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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.2 by root, Tue Aug 29 08:01:35 2006 UTC vs.
Revision 1.66 by root, Mon Nov 12 03:14:32 2012 UTC

1/* 1/*
2 * static char *rcsid_readable_c = 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * "$Id: readable.C,v 1.2 2006/08/29 08:01:35 root Exp $";
4 */ 3 *
5 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
6/*
7 CrossFire, A Multiplayer game for X-windows
8
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
11 7 *
12 This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
13 it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
14 the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
15 (at your option) any later version. 11 * option) any later version.
16 12 *
17 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
18 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
19 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
20 GNU General Public License for more details. 16 * GNU General Public License for more details.
21 17 *
22 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
23 along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
25 21 *
26 The authors can be reached via e-mail at crossfire-devel@real-time.com 22 * The authors can be reached via e-mail to <support@deliantra.net>
27*/ 23 */
28
29 24
30/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
31 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
32 */ 27 */
33 28
35 30
36#include <global.h> 31#include <global.h>
37#include <book.h> 32#include <book.h>
38#include <living.h> 33#include <living.h>
39#include <spells.h> 34#include <spells.h>
40
41 35
42/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
43 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
44 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
45 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
67 * be sure to copy it over to the new lib directory when you change versions. 61 * be sure to copy it over to the new lib directory when you change versions.
68 * -b.t. 62 * -b.t.
69 */ 63 */
70 64
71/* This flag is useful to see what kind of output messages are created */ 65/* This flag is useful to see what kind of output messages are created */
66
72/* #define BOOK_MSG_DEBUG */ 67/* #define BOOK_MSG_DEBUG */
73 68
74/* This flag is useful for debuging archiving action */ 69/* This flag is useful for debuging archiving action */
70
75/* #define ARCHIVE_DEBUG */ 71/* #define ARCHIVE_DEBUG */
76 72
77/* Moved these structures from struct.h to this file in 0.94.3 - they 73/* Moved these structures from struct.h to this file in 0.94.3 - they
78 * are not needed anyplace else, so why have them globally declared? 74 * are not needed anyplace else, so why have them globally declared?
79 */ 75 */
80 76
81/* 'title' and 'titlelist' are used by the readable code */ 77/* 'title' and 'titlelist' are used by the readable code */
82typedef struct titlestruct { 78struct title : zero_initialised
83 const char *name; /* the name of the book */ 79{
80 shstr name; /* the name of the book */
84 const char *authour; /* the name of the book authour */ 81 shstr authour; /* the name of the book authour */
85 const char *archname; /* the archetype name of the book */ 82 shstr archname; /* the archetype name of the book */
86 int level; /* level of difficulty of this message */ 83 int level; /* level of difficulty of this message */
87 int size; /* size of the book message */ 84 int size; /* size of the book message */
88 int msg_index; /* an index value derived from book message */ 85 int msg_index; /* an index value derived from book message */
89 struct titlestruct *next; 86 title *next;
90} title; 87};
91 88
92typedef struct titleliststruct { 89struct titlelist : zero_initialised
90{
93 int number; /* number of items in the list */ 91 int number; /* number of items in the list */
94 struct titlestruct *first_book; /* pointer to first book in this list */ 92 title *first_book; /* pointer to first book in this list */
95 struct titleliststruct *next; /* pointer to next book list */ 93 titlelist *next; /* pointer to next book list */
96} titlelist; 94};
97
98 95
99/* special structure, used only by art_name_array[] */ 96/* special structure, used only by art_name_array[] */
100 97struct arttypename
101typedef struct namebytype 98{
102 {
103 const char *name; /* generic name to call artifacts of this type */ 99 const char *name; /* generic name to call artifacts of this type */
104 int type; /* matching type */ 100 int type; /* matching type */
105 } 101};
106arttypename;
107
108 102
109/* booklist is the buffer of books read in from the bookarch file */ 103/* booklist is the buffer of books read in from the bookarch file */
110static titlelist *booklist = NULL; 104static titlelist *booklist = NULL;
111 105
112static objectlink *first_mon_info = NULL; 106static objectlink *first_mon_info = NULL;
113 107
114/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
115 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
116 110
117static int nrofmon = 0, need_to_write_bookarchive=0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
118
119
120/* this is needed to keep track of status of initialization
121 * of the message file */
122static int nrofmsg = 0;
123
124/* first_msg is the started of the linked list of messages as read from
125 * the messages file
126 */
127static linked_char *first_msg = NULL;
128 112
129/* 113/*
130 * Spellpath information 114 * Spellpath information
131 */ 115 */
132
133static uint32 spellpathdef[NRSPELLPATHS] = 116static uint32 spellpathdef[NRSPELLPATHS] = {
134{
135 PATH_PROT, 117 PATH_PROT,
136 PATH_FIRE, 118 PATH_FIRE,
137 PATH_FROST, 119 PATH_FROST,
138 PATH_ELEC, 120 PATH_ELEC,
139 PATH_MISSILE, 121 PATH_MISSILE,
140 PATH_SELF, 122 PATH_SELF,
141 PATH_SUMMON, 123 PATH_SUMMON,
142 PATH_ABJURE, 124 PATH_ABJURE,
143 PATH_RESTORE, 125 PATH_RESTORE,
144 PATH_DETONATE, 126 PATH_DETONATE,
145 PATH_MIND, 127 PATH_MIND,
146 PATH_CREATE, 128 PATH_CREATE,
147 PATH_TELE, 129 PATH_TELE,
148 PATH_INFO, 130 PATH_INFO,
149 PATH_TRANSMUTE, 131 PATH_TRANSMUTE,
150 PATH_TRANSFER, 132 PATH_TRANSFER,
151 PATH_TURNING, 133 PATH_TURNING,
152 PATH_WOUNDING, 134 PATH_WOUNDING,
153 PATH_DEATH, 135 PATH_DEATH,
154 PATH_LIGHT 136 PATH_LIGHT
155}; 137};
156 138
157static const char* const path_book_name[] = 139static const char *const path_book_name[] = {
158{
159 "codex", 140 "codex",
160 "compendium", 141 "compendium",
161 "exposition", 142 "exposition",
162 "tables", 143 "tables",
163 "treatise" 144 "treatise"
164}; 145};
165 146
166/* used by spellpath texts */ 147/* used by spellpath texts */
167static const char* const path_author[] = 148static const char *const path_author[] = {
168{
169 "aether", 149 "aether",
170 "astral byways", 150 "astral byways",
171 "connections", 151 "connections",
172 "the Grey Council", 152 "the Grey Council",
173 "deep pathways", 153 "deep pathways",
174 "knowledge", 154 "knowledge",
175 "magic", 155 "magic",
176 "mystic ways", 156 "mystic ways",
177 "pathways", 157 "pathways",
178 "power", 158 "power",
179 "spells", 159 "spells",
180 "transforms", 160 "transforms",
181 "the mystic veil", 161 "the mystic veil",
182 "unknown spells" 162 "unknown spells"
183}; 163};
184 164
185/* 165/*
186 * Artiface/item information 166 * Artiface/item information
187 */ 167 */
188 168
189/* if it isnt listed here, then art_attr_msg will never generate 169/* if it isnt listed here, then art_attr_msg will never generate
190 * a message for this type of artifact. -b.t. */ 170 * a message for this type of artifact. -b.t. */
191 171
192static arttypename art_name_array[] = 172static arttypename art_name_array[] = {
193{
194 {"Helmet", HELMET}, 173 {"Helmet", HELMET},
195 {"Amulet", AMULET}, 174 {"Amulet", AMULET},
196 {"Shield", SHIELD}, 175 {"Shield", SHIELD},
197 {"Bracers", BRACERS}, 176 {"Bracers", BRACERS},
198 {"Boots", BOOTS}, 177 {"Boots", BOOTS},
199 {"Cloak", CLOAK}, 178 {"Cloak", CLOAK},
200 {"Gloves", GLOVES}, 179 {"Gloves", GLOVES},
201 {"Gridle", GIRDLE}, 180 {"Girdle", GIRDLE},
202 {"Ring", RING}, 181 {"Ring", RING},
203 {"Horn", HORN}, 182 {"Horn", HORN},
204 {"Missile Weapon", BOW}, 183 {"Missile Weapon", BOW},
205 {"Missile", ARROW}, 184 {"Missile", ARROW},
206 {"Hand Weapon", WEAPON}, 185 {"Hand Weapon", WEAPON},
207 {"Artifact", SKILL}, 186 {"Artifact", SKILL},
208 {"Food", FOOD}, 187 {"Food", FOOD},
209 {"Body Armour", ARMOUR} 188 {"Body Armour", ARMOUR}
210}; 189};
211 190
212static const char* const art_book_name[] = 191static const char *const art_book_name[] = {
213{
214 "collection", 192 "collection",
215 "file", 193 "file",
216 "files", 194 "files",
217 "guide", 195 "guide",
218 "handbook", 196 "handbook",
219 "index", 197 "index",
220 "inventory", 198 "inventory",
221 "list", 199 "list",
222 "listing", 200 "listing",
223 "record", 201 "record",
224 "record book" 202 "record book"
225}; 203};
226 204
227/* used by artifact texts */ 205/* used by artifact texts */
228static const char* const art_author[] = 206static const char *const art_author[] = {
229{
230 "ancient things", 207 "ancient things",
231 "artifacts", 208 "artifacts",
232 "Havlor", /* ancient warrior scribe :) */ 209 "Havlor", /* ancient warrior scribe :) */
233 "items", 210 "items",
234 "lost artifacts", 211 "lost artifacts",
235 "the ancients", 212 "the ancients",
236 "useful things" 213 "useful things"
237}; 214};
238 215
239/* 216/*
240 * Monster book information 217 * Monster book information
241 */ 218 */
242 219
243static const char* const mon_book_name[] = 220static const char *const mon_book_name[] = {
244{
245 "beastuary", 221 "beastuary",
246 "catalog", 222 "catalog",
247 "compilation", 223 "compilation",
248 "collection", 224 "collection",
249 "encyclopedia", 225 "encyclopedia",
250 "guide", 226 "guide",
251 "handbook", 227 "handbook",
252 "list", 228 "list",
253 "manual", 229 "manual",
254 "notes", 230 "notes",
255 "record", 231 "record",
256 "register", 232 "register",
257 "volume" 233 "volume"
258}; 234};
259 235
260 236
261/* used by monster beastuary texts */ 237/* used by monster beastuary texts */
262static const char* const mon_author[] = 238static const char *const mon_author[] = {
263{
264 "beasts", 239 "beasts",
265 "creatures", 240 "creatures",
266 "dezidens", 241 "dezidens",
267 "dwellers", 242 "dwellers",
268 "evil nature", 243 "evil nature",
269 "life", 244 "life",
270 "monsters", 245 "monsters",
271 "nature", 246 "nature",
272 "new life", 247 "new life",
273 "residents", 248 "residents",
274 "the spawn", 249 "the spawn",
275 "the living", 250 "the living",
276 "things" 251 "things"
277}; 252};
278 253
279/* 254/*
280 * God book information 255 * God book information
281 */ 256 */
282 257
283static const char* const gods_book_name[] = 258static const char *const gods_book_name[] = {
284{
285 "devotional", 259 "devotional",
286 "devout notes", 260 "devout notes",
287 "divine text", 261 "divine text",
288 "divine work", 262 "divine work",
289 "holy book", 263 "holy book",
290 "holy record", 264 "holy record",
291 "moral text", 265 "moral text",
292 "sacred guide", 266 "sacred guide",
293 "testament", 267 "testament",
294 "transcript" 268 "transcript"
295}; 269};
296 270
297/* used by gods texts */ 271/* used by gods texts */
298static const char* const gods_author[] = 272static const char *const gods_author[] = {
299{
300 "cults", 273 "cults",
301 "joy", 274 "joy",
302 "lasting curse", 275 "lasting curse",
303 "madness", 276 "madness",
304 "religions", 277 "religions",
305 "the dead", 278 "the dead",
306 "the gods", 279 "the gods",
307 "the heirophant", 280 "the heirophant",
308 "the poor priest", 281 "the poor priest",
309 "the priestess", 282 "the priestess",
310 "pain", 283 "pain",
311 "white" 284 "white"
312}; 285};
313 286
314 287
315/* 288/*
316 * Alchemy (formula) information 289 * Alchemy (formula) information
317 */ 290 */
318 291
319static const char* const formula_book_name[] = 292static const char *const formula_book_name[] = {
320{
321 "cookbook", 293 "cookbook",
322 "formulary", 294 "formulary",
323 "lab book", 295 "lab book",
324 "lab notes", 296 "lab notes",
325 "recipe book", 297 "recipe book",
326 "experiment record", 298 "experiment record",
327 "work plan", 299 "work plan",
328 "design notes" 300 "design notes"
329}; 301};
330 302
331/* this isn't used except for empty books */ 303/* this isn't used except for empty books */
332static const char* const formula_author[] = 304static const char *const formula_author[] = {
333{
334 "Albertus Magnus", 305 "Albertus Magnus",
335 "alchemy", 306 "alchemy",
336 "balms", 307 "balms",
337 "creation", 308 "creation",
338 "dusts", 309 "dusts",
339 "magical manufacture", 310 "magical manufacture",
340 "making", 311 "making",
341 "philosophical items", 312 "philosophical items",
342 "potions", 313 "potions",
343 "powders", 314 "powders",
344 "the cauldron", 315 "the cauldron",
345 "the lamp black", 316 "the lamp black",
346 "transmutation", 317 "transmutation",
347 "waters" 318 "waters"
348}; 319};
349 320
350/* 321/*
351 * Generic book information 322 * Generic book information
352 */ 323 */
353 324
354/* used by msg file and 'generic' books */ 325/* used by msg file and 'generic' books */
355static const char* const light_book_name[] = 326static const char *const light_book_name[] = {
356{
357 "calendar", 327 "calendar",
358 "datebook", 328 "datebook",
359 "diary", 329 "diary",
360 "guidebook", 330 "guidebook",
361 "handbook", 331 "handbook",
362 "ledger", 332 "ledger",
363 "notes", 333 "notes",
364 "notebook", 334 "notebook",
365 "octavo", 335 "octavo",
366 "pamphlet", 336 "pamphlet",
367 "practicum", 337 "practicum",
368 "script", 338 "script",
369 "transcript" 339 "transcript"
370}; 340};
371 341
372static const char* const heavy_book_name[] = 342static const char *const heavy_book_name[] = {
373{
374 "catalog", 343 "catalog",
375 "compendium", 344 "compendium",
376 "guide", 345 "guide",
377 "manual", 346 "manual",
378 "opus", 347 "opus",
379 "tome", 348 "tome",
380 "treatise", 349 "treatise",
381 "volume", 350 "volume",
382 "work" 351 "work"
383}; 352};
384 353
385 354
386/* used by 'generic' books */ 355/* used by 'generic' books */
