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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.2 by root, Tue Aug 29 08:01:35 2006 UTC vs.
Revision 1.52 by root, Fri Nov 6 13:31:47 2009 UTC

1/* 1/*
2 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: readable.C,v 1.2 2006/08/29 08:01:35 root Exp $"; 3 *
4 */ 4 * Copyright (©) 2005,2006,2007,2008,2009 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992,2007 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
31 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
32 */ 27 */
33 28
35 30
36#include <global.h> 31#include <global.h>
37#include <book.h> 32#include <book.h>
38#include <living.h> 33#include <living.h>
39#include <spells.h> 34#include <spells.h>
40
41 35
42/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
43 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
44 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
45 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
67 * be sure to copy it over to the new lib directory when you change versions. 61 * be sure to copy it over to the new lib directory when you change versions.
68 * -b.t. 62 * -b.t.
69 */ 63 */
70 64
71/* This flag is useful to see what kind of output messages are created */ 65/* This flag is useful to see what kind of output messages are created */
66
72/* #define BOOK_MSG_DEBUG */ 67/* #define BOOK_MSG_DEBUG */
73 68
74/* This flag is useful for debuging archiving action */ 69/* This flag is useful for debuging archiving action */
70
75/* #define ARCHIVE_DEBUG */ 71/* #define ARCHIVE_DEBUG */
76 72
77/* Moved these structures from struct.h to this file in 0.94.3 - they 73/* Moved these structures from struct.h to this file in 0.94.3 - they
78 * are not needed anyplace else, so why have them globally declared? 74 * are not needed anyplace else, so why have them globally declared?
79 */ 75 */
80 76
81/* 'title' and 'titlelist' are used by the readable code */ 77/* 'title' and 'titlelist' are used by the readable code */
82typedef struct titlestruct { 78struct title : zero_initialised
83 const char *name; /* the name of the book */ 79{
80 shstr name; /* the name of the book */
84 const char *authour; /* the name of the book authour */ 81 shstr authour; /* the name of the book authour */
85 const char *archname; /* the archetype name of the book */ 82 shstr archname; /* the archetype name of the book */
86 int level; /* level of difficulty of this message */ 83 int level; /* level of difficulty of this message */
87 int size; /* size of the book message */ 84 int size; /* size of the book message */
88 int msg_index; /* an index value derived from book message */ 85 int msg_index; /* an index value derived from book message */
89 struct titlestruct *next; 86 title *next;
90} title; 87};
91 88
92typedef struct titleliststruct { 89struct titlelist : zero_initialised
90{
93 int number; /* number of items in the list */ 91 int number; /* number of items in the list */
94 struct titlestruct *first_book; /* pointer to first book in this list */ 92 title *first_book; /* pointer to first book in this list */
95 struct titleliststruct *next; /* pointer to next book list */ 93 titlelist *next; /* pointer to next book list */
96} titlelist; 94};
97
98 95
99/* special structure, used only by art_name_array[] */ 96/* special structure, used only by art_name_array[] */
100 97struct arttypename
101typedef struct namebytype 98{
102 {
103 const char *name; /* generic name to call artifacts of this type */ 99 const char *name; /* generic name to call artifacts of this type */
104 int type; /* matching type */ 100 int type; /* matching type */
105 } 101};
106arttypename;
107
108 102
109/* booklist is the buffer of books read in from the bookarch file */ 103/* booklist is the buffer of books read in from the bookarch file */
110static titlelist *booklist = NULL; 104static titlelist *booklist = NULL;
111 105
112static objectlink *first_mon_info = NULL; 106static objectlink *first_mon_info = NULL;
113 107
114/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
115 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
116 110
117static int nrofmon = 0, need_to_write_bookarchive=0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
118
119
120/* this is needed to keep track of status of initialization
121 * of the message file */
122static int nrofmsg = 0;
123 112
124/* first_msg is the started of the linked list of messages as read from 113/* first_msg is the started of the linked list of messages as read from
125 * the messages file 114 * the messages file
126 */ 115 */
127static linked_char *first_msg = NULL; 116static linked_char *first_msg = NULL;
128 117
129/* 118/*
130 * Spellpath information 119 * Spellpath information
131 */ 120 */
132
133static uint32 spellpathdef[NRSPELLPATHS] = 121static uint32 spellpathdef[NRSPELLPATHS] = {
134{
135 PATH_PROT, 122 PATH_PROT,
136 PATH_FIRE, 123 PATH_FIRE,
137 PATH_FROST, 124 PATH_FROST,
138 PATH_ELEC, 125 PATH_ELEC,
139 PATH_MISSILE, 126 PATH_MISSILE,
140 PATH_SELF, 127 PATH_SELF,
141 PATH_SUMMON, 128 PATH_SUMMON,
142 PATH_ABJURE, 129 PATH_ABJURE,
143 PATH_RESTORE, 130 PATH_RESTORE,
144 PATH_DETONATE, 131 PATH_DETONATE,
145 PATH_MIND, 132 PATH_MIND,
146 PATH_CREATE, 133 PATH_CREATE,
147 PATH_TELE, 134 PATH_TELE,
148 PATH_INFO, 135 PATH_INFO,
149 PATH_TRANSMUTE, 136 PATH_TRANSMUTE,
150 PATH_TRANSFER, 137 PATH_TRANSFER,
151 PATH_TURNING, 138 PATH_TURNING,
152 PATH_WOUNDING, 139 PATH_WOUNDING,
153 PATH_DEATH, 140 PATH_DEATH,
154 PATH_LIGHT 141 PATH_LIGHT
155}; 142};
156 143
157static const char* const path_book_name[] = 144static const char *const path_book_name[] = {
158{
159 "codex", 145 "codex",
160 "compendium", 146 "compendium",
161 "exposition", 147 "exposition",
162 "tables", 148 "tables",
163 "treatise" 149 "treatise"
164}; 150};
165 151
166/* used by spellpath texts */ 152/* used by spellpath texts */
167static const char* const path_author[] = 153static const char *const path_author[] = {
168{
169 "aether", 154 "aether",
170 "astral byways", 155 "astral byways",
171 "connections", 156 "connections",
172 "the Grey Council", 157 "the Grey Council",
173 "deep pathways", 158 "deep pathways",
174 "knowledge", 159 "knowledge",
175 "magic", 160 "magic",
176 "mystic ways", 161 "mystic ways",
177 "pathways", 162 "pathways",
178 "power", 163 "power",
179 "spells", 164 "spells",
180 "transforms", 165 "transforms",
181 "the mystic veil", 166 "the mystic veil",
182 "unknown spells" 167 "unknown spells"
183}; 168};
184 169
185/* 170/*
186 * Artiface/item information 171 * Artiface/item information
187 */ 172 */
188 173
189/* if it isnt listed here, then art_attr_msg will never generate 174/* if it isnt listed here, then art_attr_msg will never generate
190 * a message for this type of artifact. -b.t. */ 175 * a message for this type of artifact. -b.t. */
191 176
192static arttypename art_name_array[] = 177static arttypename art_name_array[] = {
193{
194 {"Helmet", HELMET}, 178 {"Helmet", HELMET},
195 {"Amulet", AMULET}, 179 {"Amulet", AMULET},
196 {"Shield", SHIELD}, 180 {"Shield", SHIELD},
197 {"Bracers", BRACERS}, 181 {"Bracers", BRACERS},
198 {"Boots", BOOTS}, 182 {"Boots", BOOTS},
199 {"Cloak", CLOAK}, 183 {"Cloak", CLOAK},
200 {"Gloves", GLOVES}, 184 {"Gloves", GLOVES},
201 {"Gridle", GIRDLE}, 185 {"Girdle", GIRDLE},
202 {"Ring", RING}, 186 {"Ring", RING},
203 {"Horn", HORN}, 187 {"Horn", HORN},
204 {"Missile Weapon", BOW}, 188 {"Missile Weapon", BOW},
205 {"Missile", ARROW}, 189 {"Missile", ARROW},
206 {"Hand Weapon", WEAPON}, 190 {"Hand Weapon", WEAPON},
207 {"Artifact", SKILL}, 191 {"Artifact", SKILL},
208 {"Food", FOOD}, 192 {"Food", FOOD},
209 {"Body Armour", ARMOUR} 193 {"Body Armour", ARMOUR}
210}; 194};
211 195
212static const char* const art_book_name[] = 196static const char *const art_book_name[] = {
213{
214 "collection", 197 "collection",
215 "file", 198 "file",
216 "files", 199 "files",
217 "guide", 200 "guide",
218 "handbook", 201 "handbook",
219 "index", 202 "index",
220 "inventory", 203 "inventory",
221 "list", 204 "list",
222 "listing", 205 "listing",
223 "record", 206 "record",
224 "record book" 207 "record book"
225}; 208};
226 209
227/* used by artifact texts */ 210/* used by artifact texts */
228static const char* const art_author[] = 211static const char *const art_author[] = {
229{
230 "ancient things", 212 "ancient things",
231 "artifacts", 213 "artifacts",
232 "Havlor", /* ancient warrior scribe :) */ 214 "Havlor", /* ancient warrior scribe :) */
233 "items", 215 "items",
234 "lost artifacts", 216 "lost artifacts",
235 "the ancients", 217 "the ancients",
236 "useful things" 218 "useful things"
237}; 219};
238 220
239/* 221/*
240 * Monster book information 222 * Monster book information
241 */ 223 */
242 224
243static const char* const mon_book_name[] = 225static const char *const mon_book_name[] = {
244{
245 "beastuary", 226 "beastuary",
246 "catalog", 227 "catalog",
247 "compilation", 228 "compilation",
248 "collection", 229 "collection",
249 "encyclopedia", 230 "encyclopedia",
250 "guide", 231 "guide",
251 "handbook", 232 "handbook",
252 "list", 233 "list",
253 "manual", 234 "manual",
254 "notes", 235 "notes",
255 "record", 236 "record",
256 "register", 237 "register",
257 "volume" 238 "volume"
258}; 239};
259 240
260 241
261/* used by monster beastuary texts */ 242/* used by monster beastuary texts */
262static const char* const mon_author[] = 243static const char *const mon_author[] = {
263{
264 "beasts", 244 "beasts",
265 "creatures", 245 "creatures",
266 "dezidens", 246 "dezidens",
267 "dwellers", 247 "dwellers",
268 "evil nature", 248 "evil nature",
269 "life", 249 "life",
270 "monsters", 250 "monsters",
271 "nature", 251 "nature",
272 "new life", 252 "new life",
273 "residents", 253 "residents",
274 "the spawn", 254 "the spawn",
275 "the living", 255 "the living",
276 "things" 256 "things"
277}; 257};
278 258
279/* 259/*
280 * God book information 260 * God book information
281 */ 261 */
282 262
283static const char* const gods_book_name[] = 263static const char *const gods_book_name[] = {
284{
285 "devotional", 264 "devotional",
286 "devout notes", 265 "devout notes",
287 "divine text", 266 "divine text",
288 "divine work", 267 "divine work",
289 "holy book", 268 "holy book",
290 "holy record", 269 "holy record",
291 "moral text", 270 "moral text",
292 "sacred guide", 271 "sacred guide",
293 "testament", 272 "testament",
294 "transcript" 273 "transcript"
295}; 274};
296 275
297/* used by gods texts */ 276/* used by gods texts */
298static const char* const gods_author[] = 277static const char *const gods_author[] = {
299{
300 "cults", 278 "cults",
301 "joy", 279 "joy",
302 "lasting curse", 280 "lasting curse",
303 "madness", 281 "madness",
304 "religions", 282 "religions",
305 "the dead", 283 "the dead",
306 "the gods", 284 "the gods",
307 "the heirophant", 285 "the heirophant",
308 "the poor priest", 286 "the poor priest",
309 "the priestess", 287 "the priestess",
310 "pain", 288 "pain",
311 "white" 289 "white"
312}; 290};
313 291
314 292
315/* 293/*
316 * Alchemy (formula) information 294 * Alchemy (formula) information
317 */ 295 */
318 296
319static const char* const formula_book_name[] = 297static const char *const formula_book_name[] = {
320{
321 "cookbook", 298 "cookbook",
322 "formulary", 299 "formulary",
323 "lab book", 300 "lab book",
324 "lab notes", 301 "lab notes",
325 "recipe book", 302 "recipe book",
326 "experiment record", 303 "experiment record",
327 "work plan", 304 "work plan",
328 "design notes" 305 "design notes"
329}; 306};
330 307
331/* this isn't used except for empty books */ 308/* this isn't used except for empty books */
332static const char* const formula_author[] = 309static const char *const formula_author[] = {
333{
334 "Albertus Magnus", 310 "Albertus Magnus",
335 "alchemy", 311 "alchemy",
336 "balms", 312 "balms",
337 "creation", 313 "creation",
338 "dusts", 314 "dusts",
339 "magical manufacture", 315 "magical manufacture",
340 "making", 316 "making",
341 "philosophical items", 317 "philosophical items",
342 "potions", 318 "potions",
343 "powders", 319 "powders",
344 "the cauldron", 320 "the cauldron",
345 "the lamp black", 321 "the lamp black",
346 "transmutation", 322 "transmutation",
347 "waters" 323 "waters"
348}; 324};
349 325
350/* 326/*
351 * Generic book information 327 * Generic book information
352 */ 328 */
353 329
354/* used by msg file and 'generic' books */ 330/* used by msg file and 'generic' books */
355static const char* const light_book_name[] = 331static const char *const light_book_name[] = {
356{
357 "calendar", 332 "calendar",
358 "datebook", 333 "datebook",
359 "diary", 334 "diary",
360 "guidebook", 335 "guidebook",
361 "handbook", 336 "handbook",
362 "ledger", 337 "ledger",
363 "notes", 338 "notes",
364 "notebook", 339 "notebook",
365 "octavo", 340 "octavo",
366 "pamphlet", 341 "pamphlet",
367 "practicum", 342 "practicum",
368 "script", 343 "script",
369 "transcript" 344 "transcript"
370}; 345};
371 346
372static const char* const heavy_book_name[] = 347static const char *const heavy_book_name[] = {
373{
374 "catalog", 348 "catalog",
375 "compendium", 349 "compendium",
376 "guide", 350 "guide",
377 "manual", 351 "manual",
378 "opus", 352 "opus",
379 "tome", 353 "tome",
380 "treatise", 354 "treatise",
381 "volume", 355 "volume",
382 "work" 356 "work"
383}; 357};
384 358
385 359
386/* used by 'generic' books */ 360/* used by 'generic' books */
387static const char* const book_author[] = 361static const char *const book_author[] = {
