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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.6 by root, Wed Sep 13 23:32:04 2006 UTC vs.
Revision 1.52 by root, Fri Nov 6 13:31:47 2009 UTC

1
2/* 1/*
3 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
4 * "$Id: readable.C,v 1.6 2006/09/13 23:32:04 root Exp $"; 3 *
5 */ 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6
7/*
8 CrossFire, A Multiplayer game for X-windows
9
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
12 7 *
13 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
14 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
15 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
16 (at your option) any later version. 11 * option) any later version.
17 12 *
18 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
19 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
20 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21 GNU General Public License for more details. 16 * GNU General Public License for more details.
22 17 *
23 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
24 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
26 21 *
27 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
28*/ 23 */
29
30 24
31/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
32 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
33 */ 27 */
34 28
36 30
37#include <global.h> 31#include <global.h>
38#include <book.h> 32#include <book.h>
39#include <living.h> 33#include <living.h>
40#include <spells.h> 34#include <spells.h>
41
42 35
43/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
44 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
45 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
46 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
115/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
116 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
117 110
118static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
119 112
120
121/* this is needed to keep track of status of initialization
122 * of the message file */
123static int nrofmsg = 0;
124
125/* first_msg is the started of the linked list of messages as read from 113/* first_msg is the started of the linked list of messages as read from
126 * the messages file 114 * the messages file
127 */ 115 */
128static linked_char *first_msg = NULL; 116static linked_char *first_msg = NULL;
129 117
130/* 118/*
131 * Spellpath information 119 * Spellpath information
132 */ 120 */
133
134static uint32 spellpathdef[NRSPELLPATHS] = { 121static uint32 spellpathdef[NRSPELLPATHS] = {
135 PATH_PROT, 122 PATH_PROT,
136 PATH_FIRE, 123 PATH_FIRE,
137 PATH_FROST, 124 PATH_FROST,
138 PATH_ELEC, 125 PATH_ELEC,
193 {"Shield", SHIELD}, 180 {"Shield", SHIELD},
194 {"Bracers", BRACERS}, 181 {"Bracers", BRACERS},
195 {"Boots", BOOTS}, 182 {"Boots", BOOTS},
196 {"Cloak", CLOAK}, 183 {"Cloak", CLOAK},
197 {"Gloves", GLOVES}, 184 {"Gloves", GLOVES},
198 {"Gridle", GIRDLE}, 185 {"Girdle", GIRDLE},
199 {"Ring", RING}, 186 {"Ring", RING},
200 {"Horn", HORN}, 187 {"Horn", HORN},
201 {"Missile Weapon", BOW}, 188 {"Missile Weapon", BOW},
202 {"Missile", ARROW}, 189 {"Missile", ARROW},
203 {"Hand Weapon", WEAPON}, 190 {"Hand Weapon", WEAPON},
441 * Be careful to keep the order. If you add readable subtype, add them 428 * Be careful to keep the order. If you add readable subtype, add them
442 * at the bottom of the list. Never delete a subtype because index is used as 429 * at the bottom of the list. Never delete a subtype because index is used as
443 * subtype paramater in arch files! 430 * subtype paramater in arch files!
444 */ 431 */
445static readable_message_type readable_message_types[] = { 432static readable_message_type readable_message_types[] = {
446 /*subtype 0 */ {0, 0}, 433 /*subtype 0 */ {0, 0, "info"},
447 /* book messages subtypes */ 434 /* book messages subtypes */
448 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 435 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
450 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
451 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
452 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 439 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
453 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
454 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 441 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
455 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
456 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
457 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 444 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
458 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
459 /* card messages subtypes */ 446 /* card messages subtypes */
460 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
461 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
462 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
463 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 450 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
464 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
465 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
466 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
467 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
468 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 455 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
469 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
470 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
471 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
472 459
473 /* Paper messages subtypes */ 460 /* Paper messages subtypes */
474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
475 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 462 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
480 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 467 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
481 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
482 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
483 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
484 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
485 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
486 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
487 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
488 475
489 /* road signs messages subtypes */ 476 /* road signs messages subtypes */
490 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 477 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
491 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 478 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
492 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 479 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
493 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 480 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
494 481
495 /* stones and monument messages */ 482 /* stones and monument messages */
496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
497 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
499 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 486 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
502 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
503 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
504 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 491 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
505 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
506 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
507 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
508}; 495};
509int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 496static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
510 497
511static int max_titles[6] = { 498static int max_titles[6] = {
512 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 499 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
513 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 500 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
514 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 501 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
576 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 563 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
577 564
578/* nstrtok() - simple routine to return the number of list 565/* nstrtok() - simple routine to return the number of list
579 * items in buf1 as separated by the value of buf2 566 * items in buf1 as separated by the value of buf2
580 */ 567 */
581 568static int
582int
583nstrtok (const char *buf1, const char *buf2) 569nstrtok (const char *buf1, const char *buf2)
584{ 570{
585 char *tbuf, sbuf[12], buf[MAX_BUF]; 571 char *tbuf, sbuf[12], buf[MAX_BUF];
586 int number = 0; 572 int number = 0;
587 573
600 586
601/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
602 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
603 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
604 */ 590 */
605 591static char *
606char *
607strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
608{ 593{
609 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
610 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
611 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
628 tbuf = strtok (NULL, sbuf); 613 tbuf = strtok (NULL, sbuf);
629 } 614 }
630 return (char *) rbuf; 615 return (char *) rbuf;
631} 616}
632 617
633int
634book_overflow (const char *buf1, const char *buf2, int booksize)
635{
636
637 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
638 || buf_overflow (buf1, buf2, booksize))
639 return 1;
640 return 0;
641
642
643}
644
645/***************************************************************************** 618/*****************************************************************************
646 * 619 *
647 * Start of initialization related functions. 620 * Start of initialisation related functions.
648 * 621 *
649 ****************************************************************************/ 622 ****************************************************************************/
650 623
651/* init_msgfile() - if not called before, initialize the info list
652 * reads the messages file into the list pointed to by first_msg
653*/
654
655static void
656init_msgfile (void)
657{
658 FILE *fp;
659 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
660 int comp;
661 static int did_init_msgfile;
662
663 if (did_init_msgfile)
664 return;
665 did_init_msgfile = 1;
666
667 sprintf (fname, "%s/messages", settings.datadir);
668 LOG (llevDebug, "Reading messages from %s...", fname);
669
670 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
671 {
672 linked_char *tmp = NULL;
673
674 while (fgets (buf, MAX_BUF, fp) != NULL)
675 {
676 if (*buf == '#')
677 continue;
678 if ((cp = strchr (buf, '\n')) != NULL)
679 *cp = '\0';
680 cp = buf;
681 while (*cp == ' ') /* Skip blanks */
682 cp++;
683 if (!strncmp (cp, "ENDMSG", 6))
684 {
685 if (strlen (msgbuf) > BOOK_BUF)
686 {
687 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
688 LOG (llevDebug, " %s", msgbuf);
689 }
690 tmp->name = msgbuf;
691 tmp->next = first_msg;
692 first_msg = tmp;
693 nrofmsg++;
694 continue;
695 }
696 else if (!strncmp (cp, "MSG", 3))
697 {
698 tmp = new linked_char;
699
700 strcpy (msgbuf, " "); /* reset msgbuf for new message */
701 continue;
702 }
703 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
704 {
705 strcat (msgbuf, cp);
706 strcat (msgbuf, "\n");
707 }
708 }
709 close_and_delete (fp, comp);
710 }
711
712#ifdef BOOK_MSG_DEBUG
713 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
714#endif
715 LOG (llevDebug, "done.\n");
716}
717
718
719/* init_book_archive() - if not called before, initialize the info list 624/* init_book_archive() - if not called before, initialise the info list
720 * This reads in the bookarch file into memory. bookarch is the file 625 * This reads in the bookarch file into memory. bookarch is the file
721 * created and updated across multiple runs of the program. 626 * created and updated across multiple runs of the program.