387static const char* const book_author[] = 356static const char *const book_author[] = {
388{
389 "Abdulah", 357 "Abdulah",
390 "Al'hezred", 358 "Al'hezred",
391 "Alywn", 359 "Alywn",
392 "Arundel", 360 "Arundel",
393 "Arvind", 361 "Arvind",
394 "Aerlingas", 362 "Aerlingas",
395 "Bacon", 363 "Bacon",
396 "Baliqendii", 364 "Baliqendii",
397 "Bosworth", 365 "Bosworth",
398 "Beathis", 366 "Beathis",
399 "Bertil", 367 "Bertil",
400 "Cauchy", 368 "Cauchy",
401 "Chakrabarti", 369 "Chakrabarti",
402 "der Waalis", 370 "der Waalis",
403 "Dirk", 371 "Dirk",
404 "Djwimii", 372 "Djwimii",
405 "Eisenstaadt", 373 "Eisenstaadt",
406 "Fendris", 374 "Fendris",
407 "Frank", 375 "Frank",
408 "Habbi", 376 "Habbi",
409 "Harlod", 377 "Harlod",
410 "Ichibod", 378 "Ichibod",
411 "Janus", 379 "Janus",
412 "June", 380 "June",
413 "Magnuson", 381 "Magnuson",
414 "Nandii", 382 "Nandii",
415 "Nitfeder", 383 "Nitfeder",
416 "Norris", 384 "Norris",
417 "Parael", 385 "Parael",
418 "Penhew", 386 "Penhew",
419 "Sophia", 387 "Sophia",
420 "Skilly", 388 "Skilly",
421 "Tahir", 389 "Tahir",
422 "Thockmorton", 390 "Thockmorton",
423 "Thomas", 391 "Thomas",
424 "van Helsing", 392 "van Helsing",
425 "van Pelt", 393 "van Pelt",
426 "Voormis", 394 "Voormis",
427 "Xavier", 395 "Xavier",
428 "Xeno", 396 "Xeno",
429 "Zardoz", 397 "Zardoz",
430 "Zagy" 398 "Zagy"
431}; 399};
432 400
433static const char* const book_descrpt[] = 401static const char *const book_descrpt[] = {
434{
435 "ancient", 402 "ancient",
436 "cryptic", 403 "cryptic",
437 "cryptical", 404 "cryptical",
438 "dusty", 405 "dusty",
439 "hiearchical", 406 "hierarchical",
440 "grizzled", 407 "grizzled",
441 "gold-guilt", 408 "gold-guilt",
442 "great", 409 "great",
443 "lost", 410 "lost",
444 "magnificent", 411 "magnificent",
445 "musty", 412 "musty",
446 "mythical", 413 "mythical",
447 "mystical", 414 "mystical",
448 "rustic", 415 "rustic",
449 "stained", 416 "stained",
450 "silvered", 417 "silvered",
451 "transcendental", 418 "transcendental",
452 "weathered" 419 "weathered"
453}; 420};
421
454/* Each line of this array is a readable subtype 422/* Each line of this array is a readable subtype
455 * Be careful to keep the order. If you add readable subtype, add them 423 * Be careful to keep the order. If you add readable subtype, add them
456 * at the bottom of the list. Never delete a subtype because index is used as 424 * at the bottom of the list. Never delete a subtype because index is used as
457 * subtype paramater in arch files! 425 * subtype paramater in arch files!
458 */ 426 */
459static readable_message_type readable_message_types[] = 427static readable_message_type readable_message_types[] = {
460{
461 /*subtype 0 */ {0,0}, 428 /*subtype 0 */ {0, 0, "info"},
462 /* book messages subtypes */ 429 /* book messages subtypes */
463 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 430 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
464 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 431 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
465 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 432 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
466 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 433 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
467 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 434 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
468 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 435 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
469 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
470 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
471 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
472 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 439 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
473 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
474 /* card messages subtypes*/ 441 /* card messages subtypes */
475 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 442 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
476 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 443 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
477 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 444 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
478 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 445 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
479 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 446 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
480 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
481 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
482 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
483 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 450 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
484 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
485 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
486 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
487 454
488 /* Paper messages subtypes */ 455 /* Paper messages subtypes */
489 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 456 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
490 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 457 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
491 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 458 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
492 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 459 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
493 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 460 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
494 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
495 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 462 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
496 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
497 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
498 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
499 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
500 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
501 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
502 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
503 470
504 /* road signs messages subtypes */ 471 /* road signs messages subtypes */
505 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 472 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
506 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 473 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
507 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 474 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
508 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 475 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
509 476
510 /* stones and monument messages */ 477 /* stones and monument messages */
511 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 478 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
512 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 479 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
513 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 480 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
514 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 481 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
515 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 482 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
516 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
517 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
518 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
519 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
520 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
521 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
522 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
523}; 490};
524int last_readable_subtype = sizeof(readable_message_types)/sizeof(readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
525 492
526static int max_titles[6] = 493static int max_titles[6] = {
527{
528 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
529 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
530 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
531 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)), 497 (sizeof (path_book_name) / sizeof (char *)) * (sizeof (path_author) / sizeof (char *)),
532 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)), 498 (sizeof (formula_book_name) / sizeof (char *)) * (sizeof (formula_author) / sizeof (char *)),
533 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *)) 499 (sizeof (gods_book_name) / sizeof (char *)) * (sizeof (gods_author) / sizeof (char *))
534}; 500};
535 501
536/****************************************************************************** 502/******************************************************************************
537 * 503 *
538 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
539 * 505 *
540 *****************************************************************************/ 506 *****************************************************************************/
541 507
542static titlelist * 508static titlelist *
543get_empty_booklist (void) 509get_empty_booklist ()
544{ 510{
545 titlelist *bl = (titlelist *) malloc (sizeof (titlelist)); 511 titlelist *bl = new titlelist;
546 if (bl == NULL) 512
547 fatal (OUT_OF_MEMORY);
548 bl->number = 0; 513 bl->number = 0;
549 bl->first_book = NULL; 514 bl->first_book = NULL;
550 bl->next = NULL; 515 bl->next = NULL;
551 return bl; 516 return bl;
552} 517}
553 518
554static title * 519static title *
555get_empty_book (void) 520get_empty_book ()
556{ 521{
557 title *t = (title *) malloc (sizeof (title)); 522 title *t = new title;
558 if (t == NULL) 523
559 fatal (OUT_OF_MEMORY);
560 t->name = NULL; 524 t->name = NULL;
561 t->archname = NULL; 525 t->archname = NULL;
562 t->authour = NULL; 526 t->authour = NULL;
563 t->level = 0; 527 t->level = 0;
564 t->size = 0; 528 t->size = 0;
565 t->msg_index = 0; 529 t->msg_index = 0;
566 t->next = NULL; 530 t->next = NULL;
567 return t; 531 return t;
568} 532}
569 533
570/* get_titlelist() - returns pointer to the title list referanced by i */ 534/* get_titlelist() - returns pointer to the title list referanced by i */
571 535
572static titlelist * 536static titlelist *
573get_titlelist (int i) 537get_titlelist (int i)
574{ 538{
539 if (!booklist)
540 booklist = get_empty_booklist ();
541
575 titlelist *tl = booklist; 542 titlelist *tl = booklist;
576 int number = i; 543 int number = i;
577 544
578 if (number < 0) 545 if (number < 0)
579 return tl;
580
581 while (tl && number)
582 {
583 if (!tl->next)
584 tl->next = get_empty_booklist ();
585 tl = tl->next;
586 number--;
587 }
588
589 return tl; 546 return tl;
547
548 while (tl && number)
549 {
550 if (!tl->next)
551 tl->next = get_empty_booklist ();
552
553 tl = tl->next;
554 --number;
555 }
556
557 return tl;
590} 558}
591 559
592/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file 560/* HANDMADE STRING FUNCTIONS.., perhaps these belong in another file
593 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 561 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
594 562
595/* nstrtok() - simple routine to return the number of list 563/* nstrtok() - simple routine to return the number of list
596 * items in buf1 as separated by the value of buf2 564 * items in buf1 as separated by the value of buf2
597 */ 565 */
598 566static int
599int
600nstrtok (const char *buf1, const char *buf2) 567nstrtok (const char *buf1, const char *buf2)
601{ 568{
602 char *tbuf, sbuf[12], buf[MAX_BUF]; 569 char *tbuf, sbuf[12], buf[MAX_BUF];
603 int number = 0; 570 int number = 0;
604 571
605 if (!buf1 || !buf2) 572 if (!buf1 || !buf2)
606 return 0; 573 return 0;
607 sprintf (buf, "%s", buf1); 574
608 sprintf (sbuf, "%s", buf2); 575 strcpy (buf, buf1);
576 strcpy (sbuf, buf2);
577
609 tbuf = strtok (buf, sbuf); 578 tbuf = strtok (buf, sbuf);
610 while (tbuf) 579 while (tbuf)
611 { 580 {
612 number++; 581 number++;
613 tbuf = strtok (NULL, sbuf); 582 tbuf = strtok (NULL, sbuf);
614 } 583 }
615 return number; 584 return number;
616} 585}
617 586
618/* strtoktolin() - takes a string in buf1 and separates it into 587/* strtoktolin() - takes a string in buf1 and separates it into
619 * a list of strings delimited by buf2. Then returns a comma 588 * a list of strings delimited by buf2. Then returns a comma
620 * separated string w/ decent punctuation. 589 * separated string w/ decent punctuation.
621 */ 590 */
622 591static char *
623char *
624strtoktolin (const char *buf1, const char *buf2) 592strtoktolin (const char *buf1, const char *buf2)
625{ 593{
626 int maxi, i = nstrtok (buf1, buf2); 594 int maxi, i = nstrtok (buf1, buf2);
627 char *tbuf, buf[MAX_BUF], sbuf[12]; 595 char *tbuf, buf[MAX_BUF], sbuf[12];
628 static char rbuf[BOOK_BUF]; 596 static char rbuf[BOOK_BUF];
629 597
630 maxi = i; 598 maxi = i;
631 strcpy(buf, buf1); 599 strcpy (buf, buf1);
632 strcpy(sbuf, buf2); 600 strcpy (sbuf, buf2);
633 strcpy(rbuf, " "); 601 strcpy (rbuf, " ");
634 tbuf = strtok (buf, sbuf); 602 tbuf = strtok (buf, sbuf);
635 while (tbuf && i > 0) 603 while (tbuf && i > 0)
636 { 604 {
637 strcat (rbuf, tbuf); 605 strcat (rbuf, tbuf);
606
638 i--; 607 i--;
639 if (i == 1 && maxi > 1) 608 if (i == 1 && maxi > 1)
640 strcat (rbuf, " and "); 609 strcat (rbuf, " and ");
641 else if (i > 0 && maxi > 1) 610 else if (i > 0 && maxi > 1)
642 strcat (rbuf, ", "); 611 strcat (rbuf, ", ");
643 else 612 else
644 strcat (rbuf, "."); 613 strcat (rbuf, ".");
614
645 tbuf = strtok (NULL, sbuf); 615 tbuf = strtok (NULL, sbuf);
646 } 616 }
647 return (char *) rbuf;
648}
649 617
650int 618 return rbuf;
651book_overflow (const char *buf1, const char *buf2, int booksize)
652{
653
654 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
655 || buf_overflow (buf1, buf2, booksize))
656 return 1;
657 return 0;
658
659
660} 619}
661 620
662/***************************************************************************** 621/*****************************************************************************
663 * 622 *
664 * Start of initialization related functions. 623 * Start of initialisation related functions.