388{
389 "Abdulah", 362 "Abdulah",
390 "Al'hezred", 363 "Al'hezred",
391 "Alywn", 364 "Alywn",
392 "Arundel", 365 "Arundel",
393 "Arvind", 366 "Arvind",
394 "Aerlingas", 367 "Aerlingas",
395 "Bacon", 368 "Bacon",
396 "Baliqendii", 369 "Baliqendii",
397 "Bosworth", 370 "Bosworth",
398 "Beathis", 371 "Beathis",
399 "Bertil", 372 "Bertil",
400 "Cauchy", 373 "Cauchy",
401 "Chakrabarti", 374 "Chakrabarti",
402 "der Waalis", 375 "der Waalis",
403 "Dirk", 376 "Dirk",
404 "Djwimii", 377 "Djwimii",
405 "Eisenstaadt", 378 "Eisenstaadt",
406 "Fendris", 379 "Fendris",
407 "Frank", 380 "Frank",
408 "Habbi", 381 "Habbi",
409 "Harlod", 382 "Harlod",
410 "Ichibod", 383 "Ichibod",
411 "Janus", 384 "Janus",
412 "June", 385 "June",
413 "Magnuson", 386 "Magnuson",
414 "Nandii", 387 "Nandii",
415 "Nitfeder", 388 "Nitfeder",
416 "Norris", 389 "Norris",
417 "Parael", 390 "Parael",
418 "Penhew", 391 "Penhew",
419 "Sophia", 392 "Sophia",
420 "Skilly", 393 "Skilly",
421 "Tahir", 394 "Tahir",
422 "Thockmorton", 395 "Thockmorton",
423 "Thomas", 396 "Thomas",
424 "van Helsing", 397 "van Helsing",
425 "van Pelt", 398 "van Pelt",
426 "Voormis", 399 "Voormis",
427 "Xavier", 400 "Xavier",
428 "Xeno", 401 "Xeno",
429 "Zardoz", 402 "Zardoz",
430 "Zagy" 403 "Zagy"
431}; 404};
432 405
433static const char* const book_descrpt[] = 406static const char *const book_descrpt[] = {
434{
435 "ancient", 407 "ancient",
436 "cryptic", 408 "cryptic",
437 "cryptical", 409 "cryptical",
438 "dusty", 410 "dusty",
439 "hiearchical", 411 "hiearchical",
440 "grizzled", 412 "grizzled",
441 "gold-guilt", 413 "gold-guilt",
442 "great", 414 "great",
443 "lost", 415 "lost",
444 "magnificent", 416 "magnificent",
445 "musty", 417 "musty",
446 "mythical", 418 "mythical",
447 "mystical", 419 "mystical",
448 "rustic", 420 "rustic",
449 "stained", 421 "stained",
450 "silvered", 422 "silvered",
451 "transcendental", 423 "transcendental",
452 "weathered" 424 "weathered"
453}; 425};
426
454/* Each line of this array is a readable subtype 427/* Each line of this array is a readable subtype
455 * Be careful to keep the order. If you add readable subtype, add them 428 * Be careful to keep the order. If you add readable subtype, add them
456 * at the bottom of the list. Never delete a subtype because index is used as 429 * at the bottom of the list. Never delete a subtype because index is used as
457 * subtype paramater in arch files! 430 * subtype paramater in arch files!
458 */ 431 */
459static readable_message_type readable_message_types[] = 432static readable_message_type readable_message_types[] = {
460{
461 /*subtype 0 */ {0,0}, 433 /*subtype 0 */ {0, 0, "info"},
462 /* book messages subtypes */ 434 /* book messages subtypes */
463 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 435 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
464 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
465 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
466 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
467 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 439 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
468 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
469 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 441 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
470 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 442 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
471 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 443 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
472 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 444 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
473 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
474 /* card messages subtypes*/ 446 /* card messages subtypes */
475 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
476 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
477 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
478 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 450 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
479 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
480 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
481 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
482 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 454 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
483 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 455 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
484 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 456 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
485 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 457 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
486 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 458 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
487 459
488 /* Paper messages subtypes */ 460 /* Paper messages subtypes */
489 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
490 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 462 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
491 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
492 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
493 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
494 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
495 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 467 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
496 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
497 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
498 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
499 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
500 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
501 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
502 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
503 475
504 /* road signs messages subtypes */ 476 /* road signs messages subtypes */
505 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 477 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
506 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 478 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
507 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 479 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
508 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 480 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
509 481
510 /* stones and monument messages */ 482 /* stones and monument messages */
511 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
512 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
513 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
514 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 486 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
515 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
516 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
517 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
518 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 490 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
519 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 491 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
520 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
521 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
522 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
523}; 495};
524int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type); 496static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
525 497
526static int max_titles[6] = 498static int max_titles[6] = {
527{
528 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 499 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
529 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 500 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
530 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 501 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
531 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), 502 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
532 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), 503 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
533 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) 504 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
534}; 505};
535 506
536/****************************************************************************** 507/******************************************************************************
537 * 508 *
538 * Start of misc. readable functions used by others functions in this file 509 * Start of misc. readable functions used by others functions in this file
540 *****************************************************************************/ 511 *****************************************************************************/
541 512
542static titlelist * 513static titlelist *
543get_empty_booklist (void) 514get_empty_booklist (void)
544{ 515{
545 titlelist *bl = (titlelist *) malloc (sizeof (titlelist)); 516 titlelist *bl = new titlelist;
546 if (bl == NULL) 517
547 fatal (OUT_OF_MEMORY);
548 bl->number = 0; 518 bl->number = 0;
549 bl->first_book = NULL; 519 bl->first_book = NULL;
550 bl->next = NULL; 520 bl->next = NULL;
551 return bl; 521 return bl;
552} 522}
553 523
554static title * 524static title *
555get_empty_book (void) 525get_empty_book (void)
556{ 526{
557 title *t = (title *) malloc (sizeof (title)); 527 title *t = new title;
558 if (t == NULL) 528
559 fatal (OUT_OF_MEMORY);
560 t->name = NULL; 529 t->name = NULL;
561 t->archname = NULL; 530 t->archname = NULL;
562 t->authour = NULL; 531 t->authour = NULL;
563 t->level = 0; 532 t->level = 0;
564 t->size = 0; 533 t->size = 0;
565 t->msg_index = 0; 534 t->msg_index = 0;
566 t->next = NULL; 535 t->next = NULL;
567 return t; 536 return t;
568} 537}
569 538
570/* get_titlelist() - returns pointer to the title list referanced by i */ 539/* get_titlelist() - returns pointer to the title list referanced by i */
571 540
572static titlelist * 541static titlelist *
573get_titlelist (int i) 542get_titlelist (int i)
574{ 543{
575 titlelist *tl = booklist; 544 titlelist *tl = booklist;
576 int number = i; 545 int number = i;
577 546
578 if (number < 0) 547 if (number < 0)
579 return tl;
580
581 while (tl && number)
582 {
583 if (!tl->next)
584 tl->next = get_empty_booklist ();
585 tl = tl->next;
586 number--;
587 }
588
589 return tl; 548 return tl;
549
550 while (tl && number)
551 {
552 if (!tl->next)
553 tl->next = get_empty_booklist ();
554
555 tl = tl->next;
556 number--;
557 }
558
559 return tl;
590} 560}
591 561
592/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 562/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
593 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 563 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
594 564
595/* nstrtok() - simple routine to return the number of list 565/* nstrtok() - simple routine to return the number of list
596 * items in buf1 as separated by the value of buf2 566 * items in buf1 as separated by the value of buf2
597 */ 567 */
598 568static int
599int
600nstrtok (const char *buf1, const char *buf2) 569nstrtok (const char *buf1, const char *buf2)
601{ 570{
602 char *tbuf, sbuf[12], buf[MAX_BUF]; 571 char *tbuf, sbuf[12], buf[MAX_BUF];
603 int number = 0; 572 int number = 0;
604 573
605 if (!buf1 || !buf2) 574 if (!buf1 || !buf2)
606 return 0; 575 return 0;
607 sprintf (buf, "%s", buf1); 576 sprintf (buf, "%s", buf1);
608 sprintf (sbuf, "%s", buf2); 577 sprintf (sbuf, "%s", buf2);
609 tbuf = strtok (buf, sbuf); 578 tbuf = strtok (buf, sbuf);
610 while (tbuf) 579 while (tbuf)
611 { 580 {
612 number++; 581 number++;
613 tbuf = strtok (NULL, sbuf); 582 tbuf = strtok (NULL, sbuf);
614 } 583 }
615 return number; 584 return number;
616} 585}
617 586
618/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
619 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
620 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
621 */ 590 */
622 591static char *
623char *
624strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
625{ 593{
626 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
627 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
628 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
629 597
630 maxi = i; 598 maxi = i;
631 strcpy(buf, buf1); 599 strcpy (buf, buf1);
632 strcpy(sbuf, buf2); 600 strcpy (sbuf, buf2);
633 strcpy(rbuf, " "); 601 strcpy (rbuf, " ");
634 tbuf = strtok (buf, sbuf); 602 tbuf = strtok (buf, sbuf);
635 while (tbuf && i > 0) 603 while (tbuf && i > 0)
636 { 604 {
637 strcat (rbuf, tbuf); 605 strcat (rbuf, tbuf);
638 i--; 606 i--;
639 if (i == 1 && maxi > 1) 607 if (i == 1 && maxi > 1)
640 strcat (rbuf, " and "); 608 strcat (rbuf, " and ");
641 else if (i > 0 && maxi > 1) 609 else if (i > 0 && maxi > 1)
642 strcat (rbuf, ", "); 610 strcat (rbuf, ", ");
643 else 611 else
644 strcat (rbuf, "."); 612 strcat (rbuf, ".");
645 tbuf = strtok (NULL, sbuf); 613 tbuf = strtok (NULL, sbuf);
646 } 614 }
647 return (char *) rbuf; 615 return (char *) rbuf;
648}
649
650int
651book_overflow (const char *buf1, const char *buf2, int booksize)
652{
653
654 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
655 || buf_overflow (buf1, buf2, booksize))
656 return 1;
657 return 0;
658
659
660} 616}
661 617
662/***************************************************************************** 618/*****************************************************************************
663 * 619 *
664 * Start of initialization related functions. 620 * Start of initialisation related functions.
