--- deliantra/server/common/readable.C 2006/09/13 23:32:04 1.6
+++ deliantra/server/common/readable.C 2012/10/29 23:55:52 1.65
@@ -1,33 +1,27 @@
-
/*
- * static char *rcsid_readable_c =
- * "$Id: readable.C,v 1.6 2006/09/13 23:32:04 root Exp $";
+ * This file is part of Deliantra, the Roguelike Realtime MMORPG.
+ *
+ * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
+ * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
+ * Copyright (©) 1992 Frank Tore Johansen
+ *
+ * Deliantra is free software: you can redistribute it and/or modify it under
+ * the terms of the Affero GNU General Public License as published by the
+ * Free Software Foundation, either version 3 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the Affero GNU General Public License
+ * and the GNU General Public License along with this program. If not, see
+ * .
+ *
+ * The authors can be reached via e-mail to
*/
-/*
- CrossFire, A Multiplayer game for X-windows
-
- Copyright (C) 2002 Mark Wedel & Crossfire Development Team
- Copyright (C) 1992 Frank Tore Johansen
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-
- The authors can be reached via e-mail at crossfire-devel@real-time.com
-*/
-
-
/* This file contains code relevant to the BOOKS hack -- designed
* to allow randomly occuring messages in non-magical texts.
*/
@@ -39,7 +33,6 @@
#include
#include
-
/* Define this if you want to archive book titles by contents.
* This option should enforce UNIQUE combinations of titles,authors and
* msg contents during and *between* game sessions.
@@ -117,20 +110,9 @@
static int nrofmon = 0, need_to_write_bookarchive = 0;
-
-/* this is needed to keep track of status of initialization
- * of the message file */
-static int nrofmsg = 0;
-
-/* first_msg is the started of the linked list of messages as read from
- * the messages file
- */
-static linked_char *first_msg = NULL;
-
/*
* Spellpath information
*/
-
static uint32 spellpathdef[NRSPELLPATHS] = {
PATH_PROT,
PATH_FIRE,
@@ -195,7 +177,7 @@
{"Boots", BOOTS},
{"Cloak", CLOAK},
{"Gloves", GLOVES},
- {"Gridle", GIRDLE},
+ {"Girdle", GIRDLE},
{"Ring", RING},
{"Horn", HORN},
{"Missile Weapon", BOW},
@@ -421,7 +403,7 @@
"cryptic",
"cryptical",
"dusty",
- "hiearchical",
+ "hierarchical",
"grizzled",
"gold-guilt",
"great",
@@ -443,70 +425,70 @@
* subtype paramater in arch files!
*/
static readable_message_type readable_message_types[] = {
- /*subtype 0 */ {0, 0},
+ /*subtype 0 */ {0, 0, "info"},
/* book messages subtypes */
- /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO},
- /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER},
- {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER},
+ /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
+ /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
+ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
/* card messages subtypes */
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2},
- /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2},
- {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
+ /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
+ {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
/* Paper messages subtypes */
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1},
- /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2},
- {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
+ /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
+ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
/* road signs messages subtypes */
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC},
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT},
- /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT},
- {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH},
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
+ /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
+ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
/* stones and monument messages */
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2},
- /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2},
- {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3}
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
+ /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
+ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
};
-int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
+static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
static int max_titles[6] = {
((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
@@ -524,7 +506,7 @@
*****************************************************************************/
static titlelist *
-get_empty_booklist (void)
+get_empty_booklist ()
{
titlelist *bl = new titlelist;
@@ -535,7 +517,7 @@
}
static title *
-get_empty_book (void)
+get_empty_book ()
{
title *t = new title;
@@ -554,6 +536,9 @@
static titlelist *
get_titlelist (int i)
{
+ if (!booklist)
+ booklist = get_empty_booklist ();
+
titlelist *tl = booklist;
int number = i;
@@ -566,7 +551,7 @@
tl->next = get_empty_booklist ();
tl = tl->next;
- number--;
+ --number;
}
return tl;
@@ -578,8 +563,7 @@
/* nstrtok() - simple routine to return the number of list
* items in buf1 as separated by the value of buf2
*/
-
-int
+static int
nstrtok (const char *buf1, const char *buf2)
{
char *tbuf, sbuf[12], buf[MAX_BUF];
@@ -587,8 +571,10 @@
if (!buf1 || !buf2)
return 0;
- sprintf (buf, "%s", buf1);
- sprintf (sbuf, "%s", buf2);
+
+ strcpy (buf, buf1);
+ strcpy (sbuf, buf2);
+
tbuf = strtok (buf, sbuf);
while (tbuf)
{
@@ -602,8 +588,7 @@
* a list of strings delimited by buf2. Then returns a comma
* separated string w/ decent punctuation.
*/
-
-char *
+static char *
strtoktolin (const char *buf1, const char *buf2)
{
int maxi, i = nstrtok (buf1, buf2);
@@ -618,6 +603,7 @@
while (tbuf && i > 0)
{
strcat (rbuf, tbuf);
+
i--;
if (i == 1 && maxi > 1)
strcat (rbuf, " and ");
@@ -625,246 +611,138 @@
strcat (rbuf, ", ");
else
strcat (rbuf, ".");
+
tbuf = strtok (NULL, sbuf);
}
- return (char *) rbuf;
-}
-
-int
-book_overflow (const char *buf1, const char *buf2, int booksize)
-{
-
- if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
- || buf_overflow (buf1, buf2, booksize))
- return 1;
- return 0;
-
+ return rbuf;
}
/*****************************************************************************
*
- * Start of initialization related functions.
+ * Start of initialisation related functions.
