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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.4 by elmex, Sun Sep 3 14:33:47 2006 UTC vs.
Revision 1.54 by root, Sun Nov 29 10:55:18 2009 UTC

1/* 1/*
2 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: readable.C,v 1.4 2006/09/03 14:33:47 elmex Exp $"; 3 *
4 */ 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
31 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
32 */ 27 */
33 28
35 30
36#include <global.h> 31#include <global.h>
37#include <book.h> 32#include <book.h>
38#include <living.h> 33#include <living.h>
39#include <spells.h> 34#include <spells.h>
40
41 35
42/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
43 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
44 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
45 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
67 * be sure to copy it over to the new lib directory when you change versions. 61 * be sure to copy it over to the new lib directory when you change versions.
68 * -b.t. 62 * -b.t.
69 */ 63 */
70 64
71/* This flag is useful to see what kind of output messages are created */ 65/* This flag is useful to see what kind of output messages are created */
66
72/* #define BOOK_MSG_DEBUG */ 67/* #define BOOK_MSG_DEBUG */
73 68
74/* This flag is useful for debuging archiving action */ 69/* This flag is useful for debuging archiving action */
70
75/* #define ARCHIVE_DEBUG */ 71/* #define ARCHIVE_DEBUG */
76 72
77/* Moved these structures from struct.h to this file in 0.94.3 - they 73/* Moved these structures from struct.h to this file in 0.94.3 - they
78 * are not needed anyplace else, so why have them globally declared? 74 * are not needed anyplace else, so why have them globally declared?
79 */ 75 */
80 76
81/* 'title' and 'titlelist' are used by the readable code */ 77/* 'title' and 'titlelist' are used by the readable code */
82typedef struct titlestruct : zero_initialised 78struct title : zero_initialised
83{ 79{
84 shstr name; /* the name of the book */ 80 shstr name; /* the name of the book */
85 shstr authour; /* the name of the book authour */ 81 shstr authour; /* the name of the book authour */
86 shstr archname; /* the archetype name of the book */ 82 shstr archname; /* the archetype name of the book */
87 int level; /* level of difficulty of this message */ 83 int level; /* level of difficulty of this message */
88 int size; /* size of the book message */ 84 int size; /* size of the book message */
89 int msg_index; /* an index value derived from book message */ 85 int msg_index; /* an index value derived from book message */
90 struct titlestruct *next; 86 title *next;
91} title; 87};
92 88
93typedef struct titleliststruct : zero_initialised 89struct titlelist : zero_initialised
94{ 90{
95 int number; /* number of items in the list */ 91 int number; /* number of items in the list */
96 struct titlestruct *first_book; /* pointer to first book in this list */ 92 title *first_book; /* pointer to first book in this list */
97 struct titleliststruct *next; /* pointer to next book list */ 93 titlelist *next; /* pointer to next book list */
98} titlelist; 94};
99 95
100/* special structure, used only by art_name_array[] */ 96/* special structure, used only by art_name_array[] */
101 97struct arttypename
102typedef struct namebytype 98{
103 {
104 const char *name; /* generic name to call artifacts of this type */ 99 const char *name; /* generic name to call artifacts of this type */
105 int type; /* matching type */ 100 int type; /* matching type */
106 } 101};
107arttypename;
108
109 102
110/* booklist is the buffer of books read in from the bookarch file */ 103/* booklist is the buffer of books read in from the bookarch file */
111static titlelist *booklist = NULL; 104static titlelist *booklist = NULL;
112 105
113static objectlink *first_mon_info = NULL; 106static objectlink *first_mon_info = NULL;
114 107
115/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
116 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
117 110
118static int nrofmon = 0, need_to_write_bookarchive=0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
119
120
121/* this is needed to keep track of status of initialization
122 * of the message file */
123static int nrofmsg = 0;
124
125/* first_msg is the started of the linked list of messages as read from
126 * the messages file
127 */
128static linked_char *first_msg = NULL;
129 112
130/* 113/*
131 * Spellpath information 114 * Spellpath information
132 */ 115 */
133
134static uint32 spellpathdef[NRSPELLPATHS] = 116static uint32 spellpathdef[NRSPELLPATHS] = {
135{
136 PATH_PROT, 117 PATH_PROT,
137 PATH_FIRE, 118 PATH_FIRE,
138 PATH_FROST, 119 PATH_FROST,
139 PATH_ELEC, 120 PATH_ELEC,
140 PATH_MISSILE, 121 PATH_MISSILE,
141 PATH_SELF, 122 PATH_SELF,
142 PATH_SUMMON, 123 PATH_SUMMON,
143 PATH_ABJURE, 124 PATH_ABJURE,
144 PATH_RESTORE, 125 PATH_RESTORE,
145 PATH_DETONATE, 126 PATH_DETONATE,
146 PATH_MIND, 127 PATH_MIND,
147 PATH_CREATE, 128 PATH_CREATE,
148 PATH_TELE, 129 PATH_TELE,
149 PATH_INFO, 130 PATH_INFO,
150 PATH_TRANSMUTE, 131 PATH_TRANSMUTE,
151 PATH_TRANSFER, 132 PATH_TRANSFER,
152 PATH_TURNING, 133 PATH_TURNING,
153 PATH_WOUNDING, 134 PATH_WOUNDING,
154 PATH_DEATH, 135 PATH_DEATH,
155 PATH_LIGHT 136 PATH_LIGHT
156}; 137};
157 138
158static const char* const path_book_name[] = 139static const char *const path_book_name[] = {
159{
160 "codex", 140 "codex",
161 "compendium", 141 "compendium",
162 "exposition", 142 "exposition",
163 "tables", 143 "tables",
164 "treatise" 144 "treatise"
165}; 145};
166 146
167/* used by spellpath texts */ 147/* used by spellpath texts */
168static const char* const path_author[] = 148static const char *const path_author[] = {
169{
170 "aether", 149 "aether",
171 "astral byways", 150 "astral byways",
172 "connections", 151 "connections",
173 "the Grey Council", 152 "the Grey Council",
174 "deep pathways", 153 "deep pathways",
175 "knowledge", 154 "knowledge",
176 "magic", 155 "magic",
177 "mystic ways", 156 "mystic ways",
178 "pathways", 157 "pathways",
179 "power", 158 "power",
180 "spells", 159 "spells",
181 "transforms", 160 "transforms",
182 "the mystic veil", 161 "the mystic veil",
183 "unknown spells" 162 "unknown spells"
184}; 163};
185 164
186/* 165/*
187 * Artiface/item information 166 * Artiface/item information
188 */ 167 */
189 168
190/* if it isnt listed here, then art_attr_msg will never generate 169/* if it isnt listed here, then art_attr_msg will never generate
191 * a message for this type of artifact. -b.t. */ 170 * a message for this type of artifact. -b.t. */
192 171
193static arttypename art_name_array[] = 172static arttypename art_name_array[] = {
194{
195 {"Helmet", HELMET}, 173 {"Helmet", HELMET},
196 {"Amulet", AMULET}, 174 {"Amulet", AMULET},
197 {"Shield", SHIELD}, 175 {"Shield", SHIELD},
198 {"Bracers", BRACERS}, 176 {"Bracers", BRACERS},
199 {"Boots", BOOTS}, 177 {"Boots", BOOTS},
200 {"Cloak", CLOAK}, 178 {"Cloak", CLOAK},
201 {"Gloves", GLOVES}, 179 {"Gloves", GLOVES},
202 {"Gridle", GIRDLE}, 180 {"Girdle", GIRDLE},
203 {"Ring", RING}, 181 {"Ring", RING},
204 {"Horn", HORN}, 182 {"Horn", HORN},
205 {"Missile Weapon", BOW}, 183 {"Missile Weapon", BOW},
206 {"Missile", ARROW}, 184 {"Missile", ARROW},
207 {"Hand Weapon", WEAPON}, 185 {"Hand Weapon", WEAPON},
208 {"Artifact", SKILL}, 186 {"Artifact", SKILL},
209 {"Food", FOOD}, 187 {"Food", FOOD},
210 {"Body Armour", ARMOUR} 188 {"Body Armour", ARMOUR}
211}; 189};
212 190
213static const char* const art_book_name[] = 191static const char *const art_book_name[] = {
214{
215 "collection", 192 "collection",
216 "file", 193 "file",
217 "files", 194 "files",
218 "guide", 195 "guide",
219 "handbook", 196 "handbook",
220 "index", 197 "index",
221 "inventory", 198 "inventory",
222 "list", 199 "list",
223 "listing", 200 "listing",
224 "record", 201 "record",
225 "record book" 202 "record book"
226}; 203};
227 204
228/* used by artifact texts */ 205/* used by artifact texts */
229static const char* const art_author[] = 206static const char *const art_author[] = {
230{
231 "ancient things", 207 "ancient things",
232 "artifacts", 208 "artifacts",
233 "Havlor", /* ancient warrior scribe :) */ 209 "Havlor", /* ancient warrior scribe :) */
234 "items", 210 "items",
235 "lost artifacts", 211 "lost artifacts",
236 "the ancients", 212 "the ancients",
237 "useful things" 213 "useful things"
238}; 214};
239 215
240/* 216/*
241 * Monster book information 217 * Monster book information
242 */ 218 */
243 219
244static const char* const mon_book_name[] = 220static const char *const mon_book_name[] = {
245{
246 "beastuary", 221 "beastuary",
247 "catalog", 222 "catalog",
248 "compilation", 223 "compilation",
249 "collection", 224 "collection",
250 "encyclopedia", 225 "encyclopedia",
251 "guide", 226 "guide",
252 "handbook", 227 "handbook",
253 "list", 228 "list",
254 "manual", 229 "manual",
255 "notes", 230 "notes",
256 "record", 231 "record",
257 "register", 232 "register",
258 "volume" 233 "volume"
259}; 234};
260 235
261 236
262/* used by monster beastuary texts */ 237/* used by monster beastuary texts */
263static const char* const mon_author[] = 238static const char *const mon_author[] = {
264{
265 "beasts", 239 "beasts",
266 "creatures", 240 "creatures",
267 "dezidens", 241 "dezidens",
268 "dwellers", 242 "dwellers",
269 "evil nature", 243 "evil nature",
270 "life", 244 "life",
271 "monsters", 245 "monsters",
272 "nature", 246 "nature",
273 "new life", 247 "new life",
274 "residents", 248 "residents",
275 "the spawn", 249 "the spawn",
276 "the living", 250 "the living",
277 "things" 251 "things"
278}; 252};
279 253
280/* 254/*
281 * God book information 255 * God book information
282 */ 256 */
283 257
284static const char* const gods_book_name[] = 258static const char *const gods_book_name[] = {
285{
286 "devotional", 259 "devotional",
287 "devout notes", 260 "devout notes",
288 "divine text", 261 "divine text",
289 "divine work", 262 "divine work",
290 "holy book", 263 "holy book",
291 "holy record", 264 "holy record",
292 "moral text", 265 "moral text",
293 "sacred guide", 266 "sacred guide",
294 "testament", 267 "testament",
295 "transcript" 268 "transcript"
296}; 269};
297 270
298/* used by gods texts */ 271/* used by gods texts */
299static const char* const gods_author[] = 272static const char *const gods_author[] = {
300{
301 "cults", 273 "cults",
302 "joy", 274 "joy",
303 "lasting curse", 275 "lasting curse",
304 "madness", 276 "madness",
305 "religions", 277 "religions",
306 "the dead", 278 "the dead",
307 "the gods", 279 "the gods",
308 "the heirophant", 280 "the heirophant",
309 "the poor priest", 281 "the poor priest",
310 "the priestess", 282 "the priestess",
311 "pain", 283 "pain",
312 "white" 284 "white"
313}; 285};
314 286
315 287
316/* 288/*
317 * Alchemy (formula) information 289 * Alchemy (formula) information
318 */ 290 */
319 291
320static const char* const formula_book_name[] = 292static const char *const formula_book_name[] = {
321{
322 "cookbook", 293 "cookbook",
323 "formulary", 294 "formulary",
324 "lab book", 295 "lab book",
325 "lab notes", 296 "lab notes",
326 "recipe book", 297 "recipe book",
327 "experiment record", 298 "experiment record",
328 "work plan", 299 "work plan",
329 "design notes" 300 "design notes"
330}; 301};
331 302
332/* this isn't used except for empty books */ 303/* this isn't used except for empty books */
333static const char* const formula_author[] = 304static const char *const formula_author[] = {
334{
335 "Albertus Magnus", 305 "Albertus Magnus",
336 "alchemy", 306 "alchemy",
337 "balms", 307 "balms",
338 "creation", 308 "creation",
339 "dusts", 309 "dusts",
340 "magical manufacture", 310 "magical manufacture",
341 "making", 311 "making",
342 "philosophical items", 312 "philosophical items",
343 "potions", 313 "potions",
344 "powders", 314 "powders",
345 "the cauldron", 315 "the cauldron",
346 "the lamp black", 316 "the lamp black",
347 "transmutation", 317 "transmutation",
348 "waters" 318 "waters"
349}; 319};
350 320
351/* 321/*
352 * Generic book information 322 * Generic book information
353 */ 323 */
354 324
355/* used by msg file and 'generic' books */ 325/* used by msg file and 'generic' books */
356static const char* const light_book_name[] = 326static const char *const light_book_name[] = {
357{
358 "calendar", 327 "calendar",
359 "datebook", 328 "datebook",
360 "diary", 329 "diary",
361 "guidebook", 330 "guidebook",
362 "handbook", 331 "handbook",
363 "ledger", 332 "ledger",
364 "notes", 333 "notes",
365 "notebook", 334 "notebook",
366 "octavo", 335 "octavo",
367 "pamphlet", 336 "pamphlet",
368 "practicum", 337 "practicum",
369 "script", 338 "script",
370 "transcript" 339 "transcript"
371}; 340};
372 341
373static const char* const heavy_book_name[] = 342static const char *const heavy_book_name[] = {
374{
375 "catalog", 343 "catalog",
376 "compendium", 344 "compendium",
377 "guide", 345 "guide",
378 "manual", 346 "manual",
379 "opus", 347 "opus",
380 "tome", 348 "tome",
381 "treatise", 349 "treatise",
382 "volume", 350 "volume",
383 "work" 351 "work"
384}; 352};
385 353
386 354
387/* used by 'generic' books */ 355/* used by 'generic' books */
388static const char* const book_author[] = 356static const char *const book_author[] = {
389{
390 "Abdulah", 357 "Abdulah",
391 "Al'hezred", 358 "Al'hezred",
392 "Alywn", 359 "Alywn",
393 "Arundel", 360 "Arundel",
394 "Arvind", 361 "Arvind",
395 "Aerlingas", 362 "Aerlingas",