665 * 624 *
666 ****************************************************************************/ 625 ****************************************************************************/
667 626
668/* init_msgfile() - if not called before, initialize the info list
669 * reads the messages file into the list pointed to by first_msg
670*/
671
672static void
673init_msgfile (void)
674{
675 FILE *fp;
676 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
677 int comp;
678 static int did_init_msgfile;
679
680 if (did_init_msgfile)
681 return;
682 did_init_msgfile = 1;
683
684 sprintf (fname, "%s/messages", settings.datadir);
685 LOG (llevDebug, "Reading messages from %s...", fname);
686
687 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
688 {
689 linked_char *tmp = NULL;
690 while (fgets (buf, MAX_BUF, fp) != NULL)
691 {
692 if (*buf == '#')
693 continue;
694 if ((cp = strchr (buf, '\n')) != NULL)
695 *cp = '\0';
696 cp = buf;
697 while (*cp == ' ') /* Skip blanks */
698 cp++;
699 if (!strncmp (cp, "ENDMSG", 6))
700 {
701 if (strlen (msgbuf) > BOOK_BUF)
702 {
703 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
704 LOG (llevDebug, " %s", msgbuf);
705 }
706 tmp->name = add_string (msgbuf);
707 tmp->next = first_msg;
708 first_msg = tmp;
709 nrofmsg++;
710 continue;
711 }
712 else if (!strncmp (cp, "MSG", 3))
713 {
714 tmp = (linked_char *) malloc (sizeof (linked_char));
715 strcpy (msgbuf, " "); /* reset msgbuf for new message */
716 continue;
717 }
718 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
719 {
720 strcat (msgbuf, cp);
721 strcat (msgbuf, "\n");
722 }
723 }
724 close_and_delete (fp, comp);
725 }
726
727#ifdef BOOK_MSG_DEBUG
728 LOG (llevDebug, "\ninit_info_listfile() got %d messages.\n", nrofmsg);
729#endif
730 LOG (llevDebug, "done.\n");
731}
732
733
734/* init_book_archive() - if not called before, initialize the info list 627/* init_book_archive() - if not called before, initialise the info list
735 * This reads in the bookarch file into memory. bookarch is the file 628 * This reads in the bookarch file into memory. bookarch is the file
736 * created and updated across multiple runs of the program. 629 * created and updated across multiple runs of the program.
737 */ 630 */
738
739static void 631static void
740init_book_archive (void) 632init_book_archive ()
741{ 633{
742 FILE *fp;
743 int comp, nroftitle = 0; 634 int nroftitle = 0;
744 char buf[MAX_BUF], fname[MAX_BUF], *cp;
745 title *book = NULL;
746 titlelist *bl = get_empty_booklist (); 635 titlelist *bl = get_empty_booklist ();
747 static int did_init_barch;
748 636
749 if (did_init_barch) 637 object_thawer thawer (settings.localdir, "bookarch");
638
639 if (!thawer)
640 {
641 LOG (llevDebug, "could not read bookarch file\n");
750 return; 642 return;
751 did_init_barch = 1; 643 }
752 644
753 if (!booklist) 645 while (thawer.kw)
754 booklist = bl; 646 {
647 if (thawer.kw != KW_title)
648 if (!thawer.parse_error ("bookarch file"))
649 break;
755 650
756 sprintf (fname, "%s/bookarch", settings.localdir); 651 title *book = get_empty_book (); /* init new book entry */
757 LOG (llevDebug, " Reading bookarch from %s...\n", fname); 652 thawer.get (book->name);
758 653
759 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL) 654 int type = -1;
655
656 for (;;)
760 { 657 {
761 int value, type = 0; 658 thawer.next ();
762 size_t i;
763 659
764 while (fgets (buf, MAX_BUF, fp) != NULL) 660 switch (thawer.kw)
765 { 661 {
766 if (*buf == '#') 662 case KW_type: thawer.get (type ); break;
767 continue; 663 case KW_authour: thawer.get (book->authour ); break;
768 if ((cp = strchr (buf, '\n')) != NULL) 664 case KW_arch: thawer.get (book->archname ); break;
769 *cp = '\0'; 665 case KW_level: thawer.get (book->level ); break;
770 cp = buf; 666 case KW_size: thawer.get (book->size ); break;
771 while (*cp == ' ') /* Skip blanks */ 667 case KW_index: thawer.get (book->msg_index); break;
772 cp++; 668
773 if (!strncmp (cp, "title", 4)) 669 case KW_end:
774 {
775 book = get_empty_book (); /* init new book entry */
776 book->name = add_string (strchr (cp, ' ') + 1);
777 type = -1;
778 nroftitle++;
779 continue;
780 }
781 if (!strncmp (cp, "authour", 4))
782 {
783 book->authour = add_string (strchr (cp, ' ') + 1);
784 }
785 if (!strncmp (cp, "arch", 4))
786 {
787 book->archname = add_string (strchr (cp, ' ') + 1);
788 }
789 else if (sscanf (cp, "level %d", &value))
790 {
791 book->level = (uint16) value;
792 }
793 else if (sscanf (cp, "type %d", &value))
794 {
795 type = (uint16) value;
796 }
797 else if (sscanf (cp, "size %d", &value))
798 {
799 book->size = (uint16) value;
800 }
801 else if (sscanf (cp, "index %d", &value))
802 {
803 book->msg_index = (uint16) value;
804 }
805 else if (!strncmp (cp, "end", 3))
806 { /* link it */ 670 /* link it */
807 bl = get_titlelist (type); 671 bl = get_titlelist (type);
808 book->next = bl->first_book; 672 book->next = bl->first_book;
809 bl->first_book = book; 673 bl->first_book = book;
810 bl->number++; 674 bl->number++;
811 } 675 ++nroftitle;
676 goto book_done;
677
678 default:
679 delete book;
680 goto book_done;
812 } 681 }
682 }
683
684book_done:
685 thawer.next ();
686 }
687
813 LOG (llevDebug, " book archives(used/avail): "); 688 LOG (llevDebug, "book archives(used/avail): \n");
689 int i;
814 for (bl = booklist, i = 0; bl != NULL && i < sizeof(max_titles)/sizeof(*max_titles); bl = bl->next, i++) 690 for (bl = booklist, i = 0; bl && i < sizeof (max_titles) / sizeof (*max_titles); bl = bl->next, i++)
815 {
816 LOG (llevDebug, "(%d/%d)", bl->number, max_titles[i]); 691 LOG (llevDebug, " (%d/%d)\n", bl->number, max_titles[i]);
817 }
818 LOG (llevDebug, "\n");
819 close_and_delete (fp, comp);
820 }
821 692
822#ifdef BOOK_MSG_DEBUG
823 LOG (llevDebug, "\n init_book_archive() got %d titles.\n", nroftitle); 693 LOG (llevDebug, "init_book_archive() got %d titles.\n", nroftitle);
824#endif
825 LOG (llevDebug, " done.\n");
826} 694}
827 695
828/* init_mon_info() - creates the linked list of pointers to 696/* init_mon_info() - creates the linked list of pointers to
829 * monster archetype objects if not called previously 697 * monster archetype objects if not called previously
830 */ 698 */
831
832static void 699static void
833init_mon_info (void) 700init_mon_info ()
834{ 701{
835 archetype *at; 702 archetype *at;
836 static int did_init_mon_info = 0; 703 static int did_init_mon_info = 0;
837 704
838 if (did_init_mon_info) 705 if (did_init_mon_info)
839 return; 706 return;
707
840 did_init_mon_info = 1; 708 did_init_mon_info = 1;
841 709
842 710 for_all_archetypes (at)
843 for (at = first_archetype; at != NULL; at = at->next) 711 if (at->flag [FLAG_MONSTER]
712 && at->is_head ()
713 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
844 { 714 {
845 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && 715 objectlink *mon = new objectlink;
846 (!QUERY_FLAG (&at->clone, FLAG_CHANGING) 716
847 || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE)) 717 mon->ob = at;
848 )
849 {
850 objectlink *mon = (objectlink *) malloc (sizeof (objectlink));
851 mon->ob = &at->clone;
852 mon->id = nrofmon;
853 mon->next = first_mon_info; 718 mon->next = first_mon_info;
854 first_mon_info = mon; 719 first_mon_info = mon;
855 nrofmon++; 720 nrofmon++;
856 }
857 } 721 }
722
858 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 723 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
859} 724}
860 725
861
862/* init_readable() - initialize linked lists utilized by 726/* init_readable() - initialise linked lists utilized by
863 * message functions in tailor_readable_ob() 727 * message functions in tailor_readable_ob()
864 * 728 *
865 * This is the function called by the main routine to initialize 729 * This is the function called by the main routine to initialise
866 * all the readable information. 730 * all the readable information.
867 */ 731 */
868
869void 732void
870init_readable (void) 733init_readable ()
871{ 734{
872 static int did_this; 735 static int did_this;
873 736
874 if (did_this) return; 737 if (did_this)
738 return;
739
875 did_this = 1; 740 did_this = 1;
876 741
877 LOG (llevDebug, "Initializing reading data..."); 742 LOG (llevDebug, "Initialising reading data...\n");
878 init_msgfile ();
879 init_book_archive (); 743 init_book_archive ();
880 init_mon_info (); 744 init_mon_info ();
881 LOG (llevDebug, " Done\n"); 745 LOG (llevDebug, " Done\n");
882
883} 746}
884 747
885/***************************************************************************** 748/*****************************************************************************
886 * 749 *
887 * This is the start of the administrative functions when creating 750 * This is the start of the administrative functions when creating
888 * new books (ie, updating title and the like) 751 * new books (ie, updating title and the like)
889 * 752 *
890 *****************************************************************************/ 753 *****************************************************************************/
891 754
892
893/* find_title() - Search the titlelist (based on msgtype) to see if 755/* find_title() - Search the titlelist (based on msgtype) to see if
894 * book matches something already there. IF so, return that title. 756 * book matches something already there. IF so, return that title.
