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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.15 by pippijn, Wed Jan 3 00:08:17 2007 UTC vs.
Revision 1.52 by root, Fri Nov 6 13:31:47 2009 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 3 *
4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
8 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
9 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
10 (at your option) any later version. 11 * option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
18 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
20 21 *
21 The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
22*/ 23 */
23
24 24
25/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
26 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
27 */ 27 */
28 28
30 30
31#include <global.h> 31#include <global.h>
32#include <book.h> 32#include <book.h>
33#include <living.h> 33#include <living.h>
34#include <spells.h> 34#include <spells.h>
35
36 35
37/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
38 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
39 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
40 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
109/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
110 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
111 110
112static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
113 112
114
115/* this is needed to keep track of status of initialization
116 * of the message file */
117static int nrofmsg = 0;
118
119/* first_msg is the started of the linked list of messages as read from 113/* first_msg is the started of the linked list of messages as read from
120 * the messages file 114 * the messages file
121 */ 115 */
122static linked_char *first_msg = NULL; 116static linked_char *first_msg = NULL;
123 117
124/* 118/*
125 * Spellpath information 119 * Spellpath information
126 */ 120 */
127
128static uint32 spellpathdef[NRSPELLPATHS] = { 121static uint32 spellpathdef[NRSPELLPATHS] = {
129 PATH_PROT, 122 PATH_PROT,
130 PATH_FIRE, 123 PATH_FIRE,
131 PATH_FROST, 124 PATH_FROST,
132 PATH_ELEC, 125 PATH_ELEC,
187 {"Shield", SHIELD}, 180 {"Shield", SHIELD},
188 {"Bracers", BRACERS}, 181 {"Bracers", BRACERS},
189 {"Boots", BOOTS}, 182 {"Boots", BOOTS},
190 {"Cloak", CLOAK}, 183 {"Cloak", CLOAK},
191 {"Gloves", GLOVES}, 184 {"Gloves", GLOVES},
192 {"Gridle", GIRDLE}, 185 {"Girdle", GIRDLE},
193 {"Ring", RING}, 186 {"Ring", RING},
194 {"Horn", HORN}, 187 {"Horn", HORN},
195 {"Missile Weapon", BOW}, 188 {"Missile Weapon", BOW},
196 {"Missile", ARROW}, 189 {"Missile", ARROW},
197 {"Hand Weapon", WEAPON}, 190 {"Hand Weapon", WEAPON},
435 * Be careful to keep the order. If you add readable subtype, add them 428 * Be careful to keep the order. If you add readable subtype, add them
436 * at the bottom of the list. Never delete a subtype because index is used as 429 * at the bottom of the list. Never delete a subtype because index is used as
437 * subtype paramater in arch files! 430 * subtype paramater in arch files!
438 */ 431 */
439static readable_message_type readable_message_types[] = { 432static readable_message_type readable_message_types[] = {
440 /*subtype 0 */ {0, 0}, 433 /*subtype 0 */ {0, 0, "info"},
441 /* book messages subtypes */ 434 /* book messages subtypes */
442 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 435 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 439 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 441 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
450 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
451 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 444 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
452 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
453 /* card messages subtypes */ 446 /* card messages subtypes */
454 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
456 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
457 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 450 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
459 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
460 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
461 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
462 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 455 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
463 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
465 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
466 459
467 /* Paper messages subtypes */ 460 /* Paper messages subtypes */
468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 462 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
474 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 467 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
475 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
481 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
482 475
483 /* road signs messages subtypes */ 476 /* road signs messages subtypes */
484 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 477 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
485 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 478 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
486 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 479 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
487 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 480 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
488 481
489 /* stones and monument messages */ 482 /* stones and monument messages */
490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 486 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
497 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
498 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 491 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
502}; 495};
503int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 496static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
504 497
505static int max_titles[6] = { 498static int max_titles[6] = {
506 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 499 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
507 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 500 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
508 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 501 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
570 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 563 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
571 564
572/* nstrtok() - simple routine to return the number of list 565/* nstrtok() - simple routine to return the number of list
573 * items in buf1 as separated by the value of buf2 566 * items in buf1 as separated by the value of buf2
574 */ 567 */
575 568static int
576int
577nstrtok (const char *buf1, const char *buf2) 569nstrtok (const char *buf1, const char *buf2)
578{ 570{
579 char *tbuf, sbuf[12], buf[MAX_BUF]; 571 char *tbuf, sbuf[12], buf[MAX_BUF];
580 int number = 0; 572 int number = 0;
581 573
594 586
595/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
596 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
597 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
598 */ 590 */
599 591static char *
600char *
601strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
602{ 593{
603 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
604 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
605 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
622 tbuf = strtok (NULL, sbuf); 613 tbuf = strtok (NULL, sbuf);
623 } 614 }
624 return (char *) rbuf; 615 return (char *) rbuf;
625} 616}
626 617
627int
628book_overflow (const char *buf1, const char *buf2, int booksize)
629{
630
631 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
632 || buf_overflow (buf1, buf2, booksize))
633 return 1;
634 return 0;
635
636
637}
638
639/***************************************************************************** 618/*****************************************************************************
640 * 619 *
641 * Start of initialization related functions. 620 * Start of initialisation related functions.
642 * 621 *
643 ****************************************************************************/ 622 ****************************************************************************/
644 623
645/* init_msgfile() - if not called before, initialize the info list
646 * reads the messages file into the list pointed to by first_msg
647*/
648
649static void
650init_msgfile (void)
651{
652 FILE *fp;
653 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
654 int comp;
655 static int did_init_msgfile;
656
657 if (did_init_msgfile)
658 return;
659 did_init_msgfile = 1;
660
661 sprintf (fname, "%s/messages", settings.datadir);
662 LOG (llevDebug, "Reading messages from %s...\n", fname);
663
664 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
665 {
666 linked_char *tmp = NULL;
667
668 while (fgets (buf, MAX_BUF, fp) != NULL)
669 {
670 if (*buf == '#')
671 continue;
672 if ((cp = strchr (buf, '\n')) != NULL)
673 *cp = '\0';
674 cp = buf;
675 while (*cp == ' ') /* Skip blanks */
676 cp++;
677 if (!strncmp (cp, "ENDMSG", 6))
678 {
679 if (strlen (msgbuf) > BOOK_BUF)
680 {
681 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
682 LOG (llevDebug, " %s\n", msgbuf);
683 }
684 tmp->name = msgbuf;
685 tmp->next = first_msg;
686 first_msg = tmp;
687 nrofmsg++;
688 continue;
689 }
690 else if (!strncmp (cp, "MSG", 3))
691 {
692 tmp = new linked_char;
693
694 strcpy (msgbuf, " "); /* reset msgbuf for new message */
695 continue;
696 }
697 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
698 {
699 strcat (msgbuf, cp);
700 strcat (msgbuf, "\n");
701 }
702 }
703 close_and_delete (fp, comp);
704 }
705
706#ifdef BOOK_MSG_DEBUG
707 LOG (llevDebug, "init_info_listfile() got %d messages.\n", nrofmsg);
708#endif
709 LOG (llevDebug, "done.\n");
710}
711
712
713/* init_book_archive() - if not called before, initialize the info list 624/* init_book_archive() - if not called before, initialise the info list
714 * This reads in the bookarch file into memory. bookarch is the file 625 * This reads in the bookarch file into memory. bookarch is the file
715 * created and updated across multiple runs of the program. 626 * created and updated across multiple runs of the program.
716 */ 627 */
717
718static void 628static void
719init_book_archive (void) 629init_book_archive (void)
720{ 630{
721 FILE *fp; 631 FILE *fp;
722 int comp, nroftitle = 0; 632 int comp, nroftitle = 0;
805} 715}
806 716
807/* init_mon_info() - creates the linked list of pointers to 717/* init_mon_info() - creates the linked list of pointers to
808 * monster archetype objects if not called previously 718 * monster archetype objects if not called previously
809 */ 719 */
810
811static void 720static void
812init_mon_info (void) 721init_mon_info ()
813{ 722{
814 archetype *at; 723 archetype *at;
815 static int did_init_mon_info = 0; 724 static int did_init_mon_info = 0;
816 725
817 if (did_init_mon_info) 726 if (did_init_mon_info)
818 return; 727 return;
819 728
820 did_init_mon_info = 1; 729 did_init_mon_info = 1;
821 730
822 731 for_all_archetypes (at)
823 for (at = first_archetype; at != NULL; at = at->next) 732 if (at->flag [FLAG_MONSTER]
824 { 733 && at->is_head ()
825 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))) 734 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
826 { 735 {
827 objectlink *mon = new objectlink; 736 objectlink *mon = new objectlink;
828 737
829 mon->ob = &at->clone; 738 mon->ob = at;
830 mon->next = first_mon_info; 739 mon->next = first_mon_info;
831 first_mon_info = mon; 740 first_mon_info = mon;
832 nrofmon++; 741 nrofmon++;
833 } 742 }
834 }
835 743
836 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 744 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
837} 745}
838 746
839
840/* init_readable() - initialize linked lists utilized by 747/* init_readable() - initialise linked lists utilized by
841 * message functions in tailor_readable_ob() 748 * message functions in tailor_readable_ob()
842 * 749 *
843 * This is the function called by the main routine to initialize 750 * This is the function called by the main routine to initialise
844 * all the readable information. 751 * all the readable information.
