--- deliantra/server/common/readable.C 2009/01/01 11:41:17 1.40 +++ deliantra/server/common/readable.C 2009/10/15 22:50:41 1.45 @@ -1,22 +1,23 @@ /* * This file is part of Deliantra, the Roguelike Realtime MMORPG. * - * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team + * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team * Copyright (©) 1992,2007 Frank Tore Johansen * - * Deliantra is free software: you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. + * Deliantra is free software: you can redistribute it and/or modify it under + * the terms of the Affero GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . + * You should have received a copy of the Affero GNU General Public License + * and the GNU General Public License along with this program. If not, see + * . * * The authors can be reached via e-mail to */ @@ -32,7 +33,6 @@ #include #include - /* Define this if you want to archive book titles by contents. * This option should enforce UNIQUE combinations of titles,authors and * msg contents during and *between* game sessions. @@ -571,8 +571,7 @@ /* nstrtok() - simple routine to return the number of list * items in buf1 as separated by the value of buf2 */ - -int +static int nstrtok (const char *buf1, const char *buf2) { char *tbuf, sbuf[12], buf[MAX_BUF]; @@ -595,8 +594,7 @@ * a list of strings delimited by buf2. Then returns a comma * separated string w/ decent punctuation. */ - -char * +static char * strtoktolin (const char *buf1, const char *buf2) { int maxi, i = nstrtok (buf1, buf2); @@ -623,16 +621,14 @@ return (char *) rbuf; } -int +static int book_overflow (const char *buf1, const char *buf2, int booksize) { - if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */ || buf_overflow (buf1, buf2, booksize)) return 1; - return 0; - + return 0; } /***************************************************************************** @@ -819,7 +815,7 @@ #ifdef ARCHIVE_DEBUG if (t) - LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); + LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index); #endif return t; @@ -831,7 +827,6 @@ * this sets book book->name based on msgtype given. What name * is given is based on various criteria */ - static void new_text_name (object *book, int msgtype) { @@ -977,7 +972,7 @@ need_to_write_bookarchive = 1; #ifdef ARCHIVE_DEBUG - LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); + LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype); #endif } @@ -993,7 +988,7 @@ #define MAX_TITLE_CHECK 20 -void +static void change_book (object *book, int msgtype) { int nbr = sizeof (book_descrpt) / sizeof (char *); @@ -1053,7 +1048,6 @@ #ifdef ARCHIVE_DEBUG LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); #endif - break; } /* shouldnt change map-maker books */ else if (!book->title) @@ -1078,7 +1072,7 @@ if (tries == MAX_TITLE_CHECK || numb == maxnames) { /* got to check maxnames again */ #ifdef ARCHIVE_DEBUG - LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames); + LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames); #endif /* restore old book properties here */ book->title = old_title; @@ -1128,7 +1122,6 @@ * Changed 971225 to be greater than equal to level passed. Also * made choosing by level more random. */ - object * get_random_mon (int level) { @@ -1196,16 +1189,15 @@ * Returns a description of the monster. This really needs to be * redone, as describe_item really gives a pretty internal description. */ - -char * +static const char * mon_desc (const object *mon) { - static char retbuf[HUGE_BUF]; + static dynbuf_text buf; buf.clear (); - sprintf (retbuf, " *** %s ***\n", &mon->name); - strcat (retbuf, describe_item (mon, NULL)); + buf.printf ("B<< %s >>\r", &mon->name); + buf << describe_item (mon, 0); - return retbuf; + return buf; } @@ -1213,8 +1205,7 @@ * found, it returns NULL (changed 0.94.3 to do this, since the * calling function (mon_info_msg) seems to expect that. */ - -object * +static object * get_next_mon (object *tmp) { objectlink *mon; @@ -1233,21 +1224,16 @@ } - - /* mon_info_msg() - generate a message detailing the properties * of a randomly selected monster. */ - -char * +static const char * mon_info_msg (int level, int booksize) { - static char retbuf[BOOK_BUF]; - char tmpbuf[HUGE_BUF]; - object *tmp; + static dynbuf_text buf; buf.clear (); /*preamble */ - strcpy (retbuf, "This beastiary contains:"); + buf << "This beastiary contains:\n"; /* lets print info on as many monsters as will fit in our * document. @@ -1256,27 +1242,17 @@ * of text! (and flood out the available number of titles * in the archive in a snap!) -b.t. */ - tmp = get_random_mon (level * 3); - while (tmp) + object *tmp = get_random_mon (level * 3); + while (tmp && buf.size () < BOOK_BUF) { /* monster description */ - sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); - - if (!book_overflow (retbuf, tmpbuf, booksize)) - strcat (retbuf, tmpbuf); - else - break; + buf.printf ("\n%s\n", mon_desc (tmp)); /* Note that the value this returns is not based on level */ tmp = get_next_mon (tmp); } -#ifdef BOOK_MSG_DEBUG - LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf)); - fprintf (logfile, " MADE THIS:\n%s\n", retbuf); -#endif - - return retbuf; + return buf; } @@ -1287,7 +1263,7 @@ /* artifact_msg() - generate a message detailing the properties * of 1-6 artifacts drawn sequentially from the artifact list. */ -const char * +static const char * artifact_msg (int level, int booksize) { artifactlist *al = NULL; @@ -1295,10 +1271,11 @@ int chance, i, type, index; int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1; const char *ch; - char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; - static char retbuf[BOOK_BUF]; + char name[MAX_BUF]; object *tmp = NULL; + static dynbuf_text buf; buf.clear (); + /* values greater than 5 create msg buffers that are too big! */ if (book_entries > 5) book_entries = 5; @@ -1336,19 +1313,20 @@ assign (name, art_name_array[index].name); /* Ok, lets print out the contents */ - sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); + buf.printf ("Herein %s detailed %s...\n", + book_entries > 1 ? "are" : "is", + book_entries > 1 ? "some artifacts" : "an artifact"); /* artifact msg attributes loop. Lets keep adding entries to the 'book' * as long as we have space up to the allowed max # (book_entires) */ - while (book_entries > 0) + while (book_entries > 0 && buf.size () < BOOK_BUF) { - if (art == NULL) + if (!art) art = al->items; - /* separator of items */ - strcpy (buf, "--- \n"); + buf << '\n'; /* Name */ if (art->allowed && art->allowed->name != shstr_All) @@ -1361,56 +1339,49 @@ next = next->next; } while (next && rndm (2)); - sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); + + buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name); } else /* default name is used */ - sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); + buf.printf ("The B<< %s of %s >>", name, &art->item->name); + + buf << " is "; /* chance of finding */ chance = (int) (100 * ((float) art->chance / al->total_chance)); if (chance >= 20) - sprintf (sbuf, "an uncommon"); + buf << "an uncommon"; else if (chance >= 10) - sprintf (sbuf, "an unusual"); + buf << "an unusual"; else if (chance >= 5) - sprintf (sbuf, "a rare"); + buf << "a rare"; else - sprintf (sbuf, "a very rare"); - sprintf (buf, "%s is %s\n", buf, sbuf); + buf << "a very rare"; /* value of artifact */ - sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); + buf << " item with a value that is " << art->item->value << " times normal.\n"; /* include the message about the artifact, if exists, and book * level is kinda high */ if (art->item->msg - && rndm (4) + 1 < level - && !