pl, dynbuf_text &buf, const char *cfpod, int end = 0)
292 {
293 static dynbuf_text nest(128, 128);
294
295 for (;;)
296 switch (char ch = *cfpod++)
297 {
298 case 0:
299 return cfpod - 1;
300
301 case ' ':
302 // verbatim block?
303 if (!buf.size () && !end)
304 {
305 --cfpod;
306 goto verbatim;
307 }
308
309 if (end < 1)
310 goto passthrough;
311
312 for (int i = 0; i < end; ++i)
313 if (cfpod [i] != '>')
314 goto passthrough;
315
316 return cfpod + end;
317
318 case '>':
319 if (end != -1)
320 {
321 buf << "&gt;";
322 break;
323 }
324
325 return cfpod;
326
327 case '&':
328 buf << "&amp;";
329 break;
330
331 case '<':
332 buf << "&lt;";
333 break;
334
335 case '\r':
336 buf << '\n';
337 /* \r\n+ becomes one or more newlines */
338 while (*cfpod == '\n')
339 buf << *cfpod++;
340 break;
341
342 case '\n':
343 if (end == -2)
344 return cfpod;
345
346 // \n\ => newline, tt
347 // \n\n => \n\n
348 // \n => single space
349
350 // two or more newlines will be copied verbatim, one is replaced by space
351 if (*cfpod == '\n')
352 {
353 --cfpod;
354 do
355 buf << *cfpod++;
356 while (*cfpod == '\n');
357 }
358 else if (*cfpod == ' ')
359 buf << '\n';
360 else
361 buf << ' ';
362
363 // verbatim block?
364 if (*cfpod == ' ')
365 goto verbatim;
366
367 break;
368
369 case 'B': case 'C': case 'E': case 'G':
370 case 'H': case 'I': case 'T': case 'U':
371 case 'Z':
372 {
373 int end = 0;
374
375 while (cfpod [end] == '<')
376 ++end;
377
378 if (!end)
379 goto passthrough;
380
381 if (end == 1 || cfpod [end] != ' ')
382 {
383 end = -1;
384 ++cfpod;
385 }
386 else
387 cfpod += end + 1;
388
389 const char *pfx, *sfx;
390
391 switch (ch)
392 {
393 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
394 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
395 case 'E': pfx = "&" ; sfx = ";" ; break;
396 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
397 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
398 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
399 case 'Z': pfx = "" ; sfx = "" ; break;
400
401 case 'H': // hint
402 {
403 if (pl->hintmode)
404 {
405 cfpod = expand_cfpod (pl, nest, cfpod, end);
406 nest.clear ();
407
408 if (pl->hintmode == 1)
409 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
410 else
411 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
412 ++cfpod;
413
414 goto skip;
415 }
416 else
417 {
418 pfx = "<fg name=\"lightblue\">[Hint: ";
419 sfx = "]</fg>";
420 }
421 }
422 break;
423
424 case 'G': // gender
425 {
426 cfpod = expand_cfpod (pl, nest, cfpod, end);
427 nest << '\0'; // zero-terminate
428
429 const char *str = nest.linearise ();
430 const char *sep = strchr (str, '|');
431
432 if (sep)
433 {
434 if (pl->gender)
435 buf.add (sep + 1, nest.size () - (sep - str) - 2);
436 else
437 buf.add (str, sep - str);
438 }
439
440 nest.clear ();
441
442 goto skip;
443 }
444
445 default:
446 pfx = "UNKNOWN_DIRECTIVE{";
447 sfx = "}";
448 break;
449 }
450
451 buf << pfx;
452 cfpod = expand_cfpod (pl, buf, cfpod, end);
453 buf << sfx;
454 }
455
456 break;
457
458 default:
459 passthrough:
460 buf << ch;
461 skip:
462 break;
463
464 verbatim:
465 // elements cannot currently span multiple lines
466 do
467 {
468 buf << "<tt>";
469 cfpod = expand_cfpod (pl, buf, cfpod, -2);
470 buf << "</tt>\n";
471
472 while (*cfpod == '\n')
473 buf << *cfpod++;
474 }
475 while (*cfpod == ' ');
476
477 break;
478 }
479 }
480
481 dynbuf_text *
482 player::expand_cfpod (const char *cfpod) const
483 {
484 static dynbuf_text buf(1024, 1024);
485 buf.clear ();
486
487 ::expand_cfpod (this, buf, cfpod);
488
489 return &buf;
490 }
491