845 */ 752 */
846
847void 753void
848init_readable (void) 754init_readable (void)
849{ 755{
850 static int did_this; 756 static int did_this;
851 757
853 return; 759 return;
854 760
855 did_this = 1; 761 did_this = 1;
856 762
857 LOG (llevDebug, "Initialising reading data...\n"); 763 LOG (llevDebug, "Initialising reading data...\n");
858 init_msgfile ();
859 init_book_archive (); 764 init_book_archive ();
860 init_mon_info (); 765 init_mon_info ();
861 LOG (llevDebug, " Done\n"); 766 LOG (llevDebug, " Done\n");
862
863} 767}
864 768
865/***************************************************************************** 769/*****************************************************************************
866 * 770 *
867 * This is the start of the administrative functions when creating 771 * This is the start of the administrative functions when creating
868 * new books (ie, updating title and the like) 772 * new books (ie, updating title and the like)
869 * 773 *
870 *****************************************************************************/ 774 *****************************************************************************/
871 775
872
873/* find_title() - Search the titlelist (based on msgtype) to see if 776/* find_title() - Search the titlelist (based on msgtype) to see if
874 * book matches something already there. IF so, return that title. 777 * book matches something already there. IF so, return that title.
875 */ 778 */
876
877static title * 779static title *
878find_title (const object *book, int msgtype) 780find_title (const object *book, int msgtype)
879{ 781{
880 title *t = NULL; 782 title *t = NULL;
881 titlelist *tl = get_titlelist (msgtype); 783 titlelist *tl = get_titlelist (msgtype);
894 else 796 else
895 t = t->next; 797 t = t->next;
896 798
897#ifdef ARCHIVE_DEBUG 799#ifdef ARCHIVE_DEBUG
898 if (t) 800 if (t)
899 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 801 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
900#endif 802#endif
901 803
902 return t; 804 return t;
903} 805}
904 806
906 * handled directly in change_book_name(). Names are based on text 808 * handled directly in change_book_name(). Names are based on text
907 * msgtype 809 * msgtype
908 * this sets book book->name based on msgtype given. What name 810 * this sets book book->name based on msgtype given. What name
909 * is given is based on various criteria 811 * is given is based on various criteria
910 */ 812 */
911
912static void 813static void
913new_text_name (object *book, int msgtype) 814new_text_name (object *book, int msgtype)
914{ 815{
915 int nbr; 816 int nbr;
916 char name[MAX_BUF]; 817 char name[MAX_BUF];
918 if (book->type != BOOK) 819 if (book->type != BOOK)
919 return; 820 return;
920 821
921 switch (msgtype) 822 switch (msgtype)
922 { 823 {
923 case 1: /*monster */ 824 case 1: /*monster */
924 nbr = sizeof (mon_book_name) / sizeof (char *); 825 nbr = sizeof (mon_book_name) / sizeof (char *);
925 strcpy (name, mon_book_name[RANDOM () % nbr]); 826 assign (name, mon_book_name[rndm (nbr)]);
926 break; 827 break;
927 case 2: /*artifact */ 828 case 2: /*artifact */
928 nbr = sizeof (art_book_name) / sizeof (char *); 829 nbr = sizeof (art_book_name) / sizeof (char *);
929 strcpy (name, art_book_name[RANDOM () % nbr]); 830 assign (name, art_book_name[rndm (nbr)]);
930 break; 831 break;
931 case 3: /*spellpath */ 832 case 3: /*spellpath */
932 nbr = sizeof (path_book_name) / sizeof (char *); 833 nbr = sizeof (path_book_name) / sizeof (char *);
933 strcpy (name, path_book_name[RANDOM () % nbr]); 834 assign (name, path_book_name[rndm (nbr)]);
934 break; 835 break;
935 case 4: /*alchemy */ 836 case 4: /*alchemy */
936 nbr = sizeof (formula_book_name) / sizeof (char *); 837 nbr = sizeof (formula_book_name) / sizeof (char *);
937 strcpy (name, formula_book_name[RANDOM () % nbr]); 838 assign (name, formula_book_name[rndm (nbr)]);
938 break; 839 break;
939 case 5: /*gods */ 840 case 5: /*gods */
940 nbr = sizeof (gods_book_name) / sizeof (char *); 841 nbr = sizeof (gods_book_name) / sizeof (char *);
941 strcpy (name, gods_book_name[RANDOM () % nbr]); 842 assign (name, gods_book_name[rndm (nbr)]);
942 break; 843 break;
943 case 6: /*msg file */ 844 case 6: /*msg file */
944 default: 845 default:
945 if (book->weight > 2000) 846 if (book->weight > 2000)
946 { /* based on weight */ 847 { /* based on weight */
947 nbr = sizeof (heavy_book_name) / sizeof (char *); 848 nbr = sizeof (heavy_book_name) / sizeof (char *);
948 strcpy (name, heavy_book_name[RANDOM () % nbr]); 849 assign (name, heavy_book_name[rndm (nbr)]);
949 } 850 }
950 else if (book->weight < 2001) 851 else if (book->weight < 2001)
951 { 852 {
952 nbr = sizeof (light_book_name) / sizeof (char *); 853 nbr = sizeof (light_book_name) / sizeof (char *);
953 strcpy (name, light_book_name[RANDOM () % nbr]); 854 assign (name, light_book_name[rndm (nbr)]);
954 } 855 }
955 break; 856 break;
956 } 857 }
957 858
958 book->name = name; 859 book->name = name;
959} 860}
960 861
972 if (msgtype < 0 || strlen (op->msg) < 5) 873 if (msgtype < 0 || strlen (op->msg) < 5)
973 return; 874 return;
974 875
975 switch (msgtype) 876 switch (msgtype)
976 { 877 {
977 case 1: /* monster */ 878 case 1: /* monster */
978 nbr = sizeof (mon_author) / sizeof (char *); 879 nbr = sizeof (mon_author) / sizeof (char *);
979 strcpy (name, mon_author[RANDOM () % nbr]); 880 assign (name, mon_author[rndm (nbr)]);
980 break; 881 break;
981 case 2: /* artifacts */ 882 case 2: /* artifacts */
982 nbr = sizeof (art_author) / sizeof (char *); 883 nbr = sizeof (art_author) / sizeof (char *);
983 strcpy (name, art_author[RANDOM () % nbr]); 884 assign (name, art_author[rndm (nbr)]);
984 break; 885 break;
985 case 3: /* spellpath */ 886 case 3: /* spellpath */
986 nbr = sizeof (path_author) / sizeof (char *); 887 nbr = sizeof (path_author) / sizeof (char *);
987 strcpy (name, path_author[RANDOM () % nbr]); 888 assign (name, path_author[rndm (nbr)]);
988 break; 889 break;
989 case 4: /* alchemy */ 890 case 4: /* alchemy */
990 nbr = sizeof (formula_author) / sizeof (char *); 891 nbr = sizeof (formula_author) / sizeof (char *);
991 strcpy (name, formula_author[RANDOM () % nbr]); 892 assign (name, formula_author[rndm (nbr)]);
992 break; 893 break;
993 case 5: /* gods */ 894 case 5: /* gods */
994 nbr = sizeof (gods_author) / sizeof (char *); 895 nbr = sizeof (gods_author) / sizeof (char *);
995 strcpy (name, gods_author[RANDOM () % nbr]); 896 assign (name, gods_author[rndm (nbr)]);
996 break; 897 break;
997 case 6: /* msg file */ 898 case 6: /* msg file */
998 default: 899 default:
999 strcpy (name, book_author[RANDOM () % nbr]); 900 assign (name, book_author[rndm (nbr)]);
1000 } 901 }
1001 902
1002 sprintf (title, "of %s", name); 903 sprintf (title, "of %s", name);
1003 op->title = title; 904 op->title = title;
1004} 905}
1009 */ 910 */
1010 911
1011static int 912static int
1012unique_book (const object *book, int msgtype) 913unique_book (const object *book, int msgtype)
1013{ 914{
1014 title *test;
1015
1016 if (!booklist) 915 if (!booklist)
1017 return 1; /* No archival entries! Must be unique! */ 916 return 1; /* No archival entries! Must be unique! */
1018 917
1019 /* Go through the booklist. If the author and name match, not unique so 918 /* Go through the booklist. If the author and name match, not unique so
1020 * return 0. 919 * return 0.
