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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.3 by root, Sun Sep 3 00:18:40 2006 UTC vs.
Revision 1.58 by root, Thu Apr 15 21:49:15 2010 UTC

1/* 1/*
2 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: readable.C,v 1.3 2006/09/03 00:18:40 root Exp $"; 3 *
4 */ 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
31 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
32 */ 27 */
33 28
35 30
36#include <global.h> 31#include <global.h>
37#include <book.h> 32#include <book.h>
38#include <living.h> 33#include <living.h>
39#include <spells.h> 34#include <spells.h>
40
41 35
42/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
43 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
44 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
45 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
67 * be sure to copy it over to the new lib directory when you change versions. 61 * be sure to copy it over to the new lib directory when you change versions.
68 * -b.t. 62 * -b.t.
69 */ 63 */
70 64
71/* This flag is useful to see what kind of output messages are created */ 65/* This flag is useful to see what kind of output messages are created */
66
72/* #define BOOK_MSG_DEBUG */ 67/* #define BOOK_MSG_DEBUG */
73 68
74/* This flag is useful for debuging archiving action */ 69/* This flag is useful for debuging archiving action */
70
75/* #define ARCHIVE_DEBUG */ 71/* #define ARCHIVE_DEBUG */
76 72
77/* Moved these structures from struct.h to this file in 0.94.3 - they 73/* Moved these structures from struct.h to this file in 0.94.3 - they
78 * are not needed anyplace else, so why have them globally declared? 74 * are not needed anyplace else, so why have them globally declared?
79 */ 75 */
80 76
81/* 'title' and 'titlelist' are used by the readable code */ 77/* 'title' and 'titlelist' are used by the readable code */
82typedef struct titlestruct : zero_initialised 78struct title : zero_initialised
83{ 79{
84 shstr name; /* the name of the book */ 80 shstr name; /* the name of the book */
85 shstr authour; /* the name of the book authour */ 81 shstr authour; /* the name of the book authour */
86 shstr archname; /* the archetype name of the book */ 82 shstr archname; /* the archetype name of the book */
87 int level; /* level of difficulty of this message */ 83 int level; /* level of difficulty of this message */
88 int size; /* size of the book message */ 84 int size; /* size of the book message */
89 int msg_index; /* an index value derived from book message */ 85 int msg_index; /* an index value derived from book message */
90 struct titlestruct *next; 86 title *next;
91} title; 87};
92 88
93typedef struct titleliststruct : zero_initialised 89struct titlelist : zero_initialised
94{ 90{
95 int number; /* number of items in the list */ 91 int number; /* number of items in the list */
96 struct titlestruct *first_book; /* pointer to first book in this list */ 92 title *first_book; /* pointer to first book in this list */
97 struct titleliststruct *next; /* pointer to next book list */ 93 titlelist *next; /* pointer to next book list */
98} titlelist; 94};
99 95
100/* special structure, used only by art_name_array[] */ 96/* special structure, used only by art_name_array[] */
101 97struct arttypename
102typedef struct namebytype 98{
103 {
104 const char *name; /* generic name to call artifacts of this type */ 99 const char *name; /* generic name to call artifacts of this type */
105 int type; /* matching type */ 100 int type; /* matching type */
106 } 101};
107arttypename;
108
109 102
110/* booklist is the buffer of books read in from the bookarch file */ 103/* booklist is the buffer of books read in from the bookarch file */
111static titlelist *booklist = NULL; 104static titlelist *booklist = NULL;
112 105
113static objectlink *first_mon_info = NULL; 106static objectlink *first_mon_info = NULL;
114 107
115/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
116 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
117 110
118static int nrofmon = 0, need_to_write_bookarchive=0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
119
120
121/* this is needed to keep track of status of initialization
122 * of the message file */
123static int nrofmsg = 0;
124
125/* first_msg is the started of the linked list of messages as read from
126 * the messages file
127 */
128static linked_char *first_msg = NULL;
129 112
130/* 113/*
131 * Spellpath information 114 * Spellpath information
132 */ 115 */
133
134static uint32 spellpathdef[NRSPELLPATHS] = 116static uint32 spellpathdef[NRSPELLPATHS] = {
135{
136 PATH_PROT, 117 PATH_PROT,
137 PATH_FIRE, 118 PATH_FIRE,
138 PATH_FROST, 119 PATH_FROST,
139 PATH_ELEC, 120 PATH_ELEC,
140 PATH_MISSILE, 121 PATH_MISSILE,
141 PATH_SELF, 122 PATH_SELF,
142 PATH_SUMMON, 123 PATH_SUMMON,
143 PATH_ABJURE, 124 PATH_ABJURE,
144 PATH_RESTORE, 125 PATH_RESTORE,
145 PATH_DETONATE, 126 PATH_DETONATE,
146 PATH_MIND, 127 PATH_MIND,
147 PATH_CREATE, 128 PATH_CREATE,
148 PATH_TELE, 129 PATH_TELE,
149 PATH_INFO, 130 PATH_INFO,
150 PATH_TRANSMUTE, 131 PATH_TRANSMUTE,
151 PATH_TRANSFER, 132 PATH_TRANSFER,
152 PATH_TURNING, 133 PATH_TURNING,
153 PATH_WOUNDING, 134 PATH_WOUNDING,
154 PATH_DEATH, 135 PATH_DEATH,
155 PATH_LIGHT 136 PATH_LIGHT
156}; 137};
157 138
158static const char* const path_book_name[] = 139static const char *const path_book_name[] = {
159{
160 "codex", 140 "codex",
161 "compendium", 141 "compendium",
162 "exposition", 142 "exposition",
163 "tables", 143 "tables",
164 "treatise" 144 "treatise"
165}; 145};
166 146
167/* used by spellpath texts */ 147/* used by spellpath texts */
168static const char* const path_author[] = 148static const char *const path_author[] = {
169{
170 "aether", 149 "aether",
171 "astral byways", 150 "astral byways",
172 "connections", 151 "connections",
173 "the Grey Council", 152 "the Grey Council",
174 "deep pathways", 153 "deep pathways",
175 "knowledge", 154 "knowledge",
176 "magic", 155 "magic",
177 "mystic ways", 156 "mystic ways",
178 "pathways", 157 "pathways",
179 "power", 158 "power",
180 "spells", 159 "spells",
181 "transforms", 160 "transforms",
182 "the mystic veil", 161 "the mystic veil",
183 "unknown spells" 162 "unknown spells"
184}; 163};
185 164
186/* 165/*
187 * Artiface/item information 166 * Artiface/item information
188 */ 167 */
189 168
190/* if it isnt listed here, then art_attr_msg will never generate 169/* if it isnt listed here, then art_attr_msg will never generate
191 * a message for this type of artifact. -b.t. */ 170 * a message for this type of artifact. -b.t. */
192 171
193static arttypename art_name_array[] = 172static arttypename art_name_array[] = {
194{
195 {"Helmet", HELMET}, 173 {"Helmet", HELMET},
196 {"Amulet", AMULET}, 174 {"Amulet", AMULET},
197 {"Shield", SHIELD}, 175 {"Shield", SHIELD},
198 {"Bracers", BRACERS}, 176 {"Bracers", BRACERS},
199 {"Boots", BOOTS}, 177 {"Boots", BOOTS},
200 {"Cloak", CLOAK}, 178 {"Cloak", CLOAK},
201 {"Gloves", GLOVES}, 179 {"Gloves", GLOVES},
202 {"Gridle", GIRDLE}, 180 {"Girdle", GIRDLE},
203 {"Ring", RING}, 181 {"Ring", RING},
204 {"Horn", HORN}, 182 {"Horn", HORN},
205 {"Missile Weapon", BOW}, 183 {"Missile Weapon", BOW},
206 {"Missile", ARROW}, 184 {"Missile", ARROW},
207 {"Hand Weapon", WEAPON}, 185 {"Hand Weapon", WEAPON},
208 {"Artifact", SKILL}, 186 {"Artifact", SKILL},
209 {"Food", FOOD}, 187 {"Food", FOOD},
210 {"Body Armour", ARMOUR} 188 {"Body Armour", ARMOUR}
211}; 189};
212 190
213static const char* const art_book_name[] = 191static const char *const art_book_name[] = {
214{
215 "collection", 192 "collection",
216 "file", 193 "file",
217 "files", 194 "files",
218 "guide", 195 "guide",
219 "handbook", 196 "handbook",
220 "index", 197 "index",
221 "inventory", 198 "inventory",
222 "list", 199 "list",
223 "listing", 200 "listing",
224 "record", 201 "record",
225 "record book" 202 "record book"
226}; 203};
227 204
228/* used by artifact texts */ 205/* used by artifact texts */
229static const char* const art_author[] = 206static const char *const art_author[] = {
230{
231 "ancient things", 207 "ancient things",
232 "artifacts", 208 "artifacts",
233 "Havlor", /* ancient warrior scribe :) */ 209 "Havlor", /* ancient warrior scribe :) */
234 "items", 210 "items",
235 "lost artifacts", 211 "lost artifacts",
236 "the ancients", 212 "the ancients",
237 "useful things" 213 "useful things"
238}; 214};
239 215
240/* 216/*
241 * Monster book information 217 * Monster book information
242 */ 218 */
243 219
244static const char* const mon_book_name[] = 220static const char *const mon_book_name[] = {
245{
246 "beastuary", 221 "beastuary",
247 "catalog", 222 "catalog",
248 "compilation", 223 "compilation",
249 "collection", 224 "collection",
250 "encyclopedia", 225 "encyclopedia",
251 "guide", 226 "guide",
252 "handbook", 227 "handbook",
253 "list", 228 "list",
254 "manual", 229 "manual",
255 "notes", 230 "notes",
256 "record", 231 "record",
257 "register", 232 "register",
258 "volume" 233 "volume"
259}; 234};
260 235
261 236
262/* used by monster beastuary texts */ 237/* used by monster beastuary texts */
263static const char* const mon_author[] = 238static const char *const mon_author[] = {
264{
265 "beasts", 239 "beasts",
266 "creatures", 240 "creatures",
267 "dezidens", 241 "dezidens",
268 "dwellers", 242 "dwellers",
269 "evil nature", 243 "evil nature",
270 "life", 244 "life",
271 "monsters", 245 "monsters",
272 "nature", 246 "nature",
273 "new life", 247 "new life",
274 "residents", 248 "residents",
275 "the spawn", 249 "the spawn",
276 "the living", 250 "the living",
277 "things" 251 "things"
278}; 252};
279 253
280/* 254/*
281 * God book information 255 * God book information
282 */ 256 */
283 257
284static const char* const gods_book_name[] = 258static const char *const gods_book_name[] = {
285{
286 "devotional", 259 "devotional",
287 "devout notes", 260 "devout notes",
288 "divine text", 261 "divine text",
289 "divine work", 262 "divine work",
290 "holy book", 263 "holy book",
291 "holy record", 264 "holy record",
292 "moral text", 265 "moral text",
293 "sacred guide", 266 "sacred guide",
294 "testament", 267 "testament",
295 "transcript" 268 "transcript"
296}; 269};
297 270
298/* used by gods texts */ 271/* used by gods texts */
299static const char* const gods_author[] = 272static const char *const gods_author[] = {
300{
301 "cults", 273 "cults",
302 "joy", 274 "joy",
303 "lasting curse", 275 "lasting curse",
304 "madness", 276 "madness",
305 "religions", 277 "religions",
306 "the dead", 278 "the dead",
307 "the gods", 279 "the gods",
308 "the heirophant", 280 "the heirophant",
309 "the poor priest", 281 "the poor priest",
310 "the priestess", 282 "the priestess",
311 "pain", 283 "pain",
312 "white" 284 "white"
313}; 285};
314 286
315 287
316/* 288/*
317 * Alchemy (formula) information 289 * Alchemy (formula) information
318 */ 290 */
319 291
320static const char* const formula_book_name[] = 292static const char *const formula_book_name[] = {
321{
322 "cookbook", 293 "cookbook",
323 "formulary", 294 "formulary",
324 "lab book", 295 "lab book",
325 "lab notes", 296 "lab notes",
326 "recipe book", 297 "recipe book",
327 "experiment record", 298 "experiment record",
328 "work plan", 299 "work plan",
329 "design notes" 300 "design notes"
330}; 301};
331 302
332/* this isn't used except for empty books */ 303/* this isn't used except for empty books */
333static const char* const formula_author[] = 304static const char *const formula_author[] = {
334{
335 "Albertus Magnus", 305 "Albertus Magnus",
336 "alchemy", 306 "alchemy",
337 "balms", 307 "balms",
338 "creation", 308 "creation",
339 "dusts", 309 "dusts",
340 "magical manufacture", 310 "magical manufacture",
341 "making", 311 "making",
342 "philosophical items", 312 "philosophical items",
343 "potions", 313 "potions",
344 "powders", 314 "powders",
345 "the cauldron", 315 "the cauldron",
346 "the lamp black", 316 "the lamp black",
347 "transmutation", 317 "transmutation",
348 "waters" 318 "waters"
349}; 319};
350 320
351/* 321/*
352 * Generic book information 322 * Generic book information
353 */ 323 */
354 324
355/* used by msg file and 'generic' books */ 325/* used by msg file and 'generic' books */
356static const char* const light_book_name[] = 326static const char *const light_book_name[] = {
357{
358 "calendar", 327 "calendar",
359 "datebook", 328 "datebook",
360 "diary", 329 "diary",
361 "guidebook", 330 "guidebook",
362 "handbook", 331 "handbook",
363 "ledger", 332 "ledger",
364 "notes", 333 "notes",
365 "notebook", 334 "notebook",
366 "octavo", 335 "octavo",
367 "pamphlet", 336 "pamphlet",
368 "practicum", 337 "practicum",
369 "script", 338 "script",
370 "transcript" 339 "transcript"
371}; 340};
372 341
373static const char* const heavy_book_name[] = 342static const char *const heavy_book_name[] = {
374{
375 "catalog", 343 "catalog",
376 "compendium", 344 "compendium",
377 "guide", 345 "guide",
378 "manual", 346 "manual",
379 "opus", 347 "opus",
380 "tome", 348 "tome",
381 "treatise", 349 "treatise",
382 "volume", 350 "volume",
383 "work" 351 "work"
384}; 352};
385 353
386 354
387/* used by 'generic' books */ 355/* used by 'generic' books */
388static const char* const book_author[] = 356static const char *const book_author[] = {
389{
390 "Abdulah", 357 "Abdulah",
391 "Al'hezred", 358 "Al'hezred",
392 "Alywn", 359 "Alywn",
393 "Arundel", 360 "Arundel",
394 "Arvind", 361 "Arvind",
395 "Aerlingas", 362 "Aerlingas",
396 "Bacon", 363 "Bacon",