396 "Bacon", 363 "Bacon",
397 "Baliqendii", 364 "Baliqendii",
398 "Bosworth", 365 "Bosworth",
399 "Beathis", 366 "Beathis",
400 "Bertil", 367 "Bertil",
401 "Cauchy", 368 "Cauchy",
402 "Chakrabarti", 369 "Chakrabarti",
403 "der Waalis", 370 "der Waalis",
404 "Dirk", 371 "Dirk",
405 "Djwimii", 372 "Djwimii",
406 "Eisenstaadt", 373 "Eisenstaadt",
407 "Fendris", 374 "Fendris",
408 "Frank", 375 "Frank",
409 "Habbi", 376 "Habbi",
410 "Harlod", 377 "Harlod",
411 "Ichibod", 378 "Ichibod",
412 "Janus", 379 "Janus",
413 "June", 380 "June",
414 "Magnuson", 381 "Magnuson",
415 "Nandii", 382 "Nandii",
416 "Nitfeder", 383 "Nitfeder",
417 "Norris", 384 "Norris",
418 "Parael", 385 "Parael",
419 "Penhew", 386 "Penhew",
420 "Sophia", 387 "Sophia",
421 "Skilly", 388 "Skilly",
422 "Tahir", 389 "Tahir",
423 "Thockmorton", 390 "Thockmorton",
424 "Thomas", 391 "Thomas",
425 "van Helsing", 392 "van Helsing",
426 "van Pelt", 393 "van Pelt",
427 "Voormis", 394 "Voormis",
428 "Xavier", 395 "Xavier",
429 "Xeno", 396 "Xeno",
430 "Zardoz", 397 "Zardoz",
431 "Zagy" 398 "Zagy"
432}; 399};
433 400
434static const char* const book_descrpt[] = 401static const char *const book_descrpt[] = {
435{
436 "ancient", 402 "ancient",
437 "cryptic", 403 "cryptic",
438 "cryptical", 404 "cryptical",
439 "dusty", 405 "dusty",
440 "hiearchical", 406 "hiearchical",
441 "grizzled", 407 "grizzled",
442 "gold-guilt", 408 "gold-guilt",
443 "great", 409 "great",
444 "lost", 410 "lost",
445 "magnificent", 411 "magnificent",
446 "musty", 412 "musty",
447 "mythical", 413 "mythical",
448 "mystical", 414 "mystical",
449 "rustic", 415 "rustic",
450 "stained", 416 "stained",
451 "silvered", 417 "silvered",
452 "transcendental", 418 "transcendental",
453 "weathered" 419 "weathered"
454}; 420};
421
455/* Each line of this array is a readable subtype 422/* Each line of this array is a readable subtype
456 * Be careful to keep the order. If you add readable subtype, add them 423 * Be careful to keep the order. If you add readable subtype, add them
457 * at the bottom of the list. Never delete a subtype because index is used as 424 * at the bottom of the list. Never delete a subtype because index is used as
458 * subtype paramater in arch files! 425 * subtype paramater in arch files!
459 */ 426 */
460static readable_message_type readable_message_types[] = 427static readable_message_type readable_message_types[] = {
461{
462 /*subtype 0 */ {0,0}, 428 /*subtype 0 */ {0, 0, "info"},
463 /* book messages subtypes */ 429 /* book messages subtypes */
464 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 430 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
465 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 431 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
466 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 432 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
467 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 433 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
468 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 434 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
469 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 435 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
470 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
471 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
472 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
473 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 439 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
474 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
475 /* card messages subtypes*/ 441 /* card messages subtypes */
476 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 442 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
477 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 443 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
478 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 444 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
479 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 445 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
480 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 446 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
481 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
482 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
483 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
484 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 450 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
485 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
486 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
487 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
488 454
489 /* Paper messages subtypes */ 455 /* Paper messages subtypes */
490 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 456 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
491 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 457 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
492 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 458 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
493 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 459 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
494 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 460 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
495 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
496 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 462 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
497 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
498 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
499 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
500 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
501 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
502 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
503 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
504 470
505 /* road signs messages subtypes */ 471 /* road signs messages subtypes */
506 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 472 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
507 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 473 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
508 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 474 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
509 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 475 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
510 476
511 /* stones and monument messages */ 477 /* stones and monument messages */
512 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 478 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
513 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 479 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
514 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 480 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
515 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 481 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
516 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 482 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
517 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
518 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
519 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
520 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
521 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
522 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
523 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
524}; 490};
525int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
526 492
527static int max_titles[6] = 493static int max_titles[6] = {
528{
529 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
530 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
531 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
532 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), 497 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
533 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), 498 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
534 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) 499 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
535}; 500};
536 501
537/****************************************************************************** 502/******************************************************************************
538 * 503 *
539 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
540 * 505 *
541 *****************************************************************************/ 506 *****************************************************************************/
542 507
543static titlelist * 508static titlelist *
544get_empty_booklist (void) 509get_empty_booklist ()
545{ 510{
546 titlelist *bl = new titlelist; 511 titlelist *bl = new titlelist;
547 512
548 bl->number = 0; 513 bl->number = 0;
549 bl->first_book = NULL; 514 bl->first_book = NULL;
550 bl->next = NULL; 515 bl->next = NULL;
551 return bl; 516 return bl;
552} 517}
553 518
554static title * 519static title *
555get_empty_book (void) 520get_empty_book ()
556{ 521{
557 title *t = new title; 522 title *t = new title;
558 523
559 t->name = NULL; 524 t->name = NULL;
560 t->archname = NULL; 525 t->archname = NULL;
561 t->authour = NULL; 526 t->authour = NULL;
562 t->level = 0; 527 t->level = 0;
563 t->size = 0; 528 t->size = 0;
564 t->msg_index = 0; 529 t->msg_index = 0;
565 t->next = NULL; 530 t->next = NULL;
566 return t; 531 return t;
567} 532}
568 533
569/* get_titlelist() - returns pointer to the title list referanced by i */ 534/* get_titlelist() - returns pointer to the title list referanced by i */
570 535
571static titlelist * 536static titlelist *
572get_titlelist (int i) 537get_titlelist (int i)
573{ 538{
574 titlelist *tl = booklist; 539 titlelist *tl = booklist;
575 int number = i; 540 int number = i;
576 541
577 if (number < 0) 542 if (number < 0)
578 return tl;
579
580 while (tl && number)
581 {
582 if (!tl->next)
583 tl->next = get_empty_booklist ();
584 tl = tl->next;
585 number--;
586 }
587
588 return tl; 543 return tl;
544
545 while (tl && number)
546 {
547 if (!tl->next)
548 tl->next = get_empty_booklist ();
549
550 tl = tl->next;
551 number--;
552 }
553
554 return tl;
589} 555}
590 556
591/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 557/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
592 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 558 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
593 559
594/* nstrtok() - simple routine to return the number of list 560/* nstrtok() - simple routine to return the number of list
595 * items in buf1 as separated by the value of buf2 561 * items in buf1 as separated by the value of buf2
596 */ 562 */
597 563static int
598int
599nstrtok (const char *buf1, const char *buf2) 564nstrtok (const char *buf1, const char *buf2)
600{ 565{
601 char *tbuf, sbuf[12], buf[MAX_BUF]; 566 char *tbuf, sbuf[12], buf[MAX_BUF];
602 int number = 0; 567 int number = 0;
603 568
604 if (!buf1 || !buf2) 569 if (!buf1 || !buf2)
605 return 0; 570 return 0;
606 sprintf (buf, "%s", buf1); 571 sprintf (buf, "%s", buf1);
607 sprintf (sbuf, "%s", buf2); 572 sprintf (sbuf, "%s", buf2);
608 tbuf = strtok (buf, sbuf); 573 tbuf = strtok (buf, sbuf);
609 while (tbuf) 574 while (tbuf)
610 { 575 {
611 number++; 576 number++;
612 tbuf = strtok (NULL, sbuf); 577 tbuf = strtok (NULL, sbuf);
613 } 578 }
614 return number; 579 return number;
615} 580}
616 581
617/* strtoktolin() - takes a string in buf1 and separates it into 582/* strtoktolin() - takes a string in buf1 and separates it into
618 * a list of strings delimited by buf2. Then returns a comma 583 * a list of strings delimited by buf2. Then returns a comma
619 * separated string w/ decent punctuation. 584 * separated string w/ decent punctuation.
620 */ 585 */
621 586static char *
622char *
623strtoktolin (const char *buf1, const char *buf2) 587strtoktolin (const char *buf1, const char *buf2)
624{ 588{
625 int maxi, i = nstrtok (buf1, buf2); 589 int maxi, i = nstrtok (buf1, buf2);
626 char *tbuf, buf[MAX_BUF], sbuf[12]; 590 char *tbuf, buf[MAX_BUF], sbuf[12];
627 static char rbuf[BOOK_BUF]; 591 static char rbuf[BOOK_BUF];
628 592
629 maxi = i; 593 maxi = i;
630 strcpy(buf, buf1); 594 strcpy (buf, buf1);
631 strcpy(sbuf, buf2); 595 strcpy (sbuf, buf2);
632 strcpy(rbuf, " "); 596 strcpy (rbuf, " ");
633 tbuf = strtok (buf, sbuf); 597 tbuf = strtok (buf, sbuf);
634 while (tbuf && i > 0) 598 while (tbuf && i > 0)
635 { 599 {
636 strcat (rbuf, tbuf); 600 strcat (rbuf, tbuf);
637 i--; 601 i--;
638 if (i == 1 && maxi > 1) 602 if (i == 1 && maxi > 1)
639 strcat (rbuf, " and "); 603 strcat (rbuf, " and ");
640 else if (i > 0 && maxi > 1) 604 else if (i > 0 && maxi > 1)
641 strcat (rbuf, ", "); 605 strcat (rbuf, ", ");
642 else 606 else
643 strcat (rbuf, "."); 607 strcat (rbuf, ".");
644 tbuf = strtok (NULL, sbuf); 608 tbuf = strtok (NULL, sbuf);
645 } 609 }
646 return (char *) rbuf; 610 return (char *) rbuf;
647}
648
649int
650book_overflow (const char *buf1, const char *buf2, int booksize)
651{
652
653 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
654 || buf_overflow (buf1, buf2, booksize))
655 return 1;
656 return 0;
657
658
659} 611}
660 612
661/***************************************************************************** 613/*****************************************************************************
662 * 614 *
663 * Start of initialization related functions. 615 * Start of initialisation related functions.
