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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.3 by root, Sun Sep 3 00:18:40 2006 UTC vs.
Revision 1.52 by root, Fri Nov 6 13:31:47 2009 UTC

1/* 1/*
2 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: readable.C,v 1.3 2006/09/03 00:18:40 root Exp $"; 3 *
4 */ 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
31 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
32 */ 27 */
33 28
35 30
36#include <global.h> 31#include <global.h>
37#include <book.h> 32#include <book.h>
38#include <living.h> 33#include <living.h>
39#include <spells.h> 34#include <spells.h>
40
41 35
42/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
43 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
44 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
45 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
67 * be sure to copy it over to the new lib directory when you change versions. 61 * be sure to copy it over to the new lib directory when you change versions.
68 * -b.t. 62 * -b.t.
69 */ 63 */
70 64
71/* This flag is useful to see what kind of output messages are created */ 65/* This flag is useful to see what kind of output messages are created */
66
72/* #define BOOK_MSG_DEBUG */ 67/* #define BOOK_MSG_DEBUG */
73 68
74/* This flag is useful for debuging archiving action */ 69/* This flag is useful for debuging archiving action */
70
75/* #define ARCHIVE_DEBUG */ 71/* #define ARCHIVE_DEBUG */
76 72
77/* Moved these structures from struct.h to this file in 0.94.3 - they 73/* Moved these structures from struct.h to this file in 0.94.3 - they
78 * are not needed anyplace else, so why have them globally declared? 74 * are not needed anyplace else, so why have them globally declared?
79 */ 75 */
80 76
81/* 'title' and 'titlelist' are used by the readable code */ 77/* 'title' and 'titlelist' are used by the readable code */
82typedef struct titlestruct : zero_initialised 78struct title : zero_initialised
83{ 79{
84 shstr name; /* the name of the book */ 80 shstr name; /* the name of the book */
85 shstr authour; /* the name of the book authour */ 81 shstr authour; /* the name of the book authour */
86 shstr archname; /* the archetype name of the book */ 82 shstr archname; /* the archetype name of the book */
87 int level; /* level of difficulty of this message */ 83 int level; /* level of difficulty of this message */
88 int size; /* size of the book message */ 84 int size; /* size of the book message */
89 int msg_index; /* an index value derived from book message */ 85 int msg_index; /* an index value derived from book message */
90 struct titlestruct *next; 86 title *next;
91} title; 87};
92 88
93typedef struct titleliststruct : zero_initialised 89struct titlelist : zero_initialised
94{ 90{
95 int number; /* number of items in the list */ 91 int number; /* number of items in the list */
96 struct titlestruct *first_book; /* pointer to first book in this list */ 92 title *first_book; /* pointer to first book in this list */
97 struct titleliststruct *next; /* pointer to next book list */ 93 titlelist *next; /* pointer to next book list */
98} titlelist; 94};
99 95
100/* special structure, used only by art_name_array[] */ 96/* special structure, used only by art_name_array[] */
101 97struct arttypename
102typedef struct namebytype 98{
103 {
104 const char *name; /* generic name to call artifacts of this type */ 99 const char *name; /* generic name to call artifacts of this type */
105 int type; /* matching type */ 100 int type; /* matching type */
106 } 101};
107arttypename;
108
109 102
110/* booklist is the buffer of books read in from the bookarch file */ 103/* booklist is the buffer of books read in from the bookarch file */
111static titlelist *booklist = NULL; 104static titlelist *booklist = NULL;
112 105
113static objectlink *first_mon_info = NULL; 106static objectlink *first_mon_info = NULL;
114 107
115/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
116 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
117 110
118static int nrofmon = 0, need_to_write_bookarchive=0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
119
120
121/* this is needed to keep track of status of initialization
122 * of the message file */
123static int nrofmsg = 0;
124 112
125/* first_msg is the started of the linked list of messages as read from 113/* first_msg is the started of the linked list of messages as read from
126 * the messages file 114 * the messages file
127 */ 115 */
128static linked_char *first_msg = NULL; 116static linked_char *first_msg = NULL;
129 117
130/* 118/*
131 * Spellpath information 119 * Spellpath information
132 */ 120 */
133
134static uint32 spellpathdef[NRSPELLPATHS] = 121static uint32 spellpathdef[NRSPELLPATHS] = {
135{
136 PATH_PROT, 122 PATH_PROT,
137 PATH_FIRE, 123 PATH_FIRE,
138 PATH_FROST, 124 PATH_FROST,
139 PATH_ELEC, 125 PATH_ELEC,
140 PATH_MISSILE, 126 PATH_MISSILE,
141 PATH_SELF, 127 PATH_SELF,
142 PATH_SUMMON, 128 PATH_SUMMON,
143 PATH_ABJURE, 129 PATH_ABJURE,
144 PATH_RESTORE, 130 PATH_RESTORE,
145 PATH_DETONATE, 131 PATH_DETONATE,
146 PATH_MIND, 132 PATH_MIND,
147 PATH_CREATE, 133 PATH_CREATE,
148 PATH_TELE, 134 PATH_TELE,
149 PATH_INFO, 135 PATH_INFO,
150 PATH_TRANSMUTE, 136 PATH_TRANSMUTE,
151 PATH_TRANSFER, 137 PATH_TRANSFER,
152 PATH_TURNING, 138 PATH_TURNING,
153 PATH_WOUNDING, 139 PATH_WOUNDING,
154 PATH_DEATH, 140 PATH_DEATH,
155 PATH_LIGHT 141 PATH_LIGHT
156}; 142};
157 143
158static const char* const path_book_name[] = 144static const char *const path_book_name[] = {
159{
160 "codex", 145 "codex",
161 "compendium", 146 "compendium",
162 "exposition", 147 "exposition",
163 "tables", 148 "tables",
164 "treatise" 149 "treatise"
165}; 150};
166 151
167/* used by spellpath texts */ 152/* used by spellpath texts */
168static const char* const path_author[] = 153static const char *const path_author[] = {
169{
170 "aether", 154 "aether",
171 "astral byways", 155 "astral byways",
172 "connections", 156 "connections",
173 "the Grey Council", 157 "the Grey Council",
174 "deep pathways", 158 "deep pathways",
175 "knowledge", 159 "knowledge",
176 "magic", 160 "magic",
177 "mystic ways", 161 "mystic ways",
178 "pathways", 162 "pathways",
179 "power", 163 "power",
180 "spells", 164 "spells",
181 "transforms", 165 "transforms",
182 "the mystic veil", 166 "the mystic veil",
183 "unknown spells" 167 "unknown spells"
184}; 168};
185 169
186/* 170/*
187 * Artiface/item information 171 * Artiface/item information
188 */ 172 */
189 173
190/* if it isnt listed here, then art_attr_msg will never generate 174/* if it isnt listed here, then art_attr_msg will never generate
191 * a message for this type of artifact. -b.t. */ 175 * a message for this type of artifact. -b.t. */
192 176
193static arttypename art_name_array[] = 177static arttypename art_name_array[] = {
194{
195 {"Helmet", HELMET}, 178 {"Helmet", HELMET},
196 {"Amulet", AMULET}, 179 {"Amulet", AMULET},
197 {"Shield", SHIELD}, 180 {"Shield", SHIELD},
198 {"Bracers", BRACERS}, 181 {"Bracers", BRACERS},
199 {"Boots", BOOTS}, 182 {"Boots", BOOTS},
200 {"Cloak", CLOAK}, 183 {"Cloak", CLOAK},
201 {"Gloves", GLOVES}, 184 {"Gloves", GLOVES},
202 {"Gridle", GIRDLE}, 185 {"Girdle", GIRDLE},
203 {"Ring", RING}, 186 {"Ring", RING},
204 {"Horn", HORN}, 187 {"Horn", HORN},
205 {"Missile Weapon", BOW}, 188 {"Missile Weapon", BOW},
206 {"Missile", ARROW}, 189 {"Missile", ARROW},
207 {"Hand Weapon", WEAPON}, 190 {"Hand Weapon", WEAPON},
208 {"Artifact", SKILL}, 191 {"Artifact", SKILL},
209 {"Food", FOOD}, 192 {"Food", FOOD},
210 {"Body Armour", ARMOUR} 193 {"Body Armour", ARMOUR}
211}; 194};
212 195
213static const char* const art_book_name[] = 196static const char *const art_book_name[] = {
214{
215 "collection", 197 "collection",
216 "file", 198 "file",
217 "files", 199 "files",
218 "guide", 200 "guide",
219 "handbook", 201 "handbook",
220 "index", 202 "index",
221 "inventory", 203 "inventory",
222 "list", 204 "list",
223 "listing", 205 "listing",
224 "record", 206 "record",
225 "record book" 207 "record book"
226}; 208};
227 209
228/* used by artifact texts */ 210/* used by artifact texts */
229static const char* const art_author[] = 211static const char *const art_author[] = {
230{
231 "ancient things", 212 "ancient things",
232 "artifacts", 213 "artifacts",
233 "Havlor", /* ancient warrior scribe :) */ 214 "Havlor", /* ancient warrior scribe :) */
234 "items", 215 "items",
235 "lost artifacts", 216 "lost artifacts",
236 "the ancients", 217 "the ancients",
237 "useful things" 218 "useful things"
238}; 219};
239 220
240/* 221/*
241 * Monster book information 222 * Monster book information
242 */ 223 */
243 224
244static const char* const mon_book_name[] = 225static const char *const mon_book_name[] = {
245{
246 "beastuary", 226 "beastuary",
247 "catalog", 227 "catalog",
248 "compilation", 228 "compilation",
249 "collection", 229 "collection",
250 "encyclopedia", 230 "encyclopedia",
251 "guide", 231 "guide",
252 "handbook", 232 "handbook",
253 "list", 233 "list",
254 "manual", 234 "manual",
255 "notes", 235 "notes",
256 "record", 236 "record",
257 "register", 237 "register",
258 "volume" 238 "volume"
259}; 239};
260 240
261 241
262/* used by monster beastuary texts */ 242/* used by monster beastuary texts */
263static const char* const mon_author[] = 243static const char *const mon_author[] = {
264{
265 "beasts", 244 "beasts",
266 "creatures", 245 "creatures",
267 "dezidens", 246 "dezidens",
268 "dwellers", 247 "dwellers",
269 "evil nature", 248 "evil nature",
270 "life", 249 "life",
271 "monsters", 250 "monsters",
272 "nature", 251 "nature",
273 "new life", 252 "new life",
274 "residents", 253 "residents",
275 "the spawn", 254 "the spawn",
276 "the living", 255 "the living",
277 "things" 256 "things"
278}; 257};
279 258
280/* 259/*
281 * God book information 260 * God book information
282 */ 261 */
283 262
284static const char* const gods_book_name[] = 263static const char *const gods_book_name[] = {
285{
286 "devotional", 264 "devotional",
287 "devout notes", 265 "devout notes",
288 "divine text", 266 "divine text",
289 "divine work", 267 "divine work",
290 "holy book", 268 "holy book",
291 "holy record", 269 "holy record",
292 "moral text", 270 "moral text",
293 "sacred guide", 271 "sacred guide",
294 "testament", 272 "testament",
295 "transcript" 273 "transcript"
296}; 274};
297 275
298/* used by gods texts */ 276/* used by gods texts */
299static const char* const gods_author[] = 277static const char *const gods_author[] = {
300{
301 "cults", 278 "cults",
302 "joy", 279 "joy",
303 "lasting curse", 280 "lasting curse",
304 "madness", 281 "madness",
305 "religions", 282 "religions",
306 "the dead", 283 "the dead",
307 "the gods", 284 "the gods",
308 "the heirophant", 285 "the heirophant",
309 "the poor priest", 286 "the poor priest",
310 "the priestess", 287 "the priestess",
311 "pain", 288 "pain",
312 "white" 289 "white"
313}; 290};
314 291
315 292
316/* 293/*
317 * Alchemy (formula) information 294 * Alchemy (formula) information
318 */ 295 */
319 296
320static const char* const formula_book_name[] = 297static const char *const formula_book_name[] = {
321{
322 "cookbook", 298 "cookbook",
323 "formulary", 299 "formulary",
324 "lab book", 300 "lab book",
325 "lab notes", 301 "lab notes",
326 "recipe book", 302 "recipe book",
327 "experiment record", 303 "experiment record",
328 "work plan", 304 "work plan",
329 "design notes" 305 "design notes"
330}; 306};
331 307
332/* this isn't used except for empty books */ 308/* this isn't used except for empty books */
333static const char* const formula_author[] = 309static const char *const formula_author[] = {
334{
335 "Albertus Magnus", 310 "Albertus Magnus",
336 "alchemy", 311 "alchemy",
337 "balms", 312 "balms",
338 "creation", 313 "creation",
339 "dusts", 314 "dusts",
340 "magical manufacture", 315 "magical manufacture",
341 "making", 316 "making",
342 "philosophical items", 317 "philosophical items",
343 "potions", 318 "potions",
344 "powders", 319 "powders",
345 "the cauldron", 320 "the cauldron",
346 "the lamp black", 321 "the lamp black",
347 "transmutation", 322 "transmutation",
348 "waters" 323 "waters"
349}; 324};
350 325
351/* 326/*
352 * Generic book information 327 * Generic book information
353 */ 328 */
354 329
355/* used by msg file and 'generic' books */ 330/* used by msg file and 'generic' books */
356static const char* const light_book_name[] = 331static const char *const light_book_name[] = {
357{
358 "calendar", 332 "calendar",
359 "datebook", 333 "datebook",
360 "diary", 334 "diary",
361 "guidebook", 335 "guidebook",
362 "handbook", 336 "handbook",
363 "ledger", 337 "ledger",
364 "notes", 338 "notes",
365 "notebook", 339 "notebook",
366 "octavo", 340 "octavo",
367 "pamphlet", 341 "pamphlet",
368 "practicum", 342 "practicum",
369 "script", 343 "script",
370 "transcript" 344 "transcript"
371}; 345};
372 346
373static const char* const heavy_book_name[] = 347static const char *const heavy_book_name[] = {
374{
375 "catalog", 348 "catalog",
376 "compendium", 349 "compendium",
377 "guide", 350 "guide",
378 "manual", 351 "manual",
379 "opus", 352 "opus",
380 "tome", 353 "tome",
381 "treatise", 354 "treatise",