397 "Baliqendii", 364 "Baliqendii",
398 "Bosworth", 365 "Bosworth",
399 "Beathis", 366 "Beathis",
400 "Bertil", 367 "Bertil",
401 "Cauchy", 368 "Cauchy",
402 "Chakrabarti", 369 "Chakrabarti",
403 "der Waalis", 370 "der Waalis",
404 "Dirk", 371 "Dirk",
405 "Djwimii", 372 "Djwimii",
406 "Eisenstaadt", 373 "Eisenstaadt",
407 "Fendris", 374 "Fendris",
408 "Frank", 375 "Frank",
409 "Habbi", 376 "Habbi",
410 "Harlod", 377 "Harlod",
411 "Ichibod", 378 "Ichibod",
412 "Janus", 379 "Janus",
413 "June", 380 "June",
414 "Magnuson", 381 "Magnuson",
415 "Nandii", 382 "Nandii",
416 "Nitfeder", 383 "Nitfeder",
417 "Norris", 384 "Norris",
418 "Parael", 385 "Parael",
419 "Penhew", 386 "Penhew",
420 "Sophia", 387 "Sophia",
421 "Skilly", 388 "Skilly",
422 "Tahir", 389 "Tahir",
423 "Thockmorton", 390 "Thockmorton",
424 "Thomas", 391 "Thomas",
425 "van Helsing", 392 "van Helsing",
426 "van Pelt", 393 "van Pelt",
427 "Voormis", 394 "Voormis",
428 "Xavier", 395 "Xavier",
429 "Xeno", 396 "Xeno",
430 "Zardoz", 397 "Zardoz",
431 "Zagy" 398 "Zagy"
432}; 399};
433 400
434static const char* const book_descrpt[] = 401static const char *const book_descrpt[] = {
435{
436 "ancient", 402 "ancient",
437 "cryptic", 403 "cryptic",
438 "cryptical", 404 "cryptical",
439 "dusty", 405 "dusty",
440 "hiearchical", 406 "hiearchical",
441 "grizzled", 407 "grizzled",
442 "gold-guilt", 408 "gold-guilt",
443 "great", 409 "great",
444 "lost", 410 "lost",
445 "magnificent", 411 "magnificent",
446 "musty", 412 "musty",
447 "mythical", 413 "mythical",
448 "mystical", 414 "mystical",
449 "rustic", 415 "rustic",
450 "stained", 416 "stained",
451 "silvered", 417 "silvered",
452 "transcendental", 418 "transcendental",
453 "weathered" 419 "weathered"
454}; 420};
421
455/* Each line of this array is a readable subtype 422/* Each line of this array is a readable subtype
456 * Be careful to keep the order. If you add readable subtype, add them 423 * Be careful to keep the order. If you add readable subtype, add them
457 * at the bottom of the list. Never delete a subtype because index is used as 424 * at the bottom of the list. Never delete a subtype because index is used as
458 * subtype paramater in arch files! 425 * subtype paramater in arch files!
459 */ 426 */
460static readable_message_type readable_message_types[] = 427static readable_message_type readable_message_types[] = {
461{
462 /*subtype 0 */ {0,0}, 428 /*subtype 0 */ {0, 0, "info"},
463 /* book messages subtypes */ 429 /* book messages subtypes */
464 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 430 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
465 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 431 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
466 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 432 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
467 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 433 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
468 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 434 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
469 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 435 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
470 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
471 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
472 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
473 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 439 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
474 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
475 /* card messages subtypes*/ 441 /* card messages subtypes */
476 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 442 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
477 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 443 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
478 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 444 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
479 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 445 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
480 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 446 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
481 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
482 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
483 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
484 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 450 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
485 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
486 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
487 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
488 454
489 /* Paper messages subtypes */ 455 /* Paper messages subtypes */
490 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 456 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
491 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 457 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
492 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 458 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
493 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 459 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
494 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 460 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
495 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
496 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 462 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
497 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
498 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
499 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
500 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
501 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
502 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
503 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
504 470
505 /* road signs messages subtypes */ 471 /* road signs messages subtypes */
506 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 472 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
507 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 473 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
508 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 474 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
509 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 475 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
510 476
511 /* stones and monument messages */ 477 /* stones and monument messages */
512 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 478 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
513 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 479 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
514 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 480 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
515 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 481 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
516 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 482 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
517 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
518 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
519 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
520 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
521 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
522 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
523 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
524}; 490};
525int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
526 492
527static int max_titles[6] = 493static int max_titles[6] = {
528{
529 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
530 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
531 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
532 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), 497 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
533 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), 498 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
534 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) 499 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
535}; 500};
536 501
537/****************************************************************************** 502/******************************************************************************
538 * 503 *
539 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
540 * 505 *
541 *****************************************************************************/ 506 *****************************************************************************/
542 507
543static titlelist * 508static titlelist *
544get_empty_booklist (void) 509get_empty_booklist ()
545{ 510{
546 titlelist *bl = new titlelist; 511 titlelist *bl = new titlelist;
547 512
548 bl->number = 0; 513 bl->number = 0;
549 bl->first_book = NULL; 514 bl->first_book = NULL;
550 bl->next = NULL; 515 bl->next = NULL;
551 return bl; 516 return bl;
552} 517}
553 518
554static title * 519static title *
555get_empty_book (void) 520get_empty_book ()
556{ 521{
557 title *t = new title; 522 title *t = new title;
558 523
559 t->name = NULL; 524 t->name = NULL;
560 t->archname = NULL; 525 t->archname = NULL;
561 t->authour = NULL; 526 t->authour = NULL;
562 t->level = 0; 527 t->level = 0;
563 t->size = 0; 528 t->size = 0;
564 t->msg_index = 0; 529 t->msg_index = 0;
565 t->next = NULL; 530 t->next = NULL;
566 return t; 531 return t;
567} 532}
568 533
569/* get_titlelist() - returns pointer to the title list referanced by i */ 534/* get_titlelist() - returns pointer to the title list referanced by i */
570 535
571static titlelist * 536static titlelist *
572get_titlelist (int i) 537get_titlelist (int i)
573{ 538{
539 if (!booklist)
540 booklist = get_empty_booklist ();
541
574 titlelist *tl = booklist; 542 titlelist *tl = booklist;
575 int number = i; 543 int number = i;
576 544
577 if (number < 0) 545 if (number < 0)
578 return tl;
579
580 while (tl && number)
581 {
582 if (!tl->next)
583 tl->next = get_empty_booklist ();
584 tl = tl->next;
585 number--;
586 }
587
588 return tl; 546 return tl;
547
548 while (tl && number)
549 {
550 if (!tl->next)
551 tl->next = get_empty_booklist ();
552
553 tl = tl->next;
554 --number;
555 }
556
557 return tl;
589} 558}
590 559
591/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 560/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
592 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 561 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
593 562
594/* nstrtok() - simple routine to return the number of list 563/* nstrtok() - simple routine to return the number of list
595 * items in buf1 as separated by the value of buf2 564 * items in buf1 as separated by the value of buf2
596 */ 565 */
597 566static int
598int
599nstrtok (const char *buf1, const char *buf2) 567nstrtok (const char *buf1, const char *buf2)
600{ 568{
601 char *tbuf, sbuf[12], buf[MAX_BUF]; 569 char *tbuf, sbuf[12], buf[MAX_BUF];
602 int number = 0; 570 int number = 0;
603 571
604 if (!buf1 || !buf2) 572 if (!buf1 || !buf2)
605 return 0; 573 return 0;
606 sprintf (buf, "%s", buf1); 574 sprintf (buf, "%s", buf1);
607 sprintf (sbuf, "%s", buf2); 575 sprintf (sbuf, "%s", buf2);
608 tbuf = strtok (buf, sbuf); 576 tbuf = strtok (buf, sbuf);
609 while (tbuf) 577 while (tbuf)
610 { 578 {
611 number++; 579 number++;
612 tbuf = strtok (NULL, sbuf); 580 tbuf = strtok (NULL, sbuf);
613 } 581 }
614 return number; 582 return number;
615} 583}
616 584
617/* strtoktolin() - takes a string in buf1 and separates it into 585/* strtoktolin() - takes a string in buf1 and separates it into
618 * a list of strings delimited by buf2. Then returns a comma 586 * a list of strings delimited by buf2. Then returns a comma
619 * separated string w/ decent punctuation. 587 * separated string w/ decent punctuation.
620 */ 588 */
621 589static char *
622char *
623strtoktolin (const char *buf1, const char *buf2) 590strtoktolin (const char *buf1, const char *buf2)
624{ 591{
625 int maxi, i = nstrtok (buf1, buf2); 592 int maxi, i = nstrtok (buf1, buf2);
626 char *tbuf, buf[MAX_BUF], sbuf[12]; 593 char *tbuf, buf[MAX_BUF], sbuf[12];
627 static char rbuf[BOOK_BUF]; 594 static char rbuf[BOOK_BUF];
628 595
629 maxi = i; 596 maxi = i;
630 strcpy(buf, buf1); 597 strcpy (buf, buf1);
631 strcpy(sbuf, buf2); 598 strcpy (sbuf, buf2);
632 strcpy(rbuf, " "); 599 strcpy (rbuf, " ");
633 tbuf = strtok (buf, sbuf); 600 tbuf = strtok (buf, sbuf);
634 while (tbuf && i > 0) 601 while (tbuf && i > 0)
635 { 602 {
636 strcat (rbuf, tbuf); 603 strcat (rbuf, tbuf);
637 i--; 604 i--;
638 if (i == 1 && maxi > 1) 605 if (i == 1 && maxi > 1)
639 strcat (rbuf, " and "); 606 strcat (rbuf, " and ");
640 else if (i > 0 && maxi > 1) 607 else if (i > 0 && maxi > 1)
641 strcat (rbuf, ", "); 608 strcat (rbuf, ", ");
642 else 609 else
643 strcat (rbuf, "."); 610 strcat (rbuf, ".");
644 tbuf = strtok (NULL, sbuf); 611 tbuf = strtok (NULL, sbuf);
645 } 612 }
646 return (char *) rbuf; 613 return (char *) rbuf;
647}
648
649int
650book_overflow (const char *buf1, const char *buf2, int booksize)
651{
652
653 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
654 || buf_overflow (buf1, buf2, booksize))
655 return 1;
656 return 0;
657
658
659} 614}
660 615
661/***************************************************************************** 616/*****************************************************************************
662 * 617 *
663 * Start of initialization related functions. 618 * Start of initialisation related functions.