722 */ 627 */
723
724static void 628static void
725init_book_archive (void) 629init_book_archive (void)
726{ 630{
727 FILE *fp; 631 FILE *fp;
728 int comp, nroftitle = 0; 632 int comp, nroftitle = 0;
794 book->next = bl->first_book; 698 book->next = bl->first_book;
795 bl->first_book = book; 699 bl->first_book = book;
796 bl->number++; 700 bl->number++;
797 } 701 }
798 } 702 }
799 LOG (llevDebug, " book archives(used/avail): "); 703 LOG (llevDebug, "book archives(used/avail): \n");
800 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++) 704 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
801 { 705 {
802 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 706 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
803 } 707 }
804 LOG (llevDebug, "\n");
805 close_and_delete (fp, comp); 708 close_and_delete (fp, comp);
806 } 709 }
807 710
808#ifdef BOOK_MSG_DEBUG 711#ifdef BOOK_MSG_DEBUG
809 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 712 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
810#endif 713#endif
811 LOG (llevDebug, " done.\n"); 714 LOG (llevDebug, " done.\n");
812} 715}
813 716
814/* init_mon_info() - creates the linked list of pointers to 717/* init_mon_info() - creates the linked list of pointers to
815 * monster archetype objects if not called previously 718 * monster archetype objects if not called previously
816 */ 719 */
817
818static void 720static void
819init_mon_info (void) 721init_mon_info ()
820{ 722{
821 archetype *at; 723 archetype *at;
822 static int did_init_mon_info = 0; 724 static int did_init_mon_info = 0;
823 725
824 if (did_init_mon_info) 726 if (did_init_mon_info)
825 return; 727 return;
728
826 did_init_mon_info = 1; 729 did_init_mon_info = 1;
827 730
828 731 for_all_archetypes (at)
829 for (at = first_archetype; at != NULL; at = at->next) 732 if (at->flag [FLAG_MONSTER]
830 { 733 && at->is_head ()
831 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))) 734 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
832 { 735 {
833 objectlink *mon = (objectlink *) malloc (sizeof (objectlink)); 736 objectlink *mon = new objectlink;
834 737
835 mon->ob = &at->clone; 738 mon->ob = at;
836 mon->id = nrofmon;
837 mon->next = first_mon_info; 739 mon->next = first_mon_info;
838 first_mon_info = mon; 740 first_mon_info = mon;
839 nrofmon++; 741 nrofmon++;
840 } 742 }
841 } 743
842 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 744 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
843} 745}
844 746
845
846/* init_readable() - initialize linked lists utilized by 747/* init_readable() - initialise linked lists utilized by
847 * message functions in tailor_readable_ob() 748 * message functions in tailor_readable_ob()
848 * 749 *
849 * This is the function called by the main routine to initialize 750 * This is the function called by the main routine to initialise
850 * all the readable information. 751 * all the readable information.
851 */ 752 */
852
853void 753void
854init_readable (void) 754init_readable (void)
855{ 755{
856 static int did_this; 756 static int did_this;
857 757
858 if (did_this) 758 if (did_this)
859 return; 759 return;
760
860 did_this = 1; 761 did_this = 1;
861 762
862 LOG (llevDebug, "Initializing reading data..."); 763 LOG (llevDebug, "Initialising reading data...\n");
863 init_msgfile ();
864 init_book_archive (); 764 init_book_archive ();
865 init_mon_info (); 765 init_mon_info ();
866 LOG (llevDebug, " Done\n"); 766 LOG (llevDebug, " Done\n");
867
868} 767}
869 768
870/***************************************************************************** 769/*****************************************************************************
871 * 770 *
872 * This is the start of the administrative functions when creating 771 * This is the start of the administrative functions when creating
873 * new books (ie, updating title and the like) 772 * new books (ie, updating title and the like)
874 * 773 *
875 *****************************************************************************/ 774 *****************************************************************************/
876 775
877
878/* find_title() - Search the titlelist (based on msgtype) to see if 776/* find_title() - Search the titlelist (based on msgtype) to see if
879 * book matches something already there. IF so, return that title. 777 * book matches something already there. IF so, return that title.
880 */ 778 */
881
882static title * 779static title *
883find_title (const object *book, int msgtype) 780find_title (const object *book, int msgtype)
884{ 781{
885 title *t = NULL; 782 title *t = NULL;
886 titlelist *tl = get_titlelist (msgtype); 783 titlelist *tl = get_titlelist (msgtype);
899 else 796 else
900 t = t->next; 797 t = t->next;
901 798
902#ifdef ARCHIVE_DEBUG 799#ifdef ARCHIVE_DEBUG
903 if (t) 800 if (t)
904 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 801 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
905#endif 802#endif
906 803
907 return t; 804 return t;
908} 805}
909 806
911 * handled directly in change_book_name(). Names are based on text 808 * handled directly in change_book_name(). Names are based on text
912 * msgtype 809 * msgtype
913 * this sets book book->name based on msgtype given. What name 810 * this sets book book->name based on msgtype given. What name
914 * is given is based on various criteria 811 * is given is based on various criteria
915 */ 812 */
916
917static void 813static void
918new_text_name (object *book, int msgtype) 814new_text_name (object *book, int msgtype)
919{ 815{
920 int nbr; 816 int nbr;
921 char name[MAX_BUF]; 817 char name[MAX_BUF];
923 if (book->type != BOOK) 819 if (book->type != BOOK)
924 return; 820 return;
925 821
926 switch (msgtype) 822 switch (msgtype)
927 { 823 {
928 case 1: /*monster */ 824 case 1: /*monster */
929 nbr = sizeof (mon_book_name) / sizeof (char *); 825 nbr = sizeof (mon_book_name) / sizeof (char *);
930 strcpy (name, mon_book_name[RANDOM () % nbr]); 826 assign (name, mon_book_name[rndm (nbr)]);
931 break; 827 break;
932 case 2: /*artifact */ 828 case 2: /*artifact */
933 nbr = sizeof (art_book_name) / sizeof (char *); 829 nbr = sizeof (art_book_name) / sizeof (char *);
934 strcpy (name, art_book_name[RANDOM () % nbr]); 830 assign (name, art_book_name[rndm (nbr)]);
935 break; 831 break;
936 case 3: /*spellpath */ 832 case 3: /*spellpath */
937 nbr = sizeof (path_book_name) / sizeof (char *); 833 nbr = sizeof (path_book_name) / sizeof (char *);
938 strcpy (name, path_book_name[RANDOM () % nbr]); 834 assign (name, path_book_name[rndm (nbr)]);
939 break; 835 break;
940 case 4: /*alchemy */ 836 case 4: /*alchemy */
941 nbr = sizeof (formula_book_name) / sizeof (char *); 837 nbr = sizeof (formula_book_name) / sizeof (char *);
942 strcpy (name, formula_book_name[RANDOM () % nbr]); 838 assign (name, formula_book_name[rndm (nbr)]);
943 break; 839 break;
944 case 5: /*gods */ 840 case 5: /*gods */
945 nbr = sizeof (gods_book_name) / sizeof (char *); 841 nbr = sizeof (gods_book_name) / sizeof (char *);
946 strcpy (name, gods_book_name[RANDOM () % nbr]); 842 assign (name, gods_book_name[rndm (nbr)]);
947 break; 843 break;
948 case 6: /*msg file */ 844 case 6: /*msg file */
949 default: 845 default:
950 if (book->weight > 2000) 846 if (book->weight > 2000)
951 { /* based on weight */ 847 { /* based on weight */
952 nbr = sizeof (heavy_book_name) / sizeof (char *); 848 nbr = sizeof (heavy_book_name) / sizeof (char *);
953 strcpy (name, heavy_book_name[RANDOM () % nbr]); 849 assign (name, heavy_book_name[rndm (nbr)]);
954 } 850 }
955 else if (book->weight < 2001) 851 else if (book->weight < 2001)
956 { 852 {
957 nbr = sizeof (light_book_name) / sizeof (char *); 853 nbr = sizeof (light_book_name) / sizeof (char *);
958 strcpy (name, light_book_name[RANDOM () % nbr]); 854 assign (name, light_book_name[rndm (nbr)]);
959 } 855 }
960 break; 856 break;
961 } 857 }
962 858
963 book->name = name; 859 book->name = name;
964} 860}
965 861
977 if (msgtype < 0 || strlen (op->msg) < 5) 873 if (msgtype < 0 || strlen (op->msg) < 5)
978 return; 874 return;
979 875
980 switch (msgtype) 876 switch (msgtype)
981 { 877 {
982 case 1: /* monster */ 878 case 1: /* monster */
983 nbr = sizeof (mon_author) / sizeof (char *); 879 nbr = sizeof (mon_author) / sizeof (char *);
984 strcpy (name, mon_author[RANDOM () % nbr]); 880 assign (name, mon_author[rndm (nbr)]);
985 break; 881 break;
986 case 2: /* artifacts */ 882 case 2: /* artifacts */
987 nbr = sizeof (art_author) / sizeof (char *); 883 nbr = sizeof (art_author) / sizeof (char *);
988 strcpy (name, art_author[RANDOM () % nbr]); 884 assign (name, art_author[rndm (nbr)]);
989 break; 885 break;
990 case 3: /* spellpath */ 886 case 3: /* spellpath */
991 nbr = sizeof (path_author) / sizeof (char *); 887 nbr = sizeof (path_author) / sizeof (char *);
992 strcpy (name, path_author[RANDOM () % nbr]); 888 assign (name, path_author[rndm (nbr)]);
993 break; 889 break;
994 case 4: /* alchemy */ 890 case 4: /* alchemy */
995 nbr = sizeof (formula_author) / sizeof (char *); 891 nbr = sizeof (formula_author) / sizeof (char *);
996 strcpy (name, formula_author[RANDOM () % nbr]); 892 assign (name, formula_author[rndm (nbr)]);
997 break; 893 break;
998 case 5: /* gods */ 894 case 5: /* gods */
999 nbr = sizeof (gods_author) / sizeof (char *); 895 nbr = sizeof (gods_author) / sizeof (char *);
1000 strcpy (name, gods_author[RANDOM () % nbr]); 896 assign (name, gods_author[rndm (nbr)]);
1001 break; 897 break;
1002 case 6: /* msg file */ 898 case 6: /* msg file */
1003 default: 899 default:
1004 strcpy (name, book_author[RANDOM () % nbr]); 900 assign (name, book_author[rndm (nbr)]);
1005 } 901 }
1006 902
1007 sprintf (title, "of %s", name); 903 sprintf (title, "of %s", name);
1008 op->title = title; 904 op->title = title;
1009} 905}
1014 */ 910 */
1015 911
1016static int 912static int
1017unique_book (const object *book, int msgtype) 913unique_book (const object *book, int msgtype)
1018{ 914{
1019 title *test;
1020
1021 if (!booklist) 915 if (!booklist)
1022 return 1; /* No archival entries! Must be unique! */ 916 return 1; /* No archival entries! Must be unique! */
1023 917
1024 /* Go through the booklist. If the author and name match, not unique so 918 /* Go through the booklist. If the author and name match, not unique so
1025 * return 0. 919 * return 0.