664 * 616 *
665 ****************************************************************************/ 617 ****************************************************************************/
666 618
667/* init_msgfile() - if not called before, initialize the info list
668 * reads the messages file into the list pointed to by first_msg
669*/
670
671static void
672init_msgfile (void)
673{
674 FILE *fp;
675 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
676 int comp;
677 static int did_init_msgfile;
678
679 if (did_init_msgfile)
680 return;
681 did_init_msgfile = 1;
682
683 sprintf (fname, "%s/messages", settings.datadir);
684 LOG (llevDebug, "Reading messages from %s...", fname);
685
686 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
687 {
688 linked_char *tmp = NULL;
689 while (fgets (buf, MAX_BUF, fp) != NULL)
690 {
691 if (*buf == '#')
692 continue;
693 if ((cp = strchr (buf, '\n')) != NULL)
694 *cp = '\0';
695 cp = buf;
696 while (*cp == ' ') /* Skip blanks */
697 cp++;
698 if (!strncmp (cp, "ENDMSG", 6))
699 {
700 if (strlen (msgbuf) > BOOK_BUF)
701 {
702 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
703 LOG (llevDebug, " %s", msgbuf);
704 }
705 tmp->name = msgbuf;
706 tmp->next = first_msg;
707 first_msg = tmp;
708 nrofmsg++;
709 continue;
710 }
711 else if (!strncmp (cp, "MSG", 3))
712 {
713 tmp = new linked_char;
714 strcpy (msgbuf, " "); /* reset msgbuf for new message */
715 continue;
716 }
717 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
718 {
719 strcat (msgbuf, cp);
720 strcat (msgbuf, "\n");
721 }
722 }
723 close_and_delete (fp, comp);
724 }
725
726#ifdef BOOK_MSG_DEBUG
727 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
728#endif
729 LOG (llevDebug, "done.\n");
730}
731
732
733/* init_book_archive() - if not called before, initialize the info list 619/* init_book_archive() - if not called before, initialise the info list
734 * This reads in the bookarch file into memory. bookarch is the file 620 * This reads in the bookarch file into memory. bookarch is the file
735 * created and updated across multiple runs of the program. 621 * created and updated across multiple runs of the program.
736 */ 622 */
737
738static void 623static void
739init_book_archive (void) 624init_book_archive ()
740{ 625{
741 FILE *fp; 626 FILE *fp;
742 int comp, nroftitle = 0; 627 int comp, nroftitle = 0;
743 char buf[MAX_BUF], fname[MAX_BUF], *cp; 628 char buf[MAX_BUF], fname[MAX_BUF], *cp;
744 title *book = NULL; 629 title *book = NULL;
745 titlelist *bl = get_empty_booklist (); 630 titlelist *bl = get_empty_booklist ();
746 static int did_init_barch; 631 static int did_init_barch;
747 632
748 if (did_init_barch) 633 if (did_init_barch)
749 return; 634 return;
635
750 did_init_barch = 1; 636 did_init_barch = 1;
751 637
752 if (!booklist) 638 if (!booklist)
753 booklist = bl; 639 booklist = bl;
754 640
755 sprintf (fname, "%s/bookarch", settings.localdir); 641 sprintf (fname, "%s/bookarch", settings.localdir);
756 LOG (llevDebug, " Reading bookarch from %s...\n", fname); 642 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
757 643
758 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) 644 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
759 { 645 {
760 int value, type = 0; 646 int value, type = 0;
761 size_t i; 647 size_t i;
762 648
763 while (fgets (buf, MAX_BUF, fp) != NULL) 649 while (fgets (buf, MAX_BUF, fp) != NULL)
650 {
651 if (*buf == '#')
652 continue;
653 if ((cp = strchr (buf, '\n')) != NULL)
654 *cp = '\0';
655 cp = buf;
656 while (*cp == ' ') /* Skip blanks */
657 cp++;
658 if (!strncmp (cp, "title", 4))
764 { 659 {
765 if (*buf == '#')
766 continue;
767 if ((cp = strchr (buf, '\n')) != NULL)
768 *cp = '\0';
769 cp = buf;
770 while (*cp == ' ') /* Skip blanks */
771 cp++;
772 if (!strncmp (cp, "title", 4))
773 {
774 book = get_empty_book (); /* init new book entry */ 660 book = get_empty_book (); /* init new book entry */
775 book->name = strchr (cp, ' ') + 1; 661 book->name = strchr (cp, ' ') + 1;
776 type = -1; 662 type = -1;
777 nroftitle++; 663 nroftitle++;
778 continue; 664 continue;
779 }
780 if (!strncmp (cp, "authour", 4))
781 {
782 book->authour = strchr (cp, ' ') + 1;
783 }
784 if (!strncmp (cp, "arch", 4))
785 {
786 book->archname = strchr (cp, ' ') + 1;
787 }
788 else if (sscanf (cp, "level %d", &value))
789 {
790 book->level = (uint16) value;
791 }
792 else if (sscanf (cp, "type %d", &value))
793 {
794 type = (uint16) value;
795 }
796 else if (sscanf (cp, "size %d", &value))
797 {
798 book->size = (uint16) value;
799 }
800 else if (sscanf (cp, "index %d", &value))
801 {
802 book->msg_index = (uint16) value;
803 }
804 else if (!strncmp (cp, "end", 3))
805 { /* link it */
806 bl = get_titlelist (type);
807 book->next = bl->first_book;
808 bl->first_book = book;
809 bl->number++;
810 }
811 } 665 }
812 LOG (llevDebug, " book archives(used/avail): "); 666 if (!strncmp (cp, "authour", 4))
813 for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++)
814 { 667 {
815 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 668 book->authour = strchr (cp, ' ') + 1;
816 } 669 }
817 LOG (llevDebug, "\n"); 670 if (!strncmp (cp, "arch", 4))
671 {
672 book->archname = strchr (cp, ' ') + 1;
673 }
674 else if (sscanf (cp, "level %d", &value))
675 {
676 book->level = (uint16) value;
677 }
678 else if (sscanf (cp, "type %d", &value))
679 {
680 type = (uint16) value;
681 }
682 else if (sscanf (cp, "size %d", &value))
683 {
684 book->size = (uint16) value;
685 }
686 else if (sscanf (cp, "index %d", &value))
687 {
688 book->msg_index = (uint16) value;
689 }
690 else if (!strncmp (cp, "end", 3))
691 { /* link it */
692 bl = get_titlelist (type);
693 book->next = bl->first_book;
694 bl->first_book = book;
695 bl->number++;
696 }
697 }
698 LOG (llevDebug, "book archives(used/avail): \n");
699 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
700 {
701 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
702 }
818 close_and_delete (fp, comp); 703 close_and_delete (fp, comp);
819 } 704 }
820 705
821#ifdef BOOK_MSG_DEBUG 706#ifdef BOOK_MSG_DEBUG
822 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 707 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
823#endif 708#endif
824 LOG (llevDebug, " done.\n"); 709 LOG (llevDebug, " done.\n");
825} 710}
826 711
827/* init_mon_info() - creates the linked list of pointers to 712/* init_mon_info() - creates the linked list of pointers to
828 * monster archetype objects if not called previously 713 * monster archetype objects if not called previously
829 */ 714 */
830
831static void 715static void
832init_mon_info (void) 716init_mon_info ()
833{ 717{
834 archetype *at; 718 archetype *at;
835 static int did_init_mon_info = 0; 719 static int did_init_mon_info = 0;
836 720
837 if (did_init_mon_info) 721 if (did_init_mon_info)
838 return; 722 return;
723
839 did_init_mon_info = 1; 724 did_init_mon_info = 1;
840 725
841 726 for_all_archetypes (at)
842 for (at = first_archetype; at != NULL; at = at->next) 727 if (at->flag [FLAG_MONSTER]
728 && at->is_head ()
729 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
843 { 730 {
844 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && 731 objectlink *mon = new objectlink;
845 (!QUERY_FLAG (&at->clone, FLAG_CHANGING) 732
846 || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)) 733 mon->ob = at;
847 )
848 {
849 objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
850 mon->ob = &at->clone;
851 mon->id = nrofmon;
852 mon->next = first_mon_info; 734 mon->next = first_mon_info;
853 first_mon_info = mon; 735 first_mon_info = mon;
854 nrofmon++; 736 nrofmon++;
855 }
856 } 737 }
738
857 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 739 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
858} 740}
859 741
860
861/* init_readable() - initialize linked lists utilized by 742/* init_readable() - initialise linked lists utilized by
862 * message functions in tailor_readable_ob() 743 * message functions in tailor_readable_ob()
863 * 744 *
864 * This is the function called by the main routine to initialize 745 * This is the function called by the main routine to initialise
865 * all the readable information. 746 * all the readable information.
866 */ 747 */
867
868void 748void
869init_readable (void) 749init_readable ()
870{ 750{
871 static int did_this; 751 static int did_this;
872 752
873 if (did_this) return; 753 if (did_this)
754 return;
755
874 did_this = 1; 756 did_this = 1;
875 757
876 LOG (llevDebug, "Initializing reading data..."); 758 LOG (llevDebug, "Initialising reading data...\n");
877 init_msgfile ();
878 init_book_archive (); 759 init_book_archive ();
879 init_mon_info (); 760 init_mon_info ();
880 LOG (llevDebug, " Done\n"); 761 LOG (llevDebug, " Done\n");
881
882} 762}
883 763
884/***************************************************************************** 764/*****************************************************************************
885 * 765 *
886 * This is the start of the administrative functions when creating 766 * This is the start of the administrative functions when creating
887 * new books (ie, updating title and the like) 767 * new books (ie, updating title and the like)
888 * 768 *
889 *****************************************************************************/ 769 *****************************************************************************/
890 770
891
892/* find_title() - Search the titlelist (based on msgtype) to see if 771/* find_title() - Search the titlelist (based on msgtype) to see if
893 * book matches something already there. IF so, return that title. 772 * book matches something already there. IF so, return that title.