665 * 621 *
666 ****************************************************************************/ 622 ****************************************************************************/
667 623
668/* init_msgfile() - if not called before, initialize the info list
669 * reads the messages file into the list pointed to by first_msg
670*/
671
672static void
673init_msgfile (void)
674{
675 FILE *fp;
676 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
677 int comp;
678 static int did_init_msgfile;
679
680 if (did_init_msgfile)
681 return;
682 did_init_msgfile = 1;
683
684 sprintf (fname, "%s/messages", settings.datadir);
685 LOG (llevDebug, "Reading messages from %s...", fname);
686
687 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
688 {
689 linked_char *tmp = NULL;
690 while (fgets (buf, MAX_BUF, fp) != NULL)
691 {
692 if (*buf == '#')
693 continue;
694 if ((cp = strchr (buf, '\n')) != NULL)
695 *cp = '\0';
696 cp = buf;
697 while (*cp == ' ') /* Skip blanks */
698 cp++;
699 if (!strncmp (cp, "ENDMSG", 6))
700 {
701 if (strlen (msgbuf) > BOOK_BUF)
702 {
703 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
704 LOG (llevDebug, " %s", msgbuf);
705 }
706 tmp->name = add_string (msgbuf);
707 tmp->next = first_msg;
708 first_msg = tmp;
709 nrofmsg++;
710 continue;
711 }
712 else if (!strncmp (cp, "MSG", 3))
713 {
714 tmp = (linked_char *) malloc (sizeof (linked_char));
715 strcpy (msgbuf, " "); /* reset msgbuf for new message */
716 continue;
717 }
718 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
719 {
720 strcat (msgbuf, cp);
721 strcat (msgbuf, "\n");
722 }
723 }
724 close_and_delete (fp, comp);
725 }
726
727#ifdef BOOK_MSG_DEBUG
728 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
729#endif
730 LOG (llevDebug, "done.\n");
731}
732
733
734/* init_book_archive() - if not called before, initialize the info list 624/* init_book_archive() - if not called before, initialise the info list
735 * This reads in the bookarch file into memory. bookarch is the file 625 * This reads in the bookarch file into memory. bookarch is the file
736 * created and updated across multiple runs of the program. 626 * created and updated across multiple runs of the program.
737 */ 627 */
738
739static void 628static void
740init_book_archive (void) 629init_book_archive (void)
741{ 630{
742 FILE *fp; 631 FILE *fp;
743 int comp, nroftitle = 0; 632 int comp, nroftitle = 0;
744 char buf[MAX_BUF], fname[MAX_BUF], *cp; 633 char buf[MAX_BUF], fname[MAX_BUF], *cp;
745 title *book = NULL; 634 title *book = NULL;
746 titlelist *bl = get_empty_booklist (); 635 titlelist *bl = get_empty_booklist ();
747 static int did_init_barch; 636 static int did_init_barch;
748 637
749 if (did_init_barch) 638 if (did_init_barch)
750 return; 639 return;
640
751 did_init_barch = 1; 641 did_init_barch = 1;
752 642
753 if (!booklist) 643 if (!booklist)
754 booklist = bl; 644 booklist = bl;
755 645
756 sprintf (fname, "%s/bookarch", settings.localdir); 646 sprintf (fname, "%s/bookarch", settings.localdir);
757 LOG (llevDebug, " Reading bookarch from %s...\n", fname); 647 LOG (llevDebug, " Reading bookarch from %s...\n", fname);
758 648
759 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) 649 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
760 { 650 {
761 int value, type = 0; 651 int value, type = 0;
762 size_t i; 652 size_t i;
763 653
764 while (fgets (buf, MAX_BUF, fp) != NULL) 654 while (fgets (buf, MAX_BUF, fp) != NULL)
655 {
656 if (*buf == '#')
657 continue;
658 if ((cp = strchr (buf, '\n')) != NULL)
659 *cp = '\0';
660 cp = buf;
661 while (*cp == ' ') /* Skip blanks */
662 cp++;
663 if (!strncmp (cp, "title", 4))
765 { 664 {
766 if (*buf == '#')
767 continue;
768 if ((cp = strchr (buf, '\n')) != NULL)
769 *cp = '\0';
770 cp = buf;
771 while (*cp == ' ') /* Skip blanks */
772 cp++;
773 if (!strncmp (cp, "title", 4))
774 {
775 book = get_empty_book (); /* init new book entry */ 665 book = get_empty_book (); /* init new book entry */
776 book->name = add_string (strchr (cp, ' ') + 1); 666 book->name = strchr (cp, ' ') + 1;
777 type = -1; 667 type = -1;
778 nroftitle++; 668 nroftitle++;
779 continue; 669 continue;
780 }
781 if (!strncmp (cp, "authour", 4))
782 {
783 book->authour = add_string (strchr (cp, ' ') + 1);
784 }
785 if (!strncmp (cp, "arch", 4))
786 {
787 book->archname = add_string (strchr (cp, ' ') + 1);
788 }
789 else if (sscanf (cp, "level %d", &value))
790 {
791 book->level = (uint16) value;
792 }
793 else if (sscanf (cp, "type %d", &value))
794 {
795 type = (uint16) value;
796 }
797 else if (sscanf (cp, "size %d", &value))
798 {
799 book->size = (uint16) value;
800 }
801 else if (sscanf (cp, "index %d", &value))
802 {
803 book->msg_index = (uint16) value;
804 }
805 else if (!strncmp (cp, "end", 3))
806 { /* link it */
807 bl = get_titlelist (type);
808 book->next = bl->first_book;
809 bl->first_book = book;
810 bl->number++;
811 }
812 } 670 }
813 LOG (llevDebug, " book archives(used/avail): "); 671 if (!strncmp (cp, "authour", 4))
814 for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++)
815 { 672 {
816 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 673 book->authour = strchr (cp, ' ') + 1;
817 } 674 }
818 LOG (llevDebug, "\n"); 675 if (!strncmp (cp, "arch", 4))
676 {
677 book->archname = strchr (cp, ' ') + 1;
678 }
679 else if (sscanf (cp, "level %d", &value))
680 {
681 book->level = (uint16) value;
682 }
683 else if (sscanf (cp, "type %d", &value))
684 {
685 type = (uint16) value;
686 }
687 else if (sscanf (cp, "size %d", &value))
688 {
689 book->size = (uint16) value;
690 }
691 else if (sscanf (cp, "index %d", &value))
692 {
693 book->msg_index = (uint16) value;
694 }
695 else if (!strncmp (cp, "end", 3))
696 { /* link it */
697 bl = get_titlelist (type);
698 book->next = bl->first_book;
699 bl->first_book = book;
700 bl->number++;
701 }
702 }
703 LOG (llevDebug, "book archives(used/avail): \n");
704 for (bl = booklist, i = 0; bl != NULL && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
705 {
706 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
707 }
819 close_and_delete (fp, comp); 708 close_and_delete (fp, comp);
820 } 709 }
821 710
822#ifdef BOOK_MSG_DEBUG 711#ifdef BOOK_MSG_DEBUG
823 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 712 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
824#endif 713#endif
825 LOG (llevDebug, " done.\n"); 714 LOG (llevDebug, " done.\n");
826} 715}
827 716
828/* init_mon_info() - creates the linked list of pointers to 717/* init_mon_info() - creates the linked list of pointers to
829 * monster archetype objects if not called previously 718 * monster archetype objects if not called previously
830 */ 719 */
831
832static void 720static void
833init_mon_info (void) 721init_mon_info ()
834{ 722{
835 archetype *at; 723 archetype *at;
836 static int did_init_mon_info = 0; 724 static int did_init_mon_info = 0;
837 725
838 if (did_init_mon_info) 726 if (did_init_mon_info)
839 return; 727 return;
728
840 did_init_mon_info = 1; 729 did_init_mon_info = 1;
841 730
842 731 for_all_archetypes (at)
843 for (at = first_archetype; at != NULL; at = at->next) 732 if (at->flag [FLAG_MONSTER]
733 && at->is_head ()
734 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
844 { 735 {
845 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && 736 objectlink *mon = new objectlink;
846 (!QUERY_FLAG (&at->clone, FLAG_CHANGING) 737
847 || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)) 738 mon->ob = at;
848 )
849 {
850 objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
851 mon->ob = &at->clone;
852 mon->id = nrofmon;
853 mon->next = first_mon_info; 739 mon->next = first_mon_info;
854 first_mon_info = mon; 740 first_mon_info = mon;
855 nrofmon++; 741 nrofmon++;
856 }
857 } 742 }
743
858 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 744 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
859} 745}
860 746
861
862/* init_readable() - initialize linked lists utilized by 747/* init_readable() - initialise linked lists utilized by
863 * message functions in tailor_readable_ob() 748 * message functions in tailor_readable_ob()
864 * 749 *
865 * This is the function called by the main routine to initialize 750 * This is the function called by the main routine to initialise
866 * all the readable information. 751 * all the readable information.
867 */ 752 */
868
869void 753void
870init_readable (void) 754init_readable (void)
871{ 755{
872 static int did_this; 756 static int did_this;
873 757
874 if (did_this) return; 758 if (did_this)
759 return;
760
875 did_this = 1; 761 did_this = 1;
876 762
877 LOG (llevDebug, "Initializing reading data..."); 763 LOG (llevDebug, "Initialising reading data...\n");
878 init_msgfile ();
879 init_book_archive (); 764 init_book_archive ();
880 init_mon_info (); 765 init_mon_info ();
881 LOG (llevDebug, " Done\n"); 766 LOG (llevDebug, " Done\n");
882
883} 767}
884 768
885/***************************************************************************** 769/*****************************************************************************
886 * 770 *
887 * This is the start of the administrative functions when creating 771 * This is the start of the administrative functions when creating
888 * new books (ie, updating title and the like) 772 * new books (ie, updating title and the like)
889 * 773 *
890 *****************************************************************************/ 774 *****************************************************************************/
891 775
892
893/* find_title() - Search the titlelist (based on msgtype) to see if 776/* find_title() - Search the titlelist (based on msgtype) to see if
894 * book matches something already there. IF so, return that title. 777 * book matches something already there. IF so, return that title.
