--- deliantra/server/common/readable.C 2006/09/03 00:18:40 1.3
+++ deliantra/server/common/readable.C 2009/10/15 22:50:41 1.45
@@ -1,32 +1,27 @@
/*
- * static char *rcsid_readable_c =
- * "$Id: readable.C,v 1.3 2006/09/03 00:18:40 root Exp $";
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992,2007 Frank Tore Johansen
+ *
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
+ *
+ * The authors can be reached via e-mail to
*/
-/*
- CrossFire, A Multiplayer game for X-windows
-
- Copyright (C) 2002 Mark Wedel & Crossfire Development Team
- Copyright (C) 1992 Frank Tore Johansen
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- The authors can be reached via e-mail at crossfire-devel@real-time.com
-*/
-
-
/* This file contains code relevant to the BOOKS hack -- designed
* to allow randomly occuring messages in non-magical texts.
*/
@@ -38,7 +33,6 @@
#include
#include
-
/* Define this if you want to archive book titles by contents.
* This option should enforce UNIQUE combinations of titles,authors and
* msg contents during and *between* game sessions.
@@ -69,9 +63,11 @@
*/
/* This flag is useful to see what kind of output messages are created */
+
/* #define BOOK_MSG_DEBUG */
/* This flag is useful for debuging archiving action */
+
/* #define ARCHIVE_DEBUG */
/* Moved these structures from struct.h to this file in 0.94.3 - they
@@ -79,33 +75,30 @@
*/
/* 'title' and 'titlelist' are used by the readable code */
-typedef struct titlestruct : zero_initialised
+struct title : zero_initialised
{
- shstr name; /* the name of the book */
- shstr authour; /* the name of the book authour */
- shstr archname; /* the archetype name of the book */
- int level; /* level of difficulty of this message */
- int size; /* size of the book message */
- int msg_index; /* an index value derived from book message */
- struct titlestruct *next;
-} title;
-
-typedef struct titleliststruct : zero_initialised
-{
- int number; /* number of items in the list */
- struct titlestruct *first_book; /* pointer to first book in this list */
- struct titleliststruct *next; /* pointer to next book list */
-} titlelist;
-
-/* special structure, used only by art_name_array[] */
+ shstr name; /* the name of the book */
+ shstr authour; /* the name of the book authour */
+ shstr archname; /* the archetype name of the book */
+ int level; /* level of difficulty of this message */
+ int size; /* size of the book message */
+ int msg_index; /* an index value derived from book message */
+ title *next;
+};
-typedef struct namebytype
- {
- const char *name; /* generic name to call artifacts of this type */
- int type; /* matching type */
- }
-arttypename;
+struct titlelist : zero_initialised
+{
+ int number; /* number of items in the list */
+ title *first_book; /* pointer to first book in this list */
+ titlelist *next; /* pointer to next book list */
+};
+/* special structure, used only by art_name_array[] */
+struct arttypename
+{
+ const char *name; /* generic name to call artifacts of this type */
+ int type; /* matching type */
+};
/* booklist is the buffer of books read in from the bookarch file */
static titlelist *booklist = NULL;
@@ -115,10 +108,10 @@
/* these are needed for creation of a linked list of
* pointers to all (hostile) monster objects */
-static int nrofmon = 0, need_to_write_bookarchive=0;
+static int nrofmon = 0, need_to_write_bookarchive = 0;
-/* this is needed to keep track of status of initialization
+/* this is needed to keep track of status of initialisation
* of the message file */
static int nrofmsg = 0;
@@ -131,56 +124,53 @@
* Spellpath information
*/
-static uint32 spellpathdef[NRSPELLPATHS] =
-{
- PATH_PROT,
- PATH_FIRE,
- PATH_FROST,
- PATH_ELEC,
- PATH_MISSILE,
- PATH_SELF,
- PATH_SUMMON,
- PATH_ABJURE,
- PATH_RESTORE,
- PATH_DETONATE,
- PATH_MIND,
- PATH_CREATE,
- PATH_TELE,
- PATH_INFO,
- PATH_TRANSMUTE,
- PATH_TRANSFER,
- PATH_TURNING,
- PATH_WOUNDING,
- PATH_DEATH,
- PATH_LIGHT
-};
-
-static const char* const path_book_name[] =
-{
- "codex",
- "compendium",
- "exposition",
- "tables",
- "treatise"
+static uint32 spellpathdef[NRSPELLPATHS] = {
+ PATH_PROT,
+ PATH_FIRE,
+ PATH_FROST,
+ PATH_ELEC,
+ PATH_MISSILE,
+ PATH_SELF,
+ PATH_SUMMON,
+ PATH_ABJURE,
+ PATH_RESTORE,
+ PATH_DETONATE,
+ PATH_MIND,
+ PATH_CREATE,
+ PATH_TELE,
+ PATH_INFO,
+ PATH_TRANSMUTE,
+ PATH_TRANSFER,
+ PATH_TURNING,
+ PATH_WOUNDING,
+ PATH_DEATH,
+ PATH_LIGHT
+};
+
+static const char *const path_book_name[] = {
+ "codex",
+ "compendium",
+ "exposition",
+ "tables",
+ "treatise"
};
/* used by spellpath texts */
-static const char* const path_author[] =
-{
- "aether",
- "astral byways",
- "connections",
- "the Grey Council",
- "deep pathways",
- "knowledge",
- "magic",
- "mystic ways",
- "pathways",
- "power",
- "spells",
- "transforms",
- "the mystic veil",
- "unknown spells"
+static const char *const path_author[] = {
+ "aether",
+ "astral byways",
+ "connections",
+ "the Grey Council",
+ "deep pathways",
+ "knowledge",
+ "magic",
+ "mystic ways",
+ "pathways",
+ "power",
+ "spells",
+ "transforms",
+ "the mystic veil",
+ "unknown spells"
};
/*
@@ -190,126 +180,119 @@
/* if it isnt listed here, then art_attr_msg will never generate
* a message for this type of artifact. -b.t. */
-static arttypename art_name_array[] =
-{
- {"Helmet", HELMET},
- {"Amulet", AMULET},
- {"Shield", SHIELD},
- {"Bracers", BRACERS},
- {"Boots", BOOTS},
- {"Cloak", CLOAK},
- {"Gloves", GLOVES},
- {"Gridle", GIRDLE},
- {"Ring", RING},
- {"Horn", HORN},
- {"Missile Weapon", BOW},
- {"Missile", ARROW},
- {"Hand Weapon", WEAPON},
- {"Artifact", SKILL},
- {"Food", FOOD},
- {"Body Armour", ARMOUR}
-};
-
-static const char* const art_book_name[] =
-{
- "collection",
- "file",
- "files",
- "guide",
- "handbook",
- "index",
- "inventory",
- "list",
- "listing",
- "record",
- "record book"
+static arttypename art_name_array[] = {
+ {"Helmet", HELMET},
+ {"Amulet", AMULET},
+ {"Shield", SHIELD},
+ {"Bracers", BRACERS},
+ {"Boots", BOOTS},
+ {"Cloak", CLOAK},
+ {"Gloves", GLOVES},
+ {"Girdle", GIRDLE},
+ {"Ring", RING},
+ {"Horn", HORN},
+ {"Missile Weapon", BOW},
+ {"Missile", ARROW},
+ {"Hand Weapon", WEAPON},
+ {"Artifact", SKILL},
+ {"Food", FOOD},
+ {"Body Armour", ARMOUR}
+};
+
+static const char *const art_book_name[] = {
+ "collection",
+ "file",
+ "files",
+ "guide",
+ "handbook",
+ "index",
+ "inventory",
+ "list",
+ "listing",
+ "record",
+ "record book"
};
/* used by artifact texts */
-static const char* const art_author[] =
-{
- "ancient things",
- "artifacts",
- "Havlor", /* ancient warrior scribe :) */
- "items",
- "lost artifacts",
- "the ancients",
- "useful things"
+static const char *const art_author[] = {
+ "ancient things",
+ "artifacts",
+ "Havlor", /* ancient warrior scribe :) */
+ "items",
+ "lost artifacts",
+ "the ancients",
+ "useful things"
};
/*
* Monster book information
*/
-static const char* const mon_book_name[] =
-{
- "beastuary",
- "catalog",
- "compilation",
- "collection",
- "encyclopedia",
- "guide",
- "handbook",
- "list",
- "manual",
- "notes",
- "record",
- "register",
- "volume"
+static const char *const mon_book_name[] = {
+ "beastuary",
+ "catalog",
+ "compilation",
+ "collection",
+ "encyclopedia",
+ "guide",
+ "handbook",
+ "list",
+ "manual",
+ "notes",
+ "record",
+ "register",
+ "volume"
};
/* used by monster beastuary texts */
-static const char* const mon_author[] =
-{
- "beasts",
- "creatures",
- "dezidens",
- "dwellers",
- "evil nature",
- "life",
- "monsters",
- "nature",
- "new life",
- "residents",
- "the spawn",
- "the living",
- "things"
+static const char *const mon_author[] = {
+ "beasts",
+ "creatures",
+ "dezidens",
+ "dwellers",
+ "evil nature",
+ "life",
+ "monsters",
+ "nature",
+ "new life",
+ "residents",
+ "the spawn",
+ "the living",
+ "things"
};
/*
* God book information
*/
-static const char* const gods_book_name[] =
-{
- "devotional",
- "devout notes",
- "divine text",
- "divine work",
- "holy book",
- "holy record",
- "moral text",
- "sacred guide",
- "testament",
- "transcript"
+static const char *const gods_book_name[] = {
+ "devotional",
+ "devout notes",
+ "divine text",
+ "divine work",
+ "holy book",
+ "holy record",
+ "moral text",
+ "sacred guide",
+ "testament",
+ "transcript"
};
/* used by gods texts */
-static const char* const gods_author[] =
-{
- "cults",
- "joy",
- "lasting curse",
- "madness",
- "religions",
- "the dead",
- "the gods",
- "the heirophant",
- "the poor priest",
- "the priestess",
- "pain",
- "white"
+static const char *const gods_author[] = {
+ "cults",
+ "joy",
+ "lasting curse",
+ "madness",
+ "religions",
+ "the dead",
+ "the gods",
+ "the heirophant",
+ "the poor priest",
+ "the priestess",
+ "pain",
+ "white"
};
@@ -317,35 +300,33 @@
* Alchemy (formula) information
*/
-static const char* const formula_book_name[] =
-{
- "cookbook",
- "formulary",
- "lab book",
- "lab notes",
- "recipe book",
- "experiment record",
- "work plan",
- "design notes"
+static const char *const formula_book_name[] = {
+ "cookbook",
+ "formulary",
+ "lab book",
+ "lab notes",
+ "recipe book",
+ "experiment record",
+ "work plan",
+ "design notes"
};
/* this isn't used except for empty books */
-static const char* const formula_author[] =
-{
- "Albertus Magnus",
- "alchemy",
- "balms",
- "creation",
- "dusts",
- "magical manufacture",
- "making",
- "philosophical items",
- "potions",
- "powders",
- "the cauldron",
- "the lamp black",
- "transmutation",
- "waters"
+static const char *const formula_author[] = {
+ "Albertus Magnus",