1026 */ 920 */
1027 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 921 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1028 {
1029 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 922 if (test->name == book->name && book->title == test->authour)
1030 return 0; 923 return 0;
1031 } 924
1032 return 1; 925 return 1;
1033} 926}
1034 927
1035/* add_book_to_list() */ 928/* add_book_to_list() */
1036 929
1049 t = get_empty_book (); 942 t = get_empty_book ();
1050 t->name = book->name; 943 t->name = book->name;
1051 t->authour = book->title; 944 t->authour = book->title;
1052 t->size = strlen (book->msg); 945 t->size = strlen (book->msg);
1053 t->msg_index = strtoint (book->msg); 946 t->msg_index = strtoint (book->msg);
1054 t->archname = book->arch->name; 947 t->archname = book->arch->archname;
1055 t->level = book->level; 948 t->level = book->level;
1056 949
1057 t->next = tl->first_book; 950 t->next = tl->first_book;
1058 tl->first_book = t; 951 tl->first_book = t;
1059 tl->number++; 952 tl->number++;
1060 953
1061 /* We have stuff we need to write now */ 954 /* We have stuff we need to write now */
1062 need_to_write_bookarchive = 1; 955 need_to_write_bookarchive = 1;
1063 956
1064#ifdef ARCHIVE_DEBUG 957#ifdef ARCHIVE_DEBUG
1065 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 958 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1066#endif 959#endif
1067 960
1068} 961}
1069 962
1070 963
1076 * levels and architypes. -b.t. 969 * levels and architypes. -b.t.
1077 */ 970 */
1078 971
1079#define MAX_TITLE_CHECK 20 972#define MAX_TITLE_CHECK 20
1080 973
1081void 974static void
1082change_book (object *book, int msgtype) 975change_book (object *book, int msgtype)
1083{ 976{
1084 int nbr = sizeof (book_descrpt) / sizeof (char *); 977 int nbr = sizeof (book_descrpt) / sizeof (char *);
1085 978
1086 switch (book->type) 979 switch (book->type)
1087 { 980 {
1088 case BOOK: 981 case BOOK:
1089 { 982 {
1090 titlelist *tl = get_titlelist (msgtype); 983 titlelist *tl = get_titlelist (msgtype);
1091 title *t = NULL; 984 title *t = NULL;
1092 int tries = 0; 985 int tries = 0;
1093 986
1094 /* look to see if our msg already been archived. If so, alter 987 /* look to see if our msg already been archived. If so, alter
1095 * the book to match the archival text. If we fail to match, 988 * the book to match the archival text. If we fail to match,
1096 * then we archive the new title/name/msg combo if there is 989 * then we archive the new title/name/msg combo if there is
1097 * room on the titlelist. 990 * room on the titlelist.
1098 */ 991 */
1099 992
1100 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 993 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1101 { 994 {
1102 object *tmpbook;
1103
1104 /* alter book properties */ 995 /* alter book properties */
1105 if ((tmpbook = get_archetype (t->archname)) != NULL) 996 if (object *tmpbook = get_archetype (t->archname))
997 {
998 tmpbook->msg = book->msg;
999 tmpbook->copy_to (book);
1000 tmpbook->destroy ();
1001 }
1002
1003 book->title = t->authour;
1004 book->name = t->name;
1005 book->level = t->level;
1006 }
1007 /* Don't have any default title, so lets make up a new one */
1008 else
1009 {
1010 int numb, maxnames = max_titles[msgtype];
1011 const char *old_title;
1012 const char *old_name;
1013
1014 old_title = book->title;
1015 old_name = book->name;
1016
1017 /* some pre-generated books have title already set (from
1018 * maps), also don't bother looking for unique title if
1019 * we already used up all the available names! */
1020
1021 if (!tl)
1022 {
1023 LOG (llevError, "change_book_name(): can't find title list\n");
1024 numb = 0;
1025 }
1026 else
1027 numb = tl->number;
1028
1029 if (numb == maxnames)
1030 {
1031#ifdef ARCHIVE_DEBUG
1032 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1033#endif
1034 }
1035 /* shouldnt change map-maker books */
1036 else if (!book->title)
1037 do
1106 { 1038 {
1107 tmpbook->msg = book->msg; 1039 /* random book name */
1108 copy_object (tmpbook, book); 1040 new_text_name (book, msgtype);
1109 free_object (tmpbook); 1041 add_author (book, msgtype); /* random author */
1042 tries++;
1110 } 1043 }
1044 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1111 1045
1112 book->title = t->authour; 1046 /* Now deal with 2 cases.
1113 book->name = t->name; 1047 * 1)If no space for a new title exists lets just restore
1114 book->level = t->level; 1048 * the old book properties. Remember, if the book had
1049 * matchd an older entry on the titlelist, we shouldnt
1050 * have called this routine in the first place!
1051 * 2) If we got a unique title, we need to add it to
1052 * the list.
1115 } 1053 */
1116 /* Don't have any default title, so lets make up a new one */
1117 else
1118 {
1119 int numb, maxnames = max_titles[msgtype];
1120 const char *old_title;
1121 const char *old_name;
1122 1054
1123 old_title = book->title; 1055 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1124 old_name = book->name; 1056 { /* got to check maxnames again */
1125
1126 /* some pre-generated books have title already set (from
1127 * maps), also don't bother looking for unique title if
1128 * we already used up all the available names! */
1129
1130 if (!tl)
1131 {
1132 LOG (llevError, "change_book_name(): can't find title list\n");
1133 numb = 0;
1134 }
1135 else
1136 numb = tl->number;
1137
1138 if (numb == maxnames)
1139 {
1140#ifdef ARCHIVE_DEBUG 1057#ifdef ARCHIVE_DEBUG
1141 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1058 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1142#endif 1059#endif
1143 break; 1060 /* restore old book properties here */
1144 } 1061 book->title = old_title;
1145 /* shouldnt change map-maker books */ 1062
1146 else if (!book->title) 1063 if (rndm (4))
1147 do
1148 { 1064 {
1149 /* random book name */ 1065 /* Lets give the book a description to individualize it some */
1150 new_text_name (book, msgtype); 1066 char new_name[MAX_BUF];
1151 add_author (book, msgtype); /* random author */ 1067
1152 tries++; 1068 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1069
1070 book->name = new_name;
1153 } 1071 }
1154 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1155
1156 /* Now deal with 2 cases.
1157 * 1)If no space for a new title exists lets just restore
1158 * the old book properties. Remember, if the book had
1159 * matchd an older entry on the titlelist, we shouldnt
1160 * have called this routine in the first place!
1161 * 2) If we got a unique title, we need to add it to
1162 * the list.