895 */ 757 */
896
897static title * 758static title *
898find_title (const object *book, int msgtype) 759find_title (const object *book, int msgtype)
899{ 760{
900 title *t = NULL; 761 title *t = NULL;
901 titlelist *tl = get_titlelist (msgtype); 762 titlelist *tl = get_titlelist (msgtype);
902 int length = strlen (book->msg); 763 int length = strlen (book->msg);
903 int index = strtoint (book->msg); 764 int index = strtoint (book->msg);
904 765
905 if (msgtype < 0) 766 if (msgtype < 0)
906 return (title *) NULL; 767 return (title *) NULL;
907 768
908 if (tl) 769 if (tl)
909 t = tl->first_book; 770 t = tl->first_book;
771
910 while (t) 772 while (t)
911 if (t->size == length && t->msg_index == index) 773 if (t->size == length && t->msg_index == index)
912 break; 774 break;
913 else 775 else
914 t = t->next; 776 t = t->next;
915 777
916#ifdef ARCHIVE_DEBUG 778#ifdef ARCHIVE_DEBUG
917 if (t) 779 if (t)
918 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", 780 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
919 msgtype, t->name, t->authour, t->msg_index);
920#endif 781#endif
921 782
922 return t; 783 return t;
923} 784}
924 785
925/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is 786/* new_text_name() - Only for objects of type BOOK. SPELLBOOK stuff is
926 * handled directly in change_book_name(). Names are based on text 787 * handled directly in change_book_name(). Names are based on text
927 * msgtype 788 * msgtype
928 * this sets book book->name based on msgtype given. What name 789 * this sets book book->name based on msgtype given. What name
929 * is given is based on various criteria 790 * is given is based on various criteria
930 */ 791 */
931
932static void 792static void
933new_text_name (object *book, int msgtype) 793new_text_name (object *book, int msgtype)
934{ 794{
935 int nbr; 795 const char *name;
936 char name[MAX_BUF];
937 796
938 if (book->type != BOOK) 797 if (book->type != BOOK)
939 return; 798 return;
940 799
941 switch (msgtype) 800 switch (msgtype)
942 { 801 {
943 case 1: /*monster */ 802 case 1: /*monster */
944 nbr = sizeof (mon_book_name) / sizeof (char *); 803 name = mon_book_name[rndm (array_length (mon_book_name))];
945 strcpy (name, mon_book_name[RANDOM () % nbr]);
946 break; 804 break;
947 case 2: /*artifact */ 805 case 2: /*artifact */
948 nbr = sizeof (art_book_name) / sizeof (char *); 806 name = art_book_name[rndm (array_length (art_book_name))];
949 strcpy (name, art_book_name[RANDOM () % nbr]);
950 break; 807 break;
951 case 3: /*spellpath */ 808 case 3: /*spellpath */
952 nbr = sizeof (path_book_name) / sizeof (char *); 809 name = path_book_name[rndm (array_length (path_book_name))];
953 strcpy (name, path_book_name[RANDOM () % nbr]);
954 break; 810 break;
955 case 4: /*alchemy */ 811 case 4: /*alchemy */
956 nbr = sizeof (formula_book_name) / sizeof (char *); 812 name = formula_book_name[rndm (array_length (formula_book_name))];
957 strcpy (name, formula_book_name[RANDOM () % nbr]);
958 break; 813 break;
959 case 5: /*gods */ 814 case 5: /*gods */
960 nbr = sizeof (gods_book_name) / sizeof (char *); 815 name = gods_book_name[rndm (array_length (gods_book_name))];
961 strcpy (name, gods_book_name[RANDOM () % nbr]);
962 break; 816 break;
963 case 6: /*msg file */ 817 case 6: /*msg file */
964 default: 818 default:
965 if (book->weight > 2000) 819 name = book->weight > 2000 /* based on weight */
966 { /* based on weight */ 820 ? heavy_book_name [rndm (array_length (heavy_book_name))]
967 nbr = sizeof (heavy_book_name) / sizeof (char *); 821 : light_book_name [rndm (array_length (light_book_name))];
968 strcpy (name, heavy_book_name[RANDOM () % nbr]);
969 }
970 else if (book->weight < 2001)
971 {
972 nbr = sizeof (light_book_name) / sizeof (char *);
973 strcpy (name, light_book_name[RANDOM () % nbr]);
974 }
975 break; 822 break;
976 } 823 }
977 free_string (book->name);
978 book->name = add_string (name);
979}
980 824
825 book->name = name;
826}
827
981/* add_book_author() 828/* add_book_author()
982 * A lot like new_text_name above, but instead chooses an author 829 * A lot like new_text_name above, but instead chooses an author
983 * and sets op->title to that value 830 * and sets op->title to that value
984 */ 831 */
985 832
986static void 833static void
987add_author (object *op, int msgtype) 834add_author (object *op, int msgtype)
988{ 835{
989 char title[MAX_BUF], name[MAX_BUF]; 836 const char *name;
990 int nbr = sizeof (book_author) / sizeof (char *);
991 837
992 if (msgtype < 0 || strlen (op->msg) < 5) 838 if (msgtype < 0 || strlen (op->msg) < 5)
993 return; 839 return;
994 840
995 switch (msgtype) 841 switch (msgtype)
996 { 842 {
997 case 1: /* monster */ 843 case 1: /* monster */
998 nbr = sizeof (mon_author) / sizeof (char *); 844 name = mon_author[rndm (array_length (mon_author))];
999 strcpy (name, mon_author[RANDOM () % nbr]);
1000 break; 845 break;
1001 case 2: /* artifacts */ 846 case 2: /* artifacts */
1002 nbr = sizeof (art_author) / sizeof (char *); 847 name = art_author[rndm (array_length (art_author))];
1003 strcpy (name, art_author[RANDOM () % nbr]);
1004 break; 848 break;
1005 case 3: /* spellpath */ 849 case 3: /* spellpath */
1006 nbr = sizeof (path_author) / sizeof (char *); 850 name = path_author[rndm (array_length (path_author))];
1007 strcpy (name, path_author[RANDOM () % nbr]);
1008 break; 851 break;
1009 case 4: /* alchemy */ 852 case 4: /* alchemy */
1010 nbr = sizeof (formula_author) / sizeof (char *); 853 name = formula_author[rndm (array_length (formula_author))];
1011 strcpy (name, formula_author[RANDOM () % nbr]);
1012 break; 854 break;
1013 case 5: /* gods */ 855 case 5: /* gods */
1014 nbr = sizeof (gods_author) / sizeof (char *); 856 name = gods_author[rndm (array_length (gods_author))];
1015 strcpy (name, gods_author[RANDOM () % nbr]);
1016 break; 857 break;
1017 case 6: /* msg file */ 858 case 6: /* msg file */
1018 default: 859 default:
1019 strcpy (name, book_author[RANDOM () % nbr]); 860 name = book_author[rndm (array_length (book_author))];
1020 } 861 }
1021 862
1022 sprintf (title, "of %s", name); 863 op->title = format ("of %s", name);
1023 op->title = add_string (title);
1024} 864}
1025 865
1026/* unique_book() - check to see if the book title/msg is unique. We 866/* unique_book() - check to see if the book title/msg is unique. We
1027 * go through the entire list of possibilities each time. If we find 867 * go through the entire list of possibilities each time. If we find
1028 * a match, then unique_book returns true (because inst unique). 868 * a match, then unique_book returns true (because inst unique).
1029 */ 869 */
1030 870
1031static int 871static int
1032unique_book (const object *book, int msgtype) 872unique_book (const object *book, int msgtype)
1033{ 873{
1034 title *test;
1035
1036 if (!booklist) 874 if (!booklist)
1037 return 1; /* No archival entries! Must be unique! */ 875 return 1; /* No archival entries! Must be unique! */
1038 876
1039 /* Go through the booklist. If the author and name match, not unique so 877 /* Go through the booklist. If the author and name match, not unique so
1040 * return 0. 878 * return 0.
1041 */ 879 */
1042 for (test = get_titlelist (msgtype)->first_book; test; test=test->next) { 880 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1043 if (!strcmp(test->name, book->name) && !strcmp(book->title, test->authour)) 881 if (test->name == book->name && book->title == test->authour)
1044 return 0; 882 return 0;
1045 } 883
1046 return 1; 884 return 1;
1047} 885}
1048 886
1049/* add_book_to_list() */ 887/* add_book_to_list() */
1050 888
1051static void 889static void
1052add_book_to_list (const object *book, int msgtype) 890add_book_to_list (const object *book, int msgtype)
1053{ 891{
1054 titlelist *tl = get_titlelist (msgtype); 892 titlelist *tl = get_titlelist (msgtype);
1055 title *t; 893 title *t;
1056 894
1057 if (!tl) 895 if (!tl)
1058 { 896 {
1059 LOG (llevError, "add_book_to_list can't get booklist!\n"); 897 LOG (llevError, "add_book_to_list can't get booklist!\n");
1060 return; 898 return;
1061 } 899 }
1062 900
1063 t = get_empty_book (); 901 t = get_empty_book ();
1064 t->name = add_string (book->name); 902 t->name = book->name;
1065 t->authour = add_string (book->title); 903 t->authour = book->title;
1066 t->size = strlen (book->msg); 904 t->size = strlen (book->msg);
1067 t->msg_index = strtoint (book->msg); 905 t->msg_index = strtoint (book->msg);
1068 t->archname = add_string (book->arch->name); 906 t->archname = book->arch->archname;
1069 t->level = book->level; 907 t->level = book->level;
1070 908
1071 t->next = tl->first_book; 909 t->next = tl->first_book;
1072 tl->first_book = t; 910 tl->first_book = t;
1073 tl->number++; 911 tl->number++;
1074 912
1075 /* We have stuff we need to write now */ 913 /* We have stuff we need to write now */
1076 need_to_write_bookarchive=1; 914 need_to_write_bookarchive = 1;
1077 915
1078#ifdef ARCHIVE_DEBUG 916#ifdef ARCHIVE_DEBUG
1079 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, 917 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1080 book->title, msgtype);
1081#endif 918#endif
1082 919
1083} 920}
1084 921
1085 922
1091 * levels and architypes. -b.t. 928 * levels and architypes. -b.t.
1092 */ 929 */
1093 930
1094#define MAX_TITLE_CHECK 20 931#define MAX_TITLE_CHECK 20
1095 932
1096void 933static void
1097change_book (object *book, int msgtype) 934change_book (object *book, int msgtype)
1098{ 935{
1099 int nbr = sizeof (book_descrpt) / sizeof (char *); 936 int nbr = sizeof (book_descrpt) / sizeof (char *);
1100 937
1101 switch (book->type) 938 switch (book->type)
1102 { 939 {
1103 case BOOK: 940 case BOOK:
1104 { 941 {
1105 titlelist *tl = get_titlelist (msgtype); 942 titlelist *tl = get_titlelist (msgtype);
1106 title *t = NULL; 943 title *t = NULL;
1107 int tries = 0; 944 int tries = 0;
945
1108 /* look to see if our msg already been archived. If so, alter 946 /* look to see if our msg already been archived. If so, alter
1109 * the book to match the archival text. If we fail to match, 947 * the book to match the archival text. If we fail to match,
1110 * then we archive the new title/name/msg combo if there is 948 * then we archive the new title/name/msg combo if there is
1111 * room on the titlelist. 949 * room on the titlelist.
950 */
951
952 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
953 {
954 /* alter book properties */
955 if (object *tmpbook = archetype::get (t->archname))
956 {
957 tmpbook->msg = book->msg;
958 tmpbook->copy_to (book);
959 tmpbook->destroy ();
960 }
961
962 book->title = t->authour;
963 book->name = t->name;
964 book->level = t->level;
965 }
966 /* Don't have any default title, so lets make up a new one */
967 else
968 {
969 int numb, maxnames = max_titles[msgtype];
970 const char *old_title;
971 const char *old_name;
972
973 old_title = book->title;
974 old_name = book->name;
975
976 /* some pre-generated books have title already set (from
977 * maps), also don't bother looking for unique title if
978 * we already used up all the available names! */
979
980 if (!tl)
981 {
982 LOG (llevError, "change_book_name(): can't find title list\n");
983 numb = 0;
984 }
985 else
986 numb = tl->number;
987
988 if (numb == maxnames)
989 {
990#ifdef ARCHIVE_DEBUG
991 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
992#endif
993 }
994 /* shouldnt change map-maker books */
995 else if (!book->title)
996 do
997 {
998 /* random book name */
999 new_text_name (book, msgtype);
1000 add_author (book, msgtype); /* random author */
1001 tries++;
1002 }
1003 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1004
1005 /* Now deal with 2 cases.
1006 * 1)If no space for a new title exists lets just restore
1007 * the old book properties. Remember, if the book had
1008 * matchd an older entry on the titlelist, we shouldnt
1009 * have called this routine in the first place!
1010 * 2) If we got a unique title, we need to add it to
1011 * the list.
1112 */ 1012 */
1113 1013
1114 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 1014 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1015 { /* got to check maxnames again */
1016#ifdef ARCHIVE_DEBUG
1017 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1018#endif
1019 /* restore old book properties here */
1020 book->title = old_title;
1021
1022 if (rndm (4))
1023 /* Lets give the book a description to individualize it some */
1024 book->name = format ("%s %s", book_descrpt[rndm (nbr)], old_name);
1115 { 1025 else
1116 object *tmpbook;
1117
1118 /* alter book properties */
1119 if ((tmpbook = get_archetype (t->archname)) != NULL)
1120 {
1121 if (tmpbook->msg)
1122 free_string (book->msg);
1123 tmpbook->msg = add_string (book->msg);
1124 copy_object (tmpbook, book);
1125 free_object (tmpbook);
1126 }
1127
1128 book->title = add_string (t->authour);
1129 free_string (book->name);
1130 book->name = add_string (t->name); 1026 book->name = old_name;
1131 book->level = t->level;
1132 } 1027 }
1133 /* Don't have any default title, so lets make up a new one */
1134 else
1135 {
1136 int numb, maxnames = max_titles[msgtype];
1137 const char *old_title;
1138 const char *old_name;
1139
1140 old_title = book->title ? add_string(book->title) : NULL;
1141 old_name = add_string(book->name);
1142
1143 /* some pre-generated books have title already set (from
1144 * maps), also don't bother looking for unique title if
1145 * we already used up all the available names! */
1146
1147 if (!tl)
1148 {
1149 LOG (llevError, "change_book_name(): can't find title list\n");
1150 numb = 0;
1151 }
1152 else
1153 numb = tl->number;
1154
1155 if (numb == maxnames)
1156 {
1157#ifdef ARCHIVE_DEBUG
1158 LOG (llevDebug, "titles for list %d full (%d possible).\n",
1159 msgtype, maxnames);
1160#endif
1161 if (old_title != NULL)
1162 free_string(old_title);
1163 free_string(old_name);
1164 break;
1165 }
1166 /* shouldnt change map-maker books */
1167 else if (!book->title)
1168 do
1169 {
1170 /* random book name */
1171 new_text_name (book, msgtype);
1172 add_author (book, msgtype); /* random author */
1173 tries++;
1174 }
1175 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1176
1177 /* Now deal with 2 cases.
1178 * 1)If no space for a new title exists lets just restore
1179 * the old book properties. Remember, if the book had
1180 * matchd an older entry on the titlelist, we shouldnt
1181 * have called this routine in the first place!