*
****************************************************************************/
-/* init_msgfile() - if not called before, initialize the info list
- * reads the messages file into the list pointed to by first_msg
-*/
-
-static void
-init_msgfile (void)
-{
- FILE *fp;
- char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
- int comp;
- static int did_init_msgfile;
-
- if (did_init_msgfile)
- return;
- did_init_msgfile = 1;
-
- sprintf (fname, "%s/messages", settings.datadir);
- LOG (llevDebug, "Reading messages from %s...", fname);
-
- if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
- {
- linked_char *tmp = NULL;
-
- while (fgets (buf, MAX_BUF, fp) != NULL)
- {
- if (*buf == '#')
- continue;
- if ((cp = strchr (buf, '\n')) != NULL)
- *cp = '\0';
- cp = buf;
- while (*cp == ' ') /* Skip blanks */
- cp++;
- if (!strncmp (cp, "ENDMSG", 6))
- {
- if (strlen (msgbuf) > BOOK_BUF)
- {
- LOG (llevDebug, "Warning: this string exceeded max book buf size:");
- LOG (llevDebug, " %s", msgbuf);
- }
- tmp->name = msgbuf;
- tmp->next = first_msg;
- first_msg = tmp;
- nrofmsg++;
- continue;
- }
- else if (!strncmp (cp, "MSG", 3))
- {
- tmp = new linked_char;
-
- strcpy (msgbuf, " "); /* reset msgbuf for new message */
- continue;
- }
- else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
- {
- strcat (msgbuf, cp);
- strcat (msgbuf, "\n");
- }
- }
- close_and_delete (fp, comp);
- }
-
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
-#endif
- LOG (llevDebug, "done.\n");
-}
-
-
-/* init_book_archive() - if not called before, initialize the info list
+/* init_book_archive() - if not called before, initialise the info list
* This reads in the bookarch file into memory. bookarch is the file
* created and updated across multiple runs of the program.
*/
-
static void
-init_book_archive (void)
+init_book_archive ()
{
- FILE *fp;
- int comp, nroftitle = 0;
- char buf[MAX_BUF], fname[MAX_BUF], *cp;
- title *book = NULL;
+ int nroftitle = 0;
titlelist *bl = get_empty_booklist ();
- static int did_init_barch;
- if (did_init_barch)
- return;
+ object_thawer thawer (settings.localdir, "bookarch");
- did_init_barch = 1;
+ if (!thawer)
+ {
+ LOG (llevDebug, "could not read bookarch file\n");
+ return;
+ }
- if (!booklist)
- booklist = bl;
+ while (thawer.kw)
+ {
+ if (thawer.kw != KW_title)
+ if (!thawer.parse_error ("bookarch file"))
+ break;
- sprintf (fname, "%s/bookarch", settings.localdir);
- LOG (llevDebug, " Reading bookarch from %s...\n", fname);
+ title *book = get_empty_book (); /* init new book entry */
+ thawer.get (book->name);
- if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
- {
- int value, type = 0;
- size_t i;
+ int type = -1;
- while (fgets (buf, MAX_BUF, fp) != NULL)
+ for (;;)
{
- if (*buf == '#')
- continue;
- if ((cp = strchr (buf, '\n')) != NULL)
- *cp = '\0';
- cp = buf;
- while (*cp == ' ') /* Skip blanks */
- cp++;
- if (!strncmp (cp, "title", 4))
- {
- book = get_empty_book (); /* init new book entry */
- book->name = strchr (cp, ' ') + 1;
- type = -1;
- nroftitle++;
- continue;
- }
- if (!strncmp (cp, "authour", 4))
- {
- book->authour = strchr (cp, ' ') + 1;
- }
- if (!strncmp (cp, "arch", 4))
- {
- book->archname = strchr (cp, ' ') + 1;
- }
- else if (sscanf (cp, "level %d", &value))
- {
- book->level = (uint16) value;
- }
- else if (sscanf (cp, "type %d", &value))
- {
- type = (uint16) value;
- }
- else if (sscanf (cp, "size %d", &value))
- {
- book->size = (uint16) value;
- }
- else if (sscanf (cp, "index %d", &value))
+ thawer.next ();
+
+ switch (thawer.kw)
{
- book->msg_index = (uint16) value;
- }
- else if (!strncmp (cp, "end", 3))
- { /* link it */
- bl = get_titlelist (type);
- book->next = bl->first_book;
- bl->first_book = book;
- bl->number++;
+ case KW_type: thawer.get (type ); break;
+ case KW_authour: thawer.get (book->authour ); break;
+ case KW_arch: thawer.get (book->archname ); break;
+ case KW_level: thawer.get (book->level ); break;
+ case KW_size: thawer.get (book->size ); break;
+ case KW_index: thawer.get (book->msg_index); break;
+
+ case KW_end:
+ /* link it */
+ bl = get_titlelist (type);
+ book->next = bl->first_book;
+ bl->first_book = book;
+ bl->number++;
+ ++nroftitle;
+ goto book_done;
+
+ default:
+ delete book;
+ goto book_done;
}
}
- LOG (llevDebug, " book archives(used/avail): ");
- for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
- {
- LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]);
- }
- LOG (llevDebug, "\n");
- close_and_delete (fp, comp);
+
+book_done:
+ thawer.next ();
}
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle);
-#endif
- LOG (llevDebug, " done.\n");
+ LOG (llevDebug, "book archives(used/avail): \n");
+ int i;
+ for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
+ LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
+
+ LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
}
/* init_mon_info() - creates the linked list of pointers to
* monster archetype objects if not called previously
*/
-
static void
-init_mon_info (void)
+init_mon_info ()
{
archetype *at;
static int did_init_mon_info = 0;
if (did_init_mon_info)
return;
- did_init_mon_info = 1;
+ did_init_mon_info = 1;
- for (at = first_archetype; at != NULL; at = at->next)
- {
- if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)))
- {
- objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
+ for_all_archetypes (at)
+ if (at->flag [FLAG_MONSTER]
+ && at->is_head ()
+ && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
+ {
+ objectlink *mon = new objectlink;
+
+ mon->ob = at;
+ mon->next = first_mon_info;
+ first_mon_info = mon;
+ nrofmon++;
+ }
- mon->ob = &at->clone;
- mon->id = nrofmon;
- mon->next = first_mon_info;
- first_mon_info = mon;
- nrofmon++;
- }
- }
LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
}
-
-/* init_readable() - initialize linked lists utilized by
+/* init_readable() - initialise linked lists utilized by
* message functions in tailor_readable_ob()
*
- * This is the function called by the main routine to initialize
+ * This is the function called by the main routine to initialise
* all the readable information.
*/
-
void
-init_readable (void)
+init_readable ()
{
static int did_this;
if (did_this)
return;
+
did_this = 1;
- LOG (llevDebug, "Initializing reading data...");
- init_msgfile ();
+ LOG (llevDebug, "Initialising reading data...\n");
init_book_archive ();
init_mon_info ();
LOG (llevDebug, " Done\n");
-
}
/*****************************************************************************
@@ -874,11 +752,9 @@
*
*****************************************************************************/
-
/* find_title() - Search the titlelist (based on msgtype) to see if
* book matches something already there. IF so, return that title.