382 "volume", 355 "volume",
383 "work" 356 "work"
384}; 357};
385 358
386 359
387/* used by 'generic' books */ 360/* used by 'generic' books */
388static const char* const book_author[] = 361static const char *const book_author[] = {
389{
390 "Abdulah", 362 "Abdulah",
391 "Al'hezred", 363 "Al'hezred",
392 "Alywn", 364 "Alywn",
393 "Arundel", 365 "Arundel",
394 "Arvind", 366 "Arvind",
395 "Aerlingas", 367 "Aerlingas",
396 "Bacon", 368 "Bacon",
397 "Baliqendii", 369 "Baliqendii",
398 "Bosworth", 370 "Bosworth",
399 "Beathis", 371 "Beathis",
400 "Bertil", 372 "Bertil",
401 "Cauchy", 373 "Cauchy",
402 "Chakrabarti", 374 "Chakrabarti",
403 "der Waalis", 375 "der Waalis",
404 "Dirk", 376 "Dirk",
405 "Djwimii", 377 "Djwimii",
406 "Eisenstaadt", 378 "Eisenstaadt",
407 "Fendris", 379 "Fendris",
408 "Frank", 380 "Frank",
409 "Habbi", 381 "Habbi",
410 "Harlod", 382 "Harlod",
411 "Ichibod", 383 "Ichibod",
412 "Janus", 384 "Janus",
413 "June", 385 "June",
414 "Magnuson", 386 "Magnuson",
415 "Nandii", 387 "Nandii",
416 "Nitfeder", 388 "Nitfeder",
417 "Norris", 389 "Norris",
418 "Parael", 390 "Parael",
419 "Penhew", 391 "Penhew",
420 "Sophia", 392 "Sophia",
421 "Skilly", 393 "Skilly",
422 "Tahir", 394 "Tahir",
423 "Thockmorton", 395 "Thockmorton",
424 "Thomas", 396 "Thomas",
425 "van Helsing", 397 "van Helsing",
426 "van Pelt", 398 "van Pelt",
427 "Voormis", 399 "Voormis",
428 "Xavier", 400 "Xavier",
429 "Xeno", 401 "Xeno",
430 "Zardoz", 402 "Zardoz",
431 "Zagy" 403 "Zagy"
432}; 404};
433 405
434static const char* const book_descrpt[] = 406static const char *const book_descrpt[] = {
435{
436 "ancient", 407 "ancient",
437 "cryptic", 408 "cryptic",
438 "cryptical", 409 "cryptical",
439 "dusty", 410 "dusty",
440 "hiearchical", 411 "hiearchical",
441 "grizzled", 412 "grizzled",
442 "gold-guilt", 413 "gold-guilt",
443 "great", 414 "great",
444 "lost", 415 "lost",
445 "magnificent", 416 "magnificent",
446 "musty", 417 "musty",
447 "mythical", 418 "mythical",
448 "mystical", 419 "mystical",
449 "rustic", 420 "rustic",
450 "stained", 421 "stained",
451 "silvered", 422 "silvered",
452 "transcendental", 423 "transcendental",
453 "weathered" 424 "weathered"
454}; 425};
426
455/* Each line of this array is a readable subtype 427/* Each line of this array is a readable subtype
456 * Be careful to keep the order. If you add readable subtype, add them 428 * Be careful to keep the order. If you add readable subtype, add them
457 * at the bottom of the list. Never delete a subtype because index is used as 429 * at the bottom of the list. Never delete a subtype because index is used as
458 * subtype paramater in arch files! 430 * subtype paramater in arch files!
459 */ 431 */
460static readable_message_type readable_message_types[] = 432static readable_message_type readable_message_types[] = {
461{
462 /*subtype 0 */ {0,0}, 433 /*subtype 0 */ {0, 0, "info"},
463 /* book messages subtypes */ 434 /* book messages subtypes */
464 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 435 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
465 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
466 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
467 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
468 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 439 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
469 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
470 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 441 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
471 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
472 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
473 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 444 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
474 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
475 /* card messages subtypes*/ 446 /* card messages subtypes */
476 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
477 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
478 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
479 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 450 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
480 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
481 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
482 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
483 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
484 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 455 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
485 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
486 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
487 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
488 459
489 /* Paper messages subtypes */ 460 /* Paper messages subtypes */
490 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
491 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 462 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
492 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
493 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
494 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
495 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
496 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 467 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
497 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
498 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
499 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
500 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
501 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
502 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
503 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
504 475
505 /* road signs messages subtypes */ 476 /* road signs messages subtypes */
506 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 477 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
507 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 478 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
508 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 479 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
509 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 480 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
510 481
511 /* stones and monument messages */ 482 /* stones and monument messages */
512 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
513 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
514 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
515 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 486 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
516 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
517 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
518 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
519 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
520 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 491 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
521 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
522 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
523 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
524}; 495};
525int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type); 496static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
526 497
527static int max_titles[6] = 498static int max_titles[6] = {
528{
529 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 499 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
530 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 500 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
531 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 501 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
532 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), 502 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
533 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), 503 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
534 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) 504 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
535}; 505};
536 506
537/****************************************************************************** 507/******************************************************************************
538 * 508 *
539 * Start of misc. readable functions used by others functions in this file 509 * Start of misc. readable functions used by others functions in this file
541 *****************************************************************************/ 511 *****************************************************************************/
542 512
543static titlelist * 513static titlelist *
544get_empty_booklist (void) 514get_empty_booklist (void)
545{ 515{
546 titlelist *bl = new titlelist; 516 titlelist *bl = new titlelist;
547 517
548 bl->number = 0; 518 bl->number = 0;
549 bl->first_book = NULL; 519 bl->first_book = NULL;
550 bl->next = NULL; 520 bl->next = NULL;
551 return bl; 521 return bl;
552} 522}
553 523
554static title * 524static title *
555get_empty_book (void) 525get_empty_book (void)
556{ 526{
557 title *t = new title; 527 title *t = new title;
558 528
559 t->name = NULL; 529 t->name = NULL;
560 t->archname = NULL; 530 t->archname = NULL;
561 t->authour = NULL; 531 t->authour = NULL;
562 t->level = 0; 532 t->level = 0;
563 t->size = 0; 533 t->size = 0;
564 t->msg_index = 0; 534 t->msg_index = 0;
565 t->next = NULL; 535 t->next = NULL;
566 return t; 536 return t;
567} 537}
568 538
569/* get_titlelist() - returns pointer to the title list referanced by i */ 539/* get_titlelist() - returns pointer to the title list referanced by i */
570 540
571static titlelist * 541static titlelist *
572get_titlelist (int i) 542get_titlelist (int i)
573{ 543{
574 titlelist *tl = booklist; 544 titlelist *tl = booklist;
575 int number = i; 545 int number = i;
576 546
577 if (number < 0) 547 if (number < 0)
578 return tl;
579
580 while (tl && number)
581 {
582 if (!tl->next)
583 tl->next = get_empty_booklist ();
584 tl = tl->next;
585 number--;
586 }
587
588 return tl; 548 return tl;
549
550 while (tl && number)
551 {
552 if (!tl->next)
553 tl->next = get_empty_booklist ();
554
555 tl = tl->next;
556 number--;
557 }
558
559 return tl;
589} 560}
590 561
591/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 562/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
592 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 563 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
593 564
594/* nstrtok() - simple routine to return the number of list 565/* nstrtok() - simple routine to return the number of list
595 * items in buf1 as separated by the value of buf2 566 * items in buf1 as separated by the value of buf2
596 */ 567 */
597 568static int
598int
599nstrtok (const char *buf1, const char *buf2) 569nstrtok (const char *buf1, const char *buf2)
600{ 570{
601 char *tbuf, sbuf[12], buf[MAX_BUF]; 571 char *tbuf, sbuf[12], buf[MAX_BUF];
602 int number = 0; 572 int number = 0;
603 573
604 if (!buf1 || !buf2) 574 if (!buf1 || !buf2)
605 return 0; 575 return 0;
606 sprintf (buf, "%s", buf1); 576 sprintf (buf, "%s", buf1);
607 sprintf (sbuf, "%s", buf2); 577 sprintf (sbuf, "%s", buf2);
608 tbuf = strtok (buf, sbuf); 578 tbuf = strtok (buf, sbuf);
609 while (tbuf) 579 while (tbuf)
610 { 580 {
611 number++; 581 number++;
612 tbuf = strtok (NULL, sbuf); 582 tbuf = strtok (NULL, sbuf);
613 } 583 }
614 return number; 584 return number;
615} 585}
616 586
617/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
618 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
619 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
620 */ 590 */
621 591static char *
622char *
623strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
624{ 593{
625 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
626 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
627 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
628 597
629 maxi = i; 598 maxi = i;
630 strcpy(buf, buf1); 599 strcpy (buf, buf1);
631 strcpy(sbuf, buf2); 600 strcpy (sbuf, buf2);
632 strcpy(rbuf, " "); 601 strcpy (rbuf, " ");
633 tbuf = strtok (buf, sbuf); 602 tbuf = strtok (buf, sbuf);
634 while (tbuf && i > 0) 603 while (tbuf && i > 0)
635 { 604 {
636 strcat (rbuf, tbuf); 605 strcat (rbuf, tbuf);
637 i--; 606 i--;
638 if (i == 1 && maxi > 1) 607 if (i == 1 && maxi > 1)
639 strcat (rbuf, " and "); 608 strcat (rbuf, " and ");
640 else if (i > 0 && maxi > 1) 609 else if (i > 0 && maxi > 1)
641 strcat (rbuf, ", "); 610 strcat (rbuf, ", ");
642 else 611 else
643 strcat (rbuf, "."); 612 strcat (rbuf, ".");
644 tbuf = strtok (NULL, sbuf); 613 tbuf = strtok (NULL, sbuf);
645 } 614 }
646 return (char *) rbuf; 615 return (char *) rbuf;
647}
648
649int
650book_overflow (const char *buf1, const char *buf2, int booksize)
651{
652
653 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
654 || buf_overflow (buf1, buf2, booksize))
655 return 1;
656 return 0;
657
658
659} 616}
660 617
661/***************************************************************************** 618/*****************************************************************************
662 * 619 *
663 * Start of initialization related functions. 620 * Start of initialisation related functions.