+ "alchemy",
+ "balms",
+ "creation",
+ "dusts",
+ "magical manufacture",
+ "making",
+ "philosophical items",
+ "potions",
+ "powders",
+ "the cauldron",
+ "the lamp black",
+ "transmutation",
+ "waters"
};
/*
@@ -353,185 +334,180 @@
*/
/* used by msg file and 'generic' books */
-static const char* const light_book_name[] =
-{
- "calendar",
- "datebook",
- "diary",
- "guidebook",
- "handbook",
- "ledger",
- "notes",
- "notebook",
- "octavo",
- "pamphlet",
- "practicum",
- "script",
- "transcript"
-};
-
-static const char* const heavy_book_name[] =
-{
- "catalog",
- "compendium",
- "guide",
- "manual",
- "opus",
- "tome",
- "treatise",
- "volume",
- "work"
+static const char *const light_book_name[] = {
+ "calendar",
+ "datebook",
+ "diary",
+ "guidebook",
+ "handbook",
+ "ledger",
+ "notes",
+ "notebook",
+ "octavo",
+ "pamphlet",
+ "practicum",
+ "script",
+ "transcript"
+};
+
+static const char *const heavy_book_name[] = {
+ "catalog",
+ "compendium",
+ "guide",
+ "manual",
+ "opus",
+ "tome",
+ "treatise",
+ "volume",
+ "work"
};
/* used by 'generic' books */
-static const char* const book_author[] =
-{
- "Abdulah",
- "Al'hezred",
- "Alywn",
- "Arundel",
- "Arvind",
- "Aerlingas",
- "Bacon",
- "Baliqendii",
- "Bosworth",
- "Beathis",
- "Bertil",
- "Cauchy",
- "Chakrabarti",
- "der Waalis",
- "Dirk",
- "Djwimii",
- "Eisenstaadt",
- "Fendris",
- "Frank",
- "Habbi",
- "Harlod",
- "Ichibod",
- "Janus",
- "June",
- "Magnuson",
- "Nandii",
- "Nitfeder",
- "Norris",
- "Parael",
- "Penhew",
- "Sophia",
- "Skilly",
- "Tahir",
- "Thockmorton",
- "Thomas",
- "van Helsing",
- "van Pelt",
- "Voormis",
- "Xavier",
- "Xeno",
- "Zardoz",
- "Zagy"
-};
-
-static const char* const book_descrpt[] =
-{
- "ancient",
- "cryptic",
- "cryptical",
- "dusty",
- "hiearchical",
- "grizzled",
- "gold-guilt",
- "great",
- "lost",
- "magnificent",
- "musty",
- "mythical",
- "mystical",
- "rustic",
- "stained",
- "silvered",
- "transcendental",
- "weathered"
+static const char *const book_author[] = {
+ "Abdulah",
+ "Al'hezred",
+ "Alywn",
+ "Arundel",
+ "Arvind",
+ "Aerlingas",
+ "Bacon",
+ "Baliqendii",
+ "Bosworth",
+ "Beathis",
+ "Bertil",
+ "Cauchy",
+ "Chakrabarti",
+ "der Waalis",
+ "Dirk",
+ "Djwimii",
+ "Eisenstaadt",
+ "Fendris",
+ "Frank",
+ "Habbi",
+ "Harlod",
+ "Ichibod",
+ "Janus",
+ "June",
+ "Magnuson",
+ "Nandii",
+ "Nitfeder",
+ "Norris",
+ "Parael",
+ "Penhew",
+ "Sophia",
+ "Skilly",
+ "Tahir",
+ "Thockmorton",
+ "Thomas",
+ "van Helsing",
+ "van Pelt",
+ "Voormis",
+ "Xavier",
+ "Xeno",
+ "Zardoz",
+ "Zagy"
+};
+
+static const char *const book_descrpt[] = {
+ "ancient",
+ "cryptic",
+ "cryptical",
+ "dusty",
+ "hiearchical",
+ "grizzled",
+ "gold-guilt",
+ "great",
+ "lost",
+ "magnificent",
+ "musty",
+ "mythical",
+ "mystical",
+ "rustic",
+ "stained",
+ "silvered",
+ "transcendental",
+ "weathered"
};
+
/* Each line of this array is a readable subtype
* Be careful to keep the order. If you add readable subtype, add them
* at the bottom of the list. Never delete a subtype because index is used as
* subtype paramater in arch files!
*/
-static readable_message_type readable_message_types[] =
-{
- /*subtype 0 */ {0,0},
- /* book messages subtypes */
- /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO},
- /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER},
- /* card messages subtypes*/
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2},
- /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3},
-
- /* Paper messages subtypes */
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1},
- /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC},
-
- /* road signs messages subtypes */
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC},
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT},
- /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT},
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH},
-
- /* stones and monument messages */
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2},
- /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3}
-};
-int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type);
-
-static int max_titles[6] =
-{
- ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
- (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
- (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
- (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
- (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
- (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
+static readable_message_type readable_message_types[] = {
+ /*subtype 0 */ {0, 0, "info"},
+ /* book messages subtypes */
+ /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
+ /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
+ /* card messages subtypes */
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
+ /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
+
+ /* Paper messages subtypes */
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
+ /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
+
+ /* road signs messages subtypes */
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
+ /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
+
+ /* stones and monument messages */
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
+ /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
+};
+int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
+
+static int max_titles[6] = {
+ ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
+ (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
+ (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
+ (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
+ (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
+ (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
};
/******************************************************************************
@@ -543,27 +519,27 @@
static titlelist *
get_empty_booklist (void)
{
- titlelist *bl = new titlelist;
+ titlelist *bl = new titlelist;
- bl->number = 0;
- bl->first_book = NULL;
- bl->next = NULL;
- return bl;
+ bl->number = 0;
+ bl->first_book = NULL;
+ bl->next = NULL;
+ return bl;
}
-static title *
+static title *
get_empty_book (void)
{
- title *t = new title;
+ title *t = new title;
- t->name = NULL;
- t->archname = NULL;
- t->authour = NULL;
- t->level = 0;
- t->size = 0;
- t->msg_index = 0;
- t->next = NULL;
- return t;
+ t->name = NULL;
+ t->archname = NULL;
+ t->authour = NULL;
+ t->level = 0;
+ t->size = 0;
+ t->msg_index = 0;
+ t->next = NULL;
+ return t;
}
/* get_titlelist() - returns pointer to the title list referanced by i */
@@ -571,21 +547,22 @@
static titlelist *
get_titlelist (int i)
{
- titlelist *tl = booklist;
- int number = i;
+ titlelist *tl = booklist;
+ int number = i;
- if (number < 0)
- return tl;
+ if (number < 0)
+ return tl;
- while (tl && number)
- {
- if (!tl->next)
- tl->next = get_empty_booklist ();
- tl = tl->next;
- number--;
- }
+ while (tl && number)
+ {
+ if (!tl->next)
+ tl->next = get_empty_booklist ();
- return tl;
+ tl = tl->next;
+ number--;
+ }
+
+ return tl;
}
/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
@@ -594,291 +571,216 @@
/* nstrtok() - simple routine to return the number of list
* items in buf1 as separated by the value of buf2
*/
-
-int
+static int
nstrtok (const char *buf1, const char *buf2)
{
- char *tbuf, sbuf[12], buf[MAX_BUF];
- int number = 0;
+ char *tbuf, sbuf[12], buf[MAX_BUF];
+ int number = 0;
- if (!buf1 || !buf2)
- return 0;
- sprintf (buf, "%s", buf1);
- sprintf (sbuf, "%s", buf2);
- tbuf = strtok (buf, sbuf);
- while (tbuf)
- {
- number++;
- tbuf = strtok (NULL, sbuf);
- }
- return number;
+ if (!buf1 || !buf2)
+ return 0;
+ sprintf (buf, "%s", buf1);
+ sprintf (sbuf, "%s", buf2);
+ tbuf = strtok (buf, sbuf);
+ while (tbuf)
+ {
+ number++;
+ tbuf = strtok (NULL, sbuf);
+ }
+ return number;
}
/* strtoktolin() - takes a string in buf1 and separates it into
* a list of strings delimited by buf2. Then returns a comma
* separated string w/ decent punctuation.
*/
-
-char *
+static char *
strtoktolin (const char *buf1, const char *buf2)
{
- int maxi, i = nstrtok (buf1, buf2);
- char *tbuf, buf[MAX_BUF], sbuf[12];
- static char rbuf[BOOK_BUF];
-
- maxi = i;
- strcpy(buf, buf1);
- strcpy(sbuf, buf2);
- strcpy(rbuf, " ");
- tbuf = strtok (buf, sbuf);
- while (tbuf && i > 0)
- {
- strcat (rbuf, tbuf);
- i--;
- if (i == 1 && maxi > 1)
- strcat (rbuf, " and ");
- else if (i > 0 && maxi > 1)
- strcat (rbuf, ", ");
- else
- strcat (rbuf, ".");
- tbuf = strtok (NULL, sbuf);
- }
- return (char *) rbuf;
+ int maxi, i = nstrtok (buf1, buf2);
+ char *tbuf, buf[MAX_BUF], sbuf[12];
+ static char rbuf[BOOK_BUF];
+
+ maxi = i;
+ strcpy (buf, buf1);
+ strcpy (sbuf, buf2);
+ strcpy (rbuf, " ");
+ tbuf = strtok (buf, sbuf);
+ while (tbuf && i > 0)
+ {
+ strcat (rbuf, tbuf);
+ i--;
+ if (i == 1 && maxi > 1)
+ strcat (rbuf, " and ");
+ else if (i > 0 && maxi > 1)
+ strcat (rbuf, ", ");
+ else
+ strcat (rbuf, ".");
+ tbuf = strtok (NULL, sbuf);
+ }
+ return (char *) rbuf;
}
-int
+static int
book_overflow (const char *buf1, const char *buf2, int booksize)
{
+ if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
+ || buf_overflow (buf1, buf2, booksize))
+ return 1;
- if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
- || buf_overflow (buf1, buf2, booksize))
- return 1;
- return 0;
-
-
+ return 0;
}
/*****************************************************************************
*
- * Start of initialization related functions.
+ * Start of initialisation related functions.