894 */ 773 */
895
896static title * 774static title *
897find_title (const object *book, int msgtype) 775find_title (const object *book, int msgtype)
898{ 776{
899 title *t = NULL; 777 title *t = NULL;
900 titlelist *tl = get_titlelist (msgtype); 778 titlelist *tl = get_titlelist (msgtype);
901 int length = strlen (book->msg); 779 int length = strlen (book->msg);
902 int index = strtoint (book->msg); 780 int index = strtoint (book->msg);
903 781
904 if (msgtype < 0) 782 if (msgtype < 0)
905 return (title *) NULL; 783 return (title *) NULL;
906 784
907 if (tl) 785 if (tl)
908 t = tl->first_book; 786 t = tl->first_book;
787
909 while (t) 788 while (t)
910 if (t->size == length && t->msg_index == index) 789 if (t->size == length && t->msg_index == index)
911 break; 790 break;
912 else 791 else
913 t = t->next; 792 t = t->next;
914 793
915#ifdef ARCHIVE_DEBUG 794#ifdef ARCHIVE_DEBUG
916 if (t) 795 if (t)
917 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", 796 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
918 msgtype, t->name, t->authour, t->msg_index);
919#endif 797#endif
920 798
921 return t; 799 return t;
922} 800}
923 801
924/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 802/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
925 * handled directly in change_book_name(). Names are based on text 803 * handled directly in change_book_name(). Names are based on text
926 * msgtype 804 * msgtype
927 * this sets book book->name based on msgtype given. What name 805 * this sets book book->name based on msgtype given. What name
928 * is given is based on various criteria 806 * is given is based on various criteria
929 */ 807 */
930
931static void 808static void
932new_text_name (object *book, int msgtype) 809new_text_name (object *book, int msgtype)
933{ 810{
934 int nbr; 811 int nbr;
935 char name[MAX_BUF]; 812 char name[MAX_BUF];
936 813
937 if (book->type != BOOK) 814 if (book->type != BOOK)
938 return; 815 return;
939 816
940 switch (msgtype) 817 switch (msgtype)
941 { 818 {
942 case 1: /*monster */ 819 case 1: /*monster */
943 nbr = sizeof (mon_book_name) / sizeof (char *); 820 nbr = sizeof (mon_book_name) / sizeof (char *);
944 strcpy (name, mon_book_name[RANDOM () % nbr]); 821 assign (name, mon_book_name[rndm (nbr)]);
945 break; 822 break;
946 case 2: /*artifact */ 823 case 2: /*artifact */
947 nbr = sizeof (art_book_name) / sizeof (char *); 824 nbr = sizeof (art_book_name) / sizeof (char *);
948 strcpy (name, art_book_name[RANDOM () % nbr]); 825 assign (name, art_book_name[rndm (nbr)]);
949 break; 826 break;
950 case 3: /*spellpath */ 827 case 3: /*spellpath */
951 nbr = sizeof (path_book_name) / sizeof (char *); 828 nbr = sizeof (path_book_name) / sizeof (char *);
952 strcpy (name, path_book_name[RANDOM () % nbr]); 829 assign (name, path_book_name[rndm (nbr)]);
953 break; 830 break;
954 case 4: /*alchemy */ 831 case 4: /*alchemy */
955 nbr = sizeof (formula_book_name) / sizeof (char *); 832 nbr = sizeof (formula_book_name) / sizeof (char *);
956 strcpy (name, formula_book_name[RANDOM () % nbr]); 833 assign (name, formula_book_name[rndm (nbr)]);
957 break; 834 break;
958 case 5: /*gods */ 835 case 5: /*gods */
959 nbr = sizeof (gods_book_name) / sizeof (char *); 836 nbr = sizeof (gods_book_name) / sizeof (char *);
960 strcpy (name, gods_book_name[RANDOM () % nbr]); 837 assign (name, gods_book_name[rndm (nbr)]);
961 break; 838 break;
962 case 6: /*msg file */ 839 case 6: /*msg file */
963 default: 840 default:
964 if (book->weight > 2000) 841 if (book->weight > 2000)
965 { /* based on weight */ 842 { /* based on weight */
966 nbr = sizeof (heavy_book_name) / sizeof (char *); 843 nbr = sizeof (heavy_book_name) / sizeof (char *);
967 strcpy (name, heavy_book_name[RANDOM () % nbr]); 844 assign (name, heavy_book_name[rndm (nbr)]);
968 } 845 }
969 else if (book->weight < 2001) 846 else if (book->weight < 2001)
970 { 847 {
971 nbr = sizeof (light_book_name) / sizeof (char *); 848 nbr = sizeof (light_book_name) / sizeof (char *);
972 strcpy (name, light_book_name[RANDOM () % nbr]); 849 assign (name, light_book_name[rndm (nbr)]);
973 } 850 }
974 break; 851 break;
975 } 852 }
976 853
977 book->name = name; 854 book->name = name;
978} 855}
979 856
980/* add_book_author() 857/* add_book_author()
981 * A lot like new_text_name above, but instead chooses an author 858 * A lot like new_text_name above, but instead chooses an author
982 * and sets op->title to that value 859 * and sets op->title to that value
983 */ 860 */
984 861
985static void 862static void
986add_author (object *op, int msgtype) 863add_author (object *op, int msgtype)
987{ 864{
988 char title[MAX_BUF], name[MAX_BUF]; 865 char title[MAX_BUF], name[MAX_BUF];
989 int nbr = sizeof (book_author) / sizeof (char *); 866 int nbr = sizeof (book_author) / sizeof (char *);
990 867
991 if (msgtype < 0 || strlen (op->msg) < 5) 868 if (msgtype < 0 || strlen (op->msg) < 5)
992 return; 869 return;
993 870
994 switch (msgtype) 871 switch (msgtype)
995 { 872 {
996 case 1: /* monster */ 873 case 1: /* monster */
997 nbr = sizeof (mon_author) / sizeof (char *); 874 nbr = sizeof (mon_author) / sizeof (char *);
998 strcpy (name, mon_author[RANDOM () % nbr]); 875 assign (name, mon_author[rndm (nbr)]);
999 break; 876 break;
1000 case 2: /* artifacts */ 877 case 2: /* artifacts */
1001 nbr = sizeof (art_author) / sizeof (char *); 878 nbr = sizeof (art_author) / sizeof (char *);
1002 strcpy (name, art_author[RANDOM () % nbr]); 879 assign (name, art_author[rndm (nbr)]);
1003 break; 880 break;
1004 case 3: /* spellpath */ 881 case 3: /* spellpath */
1005 nbr = sizeof (path_author) / sizeof (char *); 882 nbr = sizeof (path_author) / sizeof (char *);
1006 strcpy (name, path_author[RANDOM () % nbr]); 883 assign (name, path_author[rndm (nbr)]);
1007 break; 884 break;
1008 case 4: /* alchemy */ 885 case 4: /* alchemy */
1009 nbr = sizeof (formula_author) / sizeof (char *); 886 nbr = sizeof (formula_author) / sizeof (char *);
1010 strcpy (name, formula_author[RANDOM () % nbr]); 887 assign (name, formula_author[rndm (nbr)]);
1011 break; 888 break;
1012 case 5: /* gods */ 889 case 5: /* gods */
1013 nbr = sizeof (gods_author) / sizeof (char *); 890 nbr = sizeof (gods_author) / sizeof (char *);
1014 strcpy (name, gods_author[RANDOM () % nbr]); 891 assign (name, gods_author[rndm (nbr)]);
1015 break; 892 break;
1016 case 6: /* msg file */ 893 case 6: /* msg file */
1017 default: 894 default:
1018 strcpy (name, book_author[RANDOM () % nbr]); 895 assign (name, book_author[rndm (nbr)]);
1019 } 896 }
1020 897
1021 sprintf (title, "of %s", name); 898 sprintf (title, "of %s", name);
1022 op->title = title; 899 op->title = title;
1023} 900}
1024 901
1025/* unique_book() - check to see if the book title/msg is unique. We 902/* unique_book() - check to see if the book title/msg is unique. We
1026 * go through the entire list of possibilities each time. If we find 903 * go through the entire list of possibilities each time. If we find
1027 * a match, then unique_book returns true (because inst unique). 904 * a match, then unique_book returns true (because inst unique).
1028 */ 905 */
1029 906
1030static int 907static int
1031unique_book (const object *book, int msgtype) 908unique_book (const object *book, int msgtype)
1032{ 909{
1033 title *test;
1034
1035 if (!booklist) 910 if (!booklist)
1036 return 1; /* No archival entries! Must be unique! */ 911 return 1; /* No archival entries! Must be unique! */
1037 912
1038 /* Go through the booklist. If the author and name match, not unique so 913 /* Go through the booklist. If the author and name match, not unique so
1039 * return 0. 914 * return 0.
1040 */ 915 */
1041 for (test = get_titlelist (msgtype)->first_book; test; test=test->next) { 916 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1042 if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour)) 917 if (test->name == book->name && book->title == test->authour)
1043 return 0; 918 return 0;
1044 } 919
1045 return 1; 920 return 1;
1046} 921}
1047 922
1048/* add_book_to_list() */ 923/* add_book_to_list() */
1049 924
1050static void 925static void
1051add_book_to_list (const object *book, int msgtype) 926add_book_to_list (const object *book, int msgtype)
1052{ 927{
1053 titlelist *tl = get_titlelist (msgtype); 928 titlelist *tl = get_titlelist (msgtype);
1054 title *t; 929 title *t;
1055 930
1056 if (!tl) 931 if (!tl)
1057 { 932 {
1058 LOG (llevError, "add_book_to_list can't get booklist!\n"); 933 LOG (llevError, "add_book_to_list can't get booklist!\n");
1059 return; 934 return;
1060 } 935 }
1061 936
1062 t = get_empty_book (); 937 t = get_empty_book ();
1063 t->name = book->name; 938 t->name = book->name;
1064 t->authour = book->title; 939 t->authour = book->title;
1065 t->size = strlen (book->msg); 940 t->size = strlen (book->msg);
1066 t->msg_index = strtoint (book->msg); 941 t->msg_index = strtoint (book->msg);
1067 t->archname = book->arch->name; 942 t->archname = book->arch->archname;
1068 t->level = book->level; 943 t->level = book->level;
1069 944
1070 t->next = tl->first_book; 945 t->next = tl->first_book;
1071 tl->first_book = t; 946 tl->first_book = t;
1072 tl->number++; 947 tl->number++;
1073 948
1074 /* We have stuff we need to write now */ 949 /* We have stuff we need to write now */
1075 need_to_write_bookarchive=1; 950 need_to_write_bookarchive = 1;
1076 951
1077#ifdef ARCHIVE_DEBUG 952#ifdef ARCHIVE_DEBUG
1078 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, 953 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1079 book->title, msgtype);
1080#endif 954#endif
1081 955
1082} 956}
1083 957
1084 958
1090 * levels and architypes. -b.t. 964 * levels and architypes. -b.t.
1091 */ 965 */
1092 966
1093#define MAX_TITLE_CHECK 20 967#define MAX_TITLE_CHECK 20
1094 968
1095void 969static void
1096change_book (object *book, int msgtype) 970change_book (object *book, int msgtype)
1097{ 971{
1098 int nbr = sizeof (book_descrpt) / sizeof (char *); 972 int nbr = sizeof (book_descrpt) / sizeof (char *);
1099 973
1100 switch (book->type) 974 switch (book->type)
1101 { 975 {
1102 case BOOK: 976 case BOOK:
1103 { 977 {
1104 titlelist *tl = get_titlelist (msgtype); 978 titlelist *tl = get_titlelist (msgtype);
1105 title *t = NULL; 979 title *t = NULL;
1106 int tries = 0; 980 int tries = 0;
981
1107 /* look to see if our msg already been archived. If so, alter 982 /* look to see if our msg already been archived. If so, alter
1108 * the book to match the archival text. If we fail to match, 983 * the book to match the archival text. If we fail to match,
1109 * then we archive the new title/name/msg combo if there is 984 * then we archive the new title/name/msg combo if there is
1110 * room on the titlelist. 985 * room on the titlelist.
986 */
987
988 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
989 {
990 /* alter book properties */
991 if (object *tmpbook = get_archetype (t->archname))
992 {
993 tmpbook->msg = book->msg;
994 tmpbook->copy_to (book);
995 tmpbook->destroy ();
996 }
997
998 book->title = t->authour;
999 book->name = t->name;
1000 book->level = t->level;
1001 }
1002 /* Don't have any default title, so lets make up a new one */
1003 else
1004 {
1005 int numb, maxnames = max_titles[msgtype];
1006 const char *old_title;
1007 const char *old_name;
1008
1009 old_title = book->title;
1010 old_name = book->name;
1011
1012 /* some pre-generated books have title already set (from
1013 * maps), also don't bother looking for unique title if
1014 * we already used up all the available names! */
1015
1016 if (!tl)
1017 {
1018 LOG (llevError, "change_book_name(): can't find title list\n");
1019 numb = 0;
1020 }
1021 else
1022 numb = tl->number;
1023
1024 if (numb == maxnames)
1025 {
1026#ifdef ARCHIVE_DEBUG
1027 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1028#endif
1029 }
1030 /* shouldnt change map-maker books */
1031 else if (!book->title)
1032 do
1033 {
1034 /* random book name */
1035 new_text_name (book, msgtype);
1036 add_author (book, msgtype); /* random author */
1037 tries++;
1038 }
1039 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1040
1041 /* Now deal with 2 cases.
1042 * 1)If no space for a new title exists lets just restore
1043 * the old book properties. Remember, if the book had
1044 * matchd an older entry on the titlelist, we shouldnt
1045 * have called this routine in the first place!
1046 * 2) If we got a unique title, we need to add it to
1047 * the list.
1111 */ 1048 */
1112 1049
1113 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1050 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1114 { 1051 { /* got to check maxnames again */
1115 object *tmpbook;
1116
1117 /* alter book properties */
1118 if ((tmpbook = get_archetype (t->archname)) != NULL)
1119 {
1120 tmpbook->msg = book->msg;
1121 copy_object (tmpbook, book);
1122 free_object (tmpbook);
1123 }
1124
1125 book->title = t->authour;
1126 book->name = t->name;
1127 book->level = t->level;
1128 }
1129 /* Don't have any default title, so lets make up a new one */
1130 else
1131 {
1132 int numb, maxnames = max_titles[msgtype];
1133 const char *old_title;
1134 const char *old_name;
1135
1136 old_title = book->title;
1137 old_name = book->name;
1138
1139 /* some pre-generated books have title already set (from
1140 * maps), also don't bother looking for unique title if
1141 * we already used up all the available names! */
1142
1143 if (!tl)
1144 {
1145 LOG (llevError, "change_book_name(): can't find title list\n");
1146 numb = 0;
1147 }
1148 else
1149 numb = tl->number;
1150
1151 if (numb == maxnames)
1152 {
1153#ifdef ARCHIVE_DEBUG 1052#ifdef ARCHIVE_DEBUG
1154 LOG (llevDebug, "titles for list %d full (%d possible).\n", 1053 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1155 msgtype, maxnames);
1156#endif 1054#endif
1157 break;
1158 }
1159 /* shouldnt change map-maker books */
1160 else if (!book->title)
1161 do
1162 {
1163 /* random book name */
1164 new_text_name (book, msgtype);
1165 add_author (book, msgtype); /* random author */
1166 tries++;
1167 }
1168 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1169
1170 /* Now deal with 2 cases.