895 */ 778 */
896
897static title * 779static title *
898find_title (const object *book, int msgtype) 780find_title (const object *book, int msgtype)
899{ 781{
900 title *t = NULL; 782 title *t = NULL;
901 titlelist *tl = get_titlelist (msgtype); 783 titlelist *tl = get_titlelist (msgtype);
902 int length = strlen (book->msg); 784 int length = strlen (book->msg);
903 int index = strtoint (book->msg); 785 int index = strtoint (book->msg);
904 786
905 if (msgtype < 0) 787 if (msgtype < 0)
906 return (title *) NULL; 788 return (title *) NULL;
907 789
908 if (tl) 790 if (tl)
909 t = tl->first_book; 791 t = tl->first_book;
792
910 while (t) 793 while (t)
911 if (t->size == length && t->msg_index == index) 794 if (t->size == length && t->msg_index == index)
912 break; 795 break;
913 else 796 else
914 t = t->next; 797 t = t->next;
915 798
916#ifdef ARCHIVE_DEBUG 799#ifdef ARCHIVE_DEBUG
917 if (t) 800 if (t)
918 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", 801 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
919 msgtype, t->name, t->authour, t->msg_index);
920#endif 802#endif
921 803
922 return t; 804 return t;
923} 805}
924 806
925/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 807/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
926 * handled directly in change_book_name(). Names are based on text 808 * handled directly in change_book_name(). Names are based on text
927 * msgtype 809 * msgtype
928 * this sets book book->name based on msgtype given. What name 810 * this sets book book->name based on msgtype given. What name
929 * is given is based on various criteria 811 * is given is based on various criteria
930 */ 812 */
931
932static void 813static void
933new_text_name (object *book, int msgtype) 814new_text_name (object *book, int msgtype)
934{ 815{
935 int nbr; 816 int nbr;
936 char name[MAX_BUF]; 817 char name[MAX_BUF];
937 818
938 if (book->type != BOOK) 819 if (book->type != BOOK)
939 return; 820 return;
940 821
941 switch (msgtype) 822 switch (msgtype)
942 { 823 {
943 case 1: /*monster */ 824 case 1: /*monster */
944 nbr = sizeof (mon_book_name) / sizeof (char *); 825 nbr = sizeof (mon_book_name) / sizeof (char *);
945 strcpy (name, mon_book_name[RANDOM () % nbr]); 826 assign (name, mon_book_name[rndm (nbr)]);
946 break; 827 break;
947 case 2: /*artifact */ 828 case 2: /*artifact */
948 nbr = sizeof (art_book_name) / sizeof (char *); 829 nbr = sizeof (art_book_name) / sizeof (char *);
949 strcpy (name, art_book_name[RANDOM () % nbr]); 830 assign (name, art_book_name[rndm (nbr)]);
950 break; 831 break;
951 case 3: /*spellpath */ 832 case 3: /*spellpath */
952 nbr = sizeof (path_book_name) / sizeof (char *); 833 nbr = sizeof (path_book_name) / sizeof (char *);
953 strcpy (name, path_book_name[RANDOM () % nbr]); 834 assign (name, path_book_name[rndm (nbr)]);
954 break; 835 break;
955 case 4: /*alchemy */ 836 case 4: /*alchemy */
956 nbr = sizeof (formula_book_name) / sizeof (char *); 837 nbr = sizeof (formula_book_name) / sizeof (char *);
957 strcpy (name, formula_book_name[RANDOM () % nbr]); 838 assign (name, formula_book_name[rndm (nbr)]);
958 break; 839 break;
959 case 5: /*gods */ 840 case 5: /*gods */
960 nbr = sizeof (gods_book_name) / sizeof (char *); 841 nbr = sizeof (gods_book_name) / sizeof (char *);
961 strcpy (name, gods_book_name[RANDOM () % nbr]); 842 assign (name, gods_book_name[rndm (nbr)]);
962 break; 843 break;
963 case 6: /*msg file */ 844 case 6: /*msg file */
964 default: 845 default:
965 if (book->weight > 2000) 846 if (book->weight > 2000)
966 { /* based on weight */ 847 { /* based on weight */
967 nbr = sizeof (heavy_book_name) / sizeof (char *); 848 nbr = sizeof (heavy_book_name) / sizeof (char *);
968 strcpy (name, heavy_book_name[RANDOM () % nbr]); 849 assign (name, heavy_book_name[rndm (nbr)]);
969 } 850 }
970 else if (book->weight < 2001) 851 else if (book->weight < 2001)
971 { 852 {
972 nbr = sizeof (light_book_name) / sizeof (char *); 853 nbr = sizeof (light_book_name) / sizeof (char *);
973 strcpy (name, light_book_name[RANDOM () % nbr]); 854 assign (name, light_book_name[rndm (nbr)]);
974 } 855 }
975 break; 856 break;
976 } 857 }
977 free_string (book->name); 858
978 book->name = add_string (name); 859 book->name = name;
979} 860}
980 861
981/* add_book_author() 862/* add_book_author()
982 * A lot like new_text_name above, but instead chooses an author 863 * A lot like new_text_name above, but instead chooses an author
983 * and sets op->title to that value 864 * and sets op->title to that value
984 */ 865 */
985 866
986static void 867static void
987add_author (object *op, int msgtype) 868add_author (object *op, int msgtype)
988{ 869{
989 char title[MAX_BUF], name[MAX_BUF]; 870 char title[MAX_BUF], name[MAX_BUF];
990 int nbr = sizeof (book_author) / sizeof (char *); 871 int nbr = sizeof (book_author) / sizeof (char *);
991 872
992 if (msgtype < 0 || strlen (op->msg) < 5) 873 if (msgtype < 0 || strlen (op->msg) < 5)
993 return; 874 return;
994 875
995 switch (msgtype) 876 switch (msgtype)
996 { 877 {
997 case 1: /* monster */ 878 case 1: /* monster */
998 nbr = sizeof (mon_author) / sizeof (char *); 879 nbr = sizeof (mon_author) / sizeof (char *);
999 strcpy (name, mon_author[RANDOM () % nbr]); 880 assign (name, mon_author[rndm (nbr)]);
1000 break; 881 break;
1001 case 2: /* artifacts */ 882 case 2: /* artifacts */
1002 nbr = sizeof (art_author) / sizeof (char *); 883 nbr = sizeof (art_author) / sizeof (char *);
1003 strcpy (name, art_author[RANDOM () % nbr]); 884 assign (name, art_author[rndm (nbr)]);
1004 break; 885 break;
1005 case 3: /* spellpath */ 886 case 3: /* spellpath */
1006 nbr = sizeof (path_author) / sizeof (char *); 887 nbr = sizeof (path_author) / sizeof (char *);
1007 strcpy (name, path_author[RANDOM () % nbr]); 888 assign (name, path_author[rndm (nbr)]);
1008 break; 889 break;
1009 case 4: /* alchemy */ 890 case 4: /* alchemy */
1010 nbr = sizeof (formula_author) / sizeof (char *); 891 nbr = sizeof (formula_author) / sizeof (char *);
1011 strcpy (name, formula_author[RANDOM () % nbr]); 892 assign (name, formula_author[rndm (nbr)]);
1012 break; 893 break;
1013 case 5: /* gods */ 894 case 5: /* gods */
1014 nbr = sizeof (gods_author) / sizeof (char *); 895 nbr = sizeof (gods_author) / sizeof (char *);
1015 strcpy (name, gods_author[RANDOM () % nbr]); 896 assign (name, gods_author[rndm (nbr)]);
1016 break; 897 break;
1017 case 6: /* msg file */ 898 case 6: /* msg file */
1018 default: 899 default:
1019 strcpy (name, book_author[RANDOM () % nbr]); 900 assign (name, book_author[rndm (nbr)]);
1020 } 901 }
1021 902
1022 sprintf (title, "of %s", name); 903 sprintf (title, "of %s", name);
1023 op->title = add_string (title); 904 op->title = title;
1024} 905}
1025 906
1026/* unique_book() - check to see if the book title/msg is unique. We 907/* unique_book() - check to see if the book title/msg is unique. We
1027 * go through the entire list of possibilities each time. If we find 908 * go through the entire list of possibilities each time. If we find
1028 * a match, then unique_book returns true (because inst unique). 909 * a match, then unique_book returns true (because inst unique).
1029 */ 910 */
1030 911
1031static int 912static int
1032unique_book (const object *book, int msgtype) 913unique_book (const object *book, int msgtype)
1033{ 914{
1034 title *test;
1035
1036 if (!booklist) 915 if (!booklist)
1037 return 1; /* No archival entries! Must be unique! */ 916 return 1; /* No archival entries! Must be unique! */
1038 917
1039 /* Go through the booklist. If the author and name match, not unique so 918 /* Go through the booklist. If the author and name match, not unique so
1040 * return 0. 919 * return 0.
1041 */ 920 */
1042 for (test = get_titlelist (msgtype)->first_book; test; test=test->next) { 921 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1043 if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour)) 922 if (test->name == book->name && book->title == test->authour)
1044 return 0; 923 return 0;
1045 } 924
1046 return 1; 925 return 1;
1047} 926}
1048 927
1049/* add_book_to_list() */ 928/* add_book_to_list() */
1050 929
1051static void 930static void
1052add_book_to_list (const object *book, int msgtype) 931add_book_to_list (const object *book, int msgtype)
1053{ 932{
1054 titlelist *tl = get_titlelist (msgtype); 933 titlelist *tl = get_titlelist (msgtype);
1055 title *t; 934 title *t;
1056 935
1057 if (!tl) 936 if (!tl)
1058 { 937 {
1059 LOG (llevError, "add_book_to_list can't get booklist!\n"); 938 LOG (llevError, "add_book_to_list can't get booklist!\n");
1060 return; 939 return;
1061 } 940 }
1062 941
1063 t = get_empty_book (); 942 t = get_empty_book ();
1064 t->name = add_string (book->name); 943 t->name = book->name;
1065 t->authour = add_string (book->title); 944 t->authour = book->title;
1066 t->size = strlen (book->msg); 945 t->size = strlen (book->msg);
1067 t->msg_index = strtoint (book->msg); 946 t->msg_index = strtoint (book->msg);
1068 t->archname = add_string (book->arch->name); 947 t->archname = book->arch->archname;
1069 t->level = book->level; 948 t->level = book->level;
1070 949
1071 t->next = tl->first_book; 950 t->next = tl->first_book;
1072 tl->first_book = t; 951 tl->first_book = t;
1073 tl->number++; 952 tl->number++;
1074 953
1075 /* We have stuff we need to write now */ 954 /* We have stuff we need to write now */
1076 need_to_write_bookarchive=1; 955 need_to_write_bookarchive = 1;
1077 956
1078#ifdef ARCHIVE_DEBUG 957#ifdef ARCHIVE_DEBUG
1079 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, 958 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1080 book->title, msgtype);
1081#endif 959#endif
1082 960
1083} 961}
1084 962
1085 963
1091 * levels and architypes. -b.t. 969 * levels and architypes. -b.t.
1092 */ 970 */
1093 971
1094#define MAX_TITLE_CHECK 20 972#define MAX_TITLE_CHECK 20
1095 973
1096void 974static void
1097change_book (object *book, int msgtype) 975change_book (object *book, int msgtype)
1098{ 976{
1099 int nbr = sizeof (book_descrpt) / sizeof (char *); 977 int nbr = sizeof (book_descrpt) / sizeof (char *);
1100 978
1101 switch (book->type) 979 switch (book->type)
1102 { 980 {
1103 case BOOK: 981 case BOOK:
1104 { 982 {
1105 titlelist *tl = get_titlelist (msgtype); 983 titlelist *tl = get_titlelist (msgtype);
1106 title *t = NULL; 984 title *t = NULL;
1107 int tries = 0; 985 int tries = 0;
986
1108 /* look to see if our msg already been archived. If so, alter 987 /* look to see if our msg already been archived. If so, alter
1109 * the book to match the archival text. If we fail to match, 988 * the book to match the archival text. If we fail to match,
1110 * then we archive the new title/name/msg combo if there is 989 * then we archive the new title/name/msg combo if there is
1111 * room on the titlelist. 990 * room on the titlelist.
991 */
992
993 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
994 {
995 /* alter book properties */
996 if (object *tmpbook = get_archetype (t->archname))
997 {
998 tmpbook->msg = book->msg;
999 tmpbook->copy_to (book);
1000 tmpbook->destroy ();
1001 }
1002
1003 book->title = t->authour;
1004 book->name = t->name;
1005 book->level = t->level;
1006 }
1007 /* Don't have any default title, so lets make up a new one */
1008 else
1009 {
1010 int numb, maxnames = max_titles[msgtype];
1011 const char *old_title;
1012 const char *old_name;
1013
1014 old_title = book->title;
1015 old_name = book->name;
1016
1017 /* some pre-generated books have title already set (from
1018 * maps), also don't bother looking for unique title if
1019 * we already used up all the available names! */
1020
1021 if (!tl)
1022 {
1023 LOG (llevError, "change_book_name(): can't find title list\n");
1024 numb = 0;
1025 }
1026 else
1027 numb = tl->number;
1028
1029 if (numb == maxnames)
1030 {
1031#ifdef ARCHIVE_DEBUG
1032 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1033#endif
1034 }
1035 /* shouldnt change map-maker books */
1036 else if (!book->title)
1037 do
1038 {
1039 /* random book name */
1040 new_text_name (book, msgtype);
1041 add_author (book, msgtype); /* random author */
1042 tries++;
1043 }
1044 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1045
1046 /* Now deal with 2 cases.
1047 * 1)If no space for a new title exists lets just restore
1048 * the old book properties. Remember, if the book had
1049 * matchd an older entry on the titlelist, we shouldnt
1050 * have called this routine in the first place!
1051 * 2) If we got a unique title, we need to add it to
1052 * the list.
1112 */ 1053 */
1113 1054
1114 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1055 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1115 { 1056 { /* got to check maxnames again */
1116 object *tmpbook; 1057#ifdef ARCHIVE_DEBUG
1117 1058 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1059#endif
1118 /* alter book properties */ 1060 /* restore old book properties here */
1119 if ((tmpbook = get_archetype (t->archname)) != NULL) 1061 book->title = old_title;
1062
1063 if (rndm (4))
1120 { 1064 {
1121 if (tmpbook->msg) 1065 /* Lets give the book a description to individualize it some */
1122 free_string (book->msg); 1066 char new_name[MAX_BUF];
1123 tmpbook->msg = add_string (book->msg); 1067
1124 copy_object (tmpbook, book); 1068 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1125 free_object (tmpbook); 1069
1070 book->name = new_name;
1126 } 1071 }
1127 1072 else
1128 book->title = add_string (t->authour); 1073 {
1129 free_string (book->name);
1130 book->name = add_string (t->name); 1074 book->name = old_name;
1131 book->level = t->level; 1075 }
1132 } 1076 }
1133 /* Don't have any default title, so lets make up a new one */
1134 else
1135 {
1136 int numb, maxnames = max_titles[msgtype];
1137 const char *old_title;
1138 const char *old_name;
1139
1140 old_title = book->title ? add_string(book->title) : NULL;
1141 old_name = add_string(book->name);
1142
1143 /* some pre-generated books have title already set (from
1144 * maps), also don't bother looking for unique title if
1145 * we already used up all the available names! */
1146
1147 if (!tl)
1148 {
1149 LOG (llevError, "change_book_name(): can't find title list\n");
1150 numb = 0;
1151 }
1152 else
1153 numb = tl->number;
1154
1155 if (numb == maxnames)
1156 {
1157#ifdef ARCHIVE_DEBUG
1158 LOG (llevDebug, "titles for list %d full (%d possible).\n",
1159 msgtype, maxnames);
1160#endif
1161 if (old_title != NULL)
1162 free_string(old_title);
1163 free_string(old_name);
1164 break;
1165 }
1166 /* shouldnt change map-maker books */
1167 else if (!book->title)
1168 do
1169 {
1170 /* random book name */
1171 new_text_name (book, msgtype);
1172 add_author (book, msgtype); /* random author */
1173 tries++;
1174 }
1175 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1176
1177 /* Now deal with 2 cases.