*/
-
static title *
find_title (const object *book, int msgtype)
{
@@ -901,7 +777,7 @@
#ifdef ARCHIVE_DEBUG
if (t)
- LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index);
+ LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
#endif
return t;
@@ -913,51 +789,42 @@
* this sets book book->name based on msgtype given. What name
* is given is based on various criteria
*/
-
static void
new_text_name (object *book, int msgtype)
{
- int nbr;
- char name[MAX_BUF];
+ const char *name;
if (book->type != BOOK)
return;
switch (msgtype)
{
- case 1: /*monster */
- nbr = sizeof (mon_book_name) / sizeof (char *);
- strcpy (name, mon_book_name[RANDOM () % nbr]);
- break;
- case 2: /*artifact */
- nbr = sizeof (art_book_name) / sizeof (char *);
- strcpy (name, art_book_name[RANDOM () % nbr]);
- break;
- case 3: /*spellpath */
- nbr = sizeof (path_book_name) / sizeof (char *);
- strcpy (name, path_book_name[RANDOM () % nbr]);
- break;
- case 4: /*alchemy */
- nbr = sizeof (formula_book_name) / sizeof (char *);
- strcpy (name, formula_book_name[RANDOM () % nbr]);
- break;
- case 5: /*gods */
- nbr = sizeof (gods_book_name) / sizeof (char *);
- strcpy (name, gods_book_name[RANDOM () % nbr]);
- break;
- case 6: /*msg file */
- default:
- if (book->weight > 2000)
- { /* based on weight */
- nbr = sizeof (heavy_book_name) / sizeof (char *);
- strcpy (name, heavy_book_name[RANDOM () % nbr]);
- }
- else if (book->weight < 2001)
- {
- nbr = sizeof (light_book_name) / sizeof (char *);
- strcpy (name, light_book_name[RANDOM () % nbr]);
- }
- break;
+ case 1: /*monster */
+ name = mon_book_name[rndm (array_length (mon_book_name))];
+ break;
+ case 2: /*artifact */
+ name = art_book_name[rndm (array_length (art_book_name))];
+ break;
+ case 3: /*spellpath */
+ name = path_book_name[rndm (array_length (path_book_name))];
+ break;
+ case 4: /*alchemy */
+ name = formula_book_name[rndm (array_length (formula_book_name))];
+ break;
+ case 5: /*gods */
+ name = gods_book_name[rndm (array_length (gods_book_name))];
+ break;
+ case 6: /*msg file */
+ default:
+ if (book->weight > 2000)
+ { /* based on weight */
+ name = heavy_book_name[rndm (array_length (heavy_book_name))];
+ }
+ else if (book->weight < 2001)
+ {
+ name = light_book_name[rndm (array_length (light_book_name))];
+ }
+ break;
}
book->name = name;
@@ -971,41 +838,34 @@
static void
add_author (object *op, int msgtype)
{
- char title[MAX_BUF], name[MAX_BUF];
- int nbr = sizeof (book_author) / sizeof (char *);
+ const char *name;
if (msgtype < 0 || strlen (op->msg) < 5)
return;
switch (msgtype)
{
- case 1: /* monster */
- nbr = sizeof (mon_author) / sizeof (char *);
- strcpy (name, mon_author[RANDOM () % nbr]);
- break;
- case 2: /* artifacts */
- nbr = sizeof (art_author) / sizeof (char *);
- strcpy (name, art_author[RANDOM () % nbr]);
- break;
- case 3: /* spellpath */
- nbr = sizeof (path_author) / sizeof (char *);
- strcpy (name, path_author[RANDOM () % nbr]);
- break;
- case 4: /* alchemy */
- nbr = sizeof (formula_author) / sizeof (char *);
- strcpy (name, formula_author[RANDOM () % nbr]);
- break;
- case 5: /* gods */
- nbr = sizeof (gods_author) / sizeof (char *);
- strcpy (name, gods_author[RANDOM () % nbr]);
- break;
- case 6: /* msg file */
- default:
- strcpy (name, book_author[RANDOM () % nbr]);
+ case 1: /* monster */
+ name = mon_author[rndm (array_length (mon_author))];
+ break;
+ case 2: /* artifacts */
+ name = art_author[rndm (array_length (art_author))];
+ break;
+ case 3: /* spellpath */
+ name = path_author[rndm (array_length (path_author))];
+ break;
+ case 4: /* alchemy */
+ name = formula_author[rndm (array_length (formula_author))];
+ break;
+ case 5: /* gods */
+ name = gods_author[rndm (array_length (gods_author))];
+ break;
+ case 6: /* msg file */
+ default:
+ name = book_author[rndm (array_length (book_author))];
}
- sprintf (title, "of %s", name);
- op->title = title;
+ op->title = format ("of %s", name);
}
/* unique_book() - check to see if the book title/msg is unique. We
@@ -1016,19 +876,16 @@
static int
unique_book (const object *book, int msgtype)
{
- title *test;
-
if (!booklist)
return 1; /* No archival entries! Must be unique! */
/* Go through the booklist. If the author and name match, not unique so
* return 0.
*/
- for (test = get_titlelist (msgtype)->first_book; test; test = test->next)
- {
- if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour))
- return 0;
- }
+ for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
+ if (test->name == book->name && book->title == test->authour)
+ return 0;
+
return 1;
}
@@ -1051,7 +908,7 @@
t->authour = book->title;
t->size = strlen (book->msg);
t->msg_index = strtoint (book->msg);
- t->archname = book->arch->name;
+ t->archname = book->arch->archname;
t->level = book->level;
t->next = tl->first_book;
@@ -1062,7 +919,7 @@
need_to_write_bookarchive = 1;
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype);
+ LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
#endif
}
@@ -1078,123 +935,112 @@
#define MAX_TITLE_CHECK 20
-void
+static void
change_book (object *book, int msgtype)
{
int nbr = sizeof (book_descrpt) / sizeof (char *);
switch (book->type)
{
- case BOOK:
- {
- titlelist *tl = get_titlelist (msgtype);
- title *t = NULL;
- int tries = 0;
-
- /* look to see if our msg already been archived. If so, alter
- * the book to match the archival text. If we fail to match,
- * then we archive the new title/name/msg combo if there is
- * room on the titlelist.