664 * 619 *
665 ****************************************************************************/ 620 ****************************************************************************/
666 621
667/* init_msgfile() - if not called before, initialize the info list
668 * reads the messages file into the list pointed to by first_msg
669*/
670
671static void
672init_msgfile (void)
673{
674 FILE *fp;
675 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
676 int comp;
677 static int did_init_msgfile;
678
679 if (did_init_msgfile)
680 return;
681 did_init_msgfile = 1;
682
683 sprintf (fname, "%s/messages", settings.datadir);
684 LOG (llevDebug, "Reading messages from %s...", fname);
685
686 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
687 {
688 linked_char *tmp = NULL;
689 while (fgets (buf, MAX_BUF, fp) != NULL)
690 {
691 if (*buf == '#')
692 continue;
693 if ((cp = strchr (buf, '\n')) != NULL)
694 *cp = '\0';
695 cp = buf;
696 while (*cp == ' ') /* Skip blanks */
697 cp++;
698 if (!strncmp (cp, "ENDMSG", 6))
699 {
700 if (strlen (msgbuf) > BOOK_BUF)
701 {
702 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
703 LOG (llevDebug, " %s", msgbuf);
704 }
705 tmp->name = msgbuf;
706 tmp->next = first_msg;
707 first_msg = tmp;
708 nrofmsg++;
709 continue;
710 }
711 else if (!strncmp (cp, "MSG", 3))
712 {
713 tmp = new linked_char;
714 strcpy (msgbuf, " "); /* reset msgbuf for new message */
715 continue;
716 }
717 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
718 {
719 strcat (msgbuf, cp);
720 strcat (msgbuf, "\n");
721 }
722 }
723 close_and_delete (fp, comp);
724 }
725
726#ifdef BOOK_MSG_DEBUG
727 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
728#endif
729 LOG (llevDebug, "done.\n");
730}
731
732
733/* init_book_archive() - if not called before, initialize the info list 622/* init_book_archive() - if not called before, initialise the info list
734 * This reads in the bookarch file into memory. bookarch is the file 623 * This reads in the bookarch file into memory. bookarch is the file
735 * created and updated across multiple runs of the program. 624 * created and updated across multiple runs of the program.
736 */ 625 */
737
738static void 626static void
739init_book_archive (void) 627init_book_archive ()
740{ 628{
741 FILE *fp;
742 int comp, nroftitle = 0; 629 int nroftitle = 0;
743 char buf[MAX_BUF], fname[MAX_BUF], *cp; 630 char fname[MAX_BUF];
744 title *book = NULL;
745 titlelist *bl = get_empty_booklist (); 631 titlelist *bl = get_empty_booklist ();
746 static int did_init_barch;
747 632
748 if (did_init_barch)
749 return;
750 did_init_barch = 1;
751
752 if (!booklist)
753 booklist = bl;
754
755 sprintf (fname, "%s/bookarch", settings.localdir); 633 sprintf (fname, "%s/bookarch", settings.localdir);
756 LOG (llevDebug, " Reading bookarch from %s...\n", fname); 634 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
757 635
758 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) 636 object_thawer thawer (fname);
637
638 if (!thawer)
639 {
640 LOG (llevDebug, "could not read bookarch file\n");
641 return;
642 }
643
644 while (thawer.kw)
645 {
646 if (thawer.kw != KW_title)
647 if (!thawer.parse_error ("bookarch file"))
648 break;
649
650 title *book = get_empty_book (); /* init new book entry */
651 thawer.get (book->name);
652
653 int type = -1;
654
655 for (;;)
759 { 656 {
760 int value, type = 0; 657 thawer.next ();
761 size_t i;
762 658
763 while (fgets (buf, MAX_BUF, fp) != NULL) 659 switch (thawer.kw)
764 { 660 {
765 if (*buf == '#') 661 case KW_type: thawer.get (type ); break;
766 continue; 662 case KW_authour: thawer.get (book->authour ); break;
767 if ((cp = strchr (buf, '\n')) != NULL) 663 case KW_arch: thawer.get (book->archname ); break;
768 *cp = '\0'; 664 case KW_level: thawer.get (book->level ); break;
769 cp = buf; 665 case KW_size: thawer.get (book->size ); break;
770 while (*cp == ' ') /* Skip blanks */ 666 case KW_index: thawer.get (book->msg_index); break;
771 cp++; 667
772 if (!strncmp (cp, "title", 4)) 668 case KW_end:
773 {
774 book = get_empty_book (); /* init new book entry */
775 book->name = strchr (cp, ' ') + 1;
776 type = -1;
777 nroftitle++;
778 continue;
779 }
780 if (!strncmp (cp, "authour", 4))
781 {
782 book->authour = strchr (cp, ' ') + 1;
783 }
784 if (!strncmp (cp, "arch", 4))
785 {
786 book->archname = strchr (cp, ' ') + 1;
787 }
788 else if (sscanf (cp, "level %d", &value))
789 {
790 book->level = (uint16) value;
791 }
792 else if (sscanf (cp, "type %d", &value))
793 {
794 type = (uint16) value;
795 }
796 else if (sscanf (cp, "size %d", &value))
797 {
798 book->size = (uint16) value;
799 }
800 else if (sscanf (cp, "index %d", &value))
801 {
802 book->msg_index = (uint16) value;
803 }
804 else if (!strncmp (cp, "end", 3))
805 { /* link it */ 669 /* link it */
806 bl = get_titlelist (type); 670 bl = get_titlelist (type);
807 book->next = bl->first_book; 671 book->next = bl->first_book;
808 bl->first_book = book; 672 bl->first_book = book;
809 bl->number++; 673 bl->number++;
810 } 674 ++nroftitle;
675 goto book_done;
676
677 default:
678 delete book;
679 goto book_done;
811 } 680 }
681 }
682
683book_done:
684 thawer.next ();
685 }
686
812 LOG (llevDebug, " book archives(used/avail): "); 687 LOG (llevDebug, "book archives(used/avail): \n");
688 int i;
813 for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++) 689 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
814 {
815 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 690 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
816 }
817 LOG (llevDebug, "\n");
818 close_and_delete (fp, comp);
819 }
820 691
821#ifdef BOOK_MSG_DEBUG
822 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 692 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
823#endif
824 LOG (llevDebug, " done.\n"); 693 LOG (llevDebug, " done.\n");
825} 694}
826 695
827/* init_mon_info() - creates the linked list of pointers to 696/* init_mon_info() - creates the linked list of pointers to
828 * monster archetype objects if not called previously 697 * monster archetype objects if not called previously
829 */ 698 */
830
831static void 699static void
832init_mon_info (void) 700init_mon_info ()
833{ 701{
834 archetype *at; 702 archetype *at;
835 static int did_init_mon_info = 0; 703 static int did_init_mon_info = 0;
836 704
837 if (did_init_mon_info) 705 if (did_init_mon_info)
838 return; 706 return;
707
839 did_init_mon_info = 1; 708 did_init_mon_info = 1;
840 709
841 710 for_all_archetypes (at)
842 for (at = first_archetype; at != NULL; at = at->next) 711 if (at->flag [FLAG_MONSTER]
712 && at->is_head ()
713 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
843 { 714 {
844 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && 715 objectlink *mon = new objectlink;
845 (!QUERY_FLAG (&at->clone, FLAG_CHANGING) 716
846 || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)) 717 mon->ob = at;
847 )
848 {
849 objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
850 mon->ob = &at->clone;
851 mon->id = nrofmon;
852 mon->next = first_mon_info; 718 mon->next = first_mon_info;
853 first_mon_info = mon; 719 first_mon_info = mon;
854 nrofmon++; 720 nrofmon++;
855 }
856 } 721 }
722
857 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 723 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
858} 724}
859 725
860
861/* init_readable() - initialize linked lists utilized by 726/* init_readable() - initialise linked lists utilized by
862 * message functions in tailor_readable_ob() 727 * message functions in tailor_readable_ob()
863 * 728 *
864 * This is the function called by the main routine to initialize 729 * This is the function called by the main routine to initialise
865 * all the readable information. 730 * all the readable information.
866 */ 731 */
867
868void 732void
869init_readable (void) 733init_readable ()
870{ 734{
871 static int did_this; 735 static int did_this;
872 736
873 if (did_this) return; 737 if (did_this)
738 return;
739
874 did_this = 1; 740 did_this = 1;
875 741
876 LOG (llevDebug, "Initializing reading data..."); 742 LOG (llevDebug, "Initialising reading data...\n");
877 init_msgfile ();
878 init_book_archive (); 743 init_book_archive ();
879 init_mon_info (); 744 init_mon_info ();
880 LOG (llevDebug, " Done\n"); 745 LOG (llevDebug, " Done\n");
881
882} 746}
883 747
884/***************************************************************************** 748/*****************************************************************************
885 * 749 *
886 * This is the start of the administrative functions when creating 750 * This is the start of the administrative functions when creating
887 * new books (ie, updating title and the like) 751 * new books (ie, updating title and the like)
888 * 752 *
889 *****************************************************************************/ 753 *****************************************************************************/
890 754
891
892/* find_title() - Search the titlelist (based on msgtype) to see if 755/* find_title() - Search the titlelist (based on msgtype) to see if
893 * book matches something already there. IF so, return that title. 756 * book matches something already there. IF so, return that title.