1182 * 2) If we got a unique title, we need to add it to
1183 * the list.
1184 */
1185
1186 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1187 { /* got to check maxnames again */
1188#ifdef ARCHIVE_DEBUG
1189 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n",
1190 book->name, book->title, numb, maxnames);
1191#endif
1192 /* restore old book properties here */
1193 free_string (book->name);
1194 free_string (book->title);
1195 if (old_title!=NULL)
1196 book->title = add_string (old_title);
1197
1198 if (RANDOM () % 4) {
1199 /* Lets give the book a description to individualize it some */
1200 char new_name[MAX_BUF];
1201 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[RANDOM () % nbr], old_name);
1202
1203 book->name = add_string (new_name);
1204 } else {
1205 book->name = add_string (old_name);
1206 }
1207 }
1208 else if (book->title && strlen (book->msg) > 5) { /* archive if long msg texts */ 1028 else if (book->title && strlen (book->msg) > 5)
1029 { /* archive if long msg texts */
1209 add_book_to_list (book, msgtype); 1030 add_book_to_list (book, msgtype);
1210 }
1211
1212 if (old_title != NULL)
1213 free_string(old_title);
1214 free_string(old_name);
1215
1216 } 1031 }
1217 break;
1218 } 1032 }
1033 break;
1034 }
1219 1035
1220 default: 1036 default:
1221 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1037 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1222 return; 1038 return;
1223 } 1039 }
1224} 1040}
1225 1041
1226/***************************************************************************** 1042/*****************************************************************************
1227 * 1043 *
1228 * This is the start of the area that generates the actual contents 1044 * This is the start of the area that generates the actual contents
1238 * list of all monsters in the current game. If level is non-zero, 1054 * list of all monsters in the current game. If level is non-zero,
1239 * then only monsters greater than that level will be returned. 1055 * then only monsters greater than that level will be returned.
1240 * Changed 971225 to be greater than equal to level passed. Also 1056 * Changed 971225 to be greater than equal to level passed. Also
1241 * made choosing by level more random. 1057 * made choosing by level more random.
1242 */ 1058 */
1243
1244object * 1059object *
1245get_random_mon (int level) 1060get_random_mon (int level)
1246{ 1061{
1247 objectlink *mon = first_mon_info; 1062 objectlink *mon = first_mon_info;
1248 int i = 0, monnr; 1063 int i = 0, monnr;
1249 1064
1250 /* safety check. Problem w/ init_mon_info list? */ 1065 /* safety check. Problem w/ init_mon_info list? */
1251 if (!nrofmon || !mon) 1066 if (!nrofmon || !mon)
1252 return (object *) NULL; 1067 return (object *) NULL;
1253 1068
1254 if (!level) 1069 if (!level)
1255 { 1070 {
1256 /* lets get a random monster from the mon_info linked list */ 1071 /* lets get a random monster from the mon_info linked list */
1257 monnr = RANDOM () % nrofmon; 1072 monnr = rndm (nrofmon);
1258 1073
1259 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1260 if (i++ == monnr)
1261 break;
1262
1263 if (!mon)
1264 {
1265 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1266 return NULL;
1267 }
1268 return mon->ob;
1269 }
1270
1271 /* Case where we are searching by level. Redone 971225 to be clearer
1272 * and more random. Before, it looks like it took a random monster from
1273 * the list, and then returned the first monster after that which was
1274 * appropriate level. This wasn't very random because if you had a
1275 * bunch of low level monsters and then a high level one, if the random
1276 * determine took one of the low level ones, it would just forward to the
1277 * high level one and return that. Thus, monsters that immediatly followed
1278 * a bunch of low level monsters would be more heavily returned. It also
1279 * means some of the dragons would be poorly represented, since they
1280 * are a group of high level monsters all around each other.
1281 */
1282
1283 /* First count number of monsters meeting level criteria */
1284 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1074 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1285 if (mon->ob->level >= level) 1075 if (i++ == monnr)
1286 i++; 1076 break;
1287 1077
1288 if (i == 0) 1078 if (!mon)
1289 { 1079 {
1290 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", 1080 LOG (llevError, "get_random_mon: Didn't find a monster when we should have\n");
1291 level);
1292 return NULL; 1081 return NULL;
1293 } 1082 }
1083 return mon->ob;
1084 }
1294 1085
1295 monnr = RANDOM () % i; 1086 /* Case where we are searching by level. Redone 971225 to be clearer
1087 * and more random. Before, it looks like it took a random monster from
1088 * the list, and then returned the first monster after that which was
1089 * appropriate level. This wasn't very random because if you had a
1090 * bunch of low level monsters and then a high level one, if the random
1091 * determine took one of the low level ones, it would just forward to the
1092 * high level one and return that. Thus, monsters that immediatly followed
1093 * a bunch of low level monsters would be more heavily returned. It also
1094 * means some of the dragons would be poorly represented, since they
1095 * are a group of high level monsters all around each other.
1096 */
1097
1098 /* First count number of monsters meeting level criteria */
1099 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1100 if (mon->ob->level >= level)
1101 i++;
1102
1103 if (i == 0)
1104 {
1105 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1106 return NULL;
1107 }
1108
1109 monnr = rndm (i);
1296 for (mon = first_mon_info; mon; mon = mon->next) 1110 for (mon = first_mon_info; mon; mon = mon->next)
1297 if (mon->ob->level >= level && monnr-- == 0) 1111 if (mon->ob->level >= level && monnr-- == 0)
1298 return mon->ob; 1112 return mon->ob;
1299 1113
1300 if (!mon) 1114 if (!mon)
1301 { 1115 {
1302 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n"); 1116 LOG (llevError, "get_random_mon(): didn't find a monster when we should have\n");
1303 return NULL; 1117 return NULL;
1304 } 1118 }
1305 return NULL; /* Should be unreached, by keeps warnings down */ 1119 return NULL; /* Should be unreached, by keeps warnings down */
1306} 1120}
1307 1121
1308/* 1122/*
1309 * Returns a description of the monster. This really needs to be 1123 * Returns a description of the monster. This really needs to be
1310 * redone, as describe_item really gives a pretty internal description. 1124 * redone, as describe_item really gives a pretty internal description.
1311 */ 1125 */
1312 1126static const char *
1313char *
1314mon_desc (const object *mon) 1127mon_desc (const object *mon)
1315{ 1128{
1316 static char retbuf[HUGE_BUF]; 1129 static dynbuf_text buf; buf.clear ();
1317 1130
1318 sprintf (retbuf, " *** %s ***\n", mon->name); 1131 buf.printf ("B<< %s >>\r", &mon->name);
1319 strcat (retbuf, describe_item(mon, NULL)); 1132 buf << describe_item (mon, 0);
1320 1133
1321 return retbuf; 1134 return buf;
1322} 1135}
1323 1136
1324 1137
1325/* This function returns the next monsters after 'tmp'. If no match is 1138/* This function returns the next monsters after 'tmp'. If no match is
1326 * found, it returns NULL (changed 0.94.3 to do this, since the 1139 * found, it returns NULL (changed 0.94.3 to do this, since the
1327 * calling function (mon_info_msg) seems to expect that. 1140 * calling function (mon_info_msg) seems to expect that.
1328 */ 1141 */
1329 1142static object *
1330object *
1331get_next_mon (object *tmp) 1143get_next_mon (object *tmp)
1332{ 1144{
1333 objectlink *mon; 1145 objectlink *mon;
1334 1146
1335 for (mon = first_mon_info; mon; mon = mon->next) 1147 for (mon = first_mon_info; mon; mon = mon->next)
1336 if (mon->ob == tmp) 1148 if (mon->ob == tmp)
1337 break; 1149 break;
1338 1150
1339 /* didn't find a match */ 1151 /* didn't find a match */
1340 if (!mon) 1152 if (!mon)
1341 return NULL; 1153 return NULL;
1154
1342 if (mon->next) 1155 if (mon->next)
1343 return mon->next->ob; 1156 return mon->next->ob;
1344 else 1157 else
1345 return first_mon_info->ob; 1158 return first_mon_info->ob;
1346 1159
1347} 1160}
1348
1349
1350 1161
1351/* mon_info_msg() - generate a message detailing the properties 1162/* mon_info_msg() - generate a message detailing the properties
1352 * of a randomly selected monster. 1163 * of a randomly selected monster.
1353 */ 1164 */
1354 1165static const char *
1355char *
1356mon_info_msg (int level, int booksize) 1166mon_info_msg (int level)
1357{ 1167{
1358 static char retbuf[BOOK_BUF]; 1168 static dynbuf_text buf; buf.clear ();
1359 char tmpbuf[HUGE_BUF];
1360 object *tmp;
1361 1169
1362 /*preamble */ 1170 /*preamble */
1363 strcpy (retbuf, "This beastiary contains:"); 1171 buf << "This beastiary contains:\n";
1364 1172
1365 /* lets print info on as many monsters as will fit in our 1173 /* lets print info on as many monsters as will fit in our
1366 * document. 1174 * document.
1367 * 8-96 Had to change this a bit, otherwise there would 1175 * 8-96 Had to change this a bit, otherwise there would
1368 * have been an impossibly large number of combinations 1176 * have been an impossibly large number of combinations
1369 * of text! (and flood out the available number of titles 1177 * of text! (and flood out the available number of titles
1370 * in the archive in a snap!) -b.t. 1178 * in the archive in a snap!) -b.t.
1371 */ 1179 */
1372 tmp = get_random_mon (level * 3); 1180 object *tmp = get_random_mon (level * 3);
1373 while (tmp) { 1181 while (tmp && buf.size () < BOOK_BUF)
1182 {
1374 /* monster description */ 1183 /* monster description */
1375 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1184 buf.printf ("\n%s\n", mon_desc (tmp));
1376 1185
1377 if (!book_overflow (retbuf, tmpbuf, booksize))
1378 strcat (retbuf, tmpbuf);
1379 else
1380 break;
1381
1382 /* Note that the value this returns is not based on level */ 1186 /* Note that the value this returns is not based on level */
1383 tmp = get_next_mon (tmp); 1187 tmp = get_next_mon (tmp);
1384 } 1188 }
1385 1189
1386#ifdef BOOK_MSG_DEBUG
1387 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1388 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1389#endif
1390
1391 return retbuf; 1190 return buf;
1392} 1191}
1393 1192
1394 1193
1395/***************************************************************************** 1194/*****************************************************************************
1396 * Artifact msg generation code. 1195 * Artifact msg generation code.
1397 ****************************************************************************/ 1196 ****************************************************************************/
1398 1197
1399/* artifact_msg() - generate a message detailing the properties 1198/* artifact_msg() - generate a message detailing the properties
1400 * of 1-6 artifacts drawn sequentially from the artifact list. 1199 * of 1-6 artifacts drawn sequentially from the artifact list.
1401 */ 1200 */
1402 1201static const char *
1403char *
1404artifact_msg (int level, int booksize) 1202artifact_msg (int level)
1405{ 1203{
1406 artifactlist *al = NULL; 1204 artifactlist *al = NULL;
1407 artifact *art; 1205 artifact *art;
1408 int chance, i, type, index; 1206 int chance, i, type, index;
1409 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1207 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1410 char *ch, name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1208 const char *ch;
1411 static char retbuf[BOOK_BUF]; 1209 char name[MAX_BUF];
1412 object *tmp = NULL; 1210 object *tmp = NULL;
1413 1211
1212 static dynbuf_text buf; buf.clear ();
1213
1414 /* values greater than 5 create msg buffers that are too big! */ 1214 /* values greater than 5 create msg buffers that are too big! */
1415 if (book_entries > 5) 1215 if (book_entries > 5)
1416 book_entries = 5; 1216 book_entries = 5;
1417 1217
1418 /* lets determine what kind of artifact type randomly. 1218 /* lets determine what kind of artifact type randomly.
1419 * Right now legal artifacts only come from those listed 1219 * Right now legal artifacts only come from those listed
1420 * in art_name_array. Also, we check to be sure an artifactlist 1220 * in art_name_array. Also, we check to be sure an artifactlist
1421 * for that type exists! 1221 * for that type exists!