- */
-
- if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
- {
- object *tmpbook;
+ case BOOK:
+ {
+ titlelist *tl = get_titlelist (msgtype);
+ title *t = NULL;
+ int tries = 0;
+
+ /* look to see if our msg already been archived. If so, alter
+ * the book to match the archival text. If we fail to match,
+ * then we archive the new title/name/msg combo if there is
+ * room on the titlelist.
+ */
- /* alter book properties */
- if ((tmpbook = get_archetype (t->archname)) != NULL)
- {
- tmpbook->msg = book->msg;
- copy_object (tmpbook, book);
- free_object (tmpbook);
- }
+ if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
+ {
+ /* alter book properties */
+ if (object *tmpbook = archetype::get (t->archname))
+ {
+ tmpbook->msg = book->msg;
+ tmpbook->copy_to (book);
+ tmpbook->destroy ();
+ }
- book->title = t->authour;
- book->name = t->name;
- book->level = t->level;
- }
- /* Don't have any default title, so lets make up a new one */
- else
- {
- int numb, maxnames = max_titles[msgtype];
- const char *old_title;
- const char *old_name;
-
- old_title = book->title;
- old_name = book->name;
-
- /* some pre-generated books have title already set (from
- * maps), also don't bother looking for unique title if
- * we already used up all the available names! */
+ book->title = t->authour;
+ book->name = t->name;
+ book->level = t->level;
+ }
+ /* Don't have any default title, so lets make up a new one */
+ else
+ {
+ int numb, maxnames = max_titles[msgtype];
+ const char *old_title;
+ const char *old_name;
+
+ old_title = book->title;
+ old_name = book->name;
+
+ /* some pre-generated books have title already set (from
+ * maps), also don't bother looking for unique title if
+ * we already used up all the available names! */
- if (!tl)
- {
- LOG (llevError, "change_book_name(): can't find title list\n");
- numb = 0;
- }
- else
- numb = tl->number;
+ if (!tl)
+ {
+ LOG (llevError, "change_book_name(): can't find title list\n");
+ numb = 0;
+ }
+ else
+ numb = tl->number;
- if (numb == maxnames)
- {
+ if (numb == maxnames)
+ {
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
+ LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
#endif
- break;
+ }
+ /* shouldnt change map-maker books */
+ else if (!book->title)
+ do
+ {
+ /* random book name */
+ new_text_name (book, msgtype);
+ add_author (book, msgtype); /* random author */
+ tries++;
}
- /* shouldnt change map-maker books */
- else if (!book->title)
- do
- {
- /* random book name */
- new_text_name (book, msgtype);
- add_author (book, msgtype); /* random author */
- tries++;
- }
- while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
-
- /* Now deal with 2 cases.
- * 1)If no space for a new title exists lets just restore
- * the old book properties. Remember, if the book had
- * matchd an older entry on the titlelist, we shouldnt
- * have called this routine in the first place!
- * 2) If we got a unique title, we need to add it to
- * the list.
- */
+ while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
- if (tries == MAX_TITLE_CHECK || numb == maxnames)
- { /* got to check maxnames again */
+ /* Now deal with 2 cases.
+ * 1)If no space for a new title exists lets just restore
+ * the old book properties. Remember, if the book had
+ * matchd an older entry on the titlelist, we shouldnt
+ * have called this routine in the first place!
+ * 2) If we got a unique title, we need to add it to
+ * the list.
+ */
+
+ if (tries == MAX_TITLE_CHECK || numb == maxnames)
+ { /* got to check maxnames again */
#ifdef ARCHIVE_DEBUG
- LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
+ LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
#endif
- /* restore old book properties here */
- book->title = old_title;
+ /* restore old book properties here */
+ book->title = old_title;
- if (RANDOM () % 4)
- {
- /* Lets give the book a description to individualize it some */
- char new_name[MAX_BUF];
-
- snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
-
- book->name = new_name;
- }
- else
- {
- book->name = old_name;
- }
- }
- else if (book->title && strlen (book->msg) > 5)
- { /* archive if long msg texts */
- add_book_to_list (book, msgtype);
- }
- }
- break;
- }
+ if (rndm (4))
+ /* Lets give the book a description to individualize it some */
+ book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
+ else
+ book->name = old_name;
+ }
+ else if (book->title && strlen (book->msg) > 5)
+ { /* archive if long msg texts */
+ add_book_to_list (book, msgtype);
+ }
+ }
+ break;
+ }
- default:
- LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
- return;
+ default:
+ LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
+ return;
}
}
@@ -1215,7 +1061,6 @@
* Changed 971225 to be greater than equal to level passed. Also
* made choosing by level more random.
*/
-
object *
get_random_mon (int level)
{
@@ -1229,7 +1074,7 @@
if (!level)
{
/* lets get a random monster from the mon_info linked list */
- monnr = RANDOM () % nrofmon;
+ monnr = rndm (nrofmon);
for (mon = first_mon_info, i = 0; mon; mon = mon->next)
if (i++ == monnr)
@@ -1266,7 +1111,7 @@
return NULL;
}
- monnr = RANDOM () % i;
+ monnr = rndm (i);
for (mon = first_mon_info; mon; mon = mon->next)
if (mon->ob->level >= level && monnr-- == 0)
return mon->ob;
@@ -1283,16 +1128,15 @@
* Returns a description of the monster. This really needs to be
* redone, as describe_item really gives a pretty internal description.
*/
-
-char *
+static const char *
mon_desc (const object *mon)
{
- static char retbuf[HUGE_BUF];
+ static dynbuf_text buf; buf.clear ();
- sprintf (retbuf, " *** %s ***\n", &mon->name);
- strcat (retbuf, describe_item (mon, NULL));
+ buf.printf ("B<< %s >>\r", &mon->name);
+ buf << describe_item (mon, 0);
- return retbuf;
+ return buf;
}
@@ -1300,8 +1144,7 @@
* found, it returns NULL (changed 0.94.3 to do this, since the
* calling function (mon_info_msg) seems to expect that.
*/
-
-object *
+static object *
get_next_mon (object *tmp)
{
objectlink *mon;
@@ -1313,6 +1156,7 @@
/* didn't find a match */
if (!mon)
return NULL;
+
if (mon->next)
return mon->next->ob;
else
@@ -1320,21 +1164,16 @@
}
-
-
/* mon_info_msg() - generate a message detailing the properties
* of a randomly selected monster.