894 */ 757 */
895
896static title * 758static title *
897find_title (const object *book, int msgtype) 759find_title (const object *book, int msgtype)
898{ 760{
899 title *t = NULL; 761 title *t = NULL;
900 titlelist *tl = get_titlelist (msgtype); 762 titlelist *tl = get_titlelist (msgtype);
901 int length = strlen (book->msg); 763 int length = strlen (book->msg);
902 int index = strtoint (book->msg); 764 int index = strtoint (book->msg);
903 765
904 if (msgtype < 0) 766 if (msgtype < 0)
905 return (title *) NULL; 767 return (title *) NULL;
906 768
907 if (tl) 769 if (tl)
908 t = tl->first_book; 770 t = tl->first_book;
771
909 while (t) 772 while (t)
910 if (t->size == length && t->msg_index == index) 773 if (t->size == length && t->msg_index == index)
911 break; 774 break;
912 else 775 else
913 t = t->next; 776 t = t->next;
914 777
915#ifdef ARCHIVE_DEBUG 778#ifdef ARCHIVE_DEBUG
916 if (t) 779 if (t)
917 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", 780 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
918 msgtype, t->name, t->authour, t->msg_index);
919#endif 781#endif
920 782
921 return t; 783 return t;
922} 784}
923 785
924/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 786/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
925 * handled directly in change_book_name(). Names are based on text 787 * handled directly in change_book_name(). Names are based on text
926 * msgtype 788 * msgtype
927 * this sets book book->name based on msgtype given. What name 789 * this sets book book->name based on msgtype given. What name
928 * is given is based on various criteria 790 * is given is based on various criteria
929 */ 791 */
930
931static void 792static void
932new_text_name (object *book, int msgtype) 793new_text_name (object *book, int msgtype)
933{ 794{
934 int nbr; 795 int nbr;
935 char name[MAX_BUF]; 796 char name[MAX_BUF];
936 797
937 if (book->type != BOOK) 798 if (book->type != BOOK)
938 return; 799 return;
939 800
940 switch (msgtype) 801 switch (msgtype)
941 { 802 {
942 case 1: /*monster */ 803 case 1: /*monster */
943 nbr = sizeof (mon_book_name) / sizeof (char *); 804 nbr = sizeof (mon_book_name) / sizeof (char *);
944 strcpy (name, mon_book_name[RANDOM () % nbr]); 805 assign (name, mon_book_name[rndm (nbr)]);
945 break; 806 break;
946 case 2: /*artifact */ 807 case 2: /*artifact */
947 nbr = sizeof (art_book_name) / sizeof (char *); 808 nbr = sizeof (art_book_name) / sizeof (char *);
948 strcpy (name, art_book_name[RANDOM () % nbr]); 809 assign (name, art_book_name[rndm (nbr)]);
949 break; 810 break;
950 case 3: /*spellpath */ 811 case 3: /*spellpath */
951 nbr = sizeof (path_book_name) / sizeof (char *); 812 nbr = sizeof (path_book_name) / sizeof (char *);
952 strcpy (name, path_book_name[RANDOM () % nbr]); 813 assign (name, path_book_name[rndm (nbr)]);
953 break; 814 break;
954 case 4: /*alchemy */ 815 case 4: /*alchemy */
955 nbr = sizeof (formula_book_name) / sizeof (char *); 816 nbr = sizeof (formula_book_name) / sizeof (char *);
956 strcpy (name, formula_book_name[RANDOM () % nbr]); 817 assign (name, formula_book_name[rndm (nbr)]);
957 break; 818 break;
958 case 5: /*gods */ 819 case 5: /*gods */
959 nbr = sizeof (gods_book_name) / sizeof (char *); 820 nbr = sizeof (gods_book_name) / sizeof (char *);
960 strcpy (name, gods_book_name[RANDOM () % nbr]); 821 assign (name, gods_book_name[rndm (nbr)]);
961 break; 822 break;
962 case 6: /*msg file */ 823 case 6: /*msg file */
963 default: 824 default:
964 if (book->weight > 2000) 825 if (book->weight > 2000)
965 { /* based on weight */ 826 { /* based on weight */
966 nbr = sizeof (heavy_book_name) / sizeof (char *); 827 nbr = sizeof (heavy_book_name) / sizeof (char *);
967 strcpy (name, heavy_book_name[RANDOM () % nbr]); 828 assign (name, heavy_book_name[rndm (nbr)]);
968 } 829 }
969 else if (book->weight < 2001) 830 else if (book->weight < 2001)
970 { 831 {
971 nbr = sizeof (light_book_name) / sizeof (char *); 832 nbr = sizeof (light_book_name) / sizeof (char *);
972 strcpy (name, light_book_name[RANDOM () % nbr]); 833 assign (name, light_book_name[rndm (nbr)]);
973 } 834 }
974 break; 835 break;
975 } 836 }
976 837
977 book->name = name; 838 book->name = name;
978} 839}
979 840
980/* add_book_author() 841/* add_book_author()
981 * A lot like new_text_name above, but instead chooses an author 842 * A lot like new_text_name above, but instead chooses an author
982 * and sets op->title to that value 843 * and sets op->title to that value
983 */ 844 */
984 845
985static void 846static void
986add_author (object *op, int msgtype) 847add_author (object *op, int msgtype)
987{ 848{
988 char title[MAX_BUF], name[MAX_BUF]; 849 char title[MAX_BUF], name[MAX_BUF];
989 int nbr = sizeof (book_author) / sizeof (char *); 850 int nbr = sizeof (book_author) / sizeof (char *);
990 851
991 if (msgtype < 0 || strlen (op->msg) < 5) 852 if (msgtype < 0 || strlen (op->msg) < 5)
992 return; 853 return;
993 854
994 switch (msgtype) 855 switch (msgtype)
995 { 856 {
996 case 1: /* monster */ 857 case 1: /* monster */
997 nbr = sizeof (mon_author) / sizeof (char *); 858 nbr = sizeof (mon_author) / sizeof (char *);
998 strcpy (name, mon_author[RANDOM () % nbr]); 859 assign (name, mon_author[rndm (nbr)]);
999 break; 860 break;
1000 case 2: /* artifacts */ 861 case 2: /* artifacts */
1001 nbr = sizeof (art_author) / sizeof (char *); 862 nbr = sizeof (art_author) / sizeof (char *);
1002 strcpy (name, art_author[RANDOM () % nbr]); 863 assign (name, art_author[rndm (nbr)]);
1003 break; 864 break;
1004 case 3: /* spellpath */ 865 case 3: /* spellpath */
1005 nbr = sizeof (path_author) / sizeof (char *); 866 nbr = sizeof (path_author) / sizeof (char *);
1006 strcpy (name, path_author[RANDOM () % nbr]); 867 assign (name, path_author[rndm (nbr)]);
1007 break; 868 break;
1008 case 4: /* alchemy */ 869 case 4: /* alchemy */
1009 nbr = sizeof (formula_author) / sizeof (char *); 870 nbr = sizeof (formula_author) / sizeof (char *);
1010 strcpy (name, formula_author[RANDOM () % nbr]); 871 assign (name, formula_author[rndm (nbr)]);
1011 break; 872 break;
1012 case 5: /* gods */ 873 case 5: /* gods */
1013 nbr = sizeof (gods_author) / sizeof (char *); 874 nbr = sizeof (gods_author) / sizeof (char *);
1014 strcpy (name, gods_author[RANDOM () % nbr]); 875 assign (name, gods_author[rndm (nbr)]);
1015 break; 876 break;
1016 case 6: /* msg file */ 877 case 6: /* msg file */
1017 default: 878 default:
1018 strcpy (name, book_author[RANDOM () % nbr]); 879 assign (name, book_author[rndm (nbr)]);
1019 } 880 }
1020 881
1021 sprintf (title, "of %s", name); 882 sprintf (title, "of %s", name);
1022 op->title = title; 883 op->title = title;
1023} 884}
1024 885
1025/* unique_book() - check to see if the book title/msg is unique. We 886/* unique_book() - check to see if the book title/msg is unique. We
1026 * go through the entire list of possibilities each time. If we find 887 * go through the entire list of possibilities each time. If we find
1027 * a match, then unique_book returns true (because inst unique). 888 * a match, then unique_book returns true (because inst unique).
1028 */ 889 */
1029 890
1030static int 891static int
1031unique_book (const object *book, int msgtype) 892unique_book (const object *book, int msgtype)
1032{ 893{
1033 title *test;
1034
1035 if (!booklist) 894 if (!booklist)
1036 return 1; /* No archival entries! Must be unique! */ 895 return 1; /* No archival entries! Must be unique! */
1037 896
1038 /* Go through the booklist. If the author and name match, not unique so 897 /* Go through the booklist. If the author and name match, not unique so
1039 * return 0. 898 * return 0.
1040 */ 899 */
1041 for (test = get_titlelist (msgtype)->first_book; test; test=test->next) { 900 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1042 if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour)) 901 if (test->name == book->name && book->title == test->authour)
1043 return 0; 902 return 0;
1044 } 903
1045 return 1; 904 return 1;
1046} 905}
1047 906
1048/* add_book_to_list() */ 907/* add_book_to_list() */
1049 908
1050static void 909static void
1051add_book_to_list (const object *book, int msgtype) 910add_book_to_list (const object *book, int msgtype)
1052{ 911{
1053 titlelist *tl = get_titlelist (msgtype); 912 titlelist *tl = get_titlelist (msgtype);
1054 title *t; 913 title *t;
1055 914
1056 if (!tl) 915 if (!tl)
1057 { 916 {
1058 LOG (llevError, "add_book_to_list can't get booklist!\n"); 917 LOG (llevError, "add_book_to_list can't get booklist!\n");
1059 return; 918 return;
1060 } 919 }
1061 920
1062 t = get_empty_book (); 921 t = get_empty_book ();
1063 t->name = book->name; 922 t->name = book->name;
1064 t->authour = book->title; 923 t->authour = book->title;
1065 t->size = strlen (book->msg); 924 t->size = strlen (book->msg);
1066 t->msg_index = strtoint (book->msg); 925 t->msg_index = strtoint (book->msg);
1067 t->archname = book->arch->name; 926 t->archname = book->arch->archname;
1068 t->level = book->level; 927 t->level = book->level;
1069 928
1070 t->next = tl->first_book; 929 t->next = tl->first_book;
1071 tl->first_book = t; 930 tl->first_book = t;
1072 tl->number++; 931 tl->number++;
1073 932
1074 /* We have stuff we need to write now */ 933 /* We have stuff we need to write now */
1075 need_to_write_bookarchive=1; 934 need_to_write_bookarchive = 1;
1076 935
1077#ifdef ARCHIVE_DEBUG 936#ifdef ARCHIVE_DEBUG
1078 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, 937 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1079 book->title, msgtype);
1080#endif 938#endif
1081 939
1082} 940}
1083 941
1084 942
1090 * levels and architypes. -b.t. 948 * levels and architypes. -b.t.
1091 */ 949 */
1092 950
1093#define MAX_TITLE_CHECK 20 951#define MAX_TITLE_CHECK 20
1094 952
1095void 953static void
1096change_book (object *book, int msgtype) 954change_book (object *book, int msgtype)
1097{ 955{
1098 int nbr = sizeof (book_descrpt) / sizeof (char *); 956 int nbr = sizeof (book_descrpt) / sizeof (char *);
1099 957
1100 switch (book->type) 958 switch (book->type)
1101 { 959 {
1102 case BOOK: 960 case BOOK:
1103 { 961 {
1104 titlelist *tl = get_titlelist (msgtype); 962 titlelist *tl = get_titlelist (msgtype);
1105 title *t = NULL; 963 title *t = NULL;
1106 int tries = 0; 964 int tries = 0;
965
1107 /* look to see if our msg already been archived. If so, alter 966 /* look to see if our msg already been archived. If so, alter
1108 * the book to match the archival text. If we fail to match, 967 * the book to match the archival text. If we fail to match,
1109 * then we archive the new title/name/msg combo if there is 968 * then we archive the new title/name/msg combo if there is
1110 * room on the titlelist. 969 * room on the titlelist.
970 */
971
972 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
973 {
974 /* alter book properties */
975 if (object *tmpbook = get_archetype (t->archname))
976 {
977 tmpbook->msg = book->msg;
978 tmpbook->copy_to (book);
979 tmpbook->destroy ();
980 }
981
982 book->title = t->authour;
983 book->name = t->name;
984 book->level = t->level;
985 }
986 /* Don't have any default title, so lets make up a new one */
987 else
988 {
989 int numb, maxnames = max_titles[msgtype];
990 const char *old_title;
991 const char *old_name;
992
993 old_title = book->title;
994 old_name = book->name;
995
996 /* some pre-generated books have title already set (from
997 * maps), also don't bother looking for unique title if
998 * we already used up all the available names! */
999
1000 if (!tl)
1001 {
1002 LOG (llevError, "change_book_name(): can't find title list\n");
1003 numb = 0;
1004 }
1005 else
1006 numb = tl->number;
1007
1008 if (numb == maxnames)
1009 {
1010#ifdef ARCHIVE_DEBUG
1011 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1012#endif
1013 }
1014 /* shouldnt change map-maker books */
1015 else if (!book->title)
1016 do
1017 {
1018 /* random book name */
1019 new_text_name (book, msgtype);
1020 add_author (book, msgtype); /* random author */
1021 tries++;
1022 }
1023 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1024
1025 /* Now deal with 2 cases.
1026 * 1)If no space for a new title exists lets just restore
1027 * the old book properties. Remember, if the book had
1028 * matchd an older entry on the titlelist, we shouldnt
1029 * have called this routine in the first place!
1030 * 2) If we got a unique title, we need to add it to
1031 * the list.
1111 */ 1032 */
1112 1033
1113 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1034 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1114 { 1035 { /* got to check maxnames again */
1115 object *tmpbook;
1116
1117 /* alter book properties */
1118 if ((tmpbook = get_archetype (t->archname)) != NULL)
1119 {
1120 tmpbook->msg = book->msg;
1121 copy_object (tmpbook, book);
1122 free_object (tmpbook);
1123 }
1124
1125 book->title = t->authour;
1126 book->name = t->name;
1127 book->level = t->level;
1128 }
1129 /* Don't have any default title, so lets make up a new one */
1130 else
1131 {
1132 int numb, maxnames = max_titles[msgtype];
1133 const char *old_title;
1134 const char *old_name;
1135
1136 old_title = book->title;
1137 old_name = book->name;
1138
1139 /* some pre-generated books have title already set (from
1140 * maps), also don't bother looking for unique title if
1141 * we already used up all the available names! */
1142
1143 if (!tl)
1144 {
1145 LOG (llevError, "change_book_name(): can't find title list\n");
1146 numb = 0;
1147 }
1148 else
1149 numb = tl->number;
1150
1151 if (numb == maxnames)
1152 {
1153#ifdef ARCHIVE_DEBUG 1036#ifdef ARCHIVE_DEBUG
1154 LOG (llevDebug, "titles for list %d full (%d possible).\n", 1037 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1155 msgtype, maxnames);
1156#endif 1038#endif
1157 break;
1158 }
1159 /* shouldnt change map-maker books */
1160 else if (!book->title)
1161 do
1162 {
1163 /* random book name */
1164 new_text_name (book, msgtype);
1165 add_author (book, msgtype); /* random author */
1166 tries++;
1167 }
1168 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1169
1170 /* Now deal with 2 cases.
