1 | /* |
1 | /* |
2 | * static char *rcsid_player_c = |
2 | * static char *rcsid_player_c = |
3 | * "$Id: player.c,v 1.1.1.2 2006/02/22 18:01:22 elmex Exp $"; |
3 | * "$Id: player.c,v 1.2 2006/08/13 17:16:00 elmex dead $"; |
4 | */ |
4 | */ |
5 | |
5 | |
6 | /* |
6 | /* |
7 | CrossFire, A Multiplayer game for X-windows |
7 | CrossFire, A Multiplayer game for X-windows |
8 | |
8 | |
… | |
… | |
70 | |
70 | |
71 | /* |
71 | /* |
72 | * returns true if the adressed object 'ob' is a player |
72 | * returns true if the adressed object 'ob' is a player |
73 | * of the dragon race. |
73 | * of the dragon race. |
74 | */ |
74 | */ |
75 | int is_dragon_pl(const object* op) { |
75 | int is_dragon_pl(object* op) { |
76 | if (op != NULL && op->type == PLAYER && op->arch != NULL |
76 | if (op != NULL && op->type == PLAYER && op->arch != NULL |
77 | && op->arch->clone.race != NULL && |
77 | && op->arch->clone.race != NULL && |
78 | strcmp(op->arch->clone.race, "dragon")==0) |
78 | strcmp(op->arch->clone.race, "dragon")==0) |
79 | return 1; |
79 | return 1; |
80 | return 0; |
80 | return 0; |