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/cvs/deliantra/server/common/player.C
Revision: 1.76
Committed: Sat Nov 17 23:40:00 2018 UTC (5 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.75: +1 -0 lines
Log Message:
copyright update 2018

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2017,2018 Marc Alexander Lehmann / the Deliantra team
5 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012,2013,2014,2015,2016 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
7 * Copyright (©) 1992 Frank Tore Johansen
8 *
9 * Deliantra is free software: you can redistribute it and/or modify it under
10 * the terms of the Affero GNU General Public License as published by the
11 * Free Software Foundation, either version 3 of the License, or (at your
12 * option) any later version.
13 *
14 * This program is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 * GNU General Public License for more details.
18 *
19 * You should have received a copy of the Affero GNU General Public License
20 * and the GNU General Public License along with this program. If not, see
21 * <http://www.gnu.org/licenses/>.
22 *
23 * The authors can be reached via e-mail to <support@deliantra.net>
24 */
25
26 #include <global.h>
27
28 //+GPL
29
30 /* Determine if the attacktype represented by the
31 * specified attack-number is enabled for dragon players.
32 * A dragon player (quetzal) can gain resistances for
33 * all enabled attacktypes.
34 */
35 int
36 atnr_is_dragon_enabled (int attacknr)
37 {
38 if (attacknr == ATNR_MAGIC || attacknr == ATNR_FIRE ||
39 attacknr == ATNR_ELECTRICITY || attacknr == ATNR_COLD || attacknr == ATNR_ACID || attacknr == ATNR_POISON)
40 return 1;
41
42 return 0;
43 }
44
45 /*
46 * If final is set, it a clean/final save, not a backup, ie dont remove objects from inventory
47 */
48 bool
49 player::save_pl (object_freezer &freezer)
50 {
51 INVOKE_PLAYER (SAVE, ob->contr);
52
53 int wiz = ob->flag [FLAG_WIZ];
54
55 /* Eneq(@csd.uu.se): If we have an open container hide it. */
56 object *container = ob->container_ ();
57 ob->container = 0;
58
59 if (ob->map)
60 maplevel = ob->map->path;
61
62 #define PL_OUT(k) freezer.put (KW(k), k)
63 #define PL_OUT2(k,v) freezer.put (KW(k), v)
64
65 PL_OUT (password);
66 PL_OUT2 (title, own_title);
67 PL_OUT (gender);
68 PL_OUT (hintmode);
69 PL_OUT (gen_hp);
70 PL_OUT (gen_sp);
71 PL_OUT (gen_grace);
72 PL_OUT (bowtype);
73 PL_OUT (petmode);
74 PL_OUT (peaceful);
75 PL_OUT (digestion);
76 PL_OUT2 (pickup, mode);
77 PL_OUT (outputs_sync);
78 PL_OUT (outputs_count);
79
80 freezer.put (KW(usekeys), usekeys == key_inventory ? CS(key_inventory) : (usekeys == keyrings ? CS(keyrings) : CS(containers)));
81 freezer.put (KW(unapply), unapply == unapply_nochoice ? CS(unapply_nochoice) : (unapply == unapply_never ? CS(unapply_never) : CS(unapply_always)));
82
83 PL_OUT2 (map, maplevel);
84 PL_OUT (savebed_map);
85 PL_OUT (bed_x);
86 PL_OUT (bed_y);
87 PL_OUT (weapon_sp);
88 PL_OUT (weapon_sp_left);
89 PL_OUT2 (str, orig_stats.Str);
90 PL_OUT2 (dex, orig_stats.Dex);
91 PL_OUT2 (con, orig_stats.Con);
92 PL_OUT2 (int, orig_stats.Int);
93 PL_OUT2 (pow, orig_stats.Pow);
94 PL_OUT2 (wis, orig_stats.Wis);
95 PL_OUT2 (cha, orig_stats.Cha);
96
97 PL_OUT2 (lev_array, 10);
98
99 for (int i = 1; i <= 10; i++)
100 {
101 freezer.add (levhp [i]); freezer.add ('\n');