*/
-
-char *
-mon_info_msg (int level, int booksize)
+static const char *
+mon_info_msg (int level)
{
- static char retbuf[BOOK_BUF];
- char tmpbuf[HUGE_BUF];
- object *tmp;
+ static dynbuf_text buf; buf.clear ();
/*preamble */
- strcpy (retbuf, "This beastiary contains:");
+ buf << "This beastiary contains:\n";
/* lets print info on as many monsters as will fit in our
* document.
@@ -1343,27 +1182,17 @@
* of text! (and flood out the available number of titles
* in the archive in a snap!) -b.t.
*/
- tmp = get_random_mon (level * 3);
- while (tmp)
+ object *tmp = get_random_mon (level * 3);
+ while (tmp && buf.size () < BOOK_BUF)
{
/* monster description */
- sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp));
-
- if (!book_overflow (retbuf, tmpbuf, booksize))
- strcat (retbuf, tmpbuf);
- else
- break;
+ buf.printf ("\n%s\n", mon_desc (tmp));
/* Note that the value this returns is not based on level */
tmp = get_next_mon (tmp);
}
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
-#endif
-
- return retbuf;
+ return buf;
}
@@ -1374,18 +1203,19 @@
/* artifact_msg() - generate a message detailing the properties
* of 1-6 artifacts drawn sequentially from the artifact list.
*/
-
-char *
-artifact_msg (int level, int booksize)
+static const char *
+artifact_msg (int level)
{
artifactlist *al = NULL;
artifact *art;
int chance, i, type, index;
- int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1;
- char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF];
- static char retbuf[BOOK_BUF];
+ int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
+ const char *ch;
+ char name[MAX_BUF];
object *tmp = NULL;
+ static dynbuf_text buf; buf.clear ();
+
/* values greater than 5 create msg buffers that are too big! */
if (book_entries > 5)
book_entries = 5;
@@ -1398,7 +1228,7 @@
i = 0;
do
{
- index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename));
+ index = rndm (array_length (art_name_array));
type = art_name_array[index].type;
al = find_artifactlist (type);
i++;
@@ -1406,38 +1236,40 @@
while ((al == NULL) && (i < 10));
if (i == 10) /* Unable to find a message */
- return ("None");
+ return "None";
/* There is no reason to start on the artifact list at the begining. Lets
* take our starting position randomly... */
art = al->items;
- for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--)
+ for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
{
- if (art == NULL)
+ if (!art)
art = al->items; /* hmm, out of stuff, loop back around */
+
art = art->next;
}
/* the base 'generic' name for our artifact */
- strcpy (name, art_name_array[index].name);
+ assign (name, art_name_array[index].name);
/* Ok, lets print out the contents */
- sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact");
+ buf.printf ("Herein %s detailed %s...\n",
+ book_entries > 1 ? "are" : "is",
+ book_entries > 1 ? "some artifacts" : "an artifact");
/* artifact msg attributes loop. Lets keep adding entries to the 'book'
* as long as we have space up to the allowed max # (book_entires)
*/
- while (book_entries > 0)
+ while (book_entries > 0 && buf.size () < BOOK_BUF)
{
- if (art == NULL)
+ if (!art)
art = al->items;
- /* separator of items */
- strcpy (buf, "--- \n");
+ buf << '\n';
/* Name */
- if (art->allowed != NULL && strcmp (art->allowed->name, "All"))
+ if (art->allowed && art->allowed->name != shstr_All)
{
linked_char *temp, *next = art->allowed;
@@ -1446,55 +1278,50 @@
temp = next;
next = next->next;
}
- while (next && !RANDOM () % 2);
- sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name);
+ while (next && rndm (2));
+
+ buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
}
else /* default name is used */
- sprintf (buf, "%s The %s of %s", buf, name, &art->item->name);
+ buf.printf ("The B<< %s of %s >>", name, &art->item->name);
+
+ buf << " is ";
/* chance of finding */
chance = (int) (100 * ((float) art->chance / al->total_chance));
if (chance >= 20)
- sprintf (sbuf, "an uncommon");
+ buf << "an uncommon";
else if (chance >= 10)
- sprintf (sbuf, "an unusual");
+ buf << "an unusual";
else if (chance >= 5)
- sprintf (sbuf, "a rare");
+ buf << "a rare";
else
- sprintf (sbuf, "a very rare");
- sprintf (buf, "%s is %s\n", buf, sbuf);
+ buf << "a very rare";
/* value of artifact */
- sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value);
+ buf << " item with a value that is " << art->item->value << " times normal.\n";
/* include the message about the artifact, if exists, and book
* level is kinda high */
- if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF))
- strcat (buf, art->item->msg);
+ if (art->item->msg
+ && rndm (4) + 1 < level)
+ buf << art->item->msg;
/* properties of the artifact */
- tmp = get_object ();
+ tmp = object::create ();
add_abilities (tmp, art->item);
tmp->type = type;
- SET_FLAG (tmp, FLAG_IDENTIFIED);
- if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1)
- sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch);
- free_object (tmp);
- /* add the buf if it will fit */
- if (!book_overflow (retbuf, buf, booksize))
- strcat (retbuf, buf);
- else
- break;
+ tmp->set_flag (FLAG_IDENTIFIED);
+ if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
+ buf << "\rProperties of this artifact include:\r" << ch << "\n";
+
+ tmp->destroy ();
art = art->next;
book_entries--;
}
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s", retbuf);
-#endif
- return retbuf;
+ return buf;
}
/*****************************************************************************
@@ -1505,80 +1332,65 @@
* incantations/prayers (and some of their properties) belonging to
* a given spellpath.
*/
-
-char *
-spellpath_msg (int level, int booksize)
+static char *
+spellpath_msg (int level)
{
- static char retbuf[BOOK_BUF];
- char tmpbuf[BOOK_BUF];
- int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2;
- int did_first_sp = 0;
+ static dynbuf_text buf; buf.clear ();
+
+ int path = rndm (NRSPELLPATHS), prayers = rndm (2);
uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
archetype *at;
/* Preamble */
- sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations");
+ buf << "Herein are detailed the names of "
+ << (prayers ? "prayers" : "incantations");
if (path == -1)
- strcat (retbuf, "having no known spell path.\n");
+ buf << " having no known spell path.\n";
else
- sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]);
+ buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
- for (at = first_archetype; at != NULL; at = at->next)
- {
- /* Determine if this is an appropriate spell. Must
- * be of matching path, must be of appropriate type (prayer
- * or not), and must be within the valid level range.