664 * 621 *
665 ****************************************************************************/ 622 ****************************************************************************/
666 623
667/* init_msgfile() - if not called before, initialize the info list
668 * reads the messages file into the list pointed to by first_msg
669*/
670
671static void
672init_msgfile (void)
673{
674 FILE *fp;
675 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
676 int comp;
677 static int did_init_msgfile;
678
679 if (did_init_msgfile)
680 return;
681 did_init_msgfile = 1;
682
683 sprintf (fname, "%s/messages", settings.datadir);
684 LOG (llevDebug, "Reading messages from %s...", fname);
685
686 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
687 {
688 linked_char *tmp = NULL;
689 while (fgets (buf, MAX_BUF, fp) != NULL)
690 {
691 if (*buf == '#')
692 continue;
693 if ((cp = strchr (buf, '\n')) != NULL)
694 *cp = '\0';
695 cp = buf;
696 while (*cp == ' ') /* Skip blanks */
697 cp++;
698 if (!strncmp (cp, "ENDMSG", 6))
699 {
700 if (strlen (msgbuf) > BOOK_BUF)
701 {
702 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
703 LOG (llevDebug, " %s", msgbuf);
704 }
705 tmp->name = msgbuf;
706 tmp->next = first_msg;
707 first_msg = tmp;
708 nrofmsg++;
709 continue;
710 }
711 else if (!strncmp (cp, "MSG", 3))
712 {
713 tmp = new linked_char;
714 strcpy (msgbuf, " "); /* reset msgbuf for new message */
715 continue;
716 }
717 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
718 {
719 strcat (msgbuf, cp);
720 strcat (msgbuf, "\n");
721 }
722 }
723 close_and_delete (fp, comp);
724 }
725
726#ifdef BOOK_MSG_DEBUG
727 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
728#endif
729 LOG (llevDebug, "done.\n");
730}
731
732
733/* init_book_archive() - if not called before, initialize the info list 624/* init_book_archive() - if not called before, initialise the info list
734 * This reads in the bookarch file into memory. bookarch is the file 625 * This reads in the bookarch file into memory. bookarch is the file
735 * created and updated across multiple runs of the program. 626 * created and updated across multiple runs of the program.
736 */ 627 */
737
738static void 628static void
739init_book_archive (void) 629init_book_archive (void)
740{ 630{
741 FILE *fp; 631 FILE *fp;
742 int comp, nroftitle = 0; 632 int comp, nroftitle = 0;
743 char buf[MAX_BUF], fname[MAX_BUF], *cp; 633 char buf[MAX_BUF], fname[MAX_BUF], *cp;
744 title *book = NULL; 634 title *book = NULL;
745 titlelist *bl = get_empty_booklist (); 635 titlelist *bl = get_empty_booklist ();
746 static int did_init_barch; 636 static int did_init_barch;
747 637
748 if (did_init_barch) 638 if (did_init_barch)
749 return; 639 return;
640
750 did_init_barch = 1; 641 did_init_barch = 1;
751 642
752 if (!booklist) 643 if (!booklist)
753 booklist = bl; 644 booklist = bl;
754 645
755 sprintf (fname, "%s/bookarch", settings.localdir); 646 sprintf (fname, "%s/bookarch", settings.localdir);
756 LOG (llevDebug, " Reading bookarch from %s...\n", fname); 647 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
757 648
758 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) 649 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
759 { 650 {
760 int value, type = 0; 651 int value, type = 0;
761 size_t i; 652 size_t i;
762 653
763 while (fgets (buf, MAX_BUF, fp) != NULL) 654 while (fgets (buf, MAX_BUF, fp) != NULL)
655 {
656 if (*buf == '#')
657 continue;
658 if ((cp = strchr (buf, '\n')) != NULL)
659 *cp = '\0';
660 cp = buf;
661 while (*cp == ' ') /* Skip blanks */
662 cp++;
663 if (!strncmp (cp, "title", 4))
764 { 664 {
765 if (*buf == '#')
766 continue;
767 if ((cp = strchr (buf, '\n')) != NULL)
768 *cp = '\0';
769 cp = buf;
770 while (*cp == ' ') /* Skip blanks */
771 cp++;
772 if (!strncmp (cp, "title", 4))
773 {
774 book = get_empty_book (); /* init new book entry */ 665 book = get_empty_book (); /* init new book entry */
775 book->name = strchr (cp, ' ') + 1; 666 book->name = strchr (cp, ' ') + 1;
776 type = -1; 667 type = -1;
777 nroftitle++; 668 nroftitle++;
778 continue; 669 continue;
779 }
780 if (!strncmp (cp, "authour", 4))
781 {
782 book->authour = strchr (cp, ' ') + 1;
783 }
784 if (!strncmp (cp, "arch", 4))
785 {
786 book->archname = strchr (cp, ' ') + 1;
787 }
788 else if (sscanf (cp, "level %d", &value))
789 {
790 book->level = (uint16) value;
791 }
792 else if (sscanf (cp, "type %d", &value))
793 {
794 type = (uint16) value;
795 }
796 else if (sscanf (cp, "size %d", &value))
797 {
798 book->size = (uint16) value;
799 }
800 else if (sscanf (cp, "index %d", &value))
801 {
802 book->msg_index = (uint16) value;
803 }
804 else if (!strncmp (cp, "end", 3))
805 { /* link it */
806 bl = get_titlelist (type);
807 book->next = bl->first_book;
808 bl->first_book = book;
809 bl->number++;
810 }
811 } 670 }
812 LOG (llevDebug, " book archives(used/avail): "); 671 if (!strncmp (cp, "authour", 4))
813 for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++)
814 { 672 {
815 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 673 book->authour = strchr (cp, ' ') + 1;
816 } 674 }
817 LOG (llevDebug, "\n"); 675 if (!strncmp (cp, "arch", 4))
676 {
677 book->archname = strchr (cp, ' ') + 1;
678 }
679 else if (sscanf (cp, "level %d", &value))
680 {
681 book->level = (uint16) value;
682 }
683 else if (sscanf (cp, "type %d", &value))
684 {
685 type = (uint16) value;
686 }
687 else if (sscanf (cp, "size %d", &value))
688 {
689 book->size = (uint16) value;
690 }
691 else if (sscanf (cp, "index %d", &value))
692 {
693 book->msg_index = (uint16) value;
694 }
695 else if (!strncmp (cp, "end", 3))
696 { /* link it */
697 bl = get_titlelist (type);
698 book->next = bl->first_book;
699 bl->first_book = book;
700 bl->number++;
701 }
702 }
703 LOG (llevDebug, "book archives(used/avail): \n");
704 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
705 {
706 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
707 }
818 close_and_delete (fp, comp); 708 close_and_delete (fp, comp);
819 } 709 }
820 710
821#ifdef BOOK_MSG_DEBUG 711#ifdef BOOK_MSG_DEBUG
822 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 712 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
823#endif 713#endif
824 LOG (llevDebug, " done.\n"); 714 LOG (llevDebug, " done.\n");
825} 715}
826 716
827/* init_mon_info() - creates the linked list of pointers to 717/* init_mon_info() - creates the linked list of pointers to
828 * monster archetype objects if not called previously 718 * monster archetype objects if not called previously
829 */ 719 */
830
831static void 720static void
832init_mon_info (void) 721init_mon_info ()
833{ 722{
834 archetype *at; 723 archetype *at;
835 static int did_init_mon_info = 0; 724 static int did_init_mon_info = 0;
836 725
837 if (did_init_mon_info) 726 if (did_init_mon_info)
838 return; 727 return;
728
839 did_init_mon_info = 1; 729 did_init_mon_info = 1;
840 730
841 731 for_all_archetypes (at)
842 for (at = first_archetype; at != NULL; at = at->next) 732 if (at->flag [FLAG_MONSTER]
733 && at->is_head ()
734 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
843 { 735 {
844 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && 736 objectlink *mon = new objectlink;
845 (!QUERY_FLAG (&at->clone, FLAG_CHANGING) 737
846 || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)) 738 mon->ob = at;
847 )
848 {
849 objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
850 mon->ob = &at->clone;
851 mon->id = nrofmon;
852 mon->next = first_mon_info; 739 mon->next = first_mon_info;
853 first_mon_info = mon; 740 first_mon_info = mon;
854 nrofmon++; 741 nrofmon++;
855 }
856 } 742 }
743
857 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 744 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
858} 745}
859 746
860
861/* init_readable() - initialize linked lists utilized by 747/* init_readable() - initialise linked lists utilized by
862 * message functions in tailor_readable_ob() 748 * message functions in tailor_readable_ob()
863 * 749 *
864 * This is the function called by the main routine to initialize 750 * This is the function called by the main routine to initialise
865 * all the readable information. 751 * all the readable information.
866 */ 752 */
867
868void 753void
869init_readable (void) 754init_readable (void)
870{ 755{
871 static int did_this; 756 static int did_this;
872 757
873 if (did_this) return; 758 if (did_this)
759 return;
760
874 did_this = 1; 761 did_this = 1;
875 762
876 LOG (llevDebug, "Initializing reading data..."); 763 LOG (llevDebug, "Initialising reading data...\n");
877 init_msgfile ();
878 init_book_archive (); 764 init_book_archive ();
879 init_mon_info (); 765 init_mon_info ();
880 LOG (llevDebug, " Done\n"); 766 LOG (llevDebug, " Done\n");
881
882} 767}
883 768
884/***************************************************************************** 769/*****************************************************************************
885 * 770 *
886 * This is the start of the administrative functions when creating 771 * This is the start of the administrative functions when creating
887 * new books (ie, updating title and the like) 772 * new books (ie, updating title and the like)
888 * 773 *
889 *****************************************************************************/ 774 *****************************************************************************/
890 775
891
892/* find_title() - Search the titlelist (based on msgtype) to see if 776/* find_title() - Search the titlelist (based on msgtype) to see if
893 * book matches something already there. IF so, return that title. 777 * book matches something already there. IF so, return that title.