102 freezer.add (levsp [i]); freezer.add ('\n');
103 freezer.add (levgrace[i]); freezer.add ('\n');
104 }
105
106 freezer.put (ob->contr);
107 freezer.put (KW(endplst));
108
109 ob->clr_flag (FLAG_WIZ);
110 ob->write (freezer);
111
112 /* Eneq(@csd.uu.se): Reveal the container if we have one. */
113 ob->container = container;
114
115 ob->flag [FLAG_WIZ] = wiz;
116
117 INVOKE_PLAYER (SAVE_DONE, ob->contr);
118
119 return true;
120 }
121
122 //-GPL
123
124 bool
125 player::save_pl (const char *path)
126 {
127 object_freezer freezer;
128
129 if (!save_pl (freezer))
130 return false;
131
132 return freezer.save (path);
133 }
134
135 player *
136 player::load_pl (object_thawer &f)
137 {
138 int maxerrs = 20;
139
140 player *pl = new player;
141
142 pl->savebed_map = first_map_path;
143
144 /* Loop through the file, loading the rest of the values */
145 for (;;)
146 {
147 switch (f.kw)
148 {
149 case KW_EOF:
150 LOG (llevError, "%s: unexpected EOF while reading player header\n", f.name);
151 goto failure;
152
153 default:
154 LOG (llevError, "%s: skipping unknown key in player header: %s\n", f.name, f.kw_str);
155 if (!--maxerrs) goto failure;
156 break;
157
158 case KW_ERROR:
159 LOG (llevError, "%s: parse error while reading player header, skipping (%s,%s).\n", f.name, f.kw_str, f.value);
160 if (!--maxerrs) goto failure;
161 break;
162
163 case KW_endplst:
164 f.next ();
165
166 if (object *op = pl->ob->read (f))
167 pl->set_object (op);
168 else
169 goto failure;
170
171 INVOKE_PLAYER (LOAD, pl);
172
173 return pl;
174
175 case KW_oid: f.get (pl, f.get_sint32 ()); break;
176 case KW_password: assign (pl->password , f.get_str ()); break;
177 case KW_title: assign (pl->own_title, f.get_str ()); break;
178 case KW_bowtype: pl->bowtype = (bowtype_t) f.get_sint32 (); break;
179 case KW_petmode: pl->petmode = (petmode_t) f.get_sint32 (); break;
180 case KW_gender: f.get (pl->gender); break;
181 case KW_hintmode: f.get (pl->hintmode); break;
182 case KW_listening: /*TODO*/; break;
183 case KW_peaceful: f.get (pl->peaceful); break;
184 case KW_digestion: f.get (pl->digestion); break;
185 case KW_pickup: f.get (pl->mode); break;
186 case KW_outputs_sync: f.get (pl->outputs_sync); break;
187 case KW_outputs_count: f.get (pl->outputs_count); break;
188 case KW_map: f.get (pl->maplevel); break;
189 case KW_savebed_map: f.get (pl->savebed_map); break;
190 case KW_bed_x: f.get (pl->bed_x); break;
191 case KW_bed_y: f.get (pl->bed_y); break;
192 case KW_weapon_sp: f.get (pl->weapon_sp); break;
193 case KW_weapon_sp_left:f.get (pl->weapon_sp_left); break;
194
195 case KW_Str: // uppercase alias
196 case KW_str: f.get (pl->orig_stats.Str); break;
197 case KW_Dex: // uppercase alias
198 case KW_dex: f.get (pl->orig_stats.Dex); break;
199 case KW_Con: // uppercase alias
200 case KW_con: f.get (pl->orig_stats.Con); break;
201 case KW_Int: // uppercase alias
202 case KW_int: f.get (pl->orig_stats.Int); break;
203 case KW_Pow: // uppercase alias
204 case KW_pow: f.get (pl->orig_stats.Pow); break;
205 case KW_Wis: // uppercase alias
206 case KW_wis: f.get (pl->orig_stats.Wis); break;
207 case KW_Cha: // uppercase alias
208 case KW_cha: f.get (pl->orig_stats.Cha); break;
209
210 case KW_gen_hp: f.get (pl->gen_hp); break;
211 case KW_gen_sp: f.get (pl->gen_sp); break;
212 case KW_gen_grace: f.get (pl->gen_grace); break;