1178 * 1)If no space for a new title exists lets just restore
1179 * the old book properties. Remember, if the book had
1180 * matchd an older entry on the titlelist, we shouldnt
1181 * have called this routine in the first place!
1182 * 2) If we got a unique title, we need to add it to
1183 * the list.
1184 */
1185
1186 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1187 { /* got to check maxnames again */
1188#ifdef ARCHIVE_DEBUG
1189 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
1190 book->name, book->title, numb, maxnames);
1191#endif
1192 /* restore old book properties here */
1193 free_string (book->name);
1194 free_string (book->title);
1195 if (old_title!=NULL)
1196 book->title = add_string (old_title);
1197
1198 if (RANDOM () % 4) {
1199 /* Lets give the book a description to individualize it some */
1200 char new_name[MAX_BUF];
1201 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
1202
1203 book->name = add_string (new_name);
1204 } else {
1205 book->name = add_string (old_name);
1206 }
1207 }
1208 else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */ 1077 else if (book->title && strlen (book->msg) > 5)
1078 { /* archive if long msg texts */
1209 add_book_to_list (book, msgtype); 1079 add_book_to_list (book, msgtype);
1210 }
1211
1212 if (old_title != NULL)
1213 free_string(old_title);
1214 free_string(old_name);
1215
1216 } 1080 }
1217 break;
1218 } 1081 }
1082 break;
1083 }
1219 1084
1220 default: 1085 default:
1221 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1086 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1222 return; 1087 return;
1223 } 1088 }
1224} 1089}
1225 1090
1226/***************************************************************************** 1091/*****************************************************************************
1227 * 1092 *
1228 * This is the start of the area that generates the actual contents 1093 * This is the start of the area that generates the actual contents
1238 * list of all monsters in the current game. If level is non-zero, 1103 * list of all monsters in the current game. If level is non-zero,
1239 * then only monsters greater than that level will be returned. 1104 * then only monsters greater than that level will be returned.
1240 * Changed 971225 to be greater than equal to level passed. Also 1105 * Changed 971225 to be greater than equal to level passed. Also
1241 * made choosing by level more random. 1106 * made choosing by level more random.
1242 */ 1107 */
1243
1244object * 1108object *
1245get_random_mon (int level) 1109get_random_mon (int level)
1246{ 1110{
1247 objectlink *mon = first_mon_info; 1111 objectlink *mon = first_mon_info;
1248 int i = 0, monnr; 1112 int i = 0, monnr;
1249 1113
1250 /* safety check. Problem w/ init_mon_info list? */ 1114 /* safety check. Problem w/ init_mon_info list? */
1251 if (!nrofmon || !mon) 1115 if (!nrofmon || !mon)
1252 return (object *) NULL; 1116 return (object *) NULL;
1253 1117
1254 if (!level) 1118 if (!level)
1255 { 1119 {
1256 /* lets get a random monster from the mon_info linked list */ 1120 /* lets get a random monster from the mon_info linked list */
1257 monnr = RANDOM () % nrofmon; 1121 monnr = rndm (nrofmon);
1258 1122
1259 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1260 if (i++ == monnr)
1261 break;
1262
1263 if (!mon)
1264 {
1265 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1266 return NULL;
1267 }
1268 return mon->ob;
1269 }
1270
1271 /* Case where we are searching by level. Redone 971225 to be clearer
1272 * and more random. Before, it looks like it took a random monster from
1273 * the list, and then returned the first monster after that which was
1274 * appropriate level. This wasn't very random because if you had a
1275 * bunch of low level monsters and then a high level one, if the random
1276 * determine took one of the low level ones, it would just forward to the
1277 * high level one and return that. Thus, monsters that immediatly followed
1278 * a bunch of low level monsters would be more heavily returned. It also
1279 * means some of the dragons would be poorly represented, since they
1280 * are a group of high level monsters all around each other.
1281 */
1282
1283 /* First count number of monsters meeting level criteria */
1284 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1123 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1285 if (mon->ob->level >= level) 1124 if (i++ == monnr)
1286 i++; 1125 break;
1287 1126
1288 if (i == 0) 1127 if (!mon)
1289 { 1128 {
1290 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", 1129 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1291 level);
1292 return NULL; 1130 return NULL;
1293 } 1131 }
1132 return mon->ob;
1133 }
1294 1134
1295 monnr = RANDOM () % i; 1135 /* Case where we are searching by level. Redone 971225 to be clearer
1136 * and more random. Before, it looks like it took a random monster from
1137 * the list, and then returned the first monster after that which was
1138 * appropriate level. This wasn't very random because if you had a
1139 * bunch of low level monsters and then a high level one, if the random
1140 * determine took one of the low level ones, it would just forward to the
1141 * high level one and return that. Thus, monsters that immediatly followed
1142 * a bunch of low level monsters would be more heavily returned. It also
1143 * means some of the dragons would be poorly represented, since they
1144 * are a group of high level monsters all around each other.
1145 */
1146
1147 /* First count number of monsters meeting level criteria */
1148 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1149 if (mon->ob->level >= level)
1150 i++;
1151
1152 if (i == 0)
1153 {
1154 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1155 return NULL;
1156 }
1157
1158 monnr = rndm (i);
1296 for (mon = first_mon_info; mon; mon = mon->next) 1159 for (mon = first_mon_info; mon; mon = mon->next)
1297 if (mon->ob->level >= level && monnr-- == 0) 1160 if (mon->ob->level >= level && monnr-- == 0)
1298 return mon->ob; 1161 return mon->ob;
1299 1162
1300 if (!mon) 1163 if (!mon)
1301 { 1164 {
1302 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); 1165 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1303 return NULL; 1166 return NULL;
1304 } 1167 }
1305 return NULL; /* Should be unreached, by keeps warnings down */ 1168 return NULL; /* Should be unreached, by keeps warnings down */
1306} 1169}
1307 1170
1308/* 1171/*
1309 * Returns a description of the monster. This really needs to be 1172 * Returns a description of the monster. This really needs to be
1310 * redone, as describe_item really gives a pretty internal description. 1173 * redone, as describe_item really gives a pretty internal description.
1311 */ 1174 */
1312 1175static const char *
1313char *
1314mon_desc (const object *mon) 1176mon_desc (const object *mon)
1315{ 1177{
1316 static char retbuf[HUGE_BUF]; 1178 static dynbuf_text buf; buf.clear ();
1317 1179
1318 sprintf (retbuf, " *** %s ***\n", mon->name); 1180 buf.printf ("B<< %s >>\r", &mon->name);
1319 strcat (retbuf, describe_item(mon, NULL)); 1181 buf << describe_item (mon, 0);
1320 1182
1321 return retbuf; 1183 return buf;
1322} 1184}
1323 1185
1324 1186
1325/* This function returns the next monsters after 'tmp'. If no match is 1187/* This function returns the next monsters after 'tmp'. If no match is
1326 * found, it returns NULL (changed 0.94.3 to do this, since the 1188 * found, it returns NULL (changed 0.94.3 to do this, since the
1327 * calling function (mon_info_msg) seems to expect that. 1189 * calling function (mon_info_msg) seems to expect that.
1328 */ 1190 */
1329 1191static object *
1330object *
1331get_next_mon (object *tmp) 1192get_next_mon (object *tmp)
1332{ 1193{
1333 objectlink *mon; 1194 objectlink *mon;
1334 1195
1335 for (mon = first_mon_info; mon; mon = mon->next) 1196 for (mon = first_mon_info; mon; mon = mon->next)
1336 if (mon->ob == tmp) 1197 if (mon->ob == tmp)
1337 break; 1198 break;
1338 1199
1339 /* didn't find a match */ 1200 /* didn't find a match */
1340 if (!mon) 1201 if (!mon)
1341 return NULL; 1202 return NULL;
1203
1342 if (mon->next) 1204 if (mon->next)
1343 return mon->next->ob; 1205 return mon->next->ob;
1344 else 1206 else
1345 return first_mon_info->ob; 1207 return first_mon_info->ob;
1346 1208
1347} 1209}
1348
1349
1350 1210
1351/* mon_info_msg() - generate a message detailing the properties 1211/* mon_info_msg() - generate a message detailing the properties
1352 * of a randomly selected monster. 1212 * of a randomly selected monster.
1353 */ 1213 */
1354 1214static const char *
1355char *
1356mon_info_msg (int level, int booksize) 1215mon_info_msg (int level)
1357{ 1216{
1358 static char retbuf[BOOK_BUF]; 1217 static dynbuf_text buf; buf.clear ();
1359 char tmpbuf[HUGE_BUF];
1360 object *tmp;
1361 1218
1362 /*preamble */ 1219 /*preamble */
1363 strcpy (retbuf, "This beastiary contains:"); 1220 buf << "This beastiary contains:\n";
1364 1221
1365 /* lets print info on as many monsters as will fit in our 1222 /* lets print info on as many monsters as will fit in our
1366 * document. 1223 * document.
1367 * 8-96 Had to change this a bit, otherwise there would 1224 * 8-96 Had to change this a bit, otherwise there would
1368 * have been an impossibly large number of combinations 1225 * have been an impossibly large number of combinations
1369 * of text! (and flood out the available number of titles 1226 * of text! (and flood out the available number of titles
1370 * in the archive in a snap!) -b.t. 1227 * in the archive in a snap!) -b.t.
1371 */ 1228 */
1372 tmp = get_random_mon (level * 3); 1229 object *tmp = get_random_mon (level * 3);
1373 while (tmp) { 1230 while (tmp && buf.size () < BOOK_BUF)
1231 {
1374 /* monster description */ 1232 /* monster description */
1375 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1233 buf.printf ("\n%s\n", mon_desc (tmp));
1376 1234
1377 if (!book_overflow (retbuf, tmpbuf, booksize))
1378 strcat (retbuf, tmpbuf);
1379 else
1380 break;
1381
1382 /* Note that the value this returns is not based on level */ 1235 /* Note that the value this returns is not based on level */
1383 tmp = get_next_mon (tmp); 1236 tmp = get_next_mon (tmp);
1384 } 1237 }
1385 1238
1386#ifdef BOOK_MSG_DEBUG
1387 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1388 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1389#endif
1390
1391 return retbuf; 1239 return buf;
1392} 1240}
1393 1241
1394 1242
1395/***************************************************************************** 1243/*****************************************************************************
1396 * Artifact msg generation code. 1244 * Artifact msg generation code.
1397 ****************************************************************************/ 1245 ****************************************************************************/
1398 1246
1399/* artifact_msg() - generate a message detailing the properties 1247/* artifact_msg() - generate a message detailing the properties
1400 * of 1-6 artifacts drawn sequentially from the artifact list. 1248 * of 1-6 artifacts drawn sequentially from the artifact list.
1401 */ 1249 */
1402 1250static const char *
1403char *
1404artifact_msg (int level, int booksize) 1251artifact_msg (int level)
1405{ 1252{
1406 artifactlist *al = NULL; 1253 artifactlist *al = NULL;
1407 artifact *art; 1254 artifact *art;
1408 int chance, i, type, index; 1255 int chance, i, type, index;
1409 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1256 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1410 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1257 const char *ch;
1411 static char retbuf[BOOK_BUF]; 1258 char name[MAX_BUF];
1412 object *tmp = NULL; 1259 object *tmp = NULL;
1413 1260
1261 static dynbuf_text buf; buf.clear ();
1262
1414 /* values greater than 5 create msg buffers that are too big! */ 1263 /* values greater than 5 create msg buffers that are too big! */
1415 if (book_entries > 5) 1264 if (book_entries > 5)
1416 book_entries = 5; 1265 book_entries = 5;
1417 1266
1418 /* lets determine what kind of artifact type randomly. 1267 /* lets determine what kind of artifact type randomly.
1419 * Right now legal artifacts only come from those listed 1268 * Right now legal artifacts only come from those listed
1420 * in art_name_array. Also, we check to be sure an artifactlist 1269 * in art_name_array. Also, we check to be sure an artifactlist
1421 * for that type exists! 1270 * for that type exists!