1163 */
1164
1165 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1166 { /* got to check maxnames again */
1167#ifdef ARCHIVE_DEBUG
1168 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1169#endif
1170 /* restore old book properties here */
1171 book->title = old_title;
1172
1173 if (RANDOM () % 4)
1174 {
1175 /* Lets give the book a description to individualize it some */
1176 char new_name[MAX_BUF];
1177
1178 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
1179
1180 book->name = new_name;
1181 }
1182 else 1072 else
1183 { 1073 {
1184 book->name = old_name; 1074 book->name = old_name;
1185 } 1075 }
1186 } 1076 }
1187 else if (book->title && strlen (book->msg) > 5) 1077 else if (book->title && strlen (book->msg) > 5)
1188 { /* archive if long msg texts */ 1078 { /* archive if long msg texts */
1189 add_book_to_list (book, msgtype); 1079 add_book_to_list (book, msgtype);
1190 } 1080 }
1191 } 1081 }
1192 break; 1082 break;
1193 } 1083 }
1194 1084
1195 default: 1085 default:
1196 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1086 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1197 return; 1087 return;
1198 } 1088 }
1199} 1089}
1200 1090
1201/***************************************************************************** 1091/*****************************************************************************
1202 * 1092 *
1213 * list of all monsters in the current game. If level is non-zero, 1103 * list of all monsters in the current game. If level is non-zero,
1214 * then only monsters greater than that level will be returned. 1104 * then only monsters greater than that level will be returned.
1215 * Changed 971225 to be greater than equal to level passed. Also 1105 * Changed 971225 to be greater than equal to level passed. Also
1216 * made choosing by level more random. 1106 * made choosing by level more random.
1217 */ 1107 */
1218
1219object * 1108object *
1220get_random_mon (int level) 1109get_random_mon (int level)
1221{ 1110{
1222 objectlink *mon = first_mon_info; 1111 objectlink *mon = first_mon_info;
1223 int i = 0, monnr; 1112 int i = 0, monnr;
1227 return (object *) NULL; 1116 return (object *) NULL;
1228 1117
1229 if (!level) 1118 if (!level)
1230 { 1119 {
1231 /* lets get a random monster from the mon_info linked list */ 1120 /* lets get a random monster from the mon_info linked list */
1232 monnr = RANDOM () % nrofmon; 1121 monnr = rndm (nrofmon);
1233 1122
1234 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1123 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1235 if (i++ == monnr) 1124 if (i++ == monnr)
1236 break; 1125 break;
1237 1126
1264 { 1153 {
1265 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1154 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1266 return NULL; 1155 return NULL;
1267 } 1156 }
1268 1157
1269 monnr = RANDOM () % i; 1158 monnr = rndm (i);
1270 for (mon = first_mon_info; mon; mon = mon->next) 1159 for (mon = first_mon_info; mon; mon = mon->next)
1271 if (mon->ob->level >= level && monnr-- == 0) 1160 if (mon->ob->level >= level && monnr-- == 0)
1272 return mon->ob; 1161 return mon->ob;
1273 1162
1274 if (!mon) 1163 if (!mon)
1281 1170
1282/* 1171/*
1283 * Returns a description of the monster. This really needs to be 1172 * Returns a description of the monster. This really needs to be
1284 * redone, as describe_item really gives a pretty internal description. 1173 * redone, as describe_item really gives a pretty internal description.
1285 */ 1174 */
1286 1175static const char *
1287char *
1288mon_desc (const object *mon) 1176mon_desc (const object *mon)
1289{ 1177{
1290 static char retbuf[HUGE_BUF]; 1178 static dynbuf_text buf; buf.clear ();
1291 1179
1292 sprintf (retbuf, " *** %s ***\n", &mon->name); 1180 buf.printf ("B<< %s >>\r", &mon->name);
1293 strcat (retbuf, describe_item (mon, NULL)); 1181 buf << describe_item (mon, 0);
1294 1182
1295 return retbuf; 1183 return buf;
1296} 1184}
1297 1185
1298 1186
1299/* This function returns the next monsters after 'tmp'. If no match is 1187/* This function returns the next monsters after 'tmp'. If no match is
1300 * found, it returns NULL (changed 0.94.3 to do this, since the 1188 * found, it returns NULL (changed 0.94.3 to do this, since the
1301 * calling function (mon_info_msg) seems to expect that. 1189 * calling function (mon_info_msg) seems to expect that.
1302 */ 1190 */
1303 1191static object *
1304object *
1305get_next_mon (object *tmp) 1192get_next_mon (object *tmp)
1306{ 1193{
1307 objectlink *mon; 1194 objectlink *mon;
1308 1195
1309 for (mon = first_mon_info; mon; mon = mon->next) 1196 for (mon = first_mon_info; mon; mon = mon->next)
1311 break; 1198 break;
1312 1199
1313 /* didn't find a match */ 1200 /* didn't find a match */
1314 if (!mon) 1201 if (!mon)
1315 return NULL; 1202 return NULL;
1203
1316 if (mon->next) 1204 if (mon->next)
1317 return mon->next->ob; 1205 return mon->next->ob;
1318 else 1206 else
1319 return first_mon_info->ob; 1207 return first_mon_info->ob;
1320 1208
1321} 1209}
1322 1210
1323
1324
1325/* mon_info_msg() - generate a message detailing the properties 1211/* mon_info_msg() - generate a message detailing the properties
1326 * of a randomly selected monster. 1212 * of a randomly selected monster.
1327 */ 1213 */
1328 1214static const char *
1329char *
1330mon_info_msg (int level, int booksize) 1215mon_info_msg (int level)
1331{ 1216{
1332 static char retbuf[BOOK_BUF]; 1217 static dynbuf_text buf; buf.clear ();
1333 char tmpbuf[HUGE_BUF];
1334 object *tmp;
1335 1218
1336 /*preamble */ 1219 /*preamble */
1337 strcpy (retbuf, "This beastiary contains:"); 1220 buf << "This beastiary contains:\n";
1338 1221
1339 /* lets print info on as many monsters as will fit in our 1222 /* lets print info on as many monsters as will fit in our
1340 * document. 1223 * document.
1341 * 8-96 Had to change this a bit, otherwise there would 1224 * 8-96 Had to change this a bit, otherwise there would
1342 * have been an impossibly large number of combinations 1225 * have been an impossibly large number of combinations
1343 * of text! (and flood out the available number of titles 1226 * of text! (and flood out the available number of titles
1344 * in the archive in a snap!) -b.t. 1227 * in the archive in a snap!) -b.t.
1345 */ 1228 */
1346 tmp = get_random_mon (level * 3); 1229 object *tmp = get_random_mon (level * 3);
1347 while (tmp) 1230 while (tmp && buf.size () < BOOK_BUF)
1348 { 1231 {
1349 /* monster description */ 1232 /* monster description */
1350 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1233 buf.printf ("\n%s\n", mon_desc (tmp));
1351
1352 if (!book_overflow (retbuf, tmpbuf, booksize))
1353 strcat (retbuf, tmpbuf);
1354 else
1355 break;
1356 1234
1357 /* Note that the value this returns is not based on level */ 1235 /* Note that the value this returns is not based on level */
1358 tmp = get_next_mon (tmp); 1236 tmp = get_next_mon (tmp);
1359 } 1237 }
1360 1238
1361#ifdef BOOK_MSG_DEBUG
1362 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1363 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1364#endif
1365
1366 return retbuf; 1239 return buf;
1367} 1240}
1368 1241
1369 1242
1370/***************************************************************************** 1243/*****************************************************************************
1371 * Artifact msg generation code. 1244 * Artifact msg generation code.
1372 ****************************************************************************/ 1245 ****************************************************************************/
1373 1246
1374/* artifact_msg() - generate a message detailing the properties 1247/* artifact_msg() - generate a message detailing the properties
1375 * of 1-6 artifacts drawn sequentially from the artifact list. 1248 * of 1-6 artifacts drawn sequentially from the artifact list.
1376 */ 1249 */
1377 1250static const char *
1378char *
1379artifact_msg (int level, int booksize) 1251artifact_msg (int level)
1380{ 1252{
1381 artifactlist *al = NULL; 1253 artifactlist *al = NULL;
1382 artifact *art; 1254 artifact *art;
1383 int chance, i, type, index; 1255 int chance, i, type, index;
1384 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1256 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1385 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1257 const char *ch;
1386 static char retbuf[BOOK_BUF]; 1258 char name[MAX_BUF];
1387 object *tmp = NULL; 1259 object *tmp = NULL;
1260
1261 static dynbuf_text buf; buf.clear ();
1388 1262
1389 /* values greater than 5 create msg buffers that are too big! */ 1263 /* values greater than 5 create msg buffers that are too big! */
1390 if (book_entries > 5) 1264 if (book_entries > 5)
1391 book_entries = 5; 1265 book_entries = 5;
1392 1266
1396 * for that type exists! 1270 * for that type exists!