1021 */ 920 */
1022 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 921 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1023 {
1024 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 922 if (test->name == book->name && book->title == test->authour)
1025 return 0; 923 return 0;
1026 } 924
1027 return 1; 925 return 1;
1028} 926}
1029 927
1030/* add_book_to_list() */ 928/* add_book_to_list() */
1031 929
1044 t = get_empty_book (); 942 t = get_empty_book ();
1045 t->name = book->name; 943 t->name = book->name;
1046 t->authour = book->title; 944 t->authour = book->title;
1047 t->size = strlen (book->msg); 945 t->size = strlen (book->msg);
1048 t->msg_index = strtoint (book->msg); 946 t->msg_index = strtoint (book->msg);
1049 t->archname = book->arch->name; 947 t->archname = book->arch->archname;
1050 t->level = book->level; 948 t->level = book->level;
1051 949
1052 t->next = tl->first_book; 950 t->next = tl->first_book;
1053 tl->first_book = t; 951 tl->first_book = t;
1054 tl->number++; 952 tl->number++;
1055 953
1056 /* We have stuff we need to write now */ 954 /* We have stuff we need to write now */
1057 need_to_write_bookarchive = 1; 955 need_to_write_bookarchive = 1;
1058 956
1059#ifdef ARCHIVE_DEBUG 957#ifdef ARCHIVE_DEBUG
1060 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 958 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1061#endif 959#endif
1062 960
1063} 961}
1064 962
1065 963
1071 * levels and architypes. -b.t. 969 * levels and architypes. -b.t.
1072 */ 970 */
1073 971
1074#define MAX_TITLE_CHECK 20 972#define MAX_TITLE_CHECK 20
1075 973
1076void 974static void
1077change_book (object *book, int msgtype) 975change_book (object *book, int msgtype)
1078{ 976{
1079 int nbr = sizeof (book_descrpt) / sizeof (char *); 977 int nbr = sizeof (book_descrpt) / sizeof (char *);
1080 978
1081 switch (book->type) 979 switch (book->type)
1082 { 980 {
1083 case BOOK: 981 case BOOK:
1084 { 982 {
1085 titlelist *tl = get_titlelist (msgtype); 983 titlelist *tl = get_titlelist (msgtype);
1086 title *t = NULL; 984 title *t = NULL;
1087 int tries = 0; 985 int tries = 0;
1088 986
1089 /* look to see if our msg already been archived. If so, alter 987 /* look to see if our msg already been archived. If so, alter
1090 * the book to match the archival text. If we fail to match, 988 * the book to match the archival text. If we fail to match,
1091 * then we archive the new title/name/msg combo if there is 989 * then we archive the new title/name/msg combo if there is
1092 * room on the titlelist. 990 * room on the titlelist.
1093 */ 991 */
1094 992
1095 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 993 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1096 { 994 {
1097 object *tmpbook;
1098
1099 /* alter book properties */ 995 /* alter book properties */
1100 if ((tmpbook = get_archetype (t->archname)) != NULL) 996 if (object *tmpbook = get_archetype (t->archname))
997 {
998 tmpbook->msg = book->msg;
999 tmpbook->copy_to (book);
1000 tmpbook->destroy ();
1001 }
1002
1003 book->title = t->authour;
1004 book->name = t->name;
1005 book->level = t->level;
1006 }
1007 /* Don't have any default title, so lets make up a new one */
1008 else
1009 {
1010 int numb, maxnames = max_titles[msgtype];
1011 const char *old_title;
1012 const char *old_name;
1013
1014 old_title = book->title;
1015 old_name = book->name;
1016
1017 /* some pre-generated books have title already set (from
1018 * maps), also don't bother looking for unique title if
1019 * we already used up all the available names! */
1020
1021 if (!tl)
1022 {
1023 LOG (llevError, "change_book_name(): can't find title list\n");
1024 numb = 0;
1025 }
1026 else
1027 numb = tl->number;
1028
1029 if (numb == maxnames)
1030 {
1031#ifdef ARCHIVE_DEBUG
1032 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1033#endif
1034 }
1035 /* shouldnt change map-maker books */
1036 else if (!book->title)
1037 do
1101 { 1038 {
1102 tmpbook->msg = book->msg; 1039 /* random book name */
1103 tmpbook->copy_to (book); 1040 new_text_name (book, msgtype);
1104 tmpbook->destroy (); 1041 add_author (book, msgtype); /* random author */
1042 tries++;
1105 } 1043 }
1044 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1106 1045
1107 book->title = t->authour; 1046 /* Now deal with 2 cases.
1108 book->name = t->name; 1047 * 1)If no space for a new title exists lets just restore
1109 book->level = t->level; 1048 * the old book properties. Remember, if the book had
1049 * matchd an older entry on the titlelist, we shouldnt
1050 * have called this routine in the first place!
1051 * 2) If we got a unique title, we need to add it to
1052 * the list.
1110 } 1053 */
1111 /* Don't have any default title, so lets make up a new one */
1112 else
1113 {
1114 int numb, maxnames = max_titles[msgtype];
1115 const char *old_title;
1116 const char *old_name;
1117 1054
1118 old_title = book->title; 1055 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1119 old_name = book->name; 1056 { /* got to check maxnames again */
1120
1121 /* some pre-generated books have title already set (from
1122 * maps), also don't bother looking for unique title if
1123 * we already used up all the available names! */
1124
1125 if (!tl)
1126 {
1127 LOG (llevError, "change_book_name(): can't find title list\n");
1128 numb = 0;
1129 }
1130 else
1131 numb = tl->number;
1132
1133 if (numb == maxnames)
1134 {
1135#ifdef ARCHIVE_DEBUG 1057#ifdef ARCHIVE_DEBUG
1136 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1058 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1137#endif 1059#endif
1138 break; 1060 /* restore old book properties here */
1139 } 1061 book->title = old_title;
1140 /* shouldnt change map-maker books */ 1062
1141 else if (!book->title) 1063 if (rndm (4))
1142 do
1143 { 1064 {
1144 /* random book name */ 1065 /* Lets give the book a description to individualize it some */
1145 new_text_name (book, msgtype); 1066 char new_name[MAX_BUF];
1146 add_author (book, msgtype); /* random author */ 1067
1147 tries++; 1068 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1069
1070 book->name = new_name;
1148 } 1071 }
1149 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1150
1151 /* Now deal with 2 cases.
1152 * 1)If no space for a new title exists lets just restore
1153 * the old book properties. Remember, if the book had
1154 * matchd an older entry on the titlelist, we shouldnt
1155 * have called this routine in the first place!
1156 * 2) If we got a unique title, we need to add it to
1157 * the list.
1158 */
1159
1160 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1161 { /* got to check maxnames again */
1162#ifdef ARCHIVE_DEBUG
1163 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1164#endif
1165 /* restore old book properties here */
1166 book->title = old_title;
1167
1168 if (RANDOM () % 4)
1169 {
1170 /* Lets give the book a description to individualize it some */
1171 char new_name[MAX_BUF];
1172
1173 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
1174
1175 book->name = new_name;
1176 }
1177 else 1072 else
1178 { 1073 {
1179 book->name = old_name; 1074 book->name = old_name;
1180 } 1075 }
1181 } 1076 }
1182 else if (book->title && strlen (book->msg) > 5) 1077 else if (book->title && strlen (book->msg) > 5)
1183 { /* archive if long msg texts */ 1078 { /* archive if long msg texts */
1184 add_book_to_list (book, msgtype); 1079 add_book_to_list (book, msgtype);
1185 } 1080 }
1186 } 1081 }
1187 break; 1082 break;
1188 } 1083 }
1189 1084
1190 default: 1085 default:
1191 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1086 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1192 return; 1087 return;
1193 } 1088 }
1194} 1089}
1195 1090
1196/***************************************************************************** 1091/*****************************************************************************
1197 * 1092 *
1208 * list of all monsters in the current game. If level is non-zero, 1103 * list of all monsters in the current game. If level is non-zero,
1209 * then only monsters greater than that level will be returned. 1104 * then only monsters greater than that level will be returned.