- */
- if (at->clone.type == SPELL && at->clone.path_attuned & pnum &&
- ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8)))
- {
- strcpy (tmpbuf, at->clone.name);
+ int seen = 0;
- if (book_overflow (retbuf, tmpbuf, booksize))
- break;
- else
- {
- if (did_first_sp)
- strcat (retbuf, ",\n");
- did_first_sp = 1;
- strcat (retbuf, tmpbuf);
- }
- }
- }
- /* Geez, no spells were generated. */
- if (!did_first_sp)
- {
- if (RANDOM () % 4) /* usually, lets make a recursive call... */
- spellpath_msg (level, booksize);
- else /* give up, cause knowing no spells exist for path is info too. */
- strcat (retbuf, "\n - no known spells exist -\n");
- }
- else
- {
- strcat (retbuf, "\n");
- }
- return retbuf;
-}
+ for_all_archetypes (at)
+ /* Determine if this is an appropriate spell. Must
+ * be of matching path, must be of appropriate type (prayer
+ * or not), and must be within the valid level range.
+ */
+ if (at->type == SPELL && at->path_attuned & pnum &&
+ ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
+ {
+ seen = 1;
+ buf << at->object::name << '\r';
+ }
+ /* Geez, no spells were generated. */
+ if (!seen)
+ if (rndm (4)) /* usually, lets make a recursive call... */
+ return spellpath_msg (level);
+ else /* give up, cause knowing no spells exist for path is info too. */
+ buf << "- no known spells exist.\n";
+ return buf;
+}
/* formula_msg() - generate a message detailing the properties
* of a randomly selected alchemical formula.
*/
-
-void
+static void
make_formula_book (object *book, int level)
{
- char retbuf[BOOK_BUF], title[MAX_BUF];
+ char title[MAX_BUF];
recipelist *fl;
recipe *formula = NULL;
int chance;
+ static dynbuf_text buf; buf.clear ();
+
/* the higher the book level, the more complex (ie number of
* ingredients) the formula can be.
*/
- fl = get_formulalist (((RANDOM () % level) / 3) + 1);
+ fl = get_formulalist (rndm (level) / 3 + 1);
if (!fl)
fl = get_formulalist (1); /* safety */
@@ -1592,10 +1404,11 @@
}
/* get a random formula, weighted by its bookchance */
- chance = RANDOM () % fl->total_chance;
- for (formula = fl->items; formula != NULL; formula = formula->next)
+ chance = rndm (fl->total_chance);
+ for (formula = fl->items; formula; formula = formula->next)
{
chance -= formula->chance;
+
if (chance <= 0)
break;
}
@@ -1605,312 +1418,264 @@
book->msg = "\n";
new_text_name (book, 4);
add_author (book, 4);
-
+ return;
}
- else
- {
- /* looks like a formula was found. Base the amount
- * of information on the booklevel and the spellevel
- * of the formula. */
-
- const char *op_name = formula->arch_name[RANDOM () % formula->arch_names];
- archetype *at;
-
- /* preamble */
- sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
- if ((at = find_archetype (op_name)) != (archetype *) NULL)
- op_name = at->clone.name;
- else
- LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
+ /* looks like a formula was found. Base the amount
+ * of information on the booklevel and the spellevel
+ * of the formula. */
- /* item name */
- if (strcmp (formula->title, "NONE"))
- {
- sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
- /* This results in things like pile of philo. sulfur.
- * while philo. sulfur may look better, without this,
- * you get things like 'the wise' because its missing the
- * water of section.
- */
- sprintf (title, "%s: %s of %s",
- formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
- }
- else
- {
- sprintf (retbuf, "%sThe %s", retbuf, op_name);
- sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
- if (at->clone.title)
- {
- strcat (retbuf, " ");
- strcat (retbuf, at->clone.title);
- strcat (title, " ");
- strcat (title, at->clone.title);
- }
- }
- /* Lets name the book something meaningful ! */
- book->name = title;
- book->title = NULL;
+ const char *op_name = formula->arch_name [rndm (formula->arch_names)];
+ archetype *at;
- /* ingredients to make it */
- if (formula->ingred != NULL)
- {
- linked_char *next;
- archetype *at;
+ /* preamble */
+ buf << "Herein is described a project using B<< "
+ << (formula->skill ? &formula->skill : "an unknown skill")
+ << " >>:\n\n";
- at = find_archetype (formula->cauldron);
+ if ((at = archetype::find (op_name)))
+ op_name = at->object::name;
+ else
+ LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
- sprintf (retbuf + strlen (retbuf),
- " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place");
+ /* item name */
+ if (formula->title != shstr_NONE)
+ {
+ buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
+ /* This results in things like pile of philo. sulfur.
+ * while philo. sulfur may look better, without this,
+ * you get things like 'the wise' because its missing the
+ * water of section.
+ */
+ sprintf (title, "%s: %s of %s",
+ formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
+ }
+ else
+ {
+ buf << "The B<< " << op_name;
- for (next = formula->ingred; next != NULL; next = next->next)
- {
- strcat (retbuf, next->name);
- strcat (retbuf, "\n");
- }
+ sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
+ if (at->title)
+ {
+ buf << " " << at->title;
+ strcat (title, " ");
+ strcat (title, at->title);
}
- else
- LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
- if (retbuf[strlen (retbuf) - 1] != '\n')
- strcat (retbuf, "\n");
- book->msg = retbuf;
+ buf << " >>";
}
-}
+ /* Lets name the book something meaningful ! */
+ book->name = title;
+ book->title = NULL;
-/* msgfile_msg() - generate a message drawn randomly from a
- * file in lib/. Level currently has no effect on the message
- * which is returned.