1171 * 1)If no space for a new title exists lets just restore
1172 * the old book properties. Remember, if the book had
1173 * matchd an older entry on the titlelist, we shouldnt
1174 * have called this routine in the first place!
1175 * 2) If we got a unique title, we need to add it to
1176 * the list.
1177 */
1178
1179 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1180 { /* got to check maxnames again */
1181#ifdef ARCHIVE_DEBUG
1182 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
1183 book->name, book->title, numb, maxnames);
1184#endif
1185 /* restore old book properties here */ 1039 /* restore old book properties here */
1186 book->title = old_title; 1040 book->title = old_title;
1187 1041
1188 if (RANDOM () % 4) { 1042 if (rndm (4))
1043 {
1189 /* Lets give the book a description to individualize it some */ 1044 /* Lets give the book a description to individualize it some */
1190 char new_name[MAX_BUF]; 1045 char new_name[MAX_BUF];
1046
1191 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name); 1047 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1192 1048
1193 book->name = new_name; 1049 book->name = new_name;
1194 } else {
1195 book->name = old_name;
1196 }
1197 } 1050 }
1198 else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */ 1051 else
1199 add_book_to_list (book, msgtype); 1052 {
1053 book->name = old_name;
1200 } 1054 }
1201 } 1055 }
1056 else if (book->title && strlen (book->msg) > 5)
1057 { /* archive if long msg texts */
1058 add_book_to_list (book, msgtype);
1202 break; 1059 }
1203 } 1060 }
1061 break;
1062 }
1204 1063
1205 default: 1064 default:
1206 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1065 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1207 return; 1066 return;
1208 } 1067 }
1209} 1068}
1210 1069
1211/***************************************************************************** 1070/*****************************************************************************
1212 * 1071 *
1213 * This is the start of the area that generates the actual contents 1072 * This is the start of the area that generates the actual contents
1223 * list of all monsters in the current game. If level is non-zero, 1082 * list of all monsters in the current game. If level is non-zero,
1224 * then only monsters greater than that level will be returned. 1083 * then only monsters greater than that level will be returned.
1225 * Changed 971225 to be greater than equal to level passed. Also 1084 * Changed 971225 to be greater than equal to level passed. Also
1226 * made choosing by level more random. 1085 * made choosing by level more random.
1227 */ 1086 */
1228
1229object * 1087object *
1230get_random_mon (int level) 1088get_random_mon (int level)
1231{ 1089{
1232 objectlink *mon = first_mon_info; 1090 objectlink *mon = first_mon_info;
1233 int i = 0, monnr; 1091 int i = 0, monnr;
1234 1092
1235 /* safety check. Problem w/ init_mon_info list? */ 1093 /* safety check. Problem w/ init_mon_info list? */
1236 if (!nrofmon || !mon) 1094 if (!nrofmon || !mon)
1237 return (object *) NULL; 1095 return (object *) NULL;
1238 1096
1239 if (!level) 1097 if (!level)
1240 { 1098 {
1241 /* lets get a random monster from the mon_info linked list */ 1099 /* lets get a random monster from the mon_info linked list */
1242 monnr = RANDOM () % nrofmon; 1100 monnr = rndm (nrofmon);
1243 1101
1244 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1245 if (i++ == monnr)
1246 break;
1247
1248 if (!mon)
1249 {
1250 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1251 return NULL;
1252 }
1253 return mon->ob;
1254 }
1255
1256 /* Case where we are searching by level. Redone 971225 to be clearer
1257 * and more random. Before, it looks like it took a random monster from
1258 * the list, and then returned the first monster after that which was
1259 * appropriate level. This wasn't very random because if you had a
1260 * bunch of low level monsters and then a high level one, if the random
1261 * determine took one of the low level ones, it would just forward to the
1262 * high level one and return that. Thus, monsters that immediatly followed
1263 * a bunch of low level monsters would be more heavily returned. It also
1264 * means some of the dragons would be poorly represented, since they
1265 * are a group of high level monsters all around each other.
1266 */
1267
1268 /* First count number of monsters meeting level criteria */
1269 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1102 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1270 if (mon->ob->level >= level) 1103 if (i++ == monnr)
1271 i++; 1104 break;
1272 1105
1273 if (i == 0) 1106 if (!mon)
1274 { 1107 {
1275 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", 1108 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1276 level);
1277 return NULL; 1109 return NULL;
1278 } 1110 }
1111 return mon->ob;
1112 }
1279 1113
1280 monnr = RANDOM () % i; 1114 /* Case where we are searching by level. Redone 971225 to be clearer
1115 * and more random. Before, it looks like it took a random monster from
1116 * the list, and then returned the first monster after that which was
1117 * appropriate level. This wasn't very random because if you had a
1118 * bunch of low level monsters and then a high level one, if the random
1119 * determine took one of the low level ones, it would just forward to the
1120 * high level one and return that. Thus, monsters that immediatly followed
1121 * a bunch of low level monsters would be more heavily returned. It also
1122 * means some of the dragons would be poorly represented, since they
1123 * are a group of high level monsters all around each other.
1124 */
1125
1126 /* First count number of monsters meeting level criteria */
1127 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1128 if (mon->ob->level >= level)
1129 i++;
1130
1131 if (i == 0)
1132 {
1133 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1134 return NULL;
1135 }
1136
1137 monnr = rndm (i);
1281 for (mon = first_mon_info; mon; mon = mon->next) 1138 for (mon = first_mon_info; mon; mon = mon->next)
1282 if (mon->ob->level >= level && monnr-- == 0) 1139 if (mon->ob->level >= level && monnr-- == 0)
1283 return mon->ob; 1140 return mon->ob;
1284 1141
1285 if (!mon) 1142 if (!mon)
1286 { 1143 {
1287 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); 1144 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1288 return NULL; 1145 return NULL;
1289 } 1146 }
1290 return NULL; /* Should be unreached, by keeps warnings down */ 1147 return NULL; /* Should be unreached, by keeps warnings down */
1291} 1148}
1292 1149
1293/* 1150/*
1294 * Returns a description of the monster. This really needs to be 1151 * Returns a description of the monster. This really needs to be
1295 * redone, as describe_item really gives a pretty internal description. 1152 * redone, as describe_item really gives a pretty internal description.
1296 */ 1153 */
1297 1154static const char *
1298char *
1299mon_desc (const object *mon) 1155mon_desc (const object *mon)
1300{ 1156{
1301 static char retbuf[HUGE_BUF]; 1157 static dynbuf_text buf; buf.clear ();
1302 1158
1303 sprintf (retbuf, " *** %s ***\n", &mon->name); 1159 buf.printf ("B<< %s >>\r", &mon->name);
1304 strcat (retbuf, describe_item(mon, NULL)); 1160 buf << describe_item (mon, 0);
1305 1161
1306 return retbuf; 1162 return buf;
1307} 1163}
1308 1164
1309 1165
1310/* This function returns the next monsters after 'tmp'. If no match is 1166/* This function returns the next monsters after 'tmp'. If no match is
1311 * found, it returns NULL (changed 0.94.3 to do this, since the 1167 * found, it returns NULL (changed 0.94.3 to do this, since the
1312 * calling function (mon_info_msg) seems to expect that. 1168 * calling function (mon_info_msg) seems to expect that.
1313 */ 1169 */
1314 1170static object *
1315object *
1316get_next_mon (object *tmp) 1171get_next_mon (object *tmp)
1317{ 1172{
1318 objectlink *mon; 1173 objectlink *mon;
1319 1174
1320 for (mon = first_mon_info; mon; mon = mon->next) 1175 for (mon = first_mon_info; mon; mon = mon->next)
1321 if (mon->ob == tmp) 1176 if (mon->ob == tmp)
1322 break; 1177 break;
1323 1178
1324 /* didn't find a match */ 1179 /* didn't find a match */
1325 if (!mon) 1180 if (!mon)
1326 return NULL; 1181 return NULL;
1182
1327 if (mon->next) 1183 if (mon->next)
1328 return mon->next->ob; 1184 return mon->next->ob;
1329 else 1185 else
1330 return first_mon_info->ob; 1186 return first_mon_info->ob;
1331 1187
1332} 1188}
1333
1334
1335 1189
1336/* mon_info_msg() - generate a message detailing the properties 1190/* mon_info_msg() - generate a message detailing the properties
1337 * of a randomly selected monster. 1191 * of a randomly selected monster.
1338 */ 1192 */
1339 1193static const char *
1340char *
1341mon_info_msg (int level, int booksize) 1194mon_info_msg (int level)
1342{ 1195{
1343 static char retbuf[BOOK_BUF]; 1196 static dynbuf_text buf; buf.clear ();
1344 char tmpbuf[HUGE_BUF];
1345 object *tmp;
1346 1197
1347 /*preamble */ 1198 /*preamble */
1348 strcpy (retbuf, "This beastiary contains:"); 1199 buf << "This beastiary contains:\n";
1349 1200
1350 /* lets print info on as many monsters as will fit in our 1201 /* lets print info on as many monsters as will fit in our
1351 * document. 1202 * document.
1352 * 8-96 Had to change this a bit, otherwise there would 1203 * 8-96 Had to change this a bit, otherwise there would
1353 * have been an impossibly large number of combinations 1204 * have been an impossibly large number of combinations
1354 * of text! (and flood out the available number of titles 1205 * of text! (and flood out the available number of titles
1355 * in the archive in a snap!) -b.t. 1206 * in the archive in a snap!) -b.t.
1356 */ 1207 */
1357 tmp = get_random_mon (level * 3); 1208 object *tmp = get_random_mon (level * 3);
1358 while (tmp) { 1209 while (tmp && buf.size () < BOOK_BUF)
1210 {
1359 /* monster description */ 1211 /* monster description */
1360 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1212 buf.printf ("\n%s\n", mon_desc (tmp));
1361 1213
1362 if (!book_overflow (retbuf, tmpbuf, booksize))
1363 strcat (retbuf, tmpbuf);
1364 else
1365 break;
1366
1367 /* Note that the value this returns is not based on level */ 1214 /* Note that the value this returns is not based on level */
1368 tmp = get_next_mon (tmp); 1215 tmp = get_next_mon (tmp);
1369 } 1216 }
1370 1217
1371#ifdef BOOK_MSG_DEBUG
1372 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1373 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1374#endif
1375
1376 return retbuf; 1218 return buf;
1377} 1219}
1378 1220
1379 1221
1380/***************************************************************************** 1222/*****************************************************************************
1381 * Artifact msg generation code. 1223 * Artifact msg generation code.
1382 ****************************************************************************/ 1224 ****************************************************************************/
1383 1225
1384/* artifact_msg() - generate a message detailing the properties 1226/* artifact_msg() - generate a message detailing the properties
1385 * of 1-6 artifacts drawn sequentially from the artifact list. 1227 * of 1-6 artifacts drawn sequentially from the artifact list.
1386 */ 1228 */
1387 1229static const char *
1388char *
1389artifact_msg (int level, int booksize) 1230artifact_msg (int level)
1390{ 1231{
1391 artifactlist *al = NULL; 1232 artifactlist *al = NULL;
1392 artifact *art; 1233 artifact *art;
1393 int chance, i, type, index; 1234 int chance, i, type, index;
1394 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1235 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1395 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1236 const char *ch;
1396 static char retbuf[BOOK_BUF]; 1237 char name[MAX_BUF];
1397 object *tmp = NULL; 1238 object *tmp = NULL;
1398 1239
1240 static dynbuf_text buf; buf.clear ();
1241
1399 /* values greater than 5 create msg buffers that are too big! */ 1242 /* values greater than 5 create msg buffers that are too big! */
1400 if (book_entries > 5) 1243 if (book_entries > 5)
1401 book_entries = 5; 1244 book_entries = 5;
1402 1245
1403 /* lets determine what kind of artifact type randomly. 1246 /* lets determine what kind of artifact type randomly.
1404 * Right now legal artifacts only come from those listed 1247 * Right now legal artifacts only come from those listed
1405 * in art_name_array. Also, we check to be sure an artifactlist 1248 * in art_name_array. Also, we check to be sure an artifactlist
1406 * for that type exists! 1249 * for that type exists!