*
****************************************************************************/
-/* init_msgfile() - if not called before, initialize the info list
- * reads the messages file into the list pointed to by first_msg
-*/
-
-static void
-init_msgfile (void)
-{
- FILE *fp;
- char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
- int comp;
- static int did_init_msgfile;
-
- if (did_init_msgfile)
- return;
- did_init_msgfile = 1;
-
- sprintf (fname, "%s/messages", settings.datadir);
- LOG (llevDebug, "Reading messages from %s...", fname);
-
- if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
- {
- linked_char *tmp = NULL;
- while (fgets (buf, MAX_BUF, fp) != NULL)
- {
- if (*buf == '#')
- continue;
- if ((cp = strchr (buf, '\n')) != NULL)
- *cp = '\0';
- cp = buf;
- while (*cp == ' ') /* Skip blanks */
- cp++;
- if (!strncmp (cp, "ENDMSG", 6))
- {
- if (strlen (msgbuf) > BOOK_BUF)
- {
- LOG (llevDebug, "Warning: this string exceeded max book buf size:");
- LOG (llevDebug, " %s", msgbuf);
- }
- tmp->name = msgbuf;
- tmp->next = first_msg;
- first_msg = tmp;
- nrofmsg++;
- continue;
- }
- else if (!strncmp (cp, "MSG", 3))
- {
- tmp = new linked_char;
- strcpy (msgbuf, " "); /* reset msgbuf for new message */
- continue;
- }
- else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
- {
- strcat (msgbuf, cp);
- strcat (msgbuf, "\n");
- }
- }
- close_and_delete (fp, comp);
- }
-
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
-#endif
- LOG (llevDebug, "done.\n");
-}
-
-
-/* init_book_archive() - if not called before, initialize the info list
+/* init_book_archive() - if not called before, initialise the info list
* This reads in the bookarch file into memory. bookarch is the file
* created and updated across multiple runs of the program.
*/
-
-static void
+static void
init_book_archive (void)
{
- FILE *fp;
- int comp, nroftitle = 0;
- char buf[MAX_BUF], fname[MAX_BUF], *cp;
- title *book = NULL;
- titlelist *bl = get_empty_booklist ();
- static int did_init_barch;
-
- if (did_init_barch)
- return;
- did_init_barch = 1;
+ FILE *fp;
+ int comp, nroftitle = 0;
+ char buf[MAX_BUF], fname[MAX_BUF], *cp;
+ title *book = NULL;
+ titlelist *bl = get_empty_booklist ();
+ static int did_init_barch;
+
+ if (did_init_barch)
+ return;
+
+ did_init_barch = 1;
+
+ if (!booklist)
+ booklist = bl;
+
+ sprintf (fname, "%s/bookarch", settings.localdir);
+ LOG (llevDebug, " Reading bookarch from %s...\n", fname);
+
+ if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
+ {
+ int value, type = 0;
+ size_t i;
- if (!booklist)
- booklist = bl;
-
- sprintf (fname, "%s/bookarch", settings.localdir);
- LOG (llevDebug, " Reading bookarch from %s...\n", fname);
-
- if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
- {
- int value, type = 0;
- size_t i;
-
- while (fgets (buf, MAX_BUF, fp) != NULL)
+ while (fgets (buf, MAX_BUF, fp) != NULL)
+ {
+ if (*buf == '#')
+ continue;
+ if ((cp = strchr (buf, '\n')) != NULL)
+ *cp = '\0';
+ cp = buf;
+ while (*cp == ' ') /* Skip blanks */
+ cp++;
+ if (!strncmp (cp, "title", 4))
{
- if (*buf == '#')
- continue;
- if ((cp = strchr (buf, '\n')) != NULL)
- *cp = '\0';
- cp = buf;
- while (*cp == ' ') /* Skip blanks */
- cp++;
- if (!strncmp (cp, "title", 4))
- {
- book = get_empty_book (); /* init new book entry */
- book->name = strchr (cp, ' ') + 1;
- type = -1;
- nroftitle++;
- continue;
- }
- if (!strncmp (cp, "authour", 4))
- {
- book->authour = strchr (cp, ' ') + 1;
- }
- if (!strncmp (cp, "arch", 4))
- {
- book->archname = strchr (cp, ' ') + 1;
- }
- else if (sscanf (cp, "level %d", &value))
- {
- book->level = (uint16) value;
- }
- else if (sscanf (cp, "type %d", &value))
- {
- type = (uint16) value;
- }
- else if (sscanf (cp, "size %d", &value))
- {
- book->size = (uint16) value;
- }
- else if (sscanf (cp, "index %d", &value))
- {
- book->msg_index = (uint16) value;
- }
- else if (!strncmp (cp, "end", 3))
- { /* link it */
- bl = get_titlelist (type);
- book->next = bl->first_book;
- bl->first_book = book;
- bl->number++;
- }
+ book = get_empty_book (); /* init new book entry */
+ book->name = strchr (cp, ' ') + 1;
+ type = -1;
+ nroftitle++;
+ continue;
}
- LOG (llevDebug, " book archives(used/avail): ");
- for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++)
+ if (!strncmp (cp, "authour", 4))
{
- LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]);
+ book->authour = strchr (cp, ' ') + 1;
}
- LOG (llevDebug, "\n");
- close_and_delete (fp, comp);
- }
+ if (!strncmp (cp, "arch", 4))
+ {
+ book->archname = strchr (cp, ' ') + 1;
+ }
+ else if (sscanf (cp, "level %d", &value))
+ {
+ book->level = (uint16) value;
+ }
+ else if (sscanf (cp, "type %d", &value))
+ {
+ type = (uint16) value;
+ }
+ else if (sscanf (cp, "size %d", &value))
+ {
+ book->size = (uint16) value;
+ }
+ else if (sscanf (cp, "index %d", &value))
+ {
+ book->msg_index = (uint16) value;
+ }
+ else if (!strncmp (cp, "end", 3))
+ { /* link it */
+ bl = get_titlelist (type);
+ book->next = bl->first_book;
+ bl->first_book = book;
+ bl->number++;
+ }
+ }
+ LOG (llevDebug, "book archives(used/avail): \n");
+ for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
+ {
+ LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
+ }
+ close_and_delete (fp, comp);
+ }
#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle);
+ LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
#endif
- LOG (llevDebug, " done.\n");
+ LOG (llevDebug, " done.\n");
}
/* init_mon_info() - creates the linked list of pointers to
* monster archetype objects if not called previously
*/
-static void
+static void
init_mon_info (void)
{
- archetype *at;
- static int did_init_mon_info = 0;
+ archetype *at;
+ static int did_init_mon_info = 0;
- if (did_init_mon_info)
- return;
- did_init_mon_info = 1;
+ if (did_init_mon_info)
+ return;
+ did_init_mon_info = 1;
- for (at = first_archetype; at != NULL; at = at->next)
- {
- if (QUERY_FLAG (&at->clone, FLAG_MONSTER) &&
- (!QUERY_FLAG (&at->clone, FLAG_CHANGING)
- || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))
- )
- {
- objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
- mon->ob = &at->clone;
- mon->id = nrofmon;
- mon->next = first_mon_info;
- first_mon_info = mon;
- nrofmon++;
- }
- }
- LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
-}
+ for_all_archetypes (at)
+ {
+ if (QUERY_FLAG (at, FLAG_MONSTER) && (!QUERY_FLAG (at, FLAG_CHANGING) || QUERY_FLAG (at, FLAG_UNAGGRESSIVE)))
+ {
+ objectlink *mon = new objectlink;
+ mon->ob = at;
+ mon->next = first_mon_info;
+ first_mon_info = mon;
+ nrofmon++;
+ }
+ }
+
+ LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
+}
-/* init_readable() - initialize linked lists utilized by
+/* init_readable() - initialise linked lists utilized by
* message functions in tailor_readable_ob()
*
- * This is the function called by the main routine to initialize
+ * This is the function called by the main routine to initialise
* all the readable information.
*/
-
-void
+void
init_readable (void)
{
- static int did_this;
+ static int did_this;
- if (did_this) return;
- did_this = 1;
+ if (did_this)
+ return;
- LOG (llevDebug, "Initializing reading data...");
- init_msgfile ();
- init_book_archive ();
- init_mon_info ();
- LOG (llevDebug, " Done\n");
+ did_this = 1;
+ LOG (llevDebug, "Initialising reading data...\n");
+ init_book_archive ();
+ init_mon_info ();
+ LOG (llevDebug, " Done\n");
}
/*****************************************************************************
@@ -888,37 +790,35 @@
*
*****************************************************************************/
-
/* find_title() - Search the titlelist (based on msgtype) to see if
* book matches something already there. IF so, return that title.