1171 * 1)If no space for a new title exists lets just restore
1172 * the old book properties. Remember, if the book had
1173 * matchd an older entry on the titlelist, we shouldnt
1174 * have called this routine in the first place!
1175 * 2) If we got a unique title, we need to add it to
1176 * the list.
1177 */
1178
1179 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1180 { /* got to check maxnames again */
1181#ifdef ARCHIVE_DEBUG
1182 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
1183 book->name, book->title, numb, maxnames);
1184#endif
1185 /* restore old book properties here */ 1055 /* restore old book properties here */
1186 book->title = old_title; 1056 book->title = old_title;
1187 1057
1188 if (RANDOM () % 4) { 1058 if (rndm (4))
1059 {
1189 /* Lets give the book a description to individualize it some */ 1060 /* Lets give the book a description to individualize it some */
1190 char new_name[MAX_BUF]; 1061 char new_name[MAX_BUF];
1062
1191 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name); 1063 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1192 1064
1193 book->name = new_name; 1065 book->name = new_name;
1194 } else {
1195 book->name = old_name;
1196 }
1197 } 1066 }
1198 else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */ 1067 else
1199 add_book_to_list (book, msgtype); 1068 {
1069 book->name = old_name;
1200 } 1070 }
1201 } 1071 }
1072 else if (book->title && strlen (book->msg) > 5)
1073 { /* archive if long msg texts */
1074 add_book_to_list (book, msgtype);
1202 break; 1075 }
1203 } 1076 }
1077 break;
1078 }
1204 1079
1205 default: 1080 default:
1206 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1081 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1207 return; 1082 return;
1208 } 1083 }
1209} 1084}
1210 1085
1211/***************************************************************************** 1086/*****************************************************************************
1212 * 1087 *
1213 * This is the start of the area that generates the actual contents 1088 * This is the start of the area that generates the actual contents
1223 * list of all monsters in the current game. If level is non-zero, 1098 * list of all monsters in the current game. If level is non-zero,
1224 * then only monsters greater than that level will be returned. 1099 * then only monsters greater than that level will be returned.
1225 * Changed 971225 to be greater than equal to level passed. Also 1100 * Changed 971225 to be greater than equal to level passed. Also
1226 * made choosing by level more random. 1101 * made choosing by level more random.
1227 */ 1102 */
1228
1229object * 1103object *
1230get_random_mon (int level) 1104get_random_mon (int level)
1231{ 1105{
1232 objectlink *mon = first_mon_info; 1106 objectlink *mon = first_mon_info;
1233 int i = 0, monnr; 1107 int i = 0, monnr;
1234 1108
1235 /* safety check. Problem w/ init_mon_info list? */ 1109 /* safety check. Problem w/ init_mon_info list? */
1236 if (!nrofmon || !mon) 1110 if (!nrofmon || !mon)
1237 return (object *) NULL; 1111 return (object *) NULL;
1238 1112
1239 if (!level) 1113 if (!level)
1240 { 1114 {
1241 /* lets get a random monster from the mon_info linked list */ 1115 /* lets get a random monster from the mon_info linked list */
1242 monnr = RANDOM () % nrofmon; 1116 monnr = rndm (nrofmon);
1243 1117
1244 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1245 if (i++ == monnr)
1246 break;
1247
1248 if (!mon)
1249 {
1250 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1251 return NULL;
1252 }
1253 return mon->ob;
1254 }
1255
1256 /* Case where we are searching by level. Redone 971225 to be clearer
1257 * and more random. Before, it looks like it took a random monster from
1258 * the list, and then returned the first monster after that which was
1259 * appropriate level. This wasn't very random because if you had a
1260 * bunch of low level monsters and then a high level one, if the random
1261 * determine took one of the low level ones, it would just forward to the
1262 * high level one and return that. Thus, monsters that immediatly followed
1263 * a bunch of low level monsters would be more heavily returned. It also
1264 * means some of the dragons would be poorly represented, since they
1265 * are a group of high level monsters all around each other.
1266 */
1267
1268 /* First count number of monsters meeting level criteria */
1269 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1118 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1270 if (mon->ob->level >= level) 1119 if (i++ == monnr)
1271 i++; 1120 break;
1272 1121
1273 if (i == 0) 1122 if (!mon)
1274 { 1123 {
1275 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", 1124 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1276 level);
1277 return NULL; 1125 return NULL;
1278 } 1126 }
1127 return mon->ob;
1128 }
1279 1129
1280 monnr = RANDOM () % i; 1130 /* Case where we are searching by level. Redone 971225 to be clearer
1131 * and more random. Before, it looks like it took a random monster from
1132 * the list, and then returned the first monster after that which was
1133 * appropriate level. This wasn't very random because if you had a
1134 * bunch of low level monsters and then a high level one, if the random
1135 * determine took one of the low level ones, it would just forward to the
1136 * high level one and return that. Thus, monsters that immediatly followed
1137 * a bunch of low level monsters would be more heavily returned. It also
1138 * means some of the dragons would be poorly represented, since they
1139 * are a group of high level monsters all around each other.
1140 */
1141
1142 /* First count number of monsters meeting level criteria */
1143 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1144 if (mon->ob->level >= level)
1145 i++;
1146
1147 if (i == 0)
1148 {
1149 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1150 return NULL;
1151 }
1152
1153 monnr = rndm (i);
1281 for (mon = first_mon_info; mon; mon = mon->next) 1154 for (mon = first_mon_info; mon; mon = mon->next)
1282 if (mon->ob->level >= level && monnr-- == 0) 1155 if (mon->ob->level >= level && monnr-- == 0)
1283 return mon->ob; 1156 return mon->ob;
1284 1157
1285 if (!mon) 1158 if (!mon)
1286 { 1159 {
1287 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); 1160 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1288 return NULL; 1161 return NULL;
1289 } 1162 }
1290 return NULL; /* Should be unreached, by keeps warnings down */ 1163 return NULL; /* Should be unreached, by keeps warnings down */
1291} 1164}
1292 1165
1293/* 1166/*
1294 * Returns a description of the monster. This really needs to be 1167 * Returns a description of the monster. This really needs to be
1295 * redone, as describe_item really gives a pretty internal description. 1168 * redone, as describe_item really gives a pretty internal description.
1296 */ 1169 */
1297 1170static const char *
1298char *
1299mon_desc (const object *mon) 1171mon_desc (const object *mon)
1300{ 1172{
1301 static char retbuf[HUGE_BUF]; 1173 static dynbuf_text buf; buf.clear ();
1302 1174
1303 sprintf (retbuf, " *** %s ***\n", &mon->name); 1175 buf.printf ("B<< %s >>\r", &mon->name);
1304 strcat (retbuf, describe_item(mon, NULL)); 1176 buf << describe_item (mon, 0);
1305 1177
1306 return retbuf; 1178 return buf;
1307} 1179}
1308 1180
1309 1181
1310/* This function returns the next monsters after 'tmp'. If no match is 1182/* This function returns the next monsters after 'tmp'. If no match is
1311 * found, it returns NULL (changed 0.94.3 to do this, since the 1183 * found, it returns NULL (changed 0.94.3 to do this, since the
1312 * calling function (mon_info_msg) seems to expect that. 1184 * calling function (mon_info_msg) seems to expect that.
1313 */ 1185 */
1314 1186static object *
1315object *
1316get_next_mon (object *tmp) 1187get_next_mon (object *tmp)
1317{ 1188{
1318 objectlink *mon; 1189 objectlink *mon;
1319 1190
1320 for (mon = first_mon_info; mon; mon = mon->next) 1191 for (mon = first_mon_info; mon; mon = mon->next)
1321 if (mon->ob == tmp) 1192 if (mon->ob == tmp)
1322 break; 1193 break;
1323 1194
1324 /* didn't find a match */ 1195 /* didn't find a match */
1325 if (!mon) 1196 if (!mon)
1326 return NULL; 1197 return NULL;
1198
1327 if (mon->next) 1199 if (mon->next)
1328 return mon->next->ob; 1200 return mon->next->ob;
1329 else 1201 else
1330 return first_mon_info->ob; 1202 return first_mon_info->ob;
1331 1203
1332} 1204}
1333
1334
1335 1205
1336/* mon_info_msg() - generate a message detailing the properties 1206/* mon_info_msg() - generate a message detailing the properties
1337 * of a randomly selected monster. 1207 * of a randomly selected monster.
1338 */ 1208 */
1339 1209static const char *
1340char *
1341mon_info_msg (int level, int booksize) 1210mon_info_msg (int level)
1342{ 1211{
1343 static char retbuf[BOOK_BUF]; 1212 static dynbuf_text buf; buf.clear ();
1344 char tmpbuf[HUGE_BUF];
1345 object *tmp;
1346 1213
1347 /*preamble */ 1214 /*preamble */
1348 strcpy (retbuf, "This beastiary contains:"); 1215 buf << "This beastiary contains:\n";
1349 1216
1350 /* lets print info on as many monsters as will fit in our 1217 /* lets print info on as many monsters as will fit in our
1351 * document. 1218 * document.
1352 * 8-96 Had to change this a bit, otherwise there would 1219 * 8-96 Had to change this a bit, otherwise there would
1353 * have been an impossibly large number of combinations 1220 * have been an impossibly large number of combinations
1354 * of text! (and flood out the available number of titles 1221 * of text! (and flood out the available number of titles
1355 * in the archive in a snap!) -b.t. 1222 * in the archive in a snap!) -b.t.
1356 */ 1223 */
1357 tmp = get_random_mon (level * 3); 1224 object *tmp = get_random_mon (level * 3);
1358 while (tmp) { 1225 while (tmp && buf.size () < BOOK_BUF)
1226 {
1359 /* monster description */ 1227 /* monster description */
1360 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1228 buf.printf ("\n%s\n", mon_desc (tmp));
1361 1229
1362 if (!book_overflow (retbuf, tmpbuf, booksize))
1363 strcat (retbuf, tmpbuf);
1364 else
1365 break;
1366
1367 /* Note that the value this returns is not based on level */ 1230 /* Note that the value this returns is not based on level */
1368 tmp = get_next_mon (tmp); 1231 tmp = get_next_mon (tmp);
1369 } 1232 }
1370 1233
1371#ifdef BOOK_MSG_DEBUG
1372 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1373 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1374#endif
1375
1376 return retbuf; 1234 return buf;
1377} 1235}
1378 1236
1379 1237
1380/***************************************************************************** 1238/*****************************************************************************
1381 * Artifact msg generation code. 1239 * Artifact msg generation code.
1382 ****************************************************************************/ 1240 ****************************************************************************/
1383 1241
1384/* artifact_msg() - generate a message detailing the properties 1242/* artifact_msg() - generate a message detailing the properties
1385 * of 1-6 artifacts drawn sequentially from the artifact list. 1243 * of 1-6 artifacts drawn sequentially from the artifact list.
1386 */ 1244 */
1387 1245static const char *
1388char *
1389artifact_msg (int level, int booksize) 1246artifact_msg (int level)
1390{ 1247{
1391 artifactlist *al = NULL; 1248 artifactlist *al = NULL;
1392 artifact *art; 1249 artifact *art;
1393 int chance, i, type, index; 1250 int chance, i, type, index;
1394 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1251 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1395 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1252 const char *ch;
1396 static char retbuf[BOOK_BUF]; 1253 char name[MAX_BUF];
1397 object *tmp = NULL; 1254 object *tmp = NULL;
1398 1255
1256 static dynbuf_text buf; buf.clear ();
1257
1399 /* values greater than 5 create msg buffers that are too big! */ 1258 /* values greater than 5 create msg buffers that are too big! */
1400 if (book_entries > 5) 1259 if (book_entries > 5)
1401 book_entries = 5; 1260 book_entries = 5;
1402 1261
1403 /* lets determine what kind of artifact type randomly. 1262 /* lets determine what kind of artifact type randomly.