1422 */ 1271 */
1423 i=0; 1272 i = 0;
1273 do
1424 do { 1274 {
1425 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1275 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1426 type = art_name_array[index].type; 1276 type = art_name_array[index].type;
1427 al = find_artifactlist (type); 1277 al = find_artifactlist (type);
1428 i++; 1278 i++;
1279 }
1429 } while ((al == NULL) && (i<10)); 1280 while ((al == NULL) && (i < 10));
1430 1281
1431 if (i==10) /* Unable to find a message */ 1282 if (i == 10) /* Unable to find a message */
1432 return("None"); 1283 return "None";
1433 1284
1434 /* There is no reason to start on the artifact list at the begining. Lets 1285 /* There is no reason to start on the artifact list at the begining. Lets
1435 * take our starting position randomly... */ 1286 * take our starting position randomly... */
1436 art = al->items; 1287 art = al->items;
1437 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1288 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1438 { 1289 {
1439 if (art == NULL) 1290 if (!art)
1440 art = al->items; /* hmm, out of stuff, loop back around */ 1291 art = al->items; /* hmm, out of stuff, loop back around */
1292
1441 art = art->next; 1293 art = art->next;
1442 } 1294 }
1443 1295
1444 /* the base 'generic' name for our artifact */ 1296 /* the base 'generic' name for our artifact */
1445 strcpy(name, art_name_array[index].name); 1297 assign (name, art_name_array[index].name);
1446 1298
1447 /* Ok, lets print out the contents */ 1299 /* Ok, lets print out the contents */
1448 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", 1300 buf.printf ("Herein %s detailed %s...\n",
1301 book_entries > 1 ? "are" : "is",
1449 book_entries > 1 ? "some artifacts" : "an artifact"); 1302 book_entries > 1 ? "some artifacts" : "an artifact");
1450 1303
1451 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1304 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1452 * as long as we have space up to the allowed max # (book_entires) 1305 * as long as we have space up to the allowed max # (book_entires)
1453 */ 1306 */
1454 while (book_entries > 0) 1307 while (book_entries > 0 && buf.size () < BOOK_BUF)
1455 { 1308 {
1456 1309
1457 if (art == NULL) 1310 if (!art)
1458 art = al->items; 1311 art = al->items;
1459 1312
1460 /* separator of items */ 1313 buf << '\n';
1461 strcpy (buf, "--- \n");
1462 1314
1463 /* Name */ 1315 /* Name */
1464 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1316 if (art->allowed && art->allowed->name != shstr_All)
1317 {
1318 linked_char *temp, *next = art->allowed;
1319
1320 do
1465 { 1321 {
1466 linked_char *temp, *next = art->allowed;
1467 do
1468 {
1469 temp = next; 1322 temp = next;
1470 next = next->next; 1323 next = next->next;
1471 }
1472 while ((next != (linked_char *) NULL) && !RANDOM () % 2);
1473 sprintf (buf, "%s A %s of %s", buf, temp->name, art->item->name);
1474 } 1324 }
1475 else /* default name is used */ 1325 while (next && rndm (2));
1326
1327 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1328 }
1329 else /* default name is used */
1476 sprintf (buf, "%s The %s of %s", buf, name, art->item->name); 1330 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1477 1331
1332 buf << " is ";
1333
1478 /* chance of finding */ 1334 /* chance of finding */
1479 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1335 chance = (int) (100 * ((float) art->chance / al->total_chance));
1480 if (chance >= 20) 1336 if (chance >= 20)
1481 sprintf (sbuf, "an uncommon"); 1337 buf << "an uncommon";
1482 else if (chance >= 10) 1338 else if (chance >= 10)
1483 sprintf (sbuf, "an unusual"); 1339 buf << "an unusual";
1484 else if (chance >= 5) 1340 else if (chance >= 5)
1485 sprintf (sbuf, "a rare"); 1341 buf << "a rare";
1486 else 1342 else
1487 sprintf (sbuf, "a very rare"); 1343 buf << "a very rare";
1488 sprintf (buf, "%s is %s\n", buf, sbuf);
1489 1344
1490 /* value of artifact */ 1345 /* value of artifact */
1491 sprintf (buf, "%s item with a value that is %d times normal.\n", 1346 buf << " item with a value that is " << art->item->value << " times normal.\n";
1492 buf, art->item->value);
1493 1347
1494 /* include the message about the artifact, if exists, and book 1348 /* include the message about the artifact, if exists, and book
1495 * level is kinda high */ 1349 * level is kinda high */
1496 if (art->item->msg && (RANDOM () % 4 + 1) < level && 1350 if (art->item->msg
1497 !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1351 && rndm (4) + 1 < level)
1498 strcat(buf, art->item->msg); 1352 buf << art->item->msg;
1499 1353
1500 /* properties of the artifact */ 1354 /* properties of the artifact */
1501 tmp = get_object (); 1355 tmp = object::create ();
1502 add_abilities (tmp, art->item); 1356 add_abilities (tmp, art->item);
1503 tmp->type = type; 1357 tmp->type = type;
1504 SET_FLAG (tmp, FLAG_IDENTIFIED); 1358 SET_FLAG (tmp, FLAG_IDENTIFIED);
1505 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1359 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1506 sprintf (buf, "%s Properties of this artifact include: \n %s \n", 1360 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1507 buf, ch);
1508 free_object(tmp);
1509 /* add the buf if it will fit */
1510 if (!book_overflow (retbuf, buf, booksize))
1511 strcat (retbuf, buf);
1512 else
1513 break;
1514 1361
1362 tmp->destroy ();
1363
1515 art = art->next; 1364 art = art->next;
1516 book_entries--; 1365 book_entries--;
1517 } 1366 }
1518 1367
1519#ifdef BOOK_MSG_DEBUG
1520 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1521 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1522#endif
1523 return retbuf; 1368 return buf;
1524} 1369}
1525 1370
1526/***************************************************************************** 1371/*****************************************************************************
1527 * Spellpath message generation 1372 * Spellpath message generation
1528 *****************************************************************************/ 1373 *****************************************************************************/
1529 1374
1530/* spellpath_msg() - generate a message detailing the member 1375/* spellpath_msg() - generate a message detailing the member
1531 * incantations/prayers (and some of their properties) belonging to 1376 * incantations/prayers (and some of their properties) belonging to
1532 * a given spellpath. 1377 * a given spellpath.
1533 */ 1378 */
1534 1379static char *
1535char *
1536spellpath_msg (int level, int booksize) 1380spellpath_msg (int level)
1537{ 1381{
1382 static dynbuf_text buf; buf.clear ();
1383
1538 static char retbuf[BOOK_BUF]; 1384 static char retbuf[BOOK_BUF];
1539 char tmpbuf[BOOK_BUF]; 1385 char tmpbuf[BOOK_BUF];
1540 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1386 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1541 int did_first_sp = 0;
1542 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1387 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1543 archetype *at; 1388 archetype *at;
1544 1389
1545 /* Preamble */ 1390 /* Preamble */
1546 sprintf (retbuf, "Herein are detailed the names of %s\n", 1391 buf << "Herein are detailed the names of "
1547 prayers ? "prayers": "incantations"); 1392 << (prayers ? "prayers" : "incantations");
1548 1393
1549 if (path == -1) 1394 if (path == -1)
1550 strcat (retbuf, "having no known spell path.\n"); 1395 buf << " having no known spell path.\n";
1551 else 1396 else
1552 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, 1397 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1553 spellpathnames[path]);
1554 1398
1555 for (at=first_archetype; at != NULL; at=at->next) { 1399 int seen = 0;
1400
1401 for_all_archetypes (at)
1556 /* Determine if this is an appropriate spell. Must 1402 /* Determine if this is an appropriate spell. Must
1557 * be of matching path, must be of appropriate type (prayer 1403 * be of matching path, must be of appropriate type (prayer
1558 * or not), and must be within the valid level range. 1404 * or not), and must be within the valid level range.
1559 */ 1405 */
1560 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1406 if (at->type == SPELL && at->path_attuned & pnum &&
1561 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && 1407 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1562 (at->clone.level < (level * 8))) { 1408 {
1563 strcpy (tmpbuf, at->clone.name); 1409 seen = 1;
1564 1410 buf << at->object::name << '\r';
1565 if (book_overflow (retbuf, tmpbuf, booksize))
1566 break;
1567 else {
1568 if (did_first_sp)
1569 strcat (retbuf, ",\n");
1570 did_first_sp = 1;
1571 strcat (retbuf, tmpbuf);
1572 }
1573 }
1574 } 1411 }
1412
1575 /* Geez, no spells were generated. */ 1413 /* Geez, no spells were generated. */
1576 if (!did_first_sp) { 1414 if (!seen)
1577 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1415 if (rndm (4)) /* usually, lets make a recursive call... */
1578 spellpath_msg (level, booksize); 1416 return spellpath_msg (level);
1579 else /* give up, cause knowing no spells exist for path is info too. */ 1417 else /* give up, cause knowing no spells exist for path is info too. */
1580 strcat (retbuf, "\n - no known spells exist -\n"); 1418 buf << "- no known spells exist.\n";
1581 } 1419
1582 else {
1583 strcat (retbuf, "\n");
1584 }
1585 return retbuf; 1420 return buf;
1586} 1421}
1587
1588
1589 1422
1590/* formula_msg() - generate a message detailing the properties 1423/* formula_msg() - generate a message detailing the properties
1591 * of a randomly selected alchemical formula. 1424 * of a randomly selected alchemical formula.
1592 */ 1425 */
1593 1426static void
1594void make_formula_book(object *book, int level) { 1427make_formula_book (object *book, int level)
1595 char retbuf[BOOK_BUF], title[MAX_BUF]; 1428{
1429 char title[MAX_BUF];
1596 recipelist *fl; 1430 recipelist *fl;
1597 recipe *formula = NULL; 1431 recipe *formula = NULL;
1598 int chance; 1432 int chance;
1599 1433
1434 static dynbuf_text buf; buf.clear ();
1435
1600 /* the higher the book level, the more complex (ie number of 1436 /* the higher the book level, the more complex (ie number of
1601 * ingredients) the formula can be. 1437 * ingredients) the formula can be.
1602 */ 1438 */
1603 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1439 fl = get_formulalist (rndm (level) / 3 + 1);
1604 1440
1605 if (!fl) 1441 if (!fl)
1606 fl = get_formulalist (1); /* safety */ 1442 fl = get_formulalist (1); /* safety */
1607 1443
1608 if (fl->total_chance == 0) 1444 if (fl->total_chance == 0)
1609 { 1445 {
1610 book->msg = add_string(" <indecipherable text>\n"); 1446 book->msg = "<indecipherable text>\n";
1611 new_text_name(book, 4); 1447 new_text_name (book, 4);
1612 add_author(book,4); 1448 add_author (book, 4);
1613 return; 1449 return;
1614 } 1450 }
1615 1451
1616 /* get a random formula, weighted by its bookchance */ 1452 /* get a random formula, weighted by its bookchance */
1617 chance = RANDOM () % fl->total_chance; 1453 chance = rndm (fl->total_chance);
1618 for (formula = fl->items; formula != NULL; formula = formula->next) { 1454 for (formula = fl->items; formula; formula = formula->next)
1455 {
1619 chance -= formula->chance; 1456 chance -= formula->chance;
1457
1620 if (chance <= 0) 1458 if (chance <= 0)
1621 break; 1459 break;
1622 } 1460 }
1623 1461
1624 if (!formula || formula->arch_names <= 0) { 1462 if (!formula || formula->arch_names <= 0)
1463 {
1625 book->msg = add_string(" <indecipherable text>\n"); 1464 book->msg = "<indecipherable text>\n";
1626 new_text_name(book, 4); 1465 new_text_name (book, 4);
1627 add_author(book,4); 1466 add_author (book, 4);
1628 1467 return;
1629 } else { 1468 }
1469
1630 /* looks like a formula was found. Base the amount 1470 /* looks like a formula was found. Base the amount
1631 * of information on the booklevel and the spellevel 1471 * of information on the booklevel and the spellevel
1632 * of the formula. */ 1472 * of the formula. */
1633 1473
1634 const char *op_name = formula->arch_name[RANDOM()%formula->arch_names]; 1474 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1635 archetype *at; 1475 archetype *at;
1636 1476
1637 /* preamble */ 1477 /* preamble */
1638 sprintf(retbuf, "Herein is described a project using %s: \n", 1478 buf << "Herein is described a project using B<< "
1639 formula->skill?formula->skill:"an unknown skill"); 1479 << (formula->skill ? &formula->skill : "an unknown skill")
1480 << " >>:\n\n";
1640 1481
1641 if ((at = find_archetype (op_name)) != (archetype *) NULL) 1482 if ((at = archetype::find (op_name)))
1642 op_name = at->clone.name; 1483 op_name = at->object::name;
1643 else 1484 else
1644 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", 1485 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1645 op_name);
1646 1486
1647 /* item name */ 1487 /* item name */
1648 if (strcmp (formula->title, "NONE")) { 1488 if (formula->title != shstr_NONE)
1649 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, formula->title); 1489 {
1490 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1650 /* This results in things like pile of philo. sulfur. 1491 /* This results in things like pile of philo. sulfur.