1397 */ 1271 */
1398 i = 0; 1272 i = 0;
1399 do 1273 do
1400 { 1274 {
1401 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1275 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1402 type = art_name_array[index].type; 1276 type = art_name_array[index].type;
1403 al = find_artifactlist (type); 1277 al = find_artifactlist (type);
1404 i++; 1278 i++;
1405 } 1279 }
1406 while ((al == NULL) && (i < 10)); 1280 while ((al == NULL) && (i < 10));
1407 1281
1408 if (i == 10) /* Unable to find a message */ 1282 if (i == 10) /* Unable to find a message */
1409 return ("None"); 1283 return "None";
1410 1284
1411 /* There is no reason to start on the artifact list at the begining. Lets 1285 /* There is no reason to start on the artifact list at the begining. Lets
1412 * take our starting position randomly... */ 1286 * take our starting position randomly... */
1413 art = al->items; 1287 art = al->items;
1414 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1288 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1415 { 1289 {
1416 if (art == NULL) 1290 if (!art)
1417 art = al->items; /* hmm, out of stuff, loop back around */ 1291 art = al->items; /* hmm, out of stuff, loop back around */
1292
1418 art = art->next; 1293 art = art->next;
1419 } 1294 }
1420 1295
1421 /* the base 'generic' name for our artifact */ 1296 /* the base 'generic' name for our artifact */
1422 strcpy (name, art_name_array[index].name); 1297 assign (name, art_name_array[index].name);
1423 1298
1424 /* Ok, lets print out the contents */ 1299 /* Ok, lets print out the contents */
1425 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1300 buf.printf ("Herein %s detailed %s...\n",
1301 book_entries > 1 ? "are" : "is",
1302 book_entries > 1 ? "some artifacts" : "an artifact");
1426 1303
1427 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1304 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1428 * as long as we have space up to the allowed max # (book_entires) 1305 * as long as we have space up to the allowed max # (book_entires)
1429 */ 1306 */
1430 while (book_entries > 0) 1307 while (book_entries > 0 && buf.size () < BOOK_BUF)
1431 { 1308 {
1432 1309
1433 if (art == NULL) 1310 if (!art)
1434 art = al->items; 1311 art = al->items;
1435 1312
1436 /* separator of items */ 1313 buf << '\n';
1437 strcpy (buf, "--- \n");
1438 1314
1439 /* Name */ 1315 /* Name */
1440 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1316 if (art->allowed && art->allowed->name != shstr_All)
1441 { 1317 {
1442 linked_char *temp, *next = art->allowed; 1318 linked_char *temp, *next = art->allowed;
1443 1319
1444 do 1320 do
1445 { 1321 {
1446 temp = next; 1322 temp = next;
1447 next = next->next; 1323 next = next->next;
1448 } 1324 }
1449 while (next && !RANDOM () % 2); 1325 while (next && rndm (2));
1326
1450 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1327 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1451 } 1328 }
1452 else /* default name is used */ 1329 else /* default name is used */
1453 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1330 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1331
1332 buf << " is ";
1454 1333
1455 /* chance of finding */ 1334 /* chance of finding */
1456 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1335 chance = (int) (100 * ((float) art->chance / al->total_chance));
1457 if (chance >= 20) 1336 if (chance >= 20)
1458 sprintf (sbuf, "an uncommon"); 1337 buf << "an uncommon";
1459 else if (chance >= 10) 1338 else if (chance >= 10)
1460 sprintf (sbuf, "an unusual"); 1339 buf << "an unusual";
1461 else if (chance >= 5) 1340 else if (chance >= 5)
1462 sprintf (sbuf, "a rare"); 1341 buf << "a rare";
1463 else 1342 else
1464 sprintf (sbuf, "a very rare"); 1343 buf << "a very rare";
1465 sprintf (buf, "%s is %s\n", buf, sbuf);
1466 1344
1467 /* value of artifact */ 1345 /* value of artifact */
1468 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1346 buf << " item with a value that is " << art->item->value << " times normal.\n";
1469 1347
1470 /* include the message about the artifact, if exists, and book 1348 /* include the message about the artifact, if exists, and book
1471 * level is kinda high */ 1349 * level is kinda high */
1472 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1350 if (art->item->msg
1351 && rndm (4) + 1 < level)
1473 strcat (buf, art->item->msg); 1352 buf << art->item->msg;
1474 1353
1475 /* properties of the artifact */ 1354 /* properties of the artifact */
1476 tmp = get_object (); 1355 tmp = object::create ();
1477 add_abilities (tmp, art->item); 1356 add_abilities (tmp, art->item);
1478 tmp->type = type; 1357 tmp->type = type;
1479 SET_FLAG (tmp, FLAG_IDENTIFIED); 1358 SET_FLAG (tmp, FLAG_IDENTIFIED);
1480 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1359 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1481 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1360 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1482 free_object (tmp); 1361
1483 /* add the buf if it will fit */ 1362 tmp->destroy ();
1484 if (!book_overflow (retbuf, buf, booksize))
1485 strcat (retbuf, buf);
1486 else
1487 break;
1488 1363
1489 art = art->next; 1364 art = art->next;
1490 book_entries--; 1365 book_entries--;
1491 } 1366 }
1492 1367
1493#ifdef BOOK_MSG_DEBUG
1494 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1495 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1496#endif
1497 return retbuf; 1368 return buf;
1498} 1369}
1499 1370
1500/***************************************************************************** 1371/*****************************************************************************
1501 * Spellpath message generation 1372 * Spellpath message generation
1502 *****************************************************************************/ 1373 *****************************************************************************/
1503 1374
1504/* spellpath_msg() - generate a message detailing the member 1375/* spellpath_msg() - generate a message detailing the member
1505 * incantations/prayers (and some of their properties) belonging to 1376 * incantations/prayers (and some of their properties) belonging to
1506 * a given spellpath. 1377 * a given spellpath.
1507 */ 1378 */
1508 1379static char *
1509char *
1510spellpath_msg (int level, int booksize) 1380spellpath_msg (int level)
1511{ 1381{
1382 static dynbuf_text buf; buf.clear ();
1383
1512 static char retbuf[BOOK_BUF]; 1384 static char retbuf[BOOK_BUF];
1513 char tmpbuf[BOOK_BUF]; 1385 char tmpbuf[BOOK_BUF];
1514 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1386 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1515 int did_first_sp = 0;
1516 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1387 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1517 archetype *at; 1388 archetype *at;
1518 1389
1519 /* Preamble */ 1390 /* Preamble */
1520 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1391 buf << "Herein are detailed the names of "
1392 << (prayers ? "prayers" : "incantations");
1521 1393
1522 if (path == -1) 1394 if (path == -1)
1523 strcat (retbuf, "having no known spell path.\n"); 1395 buf << " having no known spell path.\n";
1524 else 1396 else
1525 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1397 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1526 1398
1527 for (at = first_archetype; at != NULL; at = at->next) 1399 int seen = 0;
1528 { 1400
1401 for_all_archetypes (at)
1529 /* Determine if this is an appropriate spell. Must 1402 /* Determine if this is an appropriate spell. Must
1530 * be of matching path, must be of appropriate type (prayer 1403 * be of matching path, must be of appropriate type (prayer
1531 * or not), and must be within the valid level range. 1404 * or not), and must be within the valid level range.
1532 */ 1405 */
1533 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1406 if (at->type == SPELL && at->path_attuned & pnum &&
1534 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8))) 1407 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1535 { 1408 {
1536 strcpy (tmpbuf, at->clone.name); 1409 seen = 1;
1537 1410 buf << at->object::name << '\r';
1538 if (book_overflow (retbuf, tmpbuf, booksize))
1539 break;
1540 else
1541 {
1542 if (did_first_sp)
1543 strcat (retbuf, ",\n");
1544 did_first_sp = 1;
1545 strcat (retbuf, tmpbuf);
1546 }
1547 } 1411 }
1548 } 1412
1549 /* Geez, no spells were generated. */ 1413 /* Geez, no spells were generated. */
1550 if (!did_first_sp) 1414 if (!seen)
1551 {
1552 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1415 if (rndm (4)) /* usually, lets make a recursive call... */
1553 spellpath_msg (level, booksize); 1416 return spellpath_msg (level);
1554 else /* give up, cause knowing no spells exist for path is info too. */ 1417 else /* give up, cause knowing no spells exist for path is info too. */
1555 strcat (retbuf, "\n - no known spells exist -\n"); 1418 buf << "- no known spells exist.\n";
1556 } 1419
1557 else
1558 {
1559 strcat (retbuf, "\n");
1560 }
1561 return retbuf; 1420 return buf;
1562} 1421}
1563
1564
1565 1422
1566/* formula_msg() - generate a message detailing the properties 1423/* formula_msg() - generate a message detailing the properties
1567 * of a randomly selected alchemical formula. 1424 * of a randomly selected alchemical formula.