1404 * Right now legal artifacts only come from those listed 1263 * Right now legal artifacts only come from those listed
1405 * in art_name_array. Also, we check to be sure an artifactlist 1264 * in art_name_array. Also, we check to be sure an artifactlist
1406 * for that type exists! 1265 * for that type exists!
1407 */ 1266 */
1408 i=0; 1267 i = 0;
1268 do
1409 do { 1269 {
1410 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1270 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1411 type = art_name_array[index].type; 1271 type = art_name_array[index].type;
1412 al = find_artifactlist (type); 1272 al = find_artifactlist (type);
1413 i++; 1273 i++;
1274 }
1414 } while ((al == NULL) && (i<10)); 1275 while ((al == NULL) && (i < 10));
1415 1276
1416 if (i==10) /* Unable to find a message */ 1277 if (i == 10) /* Unable to find a message */
1417 return("None"); 1278 return "None";
1418 1279
1419 /* There is no reason to start on the artifact list at the begining. Lets 1280 /* There is no reason to start on the artifact list at the begining. Lets
1420 * take our starting position randomly... */ 1281 * take our starting position randomly... */
1421 art = al->items; 1282 art = al->items;
1422 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1283 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1423 { 1284 {
1424 if (art == NULL) 1285 if (!art)
1425 art = al->items; /* hmm, out of stuff, loop back around */ 1286 art = al->items; /* hmm, out of stuff, loop back around */
1287
1426 art = art->next; 1288 art = art->next;
1427 } 1289 }
1428 1290
1429 /* the base 'generic' name for our artifact */ 1291 /* the base 'generic' name for our artifact */
1430 strcpy(name, art_name_array[index].name); 1292 assign (name, art_name_array[index].name);
1431 1293
1432 /* Ok, lets print out the contents */ 1294 /* Ok, lets print out the contents */
1433 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", 1295 buf.printf ("Herein %s detailed %s...\n",
1296 book_entries > 1 ? "are" : "is",
1434 book_entries > 1 ? "some artifacts" : "an artifact"); 1297 book_entries > 1 ? "some artifacts" : "an artifact");
1435 1298
1436 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1299 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1437 * as long as we have space up to the allowed max # (book_entires) 1300 * as long as we have space up to the allowed max # (book_entires)
1438 */ 1301 */
1439 while (book_entries > 0) 1302 while (book_entries > 0 && buf.size () < BOOK_BUF)
1440 { 1303 {
1441 1304
1442 if (art == NULL) 1305 if (!art)
1443 art = al->items; 1306 art = al->items;
1444 1307
1445 /* separator of items */ 1308 buf << '\n';
1446 strcpy (buf, "--- \n");
1447 1309
1448 /* Name */ 1310 /* Name */
1449 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1311 if (art->allowed && art->allowed->name != shstr_All)
1312 {
1313 linked_char *temp, *next = art->allowed;
1314
1315 do
1450 { 1316 {
1451 linked_char *temp, *next = art->allowed;
1452 do
1453 {
1454 temp = next; 1317 temp = next;
1455 next = next->next; 1318 next = next->next;
1456 }
1457 while (next && !RANDOM () % 2);
1458 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1459 } 1319 }
1460 else /* default name is used */ 1320 while (next && rndm (2));
1321
1322 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1323 }
1324 else /* default name is used */
1461 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1325 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1462 1326
1327 buf << " is ";
1328
1463 /* chance of finding */ 1329 /* chance of finding */
1464 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1330 chance = (int) (100 * ((float) art->chance / al->total_chance));
1465 if (chance >= 20) 1331 if (chance >= 20)
1466 sprintf (sbuf, "an uncommon"); 1332 buf << "an uncommon";
1467 else if (chance >= 10) 1333 else if (chance >= 10)
1468 sprintf (sbuf, "an unusual"); 1334 buf << "an unusual";
1469 else if (chance >= 5) 1335 else if (chance >= 5)
1470 sprintf (sbuf, "a rare"); 1336 buf << "a rare";
1471 else 1337 else
1472 sprintf (sbuf, "a very rare"); 1338 buf << "a very rare";
1473 sprintf (buf, "%s is %s\n", buf, sbuf);
1474 1339
1475 /* value of artifact */ 1340 /* value of artifact */
1476 sprintf (buf, "%s item with a value that is %d times normal.\n", 1341 buf << " item with a value that is " << art->item->value << " times normal.\n";
1477 buf, art->item->value);
1478 1342
1479 /* include the message about the artifact, if exists, and book 1343 /* include the message about the artifact, if exists, and book
1480 * level is kinda high */ 1344 * level is kinda high */
1481 if (art->item->msg && (RANDOM () % 4 + 1) < level && 1345 if (art->item->msg
1482 !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1346 && rndm (4) + 1 < level)
1483 strcat(buf, art->item->msg); 1347 buf << art->item->msg;
1484 1348
1485 /* properties of the artifact */ 1349 /* properties of the artifact */
1486 tmp = get_object (); 1350 tmp = object::create ();
1487 add_abilities (tmp, art->item); 1351 add_abilities (tmp, art->item);
1488 tmp->type = type; 1352 tmp->type = type;
1489 SET_FLAG (tmp, FLAG_IDENTIFIED); 1353 SET_FLAG (tmp, FLAG_IDENTIFIED);
1490 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1354 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1491 sprintf (buf, "%s Properties of this artifact include: \n %s \n", 1355 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1492 buf, ch);
1493 free_object(tmp);
1494 /* add the buf if it will fit */
1495 if (!book_overflow (retbuf, buf, booksize))
1496 strcat (retbuf, buf);
1497 else
1498 break;
1499 1356
1357 tmp->destroy ();
1358
1500 art = art->next; 1359 art = art->next;
1501 book_entries--; 1360 book_entries--;
1502 } 1361 }
1503 1362
1504#ifdef BOOK_MSG_DEBUG
1505 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1506 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1507#endif
1508 return retbuf; 1363 return buf;
1509} 1364}
1510 1365
1511/***************************************************************************** 1366/*****************************************************************************
1512 * Spellpath message generation 1367 * Spellpath message generation
1513 *****************************************************************************/ 1368 *****************************************************************************/
1514 1369
1515/* spellpath_msg() - generate a message detailing the member 1370/* spellpath_msg() - generate a message detailing the member
1516 * incantations/prayers (and some of their properties) belonging to 1371 * incantations/prayers (and some of their properties) belonging to
1517 * a given spellpath. 1372 * a given spellpath.
1518 */ 1373 */
1519 1374static char *
1520char *
1521spellpath_msg (int level, int booksize) 1375spellpath_msg (int level)
1522{ 1376{
1377 static dynbuf_text buf; buf.clear ();
1378
1523 static char retbuf[BOOK_BUF]; 1379 static char retbuf[BOOK_BUF];
1524 char tmpbuf[BOOK_BUF]; 1380 char tmpbuf[BOOK_BUF];
1525 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1381 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1526 int did_first_sp = 0;
1527 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1382 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1528 archetype *at; 1383 archetype *at;
1529 1384
1530 /* Preamble */ 1385 /* Preamble */
1531 sprintf (retbuf, "Herein are detailed the names of %s\n", 1386 buf << "Herein are detailed the names of "
1532 prayers ? "prayers": "incantations"); 1387 << (prayers ? "prayers" : "incantations");
1533 1388
1534 if (path == -1) 1389 if (path == -1)
1535 strcat (retbuf, "having no known spell path.\n"); 1390 buf << " having no known spell path.\n";
1536 else 1391 else
1537 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, 1392 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1538 spellpathnames[path]);
1539 1393
1540 for (at=first_archetype; at != NULL; at=at->next) { 1394 int seen = 0;
1395
1396 for_all_archetypes (at)
1541 /* Determine if this is an appropriate spell. Must 1397 /* Determine if this is an appropriate spell. Must
1542 * be of matching path, must be of appropriate type (prayer 1398 * be of matching path, must be of appropriate type (prayer
1543 * or not), and must be within the valid level range. 1399 * or not), and must be within the valid level range.
1544 */ 1400 */
1545 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1401 if (at->type == SPELL && at->path_attuned & pnum &&
1546 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && 1402 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1547 (at->clone.level < (level * 8))) { 1403 {
1548 strcpy (tmpbuf, at->clone.name); 1404 seen = 1;
1549 1405 buf << at->object::name << '\r';
1550 if (book_overflow (retbuf, tmpbuf, booksize))
1551 break;
1552 else {
1553 if (did_first_sp)
1554 strcat (retbuf, ",\n");
1555 did_first_sp = 1;
1556 strcat (retbuf, tmpbuf);
1557 }
1558 }
1559 } 1406 }
1407
1560 /* Geez, no spells were generated. */ 1408 /* Geez, no spells were generated. */
1561 if (!did_first_sp) { 1409 if (!seen)
1562 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1410 if (rndm (4)) /* usually, lets make a recursive call... */
1563 spellpath_msg (level, booksize); 1411 return spellpath_msg (level);
1564 else /* give up, cause knowing no spells exist for path is info too. */ 1412 else /* give up, cause knowing no spells exist for path is info too. */
1565 strcat (retbuf, "\n - no known spells exist -\n"); 1413 buf << "- no known spells exist.\n";
1566 } 1414
1567 else {
1568 strcat (retbuf, "\n");
1569 }
1570 return retbuf; 1415 return buf;
1571} 1416}
1572
1573
1574 1417
1575/* formula_msg() - generate a message detailing the properties 1418/* formula_msg() - generate a message detailing the properties
1576 * of a randomly selected alchemical formula. 1419 * of a randomly selected alchemical formula.
1577 */ 1420 */
1578 1421static void
1579void make_formula_book(object *book, int level) { 1422make_formula_book (object *book, int level)
1580 char retbuf[BOOK_BUF], title[MAX_BUF]; 1423{
1424 char title[MAX_BUF];
1581 recipelist *fl; 1425 recipelist *fl;
1582 recipe *formula = NULL; 1426 recipe *formula = NULL;
1583 int chance; 1427 int chance;
1584 1428
1429 static dynbuf_text buf; buf.clear ();
1430
1585 /* the higher the book level, the more complex (ie number of 1431 /* the higher the book level, the more complex (ie number of
1586 * ingredients) the formula can be. 1432 * ingredients) the formula can be.
1587 */ 1433 */
1588 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1434 fl = get_formulalist (rndm (level) / 3 + 1);
1589 1435
1590 if (!fl) 1436 if (!fl)
1591 fl = get_formulalist (1); /* safety */ 1437 fl = get_formulalist (1); /* safety */
1592 1438
1593 if (fl->total_chance == 0) 1439 if (fl->total_chance == 0)
1594 { 1440 {
1595 book->msg = "<indecipherable text>\n"; 1441 book->msg = "<indecipherable text>\n";
1596 new_text_name(book, 4); 1442 new_text_name (book, 4);
1597 add_author(book,4); 1443 add_author (book, 4);
1598 return; 1444 return;
1599 } 1445 }
1600 1446
1601 /* get a random formula, weighted by its bookchance */ 1447 /* get a random formula, weighted by its bookchance */
1602 chance = RANDOM () % fl->total_chance; 1448 chance = rndm (fl->total_chance);
1603 for (formula = fl->items; formula != NULL; formula = formula->next) { 1449 for (formula = fl->items; formula; formula = formula->next)
1450 {
1604 chance -= formula->chance; 1451 chance -= formula->chance;
1452
1605 if (chance <= 0) 1453 if (chance <= 0)
1606 break; 1454 break;
1607 } 1455 }
1608 1456
1609 if (!formula || formula->arch_names <= 0) { 1457 if (!formula || formula->arch_names <= 0)
1458 {
1610 book->msg = "<indecipherable text>\n"; 1459 book->msg = "<indecipherable text>\n";
1611 new_text_name(book, 4); 1460 new_text_name (book, 4);
1612 add_author(book,4); 1461 add_author (book, 4);
1613 1462 return;
1614 } else { 1463 }
1464
1615 /* looks like a formula was found. Base the amount 1465 /* looks like a formula was found. Base the amount
1616 * of information on the booklevel and the spellevel 1466 * of information on the booklevel and the spellevel
1617 * of the formula. */ 1467 * of the formula. */
1618 1468
1619 const char *op_name = formula->arch_name[RANDOM()%formula->arch_names]; 1469 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1620 archetype *at; 1470 archetype *at;
1621 1471
1622 /* preamble */ 1472 /* preamble */
1623 sprintf(retbuf, "Herein is described a project using %s: \n", 1473 buf << "Herein is described a project using B<< "
1624 formula->skill ? &formula->skill : "an unknown skill"); 1474 << (formula->skill ? &formula->skill : "an unknown skill")
1475 << " >>:\n\n";
1625 1476
1626 if ((at = find_archetype (op_name)) != (archetype *) NULL) 1477 if ((at = archetype::find (op_name)))
1627 op_name = at->clone.name; 1478 op_name = at->object::name;
1628 else 1479 else
1629 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", 1480 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1630 op_name);
1631 1481
1632 /* item name */ 1482 /* item name */
1633 if (strcmp (formula->title, "NONE")) { 1483 if (formula->title != shstr_NONE)
1484 {
1634 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title); 1485 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1635 /* This results in things like pile of philo. sulfur. 1486 /* This results in things like pile of philo. sulfur.