1651 * while philo. sulfur may look better, without this, 1492 * while philo. sulfur may look better, without this,
1652 * you get things like 'the wise' because its missing the 1493 * you get things like 'the wise' because its missing the
1653 * water of section. 1494 * water of section.
1654 */ 1495 */
1655 sprintf(title,"%s: %s of %s", 1496 sprintf (title, "%s: %s of %s",
1656 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1497 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1657 op_name, formula->title); 1498 }
1499 else
1500 {
1501 buf << "The B<< " << op_name;
1502
1503 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1504 if (at->title)
1505 {
1506 buf << " " << at->title;
1507 strcat (title, " ");
1508 strcat (title, at->title);
1658 } 1509 }
1510
1511 buf << " >>";
1512 }
1513
1514 /* Lets name the book something meaningful ! */
1515 book->name = title;
1516 book->title = NULL;
1517
1518 /* ingredients to make it */
1519 if (formula->ingred)
1520 {
1521 linked_char *next;
1522 archetype *at;
1523
1524 at = archetype::find (formula->cauldron);
1525
1526 buf.printf (" may be made at %s using the following ingredients:\n\n",
1527 at ? query_name (at) : "an appropriate place");
1528
1529 for (next = formula->ingred; next; next = next->next)
1530 buf << next->name << '\r';
1531 }
1532 else
1533 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1534
1535 book->msg = buf;
1536}
1537
1538#define DESCRIBE_PATH(retbuf, variable, name) \
1539 if(variable) { \
1540 int i,j=0; \
1541 strcat(retbuf,"(" name ": "); \
1542 for(i=0; i<NRSPELLPATHS; i++) \
1543 if(variable & (1<<i)) { \
1544 if (j) \
1545 strcat(retbuf,", "); \
1659 else 1546 else \
1547 j = 1; \
1548 strcat(retbuf, spellpathnames[i]); \
1549 } \
1550 strcat(retbuf,")"); \
1551 }
1552
1553/* god_info_msg() - generate a message detailing the properties
1554 * of a random god. Used by the book hack. b.t.
1555 */
1556static const char *
1557god_info_msg (int level)
1558{
1559 const char *name = NULL;
1560 object *god = pntr_to_god_obj (get_rand_god ());
1561
1562 static dynbuf_text buf; buf.clear ();
1563
1564 if (!god)
1565 return 0; /* oops, problems... */
1566
1567 name = god->name;
1568
1569 /* preamble.. */
1570 buf << "This document contains knowledge concerning the diety B<< "
1571 << name << " >>";
1572
1573 /* Always have as default information the god's descriptive terms. */
1574 if (nstrtok (god->msg, ",") > 0)
1575 buf << ", known as" << strtoktolin (god->msg, ",");
1576 else
1577 buf << "...";
1578
1579 buf << "\n\n";
1580
1581 int introlen = buf.size (); /* so we will know if no new info is added later */
1582
1583 /* Information about the god is random, and based on the level of the
1584 * 'book'. Probably there is a more intellegent way to implement
1585 * this ...
1586 */
1587 while (level > 0 && buf.size () < BOOK_BUF)
1588 {
1589 if (level == 2 && rndm (2))
1590 { /* enemy god */
1591 const char *enemy = god->title;
1592
1593 if (enemy)
1594 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1660 { 1595 }
1661 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1596
1662 sprintf(title,"%s: %s", 1597 if (level == 3 && rndm (2))
1663 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1598 { /* enemy race, what the god's holy word effects */
1664 op_name); 1599 const char *enemy = god->slaying;
1665 if (at->clone.title) 1600 int i;
1601
1602 if (enemy && !(god->path_denied & PATH_TURNING))
1603 if ((i = nstrtok (enemy, ",")) > 0)
1666 { 1604 {
1667 strcat (retbuf, " "); 1605 char tmpbuf[MAX_BUF];
1668 strcat (retbuf, at->clone.title); 1606
1669 strcat(title, " "); 1607 buf << "The holy words of " << name
1670 strcat(title, at->clone.title); 1608 << " have the power to slay creatures belonging to the ";
1609
1610 if (i > 1)
1611 buf << "following races:" << strtoktolin (enemy, ",");
1612 else
1613 buf << "race of" << strtoktolin (enemy, ",");
1614
1615 buf << '\r';
1616 }
1617 }
1618
1619 if (level == 4 && rndm (2))
1620 { /* Priest of god gets these protect,vulnerable... */
1621 if (const char *cp = describe_resistance (god, 1))
1622 { /* This god does have protections */
1623 buf << name
1624 << " has a potent aura which is extended to"
1625 " faithful priests. The effects of this aura include: "
1626 << cp
1627 << ".\r";
1671 } 1628 }
1672 } 1629 }
1673 /* Lets name the book something meaningful ! */ 1630
1674 if (book->name) free_string(book->name); 1631 if (level == 5 && rndm (2))
1675 book->name = add_string(title); 1632 { /* aligned race, summoning */
1676 if (book->title) { 1633 const char *race = god->race; /* aligned race */
1677 free_string(book->title); 1634 int i;
1678 book->title = NULL; 1635
1636 if (race && !(god->path_denied & PATH_SUMMON))
1637 if ((i = nstrtok (race, ",")) > 0)
1638 {
1639 buf << "Creatures sacred to " << name << " include the ";
1640 if (i > 1)
1641 buf << "following races:" << strtoktolin (race, ",");
1642 else
1643 buf << "race of" << strtoktolin (race, ",");
1644
1645 buf << '\r';
1646 }
1679 } 1647 }
1680 1648
1681 /* ingredients to make it */ 1649 if (level == 6 && rndm (2))
1682 if (formula->ingred != NULL) 1650 { /* blessing,curse properties of the god */
1683 { 1651 if (const char *cp = describe_resistance (god, 1))
1684 linked_char *next; 1652 { /* This god does have protections */
1685 archetype *at; 1653 buf << "The priests of " << name
1686 1654 << " are known to be able to "
1687 at = find_archetype(formula->cauldron); 1655 "bestow a blessing which makes the recipient "
1688 1656 << cp
1689 sprintf(retbuf + strlen(retbuf), 1657 << '\r';
1690 " may be made at %s using the following ingredients:\n",
1691 at?query_name(&at->clone):"an unknown place");
1692
1693 for (next = formula->ingred; next != NULL; next = next->next)
1694 {
1695 strcat (retbuf, next->name);
1696 strcat (retbuf, "\n");
1697 } 1658 }
1698 } 1659 }
1699 else
1700 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
1701 op_name, formula->title);
1702 if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
1703 if (book->msg) free_string(book->msg);
1704 book->msg = add_string(retbuf);
1705 }
1706}
1707 1660
1708 1661 if (level == 8 && rndm (2))
1709/* msgfile_msg() - generate a message drawn randomly from a 1662 { /* immunity, holy possession */
1710 * file in lib/. Level currently has no effect on the message 1663 buf << "The priests of " << name
1711 * which is returned. 1664 << " are known to make cast a mighty"
1712 */ 1665 " prayer of possession";
1713
1714char *
1715msgfile_msg (int level, int booksize)
1716{
1717 static char retbuf[BOOK_BUF];
1718 int i, msgnum;
1719 linked_char *msg = NULL;
1720
1721 /* get a random message for the 'book' from linked list */
1722 if (nrofmsg > 1)
1723 {
1724 msg = first_msg;
1725 msgnum = RANDOM () % nrofmsg;
1726 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1727 msg = msg->next;
1728 }
1729
1730 if (msg && !book_overflow (retbuf, msg->name, booksize))
1731 strcpy (retbuf, msg->name);
1732 else
1733 sprintf (retbuf, "\n <undecipherable text>");
1734
1735#ifdef BOOK_MSG_DEBUG
1736 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1737 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1738#endif
1739
1740 return retbuf;
1741}
1742
1743
1744/* god_info_msg() - generate a message detailing the properties
1745 * of a random god. Used by the book hack. b.t.
1746 */
1747
1748const char *
1749god_info_msg (int level, int booksize)
1750{
1751 static char retbuf[BOOK_BUF];
1752 const char *name = NULL;
1753 char buf[BOOK_BUF];
1754 int i;
1755 size_t introlen;
1756 object *god = pntr_to_god_obj (get_rand_god ());
1757
1758 if (!god)
1759 return (char *) NULL; /* oops, problems... */
1760 name = god->name;
1761
1762 /* preamble.. */
1763 sprintf (retbuf, "This document contains knowledge concerning\n");
1764 sprintf (retbuf, "%sthe diety %s", retbuf, name);
1765
1766 /* Always have as default information the god's descriptive terms. */
1767 if (nstrtok (god->msg, ",") > 0)
1768 {
1769 strcat (retbuf, ", known as");
1770 strcat (retbuf, strtoktolin (god->msg, ","));
1771 }
1772 else
1773 strcat (retbuf, "...");
1774
1775 strcat (retbuf, "\n ---\n");
1776 introlen = strlen (retbuf); /* so we will know if no new info is added later */
1777
1778 /* Information about the god is random, and based on the level of the
1779 * 'book'. Probably there is a more intellegent way to implement
1780 * this ...
1781 */
1782
1783 while (level > 0)
1784 {
1785 sprintf (buf, " ");
1786 if (level == 2 && RANDOM () % 2)
1787 { /* enemy god */
1788 const char *enemy = god->title;
1789 if (enemy)
1790 sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
1791 name, enemy);
1792 } 1666
1793 if (level == 3 && RANDOM () % 2) 1667 int first = 1;
1794 { /* enemy race, what the god's holy word effects */
1795 const char *enemy = god->slaying;
1796 if (enemy && !(god->path_denied & PATH_TURNING))
1797 if ((i = nstrtok (enemy, ",")) > 0)
1798 {
1799 char tmpbuf[MAX_BUF];
1800 sprintf (buf, "The holy words of %s have the power to\n", name);
1801 strcat (buf, "slay creatures belonging to the ");
1802 if (i > 1)
1803 sprintf (tmpbuf, "following \n races:%s",
1804 strtoktolin (enemy, ","));
1805 else
1806 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1807 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1808 }
1809 }
1810 if (level == 4 && RANDOM () % 2)
1811 { /* Priest of god gets these protect,vulnerable... */
1812 char tmpbuf[MAX_BUF],*cp;
1813 1668
1814 cp = describe_resistance(god, 1); 1669 for (int i = 0; i < NROFATTACKS; i++)
1815 1670 if (god->resist[i] == 100)
1816 if (*cp) { /* This god does have protections */
1817 sprintf (tmpbuf, "%s has a potent aura which is extended\n"
1818 ,name);
1819 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1820 strcat(tmpbuf, cp);
1821 strcat (buf, tmpbuf);
1822 strcat (buf, "\n ---\n");
1823 } 1671 {
1824 else
1825 sprintf (buf, " ");
1826 }
1827 if (level == 5 && RANDOM () % 2)
1828 { /* aligned race, summoning */
1829 const char *race = god->race; /* aligned race */
1830 if (race && !(god->path_denied & PATH_SUMMON))
1831 if ((i = nstrtok (race, ",")) > 0)
1832 {
1833 char tmpbuf[MAX_BUF];
1834 sprintf (buf, "Creatures sacred to %s include the \n", name);
1835 if (i > 1)
1836 sprintf (tmpbuf, "following \n races:%s",
1837 strtoktolin (race, ","));
1838 else
1839 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1840 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1841 }
1842 }
1843 if (level == 6 && RANDOM () % 2)
1844 { /* blessing,curse properties of the god */
1845 char tmpbuf[MAX_BUF],*cp;
1846
1847 cp = describe_resistance(god, 1);
1848
1849 if (*cp) { /* This god does have protections */
1850 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
1851 ,name);
1852 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1853 strcat(tmpbuf, cp);
1854 strcat (buf, tmpbuf);
1855 strcat (buf, "\n ---\n");
1856 }
1857 else
1858 sprintf (buf, " ");
1859
1860 }
1861 if (level == 8 && RANDOM () % 2)
1862 { /* immunity, holy possession */
1863 int has_effect = 0, tmpvar;
1864 char tmpbuf[MAX_BUF];
1865 sprintf (tmpbuf, "\n");
1866 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
1867 ,name);
1868
1869 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1870
1871 for (tmpvar=0; tmpvar<NROFATTACKS; tmpvar++) {
1872 if (god->resist[tmpvar]==100) {
1873 has_effect = 1;
1874 sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
1875 }
1876 }
1877 if (has_effect) { 1672 if (first)
1878 strcat (buf, tmpbuf);
1879 strcat (buf, "\n ---\n");
1880 }
1881 else
1882 sprintf (buf, " ");
1883 }
1884 if (level == 12 && RANDOM () % 2)
1885 { /* spell paths */
1886 int has_effect = 0, tmpvar;
1887 char tmpbuf[MAX_BUF];
1888 sprintf (tmpbuf, "\n");
1889 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
1890 ,name);
1891 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1892 if ((tmpvar = god->path_attuned))
1893 { 1673 {
1674 buf << " which gives the recipient";
1894 has_effect = 1; 1675 first = 0;
1895 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1896 }
1897 if ((tmpvar = god->path_repelled))
1898 {
1899 has_effect = 1;
1900 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1901 }
1902 if ((tmpvar = god->path_denied))
1903 {
1904 has_effect = 1;
1905 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1906 }
1907 if (has_effect)
1908 {
1909 strcat (buf, tmpbuf);
1910 strcat (buf, "\n ---\n");
1911 } 1676 }
1912 else 1677 else
1913 sprintf (buf, " "); 1678 buf << ", ";
1679
1680 buf << " immunity to " << attacktype_desc[i];
1914 } 1681 }
1915 1682
1916 /* check to be sure new buffer size dont exceed either 1683 buf << ".\r";
1917 * the maximum buffer size, or the 'natural' size of the
1918 * book...