*/
-
-static title *
+static title *
find_title (const object *book, int msgtype)
{
- title *t = NULL;
- titlelist *tl = get_titlelist (msgtype);
- int length = strlen (book->msg);
- int index = strtoint (book->msg);
-
- if (msgtype < 0)
- return (title *) NULL;
-
- if (tl)
- t = tl->first_book;
- while (t)
- if (t->size == length && t->msg_index == index)
- break;
- else
- t = t->next;
+ title *t = NULL;
+ titlelist *tl = get_titlelist (msgtype);
+ int length = strlen (book->msg);
+ int index = strtoint (book->msg);
+
+ if (msgtype < 0)
+ return (title *) NULL;
+
+ if (tl)
+ t = tl->first_book;
+
+ while (t)
+ if (t->size == length && t->msg_index == index)
+ break;
+ else
+ t = t->next;
#ifdef ARCHIVE_DEBUG
- if (t)
- LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n",
- msgtype, t->name, t->authour, t->msg_index);
+ if (t)
+ LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
#endif
- return t;
+ return t;
}
/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
@@ -927,54 +827,53 @@
* this sets book book->name based on msgtype given. What name
* is given is based on various criteria
*/
-
-static void
+static void
new_text_name (object *book, int msgtype)
{
- int nbr;
- char name[MAX_BUF];
+ int nbr;
+ char name[MAX_BUF];
- if (book->type != BOOK)
- return;
+ if (book->type != BOOK)
+ return;
- switch (msgtype)
- {
- case 1: /*monster */
- nbr = sizeof (mon_book_name) / sizeof (char *);
- strcpy (name, mon_book_name[RANDOM () % nbr]);
- break;
- case 2: /*artifact */
- nbr = sizeof (art_book_name) / sizeof (char *);
- strcpy (name, art_book_name[RANDOM () % nbr]);
- break;
- case 3: /*spellpath */
- nbr = sizeof (path_book_name) / sizeof (char *);
- strcpy (name, path_book_name[RANDOM () % nbr]);
- break;
- case 4: /*alchemy */
- nbr = sizeof (formula_book_name) / sizeof (char *);
- strcpy (name, formula_book_name[RANDOM () % nbr]);
- break;
- case 5: /*gods */
- nbr = sizeof (gods_book_name) / sizeof (char *);
- strcpy (name, gods_book_name[RANDOM () % nbr]);
- break;
- case 6: /*msg file */
+ switch (msgtype)
+ {
+ case 1: /*monster */
+ nbr = sizeof (mon_book_name) / sizeof (char *);
+ assign (name, mon_book_name[rndm (nbr)]);
+ break;
+ case 2: /*artifact */
+ nbr = sizeof (art_book_name) / sizeof (char *);
+ assign (name, art_book_name[rndm (nbr)]);
+ break;
+ case 3: /*spellpath */
+ nbr = sizeof (path_book_name) / sizeof (char *);
+ assign (name, path_book_name[rndm (nbr)]);
+ break;
+ case 4: /*alchemy */
+ nbr = sizeof (formula_book_name) / sizeof (char *);
+ assign (name, formula_book_name[rndm (nbr)]);
+ break;
+ case 5: /*gods */
+ nbr = sizeof (gods_book_name) / sizeof (char *);
+ assign (name, gods_book_name[rndm (nbr)]);
+ break;
+ case 6: /*msg file */
default:
- if (book->weight > 2000)
- { /* based on weight */
- nbr = sizeof (heavy_book_name) / sizeof (char *);
- strcpy (name, heavy_book_name[RANDOM () % nbr]);
- }
- else if (book->weight < 2001)
- {
- nbr = sizeof (light_book_name) / sizeof (char *);
- strcpy (name, light_book_name[RANDOM () % nbr]);
- }
- break;
- }
+ if (book->weight > 2000)
+ { /* based on weight */
+ nbr = sizeof (heavy_book_name) / sizeof (char *);
+ assign (name, heavy_book_name[rndm (nbr)]);
+ }
+ else if (book->weight < 2001)
+ {
+ nbr = sizeof (light_book_name) / sizeof (char *);
+ assign (name, light_book_name[rndm (nbr)]);
+ }
+ break;
+ }
- book->name = name;
+ book->name = name;
}
/* add_book_author()
@@ -982,44 +881,44 @@
* and sets op->title to that value
*/
-static void
+static void
add_author (object *op, int msgtype)
{
- char title[MAX_BUF], name[MAX_BUF];
- int nbr = sizeof (book_author) / sizeof (char *);
+ char title[MAX_BUF], name[MAX_BUF];
+ int nbr = sizeof (book_author) / sizeof (char *);
- if (msgtype < 0 || strlen (op->msg) < 5)
- return;
+ if (msgtype < 0 || strlen (op->msg) < 5)
+ return;
- switch (msgtype)
- {
- case 1: /* monster */
- nbr = sizeof (mon_author) / sizeof (char *);
- strcpy (name, mon_author[RANDOM () % nbr]);
- break;
- case 2: /* artifacts */
- nbr = sizeof (art_author) / sizeof (char *);
- strcpy (name, art_author[RANDOM () % nbr]);
- break;
- case 3: /* spellpath */
- nbr = sizeof (path_author) / sizeof (char *);
- strcpy (name, path_author[RANDOM () % nbr]);
- break;
- case 4: /* alchemy */
- nbr = sizeof (formula_author) / sizeof (char *);
- strcpy (name, formula_author[RANDOM () % nbr]);
- break;
- case 5: /* gods */
- nbr = sizeof (gods_author) / sizeof (char *);
- strcpy (name, gods_author[RANDOM () % nbr]);
- break;
- case 6: /* msg file */
+ switch (msgtype)
+ {
+ case 1: /* monster */
+ nbr = sizeof (mon_author) / sizeof (char *);
+ assign (name, mon_author[rndm (nbr)]);
+ break;
+ case 2: /* artifacts */
+ nbr = sizeof (art_author) / sizeof (char *);
+ assign (name, art_author[rndm (nbr)]);
+ break;
+ case 3: /* spellpath */
+ nbr = sizeof (path_author) / sizeof (char *);
+ assign (name, path_author[rndm (nbr)]);
+ break;
+ case 4: /* alchemy */
+ nbr = sizeof (formula_author) / sizeof (char *);
+ assign (name, formula_author[rndm (nbr)]);
+ break;
+ case 5: /* gods */
+ nbr = sizeof (gods_author) / sizeof (char *);
+ assign (name, gods_author[rndm (nbr)]);
+ break;
+ case 6: /* msg file */
default:
- strcpy (name, book_author[RANDOM () % nbr]);
- }
+ assign (name, book_author[rndm (nbr)]);
+ }
- sprintf (title, "of %s", name);
- op->title = title;
+ sprintf (title, "of %s", name);
+ op->title = title;
}
/* unique_book() - check to see if the book title/msg is unique. We
@@ -1027,56 +926,53 @@
* a match, then unique_book returns true (because inst unique).
*/
-static int
+static int
unique_book (const object *book, int msgtype)
{
- title *test;
+ if (!booklist)
+ return 1; /* No archival entries! Must be unique! */
- if (!booklist)
- return 1; /* No archival entries! Must be unique! */
+ /* Go through the booklist. If the author and name match, not unique so
+ * return 0.
+ */
+ for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
+ if (test->name == book->name && book->title == test->authour)
+ return 0;
- /* Go through the booklist. If the author and name match, not unique so
- * return 0.
- */
- for (test = get_titlelist (msgtype)->first_book; test; test=test->next) {
- if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour))
- return 0;
- }
- return 1;
+ return 1;
}
/* add_book_to_list() */
-static void
+static void
add_book_to_list (const object *book, int msgtype)
{
- titlelist *tl = get_titlelist (msgtype);
- title *t;
+ titlelist *tl = get_titlelist (msgtype);
+ title *t;
- if (!tl)
- {
- LOG (llevError, "add_book_to_list can't get booklist!\n");
- return;
- }
+ if (!tl)
+ {
+ LOG (llevError, "add_book_to_list can't get booklist!\n");
+ return;
+ }
- t = get_empty_book ();
- t->name = book->name;
- t->authour = book->title;
- t->size = strlen (book->msg);
- t->msg_index = strtoint (book->msg);
- t->archname = book->arch->name;
- t->level = book->level;
-
- t->next = tl->first_book;
- tl->first_book = t;
- tl->number++;
+ t = get_empty_book ();
+ t->name = book->name;
+ t->authour = book->title;
+ t->size = strlen (book->msg);
+ t->msg_index = strtoint (book->msg);
+ t->archname = book->arch->archname;
+ t->level = book->level;
+
+ t->next = tl->first_book;
+ tl->first_book = t;
+ tl->number++;
- /* We have stuff we need to write now */
- need_to_write_bookarchive=1;
+ /* We have stuff we need to write now */
+ need_to_write_bookarchive = 1;
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name,
- book->title, msgtype);
+ LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
#endif
}
@@ -1092,120 +988,121 @@
#define MAX_TITLE_CHECK 20
-void
+static void
change_book (object *book, int msgtype)
{
- int nbr = sizeof (book_descrpt) / sizeof (char *);
+ int nbr = sizeof (book_descrpt) / sizeof (char *);
- switch (book->type)
- {
+ switch (book->type)
+ {
case BOOK:
- {
- titlelist *tl = get_titlelist (msgtype);
- title *t = NULL;
- int tries = 0;
- /* look to see if our msg already been archived. If so, alter
- * the book to match the archival text. If we fail to match,
- * then we archive the new title/name/msg combo if there is
- * room on the titlelist.
- */
+ {
+ titlelist *tl = get_titlelist (msgtype);
+ title *t = NULL;
+ int tries = 0;
+
+ /* look to see if our msg already been archived. If so, alter
+ * the book to match the archival text. If we fail to match,
+ * then we archive the new title/name/msg combo if there is
+ * room on the titlelist.
+ */
- if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
+ if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
+ {
+ /* alter book properties */
+ if (object *tmpbook = get_archetype (t->archname))
{
- object *tmpbook;
+ tmpbook->msg = book->msg;
+ tmpbook->copy_to (book);
+ tmpbook->destroy ();
+ }
+
+ book->title = t->authour;
+ book->name = t->name;
+ book->level = t->level;
+ }
+ /* Don't have any default title, so lets make up a new one */
+ else
+ {
+ int numb, maxnames = max_titles[msgtype];
+ const char *old_title;
+ const char *old_name;
+
+ old_title = book->title;
+ old_name = book->name;
+
+ /* some pre-generated books have title already set (from
+ * maps), also don't bother looking for unique title if
+ * we already used up all the available names! */
- /* alter book properties */
- if ((tmpbook = get_archetype (t->archname)) != NULL)
- {
- tmpbook->msg = book->msg;
- copy_object (tmpbook, book);
- free_object (tmpbook);
- }
-
- book->title = t->authour;
- book->name = t->name;
- book->level = t->level;
+ if (!tl)
+ {
+ LOG (llevError, "change_book_name(): can't find title list\n");
+ numb = 0;
}
- /* Don't have any default title, so lets make up a new one */
else
- {
- int numb, maxnames = max_titles[msgtype];
- const char *old_title;
- const char *old_name;
-
- old_title = book->title;
- old_name = book->name;
-
- /* some pre-generated books have title already set (from
- * maps), also don't bother looking for unique title if
- * we already used up all the available names! */
-
- if (!tl)
- {
- LOG (llevError, "change_book_name(): can't find title list\n");
- numb = 0;
- }
- else
- numb = tl->number;
+ numb = tl->number;
- if (numb == maxnames)
- {
+ if (numb == maxnames)
+ {
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "titles for list %d full (%d possible).\n",
- msgtype, maxnames);
+ LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
#endif
- break;
- }
- /* shouldnt change map-maker books */
- else if (!book->title)
- do
- {
- /* random book name */
- new_text_name (book, msgtype);
- add_author (book, msgtype); /* random author */
- tries++;
- }
- while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
-
- /* Now deal with 2 cases.
- * 1)If no space for a new title exists lets just restore
- * the old book properties. Remember, if the book had
- * matchd an older entry on the titlelist, we shouldnt
- * have called this routine in the first place!
- * 2) If we got a unique title, we need to add it to
- * the list.
- */
+ }
+ /* shouldnt change map-maker books */
+ else if (!book->title)
+ do
+ {
+ /* random book name */
+ new_text_name (book, msgtype);
+ add_author (book, msgtype); /* random author */
+ tries++;
+ }
+ while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
- if (tries == MAX_TITLE_CHECK || numb == maxnames)
- { /* got to check maxnames again */
+ /* Now deal with 2 cases.