1568 */ 1425 */
1569 1426static void
1570void
1571make_formula_book (object *book, int level) 1427make_formula_book (object *book, int level)
1572{ 1428{
1573 char retbuf[BOOK_BUF], title[MAX_BUF]; 1429 char title[MAX_BUF];
1574 recipelist *fl; 1430 recipelist *fl;
1575 recipe *formula = NULL; 1431 recipe *formula = NULL;
1576 int chance; 1432 int chance;
1577 1433
1434 static dynbuf_text buf; buf.clear ();
1435
1578 /* the higher the book level, the more complex (ie number of 1436 /* the higher the book level, the more complex (ie number of
1579 * ingredients) the formula can be. 1437 * ingredients) the formula can be.
1580 */ 1438 */
1581 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1439 fl = get_formulalist (rndm (level) / 3 + 1);
1582 1440
1583 if (!fl) 1441 if (!fl)
1584 fl = get_formulalist (1); /* safety */ 1442 fl = get_formulalist (1); /* safety */
1585 1443
1586 if (fl->total_chance == 0) 1444 if (fl->total_chance == 0)
1590 add_author (book, 4); 1448 add_author (book, 4);
1591 return; 1449 return;
1592 } 1450 }
1593 1451
1594 /* get a random formula, weighted by its bookchance */ 1452 /* get a random formula, weighted by its bookchance */
1595 chance = RANDOM () % fl->total_chance; 1453 chance = rndm (fl->total_chance);
1596 for (formula = fl->items; formula != NULL; formula = formula->next) 1454 for (formula = fl->items; formula; formula = formula->next)
1597 { 1455 {
1598 chance -= formula->chance; 1456 chance -= formula->chance;
1457
1599 if (chance <= 0) 1458 if (chance <= 0)
1600 break; 1459 break;
1601 } 1460 }
1602 1461
1603 if (!formula || formula->arch_names <= 0) 1462 if (!formula || formula->arch_names <= 0)
1604 { 1463 {
1605 book->msg = "<indecipherable text>\n"; 1464 book->msg = "<indecipherable text>\n";
1606 new_text_name (book, 4); 1465 new_text_name (book, 4);
1607 add_author (book, 4); 1466 add_author (book, 4);
1608 1467 return;
1609 } 1468 }
1469
1470 /* looks like a formula was found. Base the amount
1471 * of information on the booklevel and the spellevel
1472 * of the formula. */
1473
1474 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1475 archetype *at;
1476
1477 /* preamble */
1478 buf << "Herein is described a project using B<< "
1479 << (formula->skill ? &formula->skill : "an unknown skill")
1480 << " >>:\n\n";
1481
1482 if ((at = archetype::find (op_name)))
1483 op_name = at->object::name;
1610 else 1484 else
1485 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1486
1487 /* item name */
1488 if (formula->title != shstr_NONE)
1489 {
1490 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1491 /* This results in things like pile of philo. sulfur.
1492 * while philo. sulfur may look better, without this,
1493 * you get things like 'the wise' because its missing the
1494 * water of section.
1495 */
1496 sprintf (title, "%s: %s of %s",
1497 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1611 { 1498 }
1612 /* looks like a formula was found. Base the amount 1499 else
1613 * of information on the booklevel and the spellevel 1500 {
1614 * of the formula. */ 1501 buf << "The B<< " << op_name;
1615 1502
1616 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1503 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1504 if (at->title)
1505 {
1506 buf << " " << at->title;
1507 strcat (title, " ");
1508 strcat (title, at->title);
1509 }
1510
1511 buf << " >>";
1512 }
1513
1514 /* Lets name the book something meaningful ! */
1515 book->name = title;
1516 book->title = NULL;
1517
1518 /* ingredients to make it */
1519 if (formula->ingred)
1520 {
1521 linked_char *next;
1617 archetype *at; 1522 archetype *at;
1618 1523
1619 /* preamble */
1620 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1621
1622 if ((at = find_archetype (op_name)) != (archetype *) NULL)
1623 op_name = at->clone.name;
1624 else
1625 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1626
1627 /* item name */
1628 if (strcmp (formula->title, "NONE"))
1629 {
1630 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1631 /* This results in things like pile of philo. sulfur.
1632 * while philo. sulfur may look better, without this,
1633 * you get things like 'the wise' because its missing the
1634 * water of section.
1635 */
1636 sprintf (title, "%s: %s of %s",
1637 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1638 }
1639 else
1640 {
1641 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1642 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1643 if (at->clone.title)
1644 {
1645 strcat (retbuf, " ");
1646 strcat (retbuf, at->clone.title);
1647 strcat (title, " ");
1648 strcat (title, at->clone.title);
1649 }
1650 }
1651 /* Lets name the book something meaningful ! */
1652 book->name = title;
1653 book->title = NULL;
1654
1655 /* ingredients to make it */
1656 if (formula->ingred != NULL)
1657 {
1658 linked_char *next;
1659 archetype *at;
1660
1661 at = find_archetype (formula->cauldron); 1524 at = archetype::find (formula->cauldron);
1662 1525
1663 sprintf (retbuf + strlen (retbuf), 1526 buf.printf (" may be made at %s using the following ingredients:\n\n",
1664 " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place"); 1527 at ? query_name (at) : "an appropriate place");
1665 1528
1666 for (next = formula->ingred; next != NULL; next = next->next) 1529 for (next = formula->ingred; next; next = next->next)
1667 { 1530 buf << next->name << '\r';
1668 strcat (retbuf, next->name);
1669 strcat (retbuf, "\n");
1670 }
1671 }
1672 else
1673 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1674 if (retbuf[strlen (retbuf) - 1] != '\n')
1675 strcat (retbuf, "\n");
1676
1677 book->msg = retbuf;
1678 }
1679}
1680
1681
1682/* msgfile_msg() - generate a message drawn randomly from a
1683 * file in lib/. Level currently has no effect on the message
1684 * which is returned.
1685 */
1686
1687char *
1688msgfile_msg (int level, int booksize)
1689{
1690 static char retbuf[BOOK_BUF];
1691 int i, msgnum;
1692 linked_char *msg = NULL;
1693
1694 /* get a random message for the 'book' from linked list */
1695 if (nrofmsg > 1)
1696 { 1531 }
1697 msg = first_msg;
1698 msgnum = RANDOM () % nrofmsg;
1699 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1700 msg = msg->next;
1701 }
1702
1703 if (msg && !book_overflow (retbuf, msg->name, booksize))
1704 strcpy (retbuf, msg->name);
1705 else 1532 else
1706 sprintf (retbuf, "\n <undecipherable text>"); 1533 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1707 1534
1708#ifdef BOOK_MSG_DEBUG 1535 book->msg = buf;
1709 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1710 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1711#endif
1712
1713 return retbuf;
1714} 1536}
1715 1537
1538#define DESCRIBE_PATH(retbuf, variable, name) \
1539 if(variable) { \
1540 int i,j=0; \
1541 strcat(retbuf,"(" name ": "); \
1542 for(i=0; i<NRSPELLPATHS; i++) \
1543 if(variable & (1<<i)) { \
1544 if (j) \
1545 strcat(retbuf,", "); \
1546 else \
1547 j = 1; \
1548 strcat(retbuf, spellpathnames[i]); \
1549 } \
1550 strcat(retbuf,")"); \
1551 }
1716 1552
1717/* god_info_msg() - generate a message detailing the properties 1553/* god_info_msg() - generate a message detailing the properties
1718 * of a random god. Used by the book hack. b.t. 1554 * of a random god. Used by the book hack. b.t.
1719 */ 1555 */
1720
1721const char * 1556static const char *
1722god_info_msg (int level, int booksize) 1557god_info_msg (int level)
1723{ 1558{
1724 static char retbuf[BOOK_BUF];
1725 const char *name = NULL; 1559 const char *name = NULL;
1726 char buf[BOOK_BUF];
1727 int i;
1728 size_t introlen;
1729 object *god = pntr_to_god_obj (get_rand_god ()); 1560 object *god = pntr_to_god_obj (get_rand_god ());
1730 1561
1562 static dynbuf_text buf; buf.clear ();
1563
1731 if (!god) 1564 if (!god)
1732 return (char *) NULL; /* oops, problems... */ 1565 return 0; /* oops, problems... */
1566
1733 name = god->name; 1567 name = god->name;
1734 1568
1735 /* preamble.. */ 1569 /* preamble.. */
1736 sprintf (retbuf, "This document contains knowledge concerning\n"); 1570 buf << "This document contains knowledge concerning the diety B<< "
1737 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1571 << name << " >>";
1738 1572
1739 /* Always have as default information the god's descriptive terms. */ 1573 /* Always have as default information the god's descriptive terms. */
1740 if (nstrtok (god->msg, ",") > 0) 1574 if (nstrtok (god->msg, ",") > 0)
1741 { 1575 buf << ", known as" << strtoktolin (god->msg, ",");
1742 strcat (retbuf, ", known as");
1743 strcat (retbuf, strtoktolin (god->msg, ","));
1744 }
1745 else 1576 else
1746 strcat (retbuf, "..."); 1577 buf << "...";
1747 1578
1748 strcat (retbuf, "\n ---\n"); 1579 buf << "\n\n";
1580
1749 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1581 int introlen = buf.size (); /* so we will know if no new info is added later */
1750 1582
1751 /* Information about the god is random, and based on the level of the 1583 /* Information about the god is random, and based on the level of the
1752 * 'book'. Probably there is a more intellegent way to implement 1584 * 'book'. Probably there is a more intellegent way to implement
1753 * this ... 1585 * this ...