894 */ 778 */
895
896static title * 779static title *
897find_title (const object *book, int msgtype) 780find_title (const object *book, int msgtype)
898{ 781{
899 title *t = NULL; 782 title *t = NULL;
900 titlelist *tl = get_titlelist (msgtype); 783 titlelist *tl = get_titlelist (msgtype);
901 int length = strlen (book->msg); 784 int length = strlen (book->msg);
902 int index = strtoint (book->msg); 785 int index = strtoint (book->msg);
903 786
904 if (msgtype < 0) 787 if (msgtype < 0)
905 return (title *) NULL; 788 return (title *) NULL;
906 789
907 if (tl) 790 if (tl)
908 t = tl->first_book; 791 t = tl->first_book;
792
909 while (t) 793 while (t)
910 if (t->size == length && t->msg_index == index) 794 if (t->size == length && t->msg_index == index)
911 break; 795 break;
912 else 796 else
913 t = t->next; 797 t = t->next;
914 798
915#ifdef ARCHIVE_DEBUG 799#ifdef ARCHIVE_DEBUG
916 if (t) 800 if (t)
917 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", 801 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
918 msgtype, t->name, t->authour, t->msg_index);
919#endif 802#endif
920 803
921 return t; 804 return t;
922} 805}
923 806
924/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 807/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
925 * handled directly in change_book_name(). Names are based on text 808 * handled directly in change_book_name(). Names are based on text
926 * msgtype 809 * msgtype
927 * this sets book book->name based on msgtype given. What name 810 * this sets book book->name based on msgtype given. What name
928 * is given is based on various criteria 811 * is given is based on various criteria
929 */ 812 */
930
931static void 813static void
932new_text_name (object *book, int msgtype) 814new_text_name (object *book, int msgtype)
933{ 815{
934 int nbr; 816 int nbr;
935 char name[MAX_BUF]; 817 char name[MAX_BUF];
936 818
937 if (book->type != BOOK) 819 if (book->type != BOOK)
938 return; 820 return;
939 821
940 switch (msgtype) 822 switch (msgtype)
941 { 823 {
942 case 1: /*monster */ 824 case 1: /*monster */
943 nbr = sizeof (mon_book_name) / sizeof (char *); 825 nbr = sizeof (mon_book_name) / sizeof (char *);
944 strcpy (name, mon_book_name[RANDOM () % nbr]); 826 assign (name, mon_book_name[rndm (nbr)]);
945 break; 827 break;
946 case 2: /*artifact */ 828 case 2: /*artifact */
947 nbr = sizeof (art_book_name) / sizeof (char *); 829 nbr = sizeof (art_book_name) / sizeof (char *);
948 strcpy (name, art_book_name[RANDOM () % nbr]); 830 assign (name, art_book_name[rndm (nbr)]);
949 break; 831 break;
950 case 3: /*spellpath */ 832 case 3: /*spellpath */
951 nbr = sizeof (path_book_name) / sizeof (char *); 833 nbr = sizeof (path_book_name) / sizeof (char *);
952 strcpy (name, path_book_name[RANDOM () % nbr]); 834 assign (name, path_book_name[rndm (nbr)]);
953 break; 835 break;
954 case 4: /*alchemy */ 836 case 4: /*alchemy */
955 nbr = sizeof (formula_book_name) / sizeof (char *); 837 nbr = sizeof (formula_book_name) / sizeof (char *);
956 strcpy (name, formula_book_name[RANDOM () % nbr]); 838 assign (name, formula_book_name[rndm (nbr)]);
957 break; 839 break;
958 case 5: /*gods */ 840 case 5: /*gods */
959 nbr = sizeof (gods_book_name) / sizeof (char *); 841 nbr = sizeof (gods_book_name) / sizeof (char *);
960 strcpy (name, gods_book_name[RANDOM () % nbr]); 842 assign (name, gods_book_name[rndm (nbr)]);
961 break; 843 break;
962 case 6: /*msg file */ 844 case 6: /*msg file */
963 default: 845 default:
964 if (book->weight > 2000) 846 if (book->weight > 2000)
965 { /* based on weight */ 847 { /* based on weight */
966 nbr = sizeof (heavy_book_name) / sizeof (char *); 848 nbr = sizeof (heavy_book_name) / sizeof (char *);
967 strcpy (name, heavy_book_name[RANDOM () % nbr]); 849 assign (name, heavy_book_name[rndm (nbr)]);
968 } 850 }
969 else if (book->weight < 2001) 851 else if (book->weight < 2001)
970 { 852 {
971 nbr = sizeof (light_book_name) / sizeof (char *); 853 nbr = sizeof (light_book_name) / sizeof (char *);
972 strcpy (name, light_book_name[RANDOM () % nbr]); 854 assign (name, light_book_name[rndm (nbr)]);
973 } 855 }
974 break; 856 break;
975 } 857 }
976 858
977 book->name = name; 859 book->name = name;
978} 860}
979 861
980/* add_book_author() 862/* add_book_author()
981 * A lot like new_text_name above, but instead chooses an author 863 * A lot like new_text_name above, but instead chooses an author
982 * and sets op->title to that value 864 * and sets op->title to that value
983 */ 865 */
984 866
985static void 867static void
986add_author (object *op, int msgtype) 868add_author (object *op, int msgtype)
987{ 869{
988 char title[MAX_BUF], name[MAX_BUF]; 870 char title[MAX_BUF], name[MAX_BUF];
989 int nbr = sizeof (book_author) / sizeof (char *); 871 int nbr = sizeof (book_author) / sizeof (char *);
990 872
991 if (msgtype < 0 || strlen (op->msg) < 5) 873 if (msgtype < 0 || strlen (op->msg) < 5)
992 return; 874 return;
993 875
994 switch (msgtype) 876 switch (msgtype)
995 { 877 {
996 case 1: /* monster */ 878 case 1: /* monster */
997 nbr = sizeof (mon_author) / sizeof (char *); 879 nbr = sizeof (mon_author) / sizeof (char *);
998 strcpy (name, mon_author[RANDOM () % nbr]); 880 assign (name, mon_author[rndm (nbr)]);
999 break; 881 break;
1000 case 2: /* artifacts */ 882 case 2: /* artifacts */
1001 nbr = sizeof (art_author) / sizeof (char *); 883 nbr = sizeof (art_author) / sizeof (char *);
1002 strcpy (name, art_author[RANDOM () % nbr]); 884 assign (name, art_author[rndm (nbr)]);
1003 break; 885 break;
1004 case 3: /* spellpath */ 886 case 3: /* spellpath */
1005 nbr = sizeof (path_author) / sizeof (char *); 887 nbr = sizeof (path_author) / sizeof (char *);
1006 strcpy (name, path_author[RANDOM () % nbr]); 888 assign (name, path_author[rndm (nbr)]);
1007 break; 889 break;
1008 case 4: /* alchemy */ 890 case 4: /* alchemy */
1009 nbr = sizeof (formula_author) / sizeof (char *); 891 nbr = sizeof (formula_author) / sizeof (char *);
1010 strcpy (name, formula_author[RANDOM () % nbr]); 892 assign (name, formula_author[rndm (nbr)]);
1011 break; 893 break;
1012 case 5: /* gods */ 894 case 5: /* gods */
1013 nbr = sizeof (gods_author) / sizeof (char *); 895 nbr = sizeof (gods_author) / sizeof (char *);
1014 strcpy (name, gods_author[RANDOM () % nbr]); 896 assign (name, gods_author[rndm (nbr)]);
1015 break; 897 break;
1016 case 6: /* msg file */ 898 case 6: /* msg file */
1017 default: 899 default:
1018 strcpy (name, book_author[RANDOM () % nbr]); 900 assign (name, book_author[rndm (nbr)]);
1019 } 901 }
1020 902
1021 sprintf (title, "of %s", name); 903 sprintf (title, "of %s", name);
1022 op->title = title; 904 op->title = title;
1023} 905}
1024 906
1025/* unique_book() - check to see if the book title/msg is unique. We 907/* unique_book() - check to see if the book title/msg is unique. We
1026 * go through the entire list of possibilities each time. If we find 908 * go through the entire list of possibilities each time. If we find
1027 * a match, then unique_book returns true (because inst unique). 909 * a match, then unique_book returns true (because inst unique).
1028 */ 910 */
1029 911
1030static int 912static int
1031unique_book (const object *book, int msgtype) 913unique_book (const object *book, int msgtype)
1032{ 914{
1033 title *test;
1034
1035 if (!booklist) 915 if (!booklist)
1036 return 1; /* No archival entries! Must be unique! */ 916 return 1; /* No archival entries! Must be unique! */
1037 917
1038 /* Go through the booklist. If the author and name match, not unique so 918 /* Go through the booklist. If the author and name match, not unique so
1039 * return 0. 919 * return 0.
1040 */ 920 */
1041 for (test = get_titlelist (msgtype)->first_book; test; test=test->next) { 921 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1042 if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour)) 922 if (test->name == book->name && book->title == test->authour)
1043 return 0; 923 return 0;
1044 } 924
1045 return 1; 925 return 1;
1046} 926}
1047 927
1048/* add_book_to_list() */ 928/* add_book_to_list() */
1049 929
1050static void 930static void
1051add_book_to_list (const object *book, int msgtype) 931add_book_to_list (const object *book, int msgtype)
1052{ 932{
1053 titlelist *tl = get_titlelist (msgtype); 933 titlelist *tl = get_titlelist (msgtype);
1054 title *t; 934 title *t;
1055 935
1056 if (!tl) 936 if (!tl)
1057 { 937 {
1058 LOG (llevError, "add_book_to_list can't get booklist!\n"); 938 LOG (llevError, "add_book_to_list can't get booklist!\n");
1059 return; 939 return;
1060 } 940 }
1061 941
1062 t = get_empty_book (); 942 t = get_empty_book ();
1063 t->name = book->name; 943 t->name = book->name;
1064 t->authour = book->title; 944 t->authour = book->title;
1065 t->size = strlen (book->msg); 945 t->size = strlen (book->msg);
1066 t->msg_index = strtoint (book->msg); 946 t->msg_index = strtoint (book->msg);
1067 t->archname = book->arch->name; 947 t->archname = book->arch->archname;
1068 t->level = book->level; 948 t->level = book->level;
1069 949
1070 t->next = tl->first_book; 950 t->next = tl->first_book;
1071 tl->first_book = t; 951 tl->first_book = t;
1072 tl->number++; 952 tl->number++;
1073 953
1074 /* We have stuff we need to write now */ 954 /* We have stuff we need to write now */
1075 need_to_write_bookarchive=1; 955 need_to_write_bookarchive = 1;
1076 956
1077#ifdef ARCHIVE_DEBUG 957#ifdef ARCHIVE_DEBUG
1078 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, 958 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1079 book->title, msgtype);
1080#endif 959#endif
1081 960
1082} 961}
1083 962
1084 963
1090 * levels and architypes. -b.t. 969 * levels and architypes. -b.t.
1091 */ 970 */
1092 971
1093#define MAX_TITLE_CHECK 20 972#define MAX_TITLE_CHECK 20
1094 973
1095void 974static void
1096change_book (object *book, int msgtype) 975change_book (object *book, int msgtype)
1097{ 976{
1098 int nbr = sizeof (book_descrpt) / sizeof (char *); 977 int nbr = sizeof (book_descrpt) / sizeof (char *);
1099 978
1100 switch (book->type) 979 switch (book->type)
1101 { 980 {
1102 case BOOK: 981 case BOOK:
1103 { 982 {
1104 titlelist *tl = get_titlelist (msgtype); 983 titlelist *tl = get_titlelist (msgtype);
1105 title *t = NULL; 984 title *t = NULL;
1106 int tries = 0; 985 int tries = 0;
986
1107 /* look to see if our msg already been archived. If so, alter 987 /* look to see if our msg already been archived. If so, alter
1108 * the book to match the archival text. If we fail to match, 988 * the book to match the archival text. If we fail to match,
1109 * then we archive the new title/name/msg combo if there is 989 * then we archive the new title/name/msg combo if there is
1110 * room on the titlelist. 990 * room on the titlelist.
991 */
992
993 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
994 {
995 /* alter book properties */
996 if (object *tmpbook = get_archetype (t->archname))
997 {
998 tmpbook->msg = book->msg;
999 tmpbook->copy_to (book);
1000 tmpbook->destroy ();
1001 }
1002
1003 book->title = t->authour;
1004 book->name = t->name;
1005 book->level = t->level;
1006 }
1007 /* Don't have any default title, so lets make up a new one */
1008 else
1009 {
1010 int numb, maxnames = max_titles[msgtype];
1011 const char *old_title;
1012 const char *old_name;
1013
1014 old_title = book->title;
1015 old_name = book->name;
1016
1017 /* some pre-generated books have title already set (from
1018 * maps), also don't bother looking for unique title if
1019 * we already used up all the available names! */
1020
1021 if (!tl)
1022 {
1023 LOG (llevError, "change_book_name(): can't find title list\n");
1024 numb = 0;
1025 }
1026 else
1027 numb = tl->number;
1028
1029 if (numb == maxnames)
1030 {
1031#ifdef ARCHIVE_DEBUG
1032 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1033#endif
1034 }
1035 /* shouldnt change map-maker books */
1036 else if (!book->title)
1037 do
1038 {
1039 /* random book name */
1040 new_text_name (book, msgtype);
1041 add_author (book, msgtype); /* random author */
1042 tries++;
1043 }
1044 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1045
1046 /* Now deal with 2 cases.
1047 * 1)If no space for a new title exists lets just restore
1048 * the old book properties. Remember, if the book had
1049 * matchd an older entry on the titlelist, we shouldnt
1050 * have called this routine in the first place!
1051 * 2) If we got a unique title, we need to add it to
1052 * the list.
1111 */ 1053 */
1112 1054
1113 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1055 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1114 { 1056 { /* got to check maxnames again */
1115 object *tmpbook;
1116
1117 /* alter book properties */
1118 if ((tmpbook = get_archetype (t->archname)) != NULL)
1119 {
1120 tmpbook->msg = book->msg;
1121 copy_object (tmpbook, book);
1122 free_object (tmpbook);
1123 }
1124
1125 book->title = t->authour;
1126 book->name = t->name;
1127 book->level = t->level;
1128 }
1129 /* Don't have any default title, so lets make up a new one */
1130 else
1131 {
1132 int numb, maxnames = max_titles[msgtype];
1133 const char *old_title;
1134 const char *old_name;
1135
1136 old_title = book->title;
1137 old_name = book->name;
1138
1139 /* some pre-generated books have title already set (from
1140 * maps), also don't bother looking for unique title if
1141 * we already used up all the available names! */
1142
1143 if (!tl)
1144 {
1145 LOG (llevError, "change_book_name(): can't find title list\n");
1146 numb = 0;
1147 }
1148 else
1149 numb = tl->number;
1150
1151 if (numb == maxnames)
1152 {
1153#ifdef ARCHIVE_DEBUG 1057#ifdef ARCHIVE_DEBUG
1154 LOG (llevDebug, "titles for list %d full (%d possible).\n", 1058 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1155 msgtype, maxnames);
1156#endif 1059#endif
1157 break;
1158 }
1159 /* shouldnt change map-maker books */
1160 else if (!book->title)
1161 do
1162 {
1163 /* random book name */
1164 new_text_name (book, msgtype);
1165 add_author (book, msgtype); /* random author */
1166 tries++;
1167 }
1168 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1169
1170 /* Now deal with 2 cases.