1407 */ 1250 */
1408 i=0; 1251 i = 0;
1252 do
1409 do { 1253 {
1410 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1254 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1411 type = art_name_array[index].type; 1255 type = art_name_array[index].type;
1412 al = find_artifactlist (type); 1256 al = find_artifactlist (type);
1413 i++; 1257 i++;
1258 }
1414 } while ((al == NULL) && (i<10)); 1259 while ((al == NULL) && (i < 10));
1415 1260
1416 if (i==10) /* Unable to find a message */ 1261 if (i == 10) /* Unable to find a message */
1417 return("None"); 1262 return "None";
1418 1263
1419 /* There is no reason to start on the artifact list at the begining. Lets 1264 /* There is no reason to start on the artifact list at the begining. Lets
1420 * take our starting position randomly... */ 1265 * take our starting position randomly... */
1421 art = al->items; 1266 art = al->items;
1422 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1267 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1423 { 1268 {
1424 if (art == NULL) 1269 if (!art)
1425 art = al->items; /* hmm, out of stuff, loop back around */ 1270 art = al->items; /* hmm, out of stuff, loop back around */
1271
1426 art = art->next; 1272 art = art->next;
1427 } 1273 }
1428 1274
1429 /* the base 'generic' name for our artifact */ 1275 /* the base 'generic' name for our artifact */
1430 strcpy(name, art_name_array[index].name); 1276 assign (name, art_name_array[index].name);
1431 1277
1432 /* Ok, lets print out the contents */ 1278 /* Ok, lets print out the contents */
1433 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", 1279 buf.printf ("Herein %s detailed %s...\n",
1280 book_entries > 1 ? "are" : "is",
1434 book_entries > 1 ? "some artifacts" : "an artifact"); 1281 book_entries > 1 ? "some artifacts" : "an artifact");
1435 1282
1436 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1283 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1437 * as long as we have space up to the allowed max # (book_entires) 1284 * as long as we have space up to the allowed max # (book_entires)
1438 */ 1285 */
1439 while (book_entries > 0) 1286 while (book_entries > 0 && buf.size () < BOOK_BUF)
1440 { 1287 {
1441 1288
1442 if (art == NULL) 1289 if (!art)
1443 art = al->items; 1290 art = al->items;
1444 1291
1445 /* separator of items */ 1292 buf << '\n';
1446 strcpy (buf, "--- \n");
1447 1293
1448 /* Name */ 1294 /* Name */
1449 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1295 if (art->allowed && art->allowed->name != shstr_All)
1296 {
1297 linked_char *temp, *next = art->allowed;
1298
1299 do
1450 { 1300 {
1451 linked_char *temp, *next = art->allowed;
1452 do
1453 {
1454 temp = next; 1301 temp = next;
1455 next = next->next; 1302 next = next->next;
1456 }
1457 while (next && !RANDOM () % 2);
1458 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
1459 } 1303 }
1460 else /* default name is used */ 1304 while (next && rndm (2));
1305
1306 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1307 }
1308 else /* default name is used */
1461 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1309 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1462 1310
1311 buf << " is ";
1312
1463 /* chance of finding */ 1313 /* chance of finding */
1464 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1314 chance = (int) (100 * ((float) art->chance / al->total_chance));
1465 if (chance >= 20) 1315 if (chance >= 20)
1466 sprintf (sbuf, "an uncommon"); 1316 buf << "an uncommon";
1467 else if (chance >= 10) 1317 else if (chance >= 10)
1468 sprintf (sbuf, "an unusual"); 1318 buf << "an unusual";
1469 else if (chance >= 5) 1319 else if (chance >= 5)
1470 sprintf (sbuf, "a rare"); 1320 buf << "a rare";
1471 else 1321 else
1472 sprintf (sbuf, "a very rare"); 1322 buf << "a very rare";
1473 sprintf (buf, "%s is %s\n", buf, sbuf);
1474 1323
1475 /* value of artifact */ 1324 /* value of artifact */
1476 sprintf (buf, "%s item with a value that is %d times normal.\n", 1325 buf << " item with a value that is " << art->item->value << " times normal.\n";
1477 buf, art->item->value);
1478 1326
1479 /* include the message about the artifact, if exists, and book 1327 /* include the message about the artifact, if exists, and book
1480 * level is kinda high */ 1328 * level is kinda high */
1481 if (art->item->msg && (RANDOM () % 4 + 1) < level && 1329 if (art->item->msg
1482 !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1330 && rndm (4) + 1 < level)
1483 strcat(buf, art->item->msg); 1331 buf << art->item->msg;
1484 1332
1485 /* properties of the artifact */ 1333 /* properties of the artifact */
1486 tmp = get_object (); 1334 tmp = object::create ();
1487 add_abilities (tmp, art->item); 1335 add_abilities (tmp, art->item);
1488 tmp->type = type; 1336 tmp->type = type;
1489 SET_FLAG (tmp, FLAG_IDENTIFIED); 1337 tmp->set_flag (FLAG_IDENTIFIED);
1490 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1338 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1491 sprintf (buf, "%s Properties of this artifact include: \n %s \n", 1339 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1492 buf, ch);
1493 free_object(tmp);
1494 /* add the buf if it will fit */
1495 if (!book_overflow (retbuf, buf, booksize))
1496 strcat (retbuf, buf);
1497 else
1498 break;
1499 1340
1341 tmp->destroy ();
1342
1500 art = art->next; 1343 art = art->next;
1501 book_entries--; 1344 book_entries--;
1502 } 1345 }
1503 1346
1504#ifdef BOOK_MSG_DEBUG
1505 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1506 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1507#endif
1508 return retbuf; 1347 return buf;
1509} 1348}
1510 1349
1511/***************************************************************************** 1350/*****************************************************************************
1512 * Spellpath message generation 1351 * Spellpath message generation
1513 *****************************************************************************/ 1352 *****************************************************************************/
1514 1353
1515/* spellpath_msg() - generate a message detailing the member 1354/* spellpath_msg() - generate a message detailing the member
1516 * incantations/prayers (and some of their properties) belonging to 1355 * incantations/prayers (and some of their properties) belonging to
1517 * a given spellpath. 1356 * a given spellpath.
1518 */ 1357 */
1519 1358static char *
1520char *
1521spellpath_msg (int level, int booksize) 1359spellpath_msg (int level)
1522{ 1360{
1361 static dynbuf_text buf; buf.clear ();
1362
1523 static char retbuf[BOOK_BUF]; 1363 static char retbuf[BOOK_BUF];
1524 char tmpbuf[BOOK_BUF]; 1364 char tmpbuf[BOOK_BUF];
1525 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1365 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1526 int did_first_sp = 0;
1527 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1366 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1528 archetype *at; 1367 archetype *at;
1529 1368
1530 /* Preamble */ 1369 /* Preamble */
1531 sprintf (retbuf, "Herein are detailed the names of %s\n", 1370 buf << "Herein are detailed the names of "
1532 prayers ? "prayers": "incantations"); 1371 << (prayers ? "prayers" : "incantations");
1533 1372
1534 if (path == -1) 1373 if (path == -1)
1535 strcat (retbuf, "having no known spell path.\n"); 1374 buf << " having no known spell path.\n";
1536 else 1375 else
1537 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, 1376 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1538 spellpathnames[path]);
1539 1377
1540 for (at=first_archetype; at != NULL; at=at->next) { 1378 int seen = 0;
1379
1380 for_all_archetypes (at)
1541 /* Determine if this is an appropriate spell. Must 1381 /* Determine if this is an appropriate spell. Must
1542 * be of matching path, must be of appropriate type (prayer 1382 * be of matching path, must be of appropriate type (prayer
1543 * or not), and must be within the valid level range. 1383 * or not), and must be within the valid level range.
1544 */ 1384 */
1545 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1385 if (at->type == SPELL && at->path_attuned & pnum &&
1546 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && 1386 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1547 (at->clone.level < (level * 8))) { 1387 {
1548 strcpy (tmpbuf, at->clone.name); 1388 seen = 1;
1549 1389 buf << at->object::name << '\r';
1550 if (book_overflow (retbuf, tmpbuf, booksize))
1551 break;
1552 else {
1553 if (did_first_sp)
1554 strcat (retbuf, ",\n");
1555 did_first_sp = 1;
1556 strcat (retbuf, tmpbuf);
1557 }
1558 }
1559 } 1390 }
1391
1560 /* Geez, no spells were generated. */ 1392 /* Geez, no spells were generated. */
1561 if (!did_first_sp) { 1393 if (!seen)
1562 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1394 if (rndm (4)) /* usually, lets make a recursive call... */
1563 spellpath_msg (level, booksize); 1395 return spellpath_msg (level);
1564 else /* give up, cause knowing no spells exist for path is info too. */ 1396 else /* give up, cause knowing no spells exist for path is info too. */
1565 strcat (retbuf, "\n - no known spells exist -\n"); 1397 buf << "- no known spells exist.\n";
1566 } 1398
1567 else {
1568 strcat (retbuf, "\n");
1569 }
1570 return retbuf; 1399 return buf;
1571} 1400}
1572
1573
1574 1401
1575/* formula_msg() - generate a message detailing the properties 1402/* formula_msg() - generate a message detailing the properties
1576 * of a randomly selected alchemical formula. 1403 * of a randomly selected alchemical formula.
1577 */ 1404 */
1578 1405static void
1579void make_formula_book(object *book, int level) { 1406make_formula_book (object *book, int level)
1580 char retbuf[BOOK_BUF], title[MAX_BUF]; 1407{
1408 char title[MAX_BUF];
1581 recipelist *fl; 1409 recipelist *fl;
1582 recipe *formula = NULL; 1410 recipe *formula = NULL;
1583 int chance; 1411 int chance;
1584 1412
1413 static dynbuf_text buf; buf.clear ();
1414
1585 /* the higher the book level, the more complex (ie number of 1415 /* the higher the book level, the more complex (ie number of
1586 * ingredients) the formula can be. 1416 * ingredients) the formula can be.
1587 */ 1417 */
1588 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1418 fl = get_formulalist (rndm (level) / 3 + 1);
1589 1419
1590 if (!fl) 1420 if (!fl)
1591 fl = get_formulalist (1); /* safety */ 1421 fl = get_formulalist (1); /* safety */
1592 1422
1593 if (fl->total_chance == 0) 1423 if (fl->total_chance == 0)
1594 { 1424 {
1595 book->msg = "<indecipherable text>\n"; 1425 book->msg = "<indecipherable text>\n";
1596 new_text_name(book, 4); 1426 new_text_name (book, 4);
1597 add_author(book,4); 1427 add_author (book, 4);
1598 return; 1428 return;
1599 } 1429 }
1600 1430
1601 /* get a random formula, weighted by its bookchance */ 1431 /* get a random formula, weighted by its bookchance */
1602 chance = RANDOM () % fl->total_chance; 1432 chance = rndm (fl->total_chance);
1603 for (formula = fl->items; formula != NULL; formula = formula->next) { 1433 for (formula = fl->items; formula; formula = formula->next)
1434 {
1604 chance -= formula->chance; 1435 chance -= formula->chance;
1436
1605 if (chance <= 0) 1437 if (chance <= 0)
1606 break; 1438 break;
1607 } 1439 }
1608 1440
1609 if (!formula || formula->arch_names <= 0) { 1441 if (!formula || formula->arch_names <= 0)
1442 {
1610 book->msg = "<indecipherable text>\n"; 1443 book->msg = "<indecipherable text>\n";
1611 new_text_name(book, 4); 1444 new_text_name (book, 4);
1612 add_author(book,4); 1445 add_author (book, 4);
1613 1446 return;
1614 } else { 1447 }
1448
1615 /* looks like a formula was found. Base the amount 1449 /* looks like a formula was found. Base the amount
1616 * of information on the booklevel and the spellevel 1450 * of information on the booklevel and the spellevel
1617 * of the formula. */ 1451 * of the formula. */
1618 1452
1619 const char *op_name = formula->arch_name[RANDOM()%formula->arch_names]; 1453 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1620 archetype *at; 1454 archetype *at;
1621 1455
1622 /* preamble */ 1456 /* preamble */
1623 sprintf(retbuf, "Herein is described a project using %s: \n", 1457 buf << "Herein is described a project using B<< "
1624 formula->skill?formula->skill:"an unknown skill"); 1458 << (formula->skill ? &formula->skill : "an unknown skill")
1459 << " >>:\n\n";
1625 1460
1626 if ((at = find_archetype (op_name)) != (archetype *) NULL) 1461 if ((at = archetype::find (op_name)))
1627 op_name = at->clone.name; 1462 op_name = at->object::name;
1628 else 1463 else
1629 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", 1464 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1630 op_name);
1631 1465
1632 /* item name */ 1466 /* item name */
1633 if (strcmp (formula->title, "NONE")) { 1467 if (formula->title != shstr_NONE)
1634 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, formula->title); 1468 {
1469 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1635 /* This results in things like pile of philo. sulfur. 1470 /* This results in things like pile of philo. sulfur.