(strlen (art->item->msg) + strlen (buf) > BOOK_BUF)) - strcat (buf, art->item->msg); + && rndm (4) + 1 < level) + buf << art->item->msg; /* properties of the artifact */ tmp = object::create (); add_abilities (tmp, art->item); tmp->type = type; SET_FLAG (tmp, FLAG_IDENTIFIED); - if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) - sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); + if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1) + buf << "\rProperties of this artifact include:\r" << ch << "\n"; + tmp->destroy (); - /* add the buf if it will fit */ - if (!book_overflow (retbuf, buf, booksize)) - strcat (retbuf, buf); - else - break; art = art->next; book_entries--; } -#ifdef BOOK_MSG_DEBUG - LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf)); - fprintf (logfile, " MADE THIS:\n%s", retbuf); -#endif - return retbuf; + return buf; } /***************************************************************************** @@ -1421,66 +1392,54 @@ * incantations/prayers (and some of their properties) belonging to * a given spellpath. */ - -char * +static char * spellpath_msg (int level, int booksize) { + static dynbuf_text buf; buf.clear (); + static char retbuf[BOOK_BUF]; char tmpbuf[BOOK_BUF]; int path = rndm (NRSPELLPATHS), prayers = rndm (2); - int did_first_sp = 0; uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; archetype *at; /* Preamble */ - sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); + buf << "Herein are detailed the names of " + << (prayers ? "prayers" : "incantations"); if (path == -1) - strcat (retbuf, "having no known spell path.\n"); + buf << " having no known spell path.\n"; else - sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); + buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n"; + + int seen = 0; for_all_archetypes (at) - { - /* Determine if this is an appropriate spell. Must - * be of matching path, must be of appropriate type (prayer - * or not), and must be within the valid level range. - */ - if (at->type == SPELL && at->path_attuned & pnum && - ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) - { - assign (tmpbuf, at->object::name); + /* Determine if this is an appropriate spell. Must + * be of matching path, must be of appropriate type (prayer + * or not), and must be within the valid level range. + */ + if (at->type == SPELL && at->path_attuned & pnum && + ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8))) + { + seen = 1; + buf << at->object::name << '\r'; + } - if (book_overflow (retbuf, tmpbuf, booksize)) - break; - else - { - if (did_first_sp) - strcat (retbuf, ",\n"); - did_first_sp = 1; - strcat (retbuf, tmpbuf); - } - } - } /* Geez, no spells were generated. */ - if (!did_first_sp) - { - if (rndm (4)) /* usually, lets make a recursive call... */ - spellpath_msg (level, booksize); - else /* give up, cause knowing no spells exist for path is info too. */ - strcat (retbuf, "\n - no known spells exist -\n"); - } - else - { - strcat (retbuf, "\n"); - } - return retbuf; + if (!seen) + if (rndm (4)) /* usually, lets make a recursive call... */ + return spellpath_msg (level, booksize); + else /* give up, cause knowing no spells exist for path is info too. */ + buf << "- no known spells exist.\n"; + + return buf; } /* formula_msg() - generate a message detailing the properties * of a randomly selected alchemical formula. */ -void +static void make_formula_book (object *book, int level) { char retbuf[BOOK_BUF], title[MAX_BUF]; @@ -1610,7 +1569,7 @@ /* god_info_msg() - generate a message detailing the properties * of a random god. Used by the book hack. b.t. */ -const char * +static const char * god_info_msg (int level, int booksize) { static char retbuf[BOOK_BUF]; @@ -1807,8 +1766,8 @@ strcat (retbuf, " hopelessly garbled!]\n ---\n"); } #ifdef BOOK_MSG_DEBUG - LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf)); - fprintf (logfile, " MADE THIS:\n%s", retbuf); + LOG (llevDebug, "\n god_info_msg() created string: %d\n", strlen (retbuf)); + LOG (llevDebug, " MADE THIS:\n%s", retbuf); #endif return retbuf; } @@ -1858,7 +1817,7 @@ * 4) you may want separate authour/book name arrays in read.h */ msg_type = msg_type > 0 ? msg_type : rndm (8); - switch (msg_type) + switch (msg_type*0+2)//D { case 1: /* monster attrib */ strcpy (msgbuf, mon_info_msg (level, book_buf_size));