1171 * 1)If no space for a new title exists lets just restore
1172 * the old book properties. Remember, if the book had
1173 * matchd an older entry on the titlelist, we shouldnt
1174 * have called this routine in the first place!
1175 * 2) If we got a unique title, we need to add it to
1176 * the list.
1177 */
1178
1179 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1180 { /* got to check maxnames again */
1181#ifdef ARCHIVE_DEBUG
1182 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
1183 book->name, book->title, numb, maxnames);
1184#endif
1185 /* restore old book properties here */ 1060 /* restore old book properties here */
1186 book->title = old_title; 1061 book->title = old_title;
1187 1062
1188 if (RANDOM () % 4) { 1063 if (rndm (4))
1064 {
1189 /* Lets give the book a description to individualize it some */ 1065 /* Lets give the book a description to individualize it some */
1190 char new_name[MAX_BUF]; 1066 char new_name[MAX_BUF];
1067
1191 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name); 1068 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1192 1069
1193 book->name = new_name; 1070 book->name = new_name;
1194 } else {
1195 book->name = old_name;
1196 }
1197 } 1071 }
1198 else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */ 1072 else
1199 add_book_to_list (book, msgtype); 1073 {
1074 book->name = old_name;
1200 } 1075 }
1201 } 1076 }
1077 else if (book->title && strlen (book->msg) > 5)
1078 { /* archive if long msg texts */
1079 add_book_to_list (book, msgtype);
1202 break; 1080 }
1203 } 1081 }
1082 break;
1083 }
1204 1084
1205 default: 1085 default:
1206 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1086 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1207 return; 1087 return;
1208 } 1088 }
1209} 1089}
1210 1090
1211/***************************************************************************** 1091/*****************************************************************************
1212 * 1092 *
1213 * This is the start of the area that generates the actual contents 1093 * This is the start of the area that generates the actual contents
1223 * list of all monsters in the current game. If level is non-zero, 1103 * list of all monsters in the current game. If level is non-zero,
1224 * then only monsters greater than that level will be returned. 1104 * then only monsters greater than that level will be returned.
1225 * Changed 971225 to be greater than equal to level passed. Also 1105 * Changed 971225 to be greater than equal to level passed. Also
1226 * made choosing by level more random. 1106 * made choosing by level more random.
1227 */ 1107 */
1228
1229object * 1108object *
1230get_random_mon (int level) 1109get_random_mon (int level)
1231{ 1110{
1232 objectlink *mon = first_mon_info; 1111 objectlink *mon = first_mon_info;
1233 int i = 0, monnr; 1112 int i = 0, monnr;
1234 1113
1235 /* safety check. Problem w/ init_mon_info list? */ 1114 /* safety check. Problem w/ init_mon_info list? */
1236 if (!nrofmon || !mon) 1115 if (!nrofmon || !mon)
1237 return (object *) NULL; 1116 return (object *) NULL;
1238 1117
1239 if (!level) 1118 if (!level)
1240 { 1119 {
1241 /* lets get a random monster from the mon_info linked list */ 1120 /* lets get a random monster from the mon_info linked list */
1242 monnr = RANDOM () % nrofmon; 1121 monnr = rndm (nrofmon);
1243 1122
1244 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1245 if (i++ == monnr)
1246 break;
1247
1248 if (!mon)
1249 {
1250 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1251 return NULL;
1252 }
1253 return mon->ob;
1254 }
1255
1256 /* Case where we are searching by level. Redone 971225 to be clearer
1257 * and more random. Before, it looks like it took a random monster from
1258 * the list, and then returned the first monster after that which was
1259 * appropriate level. This wasn't very random because if you had a
1260 * bunch of low level monsters and then a high level one, if the random
1261 * determine took one of the low level ones, it would just forward to the
1262 * high level one and return that. Thus, monsters that immediatly followed
1263 * a bunch of low level monsters would be more heavily returned. It also
1264 * means some of the dragons would be poorly represented, since they
1265 * are a group of high level monsters all around each other.
1266 */
1267
1268 /* First count number of monsters meeting level criteria */
1269 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1123 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1270 if (mon->ob->level >= level) 1124 if (i++ == monnr)
1271 i++; 1125 break;
1272 1126
1273 if (i == 0) 1127 if (!mon)
1274 { 1128 {
1275 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", 1129 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1276 level);
1277 return NULL; 1130 return NULL;
1278 } 1131 }
1132 return mon->ob;
1133 }
1279 1134
1280 monnr = RANDOM () % i; 1135 /* Case where we are searching by level. Redone 971225 to be clearer
1136 * and more random. Before, it looks like it took a random monster from
1137 * the list, and then returned the first monster after that which was
1138 * appropriate level. This wasn't very random because if you had a
1139 * bunch of low level monsters and then a high level one, if the random
1140 * determine took one of the low level ones, it would just forward to the
1141 * high level one and return that. Thus, monsters that immediatly followed
1142 * a bunch of low level monsters would be more heavily returned. It also
1143 * means some of the dragons would be poorly represented, since they
1144 * are a group of high level monsters all around each other.
1145 */
1146
1147 /* First count number of monsters meeting level criteria */
1148 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1149 if (mon->ob->level >= level)
1150 i++;
1151
1152 if (i == 0)
1153 {
1154 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1155 return NULL;
1156 }
1157
1158 monnr = rndm (i);
1281 for (mon = first_mon_info; mon; mon = mon->next) 1159 for (mon = first_mon_info; mon; mon = mon->next)
1282 if (mon->ob->level >= level && monnr-- == 0) 1160 if (mon->ob->level >= level && monnr-- == 0)
1283 return mon->ob; 1161 return mon->ob;
1284 1162
1285 if (!mon) 1163 if (!mon)
1286 { 1164 {
1287 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); 1165 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1288 return NULL; 1166 return NULL;
1289 } 1167 }
1290 return NULL; /* Should be unreached, by keeps warnings down */ 1168 return NULL; /* Should be unreached, by keeps warnings down */
1291} 1169}
1292 1170
1293/* 1171/*
1294 * Returns a description of the monster. This really needs to be 1172 * Returns a description of the monster. This really needs to be
1295 * redone, as describe_item really gives a pretty internal description. 1173 * redone, as describe_item really gives a pretty internal description.
1296 */ 1174 */
1297 1175static const char *
1298char *
1299mon_desc (const object *mon) 1176mon_desc (const object *mon)
1300{ 1177{
1301 static char retbuf[HUGE_BUF]; 1178 static dynbuf_text buf; buf.clear ();
1302 1179
1303 sprintf (retbuf, " *** %s ***\n", &mon->name); 1180 buf.printf ("B<< %s >>\r", &mon->name);
1304 strcat (retbuf, describe_item(mon, NULL)); 1181 buf << describe_item (mon, 0);
1305 1182
1306 return retbuf; 1183 return buf;
1307} 1184}
1308 1185
1309 1186
1310/* This function returns the next monsters after 'tmp'. If no match is 1187/* This function returns the next monsters after 'tmp'. If no match is
1311 * found, it returns NULL (changed 0.94.3 to do this, since the 1188 * found, it returns NULL (changed 0.94.3 to do this, since the
1312 * calling function (mon_info_msg) seems to expect that. 1189 * calling function (mon_info_msg) seems to expect that.
1313 */ 1190 */
1314 1191static object *
1315object *
1316get_next_mon (object *tmp) 1192get_next_mon (object *tmp)
1317{ 1193{
1318 objectlink *mon; 1194 objectlink *mon;
1319 1195
1320 for (mon = first_mon_info; mon; mon = mon->next) 1196 for (mon = first_mon_info; mon; mon = mon->next)
1321 if (mon->ob == tmp) 1197 if (mon->ob == tmp)
1322 break; 1198 break;
1323 1199
1324 /* didn't find a match */ 1200 /* didn't find a match */
1325 if (!mon) 1201 if (!mon)
1326 return NULL; 1202 return NULL;
1203
1327 if (mon->next) 1204 if (mon->next)
1328 return mon->next->ob; 1205 return mon->next->ob;
1329 else 1206 else
1330 return first_mon_info->ob; 1207 return first_mon_info->ob;
1331 1208
1332} 1209}
1333
1334
1335 1210
1336/* mon_info_msg() - generate a message detailing the properties 1211/* mon_info_msg() - generate a message detailing the properties
1337 * of a randomly selected monster. 1212 * of a randomly selected monster.
1338 */ 1213 */
1339 1214static const char *
1340char *
1341mon_info_msg (int level, int booksize) 1215mon_info_msg (int level)
1342{ 1216{
1343 static char retbuf[BOOK_BUF]; 1217 static dynbuf_text buf; buf.clear ();
1344 char tmpbuf[HUGE_BUF];
1345 object *tmp;
1346 1218
1347 /*preamble */ 1219 /*preamble */
1348 strcpy (retbuf, "This beastiary contains:"); 1220 buf << "This beastiary contains:\n";
1349 1221
1350 /* lets print info on as many monsters as will fit in our 1222 /* lets print info on as many monsters as will fit in our
1351 * document. 1223 * document.
1352 * 8-96 Had to change this a bit, otherwise there would 1224 * 8-96 Had to change this a bit, otherwise there would
1353 * have been an impossibly large number of combinations 1225 * have been an impossibly large number of combinations
1354 * of text! (and flood out the available number of titles 1226 * of text! (and flood out the available number of titles
1355 * in the archive in a snap!) -b.t. 1227 * in the archive in a snap!) -b.t.
1356 */ 1228 */
1357 tmp = get_random_mon (level * 3); 1229 object *tmp = get_random_mon (level * 3);
1358 while (tmp) { 1230 while (tmp && buf.size () < BOOK_BUF)
1231 {
1359 /* monster description */ 1232 /* monster description */
1360 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1233 buf.printf ("\n%s\n", mon_desc (tmp));
1361 1234
1362 if (!book_overflow (retbuf, tmpbuf, booksize))
1363 strcat (retbuf, tmpbuf);
1364 else
1365 break;
1366
1367 /* Note that the value this returns is not based on level */ 1235 /* Note that the value this returns is not based on level */
1368 tmp = get_next_mon (tmp); 1236 tmp = get_next_mon (tmp);
1369 } 1237 }
1370 1238
1371#ifdef BOOK_MSG_DEBUG
1372 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1373 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1374#endif
1375
1376 return retbuf; 1239 return buf;
1377} 1240}
1378 1241
1379 1242
1380/***************************************************************************** 1243/*****************************************************************************
1381 * Artifact msg generation code. 1244 * Artifact msg generation code.
1382 ****************************************************************************/ 1245 ****************************************************************************/
1383 1246
1384/* artifact_msg() - generate a message detailing the properties 1247/* artifact_msg() - generate a message detailing the properties
1385 * of 1-6 artifacts drawn sequentially from the artifact list. 1248 * of 1-6 artifacts drawn sequentially from the artifact list.
1386 */ 1249 */
1387 1250static const char *
1388char *
1389artifact_msg (int level, int booksize) 1251artifact_msg (int level)
1390{ 1252{
1391 artifactlist *al = NULL; 1253 artifactlist *al = NULL;
1392 artifact *art; 1254 artifact *art;
1393 int chance, i, type, index; 1255 int chance, i, type, index;
1394 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1256 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1395 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1257 const char *ch;
1396 static char retbuf[BOOK_BUF]; 1258 char name[MAX_BUF];
1397 object *tmp = NULL; 1259 object *tmp = NULL;
1398 1260
1261 static dynbuf_text buf; buf.clear ();
1262
1399 /* values greater than 5 create msg buffers that are too big! */ 1263 /* values greater than 5 create msg buffers that are too big! */
1400 if (book_entries > 5) 1264 if (book_entries > 5)
1401 book_entries = 5; 1265 book_entries = 5;
1402 1266
1403 /* lets determine what kind of artifact type randomly. 1267 /* lets determine what kind of artifact type randomly.
1404 * Right now legal artifacts only come from those listed 1268 * Right now legal artifacts only come from those listed
1405 * in art_name_array. Also, we check to be sure an artifactlist 1269 * in art_name_array. Also, we check to be sure an artifactlist
1406 * for that type exists! 1270 * for that type exists!