1210 * Changed 971225 to be greater than equal to level passed. Also 1105 * Changed 971225 to be greater than equal to level passed. Also
1211 * made choosing by level more random. 1106 * made choosing by level more random.
1212 */ 1107 */
1213
1214object * 1108object *
1215get_random_mon (int level) 1109get_random_mon (int level)
1216{ 1110{
1217 objectlink *mon = first_mon_info; 1111 objectlink *mon = first_mon_info;
1218 int i = 0, monnr; 1112 int i = 0, monnr;
1222 return (object *) NULL; 1116 return (object *) NULL;
1223 1117
1224 if (!level) 1118 if (!level)
1225 { 1119 {
1226 /* lets get a random monster from the mon_info linked list */ 1120 /* lets get a random monster from the mon_info linked list */
1227 monnr = RANDOM () % nrofmon; 1121 monnr = rndm (nrofmon);
1228 1122
1229 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1123 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1230 if (i++ == monnr) 1124 if (i++ == monnr)
1231 break; 1125 break;
1232 1126
1259 { 1153 {
1260 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1154 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1261 return NULL; 1155 return NULL;
1262 } 1156 }
1263 1157
1264 monnr = RANDOM () % i; 1158 monnr = rndm (i);
1265 for (mon = first_mon_info; mon; mon = mon->next) 1159 for (mon = first_mon_info; mon; mon = mon->next)
1266 if (mon->ob->level >= level && monnr-- == 0) 1160 if (mon->ob->level >= level && monnr-- == 0)
1267 return mon->ob; 1161 return mon->ob;
1268 1162
1269 if (!mon) 1163 if (!mon)
1276 1170
1277/* 1171/*
1278 * Returns a description of the monster. This really needs to be 1172 * Returns a description of the monster. This really needs to be
1279 * redone, as describe_item really gives a pretty internal description. 1173 * redone, as describe_item really gives a pretty internal description.
1280 */ 1174 */
1281 1175static const char *
1282char *
1283mon_desc (const object *mon) 1176mon_desc (const object *mon)
1284{ 1177{
1285 static char retbuf[HUGE_BUF]; 1178 static dynbuf_text buf; buf.clear ();
1286 1179
1287 sprintf (retbuf, " *** %s ***\n", &mon->name); 1180 buf.printf ("B<< %s >>\r", &mon->name);
1288 strcat (retbuf, describe_item (mon, NULL)); 1181 buf << describe_item (mon, 0);
1289 1182
1290 return retbuf; 1183 return buf;
1291} 1184}
1292 1185
1293 1186
1294/* This function returns the next monsters after 'tmp'. If no match is 1187/* This function returns the next monsters after 'tmp'. If no match is
1295 * found, it returns NULL (changed 0.94.3 to do this, since the 1188 * found, it returns NULL (changed 0.94.3 to do this, since the
1296 * calling function (mon_info_msg) seems to expect that. 1189 * calling function (mon_info_msg) seems to expect that.
1297 */ 1190 */
1298 1191static object *
1299object *
1300get_next_mon (object *tmp) 1192get_next_mon (object *tmp)
1301{ 1193{
1302 objectlink *mon; 1194 objectlink *mon;
1303 1195
1304 for (mon = first_mon_info; mon; mon = mon->next) 1196 for (mon = first_mon_info; mon; mon = mon->next)
1306 break; 1198 break;
1307 1199
1308 /* didn't find a match */ 1200 /* didn't find a match */
1309 if (!mon) 1201 if (!mon)
1310 return NULL; 1202 return NULL;
1203
1311 if (mon->next) 1204 if (mon->next)
1312 return mon->next->ob; 1205 return mon->next->ob;
1313 else 1206 else
1314 return first_mon_info->ob; 1207 return first_mon_info->ob;
1315 1208
1316} 1209}
1317 1210
1318
1319
1320/* mon_info_msg() - generate a message detailing the properties 1211/* mon_info_msg() - generate a message detailing the properties
1321 * of a randomly selected monster. 1212 * of a randomly selected monster.
1322 */ 1213 */
1323 1214static const char *
1324char *
1325mon_info_msg (int level, int booksize) 1215mon_info_msg (int level)
1326{ 1216{
1327 static char retbuf[BOOK_BUF]; 1217 static dynbuf_text buf; buf.clear ();
1328 char tmpbuf[HUGE_BUF];
1329 object *tmp;
1330 1218
1331 /*preamble */ 1219 /*preamble */
1332 strcpy (retbuf, "This beastiary contains:"); 1220 buf << "This beastiary contains:\n";
1333 1221
1334 /* lets print info on as many monsters as will fit in our 1222 /* lets print info on as many monsters as will fit in our
1335 * document. 1223 * document.
1336 * 8-96 Had to change this a bit, otherwise there would 1224 * 8-96 Had to change this a bit, otherwise there would
1337 * have been an impossibly large number of combinations 1225 * have been an impossibly large number of combinations
1338 * of text! (and flood out the available number of titles 1226 * of text! (and flood out the available number of titles
1339 * in the archive in a snap!) -b.t. 1227 * in the archive in a snap!) -b.t.
1340 */ 1228 */
1341 tmp = get_random_mon (level * 3); 1229 object *tmp = get_random_mon (level * 3);
1342 while (tmp) 1230 while (tmp && buf.size () < BOOK_BUF)
1343 { 1231 {
1344 /* monster description */ 1232 /* monster description */
1345 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1233 buf.printf ("\n%s\n", mon_desc (tmp));
1346
1347 if (!book_overflow (retbuf, tmpbuf, booksize))
1348 strcat (retbuf, tmpbuf);
1349 else
1350 break;
1351 1234
1352 /* Note that the value this returns is not based on level */ 1235 /* Note that the value this returns is not based on level */
1353 tmp = get_next_mon (tmp); 1236 tmp = get_next_mon (tmp);
1354 } 1237 }
1355 1238
1356#ifdef BOOK_MSG_DEBUG
1357 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1358 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1359#endif
1360
1361 return retbuf; 1239 return buf;
1362} 1240}
1363 1241
1364 1242
1365/***************************************************************************** 1243/*****************************************************************************
1366 * Artifact msg generation code. 1244 * Artifact msg generation code.
1367 ****************************************************************************/ 1245 ****************************************************************************/
1368 1246
1369/* artifact_msg() - generate a message detailing the properties 1247/* artifact_msg() - generate a message detailing the properties
1370 * of 1-6 artifacts drawn sequentially from the artifact list. 1248 * of 1-6 artifacts drawn sequentially from the artifact list.
1371 */ 1249 */
1372 1250static const char *
1373char *
1374artifact_msg (int level, int booksize) 1251artifact_msg (int level)
1375{ 1252{
1376 artifactlist *al = NULL; 1253 artifactlist *al = NULL;
1377 artifact *art; 1254 artifact *art;
1378 int chance, i, type, index; 1255 int chance, i, type, index;
1379 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1256 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1380 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1257 const char *ch;
1381 static char retbuf[BOOK_BUF]; 1258 char name[MAX_BUF];
1382 object *tmp = NULL; 1259 object *tmp = NULL;
1260
1261 static dynbuf_text buf; buf.clear ();
1383 1262
1384 /* values greater than 5 create msg buffers that are too big! */ 1263 /* values greater than 5 create msg buffers that are too big! */
1385 if (book_entries > 5) 1264 if (book_entries > 5)
1386 book_entries = 5; 1265 book_entries = 5;
1387 1266
1391 * for that type exists! 1270 * for that type exists!