1636 * while philo. sulfur may look better, without this, 1487 * while philo. sulfur may look better, without this,
1637 * you get things like 'the wise' because its missing the 1488 * you get things like 'the wise' because its missing the
1638 * water of section. 1489 * water of section.
1639 */ 1490 */
1640 sprintf(title,"%s: %s of %s", 1491 sprintf (title, "%s: %s of %s",
1641 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1492 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1642 op_name, &formula->title); 1493 }
1494 else
1495 {
1496 buf << "The B<< " << op_name;
1497
1498 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1499 if (at->title)
1500 {
1501 buf << " " << at->title;
1502 strcat (title, " ");
1503 strcat (title, at->title);
1643 } 1504 }
1505
1506 buf << " >>";
1507 }
1508
1509 /* Lets name the book something meaningful ! */
1510 book->name = title;
1511 book->title = NULL;
1512
1513 /* ingredients to make it */
1514 if (formula->ingred)
1515 {
1516 linked_char *next;
1517 archetype *at;
1518
1519 at = archetype::find (formula->cauldron);
1520
1521 buf.printf (" may be made at %s using the following ingredients:\n\n",
1522 at ? query_name (at) : "an appropriate place");
1523
1524 for (next = formula->ingred; next; next = next->next)
1525 buf << next->name << '\r';
1526 }
1527 else
1528 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1529
1530 book->msg = buf;
1531}
1532
1533#define DESCRIBE_PATH(retbuf, variable, name) \
1534 if(variable) { \
1535 int i,j=0; \
1536 strcat(retbuf,"(" name ": "); \
1537 for(i=0; i<NRSPELLPATHS; i++) \
1538 if(variable & (1<<i)) { \
1539 if (j) \
1540 strcat(retbuf,", "); \
1644 else 1541 else \
1542 j = 1; \
1543 strcat(retbuf, spellpathnames[i]); \
1544 } \
1545 strcat(retbuf,")"); \
1546 }
1547
1548/* god_info_msg() - generate a message detailing the properties
1549 * of a random god. Used by the book hack. b.t.
1550 */
1551static const char *
1552god_info_msg (int level)
1553{
1554 const char *name = NULL;
1555 object *god = pntr_to_god_obj (get_rand_god ());
1556
1557 static dynbuf_text buf; buf.clear ();
1558
1559 if (!god)
1560 return 0; /* oops, problems... */
1561
1562 name = god->name;
1563
1564 /* preamble.. */
1565 buf << "This document contains knowledge concerning the diety B<< "
1566 << name << " >>";
1567
1568 /* Always have as default information the god's descriptive terms. */
1569 if (nstrtok (god->msg, ",") > 0)
1570 buf << ", known as" << strtoktolin (god->msg, ",");
1571 else
1572 buf << "...";
1573
1574 buf << "\n\n";
1575
1576 int introlen = buf.size (); /* so we will know if no new info is added later */
1577
1578 /* Information about the god is random, and based on the level of the
1579 * 'book'. Probably there is a more intellegent way to implement
1580 * this ...
1581 */
1582 while (level > 0 && buf.size () < BOOK_BUF)
1583 {
1584 if (level == 2 && rndm (2))
1585 { /* enemy god */
1586 const char *enemy = god->title;
1587
1588 if (enemy)
1589 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1645 { 1590 }
1646 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1591
1647 sprintf(title,"%s: %s", 1592 if (level == 3 && rndm (2))
1648 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1593 { /* enemy race, what the god's holy word effects */
1649 op_name); 1594 const char *enemy = god->slaying;
1650 if (at->clone.title) 1595 int i;
1596
1597 if (enemy && !(god->path_denied & PATH_TURNING))
1598 if ((i = nstrtok (enemy, ",")) > 0)
1651 { 1599 {
1652 strcat (retbuf, " "); 1600 char tmpbuf[MAX_BUF];
1653 strcat (retbuf, at->clone.title); 1601
1654 strcat(title, " "); 1602 buf << "The holy words of " << name
1655 strcat(title, at->clone.title); 1603 << " have the power to slay creatures belonging to the ";
1604
1605 if (i > 1)
1606 buf << "following races:" << strtoktolin (enemy, ",");
1607 else
1608 buf << "race of" << strtoktolin (enemy, ",");
1609
1610 buf << '\r';
1611 }
1612 }
1613
1614 if (level == 4 && rndm (2))
1615 { /* Priest of god gets these protect,vulnerable... */
1616 if (const char *cp = describe_resistance (god, 1))
1617 { /* This god does have protections */
1618 buf << name
1619 << " has a potent aura which is extended to"
1620 " faithful priests. The effects of this aura include: "
1621 << cp
1622 << ".\r";
1656 } 1623 }
1657 } 1624 }
1658 /* Lets name the book something meaningful ! */
1659 book->name = title;
1660 book->title = NULL;
1661 1625
1662 /* ingredients to make it */ 1626 if (level == 5 && rndm (2))
1663 if (formula->ingred != NULL) 1627 { /* aligned race, summoning */
1664 { 1628 const char *race = god->race; /* aligned race */
1665 linked_char *next; 1629 int i;
1666 archetype *at;
1667 1630
1668 at = find_archetype(formula->cauldron); 1631 if (race && !(god->path_denied & PATH_SUMMON))
1669 1632 if ((i = nstrtok (race, ",")) > 0)
1670 sprintf(retbuf + strlen(retbuf),
1671 " may be made at %s using the following ingredients:\n",
1672 at?query_name(&at->clone):"an unknown place");
1673
1674 for (next = formula->ingred; next != NULL; next = next->next)
1675 { 1633 {
1676 strcat (retbuf, next->name); 1634 buf << "Creatures sacred to " << name << " include the ";
1677 strcat (retbuf, "\n"); 1635 if (i > 1)
1636 buf << "following races:" << strtoktolin (race, ",");
1637 else
1638 buf << "race of" << strtoktolin (race, ",");
1639
1640 buf << '\r';
1641 }
1642 }
1643
1644 if (level == 6 && rndm (2))
1645 { /* blessing,curse properties of the god */
1646 if (const char *cp = describe_resistance (god, 1))
1647 { /* This god does have protections */
1648 buf << "The priests of " << name
1649 << " are known to be able to "
1650 "bestow a blessing which makes the recipient "
1651 << cp
1652 << '\r';
1678 } 1653 }
1679 } 1654 }
1680 else
1681 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
1682 op_name, &formula->title);
1683 if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
1684 1655
1685 book->msg = retbuf; 1656 if (level == 8 && rndm (2))
1686 } 1657 { /* immunity, holy possession */
1687} 1658 buf << "The priests of " << name
1688 1659 << " are known to make cast a mighty"
1689 1660 " prayer of possession";
1690/* msgfile_msg() - generate a message drawn randomly from a
1691 * file in lib/. Level currently has no effect on the message
1692 * which is returned.
1693 */
1694
1695char *
1696msgfile_msg (int level, int booksize)
1697{
1698 static char retbuf[BOOK_BUF];
1699 int i, msgnum;
1700 linked_char *msg = NULL;
1701
1702 /* get a random message for the 'book' from linked list */
1703 if (nrofmsg > 1)
1704 {
1705 msg = first_msg;
1706 msgnum = RANDOM () % nrofmsg;
1707 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1708 msg = msg->next;
1709 }
1710
1711 if (msg && !book_overflow (retbuf, msg->name, booksize))
1712 strcpy (retbuf, msg->name);
1713 else
1714 sprintf (retbuf, "\n <undecipherable text>");
1715
1716#ifdef BOOK_MSG_DEBUG
1717 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1718 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1719#endif
1720
1721 return retbuf;
1722}
1723
1724
1725/* god_info_msg() - generate a message detailing the properties
1726 * of a random god. Used by the book hack. b.t.
1727 */
1728
1729const char *
1730god_info_msg (int level, int booksize)
1731{
1732 static char retbuf[BOOK_BUF];
1733 const char *name = NULL;
1734 char buf[BOOK_BUF];
1735 int i;
1736 size_t introlen;
1737 object *god = pntr_to_god_obj (get_rand_god ());
1738
1739 if (!god)
1740 return (char *) NULL; /* oops, problems... */
1741 name = god->name;
1742
1743 /* preamble.. */
1744 sprintf (retbuf, "This document contains knowledge concerning\n");
1745 sprintf (retbuf, "%sthe diety %s", retbuf, name);
1746
1747 /* Always have as default information the god's descriptive terms. */
1748 if (nstrtok (god->msg, ",") > 0)
1749 {
1750 strcat (retbuf, ", known as");
1751 strcat (retbuf, strtoktolin (god->msg, ","));
1752 }
1753 else
1754 strcat (retbuf, "...");
1755
1756 strcat (retbuf, "\n ---\n");
1757 introlen = strlen (retbuf); /* so we will know if no new info is added later */
1758
1759 /* Information about the god is random, and based on the level of the
1760 * 'book'. Probably there is a more intellegent way to implement
1761 * this ...
1762 */
1763
1764 while (level > 0)
1765 {
1766 sprintf (buf, " ");
1767 if (level == 2 && RANDOM () % 2)
1768 { /* enemy god */
1769 const char *enemy = god->title;
1770 if (enemy)
1771 sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
1772 name, enemy);
1773 } 1661
1774 if (level == 3 && RANDOM () % 2) 1662 int first = 1;
1775 { /* enemy race, what the god's holy word effects */
1776 const char *enemy = god->slaying;
1777 if (enemy && !(god->path_denied & PATH_TURNING))
1778 if ((i = nstrtok (enemy, ",")) > 0)
1779 {
1780 char tmpbuf[MAX_BUF];
1781 sprintf (buf, "The holy words of %s have the power to\n", name);
1782 strcat (buf, "slay creatures belonging to the ");
1783 if (i > 1)
1784 sprintf (tmpbuf, "following \n races:%s",
1785 strtoktolin (enemy, ","));
1786 else
1787 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1788 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1789 }
1790 }
1791 if (level == 4 && RANDOM () % 2)
1792 { /* Priest of god gets these protect,vulnerable... */
1793 char tmpbuf[MAX_BUF],*cp;
1794 1663
1795 cp = describe_resistance(god, 1); 1664 for (int i = 0; i < NROFATTACKS; i++)
1796 1665 if (god->resist[i] == 100)
1797 if (*cp) { /* This god does have protections */
1798 sprintf (tmpbuf, "%s has a potent aura which is extended\n"
1799 ,name);
1800 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1801 strcat(tmpbuf, cp);
1802 strcat (buf, tmpbuf);
1803 strcat (buf, "\n ---\n");
1804 } 1666 {
1805 else
1806 sprintf (buf, " ");
1807 }
1808 if (level == 5 && RANDOM () % 2)
1809 { /* aligned race, summoning */
1810 const char *race = god->race; /* aligned race */
1811 if (race && !(god->path_denied & PATH_SUMMON))
1812 if ((i = nstrtok (race, ",")) > 0)
1813 {
1814 char tmpbuf[MAX_BUF];
1815 sprintf (buf, "Creatures sacred to %s include the \n", name);
1816 if (i > 1)
1817 sprintf (tmpbuf, "following \n races:%s",
1818 strtoktolin (race, ","));
1819 else
1820 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1821 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1822 }
1823 }
1824 if (level == 6 && RANDOM () % 2)
1825 { /* blessing,curse properties of the god */
1826 char tmpbuf[MAX_BUF],*cp;
1827
1828 cp = describe_resistance(god, 1);
1829
1830 if (*cp) { /* This god does have protections */
1831 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
1832 ,name);
1833 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1834 strcat(tmpbuf, cp);
1835 strcat (buf, tmpbuf);
1836 strcat (buf, "\n ---\n");
1837 }
1838 else
1839 sprintf (buf, " ");
1840
1841 }
1842 if (level == 8 && RANDOM () % 2)
1843 { /* immunity, holy possession */
1844 int has_effect = 0, tmpvar;
1845 char tmpbuf[MAX_BUF];
1846 sprintf (tmpbuf, "\n");
1847 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
1848 ,name);
1849
1850 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1851
1852 for (tmpvar=0; tmpvar<NROFATTACKS; tmpvar++) {
1853 if (god->resist[tmpvar]==100) {
1854 has_effect = 1;
1855 sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
1856 }
1857 }
1858 if (has_effect) { 1667 if (first)
1859 strcat (buf, tmpbuf);
1860 strcat (buf, "\n ---\n");
1861 }
1862 else
1863 sprintf (buf, " ");
1864 }
1865 if (level == 12 && RANDOM () % 2)
1866 { /* spell paths */
1867 int has_effect = 0, tmpvar;
1868 char tmpbuf[MAX_BUF];
1869 sprintf (tmpbuf, "\n");
1870 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
1871 ,name);
1872 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1873 if ((tmpvar = god->path_attuned))
1874 { 1668 {
1669 buf << " which gives the recipient";
1875 has_effect = 1; 1670 first = 0;
1876 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1877 }
1878 if ((tmpvar = god->path_repelled))
1879 {
1880 has_effect = 1;
1881 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1882 }
1883 if ((tmpvar = god->path_denied))
1884 {
1885 has_effect = 1;
1886 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1887 }
1888 if (has_effect)
1889 {
1890 strcat (buf, tmpbuf);
1891 strcat (buf, "\n ---\n");
1892 } 1671 }
1893 else 1672 else
1894 sprintf (buf, " "); 1673 buf << ", ";
1674
1675 buf << " immunity to " << attacktype_desc[i];
1895 } 1676 }
1896 1677
1897 /* check to be sure new buffer size dont exceed either 1678 buf << ".\r";
1898 * the maximum buffer size, or the 'natural' size of the
1899 * book...