1407 */ 1271 */
1408 i=0; 1272 i = 0;
1273 do
1409 do { 1274 {
1410 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1275 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1411 type = art_name_array[index].type; 1276 type = art_name_array[index].type;
1412 al = find_artifactlist (type); 1277 al = find_artifactlist (type);
1413 i++; 1278 i++;
1279 }
1414 } while ((al == NULL) && (i<10)); 1280 while ((al == NULL) && (i < 10));
1415 1281
1416 if (i==10) /* Unable to find a message */ 1282 if (i == 10) /* Unable to find a message */
1417 return("None"); 1283 return "None";
1418 1284
1419 /* There is no reason to start on the artifact list at the begining. Lets 1285 /* There is no reason to start on the artifact list at the begining. Lets
1420 * take our starting position randomly... */ 1286 * take our starting position randomly... */
1421 art = al->items; 1287 art = al->items;
1422 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1288 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1423 { 1289 {
1424 if (art == NULL) 1290 if (!art)
1425 art = al->items; /* hmm, out of stuff, loop back around */ 1291 art = al->items; /* hmm, out of stuff, loop back around */
1292
1426 art = art->next; 1293 art = art->next;
1427 } 1294 }
1428 1295
1429 /* the base 'generic' name for our artifact */ 1296 /* the base 'generic' name for our artifact */
1430 strcpy(name, art_name_array[index].name); 1297 assign (name, art_name_array[index].name);
1431 1298
1432 /* Ok, lets print out the contents */ 1299 /* Ok, lets print out the contents */
1433 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", 1300 buf.printf ("Herein %s detailed %s...\n",
1301 book_entries > 1 ? "are" : "is",
1434 book_entries > 1 ? "some artifacts" : "an artifact"); 1302 book_entries > 1 ? "some artifacts" : "an artifact");
1435 1303
1436 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1304 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1437 * as long as we have space up to the allowed max # (book_entires) 1305 * as long as we have space up to the allowed max # (book_entires)
1438 */ 1306 */
1439 while (book_entries > 0) 1307 while (book_entries > 0 && buf.size () < BOOK_BUF)
1440 { 1308 {
1441 1309
1442 if (art == NULL) 1310 if (!art)
1443 art = al->items; 1311 art = al->items;
1444 1312
1445 /* separator of items */ 1313 buf << '\n';
1446 strcpy (buf, "--- \n");
1447 1314
1448 /* Name */ 1315 /* Name */
1449 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1316 if (art->allowed && art->allowed->name != shstr_All)
1317 {
1318 linked_char *temp, *next = art->allowed;
1319
1320 do
1450 { 1321 {
1451 linked_char *temp, *next = art->allowed;
1452 do
1453 {
1454 temp = next; 1322 temp = next;
1455 next = next->next; 1323 next = next->next;
1456 }
1457 while (next && !RANDOM () % 2);
1458 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1459 } 1324 }
1460 else /* default name is used */ 1325 while (next && rndm (2));
1326
1327 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1328 }
1329 else /* default name is used */
1461 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1330 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1462 1331
1332 buf << " is ";
1333
1463 /* chance of finding */ 1334 /* chance of finding */
1464 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1335 chance = (int) (100 * ((float) art->chance / al->total_chance));
1465 if (chance >= 20) 1336 if (chance >= 20)
1466 sprintf (sbuf, "an uncommon"); 1337 buf << "an uncommon";
1467 else if (chance >= 10) 1338 else if (chance >= 10)
1468 sprintf (sbuf, "an unusual"); 1339 buf << "an unusual";
1469 else if (chance >= 5) 1340 else if (chance >= 5)
1470 sprintf (sbuf, "a rare"); 1341 buf << "a rare";
1471 else 1342 else
1472 sprintf (sbuf, "a very rare"); 1343 buf << "a very rare";
1473 sprintf (buf, "%s is %s\n", buf, sbuf);
1474 1344
1475 /* value of artifact */ 1345 /* value of artifact */
1476 sprintf (buf, "%s item with a value that is %d times normal.\n", 1346 buf << " item with a value that is " << art->item->value << " times normal.\n";
1477 buf, art->item->value);
1478 1347
1479 /* include the message about the artifact, if exists, and book 1348 /* include the message about the artifact, if exists, and book
1480 * level is kinda high */ 1349 * level is kinda high */
1481 if (art->item->msg && (RANDOM () % 4 + 1) < level && 1350 if (art->item->msg
1482 !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1351 && rndm (4) + 1 < level)
1483 strcat(buf, art->item->msg); 1352 buf << art->item->msg;
1484 1353
1485 /* properties of the artifact */ 1354 /* properties of the artifact */
1486 tmp = get_object (); 1355 tmp = object::create ();
1487 add_abilities (tmp, art->item); 1356 add_abilities (tmp, art->item);
1488 tmp->type = type; 1357 tmp->type = type;
1489 SET_FLAG (tmp, FLAG_IDENTIFIED); 1358 SET_FLAG (tmp, FLAG_IDENTIFIED);
1490 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1359 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1491 sprintf (buf, "%s Properties of this artifact include: \n %s \n", 1360 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1492 buf, ch);
1493 free_object(tmp);
1494 /* add the buf if it will fit */
1495 if (!book_overflow (retbuf, buf, booksize))
1496 strcat (retbuf, buf);
1497 else
1498 break;
1499 1361
1362 tmp->destroy ();
1363
1500 art = art->next; 1364 art = art->next;
1501 book_entries--; 1365 book_entries--;
1502 } 1366 }
1503 1367
1504#ifdef BOOK_MSG_DEBUG
1505 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1506 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1507#endif
1508 return retbuf; 1368 return buf;
1509} 1369}
1510 1370
1511/***************************************************************************** 1371/*****************************************************************************
1512 * Spellpath message generation 1372 * Spellpath message generation
1513 *****************************************************************************/ 1373 *****************************************************************************/
1514 1374
1515/* spellpath_msg() - generate a message detailing the member 1375/* spellpath_msg() - generate a message detailing the member
1516 * incantations/prayers (and some of their properties) belonging to 1376 * incantations/prayers (and some of their properties) belonging to
1517 * a given spellpath. 1377 * a given spellpath.
1518 */ 1378 */
1519 1379static char *
1520char *
1521spellpath_msg (int level, int booksize) 1380spellpath_msg (int level)
1522{ 1381{
1382 static dynbuf_text buf; buf.clear ();
1383
1523 static char retbuf[BOOK_BUF]; 1384 static char retbuf[BOOK_BUF];
1524 char tmpbuf[BOOK_BUF]; 1385 char tmpbuf[BOOK_BUF];
1525 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1386 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1526 int did_first_sp = 0;
1527 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1387 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1528 archetype *at; 1388 archetype *at;
1529 1389
1530 /* Preamble */ 1390 /* Preamble */
1531 sprintf (retbuf, "Herein are detailed the names of %s\n", 1391 buf << "Herein are detailed the names of "
1532 prayers ? "prayers": "incantations"); 1392 << (prayers ? "prayers" : "incantations");
1533 1393
1534 if (path == -1) 1394 if (path == -1)
1535 strcat (retbuf, "having no known spell path.\n"); 1395 buf << " having no known spell path.\n";
1536 else 1396 else
1537 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, 1397 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1538 spellpathnames[path]);
1539 1398
1540 for (at=first_archetype; at != NULL; at=at->next) { 1399 int seen = 0;
1400
1401 for_all_archetypes (at)
1541 /* Determine if this is an appropriate spell. Must 1402 /* Determine if this is an appropriate spell. Must
1542 * be of matching path, must be of appropriate type (prayer 1403 * be of matching path, must be of appropriate type (prayer
1543 * or not), and must be within the valid level range. 1404 * or not), and must be within the valid level range.
1544 */ 1405 */
1545 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1406 if (at->type == SPELL && at->path_attuned & pnum &&
1546 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && 1407 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1547 (at->clone.level < (level * 8))) { 1408 {
1548 strcpy (tmpbuf, at->clone.name); 1409 seen = 1;
1549 1410 buf << at->object::name << '\r';
1550 if (book_overflow (retbuf, tmpbuf, booksize))
1551 break;
1552 else {
1553 if (did_first_sp)
1554 strcat (retbuf, ",\n");
1555 did_first_sp = 1;
1556 strcat (retbuf, tmpbuf);
1557 }
1558 }
1559 } 1411 }
1412
1560 /* Geez, no spells were generated. */ 1413 /* Geez, no spells were generated. */
1561 if (!did_first_sp) { 1414 if (!seen)
1562 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1415 if (rndm (4)) /* usually, lets make a recursive call... */
1563 spellpath_msg (level, booksize); 1416 return spellpath_msg (level);
1564 else /* give up, cause knowing no spells exist for path is info too. */ 1417 else /* give up, cause knowing no spells exist for path is info too. */
1565 strcat (retbuf, "\n - no known spells exist -\n"); 1418 buf << "- no known spells exist.\n";
1566 } 1419
1567 else {
1568 strcat (retbuf, "\n");
1569 }
1570 return retbuf; 1420 return buf;
1571} 1421}
1572
1573
1574 1422
1575/* formula_msg() - generate a message detailing the properties 1423/* formula_msg() - generate a message detailing the properties
1576 * of a randomly selected alchemical formula. 1424 * of a randomly selected alchemical formula.
1577 */ 1425 */
1578 1426static void
1579void make_formula_book(object *book, int level) { 1427make_formula_book (object *book, int level)
1580 char retbuf[BOOK_BUF], title[MAX_BUF]; 1428{
1429 char title[MAX_BUF];
1581 recipelist *fl; 1430 recipelist *fl;
1582 recipe *formula = NULL; 1431 recipe *formula = NULL;
1583 int chance; 1432 int chance;
1584 1433
1434 static dynbuf_text buf; buf.clear ();
1435
1585 /* the higher the book level, the more complex (ie number of 1436 /* the higher the book level, the more complex (ie number of
1586 * ingredients) the formula can be. 1437 * ingredients) the formula can be.
1587 */ 1438 */
1588 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1439 fl = get_formulalist (rndm (level) / 3 + 1);
1589 1440
1590 if (!fl) 1441 if (!fl)
1591 fl = get_formulalist (1); /* safety */ 1442 fl = get_formulalist (1); /* safety */
1592 1443
1593 if (fl->total_chance == 0) 1444 if (fl->total_chance == 0)
1594 { 1445 {
1595 book->msg = "<indecipherable text>\n"; 1446 book->msg = "<indecipherable text>\n";
1596 new_text_name(book, 4); 1447 new_text_name (book, 4);
1597 add_author(book,4); 1448 add_author (book, 4);
1598 return; 1449 return;
1599 } 1450 }
1600 1451
1601 /* get a random formula, weighted by its bookchance */ 1452 /* get a random formula, weighted by its bookchance */
1602 chance = RANDOM () % fl->total_chance; 1453 chance = rndm (fl->total_chance);
1603 for (formula = fl->items; formula != NULL; formula = formula->next) { 1454 for (formula = fl->items; formula; formula = formula->next)
1455 {
1604 chance -= formula->chance; 1456 chance -= formula->chance;
1457
1605 if (chance <= 0) 1458 if (chance <= 0)
1606 break; 1459 break;
1607 } 1460 }
1608 1461
1609 if (!formula || formula->arch_names <= 0) { 1462 if (!formula || formula->arch_names <= 0)
1463 {
1610 book->msg = "<indecipherable text>\n"; 1464 book->msg = "<indecipherable text>\n";
1611 new_text_name(book, 4); 1465 new_text_name (book, 4);
1612 add_author(book,4); 1466 add_author (book, 4);
1613 1467 return;
1614 } else { 1468 }
1469
1615 /* looks like a formula was found. Base the amount 1470 /* looks like a formula was found. Base the amount
1616 * of information on the booklevel and the spellevel 1471 * of information on the booklevel and the spellevel
1617 * of the formula. */ 1472 * of the formula. */
1618 1473
1619 const char *op_name = formula->arch_name[RANDOM()%formula->arch_names]; 1474 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1620 archetype *at; 1475 archetype *at;
1621 1476
1622 /* preamble */ 1477 /* preamble */
1623 sprintf(retbuf, "Herein is described a project using %s: \n", 1478 buf << "Herein is described a project using B<< "
1624 formula->skill?formula->skill:"an unknown skill"); 1479 << (formula->skill ? &formula->skill : "an unknown skill")
1480 << " >>:\n\n";
1625 1481
1626 if ((at = find_archetype (op_name)) != (archetype *) NULL) 1482 if ((at = archetype::find (op_name)))
1627 op_name = at->clone.name; 1483 op_name = at->object::name;
1628 else 1484 else
1629 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", 1485 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1630 op_name);
1631 1486
1632 /* item name */ 1487 /* item name */
1633 if (strcmp (formula->title, "NONE")) { 1488 if (formula->title != shstr_NONE)
1634 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, formula->title); 1489 {
1490 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1635 /* This results in things like pile of philo. sulfur. 1491 /* This results in things like pile of philo. sulfur.