- */
+ /* ingredients to make it */
+ if (formula->ingred)
+ {
+ linked_char *next;
+ archetype *at;
-char *
-msgfile_msg (int level, int booksize)
-{
- static char retbuf[BOOK_BUF];
- int i, msgnum;
- linked_char *msg = NULL;
+ at = archetype::find (formula->cauldron);
- /* get a random message for the 'book' from linked list */
- if (nrofmsg > 1)
- {
- msg = first_msg;
- msgnum = RANDOM () % nrofmsg;
- for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
- msg = msg->next;
- }
+ buf.printf (" may be made at %s using the following ingredients:\n\n",
+ at ? query_name (at) : "an appropriate place");
- if (msg && !book_overflow (retbuf, msg->name, booksize))
- strcpy (retbuf, msg->name);
+ for (next = formula->ingred; next; next = next->next)
+ buf << next->name << '\r';
+ }
else
- sprintf (retbuf, "\n ");
-
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
- LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
-#endif
+ LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
- return retbuf;
+ book->msg = buf;
}
+#define DESCRIBE_PATH(retbuf, variable, name) \
+ if(variable) { \
+ int i,j=0; \
+ strcat(retbuf,"(" name ": "); \
+ for(i=0; iname;
/* preamble.. */
- sprintf (retbuf, "This document contains knowledge concerning\n");
- sprintf (retbuf, "%sthe diety %s", retbuf, name);
+ buf << "This document contains knowledge concerning the diety B<< "
+ << name << " >>";
/* Always have as default information the god's descriptive terms. */
if (nstrtok (god->msg, ",") > 0)
- {
- strcat (retbuf, ", known as");
- strcat (retbuf, strtoktolin (god->msg, ","));
- }
+ buf << ", known as" << strtoktolin (god->msg, ",");
else
- strcat (retbuf, "...");
+ buf << "...";
+
+ buf << "\n\n";
- strcat (retbuf, "\n ---\n");
- introlen = strlen (retbuf); /* so we will know if no new info is added later */
+ int introlen = buf.size (); /* so we will know if no new info is added later */
/* Information about the god is random, and based on the level of the
* 'book'. Probably there is a more intellegent way to implement
* this ...
*/
-
- while (level > 0)
+ while (level > 0 && buf.size () < BOOK_BUF)
{
- sprintf (buf, " ");
- if (level == 2 && RANDOM () % 2)
+ if (level == 2 && rndm (2))
{ /* enemy god */
const char *enemy = god->title;
if (enemy)
- sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy);
+ buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
}
- if (level == 3 && RANDOM () % 2)
+
+ if (level == 3 && rndm (2))
{ /* enemy race, what the god's holy word effects */
const char *enemy = god->slaying;
+ int i;
if (enemy && !(god->path_denied & PATH_TURNING))
if ((i = nstrtok (enemy, ",")) > 0)
{
- char tmpbuf[MAX_BUF];
+ buf << "The holy words of " << name
+ << " have the power to slay creatures belonging to the ";
- sprintf (buf, "The holy words of %s have the power to\n", name);
- strcat (buf, "slay creatures belonging to the ");
if (i > 1)
- sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ","));
+ buf << "following races:" << strtoktolin (enemy, ",");
else
- sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
- sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
+ buf << "race of" << strtoktolin (enemy, ",");
+
+ buf << '\r';
}
}
- if (level == 4 && RANDOM () % 2)
- { /* Priest of god gets these protect,vulnerable... */
- char tmpbuf[MAX_BUF], *cp;
-
- cp = describe_resistance (god, 1);
- if (*cp)
+ if (level == 4 && rndm (2))
+ { /* Priest of god gets these protect,vulnerable... */
+ if (const char *cp = describe_resistance (god, 1))
{ /* This god does have protections */
- sprintf (tmpbuf, "%s has a potent aura which is extended\n", name);
- strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
- strcat (tmpbuf, cp);
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
+ buf << name
+ << " has a potent aura which is extended to"
+ " faithful priests. The effects of this aura include: "
+ << cp
+ << ".\r";
}
- else
- sprintf (buf, " ");
}
- if (level == 5 && RANDOM () % 2)
+
+ if (level == 5 && rndm (2))
{ /* aligned race, summoning */
const char *race = god->race; /* aligned race */
+ int i;
if (race && !(god->path_denied & PATH_SUMMON))
if ((i = nstrtok (race, ",")) > 0)
{
- char tmpbuf[MAX_BUF];
-
- sprintf (buf, "Creatures sacred to %s include the \n", name);
+ buf << "Creatures sacred to " << name << " include the ";
if (i > 1)
- sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ","));
+ buf << "following races:" << strtoktolin (race, ",");
else
- sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
- sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
+ buf << "race of" << strtoktolin (race, ",");
+
+ buf << '\r';
}
}
- if (level == 6 && RANDOM () % 2)
- { /* blessing,curse properties of the god */
- char tmpbuf[MAX_BUF], *cp;
-
- cp = describe_resistance (god, 1);
- if (*cp)
+ if (level == 6 && rndm (2))
+ { /* blessing,curse properties of the god */
+ if (const char *cp = describe_resistance (god, 1))
{ /* This god does have protections */
- sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name);
- strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
- strcat (tmpbuf, cp);
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
+ buf << "The priests of " << name
+ << " are known to be able to "
+ "bestow a blessing which makes the recipient "
+ << cp
+ << '\r';
}
- else
- sprintf (buf, " ");
-
}
- if (level == 8 && RANDOM () % 2)
- { /* immunity, holy possession */
- int has_effect = 0, tmpvar;
- char tmpbuf[MAX_BUF];
- sprintf (tmpbuf, "\n");
- sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
+ if (level == 8 && rndm (2))
+ { /* immunity, holy possession */
+ buf << "The priests of " << name
+ << " are known to make cast a mighty"
+ " prayer of possession";
+
+ int first = 1;
- strcat (tmpbuf, "prayer of possession which gives the recipient\n");
+ for (int i = 0; i < NROFATTACKS; i++)
+ if (god->resist[i] == 100)
+ {
+ if (first)
+ {
+ buf << " which gives the recipient";
+ first = 0;
+ }
+ else
+ buf << ", ";
- for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++)
- {
- if (god->resist[tmpvar] == 100)
- {
- has_effect = 1;
- sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
- }
- }
- if (has_effect)
- {
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
+ buf << " immunity to " << attacktype_desc[i];
}
- else
- sprintf (buf, " ");
+
+ buf << ".\r";
}
- if (level == 12 && RANDOM () % 2)
+
+ if (level == 12 && rndm (2))
{ /* spell paths */
+ //TODO:
int has_effect = 0, tmpvar;
char tmpbuf[MAX_BUF];
- sprintf (tmpbuf, "\n");
sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
+
if ((tmpvar = god->path_attuned))
{
has_effect = 1;
DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
}
+
if ((tmpvar = god->path_repelled))
{
has_effect = 1;
DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
}
+
if ((tmpvar = god->path_denied))
{
has_effect = 1;
DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
}
+
if (has_effect)
- {
- strcat (buf, tmpbuf);
- strcat (buf, "\n ---\n");
- }
+ buf << tmpbuf << '\r';
else
- sprintf (buf, " ");
+ buf << '\r';
}
- /* check to be sure new buffer size dont exceed either
- * the maximum buffer size, or the 'natural' size of the
- * book...