1636 * while philo. sulfur may look better, without this, 1471 * while philo. sulfur may look better, without this,
1637 * you get things like 'the wise' because its missing the 1472 * you get things like 'the wise' because its missing the
1638 * water of section. 1473 * water of section.
1639 */ 1474 */
1640 sprintf(title,"%s: %s of %s", 1475 sprintf (title, "%s: %s of %s",
1641 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1476 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1642 op_name, formula->title); 1477 }
1478 else
1479 {
1480 buf << "The B<< " << op_name;
1481
1482 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1483 if (at->title)
1484 {
1485 buf << " " << at->title;
1486 strcat (title, " ");
1487 strcat (title, at->title);
1643 } 1488 }
1489
1490 buf << " >>";
1491 }
1492
1493 /* Lets name the book something meaningful ! */
1494 book->name = title;
1495 book->title = NULL;
1496
1497 /* ingredients to make it */
1498 if (formula->ingred)
1499 {
1500 linked_char *next;
1501 archetype *at;
1502
1503 at = archetype::find (formula->cauldron);
1504
1505 buf.printf (" may be made at %s using the following ingredients:\n\n",
1506 at ? query_name (at) : "an appropriate place");
1507
1508 for (next = formula->ingred; next; next = next->next)
1509 buf << next->name << '\r';
1510 }
1511 else
1512 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1513
1514 book->msg = buf;
1515}
1516
1517#define DESCRIBE_PATH(retbuf, variable, name) \
1518 if(variable) { \
1519 int i,j=0; \
1520 strcat(retbuf,"(" name ": "); \
1521 for(i=0; i<NRSPELLPATHS; i++) \
1522 if(variable & (1<<i)) { \
1523 if (j) \
1524 strcat(retbuf,", "); \
1644 else 1525 else \
1526 j = 1; \
1527 strcat(retbuf, spellpathnames[i]); \
1528 } \
1529 strcat(retbuf,")"); \
1530 }
1531
1532/* god_info_msg() - generate a message detailing the properties
1533 * of a random god. Used by the book hack. b.t.
1534 */
1535static const char *
1536god_info_msg (int level)
1537{
1538 const char *name = NULL;
1539 object *god = pntr_to_god_obj (get_rand_god ());
1540
1541 static dynbuf_text buf; buf.clear ();
1542
1543 if (!god)
1544 return 0; /* oops, problems... */
1545
1546 name = god->name;
1547
1548 /* preamble.. */
1549 buf << "This document contains knowledge concerning the diety B<< "
1550 << name << " >>";
1551
1552 /* Always have as default information the god's descriptive terms. */
1553 if (nstrtok (god->msg, ",") > 0)
1554 buf << ", known as" << strtoktolin (god->msg, ",");
1555 else
1556 buf << "...";
1557
1558 buf << "\n\n";
1559
1560 int introlen = buf.size (); /* so we will know if no new info is added later */
1561
1562 /* Information about the god is random, and based on the level of the
1563 * 'book'. Probably there is a more intellegent way to implement
1564 * this ...
1565 */
1566 while (level > 0 && buf.size () < BOOK_BUF)
1567 {
1568 if (level == 2 && rndm (2))
1569 { /* enemy god */
1570 const char *enemy = god->title;
1571
1572 if (enemy)
1573 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1645 { 1574 }
1646 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1575
1647 sprintf(title,"%s: %s", 1576 if (level == 3 && rndm (2))
1648 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1577 { /* enemy race, what the god's holy word effects */
1649 op_name); 1578 const char *enemy = god->slaying;
1650 if (at->clone.title) 1579 int i;
1580
1581 if (enemy && !(god->path_denied & PATH_TURNING))
1582 if ((i = nstrtok (enemy, ",")) > 0)
1651 { 1583 {
1652 strcat (retbuf, " "); 1584 char tmpbuf[MAX_BUF];
1653 strcat (retbuf, at->clone.title); 1585
1654 strcat(title, " "); 1586 buf << "The holy words of " << name
1655 strcat(title, at->clone.title); 1587 << " have the power to slay creatures belonging to the ";
1588
1589 if (i > 1)
1590 buf << "following races:" << strtoktolin (enemy, ",");
1591 else
1592 buf << "race of" << strtoktolin (enemy, ",");
1593
1594 buf << '\r';
1595 }
1596 }
1597
1598 if (level == 4 && rndm (2))
1599 { /* Priest of god gets these protect,vulnerable... */
1600 if (const char *cp = describe_resistance (god, 1))
1601 { /* This god does have protections */
1602 buf << name
1603 << " has a potent aura which is extended to"
1604 " faithful priests. The effects of this aura include: "
1605 << cp
1606 << ".\r";
1656 } 1607 }
1657 } 1608 }
1658 /* Lets name the book something meaningful ! */
1659 book->name = title;
1660 book->title = NULL;
1661 1609
1662 /* ingredients to make it */ 1610 if (level == 5 && rndm (2))
1663 if (formula->ingred != NULL) 1611 { /* aligned race, summoning */
1664 { 1612 const char *race = god->race; /* aligned race */
1665 linked_char *next; 1613 int i;
1666 archetype *at;
1667 1614
1668 at = find_archetype(formula->cauldron); 1615 if (race && !(god->path_denied & PATH_SUMMON))
1669 1616 if ((i = nstrtok (race, ",")) > 0)
1670 sprintf(retbuf + strlen(retbuf),
1671 " may be made at %s using the following ingredients:\n",
1672 at?query_name(&at->clone):"an unknown place");
1673
1674 for (next = formula->ingred; next != NULL; next = next->next)
1675 { 1617 {
1676 strcat (retbuf, next->name); 1618 buf << "Creatures sacred to " << name << " include the ";
1677 strcat (retbuf, "\n"); 1619 if (i > 1)
1620 buf << "following races:" << strtoktolin (race, ",");
1621 else
1622 buf << "race of" << strtoktolin (race, ",");
1623
1624 buf << '\r';
1625 }
1626 }
1627
1628 if (level == 6 && rndm (2))
1629 { /* blessing,curse properties of the god */
1630 if (const char *cp = describe_resistance (god, 1))
1631 { /* This god does have protections */
1632 buf << "The priests of " << name
1633 << " are known to be able to "
1634 "bestow a blessing which makes the recipient "
1635 << cp
1636 << '\r';
1678 } 1637 }
1679 } 1638 }
1680 else
1681 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
1682 op_name, formula->title);
1683 if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
1684 1639
1685 book->msg = retbuf; 1640 if (level == 8 && rndm (2))
1686 } 1641 { /* immunity, holy possession */
1687} 1642 buf << "The priests of " << name
1688 1643 << " are known to make cast a mighty"
1689 1644 " prayer of possession";
1690/* msgfile_msg() - generate a message drawn randomly from a
1691 * file in lib/. Level currently has no effect on the message
1692 * which is returned.
1693 */
1694
1695char *
1696msgfile_msg (int level, int booksize)
1697{
1698 static char retbuf[BOOK_BUF];
1699 int i, msgnum;
1700 linked_char *msg = NULL;
1701
1702 /* get a random message for the 'book' from linked list */
1703 if (nrofmsg > 1)
1704 {
1705 msg = first_msg;
1706 msgnum = RANDOM () % nrofmsg;
1707 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1708 msg = msg->next;
1709 }
1710
1711 if (msg && !book_overflow (retbuf, msg->name, booksize))
1712 strcpy (retbuf, msg->name);
1713 else
1714 sprintf (retbuf, "\n <undecipherable text>");
1715
1716#ifdef BOOK_MSG_DEBUG
1717 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1718 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1719#endif
1720
1721 return retbuf;
1722}
1723
1724
1725/* god_info_msg() - generate a message detailing the properties
1726 * of a random god. Used by the book hack. b.t.
1727 */
1728
1729const char *
1730god_info_msg (int level, int booksize)
1731{
1732 static char retbuf[BOOK_BUF];
1733 const char *name = NULL;
1734 char buf[BOOK_BUF];
1735 int i;
1736 size_t introlen;
1737 object *god = pntr_to_god_obj (get_rand_god ());
1738
1739 if (!god)
1740 return (char *) NULL; /* oops, problems... */
1741 name = god->name;
1742
1743 /* preamble.. */
1744 sprintf (retbuf, "This document contains knowledge concerning\n");
1745 sprintf (retbuf, "%sthe diety %s", retbuf, name);
1746
1747 /* Always have as default information the god's descriptive terms. */
1748 if (nstrtok (god->msg, ",") > 0)
1749 {
1750 strcat (retbuf, ", known as");
1751 strcat (retbuf, strtoktolin (god->msg, ","));
1752 }
1753 else
1754 strcat (retbuf, "...");
1755
1756 strcat (retbuf, "\n ---\n");
1757 introlen = strlen (retbuf); /* so we will know if no new info is added later */
1758
1759 /* Information about the god is random, and based on the level of the
1760 * 'book'. Probably there is a more intellegent way to implement
1761 * this ...
1762 */
1763
1764 while (level > 0)
1765 {
1766 sprintf (buf, " ");
1767 if (level == 2 && RANDOM () % 2)
1768 { /* enemy god */
1769 const char *enemy = god->title;
1770 if (enemy)
1771 sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
1772 name, enemy);
1773 } 1645
1774 if (level == 3 && RANDOM () % 2) 1646 int first = 1;
1775 { /* enemy race, what the god's holy word effects */
1776 const char *enemy = god->slaying;
1777 if (enemy && !(god->path_denied & PATH_TURNING))
1778 if ((i = nstrtok (enemy, ",")) > 0)
1779 {
1780 char tmpbuf[MAX_BUF];
1781 sprintf (buf, "The holy words of %s have the power to\n", name);
1782 strcat (buf, "slay creatures belonging to the ");
1783 if (i > 1)
1784 sprintf (tmpbuf, "following \n races:%s",
1785 strtoktolin (enemy, ","));
1786 else
1787 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1788 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1789 }
1790 }
1791 if (level == 4 && RANDOM () % 2)
1792 { /* Priest of god gets these protect,vulnerable... */
1793 char tmpbuf[MAX_BUF],*cp;
1794 1647
1795 cp = describe_resistance(god, 1); 1648 for (int i = 0; i < NROFATTACKS; i++)
1796 1649 if (god->resist[i] == 100)
1797 if (*cp) { /* This god does have protections */
1798 sprintf (tmpbuf, "%s has a potent aura which is extended\n"
1799 ,name);
1800 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1801 strcat(tmpbuf, cp);
1802 strcat (buf, tmpbuf);
1803 strcat (buf, "\n ---\n");
1804 } 1650 {
1805 else
1806 sprintf (buf, " ");
1807 }
1808 if (level == 5 && RANDOM () % 2)
1809 { /* aligned race, summoning */
1810 const char *race = god->race; /* aligned race */
1811 if (race && !(god->path_denied & PATH_SUMMON))
1812 if ((i = nstrtok (race, ",")) > 0)
1813 {
1814 char tmpbuf[MAX_BUF];
1815 sprintf (buf, "Creatures sacred to %s include the \n", name);
1816 if (i > 1)
1817 sprintf (tmpbuf, "following \n races:%s",
1818 strtoktolin (race, ","));
1819 else
1820 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1821 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1822 }
1823 }
1824 if (level == 6 && RANDOM () % 2)
1825 { /* blessing,curse properties of the god */
1826 char tmpbuf[MAX_BUF],*cp;
1827
1828 cp = describe_resistance(god, 1);
1829
1830 if (*cp) { /* This god does have protections */
1831 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
1832 ,name);
1833 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1834 strcat(tmpbuf, cp);
1835 strcat (buf, tmpbuf);
1836 strcat (buf, "\n ---\n");
1837 }
1838 else
1839 sprintf (buf, " ");
1840
1841 }
1842 if (level == 8 && RANDOM () % 2)
1843 { /* immunity, holy possession */
1844 int has_effect = 0, tmpvar;
1845 char tmpbuf[MAX_BUF];
1846 sprintf (tmpbuf, "\n");
1847 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
1848 ,name);
1849
1850 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1851
1852 for (tmpvar=0; tmpvar<NROFATTACKS; tmpvar++) {
1853 if (god->resist[tmpvar]==100) {
1854 has_effect = 1;
1855 sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
1856 }
1857 }
1858 if (has_effect) { 1651 if (first)
1859 strcat (buf, tmpbuf);
1860 strcat (buf, "\n ---\n");
1861 }
1862 else
1863 sprintf (buf, " ");
1864 }
1865 if (level == 12 && RANDOM () % 2)
1866 { /* spell paths */
1867 int has_effect = 0, tmpvar;
1868 char tmpbuf[MAX_BUF];
1869 sprintf (tmpbuf, "\n");
1870 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
1871 ,name);
1872 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1873 if ((tmpvar = god->path_attuned))
1874 { 1652 {
1653 buf << " which gives the recipient";
1875 has_effect = 1; 1654 first = 0;
1876 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1877 }
1878 if ((tmpvar = god->path_repelled))
1879 {
1880 has_effect = 1;
1881 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1882 }
1883 if ((tmpvar = god->path_denied))
1884 {
1885 has_effect = 1;
1886 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1887 }
1888 if (has_effect)
1889 {
1890 strcat (buf, tmpbuf);
1891 strcat (buf, "\n ---\n");
1892 } 1655 }
1893 else 1656 else
1894 sprintf (buf, " "); 1657 buf << ", ";
1658
1659 buf << " immunity to " << attacktype_desc[i];
1895 } 1660 }
1896 1661
1897 /* check to be sure new buffer size dont exceed either 1662 buf << ".\r";
1898 * the maximum buffer size, or the 'natural' size of the
1899 * book...