+ * 1)If no space for a new title exists lets just restore
+ * the old book properties. Remember, if the book had
+ * matchd an older entry on the titlelist, we shouldnt
+ * have called this routine in the first place!
+ * 2) If we got a unique title, we need to add it to
+ * the list.
+ */
+
+ if (tries == MAX_TITLE_CHECK || numb == maxnames)
+ { /* got to check maxnames again */
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
- book->name, book->title, numb, maxnames);
+ LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
#endif
- /* restore old book properties here */
- book->title = old_title;
+ /* restore old book properties here */
+ book->title = old_title;
+
+ if (rndm (4))
+ {
+ /* Lets give the book a description to individualize it some */
+ char new_name[MAX_BUF];
- if (RANDOM () % 4) {
- /* Lets give the book a description to individualize it some */
- char new_name[MAX_BUF];
- snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
-
- book->name = new_name;
- } else {
- book->name = old_name;
- }
- }
- else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */
- add_book_to_list (book, msgtype);
+ snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
+
+ book->name = new_name;
+ }
+ else
+ {
+ book->name = old_name;
}
}
- break;
- }
+ else if (book->title && strlen (book->msg) > 5)
+ { /* archive if long msg texts */
+ add_book_to_list (book, msgtype);
+ }
+ }
+ break;
+ }
default:
- LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
- return;
- }
+ LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
+ return;
+ }
}
/*****************************************************************************
@@ -1225,85 +1122,82 @@
* Changed 971225 to be greater than equal to level passed. Also
* made choosing by level more random.
*/
-
object *
get_random_mon (int level)
{
- objectlink *mon = first_mon_info;
- int i = 0, monnr;
-
- /* safety check. Problem w/ init_mon_info list? */
- if (!nrofmon || !mon)
- return (object *) NULL;
+ objectlink *mon = first_mon_info;
+ int i = 0, monnr;
- if (!level)
- {
- /* lets get a random monster from the mon_info linked list */
- monnr = RANDOM () % nrofmon;
-
- for (mon = first_mon_info, i = 0; mon; mon = mon->next)
- if (i++ == monnr)
- break;
+ /* safety check. Problem w/ init_mon_info list? */
+ if (!nrofmon || !mon)
+ return (object *) NULL;
+
+ if (!level)
+ {
+ /* lets get a random monster from the mon_info linked list */
+ monnr = rndm (nrofmon);
- if (!mon)
- {
- LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
- return NULL;
- }
- return mon->ob;
- }
-
- /* Case where we are searching by level. Redone 971225 to be clearer
- * and more random. Before, it looks like it took a random monster from
- * the list, and then returned the first monster after that which was
- * appropriate level. This wasn't very random because if you had a
- * bunch of low level monsters and then a high level one, if the random
- * determine took one of the low level ones, it would just forward to the
- * high level one and return that. Thus, monsters that immediatly followed
- * a bunch of low level monsters would be more heavily returned. It also
- * means some of the dragons would be poorly represented, since they
- * are a group of high level monsters all around each other.
- */
-
- /* First count number of monsters meeting level criteria */
- for (mon = first_mon_info, i = 0; mon; mon = mon->next)
- if (mon->ob->level >= level)
- i++;
+ for (mon = first_mon_info, i = 0; mon; mon = mon->next)
+ if (i++ == monnr)
+ break;
- if (i == 0)
- {
- LOG (llevError, "get_random_mon() couldn't return monster for level %d\n",
- level);
+ if (!mon)
+ {
+ LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
return NULL;
- }
+ }
+ return mon->ob;
+ }
- monnr = RANDOM () % i;
- for (mon = first_mon_info; mon; mon = mon->next)
- if (mon->ob->level >= level && monnr-- == 0)
- return mon->ob;
+ /* Case where we are searching by level. Redone 971225 to be clearer
+ * and more random. Before, it looks like it took a random monster from
+ * the list, and then returned the first monster after that which was
+ * appropriate level. This wasn't very random because if you had a
+ * bunch of low level monsters and then a high level one, if the random
+ * determine took one of the low level ones, it would just forward to the
+ * high level one and return that. Thus, monsters that immediatly followed
+ * a bunch of low level monsters would be more heavily returned. It also
+ * means some of the dragons would be poorly represented, since they
+ * are a group of high level monsters all around each other.
+ */
+
+ /* First count number of monsters meeting level criteria */
+ for (mon = first_mon_info, i = 0; mon; mon = mon->next)
+ if (mon->ob->level >= level)
+ i++;
+
+ if (i == 0)
+ {
+ LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
+ return NULL;
+ }
- if (!mon)
- {
- LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
- return NULL;
- }
- return NULL; /* Should be unreached, by keeps warnings down */
+ monnr = rndm (i);
+ for (mon = first_mon_info; mon; mon = mon->next)
+ if (mon->ob->level >= level && monnr-- == 0)
+ return mon->ob;
+
+ if (!mon)
+ {
+ LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
+ return NULL;
+ }
+ return NULL; /* Should be unreached, by keeps warnings down */
}
/*
* Returns a description of the monster. This really needs to be
* redone, as describe_item really gives a pretty internal description.
*/
-
-char *
+static const char *
mon_desc (const object *mon)
{
- static char retbuf[HUGE_BUF];
+ static dynbuf_text buf; buf.clear ();
- sprintf (retbuf, " *** %s ***\n", &mon->name);
- strcat (retbuf, describe_item(mon, NULL));
+ buf.printf ("B<< %s >>\r", &mon->name);
+ buf << describe_item (mon, 0);
- return retbuf;
+ return buf;
}
@@ -1311,69 +1205,54 @@
* found, it returns NULL (changed 0.94.3 to do this, since the
* calling function (mon_info_msg) seems to expect that.
*/
-
-object *
+static object *
get_next_mon (object *tmp)
{
- objectlink *mon;
+ objectlink *mon;
- for (mon = first_mon_info; mon; mon = mon->next)
- if (mon->ob == tmp)
- break;
-
- /* didn't find a match */
- if (!mon)
- return NULL;
- if (mon->next)
- return mon->next->ob;
- else
- return first_mon_info->ob;
+ for (mon = first_mon_info; mon; mon = mon->next)
+ if (mon->ob == tmp)
+ break;
+
+ /* didn't find a match */
+ if (!mon)
+ return NULL;
+ if (mon->next)
+ return mon->next->ob;
+ else
+ return first_mon_info->ob;
}
-
-
/* mon_info_msg() - generate a message detailing the properties
* of a randomly selected monster.
*/
-
-char *
+static const char *
mon_info_msg (int level, int booksize)
{
- static char retbuf[BOOK_BUF];
- char tmpbuf[HUGE_BUF];
- object *tmp;
-
- /*preamble */
- strcpy (retbuf, "This beastiary contains:");
-
- /* lets print info on as many monsters as will fit in our
- * document.
- * 8-96 Had to change this a bit, otherwise there would
- * have been an impossibly large number of combinations
- * of text! (and flood out the available number of titles
- * in the archive in a snap!) -b.t.
- */
- tmp = get_random_mon (level * 3);
- while (tmp) {
- /* monster description */
- sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp));
+ static dynbuf_text buf; buf.clear ();
- if (!book_overflow (retbuf, tmpbuf, booksize))
- strcat (retbuf, tmpbuf);
- else
- break;
+ /*preamble */
+ buf << "This beastiary contains:\n";
- /* Note that the value this returns is not based on level */
- tmp = get_next_mon (tmp);
- }
+ /* lets print info on as many monsters as will fit in our
+ * document.
+ * 8-96 Had to change this a bit, otherwise there would
+ * have been an impossibly large number of combinations
+ * of text! (and flood out the available number of titles
+ * in the archive in a snap!) -b.t.
+ */
+ object *tmp = get_random_mon (level * 3);
+ while (tmp && buf.size () < BOOK_BUF)
+ {
+ /* monster description */
+ buf.printf ("\n%s\n", mon_desc (tmp));
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
-#endif
+ /* Note that the value this returns is not based on level */
+ tmp = get_next_mon (tmp);
+ }
- return retbuf;
+ return buf;
}
@@ -1384,128 +1263,125 @@
/* artifact_msg() - generate a message detailing the properties
* of 1-6 artifacts drawn sequentially from the artifact list.
*/
-
-char *
+static const char *
artifact_msg (int level, int booksize)
{
- artifactlist *al = NULL;
- artifact *art;
- int chance, i, type, index;
- int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1;
- char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF];
- static char retbuf[BOOK_BUF];
- object *tmp = NULL;
-
- /* values greater than 5 create msg buffers that are too big! */
- if (book_entries > 5)
- book_entries = 5;
-
- /* lets determine what kind of artifact type randomly.
- * Right now legal artifacts only come from those listed
- * in art_name_array. Also, we check to be sure an artifactlist
- * for that type exists!
- */
- i=0;
- do {
- index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename));
- type = art_name_array[index].type;
- al = find_artifactlist (type);
- i++;
- } while ((al == NULL) && (i<10));
-
- if (i==10) /* Unable to find a message */
- return("None");
-
- /* There is no reason to start on the artifact list at the begining. Lets
- * take our starting position randomly... */
- art = al->items;
- for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--)
- {
- if (art == NULL)
- art = al->items; /* hmm, out of stuff, loop back around */
- art = art->next;
- }
+ artifactlist *al = NULL;
+ artifact *art;
+ int chance, i, type, index;
+ int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
+ const char *ch;
+ char name[MAX_BUF];
+ object *tmp = NULL;
+
+ static dynbuf_text buf; buf.clear ();
+
+ /* values greater than 5 create msg buffers that are too big! */
+ if (book_entries > 5)
+ book_entries = 5;
+
+ /* lets determine what kind of artifact type randomly.
+ * Right now legal artifacts only come from those listed
+ * in art_name_array. Also, we check to be sure an artifactlist
+ * for that type exists!