1636 * while philo. sulfur may look better, without this, 1492 * while philo. sulfur may look better, without this,
1637 * you get things like 'the wise' because its missing the 1493 * you get things like 'the wise' because its missing the
1638 * water of section. 1494 * water of section.
1639 */ 1495 */
1640 sprintf(title,"%s: %s of %s", 1496 sprintf (title, "%s: %s of %s",
1641 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1497 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1642 op_name, formula->title); 1498 }
1499 else
1500 {
1501 buf << "The B<< " << op_name;
1502
1503 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1504 if (at->title)
1505 {
1506 buf << " " << at->title;
1507 strcat (title, " ");
1508 strcat (title, at->title);
1643 } 1509 }
1510
1511 buf << " >>";
1512 }
1513
1514 /* Lets name the book something meaningful ! */
1515 book->name = title;
1516 book->title = NULL;
1517
1518 /* ingredients to make it */
1519 if (formula->ingred)
1520 {
1521 linked_char *next;
1522 archetype *at;
1523
1524 at = archetype::find (formula->cauldron);
1525
1526 buf.printf (" may be made at %s using the following ingredients:\n\n",
1527 at ? query_name (at) : "an appropriate place");
1528
1529 for (next = formula->ingred; next; next = next->next)
1530 buf << next->name << '\r';
1531 }
1532 else
1533 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1534
1535 book->msg = buf;
1536}
1537
1538#define DESCRIBE_PATH(retbuf, variable, name) \
1539 if(variable) { \
1540 int i,j=0; \
1541 strcat(retbuf,"(" name ": "); \
1542 for(i=0; i<NRSPELLPATHS; i++) \
1543 if(variable & (1<<i)) { \
1544 if (j) \
1545 strcat(retbuf,", "); \
1644 else 1546 else \
1547 j = 1; \
1548 strcat(retbuf, spellpathnames[i]); \
1549 } \
1550 strcat(retbuf,")"); \
1551 }
1552
1553/* god_info_msg() - generate a message detailing the properties
1554 * of a random god. Used by the book hack. b.t.
1555 */
1556static const char *
1557god_info_msg (int level)
1558{
1559 const char *name = NULL;
1560 object *god = pntr_to_god_obj (get_rand_god ());
1561
1562 static dynbuf_text buf; buf.clear ();
1563
1564 if (!god)
1565 return 0; /* oops, problems... */
1566
1567 name = god->name;
1568
1569 /* preamble.. */
1570 buf << "This document contains knowledge concerning the diety B<< "
1571 << name << " >>";
1572
1573 /* Always have as default information the god's descriptive terms. */
1574 if (nstrtok (god->msg, ",") > 0)
1575 buf << ", known as" << strtoktolin (god->msg, ",");
1576 else
1577 buf << "...";
1578
1579 buf << "\n\n";
1580
1581 int introlen = buf.size (); /* so we will know if no new info is added later */
1582
1583 /* Information about the god is random, and based on the level of the
1584 * 'book'. Probably there is a more intellegent way to implement
1585 * this ...
1586 */
1587 while (level > 0 && buf.size () < BOOK_BUF)
1588 {
1589 if (level == 2 && rndm (2))
1590 { /* enemy god */
1591 const char *enemy = god->title;
1592
1593 if (enemy)
1594 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1645 { 1595 }
1646 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1596
1647 sprintf(title,"%s: %s", 1597 if (level == 3 && rndm (2))
1648 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1598 { /* enemy race, what the god's holy word effects */
1649 op_name); 1599 const char *enemy = god->slaying;
1650 if (at->clone.title) 1600 int i;
1601
1602 if (enemy && !(god->path_denied & PATH_TURNING))
1603 if ((i = nstrtok (enemy, ",")) > 0)
1651 { 1604 {
1652 strcat (retbuf, " "); 1605 char tmpbuf[MAX_BUF];
1653 strcat (retbuf, at->clone.title); 1606
1654 strcat(title, " "); 1607 buf << "The holy words of " << name
1655 strcat(title, at->clone.title); 1608 << " have the power to slay creatures belonging to the ";
1609
1610 if (i > 1)
1611 buf << "following races:" << strtoktolin (enemy, ",");
1612 else
1613 buf << "race of" << strtoktolin (enemy, ",");
1614
1615 buf << '\r';
1616 }
1617 }
1618
1619 if (level == 4 && rndm (2))
1620 { /* Priest of god gets these protect,vulnerable... */
1621 if (const char *cp = describe_resistance (god, 1))
1622 { /* This god does have protections */
1623 buf << name
1624 << " has a potent aura which is extended to"
1625 " faithful priests. The effects of this aura include: "
1626 << cp
1627 << ".\r";
1656 } 1628 }
1657 } 1629 }
1658 /* Lets name the book something meaningful ! */
1659 book->name = title;
1660 book->title = NULL;
1661 1630
1662 /* ingredients to make it */ 1631 if (level == 5 && rndm (2))
1663 if (formula->ingred != NULL) 1632 { /* aligned race, summoning */
1664 { 1633 const char *race = god->race; /* aligned race */
1665 linked_char *next; 1634 int i;
1666 archetype *at;
1667 1635
1668 at = find_archetype(formula->cauldron); 1636 if (race && !(god->path_denied & PATH_SUMMON))
1669 1637 if ((i = nstrtok (race, ",")) > 0)
1670 sprintf(retbuf + strlen(retbuf),
1671 " may be made at %s using the following ingredients:\n",
1672 at?query_name(&at->clone):"an unknown place");
1673
1674 for (next = formula->ingred; next != NULL; next = next->next)
1675 { 1638 {
1676 strcat (retbuf, next->name); 1639 buf << "Creatures sacred to " << name << " include the ";
1677 strcat (retbuf, "\n"); 1640 if (i > 1)
1641 buf << "following races:" << strtoktolin (race, ",");
1642 else
1643 buf << "race of" << strtoktolin (race, ",");
1644
1645 buf << '\r';
1646 }
1647 }
1648
1649 if (level == 6 && rndm (2))
1650 { /* blessing,curse properties of the god */
1651 if (const char *cp = describe_resistance (god, 1))
1652 { /* This god does have protections */
1653 buf << "The priests of " << name
1654 << " are known to be able to "
1655 "bestow a blessing which makes the recipient "
1656 << cp
1657 << '\r';
1678 } 1658 }
1679 } 1659 }
1680 else
1681 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
1682 op_name, formula->title);
1683 if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
1684 1660
1685 book->msg = retbuf; 1661 if (level == 8 && rndm (2))
1686 } 1662 { /* immunity, holy possession */
1687} 1663 buf << "The priests of " << name
1688 1664 << " are known to make cast a mighty"
1689 1665 " prayer of possession";
1690/* msgfile_msg() - generate a message drawn randomly from a
1691 * file in lib/. Level currently has no effect on the message
1692 * which is returned.
1693 */
1694
1695char *
1696msgfile_msg (int level, int booksize)
1697{
1698 static char retbuf[BOOK_BUF];
1699 int i, msgnum;
1700 linked_char *msg = NULL;
1701
1702 /* get a random message for the 'book' from linked list */
1703 if (nrofmsg > 1)
1704 {
1705 msg = first_msg;
1706 msgnum = RANDOM () % nrofmsg;
1707 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1708 msg = msg->next;
1709 }
1710
1711 if (msg && !book_overflow (retbuf, msg->name, booksize))
1712 strcpy (retbuf, msg->name);
1713 else
1714 sprintf (retbuf, "\n <undecipherable text>");
1715
1716#ifdef BOOK_MSG_DEBUG
1717 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1718 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1719#endif
1720
1721 return retbuf;
1722}
1723
1724
1725/* god_info_msg() - generate a message detailing the properties
1726 * of a random god. Used by the book hack. b.t.
1727 */
1728
1729const char *
1730god_info_msg (int level, int booksize)
1731{
1732 static char retbuf[BOOK_BUF];
1733 const char *name = NULL;
1734 char buf[BOOK_BUF];
1735 int i;
1736 size_t introlen;
1737 object *god = pntr_to_god_obj (get_rand_god ());
1738
1739 if (!god)
1740 return (char *) NULL; /* oops, problems... */
1741 name = god->name;
1742
1743 /* preamble.. */
1744 sprintf (retbuf, "This document contains knowledge concerning\n");
1745 sprintf (retbuf, "%sthe diety %s", retbuf, name);
1746
1747 /* Always have as default information the god's descriptive terms. */
1748 if (nstrtok (god->msg, ",") > 0)
1749 {
1750 strcat (retbuf, ", known as");
1751 strcat (retbuf, strtoktolin (god->msg, ","));
1752 }
1753 else
1754 strcat (retbuf, "...");
1755
1756 strcat (retbuf, "\n ---\n");
1757 introlen = strlen (retbuf); /* so we will know if no new info is added later */
1758
1759 /* Information about the god is random, and based on the level of the
1760 * 'book'. Probably there is a more intellegent way to implement
1761 * this ...
1762 */
1763
1764 while (level > 0)
1765 {
1766 sprintf (buf, " ");
1767 if (level == 2 && RANDOM () % 2)
1768 { /* enemy god */
1769 const char *enemy = god->title;
1770 if (enemy)
1771 sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
1772 name, enemy);
1773 } 1666
1774 if (level == 3 && RANDOM () % 2) 1667 int first = 1;
1775 { /* enemy race, what the god's holy word effects */
1776 const char *enemy = god->slaying;
1777 if (enemy && !(god->path_denied & PATH_TURNING))
1778 if ((i = nstrtok (enemy, ",")) > 0)
1779 {
1780 char tmpbuf[MAX_BUF];
1781 sprintf (buf, "The holy words of %s have the power to\n", name);
1782 strcat (buf, "slay creatures belonging to the ");
1783 if (i > 1)
1784 sprintf (tmpbuf, "following \n races:%s",
1785 strtoktolin (enemy, ","));
1786 else
1787 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1788 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1789 }
1790 }
1791 if (level == 4 && RANDOM () % 2)
1792 { /* Priest of god gets these protect,vulnerable... */
1793 char tmpbuf[MAX_BUF],*cp;
1794 1668
1795 cp = describe_resistance(god, 1); 1669 for (int i = 0; i < NROFATTACKS; i++)
1796 1670 if (god->resist[i] == 100)
1797 if (*cp) { /* This god does have protections */
1798 sprintf (tmpbuf, "%s has a potent aura which is extended\n"
1799 ,name);
1800 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1801 strcat(tmpbuf, cp);
1802 strcat (buf, tmpbuf);
1803 strcat (buf, "\n ---\n");
1804 } 1671 {
1805 else
1806 sprintf (buf, " ");
1807 }
1808 if (level == 5 && RANDOM () % 2)
1809 { /* aligned race, summoning */
1810 const char *race = god->race; /* aligned race */
1811 if (race && !(god->path_denied & PATH_SUMMON))
1812 if ((i = nstrtok (race, ",")) > 0)
1813 {
1814 char tmpbuf[MAX_BUF];
1815 sprintf (buf, "Creatures sacred to %s include the \n", name);
1816 if (i > 1)
1817 sprintf (tmpbuf, "following \n races:%s",
1818 strtoktolin (race, ","));
1819 else
1820 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1821 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1822 }
1823 }
1824 if (level == 6 && RANDOM () % 2)
1825 { /* blessing,curse properties of the god */
1826 char tmpbuf[MAX_BUF],*cp;
1827
1828 cp = describe_resistance(god, 1);
1829
1830 if (*cp) { /* This god does have protections */
1831 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
1832 ,name);
1833 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1834 strcat(tmpbuf, cp);
1835 strcat (buf, tmpbuf);
1836 strcat (buf, "\n ---\n");
1837 }
1838 else
1839 sprintf (buf, " ");
1840
1841 }
1842 if (level == 8 && RANDOM () % 2)
1843 { /* immunity, holy possession */
1844 int has_effect = 0, tmpvar;
1845 char tmpbuf[MAX_BUF];
1846 sprintf (tmpbuf, "\n");
1847 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
1848 ,name);
1849
1850 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1851
1852 for (tmpvar=0; tmpvar<NROFATTACKS; tmpvar++) {
1853 if (god->resist[tmpvar]==100) {
1854 has_effect = 1;
1855 sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
1856 }
1857 }
1858 if (has_effect) { 1672 if (first)
1859 strcat (buf, tmpbuf);
1860 strcat (buf, "\n ---\n");
1861 }
1862 else
1863 sprintf (buf, " ");
1864 }
1865 if (level == 12 && RANDOM () % 2)
1866 { /* spell paths */
1867 int has_effect = 0, tmpvar;
1868 char tmpbuf[MAX_BUF];
1869 sprintf (tmpbuf, "\n");
1870 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
1871 ,name);
1872 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1873 if ((tmpvar = god->path_attuned))
1874 { 1673 {
1674 buf << " which gives the recipient";
1875 has_effect = 1; 1675 first = 0;
1876 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1877 }
1878 if ((tmpvar = god->path_repelled))
1879 {
1880 has_effect = 1;
1881 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1882 }
1883 if ((tmpvar = god->path_denied))
1884 {
1885 has_effect = 1;
1886 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1887 }
1888 if (has_effect)
1889 {
1890 strcat (buf, tmpbuf);
1891 strcat (buf, "\n ---\n");
1892 } 1676 }
1893 else 1677 else
1894 sprintf (buf, " "); 1678 buf << ", ";
1679
1680 buf << " immunity to " << attacktype_desc[i];
1895 } 1681 }
1896 1682
1897 /* check to be sure new buffer size dont exceed either 1683 buf << ".\r";
1898 * the maximum buffer size, or the 'natural' size of the
1899 * book...