1754 */ 1586 */
1755 1587 while (level > 0 && buf.size () < BOOK_BUF)
1756 while (level > 0)
1757 { 1588 {
1758 sprintf (buf, " ");
1759 if (level == 2 && RANDOM () % 2) 1589 if (level == 2 && rndm (2))
1760 { /* enemy god */ 1590 { /* enemy god */
1761 const char *enemy = god->title; 1591 const char *enemy = god->title;
1762 1592
1763 if (enemy) 1593 if (enemy)
1764 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1594 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1765 } 1595 }
1596
1766 if (level == 3 && RANDOM () % 2) 1597 if (level == 3 && rndm (2))
1767 { /* enemy race, what the god's holy word effects */ 1598 { /* enemy race, what the god's holy word effects */
1768 const char *enemy = god->slaying; 1599 const char *enemy = god->slaying;
1600 int i;
1769 1601
1770 if (enemy && !(god->path_denied & PATH_TURNING)) 1602 if (enemy && !(god->path_denied & PATH_TURNING))
1771 if ((i = nstrtok (enemy, ",")) > 0) 1603 if ((i = nstrtok (enemy, ",")) > 0)
1772 { 1604 {
1773 char tmpbuf[MAX_BUF]; 1605 char tmpbuf[MAX_BUF];
1774 1606
1775 sprintf (buf, "The holy words of %s have the power to\n", name); 1607 buf << "The holy words of " << name
1776 strcat (buf, "slay creatures belonging to the "); 1608 << " have the power to slay creatures belonging to the ";
1609
1777 if (i > 1) 1610 if (i > 1)
1778 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1611 buf << "following races:" << strtoktolin (enemy, ",");
1779 else 1612 else
1780 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1613 buf << "race of" << strtoktolin (enemy, ",");
1781 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1614
1615 buf << '\r';
1782 } 1616 }
1783 } 1617 }
1618
1784 if (level == 4 && RANDOM () % 2) 1619 if (level == 4 && rndm (2))
1785 { /* Priest of god gets these protect,vulnerable... */ 1620 { /* Priest of god gets these protect,vulnerable... */
1786 char tmpbuf[MAX_BUF], *cp;
1787
1788 cp = describe_resistance (god, 1); 1621 if (const char *cp = describe_resistance (god, 1))
1789
1790 if (*cp)
1791 { /* This god does have protections */ 1622 { /* This god does have protections */
1792 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1623 buf << name
1624 << " has a potent aura which is extended to"
1793 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1625 " faithful priests. The effects of this aura include: "
1794 strcat (tmpbuf, cp); 1626 << cp
1795 strcat (buf, tmpbuf); 1627 << ".\r";
1796 strcat (buf, "\n ---\n");
1797 } 1628 }
1798 else
1799 sprintf (buf, " ");
1800 } 1629 }
1630
1801 if (level == 5 && RANDOM () % 2) 1631 if (level == 5 && rndm (2))
1802 { /* aligned race, summoning */ 1632 { /* aligned race, summoning */
1803 const char *race = god->race; /* aligned race */ 1633 const char *race = god->race; /* aligned race */
1634 int i;
1804 1635
1805 if (race && !(god->path_denied & PATH_SUMMON)) 1636 if (race && !(god->path_denied & PATH_SUMMON))
1806 if ((i = nstrtok (race, ",")) > 0) 1637 if ((i = nstrtok (race, ",")) > 0)
1807 { 1638 {
1808 char tmpbuf[MAX_BUF]; 1639 buf << "Creatures sacred to " << name << " include the ";
1809
1810 sprintf (buf, "Creatures sacred to %s include the \n", name);
1811 if (i > 1) 1640 if (i > 1)
1812 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1641 buf << "following races:" << strtoktolin (race, ",");
1813 else 1642 else
1814 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1643 buf << "race of" << strtoktolin (race, ",");
1815 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1644
1645 buf << '\r';
1816 } 1646 }
1817 } 1647 }
1648
1818 if (level == 6 && RANDOM () % 2) 1649 if (level == 6 && rndm (2))
1819 { /* blessing,curse properties of the god */ 1650 { /* blessing,curse properties of the god */
1820 char tmpbuf[MAX_BUF], *cp;
1821
1822 cp = describe_resistance (god, 1); 1651 if (const char *cp = describe_resistance (god, 1))
1823
1824 if (*cp)
1825 { /* This god does have protections */ 1652 { /* This god does have protections */
1826 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1653 buf << "The priests of " << name
1654 << " are known to be able to "
1827 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1655 "bestow a blessing which makes the recipient "
1828 strcat (tmpbuf, cp); 1656 << cp
1829 strcat (buf, tmpbuf); 1657 << '\r';
1830 strcat (buf, "\n ---\n");
1831 } 1658 }
1832 else
1833 sprintf (buf, " ");
1834
1835 } 1659 }
1660
1836 if (level == 8 && RANDOM () % 2) 1661 if (level == 8 && rndm (2))
1837 { /* immunity, holy possession */ 1662 { /* immunity, holy possession */
1838 int has_effect = 0, tmpvar; 1663 buf << "The priests of " << name
1839 char tmpbuf[MAX_BUF]; 1664 << " are known to make cast a mighty"
1665 " prayer of possession";
1666
1667 int first = 1;
1840 1668
1841 sprintf (tmpbuf, "\n");
1842 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1843
1844 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1845
1846 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1669 for (int i = 0; i < NROFATTACKS; i++)
1670 if (god->resist[i] == 100)
1847 { 1671 {
1848 if (god->resist[tmpvar] == 100) 1672 if (first)
1849 { 1673 {
1674 buf << " which gives the recipient";
1850 has_effect = 1; 1675 first = 0;
1851 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1852 } 1676 }
1677 else
1678 buf << ", ";
1679
1680 buf << " immunity to " << attacktype_desc[i];
1853 } 1681 }
1854 if (has_effect) 1682
1855 { 1683 buf << ".\r";
1856 strcat (buf, tmpbuf);
1857 strcat (buf, "\n ---\n");
1858 }
1859 else
1860 sprintf (buf, " ");
1861 } 1684 }
1685
1862 if (level == 12 && RANDOM () % 2) 1686 if (level == 12 && rndm (2))
1863 { /* spell paths */ 1687 { /* spell paths */
1688 //TODO:
1864 int has_effect = 0, tmpvar; 1689 int has_effect = 0, tmpvar;
1865 char tmpbuf[MAX_BUF]; 1690 char tmpbuf[MAX_BUF];
1866 1691
1867 sprintf (tmpbuf, "\n"); 1692 sprintf (tmpbuf, "\n");
1868 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1693 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1869 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n"); 1694 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1695
1870 if ((tmpvar = god->path_attuned)) 1696 if ((tmpvar = god->path_attuned))
1871 { 1697 {
1872 has_effect = 1; 1698 has_effect = 1;
1873 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned"); 1699 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1874 } 1700 }
1701
1875 if ((tmpvar = god->path_repelled)) 1702 if ((tmpvar = god->path_repelled))
1876 { 1703 {
1877 has_effect = 1; 1704 has_effect = 1;
1878 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled"); 1705 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1879 } 1706 }
1707
1880 if ((tmpvar = god->path_denied)) 1708 if ((tmpvar = god->path_denied))
1881 { 1709 {
1882 has_effect = 1; 1710 has_effect = 1;
1883 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1711 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1884 } 1712 }
1713
1885 if (has_effect) 1714 if (has_effect)
1886 { 1715 buf << tmpbuf << '\r';
1887 strcat (buf, tmpbuf);
1888 strcat (buf, "\n ---\n");
1889 }
1890 else 1716 else
1891 sprintf (buf, " "); 1717 buf << '\r';
1892 } 1718 }
1893 1719
1894 /* check to be sure new buffer size dont exceed either
1895 * the maximum buffer size, or the 'natural' size of the
1896 * book...