+ */
+ i = 0;
+ do
+ {
+ index = rndm (sizeof (art_name_array) / sizeof (arttypename));
+ type = art_name_array[index].type;
+ al = find_artifactlist (type);
+ i++;
+ }
+ while ((al == NULL) && (i < 10));
- /* the base 'generic' name for our artifact */
- strcpy(name, art_name_array[index].name);
+ if (i == 10) /* Unable to find a message */
+ return "None";
- /* Ok, lets print out the contents */
- sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is",
- book_entries > 1 ? "some artifacts" : "an artifact");
+ /* There is no reason to start on the artifact list at the begining. Lets
+ * take our starting position randomly... */
+ art = al->items;
+ for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
+ {
+ if (!art)
+ art = al->items; /* hmm, out of stuff, loop back around */
- /* artifact msg attributes loop. Lets keep adding entries to the 'book'
- * as long as we have space up to the allowed max # (book_entires)
- */
- while (book_entries > 0)
- {
+ art = art->next;
+ }
+
+ /* the base 'generic' name for our artifact */
+ assign (name, art_name_array[index].name);
+
+ /* Ok, lets print out the contents */
+ buf.printf ("Herein %s detailed %s...\n",
+ book_entries > 1 ? "are" : "is",
+ book_entries > 1 ? "some artifacts" : "an artifact");
+
+ /* artifact msg attributes loop. Lets keep adding entries to the 'book'
+ * as long as we have space up to the allowed max # (book_entires)
+ */
+ while (book_entries > 0 && buf.size () < BOOK_BUF)
+ {
- if (art == NULL)
- art = al->items;
+ if (!art)
+ art = al->items;
- /* separator of items */
- strcpy (buf, "--- \n");
+ buf << '\n';
- /* Name */
- if (art->allowed != NULL && strcmp (art->allowed->name, "All"))
+ /* Name */
+ if (art->allowed && art->allowed->name != shstr_All)
+ {
+ linked_char *temp, *next = art->allowed;
+
+ do
{
- linked_char *temp, *next = art->allowed;
- do
- {
- temp = next;
- next = next->next;
- }
- while (next && !RANDOM () % 2);
- sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
+ temp = next;
+ next = next->next;
}
- else /* default name is used */
- sprintf (buf, "%s The %s of %s", buf, name, &art->item->name);
+ while (next && rndm (2));
- /* chance of finding */
- chance = (int) (100 * ((float) art->chance / al->total_chance));
- if (chance >= 20)
- sprintf (sbuf, "an uncommon");
- else if (chance >= 10)
- sprintf (sbuf, "an unusual");
- else if (chance >= 5)
- sprintf (sbuf, "a rare");
- else
- sprintf (sbuf, "a very rare");
- sprintf (buf, "%s is %s\n", buf, sbuf);
+ buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
+ }
+ else /* default name is used */
+ buf.printf ("The B<< %s of %s >>", name, &art->item->name);
- /* value of artifact */
- sprintf (buf, "%s item with a value that is %d times normal.\n",
- buf, art->item->value);
-
- /* include the message about the artifact, if exists, and book
- * level is kinda high */
- if (art->item->msg && (RANDOM () % 4 + 1) < level &&
- !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF))
- strcat(buf, art->item->msg);
-
- /* properties of the artifact */
- tmp = get_object ();
- add_abilities (tmp, art->item);
- tmp->type = type;
- SET_FLAG (tmp, FLAG_IDENTIFIED);
- if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1)
- sprintf (buf, "%s Properties of this artifact include: \n %s \n",
- buf, ch);
- free_object(tmp);
- /* add the buf if it will fit */
- if (!book_overflow (retbuf, buf, booksize))
- strcat (retbuf, buf);
- else
- break;
+ buf << " is ";
- art = art->next;
- book_entries--;
- }
+ /* chance of finding */
+ chance = (int) (100 * ((float) art->chance / al->total_chance));
+ if (chance >= 20)
+ buf << "an uncommon";
+ else if (chance >= 10)
+ buf << "an unusual";
+ else if (chance >= 5)
+ buf << "a rare";
+ else
+ buf << "a very rare";
+
+ /* value of artifact */
+ buf << " item with a value that is " << art->item->value << " times normal.\n";
+
+ /* include the message about the artifact, if exists, and book
+ * level is kinda high */
+ if (art->item->msg
+ && rndm (4) + 1 < level)
+ buf << art->item->msg;
+
+ /* properties of the artifact */
+ tmp = object::create ();
+ add_abilities (tmp, art->item);
+ tmp->type = type;
+ SET_FLAG (tmp, FLAG_IDENTIFIED);
+ if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
+ buf << "\rProperties of this artifact include:\r" << ch << "\n";
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s", retbuf);
-#endif
- return retbuf;
+ tmp->destroy ();
+
+ art = art->next;
+ book_entries--;
+ }
+
+ return buf;
}
/*****************************************************************************
@@ -1516,404 +1392,384 @@
* incantations/prayers (and some of their properties) belonging to
* a given spellpath.
*/
-
-char *
+static char *
spellpath_msg (int level, int booksize)
{
- static char retbuf[BOOK_BUF];
- char tmpbuf[BOOK_BUF];
- int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2;
- int did_first_sp = 0;
- uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
- archetype *at;
-
- /* Preamble */
- sprintf (retbuf, "Herein are detailed the names of %s\n",
- prayers ? "prayers": "incantations");
+ static dynbuf_text buf; buf.clear ();
- if (path == -1)
- strcat (retbuf, "having no known spell path.\n");
- else
- sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf,
- spellpathnames[path]);
-
- for (at=first_archetype; at != NULL; at=at->next) {
- /* Determine if this is an appropriate spell. Must
- * be of matching path, must be of appropriate type (prayer
- * or not), and must be within the valid level range.
- */
- if (at->clone.type == SPELL && at->clone.path_attuned & pnum &&
- ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) &&
- (at->clone.level < (level * 8))) {
- strcpy (tmpbuf, at->clone.name);
-
- if (book_overflow (retbuf, tmpbuf, booksize))
- break;
- else {
- if (did_first_sp)
- strcat (retbuf, ",\n");
- did_first_sp = 1;
- strcat (retbuf, tmpbuf);
- }
- }
- }
- /* Geez, no spells were generated. */
- if (!did_first_sp) {
- if (RANDOM () % 4) /* usually, lets make a recursive call... */
- spellpath_msg (level, booksize);
- else /* give up, cause knowing no spells exist for path is info too. */
- strcat (retbuf, "\n - no known spells exist -\n");
- }
- else {
- strcat (retbuf, "\n");
- }
- return retbuf;
-}
+ static char retbuf[BOOK_BUF];
+ char tmpbuf[BOOK_BUF];
+ int path = rndm (NRSPELLPATHS), prayers = rndm (2);
+ uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
+ archetype *at;
+
+ /* Preamble */
+ buf << "Herein are detailed the names of "
+ << (prayers ? "prayers" : "incantations");
+
+ if (path == -1)
+ buf << " having no known spell path.\n";
+ else
+ buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
+
+ int seen = 0;
+
+ for_all_archetypes (at)
+ /* Determine if this is an appropriate spell. Must
+ * be of matching path, must be of appropriate type (prayer
+ * or not), and must be within the valid level range.
+ */
+ if (at->type == SPELL && at->path_attuned & pnum &&
+ ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
+ {
+ seen = 1;
+ buf << at->object::name << '\r';
+ }
+ /* Geez, no spells were generated. */
+ if (!seen)
+ if (rndm (4)) /* usually, lets make a recursive call... */
+ return spellpath_msg (level, booksize);
+ else /* give up, cause knowing no spells exist for path is info too. */
+ buf << "- no known spells exist.\n";
+ return buf;
+}
/* formula_msg() - generate a message detailing the properties
* of a randomly selected alchemical formula.
*/
+static void
+make_formula_book (object *book, int level)
+{
+ char retbuf[BOOK_BUF], title[MAX_BUF];
+ recipelist *fl;
+ recipe *formula = NULL;
+ int chance;
+
+ /* the higher the book level, the more complex (ie number of
+ * ingredients) the formula can be.
+ */
+ fl = get_formulalist (rndm (level) / 3 + 1);
+
+ if (!fl)
+ fl = get_formulalist (1); /* safety */
+
+ if (fl->total_chance == 0)
+ {
+ book->msg = "\n";
+ new_text_name (book, 4);
+ add_author (book, 4);
+ return;
+ }
-void make_formula_book(object *book, int level) {
- char retbuf[BOOK_BUF], title[MAX_BUF];
- recipelist *fl;
- recipe *formula = NULL;
- int chance;
-
- /* the higher the book level, the more complex (ie number of
- * ingredients) the formula can be.
- */
- fl = get_formulalist (((RANDOM () % level) / 3) + 1);
+ /* get a random formula, weighted by its bookchance */
+ chance = rndm (fl->total_chance);
+ for (formula = fl->items; formula; formula = formula->next)
+ {
+ chance -= formula->chance;
+ if (chance <= 0)
+ break;
+ }
- if (!fl)
- fl = get_formulalist (1); /* safety */
+ if (!formula || formula->arch_names <= 0)
+ {
+ book->msg = "\n";
+ new_text_name (book, 4);
+ add_author (book, 4);
- if (fl->total_chance == 0)
- {
- book->msg = "\n";
- new_text_name(book, 4);
- add_author(book,4);
- return;
- }
+ }
+ else
+ {
+ /* looks like a formula was found. Base the amount
+ * of information on the booklevel and the spellevel
+ * of the formula. */
+
+ const char *op_name = formula->arch_name [rndm (formula->arch_names)];
+ archetype *at;
+
+ /* preamble */
+ sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
+
+ if ((at = archetype::find (op_name)) != (archetype *) NULL)
+ op_name = at->object::name;
+ else
+ LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
- /* get a random formula, weighted by its bookchance */
- chance = RANDOM () % fl->total_chance;
- for (formula = fl->items; formula != NULL; formula = formula->next) {
- chance -= formula->chance;
- if (chance <= 0)
- break;
- }
-
- if (!formula || formula->arch_names <= 0) {
- book->msg = "\n";
- new_text_name(book, 4);
- add_author(book,4);
-
- } else {
- /* looks like a formula was found. Base the amount
- * of information on the booklevel and the spellevel
- * of the formula. */
-
- const char *op_name = formula->arch_name[RANDOM()%formula->arch_names];
- archetype *at;
-
- /* preamble */
- sprintf(retbuf, "Herein is described a project using %s: \n",
- formula->skill?formula->skill:"an unknown skill");
-
- if ((at = find_archetype (op_name)) != (archetype *) NULL)
- op_name = at->clone.name;
- else
- LOG (llevError, "formula_msg() can't find arch %s for formula.\n",
- op_name);
-
- /* item name */
- if (strcmp (formula->title, "NONE")) {
- sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, formula->title);
- /* This results in things like pile of philo. sulfur.
- * while philo. sulfur may look better, without this,
- * you get things like 'the wise' because its missing the
- * water of section.
- */
- sprintf(title,"%s: %s of %s",
- formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))],
- op_name, formula->title);
+ /* item name */
+ if (formula->title != shstr_NONE)
+ {
+ sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
+ /* This results in things like pile of philo. sulfur.
+ * while philo. sulfur may look better, without this,
+ * you get things like 'the wise' because its missing the
+ * water of section.