1900 */
1901 if (book_overflow (retbuf, buf, booksize))
1902 break;
1903 else if (strlen (buf) > 1)
1904 strcat (retbuf, buf);
1905 level--;
1906 } 1679 }
1907 if (strlen (retbuf) == introlen) 1680
1681 if (level == 12 && rndm (2))
1682 { /* spell paths */
1683 //TODO:
1684 int has_effect = 0, tmpvar;
1685 char tmpbuf[MAX_BUF];
1686
1687 sprintf (tmpbuf, "\n");
1688 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1689 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1690
1691 if ((tmpvar = god->path_attuned))
1692 {
1693 has_effect = 1;
1694 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1695 }
1696
1697 if ((tmpvar = god->path_repelled))
1698 {
1699 has_effect = 1;
1700 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1701 }
1702
1703 if ((tmpvar = god->path_denied))
1704 {
1705 has_effect = 1;
1706 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1707 }
1708
1709 if (has_effect)
1710 buf << tmpbuf << '\r';
1711 else
1712 buf << '\r';
1713 }
1714
1715 level--;
1716 }
1717
1718 if (buf.size () == introlen)
1908 { /* we got no information beyond the preamble! */ 1719 /* we got no information beyond the preamble! */
1909 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1720 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1910 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1721
1911 }
1912#ifdef BOOK_MSG_DEBUG
1913 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1914 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1915#endif
1916 return retbuf; 1722 return buf;
1917} 1723}
1918 1724
1919/* tailor_readable_ob()- The main routine. This chooses a random 1725/* tailor_readable_ob()- The main routine. This chooses a random
1920 * message to put in given readable object (type==BOOK) which will 1726 * message to put in given readable object (type==BOOK) which will
1921 * be referred hereafter as a 'book'. We use the book level to de- 1727 * be referred hereafter as a 'book'. We use the book level to de-
1930 * book is the object we are creating into. 1736 * book is the object we are creating into.
1931 * If msg_type is a positive value, we use that to determine the 1737 * If msg_type is a positive value, we use that to determine the
1932 * message type - otherwise a random value is used. 1738 * message type - otherwise a random value is used.
1933 * 1739 *
1934 */ 1740 */
1935
1936void 1741void
1937tailor_readable_ob (object *book, int msg_type) 1742tailor_readable_ob (object *book, int msg_type)
1938{ 1743{
1939 char msgbuf[BOOK_BUF];
1940 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1744 int level = book->level ? rndm (book->level) + 1 : 1;
1941 int book_buf_size;
1942 1745
1943 /* safety */ 1746 /* safety */
1944 if (book->type != BOOK) 1747 if (book->type != BOOK)
1748 return;
1749
1750 if (level <= 0)
1751 return; /* if no level no point in doing any more... */
1752
1753 /* &&& The message switch &&& */
1754 /* Below all of the possible types of messages in the "book"s.
1755 */
1756 /*
1757 * IF you add a new type of book msg, you will have to do several things.
1758 * 1) make sure there is an entry in the msg switch below!
1759 * 2) make sure there is an entry in max_titles[] array.
1760 * 3) make sure there are entries for your case in new_text_title()
1761 * and add_authour().
1762 * 4) you may want separate authour/book name arrays in read.h
1763 */
1764 const char *new_msg = "";
1765 msg_type = msg_type > 0 ? msg_type : rndm (8);
1766 switch (msg_type)
1767 {
1768 case 1: /* monster attrib */
1769 new_msg = mon_info_msg (level);
1770 break;
1771 case 2: /* artifact attrib */
1772 new_msg = artifact_msg (level);
1773 break;
1774 case 3: /* grouping incantations/prayers by path */
1775 new_msg = spellpath_msg (level);
1776 break;
1777 case 4: /* describe an alchemy formula */
1778 make_formula_book (book, level);
1779 /* make_formula_book already gives title */
1945 return; 1780 return;
1946 1781 case 5: /* bits of information about a god */
1947 if (level <= 0) 1782 new_msg = god_info_msg (level);
1948 return; /* if no level no point in doing any more... */
1949
1950 /* Max text length this book can have. */
1951 book_buf_size = BOOKSIZE (book);
1952
1953 /* &&& The message switch &&& */
1954 /* Below all of the possible types of messages in the "book"s.
1955 */
1956 /*
1957 * IF you add a new type of book msg, you will have to do several things.
1958 * 1) make sure there is an entry in the msg switch below!
1959 * 2) make sure there is an entry in max_titles[] array.
1960 * 3) make sure there are entries for your case in new_text_title()
1961 * and add_authour().
1962 * 4) you may want separate authour/book name arrays in read.h
1963 */
1964
1965 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
1966 switch (msg_type)
1967 {
1968 case 1: /* monster attrib */
1969 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1970 break; 1783 break;
1971 case 2: /* artifact attrib */
1972 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1973 break;
1974 case 3: /* grouping incantations/prayers by path */
1975 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1976 break;
1977 case 4: /* describe an alchemy formula */
1978 make_formula_book(book, level);
1979 /* make_formula_book already gives title */
1980 return;
1981 break;
1982 case 5: /* bits of information about a god */
1983 strcpy (msgbuf, god_info_msg (level, book_buf_size));
1984 break;
1985 case 0: /* use info list in lib/ */ 1784 case 0: /* use info list in lib/ */
1986 default: 1785 default:
1987 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1786 cfperl_make_book (book, level);
1988 break; 1787 /* already gives title */
1788 return;
1989 } 1789 }
1990 1790
1991 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1992 if (strlen (msgbuf) > 1) 1791 if (strlen (new_msg) > 1)
1993 { 1792 {
1994 book->msg = msgbuf; 1793 book->msg = new_msg;
1995 /* lets give the "book" a new name, which may be a compound word */ 1794 /* lets give the "book" a new name, which may be a compound word */
1996 change_book (book, msg_type); 1795 change_book (book, msg_type);
1997 } 1796 }
1998
1999} 1797}
2000
2001
2002/*****************************************************************************
2003 *
2004 * Cleanup routine for readble stuff.
2005 *
2006 *****************************************************************************/
2007
2008void
2009free_all_readable (void)
2010{
2011 titlelist *tlist, *tnext;
2012 title *title1, *titlenext;
2013 linked_char *lmsg, *nextmsg;
2014 objectlink *monlink, *nextmon;
2015
2016 LOG (llevDebug, "freeing all book information\n");
2017
2018 for (tlist = booklist; tlist != NULL; tlist = tnext)
2019 {
2020 tnext = tlist->next;
2021
2022 for (title1 = tlist->first_book; title1; title1 = titlenext)
2023 {
2024 titlenext = title1->next;
2025 delete title1;
2026 }
2027
2028 delete tlist;
2029 }
2030 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2031 {
2032 nextmsg = lmsg->next;
2033 delete lmsg;
2034 }
2035 for (monlink = first_mon_info; monlink; monlink = nextmon)
2036 {
2037 nextmon = monlink->next;
2038 free (monlink);
2039 }
2040}
2041
2042 1798
2043/***************************************************************************** 1799/*****************************************************************************
2044 * 1800 *
2045 * Writeback routine for updating the bookarchive. 1801 * Writeback routine for updating the bookarchive.
2046 * 1802 *
2047 ****************************************************************************/ 1803 ****************************************************************************/
2048
2049/* write_book_archive() - write out the updated book archive */ 1804/* write_book_archive() - write out the updated book archive */
2050
2051void 1805void
2052write_book_archive (void) 1806write_book_archive ()
2053{ 1807{
2054 FILE *fp; 1808 FILE *fp;
2055 int index = 0; 1809 int index = 0;
2056 char fname[MAX_BUF]; 1810 char fname[MAX_BUF];
2057 title *book = NULL; 1811 title *book = NULL;
2058 titlelist *bl = get_titlelist (0); 1812 titlelist *bl = get_titlelist (0);
2059 1813
2060 /* If nothing changed, don't write anything */ 1814 /* If nothing changed, don't write anything */
2061 if (!need_to_write_bookarchive) return; 1815 if (!need_to_write_bookarchive)
1816 return;
1817
2062 need_to_write_bookarchive=0; 1818 need_to_write_bookarchive = 0;
2063 1819
2064 sprintf (fname, "%s/bookarch", settings.localdir); 1820 sprintf (fname, "%s/bookarch", settings.localdir);
2065 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1821 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2066 1822
2067 if ((fp = fopen (fname, "w")) == NULL) 1823 if ((fp = fopen (fname, "w")) == NULL)
2068 {
2069 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1824 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2070 }
2071 else 1825 else
2072 { 1826 {
2073 while (bl) 1827 while (bl)
2074 { 1828 {
2075 for (book = bl->first_book; book; book = book->next) 1829 for (book = bl->first_book; book; book = book->next)
2076 if (book && book->authour) 1830 if (book && book->authour)
2077 { 1831 {
2078 fprintf (fp, "title %s\n", &book->name); 1832 fprintf (fp, "title %s\n", &book->name);
2079 fprintf (fp, "authour %s\n", &book->authour); 1833 fprintf (fp, "authour %s\n", &book->authour);
2080 fprintf (fp, "arch %s\n", &book->archname); 1834 fprintf (fp, "arch %s\n", &book->archname);
2081 fprintf (fp, "level %d\n", book->level); 1835 fprintf (fp, "level %d\n", book->level);
2082 fprintf (fp, "type %d\n", index); 1836 fprintf (fp, "type %d\n", index);
2083 fprintf (fp, "size %d\n", book->size); 1837 fprintf (fp, "size %d\n", book->size);
2084 fprintf (fp, "index %d\n", book->msg_index); 1838 fprintf (fp, "index %d\n", book->msg_index);
2085 fprintf (fp, "end\n"); 1839 fprintf (fp, "end\n");
2086 }
2087 bl = bl->next;
2088 index++;
2089 } 1840 }
1841
1842 bl = bl->next;
1843 index++;
1844 }
1845
2090 fclose (fp); 1846 fclose (fp);
2091 chmod (fname, SAVE_MODE); 1847 chmod (fname, SAVE_MODE);
2092 } 1848 }
2093} 1849}
1850
1851readable_message_type *
2094readable_message_type* get_readable_message_type(object* readable){ 1852get_readable_message_type (object *readable)
1853{
2095 uint8 subtype = readable->subtype; 1854 uint8 subtype = readable->subtype;
1855
2096 if (subtype>last_readable_subtype) 1856 if (subtype > last_readable_subtype)
2097 return &(readable_message_types[0]); 1857 return &readable_message_types[0];
1858
2098 return &(readable_message_types[subtype]); 1859 return &readable_message_types[subtype];
2099} 1860}

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