1392 */ 1271 */
1393 i = 0; 1272 i = 0;
1394 do 1273 do
1395 { 1274 {
1396 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1275 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1397 type = art_name_array[index].type; 1276 type = art_name_array[index].type;
1398 al = find_artifactlist (type); 1277 al = find_artifactlist (type);
1399 i++; 1278 i++;
1400 } 1279 }
1401 while ((al == NULL) && (i < 10)); 1280 while ((al == NULL) && (i < 10));
1402 1281
1403 if (i == 10) /* Unable to find a message */ 1282 if (i == 10) /* Unable to find a message */
1404 return ("None"); 1283 return "None";
1405 1284
1406 /* There is no reason to start on the artifact list at the begining. Lets 1285 /* There is no reason to start on the artifact list at the begining. Lets
1407 * take our starting position randomly... */ 1286 * take our starting position randomly... */
1408 art = al->items; 1287 art = al->items;
1409 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1288 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1410 { 1289 {
1411 if (art == NULL) 1290 if (!art)
1412 art = al->items; /* hmm, out of stuff, loop back around */ 1291 art = al->items; /* hmm, out of stuff, loop back around */
1292
1413 art = art->next; 1293 art = art->next;
1414 } 1294 }
1415 1295
1416 /* the base 'generic' name for our artifact */ 1296 /* the base 'generic' name for our artifact */
1417 strcpy (name, art_name_array[index].name); 1297 assign (name, art_name_array[index].name);
1418 1298
1419 /* Ok, lets print out the contents */ 1299 /* Ok, lets print out the contents */
1420 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1300 buf.printf ("Herein %s detailed %s...\n",
1301 book_entries > 1 ? "are" : "is",
1302 book_entries > 1 ? "some artifacts" : "an artifact");
1421 1303
1422 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1304 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1423 * as long as we have space up to the allowed max # (book_entires) 1305 * as long as we have space up to the allowed max # (book_entires)
1424 */ 1306 */
1425 while (book_entries > 0) 1307 while (book_entries > 0 && buf.size () < BOOK_BUF)
1426 { 1308 {
1427 1309
1428 if (art == NULL) 1310 if (!art)
1429 art = al->items; 1311 art = al->items;
1430 1312
1431 /* separator of items */ 1313 buf << '\n';
1432 strcpy (buf, "--- \n");
1433 1314
1434 /* Name */ 1315 /* Name */
1435 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1316 if (art->allowed && art->allowed->name != shstr_All)
1436 { 1317 {
1437 linked_char *temp, *next = art->allowed; 1318 linked_char *temp, *next = art->allowed;
1438 1319
1439 do 1320 do
1440 { 1321 {
1441 temp = next; 1322 temp = next;
1442 next = next->next; 1323 next = next->next;
1443 } 1324 }
1444 while (next && !RANDOM () % 2); 1325 while (next && rndm (2));
1326
1445 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1327 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1446 } 1328 }
1447 else /* default name is used */ 1329 else /* default name is used */
1448 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1330 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1331
1332 buf << " is ";
1449 1333
1450 /* chance of finding */ 1334 /* chance of finding */
1451 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1335 chance = (int) (100 * ((float) art->chance / al->total_chance));
1452 if (chance >= 20) 1336 if (chance >= 20)
1453 sprintf (sbuf, "an uncommon"); 1337 buf << "an uncommon";
1454 else if (chance >= 10) 1338 else if (chance >= 10)
1455 sprintf (sbuf, "an unusual"); 1339 buf << "an unusual";
1456 else if (chance >= 5) 1340 else if (chance >= 5)
1457 sprintf (sbuf, "a rare"); 1341 buf << "a rare";
1458 else 1342 else
1459 sprintf (sbuf, "a very rare"); 1343 buf << "a very rare";
1460 sprintf (buf, "%s is %s\n", buf, sbuf);
1461 1344
1462 /* value of artifact */ 1345 /* value of artifact */
1463 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1346 buf << " item with a value that is " << art->item->value << " times normal.\n";
1464 1347
1465 /* include the message about the artifact, if exists, and book 1348 /* include the message about the artifact, if exists, and book
1466 * level is kinda high */ 1349 * level is kinda high */
1467 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1350 if (art->item->msg
1351 && rndm (4) + 1 < level)
1468 strcat (buf, art->item->msg); 1352 buf << art->item->msg;
1469 1353
1470 /* properties of the artifact */ 1354 /* properties of the artifact */
1471 tmp = object::create (); 1355 tmp = object::create ();
1472 add_abilities (tmp, art->item); 1356 add_abilities (tmp, art->item);
1473 tmp->type = type; 1357 tmp->type = type;
1474 SET_FLAG (tmp, FLAG_IDENTIFIED); 1358 SET_FLAG (tmp, FLAG_IDENTIFIED);
1475 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1359 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1476 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1360 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1361
1477 tmp->destroy (); 1362 tmp->destroy ();
1478 /* add the buf if it will fit */
1479 if (!book_overflow (retbuf, buf, booksize))
1480 strcat (retbuf, buf);
1481 else
1482 break;
1483 1363
1484 art = art->next; 1364 art = art->next;
1485 book_entries--; 1365 book_entries--;
1486 } 1366 }
1487 1367
1488#ifdef BOOK_MSG_DEBUG
1489 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1490 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1491#endif
1492 return retbuf; 1368 return buf;
1493} 1369}
1494 1370
1495/***************************************************************************** 1371/*****************************************************************************
1496 * Spellpath message generation 1372 * Spellpath message generation
1497 *****************************************************************************/ 1373 *****************************************************************************/
1498 1374
1499/* spellpath_msg() - generate a message detailing the member 1375/* spellpath_msg() - generate a message detailing the member
1500 * incantations/prayers (and some of their properties) belonging to 1376 * incantations/prayers (and some of their properties) belonging to
1501 * a given spellpath. 1377 * a given spellpath.
1502 */ 1378 */
1503 1379static char *
1504char *
1505spellpath_msg (int level, int booksize) 1380spellpath_msg (int level)
1506{ 1381{
1382 static dynbuf_text buf; buf.clear ();
1383
1507 static char retbuf[BOOK_BUF]; 1384 static char retbuf[BOOK_BUF];
1508 char tmpbuf[BOOK_BUF]; 1385 char tmpbuf[BOOK_BUF];
1509 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1386 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1510 int did_first_sp = 0;
1511 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1387 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1512 archetype *at; 1388 archetype *at;
1513 1389
1514 /* Preamble */ 1390 /* Preamble */
1515 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1391 buf << "Herein are detailed the names of "
1392 << (prayers ? "prayers" : "incantations");
1516 1393
1517 if (path == -1) 1394 if (path == -1)
1518 strcat (retbuf, "having no known spell path.\n"); 1395 buf << " having no known spell path.\n";
1519 else 1396 else
1520 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1397 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1521 1398
1522 for (at = first_archetype; at != NULL; at = at->next) 1399 int seen = 0;
1523 { 1400
1401 for_all_archetypes (at)
1524 /* Determine if this is an appropriate spell. Must 1402 /* Determine if this is an appropriate spell. Must
1525 * be of matching path, must be of appropriate type (prayer 1403 * be of matching path, must be of appropriate type (prayer
1526 * or not), and must be within the valid level range. 1404 * or not), and must be within the valid level range.
1527 */ 1405 */
1528 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1406 if (at->type == SPELL && at->path_attuned & pnum &&
1529 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8))) 1407 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1530 { 1408 {
1531 strcpy (tmpbuf, at->clone.name); 1409 seen = 1;
1532 1410 buf << at->object::name << '\r';
1533 if (book_overflow (retbuf, tmpbuf, booksize))
1534 break;
1535 else
1536 {
1537 if (did_first_sp)
1538 strcat (retbuf, ",\n");
1539 did_first_sp = 1;
1540 strcat (retbuf, tmpbuf);
1541 }
1542 } 1411 }
1543 } 1412
1544 /* Geez, no spells were generated. */ 1413 /* Geez, no spells were generated. */
1545 if (!did_first_sp) 1414 if (!seen)
1546 {
1547 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1415 if (rndm (4)) /* usually, lets make a recursive call... */
1548 spellpath_msg (level, booksize); 1416 return spellpath_msg (level);
1549 else /* give up, cause knowing no spells exist for path is info too. */ 1417 else /* give up, cause knowing no spells exist for path is info too. */
1550 strcat (retbuf, "\n - no known spells exist -\n"); 1418 buf << "- no known spells exist.\n";
1551 } 1419
1552 else
1553 {
1554 strcat (retbuf, "\n");
1555 }
1556 return retbuf; 1420 return buf;
1557} 1421}
1558
1559
1560 1422
1561/* formula_msg() - generate a message detailing the properties 1423/* formula_msg() - generate a message detailing the properties
1562 * of a randomly selected alchemical formula. 1424 * of a randomly selected alchemical formula.
1563 */ 1425 */
1564 1426static void
1565void
1566make_formula_book (object *book, int level) 1427make_formula_book (object *book, int level)
1567{ 1428{
1568 char retbuf[BOOK_BUF], title[MAX_BUF]; 1429 char title[MAX_BUF];
1569 recipelist *fl; 1430 recipelist *fl;
1570 recipe *formula = NULL; 1431 recipe *formula = NULL;
1571 int chance; 1432 int chance;
1572 1433
1434 static dynbuf_text buf; buf.clear ();
1435
1573 /* the higher the book level, the more complex (ie number of 1436 /* the higher the book level, the more complex (ie number of
1574 * ingredients) the formula can be. 1437 * ingredients) the formula can be.