- */
- if (book_overflow (retbuf, buf, booksize))
- break;
- else if (strlen (buf) > 1)
- strcat (retbuf, buf);
level--;
}
- if (strlen (retbuf) == introlen)
- { /* we got no information beyond the preamble! */
- strcat (retbuf, " [Unfortunately the rest of the information is\n");
- strcat (retbuf, " hopelessly garbled!]\n ---\n");
- }
-#ifdef BOOK_MSG_DEBUG
- LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
- fprintf (logfile, " MADE THIS:\n%s", retbuf);
-#endif
- return retbuf;
+
+ if (buf.size () == introlen)
+ /* we got no information beyond the preamble! */
+ buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
+
+ return buf;
}
/* tailor_readable_ob()- The main routine. This chooses a random
@@ -1929,13 +1694,10 @@
* message type - otherwise a random value is used.
*
*/
-
void
tailor_readable_ob (object *book, int msg_type)
{
- char msgbuf[BOOK_BUF];
- int level = book->level ? (RANDOM () % book->level) + 1 : 1;
- int book_buf_size;
+ int level = book->level ? rndm (book->level) + 1 : 1;
/* safety */
if (book->type != BOOK)
@@ -1944,9 +1706,6 @@
if (level <= 0)
return; /* if no level no point in doing any more... */
- /* Max text length this book can have. */
- book_buf_size = BOOKSIZE (book);
-
/* &&& The message switch &&& */
/* Below all of the possible types of messages in the "book"s.
*/
@@ -1958,95 +1717,49 @@
* and add_authour().
* 4) you may want separate authour/book name arrays in read.h
*/
-
- msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
+ const char *new_msg = "";
+ msg_type = msg_type > 0 ? msg_type : rndm (8);
switch (msg_type)
{
- case 1: /* monster attrib */
- strcpy (msgbuf, mon_info_msg (level, book_buf_size));
- break;
- case 2: /* artifact attrib */
- strcpy (msgbuf, artifact_msg (level, book_buf_size));
- break;
- case 3: /* grouping incantations/prayers by path */
- strcpy (msgbuf, spellpath_msg (level, book_buf_size));
- break;
- case 4: /* describe an alchemy formula */
- make_formula_book (book, level);
- /* make_formula_book already gives title */
- return;
- break;
- case 5: /* bits of information about a god */
- strcpy (msgbuf, god_info_msg (level, book_buf_size));
- break;
- case 0: /* use info list in lib/ */
- default:
- strcpy (msgbuf, msgfile_msg (level, book_buf_size));
- break;
+ case 1: /* monster attrib */
+ new_msg = mon_info_msg (level);
+ break;
+ case 2: /* artifact attrib */
+ new_msg = artifact_msg (level);
+ break;
+ case 3: /* grouping incantations/prayers by path */
+ new_msg = spellpath_msg (level);
+ break;
+ case 4: /* describe an alchemy formula */
+ make_formula_book (book, level);
+ /* make_formula_book already gives title */
+ return;
+ case 5: /* bits of information about a god */
+ new_msg = god_info_msg (level);
+ break;
+ case 0: /* use info list in lib/ */
+ default:
+ cfperl_make_book (book, level);
+ /* already gives title */
+ return;
}
- strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
- if (strlen (msgbuf) > 1)
+ if (strlen (new_msg) > 1)
{
- book->msg = msgbuf;
+ book->msg = new_msg;
/* lets give the "book" a new name, which may be a compound word */
change_book (book, msg_type);
}
-
-}
-
-
-/*****************************************************************************
- *
- * Cleanup routine for readble stuff.
- *
- *****************************************************************************/
-
-void
-free_all_readable (void)
-{
- titlelist *tlist, *tnext;
- title *title1, *titlenext;
- linked_char *lmsg, *nextmsg;
- objectlink *monlink, *nextmon;
-
- LOG (llevDebug, "freeing all book information\n");
-
- for (tlist = booklist; tlist != NULL; tlist = tnext)
- {
- tnext = tlist->next;
-
- for (title1 = tlist->first_book; title1; title1 = titlenext)
- {
- titlenext = title1->next;
- delete title1;
- }
-
- delete tlist;
- }
- for (lmsg = first_msg; lmsg; lmsg = nextmsg)
- {
- nextmsg = lmsg->next;
- delete lmsg;
- }
- for (monlink = first_mon_info; monlink; monlink = nextmon)
- {
- nextmon = monlink->next;
- free (monlink);
- }
}
-
/*****************************************************************************
*
* Writeback routine for updating the bookarchive.
*
****************************************************************************/
-
/* write_book_archive() - write out the updated book archive */
-
void
-write_book_archive (void)
+write_book_archive ()
{
FILE *fp;
int index = 0;
@@ -2057,15 +1770,14 @@
/* If nothing changed, don't write anything */
if (!need_to_write_bookarchive)
return;
+
need_to_write_bookarchive = 0;
sprintf (fname, "%s/bookarch", settings.localdir);
LOG (llevDebug, "Updating book archive: %s...\n", fname);
if ((fp = fopen (fname, "w")) == NULL)
- {
- LOG (llevDebug, "Can't open book archive file %s\n", fname);
- }
+ LOG (llevDebug, "Can't open book archive file %s\n", fname);
else
{
while (bl)
@@ -2082,19 +1794,23 @@
fprintf (fp, "index %d\n", book->msg_index);
fprintf (fp, "end\n");
}
+
bl = bl->next;
index++;
}
+
fclose (fp);
chmod (fname, SAVE_MODE);
}
}
+
readable_message_type *
get_readable_message_type (object *readable)
{
uint8 subtype = readable->subtype;
if (subtype > last_readable_subtype)
- return &(readable_message_types[0]);
- return &(readable_message_types[subtype]);
+ return &readable_message_types[0];
+
+ return &readable_message_types[subtype];
}