213
214 case KW_usekeys:
215 if (!strcmp (f.get_str (), "key_inventory"))
216 pl->usekeys = key_inventory;
217 else if (!strcmp (f.get_str (), "keyrings"))
218 pl->usekeys = keyrings;
219 else if (!strcmp (f.get_str (), "containers"))
220 pl->usekeys = containers;
221 else
222 LOG (llevDebug, "load_player: got unknown usekeys type: %s\n", f.get_str ());
223 break;
224
225 case KW_unapply:
226 if (!strcmp (f.get_str (), "unapply_nochoice"))
227 pl->unapply = unapply_nochoice;
228 else if (!strcmp (f.get_str (), "unapply_never"))
229 pl->unapply = unapply_never;
230 else if (!strcmp (f.get_str (), "unapply_always"))
231 pl->unapply = unapply_always;
232 else
233 LOG (llevDebug, "load_player: got unknown unapply type: %s\n", f.get_str ());
234 break;
235
236 case KW_lev_array:
237 {
238 int count = f.get_sint32 ();
239
240 for (int i = 1; i <= count; i++)
241 {
242 f.next_line (); f.get (pl->levhp [i]);
243 f.next_line (); f.get (pl->levsp [i]);
244 f.next_line (); f.get (pl->levgrace[i]);
245 }
246 }
247 break;
248 }
249
250 f.next ();
251 }
252
253 failure:
254 LOG (llevError, "%s: too many or too grave errors, aborting player load.\n", f.name);
255
256 if (pl->ob)
257 pl->ob->destroy ();
258
259 pl->destroy ();
260
261 return 0;
262 }
263
264 const_utf8_string
265 player::killer_name () const
266 {
267 static char buf [2048];
268
269 if (!killer)
270 return "a dungeon collapse";
271 else if (killer->contr)
272 snprintf (buf, sizeof (buf), "%s the %s", &killer->name,
273 *killer->contr->own_title ? killer->contr->own_title : killer->contr->title);
274 else if (killer->type == DEEP_SWAMP)
275 snprintf (buf, sizeof (buf), "drowning in a %s", &killer->name);
276 else if (killer->owner)
277 snprintf (buf, sizeof (buf), "%s's %s", &killer->outer_owner ()->name, &killer->name);
278 else
279 return &killer->name;
280
281 return buf;
282 }
283
284 // expand one level of cfpod
285 // end == -2, till '\n'
286 // end == -1, till '>'
287 // end == 0, till eos
288 // end >= 1, levels of " >>>"
289 // pod sequences not handled: F, S, X
290 static const char *
291 expand_cfpod (int hintmode, int gender, dynbuf_text &buf, const char *cfpod, int end = 0)
292 {
293 static dynbuf_text nest(128, 128);
294
295 for (;;)
296 switch (char ch = *cfpod++)
297 {
298 case 0:
299 return cfpod - 1;
300
301 case ' ':
302 // verbatim block?
303 if (!buf.size () && !end)
304 {
305 --cfpod;
306 goto verbatim;
307 }
308
309 if (end < 1)
310 goto passthrough;
311
312 for (int i = 0; i < end; ++i)
313 if (cfpod [i] != '>')
314 goto passthrough;
315
316 return cfpod + end;
317
318 case '>':
319 if (end != -1)
320 {
321 buf << "&gt;";
322 break;
323 }
324
325 return cfpod;
326
327 case '&':
328 buf << "&amp;";
329 break;
330
331 case '<':
332 buf << "&lt;";
333 break;
334
335 case '\r':
336 buf << '\n';
337 /* \r\n+ becomes one or more newlines */
338 while (*cfpod == '\n')
339 buf << *cfpod++;
340 break;
341
342 case '\n':
343 if (end == -2)
344 return cfpod;
345
346 // \n\ => newline, tt
347 // \n\n => \n\n
348 // \n => single space
349
350 // two or more newlines will be copied verbatim, one is replaced by space
351 if (*cfpod == '\n')
352 {
353 --cfpod;
354 do
355 buf << *cfpod++;
356 while (*cfpod == '\n');
357 }
358 else if (*cfpod == ' ')
359 buf << '\n';
360 else
361 buf << ' ';
362
363 // verbatim block?