1897 */
1898 if (book_overflow (retbuf, buf, booksize))
1899 break;
1900 else if (strlen (buf) > 1)
1901 strcat (retbuf, buf);
1902 level--; 1720 level--;
1903 } 1721 }
1904 if (strlen (retbuf) == introlen) 1722
1723 if (buf.size () == introlen)
1905 { /* we got no information beyond the preamble! */ 1724 /* we got no information beyond the preamble! */
1906 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1725 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1907 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1726
1908 }
1909#ifdef BOOK_MSG_DEBUG
1910 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1911 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1912#endif
1913 return retbuf; 1727 return buf;
1914} 1728}
1915 1729
1916/* tailor_readable_ob()- The main routine. This chooses a random 1730/* tailor_readable_ob()- The main routine. This chooses a random
1917 * message to put in given readable object (type==BOOK) which will 1731 * message to put in given readable object (type==BOOK) which will
1918 * be referred hereafter as a 'book'. We use the book level to de- 1732 * be referred hereafter as a 'book'. We use the book level to de-
1927 * book is the object we are creating into. 1741 * book is the object we are creating into.
1928 * If msg_type is a positive value, we use that to determine the 1742 * If msg_type is a positive value, we use that to determine the
1929 * message type - otherwise a random value is used. 1743 * message type - otherwise a random value is used.
1930 * 1744 *
1931 */ 1745 */
1932
1933void 1746void
1934tailor_readable_ob (object *book, int msg_type) 1747tailor_readable_ob (object *book, int msg_type)
1935{ 1748{
1936 char msgbuf[BOOK_BUF];
1937 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1749 int level = book->level ? rndm (book->level) + 1 : 1;
1938 int book_buf_size;
1939 1750
1940 /* safety */ 1751 /* safety */
1941 if (book->type != BOOK) 1752 if (book->type != BOOK)
1942 return; 1753 return;
1943 1754
1944 if (level <= 0) 1755 if (level <= 0)
1945 return; /* if no level no point in doing any more... */ 1756 return; /* if no level no point in doing any more... */
1946
1947 /* Max text length this book can have. */
1948 book_buf_size = BOOKSIZE (book);
1949 1757
1950 /* &&& The message switch &&& */ 1758 /* &&& The message switch &&& */
1951 /* Below all of the possible types of messages in the "book"s. 1759 /* Below all of the possible types of messages in the "book"s.
1952 */ 1760 */
1953 /* 1761 /*
1956 * 2) make sure there is an entry in max_titles[] array. 1764 * 2) make sure there is an entry in max_titles[] array.
1957 * 3) make sure there are entries for your case in new_text_title() 1765 * 3) make sure there are entries for your case in new_text_title()
1958 * and add_authour(). 1766 * and add_authour().
1959 * 4) you may want separate authour/book name arrays in read.h 1767 * 4) you may want separate authour/book name arrays in read.h
1960 */ 1768 */
1961 1769 const char *new_msg = "";
1962 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1770 msg_type = msg_type > 0 ? msg_type : rndm (8);
1963 switch (msg_type) 1771 switch (msg_type)
1964 { 1772 {
1965 case 1: /* monster attrib */ 1773 case 1: /* monster attrib */
1966 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1774 new_msg = mon_info_msg (level);
1967 break; 1775 break;
1968 case 2: /* artifact attrib */ 1776 case 2: /* artifact attrib */
1969 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1777 new_msg = artifact_msg (level);
1970 break; 1778 break;
1971 case 3: /* grouping incantations/prayers by path */ 1779 case 3: /* grouping incantations/prayers by path */
1972 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1780 new_msg = spellpath_msg (level);
1973 break; 1781 break;
1974 case 4: /* describe an alchemy formula */ 1782 case 4: /* describe an alchemy formula */
1975 make_formula_book (book, level); 1783 make_formula_book (book, level);
1976 /* make_formula_book already gives title */ 1784 /* make_formula_book already gives title */
1977 return; 1785 return;
1978 break;
1979 case 5: /* bits of information about a god */ 1786 case 5: /* bits of information about a god */
1980 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1787 new_msg = god_info_msg (level);
1981 break; 1788 break;
1982 case 0: /* use info list in lib/ */ 1789 case 0: /* use info list in lib/ */
1983 default: 1790 default:
1984 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1791 cfperl_make_book (book, level);
1985 break; 1792 /* already gives title */
1793 return;
1986 } 1794 }
1987 1795
1988 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1989 if (strlen (msgbuf) > 1) 1796 if (strlen (new_msg) > 1)
1990 { 1797 {
1991 book->msg = msgbuf; 1798 book->msg = new_msg;
1992 /* lets give the "book" a new name, which may be a compound word */ 1799 /* lets give the "book" a new name, which may be a compound word */
1993 change_book (book, msg_type); 1800 change_book (book, msg_type);
1994 } 1801 }
1995
1996} 1802}
1997
1998
1999/*****************************************************************************
2000 *
2001 * Cleanup routine for readble stuff.
2002 *
2003 *****************************************************************************/
2004
2005void
2006free_all_readable (void)
2007{
2008 titlelist *tlist, *tnext;
2009 title *title1, *titlenext;
2010 linked_char *lmsg, *nextmsg;
2011 objectlink *monlink, *nextmon;
2012
2013 LOG (llevDebug, "freeing all book information\n");
2014
2015 for (tlist = booklist; tlist != NULL; tlist = tnext)
2016 {
2017 tnext = tlist->next;
2018
2019 for (title1 = tlist->first_book; title1; title1 = titlenext)
2020 {
2021 titlenext = title1->next;
2022 delete title1;
2023 }
2024
2025 delete tlist;
2026 }
2027 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2028 {
2029 nextmsg = lmsg->next;
2030 delete lmsg;
2031 }
2032 for (monlink = first_mon_info; monlink; monlink = nextmon)
2033 {
2034 nextmon = monlink->next;
2035 free (monlink);
2036 }
2037}
2038
2039 1803
2040/***************************************************************************** 1804/*****************************************************************************
2041 * 1805 *
2042 * Writeback routine for updating the bookarchive. 1806 * Writeback routine for updating the bookarchive.
2043 * 1807 *
2044 ****************************************************************************/ 1808 ****************************************************************************/
2045
2046/* write_book_archive() - write out the updated book archive */ 1809/* write_book_archive() - write out the updated book archive */
2047
2048void 1810void
2049write_book_archive (void) 1811write_book_archive (void)
2050{ 1812{
2051 FILE *fp; 1813 FILE *fp;
2052 int index = 0; 1814 int index = 0;
2055 titlelist *bl = get_titlelist (0); 1817 titlelist *bl = get_titlelist (0);
2056 1818
2057 /* If nothing changed, don't write anything */ 1819 /* If nothing changed, don't write anything */
2058 if (!need_to_write_bookarchive) 1820 if (!need_to_write_bookarchive)
2059 return; 1821 return;
1822
2060 need_to_write_bookarchive = 0; 1823 need_to_write_bookarchive = 0;
2061 1824
2062 sprintf (fname, "%s/bookarch", settings.localdir); 1825 sprintf (fname, "%s/bookarch", settings.localdir);
2063 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1826 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2064 1827
2065 if ((fp = fopen (fname, "w")) == NULL) 1828 if ((fp = fopen (fname, "w")) == NULL)
2066 {
2067 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1829 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2068 }
2069 else 1830 else
2070 { 1831 {
2071 while (bl) 1832 while (bl)
2072 { 1833 {
2073 for (book = bl->first_book; book; book = book->next) 1834 for (book = bl->first_book; book; book = book->next)
2080 fprintf (fp, "type %d\n", index); 1841 fprintf (fp, "type %d\n", index);
2081 fprintf (fp, "size %d\n", book->size); 1842 fprintf (fp, "size %d\n", book->size);
2082 fprintf (fp, "index %d\n", book->msg_index); 1843 fprintf (fp, "index %d\n", book->msg_index);
2083 fprintf (fp, "end\n"); 1844 fprintf (fp, "end\n");
2084 } 1845 }
1846
2085 bl = bl->next; 1847 bl = bl->next;
2086 index++; 1848 index++;
2087 } 1849 }
1850
2088 fclose (fp); 1851 fclose (fp);
2089 chmod (fname, SAVE_MODE); 1852 chmod (fname, SAVE_MODE);
2090 } 1853 }
2091} 1854}
1855
2092readable_message_type * 1856readable_message_type *
2093get_readable_message_type (object *readable) 1857get_readable_message_type (object *readable)
2094{ 1858{
2095 uint8 subtype = readable->subtype; 1859 uint8 subtype = readable->subtype;
2096 1860
2097 if (subtype > last_readable_subtype) 1861 if (subtype > last_readable_subtype)
2098 return &(readable_message_types[0]); 1862 return &readable_message_types[0];
1863
2099 return &(readable_message_types[subtype]); 1864 return &readable_message_types[subtype];
2100} 1865}

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