+ */
+ sprintf (title, "%s: %s of %s",
+ formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
}
- else
+ else
{
- sprintf (retbuf, "%sThe %s", retbuf, op_name);
- sprintf(title,"%s: %s",
- formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))],
- op_name);
- if (at->clone.title)
+ sprintf (retbuf, "%sThe %s", retbuf, op_name);
+ sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
+ if (at->title)
{
- strcat (retbuf, " ");
- strcat (retbuf, at->clone.title);
- strcat(title, " ");
- strcat(title, at->clone.title);
+ strcat (retbuf, " ");
+ strcat (retbuf, at->title);
+ strcat (title, " ");
+ strcat (title, at->title);
}
}
- /* Lets name the book something meaningful ! */
- book->name = title;
- book->title = NULL;
- /* ingredients to make it */
- if (formula->ingred != NULL)
+ /* Lets name the book something meaningful ! */
+ book->name = title;
+ book->title = NULL;
+
+ /* ingredients to make it */
+ if (formula->ingred != NULL)
{
- linked_char *next;
- archetype *at;
+ linked_char *next;
+ archetype *at;
- at = find_archetype(formula->cauldron);
+ at = archetype::find (formula->cauldron);
- sprintf(retbuf + strlen(retbuf),
- " may be made at %s using the following ingredients:\n",
- at?query_name(&at->clone):"an unknown place");
+ sprintf (retbuf + strlen (retbuf),
+ " may be made at %s using the following ingredients:\n", at ? query_name (at) : "an unknown place");
- for (next = formula->ingred; next != NULL; next = next->next)
+ for (next = formula->ingred; next != NULL; next = next->next)
{
- strcat (retbuf, next->name);
- strcat (retbuf, "\n");
+ strcat (retbuf, next->name);
+ strcat (retbuf, "\n");
}
}
- else
- LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
- op_name, formula->title);
- if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
+ else
+ LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
+ if (retbuf[strlen (retbuf) - 1] != '\n')
+ strcat (retbuf, "\n");
- book->msg = retbuf;
+ book->msg = retbuf;
}
}
+#define DESCRIBE_PATH(retbuf, variable, name) \
+ if(variable) { \
+ int i,j=0; \
+ strcat(retbuf,"(" name ": "); \
+ for(i=0; iname;
+
+ /* preamble.. */
+ sprintf (retbuf, "This document contains knowledge concerning\n");
+ sprintf (retbuf, "%sthe diety %s", retbuf, name);
+
+ /* Always have as default information the god's descriptive terms. */
+ if (nstrtok (god->msg, ",") > 0)
+ {
+ strcat (retbuf, ", known as");
+ strcat (retbuf, strtoktolin (god->msg, ","));
+ }
+ else
+ strcat (retbuf, "...");
- /* get a random message for the 'book' from linked list */
- if (nrofmsg > 1)
- {
- msg = first_msg;
- msgnum = RANDOM () % nrofmsg;
- for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
- msg = msg->next;
- }
+ strcat (retbuf, "\n ---\n");
+ introlen = strlen (retbuf); /* so we will know if no new info is added later */
- if (msg && !book_overflow (retbuf, msg->name, booksize))
- strcpy (retbuf, msg->name);
- else
- sprintf (retbuf, "\n ");
+ /* Information about the god is random, and based on the level of the
+ * 'book'. Probably there is a more intellegent way to implement
+ * this ...
+ */
+ while (level > 0)
+ {
+ sprintf (buf, " ");
+ if (level == 2 && rndm (2))
+ { /* enemy god */
+ const char *enemy = god->title;
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
- LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
-#endif
+ if (enemy)
+ sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy);
+ }
- return retbuf;
-}
+ if (level == 3 && rndm (2))
+ { /* enemy race, what the god's holy word effects */
+ const char *enemy = god->slaying;
+
+ if (enemy && !(god->path_denied & PATH_TURNING))
+ if ((i = nstrtok (enemy, ",")) > 0)
+ {
+ char tmpbuf[MAX_BUF];
+
+ sprintf (buf, "The holy words of %s have the power to\n", name);
+ strcat (buf, "slay creatures belonging to the ");
+ if (i > 1)
+ sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ","));
+ else
+ sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
+ sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
+ }
+ }
+ if (level == 4 && rndm (2))
+ { /* Priest of god gets these protect,vulnerable... */
+ char tmpbuf[MAX_BUF];
+
+ if (const char *cp = describe_resistance (god, 1))
+ { /* This god does have protections */
+ sprintf (tmpbuf, "%s has a potent aura which is extended\n", name);
+ strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
+ strcat (tmpbuf, cp);
+ strcat (buf, tmpbuf);
+ strcat (buf, "\n ---\n");
+ }
+ else
+ sprintf (buf, " ");
+ }
-/* god_info_msg() - generate a message detailing the properties
- * of a random god. Used by the book hack. b.t.
- */
+ if (level == 5 && rndm (2))
+ { /* aligned race, summoning */
+ const char *race = god->race; /* aligned race */
+
+ if (race && !(god->path_denied & PATH_SUMMON))
+ if ((i = nstrtok (race, ",")) > 0)
+ {
+ char tmpbuf[MAX_BUF];
+
+ sprintf (buf, "Creatures sacred to %s include the \n", name);
+ if (i > 1)
+ sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ","));
+ else
+ sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
+ sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
+ }
+ }
-const char *
-god_info_msg (int level, int booksize)
-{
- static char retbuf[BOOK_BUF];
- const char *name = NULL;
- char buf[BOOK_BUF];
- int i;
- size_t introlen;
- object *god = pntr_to_god_obj (get_rand_god ());
-
- if (!god)
- return (char *) NULL; /* oops, problems... */
- name = god->name;
-
- /* preamble.. */
- sprintf (retbuf, "This document contains knowledge concerning\n");
- sprintf (retbuf, "%sthe diety %s", retbuf, name);
+ if (level == 6 && rndm (2))
+ { /* blessing,curse properties of the god */
+ char tmpbuf[MAX_BUF];
+
+ if (const char *cp = describe_resistance (god, 1))
+ { /* This god does have protections */
+ sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name);
+ strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
+ strcat (tmpbuf, cp);
+ strcat (buf, tmpbuf);
+ strcat (buf, "\n ---\n");
+ }
+ else
+ sprintf (buf, " ");
- /* Always have as default information the god's descriptive terms. */
- if (nstrtok (god->msg, ",") > 0)
- {
- strcat (retbuf, ", known as");
- strcat (retbuf, strtoktolin (god->msg, ","));
- }
- else
- strcat (retbuf, "...");
+ }
- strcat (retbuf, "\n ---\n");
- introlen = strlen (retbuf); /* so we will know if no new info is added later */
+ if (level == 8 && rndm (2))
+ { /* immunity, holy possession */
+ int has_effect = 0, tmpvar;
+ char tmpbuf[MAX_BUF];
- /* Information about the god is random, and based on the level of the
- * 'book'. Probably there is a more intellegent way to implement
- * this ...
- */
+ sprintf (tmpbuf, "\n");
+ sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
- while (level > 0)
- {
- sprintf (buf, " ");
- if (level == 2 && RANDOM () % 2)
- { /* enemy god */
- const char *enemy = god->title;
- if (enemy)
- sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
- name, enemy);
- }
- if (level == 3 && RANDOM () % 2)
- { /* enemy race, what the god's holy word effects */
- const char *enemy = god->slaying;
- if (enemy && !(god->path_denied & PATH_TURNING))
- if ((i = nstrtok (enemy, ",")) > 0)
- {
- char tmpbuf[MAX_BUF];
- sprintf (buf, "The holy words of %s have the power to\n", name);
- strcat (buf, "slay creatures belonging to the ");
- if (i > 1)
- sprintf (tmpbuf, "following \n races:%s",
- strtoktolin (enemy, ","));
- else
- sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
- sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
- }
- }
- if (level == 4 && RANDOM () % 2)
- { /* Priest of god gets these protect,vulnerable... */
- char tmpbuf[MAX_BUF],*cp;
-
- cp = describe_resistance(god, 1);
-
- if (*cp) { /* This god does have protections */
- sprintf (tmpbuf, "%s has a potent aura which is extended\n"
- ,name);
- strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
- strcat(tmpbuf, cp);
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
+ strcat (tmpbuf, "prayer of possession which gives the recipient\n");
+
+ for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
+ {
+ if (god->resist[tmpvar] == 100)
+ {
+ has_effect = 1;
+ sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
}
- else
- sprintf (buf, " ");
}
- if (level == 5 && RANDOM () % 2)
- { /* aligned race, summoning */
- const char *race = god->race; /* aligned race */
- if (race && !(god->path_denied & PATH_SUMMON))
- if ((i = nstrtok (race, ",")) > 0)
- {
- char tmpbuf[MAX_BUF];
- sprintf (buf, "Creatures sacred to %s include the \n", name);
- if (i > 1)
- sprintf (tmpbuf, "following \n races:%s",
- strtoktolin (race, ","));
- else
- sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
- sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
- }
- }
- if (level == 6 && RANDOM () % 2)
- { /* blessing,curse properties of the god */
- char tmpbuf[MAX_BUF],*cp;
-
- cp = describe_resistance(god, 1);
-
- if (*cp) { /* This god does have protections */
- sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
- ,name);
- strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
- strcat(tmpbuf, cp);
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
- }
- else
- sprintf (buf, " ");
+ if (has_effect)
+ {
+ strcat (buf, tmpbuf);
+ strcat (buf, "\n ---\n");
}
- if (level == 8 && RANDOM () % 2)
- { /* immunity, holy possession */
- int has_effect = 0, tmpvar;
- char tmpbuf[MAX_BUF];
- sprintf (tmpbuf, "\n");
- sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
- ,name);
-
- strcat (tmpbuf, "prayer of possession which gives the recipient\n");
-
- for (tmpvar=0; tmpvarresist[tmpvar]==100) {
- has_effect = 1;
- sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
- }
- }
- if (has_effect) {
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
- }
- else
- sprintf (buf, " ");
+ else
+ sprintf (buf, " ");
+ }
+
+ if (level == 12 && rndm (2))
+ { /* spell paths */
+ int has_effect = 0, tmpvar;
+ char tmpbuf[MAX_BUF];
+
+ sprintf (tmpbuf, "\n");
+ sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
+ strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
+
+ if ((tmpvar = god->path_attuned))
+ {
+ has_effect = 1;
+ DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
}
- if (level == 12 && RANDOM () % 2)
- { /* spell paths */
- int has_effect = 0, tmpvar;
- char tmpbuf[MAX_BUF];
- sprintf (tmpbuf, "\n");
- sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
- ,name);
- strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
- if ((tmpvar = god->path_attuned))
- {
- has_effect = 1;
- DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
- }
- if ((tmpvar = god->path_repelled))
- {
- has_effect = 1;
- DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
- }
- if ((tmpvar = god->path_denied))
- {
- has_effect = 1;
- DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
- }
- if (has_effect)
- {
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
- }
- else
- sprintf (buf, " ");
+
+ if ((tmpvar = god->path_repelled))
+ {
+ has_effect = 1;
+ DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
}
- /* check to be sure new buffer size dont exceed either
- * the maximum buffer size, or the 'natural' size of the
- * book...