364 if (*cfpod == ' ')
365 goto verbatim;
366
367 break;
368
369 case 'B': case 'C': case 'E': case 'G': case 'H':
370 case 'I': case 'L': case 'T': case 'U': case 'Z':
371 {
372 int end = 0;
373
374 while (cfpod [end] == '<')
375 ++end;
376
377 if (!end)
378 goto passthrough;
379
380 if (end == 1 || cfpod [end] != ' ')
381 {
382 end = -1;
383 ++cfpod;
384 }
385 else
386 cfpod += end + 1;
387
388 const char *pfx, *sfx;
389
390 switch (ch)
391 {
392 case 'B': pfx = "<b>" ; sfx = "</b>" ; break;
393 case 'C': pfx = "<tt>" ; sfx = "</tt>" ; break;
394 case 'E': pfx = "&" ; sfx = ";" ; break;
395 case 'I': pfx = "<i>" ; sfx = "</i>" ; break;
396 case 'U': pfx = "<u>" ; sfx = "</u>" ; break;
397 case 'T': pfx = "<big><b>"; sfx = "</b></big>"; break;
398 case 'Z': pfx = "" ; sfx = "" ; break;
399
400 case 'L': // link, not really supported - always use first (or only) component
401 {
402 cfpod = expand_cfpod (hintmode, gender, nest, cfpod, end);
403 nest << '\0'; // zero-terminate
404
405 const char *str = nest.linearise ();
406 const char *sep = strchr (str, '|');
407
408 buf.add (str, sep ? sep - str : nest.size ());
409
410 nest.clear ();
411
412 goto skip;
413 }
414
415 case 'H': // hint
416 {
417 if (hintmode)
418 {
419 cfpod = expand_cfpod (hintmode, gender, nest, cfpod, end);
420 nest.clear ();
421
422 if (hintmode == 1)
423 buf << "<fg name=\"lightblue\">[Hint available]</fg>";
424 else
425 while (*cfpod <= ' '&& *cfpod) // eat trailing whitespace
426 ++cfpod;
427
428 goto skip;
429 }
430 else
431 {
432 pfx = "<fg name=\"lightblue\">[Hint: ";
433 sfx = "]</fg>";
434 }
435 }
436 break;
437
438 case 'G': // gender
439 {
440 cfpod = expand_cfpod (hintmode, gender, nest, cfpod, end);
441 nest << '\0'; // zero-terminate
442
443 const char *str = nest.linearise ();
444 const char *sep = strchr (str, '|');
445
446 if (sep)
447 {
448 if (gender)
449 buf.add (sep + 1, nest.size () - (sep - str) - 2);
450 else
451 buf.add (str, sep - str);
452 }
453
454 nest.clear ();
455
456 goto skip;
457 }
458
459 default:
460 pfx = "UNKNOWN_DIRECTIVE{";
461 sfx = "}";
462 break;
463 }
464
465 buf << pfx;
466 cfpod = expand_cfpod (hintmode, gender, buf, cfpod, end);
467 buf << sfx;
468 }
469
470 break;
471
472 default:
473 passthrough:
474 buf << ch;
475 skip:
476 break;
477
478 verbatim:
479 // elements cannot currently span multiple lines
480 do
481 {
482 buf << "<tt>";
483 cfpod = expand_cfpod (hintmode, gender, buf, cfpod, -2);
484 buf << "</tt>\n";
485
486 while (*cfpod == '\n')
487 buf << *cfpod++;
488 }
489 while (*cfpod == ' ');
490
491 break;
492 }
493 }
494
495 dynbuf_text *
496 player::expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
497 {
498 static dynbuf_text buf(65536, 1024);
499 buf.clear ();
500
501 ::expand_cfpod (hintmode, gender, buf, cfpod);
502
503 return &buf;
504 }
505
506 dynbuf_text *
507 player::expand_cfpod (const_utf8_string cfpod) const
508 {
509 return expand_cfpod (hintmode, gender, cfpod);
510 }
511