1422 */ 1222 */
1423 i=0; 1223 i = 0;
1224 do
1424 do { 1225 {
1425 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1226 index = rndm (array_length (art_name_array));
1426 type = art_name_array[index].type; 1227 type = art_name_array[index].type;
1427 al = find_artifactlist (type); 1228 al = find_artifactlist (type);
1428 i++; 1229 i++;
1230 }
1429 } while ((al == NULL) && (i<10)); 1231 while ((al == NULL) && (i < 10));
1430 1232
1431 if (i==10) /* Unable to find a message */ 1233 if (i == 10) /* Unable to find a message */
1432 return("None"); 1234 return "None";
1433 1235
1434 /* There is no reason to start on the artifact list at the begining. Lets 1236 /* There is no reason to start on the artifact list at the begining. Lets
1435 * take our starting position randomly... */ 1237 * take our starting position randomly... */
1436 art = al->items; 1238 art = al->items;
1437 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1239 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1438 { 1240 {
1439 if (art == NULL) 1241 if (!art)
1440 art = al->items; /* hmm, out of stuff, loop back around */ 1242 art = al->items; /* hmm, out of stuff, loop back around */
1243
1441 art = art->next; 1244 art = art->next;
1442 } 1245 }
1443 1246
1444 /* the base 'generic' name for our artifact */ 1247 /* the base 'generic' name for our artifact */
1445 strcpy(name, art_name_array[index].name); 1248 assign (name, art_name_array[index].name);
1446 1249
1447 /* Ok, lets print out the contents */ 1250 /* Ok, lets print out the contents */
1448 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", 1251 buf.printf ("Herein %s detailed %s...\n",
1252 book_entries > 1 ? "are" : "is",
1449 book_entries > 1 ? "some artifacts" : "an artifact"); 1253 book_entries > 1 ? "some artifacts" : "an artifact");
1450 1254
1451 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1255 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1452 * as long as we have space up to the allowed max # (book_entires) 1256 * as long as we have space up to the allowed max # (book_entires)
1453 */ 1257 */
1454 while (book_entries > 0) 1258 while (book_entries > 0 && buf.size () < BOOK_BUF)
1455 { 1259 {
1456 1260
1457 if (art == NULL) 1261 if (!art)
1458 art = al->items; 1262 art = al->items;
1459 1263
1460 /* separator of items */ 1264 buf << '\n';
1461 strcpy (buf, "--- \n");
1462 1265
1463 /* Name */ 1266 /* Name */
1464 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1267 if (art->allowed && art->allowed->name != shstr_All)
1268 {
1269 linked_char *temp, *next = art->allowed;
1270
1271 do
1465 { 1272 {
1466 linked_char *temp, *next = art->allowed;
1467 do
1468 {
1469 temp = next; 1273 temp = next;
1470 next = next->next; 1274 next = next->next;
1471 }
1472 while ((next != (linked_char *) NULL) && !RANDOM () % 2);
1473 sprintf (buf, "%s A %s of %s", buf, temp->name, art->item->name);
1474 } 1275 }
1475 else /* default name is used */ 1276 while (next && rndm (2));
1277
1278 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1279 }
1280 else /* default name is used */
1476 sprintf (buf, "%s The %s of %s", buf, name, art->item->name); 1281 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1477 1282
1283 buf << " is ";
1284
1478 /* chance of finding */ 1285 /* chance of finding */
1479 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1286 chance = (int) (100 * ((float) art->chance / al->total_chance));
1480 if (chance >= 20) 1287 if (chance >= 20)
1481 sprintf (sbuf, "an uncommon"); 1288 buf << "an uncommon";
1482 else if (chance >= 10) 1289 else if (chance >= 10)
1483 sprintf (sbuf, "an unusual"); 1290 buf << "an unusual";
1484 else if (chance >= 5) 1291 else if (chance >= 5)
1485 sprintf (sbuf, "a rare"); 1292 buf << "a rare";
1486 else 1293 else
1487 sprintf (sbuf, "a very rare"); 1294 buf << "a very rare";
1488 sprintf (buf, "%s is %s\n", buf, sbuf);
1489 1295
1490 /* value of artifact */ 1296 /* value of artifact */
1491 sprintf (buf, "%s item with a value that is %d times normal.\n", 1297 buf << " item with a value that is " << art->item->value << " times normal.\n";
1492 buf, art->item->value);
1493 1298
1494 /* include the message about the artifact, if exists, and book 1299 /* include the message about the artifact, if exists, and book
1495 * level is kinda high */ 1300 * level is kinda high */
1496 if (art->item->msg && (RANDOM () % 4 + 1) < level && 1301 if (art->item->msg
1497 !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1302 && rndm (4) + 1 < level)
1498 strcat(buf, art->item->msg); 1303 buf << art->item->msg;
1499 1304
1500 /* properties of the artifact */ 1305 /* properties of the artifact */
1501 tmp = get_object (); 1306 tmp = object::create ();
1502 add_abilities (tmp, art->item); 1307 add_abilities (tmp, art->item);
1503 tmp->type = type; 1308 tmp->type = type;
1504 SET_FLAG (tmp, FLAG_IDENTIFIED); 1309 tmp->set_flag (FLAG_IDENTIFIED);
1505 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1310 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1506 sprintf (buf, "%s Properties of this artifact include: \n %s \n", 1311 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1507 buf, ch);
1508 free_object(tmp);
1509 /* add the buf if it will fit */
1510 if (!book_overflow (retbuf, buf, booksize))
1511 strcat (retbuf, buf);
1512 else
1513 break;
1514 1312
1313 tmp->destroy ();
1314
1515 art = art->next; 1315 art = art->next;
1516 book_entries--; 1316 book_entries--;
1517 } 1317 }
1518 1318
1519#ifdef BOOK_MSG_DEBUG
1520 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1521 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1522#endif
1523 return retbuf; 1319 return buf;
1524} 1320}
1525 1321
1526/***************************************************************************** 1322/*****************************************************************************
1527 * Spellpath message generation 1323 * Spellpath message generation
1528 *****************************************************************************/ 1324 *****************************************************************************/
1529 1325
1530/* spellpath_msg() - generate a message detailing the member 1326/* spellpath_msg() - generate a message detailing the member
1531 * incantations/prayers (and some of their properties) belonging to 1327 * incantations/prayers (and some of their properties) belonging to
1532 * a given spellpath. 1328 * a given spellpath.
1533 */ 1329 */
1534 1330static char *
1535char *
1536spellpath_msg (int level, int booksize) 1331spellpath_msg (int level)
1537{ 1332{
1538 static char retbuf[BOOK_BUF]; 1333 static dynbuf_text buf; buf.clear ();
1539 char tmpbuf[BOOK_BUF]; 1334
1540 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1335 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1541 int did_first_sp = 0;
1542 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1336 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1543 archetype *at; 1337 archetype *at;
1544 1338
1545 /* Preamble */ 1339 /* Preamble */
1546 sprintf (retbuf, "Herein are detailed the names of %s\n", 1340 buf << "Herein are detailed the names of "
1547 prayers ? "prayers": "incantations"); 1341 << (prayers ? "prayers" : "incantations");
1548 1342
1549 if (path == -1) 1343 if (path == -1)
1550 strcat (retbuf, "having no known spell path.\n"); 1344 buf << " having no known spell path.\n";
1551 else 1345 else
1552 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, 1346 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1553 spellpathnames[path]);
1554 1347
1555 for (at=first_archetype; at != NULL; at=at->next) { 1348 int seen = 0;
1349
1350 for_all_archetypes (at)
1556 /* Determine if this is an appropriate spell. Must 1351 /* Determine if this is an appropriate spell. Must
1557 * be of matching path, must be of appropriate type (prayer 1352 * be of matching path, must be of appropriate type (prayer
1558 * or not), and must be within the valid level range. 1353 * or not), and must be within the valid level range.
1559 */ 1354 */
1560 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1355 if (at->type == SPELL && at->path_attuned & pnum &&
1561 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && 1356 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1562 (at->clone.level < (level * 8))) { 1357 {
1563 strcpy (tmpbuf, at->clone.name); 1358 seen = 1;
1564 1359 buf << at->object::name << '\r';
1565 if (book_overflow (retbuf, tmpbuf, booksize))
1566 break;
1567 else {
1568 if (did_first_sp)
1569 strcat (retbuf, ",\n");
1570 did_first_sp = 1;
1571 strcat (retbuf, tmpbuf);
1572 }
1573 }
1574 } 1360 }
1361
1575 /* Geez, no spells were generated. */ 1362 /* Geez, no spells were generated. */
1576 if (!did_first_sp) { 1363 if (!seen)
1577 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1364 if (rndm (4)) /* usually, lets make a recursive call... */
1578 spellpath_msg (level, booksize); 1365 return spellpath_msg (level);
1579 else /* give up, cause knowing no spells exist for path is info too. */ 1366 else /* give up, cause knowing no spells exist for path is info too. */
1580 strcat (retbuf, "\n - no known spells exist -\n"); 1367 buf << "- no known spells exist.\n";
1581 } 1368
1582 else {
1583 strcat (retbuf, "\n");
1584 }
1585 return retbuf; 1369 return buf;
1586} 1370}
1587
1588
1589 1371
1590/* formula_msg() - generate a message detailing the properties 1372/* formula_msg() - generate a message detailing the properties
1591 * of a randomly selected alchemical formula. 1373 * of a randomly selected alchemical formula.
1592 */ 1374 */
1593 1375static void
1594void make_formula_book(object *book, int level) { 1376make_formula_book (object *book, int level)
1595 char retbuf[BOOK_BUF], title[MAX_BUF]; 1377{
1378 char title[MAX_BUF];
1596 recipelist *fl; 1379 recipelist *fl;
1597 recipe *formula = NULL; 1380 recipe *formula = NULL;
1598 int chance; 1381 int chance;
1599 1382
1383 static dynbuf_text buf; buf.clear ();
1384
1600 /* the higher the book level, the more complex (ie number of 1385 /* the higher the book level, the more complex (ie number of
1601 * ingredients) the formula can be. 1386 * ingredients) the formula can be.
1602 */ 1387 */
1603 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1388 fl = get_formulalist (rndm (level) / 3 + 1);
1604 1389
1605 if (!fl) 1390 if (!fl)
1606 fl = get_formulalist (1); /* safety */ 1391 fl = get_formulalist (1); /* safety */
1607 1392
1608 if (fl->total_chance == 0) 1393 if (fl->total_chance == 0)
1609 { 1394 {
1610 book->msg = add_string(" <indecipherable text>\n"); 1395 book->msg = "<indecipherable text>\n";
1611 new_text_name(book, 4); 1396 new_text_name (book, 4);
1612 add_author(book,4); 1397 add_author (book, 4);
1613 return; 1398 return;
1614 } 1399 }
1615 1400
1616 /* get a random formula, weighted by its bookchance */ 1401 /* get a random formula, weighted by its bookchance */
1617 chance = RANDOM () % fl->total_chance; 1402 chance = rndm (fl->total_chance);
1618 for (formula = fl->items; formula != NULL; formula = formula->next) { 1403 for (formula = fl->items; formula; formula = formula->next)
1404 {
1619 chance -= formula->chance; 1405 chance -= formula->chance;
1406
1620 if (chance <= 0) 1407 if (chance <= 0)
1621 break; 1408 break;
1622 } 1409 }
1623 1410
1624 if (!formula || formula->arch_names <= 0) { 1411 if (!formula || formula->arch_names <= 0)
1412 {
1625 book->msg = add_string(" <indecipherable text>\n"); 1413 book->msg = "<indecipherable text>\n";
1626 new_text_name(book, 4); 1414 new_text_name (book, 4);
1627 add_author(book,4); 1415 add_author (book, 4);
1628 1416 return;
1629 } else { 1417 }
1418
1630 /* looks like a formula was found. Base the amount 1419 /* looks like a formula was found. Base the amount
1631 * of information on the booklevel and the spellevel 1420 * of information on the booklevel and the spellevel
1632 * of the formula. */ 1421 * of the formula. */
1633 1422
1634 const char *op_name = formula->arch_name[RANDOM()%formula->arch_names]; 1423 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1635 archetype *at; 1424 archetype *at;
1636 1425
1637 /* preamble */ 1426 /* preamble */
1638 sprintf(retbuf, "Herein is described a project using %s: \n", 1427 buf << "Herein is described a project using B<< "
1639 formula->skill?formula->skill:"an unknown skill"); 1428 << (formula->skill ? &formula->skill : "an unknown skill")
1429 << " >>:\n\n";
1640 1430
1641 if ((at = find_archetype (op_name)) != (archetype *) NULL) 1431 if ((at = archetype::find (op_name)))
1642 op_name = at->clone.name; 1432 op_name = at->object::name;
1643 else 1433 else
1644 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", 1434 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1645 op_name);
1646 1435
1647 /* item name */ 1436 /* item name */
1648 if (strcmp (formula->title, "NONE")) { 1437 if (formula->title != shstr_NONE)
1649 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, formula->title); 1438 {
1439 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1650 /* This results in things like pile of philo. sulfur. 1440 /* This results in things like pile of philo. sulfur.
1651 * while philo. sulfur may look better, without this, 1441 * while philo. sulfur may look better, without this,
1652 * you get things like 'the wise' because its missing the 1442 * you get things like 'the wise' because its missing the
1653 * water of section. 1443 * water of section.