- */
- if (book_overflow (retbuf, buf, booksize))
- break;
- else if (strlen (buf) > 1)
- strcat (retbuf, buf);
- level--;
- }
- if (strlen (retbuf) == introlen)
- { /* we got no information beyond the preamble! */
- strcat (retbuf, " [Unfortunately the rest of the information is\n");
- strcat (retbuf, " hopelessly garbled!]\n ---\n");
- }
+ if ((tmpvar = god->path_denied))
+ {
+ has_effect = 1;
+ DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
+ }
+
+ if (has_effect)
+ {
+ strcat (buf, tmpbuf);
+ strcat (buf, "\n ---\n");
+ }
+ else
+ sprintf (buf, " ");
+ }
+
+ /* check to be sure new buffer size dont exceed either
+ * the maximum buffer size, or the 'natural' size of the
+ * book...
+ */
+ if (book_overflow (retbuf, buf, booksize))
+ break;
+ else if (strlen (buf) > 1)
+ strcat (retbuf, buf);
+
+ level--;
+ }
+
+ if (strlen (retbuf) == introlen)
+ { /* we got no information beyond the preamble! */
+ strcat (retbuf, " [Unfortunately the rest of the information is\n");
+ strcat (retbuf, " hopelessly garbled!]\n ---\n");
+ }
#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s", retbuf);
+ LOG (llevDebug, "\n god_info_msg() created string: %d\n", strlen (retbuf));
+ LOG (llevDebug, " MADE THIS:\n%s", retbuf);
#endif
- return retbuf;
+ return retbuf;
}
/* tailor_readable_ob()- The main routine. This chooses a random
@@ -1932,70 +1788,68 @@
* message type - otherwise a random value is used.
*
*/
-
-void
+void
tailor_readable_ob (object *book, int msg_type)
{
- char msgbuf[BOOK_BUF];
- int level = book->level ? (RANDOM () % book->level) + 1 : 1;
- int book_buf_size;
-
- /* safety */
- if (book->type != BOOK)
+ char msgbuf[BOOK_BUF];
+ int level = book->level ? rndm (book->level) + 1 : 1;
+ int book_buf_size;
+
+ /* safety */
+ if (book->type != BOOK)
+ return;
+
+ if (level <= 0)
+ return; /* if no level no point in doing any more... */
+
+ /* Max text length this book can have. */
+ book_buf_size = BOOKSIZE (book);
+
+ /* &&& The message switch &&& */
+ /* Below all of the possible types of messages in the "book"s.
+ */
+ /*
+ * IF you add a new type of book msg, you will have to do several things.
+ * 1) make sure there is an entry in the msg switch below!
+ * 2) make sure there is an entry in max_titles[] array.
+ * 3) make sure there are entries for your case in new_text_title()
+ * and add_authour().
+ * 4) you may want separate authour/book name arrays in read.h
+ */
+ msg_type = msg_type > 0 ? msg_type : rndm (8);
+ switch (msg_type*0+2)//D
+ {
+ case 1: /* monster attrib */
+ strcpy (msgbuf, mon_info_msg (level, book_buf_size));
+ break;
+ case 2: /* artifact attrib */
+ strcpy (msgbuf, artifact_msg (level, book_buf_size));
+ break;
+ case 3: /* grouping incantations/prayers by path */
+ strcpy (msgbuf, spellpath_msg (level, book_buf_size));
+ break;
+ case 4: /* describe an alchemy formula */
+ make_formula_book (book, level);
+ /* make_formula_book already gives title */
return;
-
- if (level <= 0)
- return; /* if no level no point in doing any more... */
-
- /* Max text length this book can have. */
- book_buf_size = BOOKSIZE (book);
-
- /* &&& The message switch &&& */
- /* Below all of the possible types of messages in the "book"s.
- */
- /*
- * IF you add a new type of book msg, you will have to do several things.
- * 1) make sure there is an entry in the msg switch below!
- * 2) make sure there is an entry in max_titles[] array.
- * 3) make sure there are entries for your case in new_text_title()
- * and add_authour().
- * 4) you may want separate authour/book name arrays in read.h
- */
-
- msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
- switch (msg_type)
- {
- case 1: /* monster attrib */
- strcpy (msgbuf, mon_info_msg (level, book_buf_size));
- break;
- case 2: /* artifact attrib */
- strcpy (msgbuf, artifact_msg (level, book_buf_size));
- break;
- case 3: /* grouping incantations/prayers by path */
- strcpy (msgbuf, spellpath_msg (level, book_buf_size));
- break;
- case 4: /* describe an alchemy formula */
- make_formula_book(book, level);
- /* make_formula_book already gives title */
- return;
- break;
- case 5: /* bits of information about a god */
- strcpy (msgbuf, god_info_msg (level, book_buf_size));
- break;
- case 0: /* use info list in lib/ */
+ break;
+ case 5: /* bits of information about a god */
+ strcpy (msgbuf, god_info_msg (level, book_buf_size));
+ break;
+ case 0: /* use info list in lib/ */
default:
- strcpy (msgbuf, msgfile_msg (level, book_buf_size));
- break;
- }
+ cfperl_make_book (book, level);
+ return;
+ }
- strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
- if (strlen (msgbuf) > 1)
- {
- book->msg = msgbuf;
- /* lets give the "book" a new name, which may be a compound word */
- change_book (book, msg_type);
- }
+ strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
+ if (strlen (msgbuf) > 1)
+ {
+ book->msg = msgbuf;
+ /* lets give the "book" a new name, which may be a compound word */
+ change_book (book, msg_type);
+ }
}
@@ -2005,38 +1859,40 @@
*
*****************************************************************************/
-void
+void
free_all_readable (void)
{
- titlelist *tlist, *tnext;
- title *title1, *titlenext;
- linked_char *lmsg, *nextmsg;
- objectlink *monlink, *nextmon;
+ titlelist *tlist, *tnext;
+ title *title1, *titlenext;
+ linked_char *lmsg, *nextmsg;
+ objectlink *monlink, *nextmon;
+
+ LOG (llevDebug, "freeing all book information\n");
+
+ for (tlist = booklist; tlist != NULL; tlist = tnext)
+ {
+ tnext = tlist->next;
- LOG (llevDebug, "freeing all book information\n");
+ for (title1 = tlist->first_book; title1; title1 = titlenext)
+ {
+ titlenext = title1->next;
+ delete title1;
+ }
- for (tlist = booklist; tlist != NULL; tlist = tnext)
- {
- tnext = tlist->next;
+ delete tlist;
+ }
- for (title1 = tlist->first_book; title1; title1 = titlenext)
- {
- titlenext = title1->next;
- delete title1;
- }
+ for (lmsg = first_msg; lmsg; lmsg = nextmsg)
+ {
+ nextmsg = lmsg->next;
+ delete lmsg;
+ }
- delete tlist;
- }
- for (lmsg = first_msg; lmsg; lmsg = nextmsg)
- {
- nextmsg = lmsg->next;
- delete lmsg;
- }
- for (monlink = first_mon_info; monlink; monlink = nextmon)
- {
- nextmon = monlink->next;
- free (monlink);
- }
+ for (monlink = first_mon_info; monlink; monlink = nextmon)
+ {
+ nextmon = monlink->next;
+ delete monlink;
+ }
}
@@ -2048,52 +1904,57 @@
/* write_book_archive() - write out the updated book archive */
-void
+void
write_book_archive (void)
{
- FILE *fp;
- int index = 0;
- char fname[MAX_BUF];
- title *book = NULL;
- titlelist *bl = get_titlelist (0);
-
- /* If nothing changed, don't write anything */
- if (!need_to_write_bookarchive) return;
- need_to_write_bookarchive=0;
+ FILE *fp;
+ int index = 0;
+ char fname[MAX_BUF];
+ title *book = NULL;
+ titlelist *bl = get_titlelist (0);
+
+ /* If nothing changed, don't write anything */
+ if (!need_to_write_bookarchive)
+ return;
+ need_to_write_bookarchive = 0;
+
+ sprintf (fname, "%s/bookarch", settings.localdir);
+ LOG (llevDebug, "Updating book archive: %s...\n", fname);
+
+ if ((fp = fopen (fname, "w")) == NULL)
+ {
+ LOG (llevDebug, "Can't open book archive file %s\n", fname);
+ }
+ else
+ {
+ while (bl)
+ {
+ for (book = bl->first_book; book; book = book->next)
+ if (book && book->authour)
+ {
+ fprintf (fp, "title %s\n", &book->name);
+ fprintf (fp, "authour %s\n", &book->authour);
+ fprintf (fp, "arch %s\n", &book->archname);
+ fprintf (fp, "level %d\n", book->level);
+ fprintf (fp, "type %d\n", index);
+ fprintf (fp, "size %d\n", book->size);
+ fprintf (fp, "index %d\n", book->msg_index);
+ fprintf (fp, "end\n");
+ }
+ bl = bl->next;
+ index++;
+ }
+ fclose (fp);
+ chmod (fname, SAVE_MODE);
+ }
+}
+readable_message_type *
+get_readable_message_type (object *readable)
+{
+ uint8 subtype = readable->subtype;
- sprintf (fname, "%s/bookarch", settings.localdir);
- LOG (llevDebug, "Updating book archive: %s...\n", fname);
+ if (subtype > last_readable_subtype)
+ return &readable_message_types[0];
- if ((fp = fopen (fname, "w")) == NULL)
- {
- LOG (llevDebug, "Can't open book archive file %s\n", fname);
- }
- else
- {
- while (bl)
- {
- for (book = bl->first_book; book; book = book->next)
- if (book && book->authour)
- {
- fprintf (fp, "title %s\n", &book->name);
- fprintf (fp, "authour %s\n", &book->authour);
- fprintf (fp, "arch %s\n", &book->archname);
- fprintf (fp, "level %d\n", book->level);
- fprintf (fp, "type %d\n", index);
- fprintf (fp, "size %d\n", book->size);
- fprintf (fp, "index %d\n", book->msg_index);
- fprintf (fp, "end\n");
- }
- bl = bl->next;
- index++;
- }
- fclose (fp);
- chmod (fname, SAVE_MODE);
- }
-}
-readable_message_type* get_readable_message_type(object* readable){
- uint8 subtype = readable->subtype;
- if (subtype>last_readable_subtype)
- return &(readable_message_types[0]);
- return &(readable_message_types[subtype]);
+ return &readable_message_types[subtype];
}