1575 */ 1438 */
1576 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1439 fl = get_formulalist (rndm (level) / 3 + 1);
1577 1440
1578 if (!fl) 1441 if (!fl)
1579 fl = get_formulalist (1); /* safety */ 1442 fl = get_formulalist (1); /* safety */
1580 1443
1581 if (fl->total_chance == 0) 1444 if (fl->total_chance == 0)
1585 add_author (book, 4); 1448 add_author (book, 4);
1586 return; 1449 return;
1587 } 1450 }
1588 1451
1589 /* get a random formula, weighted by its bookchance */ 1452 /* get a random formula, weighted by its bookchance */
1590 chance = RANDOM () % fl->total_chance; 1453 chance = rndm (fl->total_chance);
1591 for (formula = fl->items; formula != NULL; formula = formula->next) 1454 for (formula = fl->items; formula; formula = formula->next)
1592 { 1455 {
1593 chance -= formula->chance; 1456 chance -= formula->chance;
1457
1594 if (chance <= 0) 1458 if (chance <= 0)
1595 break; 1459 break;
1596 } 1460 }
1597 1461
1598 if (!formula || formula->arch_names <= 0) 1462 if (!formula || formula->arch_names <= 0)
1599 { 1463 {
1600 book->msg = "<indecipherable text>\n"; 1464 book->msg = "<indecipherable text>\n";
1601 new_text_name (book, 4); 1465 new_text_name (book, 4);
1602 add_author (book, 4); 1466 add_author (book, 4);
1603 1467 return;
1604 } 1468 }
1469
1470 /* looks like a formula was found. Base the amount
1471 * of information on the booklevel and the spellevel
1472 * of the formula. */
1473
1474 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1475 archetype *at;
1476
1477 /* preamble */
1478 buf << "Herein is described a project using B<< "
1479 << (formula->skill ? &formula->skill : "an unknown skill")
1480 << " >>:\n\n";
1481
1482 if ((at = archetype::find (op_name)))
1483 op_name = at->object::name;
1605 else 1484 else
1485 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1486
1487 /* item name */
1488 if (formula->title != shstr_NONE)
1489 {
1490 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1491 /* This results in things like pile of philo. sulfur.
1492 * while philo. sulfur may look better, without this,
1493 * you get things like 'the wise' because its missing the
1494 * water of section.
1495 */
1496 sprintf (title, "%s: %s of %s",
1497 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1606 { 1498 }
1607 /* looks like a formula was found. Base the amount 1499 else
1608 * of information on the booklevel and the spellevel 1500 {
1609 * of the formula. */ 1501 buf << "The B<< " << op_name;
1610 1502
1611 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1503 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1504 if (at->title)
1505 {
1506 buf << " " << at->title;
1507 strcat (title, " ");
1508 strcat (title, at->title);
1509 }
1510
1511 buf << " >>";
1512 }
1513
1514 /* Lets name the book something meaningful ! */
1515 book->name = title;
1516 book->title = NULL;
1517
1518 /* ingredients to make it */
1519 if (formula->ingred)
1520 {
1521 linked_char *next;
1612 archetype *at; 1522 archetype *at;
1613 1523
1614 /* preamble */
1615 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1616
1617 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1618 op_name = at->clone.name;
1619 else
1620 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1621
1622 /* item name */
1623 if (strcmp (formula->title, "NONE"))
1624 {
1625 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1626 /* This results in things like pile of philo. sulfur.
1627 * while philo. sulfur may look better, without this,
1628 * you get things like 'the wise' because its missing the
1629 * water of section.
1630 */
1631 sprintf (title, "%s: %s of %s",
1632 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1633 }
1634 else
1635 {
1636 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1637 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1638 if (at->clone.title)
1639 {
1640 strcat (retbuf, " ");
1641 strcat (retbuf, at->clone.title);
1642 strcat (title, " ");
1643 strcat (title, at->clone.title);
1644 }
1645 }
1646 /* Lets name the book something meaningful ! */
1647 book->name = title;
1648 book->title = NULL;
1649
1650 /* ingredients to make it */
1651 if (formula->ingred != NULL)
1652 {
1653 linked_char *next;
1654 archetype *at;
1655
1656 at = archetype::find (formula->cauldron); 1524 at = archetype::find (formula->cauldron);
1657 1525
1658 sprintf (retbuf + strlen (retbuf), 1526 buf.printf (" may be made at %s using the following ingredients:\n\n",
1659 " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place"); 1527 at ? query_name (at) : "an appropriate place");
1660 1528
1661 for (next = formula->ingred; next != NULL; next = next->next) 1529 for (next = formula->ingred; next; next = next->next)
1662 { 1530 buf << next->name << '\r';
1663 strcat (retbuf, next->name);
1664 strcat (retbuf, "\n");
1665 }
1666 }
1667 else
1668 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1669 if (retbuf[strlen (retbuf) - 1] != '\n')
1670 strcat (retbuf, "\n");
1671
1672 book->msg = retbuf;
1673 }
1674}
1675
1676
1677/* msgfile_msg() - generate a message drawn randomly from a
1678 * file in lib/. Level currently has no effect on the message
1679 * which is returned.
1680 */
1681
1682char *
1683msgfile_msg (int level, int booksize)
1684{
1685 static char retbuf[BOOK_BUF];
1686 int i, msgnum;
1687 linked_char *msg = NULL;
1688
1689 /* get a random message for the 'book' from linked list */
1690 if (nrofmsg > 1)
1691 { 1531 }
1692 msg = first_msg;
1693 msgnum = RANDOM () % nrofmsg;
1694 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1695 msg = msg->next;
1696 }
1697
1698 if (msg && !book_overflow (retbuf, msg->name, booksize))
1699 strcpy (retbuf, msg->name);
1700 else 1532 else
1701 sprintf (retbuf, "\n <undecipherable text>"); 1533 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1702 1534
1703#ifdef BOOK_MSG_DEBUG 1535 book->msg = buf;
1704 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1705 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1706#endif
1707
1708 return retbuf;
1709} 1536}
1710 1537
1538#define DESCRIBE_PATH(retbuf, variable, name) \
1539 if(variable) { \
1540 int i,j=0; \
1541 strcat(retbuf,"(" name ": "); \
1542 for(i=0; i<NRSPELLPATHS; i++) \
1543 if(variable & (1<<i)) { \
1544 if (j) \
1545 strcat(retbuf,", "); \
1546 else \
1547 j = 1; \
1548 strcat(retbuf, spellpathnames[i]); \
1549 } \
1550 strcat(retbuf,")"); \
1551 }
1711 1552
1712/* god_info_msg() - generate a message detailing the properties 1553/* god_info_msg() - generate a message detailing the properties
1713 * of a random god. Used by the book hack. b.t. 1554 * of a random god. Used by the book hack. b.t.
1714 */ 1555 */
1715
1716const char * 1556static const char *
1717god_info_msg (int level, int booksize) 1557god_info_msg (int level)
1718{ 1558{
1719 static char retbuf[BOOK_BUF];
1720 const char *name = NULL; 1559 const char *name = NULL;
1721 char buf[BOOK_BUF];
1722 int i;
1723 size_t introlen;
1724 object *god = pntr_to_god_obj (get_rand_god ()); 1560 object *god = pntr_to_god_obj (get_rand_god ());
1725 1561
1562 static dynbuf_text buf; buf.clear ();
1563
1726 if (!god) 1564 if (!god)
1727 return (char *) NULL; /* oops, problems... */ 1565 return 0; /* oops, problems... */
1566
1728 name = god->name; 1567 name = god->name;
1729 1568
1730 /* preamble.. */ 1569 /* preamble.. */
1731 sprintf (retbuf, "This document contains knowledge concerning\n"); 1570 buf << "This document contains knowledge concerning the diety B<< "
1732 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1571 << name << " >>";
1733 1572
1734 /* Always have as default information the god's descriptive terms. */ 1573 /* Always have as default information the god's descriptive terms. */
1735 if (nstrtok (god->msg, ",") > 0) 1574 if (nstrtok (god->msg, ",") > 0)
1736 { 1575 buf << ", known as" << strtoktolin (god->msg, ",");
1737 strcat (retbuf, ", known as");
1738 strcat (retbuf, strtoktolin (god->msg, ","));
1739 }
1740 else 1576 else
1741 strcat (retbuf, "..."); 1577 buf << "...";
1742 1578
1743 strcat (retbuf, "\n ---\n"); 1579 buf << "\n\n";
1580
1744 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1581 int introlen = buf.size (); /* so we will know if no new info is added later */
1745 1582
1746 /* Information about the god is random, and based on the level of the 1583 /* Information about the god is random, and based on the level of the
1747 * 'book'. Probably there is a more intellegent way to implement 1584 * 'book'. Probably there is a more intellegent way to implement
1748 * this ... 1585 * this ...