1654 */ 1444 */
1655 sprintf(title,"%s: %s of %s", 1445 sprintf (title, "%s: %s of %s",
1656 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1446 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1657 op_name, formula->title); 1447 }
1448 else
1449 {
1450 buf << "The B<< " << op_name;
1451
1452 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1453 if (at->title)
1454 {
1455 buf << " " << at->title;
1456 strcat (title, " ");
1457 strcat (title, at->title);
1658 } 1458 }
1459
1460 buf << " >>";
1461 }
1462
1463 /* Lets name the book something meaningful ! */
1464 book->name = title;
1465 book->title = NULL;
1466
1467 /* ingredients to make it */
1468 if (formula->ingred)
1469 {
1470 linked_char *next;
1471 archetype *at;
1472
1473 at = archetype::find (formula->cauldron);
1474
1475 buf.printf (" may be made at %s using the following ingredients:\n\n",
1476 at ? query_name (at) : "an appropriate place");
1477
1478 for (next = formula->ingred; next; next = next->next)
1479 buf << next->name << '\r';
1480 }
1481 else
1482 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1483
1484 book->msg = buf;
1485}
1486
1487#define DESCRIBE_PATH(retbuf, variable, name) \
1488 if(variable) { \
1489 int i,j=0; \
1490 strcat(retbuf,"(" name ": "); \
1491 for(i=0; i<NRSPELLPATHS; i++) \
1492 if(variable & (1<<i)) { \
1493 if (j) \
1494 strcat(retbuf,", "); \
1659 else 1495 else \
1496 j = 1; \
1497 strcat(retbuf, spellpathnames[i]); \
1498 } \
1499 strcat(retbuf,")"); \
1500 }
1501
1502/* god_info_msg() - generate a message detailing the properties
1503 * of a random god. Used by the book hack. b.t.
1504 */
1505static const char *
1506god_info_msg (int level)
1507{
1508 const char *name = NULL;
1509 object *god = pntr_to_god_obj (get_rand_god ());
1510
1511 static dynbuf_text buf; buf.clear ();
1512
1513 if (!god)
1514 return 0; /* oops, problems... */
1515
1516 name = god->name;
1517
1518 /* preamble.. */
1519 buf << "This document contains knowledge concerning the diety B<< "
1520 << name << " >>";
1521
1522 /* Always have as default information the god's descriptive terms. */
1523 if (nstrtok (god->msg, ",") > 0)
1524 buf << ", known as" << strtoktolin (god->msg, ",");
1525 else
1526 buf << "...";
1527
1528 buf << "\n\n";
1529
1530 int introlen = buf.size (); /* so we will know if no new info is added later */
1531
1532 /* Information about the god is random, and based on the level of the
1533 * 'book'. Probably there is a more intellegent way to implement
1534 * this ...
1535 */
1536 while (level > 0 && buf.size () < BOOK_BUF)
1537 {
1538 if (level == 2 && rndm (2))
1539 { /* enemy god */
1540 const char *enemy = god->title;
1541
1542 if (enemy)
1543 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1660 { 1544 }
1661 sprintf (retbuf, "%sThe %s", retbuf, op_name); 1545
1662 sprintf(title,"%s: %s", 1546 if (level == 3 && rndm (2))
1663 formula_book_name[RANDOM() % (sizeof(formula_book_name) / sizeof(char*))], 1547 { /* enemy race, what the god's holy word effects */
1664 op_name); 1548 const char *enemy = god->slaying;
1665 if (at->clone.title) 1549 int i;
1550
1551 if (enemy && !(god->path_denied & PATH_TURNING))
1552 if ((i = nstrtok (enemy, ",")) > 0)
1666 { 1553 {
1667 strcat (retbuf, " "); 1554 buf << "The holy words of " << name
1668 strcat (retbuf, at->clone.title); 1555 << " have the power to slay creatures belonging to the ";
1669 strcat(title, " "); 1556
1670 strcat(title, at->clone.title); 1557 if (i > 1)
1558 buf << "following races:" << strtoktolin (enemy, ",");
1559 else
1560 buf << "race of" << strtoktolin (enemy, ",");
1561
1562 buf << '\r';
1563 }
1564 }
1565
1566 if (level == 4 && rndm (2))
1567 { /* Priest of god gets these protect,vulnerable... */
1568 if (const char *cp = describe_resistance (god, 1))
1569 { /* This god does have protections */
1570 buf << name
1571 << " has a potent aura which is extended to"
1572 " faithful priests. The effects of this aura include: "
1573 << cp
1574 << ".\r";
1671 } 1575 }
1672 } 1576 }
1673 /* Lets name the book something meaningful ! */ 1577
1674 if (book->name) free_string(book->name); 1578 if (level == 5 && rndm (2))
1675 book->name = add_string(title); 1579 { /* aligned race, summoning */
1676 if (book->title) { 1580 const char *race = god->race; /* aligned race */
1677 free_string(book->title); 1581 int i;
1678 book->title = NULL; 1582
1583 if (race && !(god->path_denied & PATH_SUMMON))
1584 if ((i = nstrtok (race, ",")) > 0)
1585 {
1586 buf << "Creatures sacred to " << name << " include the ";
1587 if (i > 1)
1588 buf << "following races:" << strtoktolin (race, ",");
1589 else
1590 buf << "race of" << strtoktolin (race, ",");
1591
1592 buf << '\r';
1593 }
1679 } 1594 }
1680 1595
1681 /* ingredients to make it */ 1596 if (level == 6 && rndm (2))
1682 if (formula->ingred != NULL) 1597 { /* blessing,curse properties of the god */
1683 { 1598 if (const char *cp = describe_resistance (god, 1))
1684 linked_char *next; 1599 { /* This god does have protections */
1685 archetype *at; 1600 buf << "The priests of " << name
1686 1601 << " are known to be able to "
1687 at = find_archetype(formula->cauldron); 1602 "bestow a blessing which makes the recipient "
1688 1603 << cp
1689 sprintf(retbuf + strlen(retbuf), 1604 << '\r';
1690 " may be made at %s using the following ingredients:\n",
1691 at?query_name(&at->clone):"an unknown place");
1692
1693 for (next = formula->ingred; next != NULL; next = next->next)
1694 {
1695 strcat (retbuf, next->name);
1696 strcat (retbuf, "\n");
1697 } 1605 }
1698 } 1606 }
1699 else
1700 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n",
1701 op_name, formula->title);
1702 if (retbuf[strlen(retbuf)-1]!= '\n') strcat(retbuf, "\n");
1703 if (book->msg) free_string(book->msg);
1704 book->msg = add_string(retbuf);
1705 }
1706}
1707 1607
1708 1608 if (level == 8 && rndm (2))
1709/* msgfile_msg() - generate a message drawn randomly from a 1609 { /* immunity, holy possession */
1710 * file in lib/. Level currently has no effect on the message 1610 buf << "The priests of " << name
1711 * which is returned. 1611 << " are known to make cast a mighty"
1712 */ 1612 " prayer of possession";
1713
1714char *
1715msgfile_msg (int level, int booksize)
1716{
1717 static char retbuf[BOOK_BUF];
1718 int i, msgnum;
1719 linked_char *msg = NULL;
1720
1721 /* get a random message for the 'book' from linked list */
1722 if (nrofmsg > 1)
1723 {
1724 msg = first_msg;
1725 msgnum = RANDOM () % nrofmsg;
1726 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1727 msg = msg->next;
1728 }
1729
1730 if (msg && !book_overflow (retbuf, msg->name, booksize))
1731 strcpy (retbuf, msg->name);
1732 else
1733 sprintf (retbuf, "\n <undecipherable text>");
1734
1735#ifdef BOOK_MSG_DEBUG
1736 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1737 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1738#endif
1739
1740 return retbuf;
1741}
1742
1743
1744/* god_info_msg() - generate a message detailing the properties
1745 * of a random god. Used by the book hack. b.t.
1746 */
1747
1748const char *
1749god_info_msg (int level, int booksize)
1750{
1751 static char retbuf[BOOK_BUF];
1752 const char *name = NULL;
1753 char buf[BOOK_BUF];
1754 int i;
1755 size_t introlen;
1756 object *god = pntr_to_god_obj (get_rand_god ());
1757
1758 if (!god)
1759 return (char *) NULL; /* oops, problems... */
1760 name = god->name;
1761
1762 /* preamble.. */
1763 sprintf (retbuf, "This document contains knowledge concerning\n");
1764 sprintf (retbuf, "%sthe diety %s", retbuf, name);
1765
1766 /* Always have as default information the god's descriptive terms. */
1767 if (nstrtok (god->msg, ",") > 0)
1768 {
1769 strcat (retbuf, ", known as");
1770 strcat (retbuf, strtoktolin (god->msg, ","));
1771 }
1772 else
1773 strcat (retbuf, "...");
1774
1775 strcat (retbuf, "\n ---\n");
1776 introlen = strlen (retbuf); /* so we will know if no new info is added later */
1777
1778 /* Information about the god is random, and based on the level of the
1779 * 'book'. Probably there is a more intellegent way to implement
1780 * this ...
1781 */
1782
1783 while (level > 0)
1784 {
1785 sprintf (buf, " ");
1786 if (level == 2 && RANDOM () % 2)
1787 { /* enemy god */
1788 const char *enemy = god->title;
1789 if (enemy)
1790 sprintf (buf, "The gods %s and %s are enemies.\n ---\n",
1791 name, enemy);
1792 } 1613
1793 if (level == 3 && RANDOM () % 2) 1614 int first = 1;
1794 { /* enemy race, what the god's holy word effects */
1795 const char *enemy = god->slaying;
1796 if (enemy && !(god->path_denied & PATH_TURNING))
1797 if ((i = nstrtok (enemy, ",")) > 0)
1798 {
1799 char tmpbuf[MAX_BUF];
1800 sprintf (buf, "The holy words of %s have the power to\n", name);
1801 strcat (buf, "slay creatures belonging to the ");
1802 if (i > 1)
1803 sprintf (tmpbuf, "following \n races:%s",
1804 strtoktolin (enemy, ","));
1805 else
1806 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ","));
1807 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1808 }
1809 }
1810 if (level == 4 && RANDOM () % 2)
1811 { /* Priest of god gets these protect,vulnerable... */
1812 char tmpbuf[MAX_BUF],*cp;
1813 1615
1814 cp = describe_resistance(god, 1); 1616 for (int i = 0; i < NROFATTACKS; i++)
1815 1617 if (god->resist[i] == 100)
1816 if (*cp) { /* This god does have protections */
1817 sprintf (tmpbuf, "%s has a potent aura which is extended\n"
1818 ,name);
1819 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n");
1820 strcat(tmpbuf, cp);
1821 strcat (buf, tmpbuf);
1822 strcat (buf, "\n ---\n");
1823 } 1618 {
1824 else
1825 sprintf (buf, " ");
1826 }
1827 if (level == 5 && RANDOM () % 2)
1828 { /* aligned race, summoning */
1829 const char *race = god->race; /* aligned race */
1830 if (race && !(god->path_denied & PATH_SUMMON))
1831 if ((i = nstrtok (race, ",")) > 0)
1832 {
1833 char tmpbuf[MAX_BUF];
1834 sprintf (buf, "Creatures sacred to %s include the \n", name);
1835 if (i > 1)
1836 sprintf (tmpbuf, "following \n races:%s",
1837 strtoktolin (race, ","));
1838 else
1839 sprintf (tmpbuf, "race of%s", strtoktolin (race, ","));
1840 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf);
1841 }
1842 }
1843 if (level == 6 && RANDOM () % 2)
1844 { /* blessing,curse properties of the god */
1845 char tmpbuf[MAX_BUF],*cp;
1846
1847 cp = describe_resistance(god, 1);
1848
1849 if (*cp) { /* This god does have protections */
1850 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n"
1851 ,name);
1852 strcat (tmpbuf, "bestow a blessing which makes the recipient\n");
1853 strcat(tmpbuf, cp);
1854 strcat (buf, tmpbuf);
1855 strcat (buf, "\n ---\n");
1856 }
1857 else
1858 sprintf (buf, " ");
1859
1860 }
1861 if (level == 8 && RANDOM () % 2)
1862 { /* immunity, holy possession */
1863 int has_effect = 0, tmpvar;
1864 char tmpbuf[MAX_BUF];
1865 sprintf (tmpbuf, "\n");
1866 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n"
1867 ,name);
1868
1869 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1870
1871 for (tmpvar=0; tmpvar<NROFATTACKS; tmpvar++) {
1872 if (god->resist[tmpvar]==100) {
1873 has_effect = 1;
1874 sprintf(tmpbuf + strlen(tmpbuf),"Immunity to %s", attacktype_desc[tmpvar]);
1875 }
1876 }
1877 if (has_effect) { 1619 if (first)
1878 strcat (buf, tmpbuf);
1879 strcat (buf, "\n ---\n");
1880 }
1881 else
1882 sprintf (buf, " ");
1883 }
1884 if (level == 12 && RANDOM () % 2)
1885 { /* spell paths */
1886 int has_effect = 0, tmpvar;
1887 char tmpbuf[MAX_BUF];
1888 sprintf (tmpbuf, "\n");
1889 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n"
1890 ,name);
1891 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1892 if ((tmpvar = god->path_attuned))
1893 { 1620 {
1621 buf << " which gives the recipient";
1894 has_effect = 1; 1622 first = 0;
1895 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1896 }
1897 if ((tmpvar = god->path_repelled))
1898 {
1899 has_effect = 1;
1900 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1901 }
1902 if ((tmpvar = god->path_denied))
1903 {
1904 has_effect = 1;
1905 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1906 }
1907 if (has_effect)
1908 {
1909 strcat (buf, tmpbuf);
1910 strcat (buf, "\n ---\n");
1911 } 1623 }
1912 else 1624 else
1913 sprintf (buf, " "); 1625 buf << ", ";
1626
1627 buf << " immunity to " << attacktype_desc[i];
1914 } 1628 }
1915 1629
1916 /* check to be sure new buffer size dont exceed either 1630 buf << ".\r";
1917 * the maximum buffer size, or the 'natural' size of the
1918 * book...