1900 */
1901 if (book_overflow (retbuf, buf, booksize))
1902 break;
1903 else if (strlen (buf) > 1)
1904 strcat (retbuf, buf);
1905 level--;
1906 } 1663 }
1907 if (strlen (retbuf) == introlen) 1664
1665 if (level == 12 && rndm (2))
1666 { /* spell paths */
1667 //TODO:
1668 int has_effect = 0, tmpvar;
1669 char tmpbuf[MAX_BUF];
1670
1671 sprintf (tmpbuf, "\n");
1672 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1673 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1674
1675 if ((tmpvar = god->path_attuned))
1676 {
1677 has_effect = 1;
1678 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1679 }
1680
1681 if ((tmpvar = god->path_repelled))
1682 {
1683 has_effect = 1;
1684 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1685 }
1686
1687 if ((tmpvar = god->path_denied))
1688 {
1689 has_effect = 1;
1690 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1691 }
1692
1693 if (has_effect)
1694 buf << tmpbuf << '\r';
1695 else
1696 buf << '\r';
1697 }
1698
1699 level--;
1700 }
1701
1702 if (buf.size () == introlen)
1908 { /* we got no information beyond the preamble! */ 1703 /* we got no information beyond the preamble! */
1909 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1704 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1910 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1705
1911 }
1912#ifdef BOOK_MSG_DEBUG
1913 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1914 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1915#endif
1916 return retbuf; 1706 return buf;
1917} 1707}
1918 1708
1919/* tailor_readable_ob()- The main routine. This chooses a random 1709/* tailor_readable_ob()- The main routine. This chooses a random
1920 * message to put in given readable object (type==BOOK) which will 1710 * message to put in given readable object (type==BOOK) which will
1921 * be referred hereafter as a 'book'. We use the book level to de- 1711 * be referred hereafter as a 'book'. We use the book level to de-
1930 * book is the object we are creating into. 1720 * book is the object we are creating into.
1931 * If msg_type is a positive value, we use that to determine the 1721 * If msg_type is a positive value, we use that to determine the
1932 * message type - otherwise a random value is used. 1722 * message type - otherwise a random value is used.
1933 * 1723 *
1934 */ 1724 */
1935
1936void 1725void
1937tailor_readable_ob (object *book, int msg_type) 1726tailor_readable_ob (object *book, int msg_type)
1938{ 1727{
1939 char msgbuf[BOOK_BUF];
1940 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1728 int level = book->level ? rndm (book->level) + 1 : 1;
1941 int book_buf_size;
1942 1729
1943 /* safety */ 1730 /* safety */
1944 if (book->type != BOOK) 1731 if (book->type != BOOK)
1732 return;
1733
1734 if (level <= 0)
1735 return; /* if no level no point in doing any more... */
1736
1737 /* &&& The message switch &&& */
1738 /* Below all of the possible types of messages in the "book"s.
1739 */
1740 /*
1741 * IF you add a new type of book msg, you will have to do several things.
1742 * 1) make sure there is an entry in the msg switch below!
1743 * 2) make sure there is an entry in max_titles[] array.
1744 * 3) make sure there are entries for your case in new_text_title()
1745 * and add_authour().
1746 * 4) you may want separate authour/book name arrays in read.h
1747 */
1748 const char *new_msg = "";
1749 msg_type = msg_type > 0 ? msg_type : rndm (8);
1750 switch (msg_type)
1751 {
1752 case 1: /* monster attrib */
1753 new_msg = mon_info_msg (level);
1754 break;
1755 case 2: /* artifact attrib */
1756 new_msg = artifact_msg (level);
1757 break;
1758 case 3: /* grouping incantations/prayers by path */
1759 new_msg = spellpath_msg (level);
1760 break;
1761 case 4: /* describe an alchemy formula */
1762 make_formula_book (book, level);
1763 /* make_formula_book already gives title */
1945 return; 1764 return;
1946 1765 case 5: /* bits of information about a god */
1947 if (level <= 0) 1766 new_msg = god_info_msg (level);
1948 return; /* if no level no point in doing any more... */
1949
1950 /* Max text length this book can have. */
1951 book_buf_size = BOOKSIZE (book);
1952
1953 /* &&& The message switch &&& */
1954 /* Below all of the possible types of messages in the "book"s.
1955 */
1956 /*
1957 * IF you add a new type of book msg, you will have to do several things.
1958 * 1) make sure there is an entry in the msg switch below!
1959 * 2) make sure there is an entry in max_titles[] array.
1960 * 3) make sure there are entries for your case in new_text_title()
1961 * and add_authour().
1962 * 4) you may want separate authour/book name arrays in read.h
1963 */
1964
1965 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
1966 switch (msg_type)
1967 {
1968 case 1: /* monster attrib */
1969 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1970 break; 1767 break;
1971 case 2: /* artifact attrib */
1972 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1973 break;
1974 case 3: /* grouping incantations/prayers by path */
1975 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1976 break;
1977 case 4: /* describe an alchemy formula */
1978 make_formula_book(book, level);
1979 /* make_formula_book already gives title */
1980 return;
1981 break;
1982 case 5: /* bits of information about a god */
1983 strcpy (msgbuf, god_info_msg (level, book_buf_size));
1984 break;
1985 case 0: /* use info list in lib/ */ 1768 case 0: /* use info list in lib/ */
1986 default: 1769 default:
1987 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1770 cfperl_make_book (book, level);
1988 break; 1771 /* already gives title */
1772 return;
1989 } 1773 }
1990 1774
1991 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1992 if (strlen (msgbuf) > 1) 1775 if (strlen (new_msg) > 1)
1993 { 1776 {
1994 book->msg = msgbuf; 1777 book->msg = new_msg;
1995 /* lets give the "book" a new name, which may be a compound word */ 1778 /* lets give the "book" a new name, which may be a compound word */
1996 change_book (book, msg_type); 1779 change_book (book, msg_type);
1997 } 1780 }
1998
1999} 1781}
2000
2001
2002/*****************************************************************************
2003 *
2004 * Cleanup routine for readble stuff.
2005 *
2006 *****************************************************************************/
2007
2008void
2009free_all_readable (void)
2010{
2011 titlelist *tlist, *tnext;
2012 title *title1, *titlenext;
2013 linked_char *lmsg, *nextmsg;
2014 objectlink *monlink, *nextmon;
2015
2016 LOG (llevDebug, "freeing all book information\n");
2017
2018 for (tlist = booklist; tlist != NULL; tlist = tnext)
2019 {
2020 tnext = tlist->next;
2021
2022 for (title1 = tlist->first_book; title1; title1 = titlenext)
2023 {
2024 titlenext = title1->next;
2025 delete title1;
2026 }
2027
2028 delete tlist;
2029 }
2030 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2031 {
2032 nextmsg = lmsg->next;
2033 delete lmsg;
2034 }
2035 for (monlink = first_mon_info; monlink; monlink = nextmon)
2036 {
2037 nextmon = monlink->next;
2038 free (monlink);
2039 }
2040}
2041
2042 1782
2043/***************************************************************************** 1783/*****************************************************************************
2044 * 1784 *
2045 * Writeback routine for updating the bookarchive. 1785 * Writeback routine for updating the bookarchive.
2046 * 1786 *
2047 ****************************************************************************/ 1787 ****************************************************************************/
2048
2049/* write_book_archive() - write out the updated book archive */ 1788/* write_book_archive() - write out the updated book archive */
2050
2051void 1789void
2052write_book_archive (void) 1790write_book_archive ()
2053{ 1791{
2054 FILE *fp; 1792 FILE *fp;
2055 int index = 0; 1793 int index = 0;
2056 char fname[MAX_BUF]; 1794 char fname[MAX_BUF];
2057 title *book = NULL; 1795 title *book = NULL;
2058 titlelist *bl = get_titlelist (0); 1796 titlelist *bl = get_titlelist (0);
2059 1797
2060 /* If nothing changed, don't write anything */ 1798 /* If nothing changed, don't write anything */
2061 if (!need_to_write_bookarchive) return; 1799 if (!need_to_write_bookarchive)
1800 return;
1801
2062 need_to_write_bookarchive=0; 1802 need_to_write_bookarchive = 0;
2063 1803
2064 sprintf (fname, "%s/bookarch", settings.localdir); 1804 sprintf (fname, "%s/bookarch", settings.localdir);
2065 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1805 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2066 1806
2067 if ((fp = fopen (fname, "w")) == NULL) 1807 if ((fp = fopen (fname, "w")) == NULL)
2068 {
2069 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1808 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2070 }
2071 else 1809 else
2072 { 1810 {
2073 while (bl) 1811 while (bl)
2074 { 1812 {
2075 for (book = bl->first_book; book; book = book->next) 1813 for (book = bl->first_book; book; book = book->next)
2076 if (book && book->authour) 1814 if (book && book->authour)
2077 { 1815 {
2078 fprintf (fp, "title %s\n", &book->name); 1816 fprintf (fp, "title %s\n", &book->name);
2079 fprintf (fp, "authour %s\n", &book->authour); 1817 fprintf (fp, "authour %s\n", &book->authour);
2080 fprintf (fp, "arch %s\n", &book->archname); 1818 fprintf (fp, "arch %s\n", &book->archname);
2081 fprintf (fp, "level %d\n", book->level); 1819 fprintf (fp, "level %d\n", book->level);
2082 fprintf (fp, "type %d\n", index); 1820 fprintf (fp, "type %d\n", index);
2083 fprintf (fp, "size %d\n", book->size); 1821 fprintf (fp, "size %d\n", book->size);
2084 fprintf (fp, "index %d\n", book->msg_index); 1822 fprintf (fp, "index %d\n", book->msg_index);
2085 fprintf (fp, "end\n"); 1823 fprintf (fp, "end\n");
2086 }
2087 bl = bl->next;
2088 index++;
2089 } 1824 }
1825
1826 bl = bl->next;
1827 index++;
1828 }
1829
2090 fclose (fp); 1830 fclose (fp);
2091 chmod (fname, SAVE_MODE); 1831 chmod (fname, SAVE_MODE);
2092 } 1832 }
2093} 1833}
1834
1835readable_message_type *
2094readable_message_type* get_readable_message_type(object* readable){ 1836get_readable_message_type (object *readable)
1837{
2095 uint8 subtype = readable->subtype; 1838 uint8 subtype = readable->subtype;
1839
2096 if (subtype>last_readable_subtype) 1840 if (subtype > last_readable_subtype)
2097 return &(readable_message_types[0]); 1841 return &readable_message_types[0];
1842
2098 return &(readable_message_types[subtype]); 1843 return &readable_message_types[subtype];
2099} 1844}

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