1900 */
1901 if (book_overflow (retbuf, buf, booksize))
1902 break;
1903 else if (strlen (buf) > 1)
1904 strcat (retbuf, buf);
1905 level--;
1906 } 1684 }
1907 if (strlen (retbuf) == introlen) 1685
1686 if (level == 12 && rndm (2))
1687 { /* spell paths */
1688 //TODO:
1689 int has_effect = 0, tmpvar;
1690 char tmpbuf[MAX_BUF];
1691
1692 sprintf (tmpbuf, "\n");
1693 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1694 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1695
1696 if ((tmpvar = god->path_attuned))
1697 {
1698 has_effect = 1;
1699 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1700 }
1701
1702 if ((tmpvar = god->path_repelled))
1703 {
1704 has_effect = 1;
1705 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1706 }
1707
1708 if ((tmpvar = god->path_denied))
1709 {
1710 has_effect = 1;
1711 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1712 }
1713
1714 if (has_effect)
1715 buf << tmpbuf << '\r';
1716 else
1717 buf << '\r';
1718 }
1719
1720 level--;
1721 }
1722
1723 if (buf.size () == introlen)
1908 { /* we got no information beyond the preamble! */ 1724 /* we got no information beyond the preamble! */
1909 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1725 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1910 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1726
1911 }
1912#ifdef BOOK_MSG_DEBUG
1913 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1914 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1915#endif
1916 return retbuf; 1727 return buf;
1917} 1728}
1918 1729
1919/* tailor_readable_ob()- The main routine. This chooses a random 1730/* tailor_readable_ob()- The main routine. This chooses a random
1920 * message to put in given readable object (type==BOOK) which will 1731 * message to put in given readable object (type==BOOK) which will
1921 * be referred hereafter as a 'book'. We use the book level to de- 1732 * be referred hereafter as a 'book'. We use the book level to de-
1930 * book is the object we are creating into. 1741 * book is the object we are creating into.
1931 * If msg_type is a positive value, we use that to determine the 1742 * If msg_type is a positive value, we use that to determine the
1932 * message type - otherwise a random value is used. 1743 * message type - otherwise a random value is used.
1933 * 1744 *
1934 */ 1745 */
1935
1936void 1746void
1937tailor_readable_ob (object *book, int msg_type) 1747tailor_readable_ob (object *book, int msg_type)
1938{ 1748{
1939 char msgbuf[BOOK_BUF];
1940 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1749 int level = book->level ? rndm (book->level) + 1 : 1;
1941 int book_buf_size;
1942 1750
1943 /* safety */ 1751 /* safety */
1944 if (book->type != BOOK) 1752 if (book->type != BOOK)
1753 return;
1754
1755 if (level <= 0)
1756 return; /* if no level no point in doing any more... */
1757
1758 /* &&& The message switch &&& */
1759 /* Below all of the possible types of messages in the "book"s.
1760 */
1761 /*
1762 * IF you add a new type of book msg, you will have to do several things.
1763 * 1) make sure there is an entry in the msg switch below!
1764 * 2) make sure there is an entry in max_titles[] array.
1765 * 3) make sure there are entries for your case in new_text_title()
1766 * and add_authour().
1767 * 4) you may want separate authour/book name arrays in read.h
1768 */
1769 const char *new_msg = "";
1770 msg_type = msg_type > 0 ? msg_type : rndm (8);
1771 switch (msg_type)
1772 {
1773 case 1: /* monster attrib */
1774 new_msg = mon_info_msg (level);
1775 break;
1776 case 2: /* artifact attrib */
1777 new_msg = artifact_msg (level);
1778 break;
1779 case 3: /* grouping incantations/prayers by path */
1780 new_msg = spellpath_msg (level);
1781 break;
1782 case 4: /* describe an alchemy formula */
1783 make_formula_book (book, level);
1784 /* make_formula_book already gives title */
1945 return; 1785 return;
1946 1786 case 5: /* bits of information about a god */
1947 if (level <= 0) 1787 new_msg = god_info_msg (level);
1948 return; /* if no level no point in doing any more... */
1949
1950 /* Max text length this book can have. */
1951 book_buf_size = BOOKSIZE (book);
1952
1953 /* &&& The message switch &&& */
1954 /* Below all of the possible types of messages in the "book"s.
1955 */
1956 /*
1957 * IF you add a new type of book msg, you will have to do several things.
1958 * 1) make sure there is an entry in the msg switch below!
1959 * 2) make sure there is an entry in max_titles[] array.
1960 * 3) make sure there are entries for your case in new_text_title()
1961 * and add_authour().
1962 * 4) you may want separate authour/book name arrays in read.h
1963 */
1964
1965 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
1966 switch (msg_type)
1967 {
1968 case 1: /* monster attrib */
1969 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1970 break; 1788 break;
1971 case 2: /* artifact attrib */
1972 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1973 break;
1974 case 3: /* grouping incantations/prayers by path */
1975 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1976 break;
1977 case 4: /* describe an alchemy formula */
1978 make_formula_book(book, level);
1979 /* make_formula_book already gives title */
1980 return;
1981 break;
1982 case 5: /* bits of information about a god */
1983 strcpy (msgbuf, god_info_msg (level, book_buf_size));
1984 break;
1985 case 0: /* use info list in lib/ */ 1789 case 0: /* use info list in lib/ */
1986 default: 1790 default:
1987 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1791 cfperl_make_book (book, level);
1988 break; 1792 /* already gives title */
1793 return;
1989 } 1794 }
1990 1795
1991 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1992 if (strlen (msgbuf) > 1) 1796 if (strlen (new_msg) > 1)
1993 { 1797 {
1994 book->msg = msgbuf; 1798 book->msg = new_msg;
1995 /* lets give the "book" a new name, which may be a compound word */ 1799 /* lets give the "book" a new name, which may be a compound word */
1996 change_book (book, msg_type); 1800 change_book (book, msg_type);
1997 } 1801 }
1998
1999} 1802}
2000
2001
2002/*****************************************************************************
2003 *
2004 * Cleanup routine for readble stuff.
2005 *
2006 *****************************************************************************/
2007
2008void
2009free_all_readable (void)
2010{
2011 titlelist *tlist, *tnext;
2012 title *title1, *titlenext;
2013 linked_char *lmsg, *nextmsg;
2014 objectlink *monlink, *nextmon;
2015
2016 LOG (llevDebug, "freeing all book information\n");
2017
2018 for (tlist = booklist; tlist != NULL; tlist = tnext)
2019 {
2020 tnext = tlist->next;
2021
2022 for (title1 = tlist->first_book; title1; title1 = titlenext)
2023 {
2024 titlenext = title1->next;
2025 delete title1;
2026 }
2027
2028 delete tlist;
2029 }
2030 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2031 {
2032 nextmsg = lmsg->next;
2033 delete lmsg;
2034 }
2035 for (monlink = first_mon_info; monlink; monlink = nextmon)
2036 {
2037 nextmon = monlink->next;
2038 free (monlink);
2039 }
2040}
2041
2042 1803
2043/***************************************************************************** 1804/*****************************************************************************
2044 * 1805 *
2045 * Writeback routine for updating the bookarchive. 1806 * Writeback routine for updating the bookarchive.
2046 * 1807 *
2047 ****************************************************************************/ 1808 ****************************************************************************/
2048
2049/* write_book_archive() - write out the updated book archive */ 1809/* write_book_archive() - write out the updated book archive */
2050
2051void 1810void
2052write_book_archive (void) 1811write_book_archive (void)
2053{ 1812{
2054 FILE *fp; 1813 FILE *fp;
2055 int index = 0; 1814 int index = 0;
2056 char fname[MAX_BUF]; 1815 char fname[MAX_BUF];
2057 title *book = NULL; 1816 title *book = NULL;
2058 titlelist *bl = get_titlelist (0); 1817 titlelist *bl = get_titlelist (0);
2059 1818
2060 /* If nothing changed, don't write anything */ 1819 /* If nothing changed, don't write anything */
2061 if (!need_to_write_bookarchive) return; 1820 if (!need_to_write_bookarchive)
1821 return;
1822
2062 need_to_write_bookarchive=0; 1823 need_to_write_bookarchive = 0;
2063 1824
2064 sprintf (fname, "%s/bookarch", settings.localdir); 1825 sprintf (fname, "%s/bookarch", settings.localdir);
2065 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1826 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2066 1827
2067 if ((fp = fopen (fname, "w")) == NULL) 1828 if ((fp = fopen (fname, "w")) == NULL)
2068 {
2069 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1829 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2070 }
2071 else 1830 else
2072 { 1831 {
2073 while (bl) 1832 while (bl)
2074 { 1833 {
2075 for (book = bl->first_book; book; book = book->next) 1834 for (book = bl->first_book; book; book = book->next)
2076 if (book && book->authour) 1835 if (book && book->authour)
2077 { 1836 {
2078 fprintf (fp, "title %s\n", &book->name); 1837 fprintf (fp, "title %s\n", &book->name);
2079 fprintf (fp, "authour %s\n", &book->authour); 1838 fprintf (fp, "authour %s\n", &book->authour);
2080 fprintf (fp, "arch %s\n", &book->archname); 1839 fprintf (fp, "arch %s\n", &book->archname);
2081 fprintf (fp, "level %d\n", book->level); 1840 fprintf (fp, "level %d\n", book->level);
2082 fprintf (fp, "type %d\n", index); 1841 fprintf (fp, "type %d\n", index);
2083 fprintf (fp, "size %d\n", book->size); 1842 fprintf (fp, "size %d\n", book->size);
2084 fprintf (fp, "index %d\n", book->msg_index); 1843 fprintf (fp, "index %d\n", book->msg_index);
2085 fprintf (fp, "end\n"); 1844 fprintf (fp, "end\n");
2086 }
2087 bl = bl->next;
2088 index++;
2089 } 1845 }
1846
1847 bl = bl->next;
1848 index++;
1849 }
1850
2090 fclose (fp); 1851 fclose (fp);
2091 chmod (fname, SAVE_MODE); 1852 chmod (fname, SAVE_MODE);
2092 } 1853 }
2093} 1854}
1855
1856readable_message_type *
2094readable_message_type* get_readable_message_type(object* readable){ 1857get_readable_message_type (object *readable)
1858{
2095 uint8 subtype = readable->subtype; 1859 uint8 subtype = readable->subtype;
1860
2096 if (subtype>last_readable_subtype) 1861 if (subtype > last_readable_subtype)
2097 return &(readable_message_types[0]); 1862 return &readable_message_types[0];
1863
2098 return &(readable_message_types[subtype]); 1864 return &readable_message_types[subtype];
2099} 1865}

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