1919 */
1920 if (book_overflow (retbuf, buf, booksize))
1921 break;
1922 else if (strlen (buf) > 1)
1923 strcat (retbuf, buf);
1924 level--;
1925 } 1631 }
1926 if (strlen (retbuf) == introlen) 1632
1633 if (level == 12 && rndm (2))
1634 { /* spell paths */
1635 //TODO:
1636 int has_effect = 0, tmpvar;
1637 char tmpbuf[MAX_BUF];
1638
1639 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1640 strcat (tmpbuf, "are mystically transformed. Effects of this include:\n");
1641
1642 if ((tmpvar = god->path_attuned))
1643 {
1644 has_effect = 1;
1645 DESCRIBE_PATH (tmpbuf, tmpvar, "Attuned");
1646 }
1647
1648 if ((tmpvar = god->path_repelled))
1649 {
1650 has_effect = 1;
1651 DESCRIBE_PATH (tmpbuf, tmpvar, "Repelled");
1652 }
1653
1654 if ((tmpvar = god->path_denied))
1655 {
1656 has_effect = 1;
1657 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1658 }
1659
1660 if (has_effect)
1661 buf << tmpbuf << '\r';
1662 else
1663 buf << '\r';
1664 }
1665
1666 level--;
1667 }
1668
1669 if (buf.size () == introlen)
1927 { /* we got no information beyond the preamble! */ 1670 /* we got no information beyond the preamble! */
1928 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1671 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1929 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1672
1930 }
1931#ifdef BOOK_MSG_DEBUG
1932 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1933 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1934#endif
1935 return retbuf; 1673 return buf;
1936} 1674}
1937 1675
1938/* tailor_readable_ob()- The main routine. This chooses a random 1676/* tailor_readable_ob()- The main routine. This chooses a random
1939 * message to put in given readable object (type==BOOK) which will 1677 * message to put in given readable object (type==BOOK) which will
1940 * be referred hereafter as a 'book'. We use the book level to de- 1678 * be referred hereafter as a 'book'. We use the book level to de-
1941 * termine the value of the information we will insert. Higher 1679 * termine the value of the information we will insert. Higher
1942 * values mean the book will (generally) have better/more info. 1680 * values mean the book will (generally) have better/more info.
1943 * See individual cases as to how this will be utilized. 1681 * See individual cases as to how this will be utilized.
1944 * "Book" name/content length are based on the weight of the 1682 * "Book" name/content length are based on the weight of the
1945 * document. If the value of msg_type is negative, we will randomly 1683 * document. If the value of msg_type is negative, we will randomly
1946 * choose the kind of message to generate. 1684 * choose the kind of message to generate.
1947 * -b.t. thomas@astro.psu.edu 1685 * -b.t. thomas@astro.psu.edu
1948 * 1686 *
1949 * book is the object we are creating into. 1687 * book is the object we are creating into.
1950 * If msg_type is a positive value, we use that to determine the 1688 * If msg_type is a positive value, we use that to determine the
1951 * message type - otherwise a random value is used. 1689 * message type - otherwise a random value is used.
1952 * 1690 *
1953 */ 1691 */
1954
1955void 1692void
1956tailor_readable_ob (object *book, int msg_type) 1693tailor_readable_ob (object *book, int msg_type)
1957{ 1694{
1958 char msgbuf[BOOK_BUF];
1959 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1695 int level = book->level ? rndm (book->level) + 1 : 1;
1960 int book_buf_size;
1961 1696
1962 /* safety */ 1697 /* safety */
1963 if (book->type != BOOK) 1698 if (book->type != BOOK)
1699 return;
1700
1701 if (level <= 0)
1702 return; /* if no level no point in doing any more... */
1703
1704 /* &&& The message switch &&& */
1705 /* Below all of the possible types of messages in the "book"s.
1706 */
1707 /*
1708 * IF you add a new type of book msg, you will have to do several things.
1709 * 1) make sure there is an entry in the msg switch below!
1710 * 2) make sure there is an entry in max_titles[] array.
1711 * 3) make sure there are entries for your case in new_text_title()
1712 * and add_authour().
1713 * 4) you may want separate authour/book name arrays in read.h
1714 */
1715 const char *new_msg = "";
1716 msg_type = msg_type > 0 ? msg_type : rndm (8);
1717 switch (msg_type)
1718 {
1719 case 1: /* monster attrib */
1720 new_msg = mon_info_msg (level);
1721 break;
1722 case 2: /* artifact attrib */
1723 new_msg = artifact_msg (level);
1724 break;
1725 case 3: /* grouping incantations/prayers by path */
1726 new_msg = spellpath_msg (level);
1727 break;
1728 case 4: /* describe an alchemy formula */
1729 make_formula_book (book, level);
1730 /* make_formula_book already gives title */
1964 return; 1731 return;
1965 1732 case 5: /* bits of information about a god */
1966 if (level <= 0) 1733 new_msg = god_info_msg (level);
1967 return; /* if no level no point in doing any more... */
1968
1969 /* Max text length this book can have. */
1970 book_buf_size = BOOKSIZE (book);
1971
1972 /* &&& The message switch &&& */
1973 /* Below all of the possible types of messages in the "book"s.
1974 */
1975 /*
1976 * IF you add a new type of book msg, you will have to do several things.
1977 * 1) make sure there is an entry in the msg switch below!
1978 * 2) make sure there is an entry in max_titles[] array.
1979 * 3) make sure there are entries for your case in new_text_title()
1980 * and add_authour().
1981 * 4) you may want separate authour/book name arrays in read.h
1982 */
1983
1984 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6);
1985 switch (msg_type)
1986 {
1987 case 1: /* monster attrib */
1988 strcpy (msgbuf, mon_info_msg (level, book_buf_size));
1989 break; 1734 break;
1990 case 2: /* artifact attrib */
1991 strcpy (msgbuf, artifact_msg (level, book_buf_size));
1992 break;
1993 case 3: /* grouping incantations/prayers by path */
1994 strcpy (msgbuf, spellpath_msg (level, book_buf_size));
1995 break;
1996 case 4: /* describe an alchemy formula */
1997 make_formula_book(book, level);
1998 /* make_formula_book already gives title */
1999 return;
2000 break;
2001 case 5: /* bits of information about a god */
2002 strcpy (msgbuf, god_info_msg (level, book_buf_size));
2003 break;
2004 case 0: /* use info list in lib/ */ 1735 case 0: /* use info list in lib/ */
2005 default: 1736 default:
2006 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1737 cfperl_make_book (book, level);
2007 break; 1738 /* already gives title */
1739 return;
2008 } 1740 }
2009 1741
2010 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
2011 if (strlen (msgbuf) > 1) 1742 if (strlen (new_msg) > 1)
2012 { 1743 {
2013 if (book->msg) 1744 book->msg = new_msg;
2014 free_string (book->msg);
2015 book->msg = add_string (msgbuf);
2016 /* lets give the "book" a new name, which may be a compound word */ 1745 /* lets give the "book" a new name, which may be a compound word */
2017 change_book (book, msg_type); 1746 change_book (book, msg_type);
2018 } 1747 }
2019
2020} 1748}
2021
2022
2023/*****************************************************************************
2024 *
2025 * Cleanup routine for readble stuff.
2026 *
2027 *****************************************************************************/
2028
2029void
2030free_all_readable (void)
2031{
2032 titlelist *tlist, *tnext;
2033 title *title1, *titlenext;
2034 linked_char *lmsg, *nextmsg;
2035 objectlink *monlink, *nextmon;
2036
2037 LOG (llevDebug, "freeing all book information\n");
2038
2039 for (tlist = booklist; tlist != NULL; tlist = tnext)
2040 {
2041 tnext = tlist->next;
2042 for (title1 = tlist->first_book; title1; title1 = titlenext)
2043 {
2044 titlenext = title1->next;
2045 if (title1->name)
2046 free_string (title1->name);
2047 if (title1->authour)
2048 free_string (title1->authour);
2049 if (title1->archname)
2050 free_string (title1->archname);
2051 free (title1);
2052 }
2053 free (tlist);
2054 }
2055 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2056 {
2057 nextmsg = lmsg->next;
2058 if (lmsg->name)
2059 free_string (lmsg->name);
2060 free (lmsg);
2061 }
2062 for (monlink = first_mon_info; monlink; monlink = nextmon)
2063 {
2064 nextmon = monlink->next;
2065 free (monlink);
2066 }
2067}
2068
2069 1749
2070/***************************************************************************** 1750/*****************************************************************************
2071 * 1751 *
2072 * Writeback routine for updating the bookarchive. 1752 * Writeback routine for updating the bookarchive.
2073 * 1753 *
2074 ****************************************************************************/ 1754 ****************************************************************************/
2075
2076/* write_book_archive() - write out the updated book archive */ 1755/* write_book_archive() - write out the updated book archive */
2077
2078void 1756void
2079write_book_archive (void) 1757write_book_archive ()
2080{ 1758{
2081 FILE *fp; 1759 FILE *fp;
2082 int index = 0; 1760 int index = 0;
2083 char fname[MAX_BUF]; 1761 char fname[MAX_BUF];
2084 title *book = NULL; 1762 title *book = NULL;
2085 titlelist *bl = get_titlelist (0); 1763 titlelist *bl = get_titlelist (0);
2086 1764
2087 /* If nothing changed, don't write anything */ 1765 /* If nothing changed, don't write anything */
2088 if (!need_to_write_bookarchive) return; 1766 if (!need_to_write_bookarchive)
1767 return;
1768
2089 need_to_write_bookarchive=0; 1769 need_to_write_bookarchive = 0;
2090 1770
2091 sprintf (fname, "%s/bookarch", settings.localdir); 1771 sprintf (fname, "%s/bookarch", settings.localdir);
2092 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1772 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2093 1773
2094 if ((fp = fopen (fname, "w")) == NULL) 1774 if ((fp = fopen (fname, "w")) == NULL)
2095 {
2096 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1775 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2097 }
2098 else 1776 else
2099 { 1777 {
2100 while (bl) 1778 while (bl)
2101 { 1779 {
2102 for (book = bl->first_book; book; book = book->next) 1780 for (book = bl->first_book; book; book = book->next)
2103 if (book && book->authour) 1781 if (book && book->authour)
2104 { 1782 {
2105 fprintf (fp, "title %s\n", book->name); 1783 fprintf (fp, "title %s\n", &book->name);
2106 fprintf (fp, "authour %s\n", book->authour); 1784 fprintf (fp, "authour %s\n", &book->authour);
2107 fprintf (fp, "arch %s\n", book->archname); 1785 fprintf (fp, "arch %s\n", &book->archname);
2108 fprintf (fp, "level %d\n", book->level); 1786 fprintf (fp, "level %d\n", book->level);
2109 fprintf (fp, "type %d\n", index); 1787 fprintf (fp, "type %d\n", index);
2110 fprintf (fp, "size %d\n", book->size); 1788 fprintf (fp, "size %d\n", book->size);
2111 fprintf (fp, "index %d\n", book->msg_index); 1789 fprintf (fp, "index %d\n", book->msg_index);
2112 fprintf (fp, "end\n"); 1790 fprintf (fp, "end\n");
2113 }
2114 bl = bl->next;
2115 index++;
2116 } 1791 }
1792
1793 bl = bl->next;
1794 index++;
1795 }
1796
2117 fclose (fp); 1797 fclose (fp);
2118 chmod (fname, SAVE_MODE); 1798 chmod (fname, SAVE_MODE);
2119 } 1799 }
2120} 1800}
1801
1802readable_message_type *
2121readable_message_type* get_readable_message_type(object* readable){ 1803get_readable_message_type (object *readable)
1804{
2122 uint8 subtype = readable->subtype; 1805 uint8 subtype = readable->subtype;
1806
2123 if (subtype>last_readable_subtype) 1807 if (subtype > last_readable_subtype)
2124 return &(readable_message_types[0]); 1808 return &readable_message_types[0];
1809
2125 return &(readable_message_types[subtype]); 1810 return &readable_message_types[subtype];
2126} 1811}

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