1749 */ 1586 */
1750 1587 while (level > 0 && buf.size () < BOOK_BUF)
1751 while (level > 0)
1752 { 1588 {
1753 sprintf (buf, " ");
1754 if (level == 2 && RANDOM () % 2) 1589 if (level == 2 && rndm (2))
1755 { /* enemy god */ 1590 { /* enemy god */
1756 const char *enemy = god->title; 1591 const char *enemy = god->title;
1757 1592
1758 if (enemy) 1593 if (enemy)
1759 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1594 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1760 } 1595 }
1596
1761 if (level == 3 && RANDOM () % 2) 1597 if (level == 3 && rndm (2))
1762 { /* enemy race, what the god's holy word effects */ 1598 { /* enemy race, what the god's holy word effects */
1763 const char *enemy = god->slaying; 1599 const char *enemy = god->slaying;
1600 int i;
1764 1601
1765 if (enemy && !(god->path_denied & PATH_TURNING)) 1602 if (enemy && !(god->path_denied & PATH_TURNING))
1766 if ((i = nstrtok (enemy, ",")) > 0) 1603 if ((i = nstrtok (enemy, ",")) > 0)
1767 { 1604 {
1768 char tmpbuf[MAX_BUF]; 1605 char tmpbuf[MAX_BUF];
1769 1606
1770 sprintf (buf, "The holy words of %s have the power to\n", name); 1607 buf << "The holy words of " << name
1771 strcat (buf, "slay creatures belonging to the "); 1608 << " have the power to slay creatures belonging to the ";
1609
1772 if (i > 1) 1610 if (i > 1)
1773 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1611 buf << "following races:" << strtoktolin (enemy, ",");
1774 else 1612 else
1775 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1613 buf << "race of" << strtoktolin (enemy, ",");
1776 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1614
1615 buf << '\r';
1777 } 1616 }
1778 } 1617 }
1618
1779 if (level == 4 && RANDOM () % 2) 1619 if (level == 4 && rndm (2))
1780 { /* Priest of god gets these protect,vulnerable... */ 1620 { /* Priest of god gets these protect,vulnerable... */
1781 char tmpbuf[MAX_BUF], *cp;
1782
1783 cp = describe_resistance (god, 1); 1621 if (const char *cp = describe_resistance (god, 1))
1784
1785 if (*cp)
1786 { /* This god does have protections */ 1622 { /* This god does have protections */
1787 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1623 buf << name
1624 << " has a potent aura which is extended to"
1788 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1625 " faithful priests. The effects of this aura include: "
1789 strcat (tmpbuf, cp); 1626 << cp
1790 strcat (buf, tmpbuf); 1627 << ".\r";
1791 strcat (buf, "\n ---\n");
1792 } 1628 }
1793 else
1794 sprintf (buf, " ");
1795 } 1629 }
1630
1796 if (level == 5 && RANDOM () % 2) 1631 if (level == 5 && rndm (2))
1797 { /* aligned race, summoning */ 1632 { /* aligned race, summoning */
1798 const char *race = god->race; /* aligned race */ 1633 const char *race = god->race; /* aligned race */
1634 int i;
1799 1635
1800 if (race && !(god->path_denied & PATH_SUMMON)) 1636 if (race && !(god->path_denied & PATH_SUMMON))
1801 if ((i = nstrtok (race, ",")) > 0) 1637 if ((i = nstrtok (race, ",")) > 0)
1802 { 1638 {
1803 char tmpbuf[MAX_BUF]; 1639 buf << "Creatures sacred to " << name << " include the ";
1804
1805 sprintf (buf, "Creatures sacred to %s include the \n", name);
1806 if (i > 1) 1640 if (i > 1)
1807 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1641 buf << "following races:" << strtoktolin (race, ",");
1808 else 1642 else
1809 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1643 buf << "race of" << strtoktolin (race, ",");
1810 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1644
1645 buf << '\r';
1811 } 1646 }
1812 } 1647 }
1648
1813 if (level == 6 && RANDOM () % 2) 1649 if (level == 6 && rndm (2))
1814 { /* blessing,curse properties of the god */ 1650 { /* blessing,curse properties of the god */
1815 char tmpbuf[MAX_BUF], *cp;
1816
1817 cp = describe_resistance (god, 1); 1651 if (const char *cp = describe_resistance (god, 1))
1818
1819 if (*cp)
1820 { /* This god does have protections */ 1652 { /* This god does have protections */
1821 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1653 buf << "The priests of " << name
1654 << " are known to be able to "
1822 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1655 "bestow a blessing which makes the recipient "
1823 strcat (tmpbuf, cp); 1656 << cp
1824 strcat (buf, tmpbuf); 1657 << '\r';
1825 strcat (buf, "\n ---\n");
1826 } 1658 }
1827 else
1828 sprintf (buf, " ");
1829
1830 } 1659 }
1660
1831 if (level == 8 && RANDOM () % 2) 1661 if (level == 8 && rndm (2))
1832 { /* immunity, holy possession */ 1662 { /* immunity, holy possession */
1833 int has_effect = 0, tmpvar; 1663 buf << "The priests of " << name
1834 char tmpbuf[MAX_BUF]; 1664 << " are known to make cast a mighty"
1665 " prayer of possession";
1666
1667 int first = 1;
1835 1668
1836 sprintf (tmpbuf, "\n");
1837 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1838
1839 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1840
1841 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1669 for (int i = 0; i < NROFATTACKS; i++)
1670 if (god->resist[i] == 100)
1842 { 1671 {
1843 if (god->resist[tmpvar] == 100) 1672 if (first)
1844 { 1673 {
1674 buf << " which gives the recipient";
1845 has_effect = 1; 1675 first = 0;
1846 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1847 } 1676 }
1677 else
1678 buf << ", ";
1679
1680 buf << " immunity to " << attacktype_desc[i];
1848 } 1681 }
1849 if (has_effect) 1682
1850 { 1683 buf << ".\r";
1851 strcat (buf, tmpbuf);
1852 strcat (buf, "\n ---\n");
1853 }
1854 else
1855 sprintf (buf, " ");
1856 } 1684 }
1685
1857 if (level == 12 && RANDOM () % 2) 1686 if (level == 12 && rndm (2))
1858 { /* spell paths */ 1687 { /* spell paths */
1688 //TODO:
1859 int has_effect = 0, tmpvar; 1689 int has_effect = 0, tmpvar;
1860 char tmpbuf[MAX_BUF]; 1690 char tmpbuf[MAX_BUF];
1861 1691
1862 sprintf (tmpbuf, "\n"); 1692 sprintf (tmpbuf, "\n");
1863 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1693 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1864 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1694 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1695
1865 if ((tmpvar = god->path_attuned)) 1696 if ((tmpvar = god->path_attuned))
1866 { 1697 {
1867 has_effect = 1; 1698 has_effect = 1;
1868 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned"); 1699 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1869 } 1700 }
1701
1870 if ((tmpvar = god->path_repelled)) 1702 if ((tmpvar = god->path_repelled))
1871 { 1703 {
1872 has_effect = 1; 1704 has_effect = 1;
1873 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled"); 1705 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1874 } 1706 }
1707
1875 if ((tmpvar = god->path_denied)) 1708 if ((tmpvar = god->path_denied))
1876 { 1709 {
1877 has_effect = 1; 1710 has_effect = 1;
1878 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1711 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1879 } 1712 }
1713
1880 if (has_effect) 1714 if (has_effect)
1881 { 1715 buf << tmpbuf << '\r';
1882 strcat (buf, tmpbuf);
1883 strcat (buf, "\n ---\n");
1884 }
1885 else 1716 else
1886 sprintf (buf, " "); 1717 buf << '\r';
1887 } 1718 }
1888 1719
1889 /* check to be sure new buffer size dont exceed either
1890 * the maximum buffer size, or the 'natural' size of the
1891 * book...