1919 */
1920 if (book_overflow (retbuf, buf, booksize))
1921 break;
1922 else if (strlen (buf) > 1)
1923 strcat (retbuf, buf);
1924 level--;
1925 } 1684 }
1926 if (strlen (retbuf) == introlen) 1685
1686 if (level == 12 && rndm (2))
1687 { /* spell paths */
1688 //TODO:
1689 int has_effect = 0, tmpvar;
1690 char tmpbuf[MAX_BUF];
1691
1692 sprintf (tmpbuf, "\n");
1693 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1694 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1695
1696 if ((tmpvar = god->path_attuned))
1697 {
1698 has_effect = 1;
1699 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1700 }
1701
1702 if ((tmpvar = god->path_repelled))
1703 {
1704 has_effect = 1;
1705 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1706 }
1707
1708 if ((tmpvar = god->path_denied))
1709 {
1710 has_effect = 1;
1711 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1712 }
1713
1714 if (has_effect)
1715 buf << tmpbuf << '\r';
1716 else
1717 buf << '\r';
1718 }
1719
1720 level--;
1721 }
1722
1723 if (buf.size () == introlen)
1927 { /* we got no information beyond the preamble! */ 1724 /* we got no information beyond the preamble! */
1928 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1725 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1929 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1726
1930 }
1931#ifdef BOOK_MSG_DEBUG
1932 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1933 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1934#endif
1935 return retbuf; 1727 return buf;
1936} 1728}
1937 1729
1938/* tailor_readable_ob()- The main routine. This chooses a random 1730/* tailor_readable_ob()- The main routine. This chooses a random
1939 * message to put in given readable object (type==BOOK) which will 1731 * message to put in given readable object (type==BOOK) which will
1940 * be referred hereafter as a 'book'. We use the book level to de- 1732 * be referred hereafter as a 'book'. We use the book level to de-
1949 * book is the object we are creating into. 1741 * book is the object we are creating into.
1950 * If msg_type is a positive value, we use that to determine the 1742 * If msg_type is a positive value, we use that to determine the
1951 * message type - otherwise a random value is used. 1743 * message type - otherwise a random value is used.
1952 * 1744 *
1953 */ 1745 */
1954
1955void 1746void
1956tailor_readable_ob (object *book, int msg_type) 1747tailor_readable_ob (object *book, int msg_type)
1957{ 1748{
1958 char msgbuf[BOOK_BUF];
1959 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1749 int level = book->level ? rndm (book->level) + 1 : 1;
1960 int book_buf_size;
1961 1750
1962 /* safety */ 1751 /* safety */
1963 if (book->type != BOOK) 1752 if (book->type != BOOK)
1753 return;
1754
1755 if (level <= 0)
1756 return; /* if no level no point in doing any more... */
1757
1758 /* &&& The message switch &&& */
1759 /* Below all of the possible types of messages in the "book"s.
1760 */
1761 /*
1762 * IF you add a new type of book msg, you will have to do several things.
1763 * 1) make sure there is an entry in the msg switch below!
1764 * 2) make sure there is an entry in max_titles[] array.
1765 * 3) make sure there are entries for your case in new_text_title()
1766 * and add_authour().
1767 * 4) you may want separate authour/book name arrays in read.h
1768 */
1769 const char *new_msg = "";
1770 msg_type = msg_type > 0 ? msg_type : rndm (8);
1771 switch (msg_type)
1772 {
1773 case 1: /* monster attrib */
1774 new_msg = mon_info_msg (level);
1775 break;
1776 case 2: /* artifact attrib */
1777 new_msg = artifact_msg (level);
1778 break;
1779 case 3: /* grouping incantations/prayers by path */
1780 new_msg = spellpath_msg (level);
1781 break;
1782 case 4: /* describe an alchemy formula */
1783 make_formula_book (book, level);
1784 /* make_formula_book already gives title */
1964 return; 1785 return;
1965 1786 case 5: /* bits of information about a god */
1966 if (level <= 0) 1787 new_msg = god_info_msg (level);
1967 return; /* if no level no point in doing any more... */
1968
1969 /* Max text length this book can have. */
1970 book_buf_size = BOOKSIZE (book);
1971
1972 /* &&& The message switch &&& */
1973 /* Below all of the possible types of messages in the "book"s.
1974 */
1975 /*
1976 * IF you add a new type of book msg, you will have to do several things.
1977 * 1) make sure there is an entry in the msg switch below!
1978 * 2) make sure there is an entry in max_titles[] array.
1979 * 3) make sure there are entries for your case in new_text_title()
1980 * and add_authour().
1981 * 4) you may want separate authour/book name arrays in read.h
1982 */
1983
1984 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
1985 switch (msg_type)
1986 {
1987 case 1: /* monster attrib */
1988 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1989 break; 1788 break;
1990 case 2: /* artifact attrib */
1991 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1992 break;
1993 case 3: /* grouping incantations/prayers by path */
1994 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1995 break;
1996 case 4: /* describe an alchemy formula */
1997 make_formula_book(book, level);
1998 /* make_formula_book already gives title */
1999 return;
2000 break;
2001 case 5: /* bits of information about a god */
2002 strcpy (msgbuf, god_info_msg (level, book_buf_size));
2003 break;
2004 case 0: /* use info list in lib/ */ 1789 case 0: /* use info list in lib/ */
2005 default: 1790 default:
2006 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1791 cfperl_make_book (book, level);
2007 break; 1792 /* already gives title */
1793 return;
2008 } 1794 }
2009 1795
2010 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
2011 if (strlen (msgbuf) > 1) 1796 if (strlen (new_msg) > 1)
2012 { 1797 {
2013 if (book->msg) 1798 book->msg = new_msg;
2014 free_string (book->msg);
2015 book->msg = add_string (msgbuf);
2016 /* lets give the "book" a new name, which may be a compound word */ 1799 /* lets give the "book" a new name, which may be a compound word */
2017 change_book (book, msg_type); 1800 change_book (book, msg_type);
2018 } 1801 }
2019
2020} 1802}
2021
2022
2023/*****************************************************************************
2024 *
2025 * Cleanup routine for readble stuff.
2026 *
2027 *****************************************************************************/
2028
2029void
2030free_all_readable (void)
2031{
2032 titlelist *tlist, *tnext;
2033 title *title1, *titlenext;
2034 linked_char *lmsg, *nextmsg;
2035 objectlink *monlink, *nextmon;
2036
2037 LOG (llevDebug, "freeing all book information\n");
2038
2039 for (tlist = booklist; tlist != NULL; tlist = tnext)
2040 {
2041 tnext = tlist->next;
2042 for (title1 = tlist->first_book; title1; title1 = titlenext)
2043 {
2044 titlenext = title1->next;
2045 if (title1->name)
2046 free_string (title1->name);
2047 if (title1->authour)
2048 free_string (title1->authour);
2049 if (title1->archname)
2050 free_string (title1->archname);
2051 free (title1);
2052 }
2053 free (tlist);
2054 }
2055 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2056 {
2057 nextmsg = lmsg->next;
2058 if (lmsg->name)
2059 free_string (lmsg->name);
2060 free (lmsg);
2061 }
2062 for (monlink = first_mon_info; monlink; monlink = nextmon)
2063 {
2064 nextmon = monlink->next;
2065 free (monlink);
2066 }
2067}
2068
2069 1803
2070/***************************************************************************** 1804/*****************************************************************************
2071 * 1805 *
2072 * Writeback routine for updating the bookarchive. 1806 * Writeback routine for updating the bookarchive.
2073 * 1807 *
2074 ****************************************************************************/ 1808 ****************************************************************************/
2075
2076/* write_book_archive() - write out the updated book archive */ 1809/* write_book_archive() - write out the updated book archive */
2077
2078void 1810void
2079write_book_archive (void) 1811write_book_archive (void)
2080{ 1812{
2081 FILE *fp; 1813 FILE *fp;
2082 int index = 0; 1814 int index = 0;
2083 char fname[MAX_BUF]; 1815 char fname[MAX_BUF];
2084 title *book = NULL; 1816 title *book = NULL;
2085 titlelist *bl = get_titlelist (0); 1817 titlelist *bl = get_titlelist (0);
2086 1818
2087 /* If nothing changed, don't write anything */ 1819 /* If nothing changed, don't write anything */
2088 if (!need_to_write_bookarchive) return; 1820 if (!need_to_write_bookarchive)
1821 return;
1822
2089 need_to_write_bookarchive=0; 1823 need_to_write_bookarchive = 0;
2090 1824
2091 sprintf (fname, "%s/bookarch", settings.localdir); 1825 sprintf (fname, "%s/bookarch", settings.localdir);
2092 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1826 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2093 1827
2094 if ((fp = fopen (fname, "w")) == NULL) 1828 if ((fp = fopen (fname, "w")) == NULL)
2095 {
2096 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1829 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2097 }
2098 else 1830 else
2099 { 1831 {
2100 while (bl) 1832 while (bl)
2101 { 1833 {
2102 for (book = bl->first_book; book; book = book->next) 1834 for (book = bl->first_book; book; book = book->next)
2103 if (book && book->authour) 1835 if (book && book->authour)
2104 { 1836 {
2105 fprintf (fp, "title %s\n", book->name); 1837 fprintf (fp, "title %s\n", &book->name);
2106 fprintf (fp, "authour %s\n", book->authour); 1838 fprintf (fp, "authour %s\n", &book->authour);
2107 fprintf (fp, "arch %s\n", book->archname); 1839 fprintf (fp, "arch %s\n", &book->archname);
2108 fprintf (fp, "level %d\n", book->level); 1840 fprintf (fp, "level %d\n", book->level);
2109 fprintf (fp, "type %d\n", index); 1841 fprintf (fp, "type %d\n", index);
2110 fprintf (fp, "size %d\n", book->size); 1842 fprintf (fp, "size %d\n", book->size);
2111 fprintf (fp, "index %d\n", book->msg_index); 1843 fprintf (fp, "index %d\n", book->msg_index);
2112 fprintf (fp, "end\n"); 1844 fprintf (fp, "end\n");
2113 }
2114 bl = bl->next;
2115 index++;
2116 } 1845 }
1846
1847 bl = bl->next;
1848 index++;
1849 }
1850
2117 fclose (fp); 1851 fclose (fp);
2118 chmod (fname, SAVE_MODE); 1852 chmod (fname, SAVE_MODE);
2119 } 1853 }
2120} 1854}
1855
1856readable_message_type *
2121readable_message_type* get_readable_message_type(object* readable){ 1857get_readable_message_type (object *readable)
1858{
2122 uint8 subtype = readable->subtype; 1859 uint8 subtype = readable->subtype;
1860
2123 if (subtype>last_readable_subtype) 1861 if (subtype > last_readable_subtype)
2124 return &(readable_message_types[0]); 1862 return &readable_message_types[0];
1863
2125 return &(readable_message_types[subtype]); 1864 return &readable_message_types[subtype];
2126} 1865}

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