1892 */
1893 if (book_overflow (retbuf, buf, booksize))
1894 break;
1895 else if (strlen (buf) > 1)
1896 strcat (retbuf, buf);
1897 level--; 1720 level--;
1898 } 1721 }
1899 if (strlen (retbuf) == introlen) 1722
1723 if (buf.size () == introlen)
1900 { /* we got no information beyond the preamble! */ 1724 /* we got no information beyond the preamble! */
1901 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1725 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1902 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1726
1903 }
1904#ifdef BOOK_MSG_DEBUG
1905 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1906 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1907#endif
1908 return retbuf; 1727 return buf;
1909} 1728}
1910 1729
1911/* tailor_readable_ob()- The main routine. This chooses a random 1730/* tailor_readable_ob()- The main routine. This chooses a random
1912 * message to put in given readable object (type==BOOK) which will 1731 * message to put in given readable object (type==BOOK) which will
1913 * be referred hereafter as a 'book'. We use the book level to de- 1732 * be referred hereafter as a 'book'. We use the book level to de-
1922 * book is the object we are creating into. 1741 * book is the object we are creating into.
1923 * If msg_type is a positive value, we use that to determine the 1742 * If msg_type is a positive value, we use that to determine the
1924 * message type - otherwise a random value is used. 1743 * message type - otherwise a random value is used.
1925 * 1744 *
1926 */ 1745 */
1927
1928void 1746void
1929tailor_readable_ob (object *book, int msg_type) 1747tailor_readable_ob (object *book, int msg_type)
1930{ 1748{
1931 char msgbuf[BOOK_BUF];
1932 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1749 int level = book->level ? rndm (book->level) + 1 : 1;
1933 int book_buf_size;
1934 1750
1935 /* safety */ 1751 /* safety */
1936 if (book->type != BOOK) 1752 if (book->type != BOOK)
1937 return; 1753 return;
1938 1754
1939 if (level <= 0) 1755 if (level <= 0)
1940 return; /* if no level no point in doing any more... */ 1756 return; /* if no level no point in doing any more... */
1941
1942 /* Max text length this book can have. */
1943 book_buf_size = BOOKSIZE (book);
1944 1757
1945 /* &&& The message switch &&& */ 1758 /* &&& The message switch &&& */
1946 /* Below all of the possible types of messages in the "book"s. 1759 /* Below all of the possible types of messages in the "book"s.
1947 */ 1760 */
1948 /* 1761 /*
1951 * 2) make sure there is an entry in max_titles[] array. 1764 * 2) make sure there is an entry in max_titles[] array.
1952 * 3) make sure there are entries for your case in new_text_title() 1765 * 3) make sure there are entries for your case in new_text_title()
1953 * and add_authour(). 1766 * and add_authour().
1954 * 4) you may want separate authour/book name arrays in read.h 1767 * 4) you may want separate authour/book name arrays in read.h
1955 */ 1768 */
1956 1769 const char *new_msg = "";
1957 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1770 msg_type = msg_type > 0 ? msg_type : rndm (8);
1958 switch (msg_type) 1771 switch (msg_type)
1959 { 1772 {
1960 case 1: /* monster attrib */ 1773 case 1: /* monster attrib */
1961 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1774 new_msg = mon_info_msg (level);
1962 break; 1775 break;
1963 case 2: /* artifact attrib */ 1776 case 2: /* artifact attrib */
1964 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1777 new_msg = artifact_msg (level);
1965 break; 1778 break;
1966 case 3: /* grouping incantations/prayers by path */ 1779 case 3: /* grouping incantations/prayers by path */
1967 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1780 new_msg = spellpath_msg (level);
1968 break; 1781 break;
1969 case 4: /* describe an alchemy formula */ 1782 case 4: /* describe an alchemy formula */
1970 make_formula_book (book, level); 1783 make_formula_book (book, level);
1971 /* make_formula_book already gives title */ 1784 /* make_formula_book already gives title */
1972 return; 1785 return;
1973 break;
1974 case 5: /* bits of information about a god */ 1786 case 5: /* bits of information about a god */
1975 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1787 new_msg = god_info_msg (level);
1976 break; 1788 break;
1977 case 0: /* use info list in lib/ */ 1789 case 0: /* use info list in lib/ */
1978 default: 1790 default:
1979 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1791 cfperl_make_book (book, level);
1980 break; 1792 /* already gives title */
1793 return;
1981 } 1794 }
1982 1795
1983 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1984
1985 if (strlen (msgbuf) > 1) 1796 if (strlen (new_msg) > 1)
1986 { 1797 {
1987 book->msg = msgbuf; 1798 book->msg = new_msg;
1988 /* lets give the "book" a new name, which may be a compound word */ 1799 /* lets give the "book" a new name, which may be a compound word */
1989 change_book (book, msg_type); 1800 change_book (book, msg_type);
1990 } 1801 }
1991
1992} 1802}
1993
1994
1995/*****************************************************************************
1996 *
1997 * Cleanup routine for readble stuff.
1998 *
1999 *****************************************************************************/
2000
2001void
2002free_all_readable (void)
2003{
2004 titlelist *tlist, *tnext;
2005 title *title1, *titlenext;
2006 linked_char *lmsg, *nextmsg;
2007 objectlink *monlink, *nextmon;
2008
2009 LOG (llevDebug, "freeing all book information\n");
2010
2011 for (tlist = booklist; tlist != NULL; tlist = tnext)
2012 {
2013 tnext = tlist->next;
2014
2015 for (title1 = tlist->first_book; title1; title1 = titlenext)
2016 {
2017 titlenext = title1->next;
2018 delete title1;
2019 }
2020
2021 delete tlist;
2022 }
2023
2024 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2025 {
2026 nextmsg = lmsg->next;
2027 delete lmsg;
2028 }
2029
2030 for (monlink = first_mon_info; monlink; monlink = nextmon)
2031 {
2032 nextmon = monlink->next;
2033 delete monlink;
2034 }
2035}
2036
2037 1803
2038/***************************************************************************** 1804/*****************************************************************************
2039 * 1805 *
2040 * Writeback routine for updating the bookarchive. 1806 * Writeback routine for updating the bookarchive.
2041 * 1807 *
2042 ****************************************************************************/ 1808 ****************************************************************************/
2043
2044/* write_book_archive() - write out the updated book archive */ 1809/* write_book_archive() - write out the updated book archive */
2045
2046void 1810void
2047write_book_archive (void) 1811write_book_archive (void)
2048{ 1812{
2049 FILE *fp; 1813 FILE *fp;
2050 int index = 0; 1814 int index = 0;
2053 titlelist *bl = get_titlelist (0); 1817 titlelist *bl = get_titlelist (0);
2054 1818
2055 /* If nothing changed, don't write anything */ 1819 /* If nothing changed, don't write anything */
2056 if (!need_to_write_bookarchive) 1820 if (!need_to_write_bookarchive)
2057 return; 1821 return;
1822
2058 need_to_write_bookarchive = 0; 1823 need_to_write_bookarchive = 0;
2059 1824
2060 sprintf (fname, "%s/bookarch", settings.localdir); 1825 sprintf (fname, "%s/bookarch", settings.localdir);
2061 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1826 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2062 1827
2063 if ((fp = fopen (fname, "w")) == NULL) 1828 if ((fp = fopen (fname, "w")) == NULL)
2064 {
2065 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1829 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2066 }
2067 else 1830 else
2068 { 1831 {
2069 while (bl) 1832 while (bl)
2070 { 1833 {
2071 for (book = bl->first_book; book; book = book->next) 1834 for (book = bl->first_book; book; book = book->next)
2078 fprintf (fp, "type %d\n", index); 1841 fprintf (fp, "type %d\n", index);
2079 fprintf (fp, "size %d\n", book->size); 1842 fprintf (fp, "size %d\n", book->size);
2080 fprintf (fp, "index %d\n", book->msg_index); 1843 fprintf (fp, "index %d\n", book->msg_index);
2081 fprintf (fp, "end\n"); 1844 fprintf (fp, "end\n");
2082 } 1845 }
1846
2083 bl = bl->next; 1847 bl = bl->next;
2084 index++; 1848 index++;
2085 } 1849 }
1850
2086 fclose (fp); 1851 fclose (fp);
2087 chmod (fname, SAVE_MODE); 1852 chmod (fname, SAVE_MODE);
2088 } 1853 }
2089} 1854}
1855
2090readable_message_type * 1856readable_message_type *
2091get_readable_message_type (object *readable) 1857get_readable_message_type (object *readable)
2092{ 1858{
2093 uint8 subtype = readable->subtype; 1859 uint8 subtype = readable->subtype;
2094 1860
2095 if (subtype > last_readable_subtype) 1861 if (subtype > last_readable_subtype)
2096 return &(readable_message_types[0]); 1862 return &readable_message_types[0];
1863
2097 return &(readable_message_types[subtype]); 1864 return &readable_message_types[subtype];
2098} 1865}

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