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Comparing deliantra/server/common/readable.C (file contents):
Revision 1.23 by root, Thu May 17 21:32:08 2007 UTC vs.
Revision 1.56 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 * CrossFire, A Multiplayer game 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * This program is free software; you can redistribute it and/or modify 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * it under the terms of the GNU General Public License as published by 9 * the terms of the Affero GNU General Public License as published by the
10 * the Free Software Foundation; either version 2 of the License, or 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * (at your option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * along with this program; if not, write to the Free Software 19 * and the GNU General Public License along with this program. If not, see
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail at <crossfire@schmorp.de> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24
25 24
26/* This file contains code relevant to the BOOKS hack -- designed 25/* This file contains code relevant to the BOOKS hack -- designed
27 * to allow randomly occuring messages in non-magical texts. 26 * to allow randomly occuring messages in non-magical texts.
28 */ 27 */
29 28
31 30
32#include <global.h> 31#include <global.h>
33#include <book.h> 32#include <book.h>
34#include <living.h> 33#include <living.h>
35#include <spells.h> 34#include <spells.h>
36
37 35
38/* Define this if you want to archive book titles by contents. 36/* Define this if you want to archive book titles by contents.
39 * This option should enforce UNIQUE combinations of titles,authors and 37 * This option should enforce UNIQUE combinations of titles,authors and
40 * msg contents during and *between* game sessions. 38 * msg contents during and *between* game sessions.
41 * Note: a slight degeneracy exists since books are archived based on an integer 39 * Note: a slight degeneracy exists since books are archived based on an integer
110/* these are needed for creation of a linked list of 108/* these are needed for creation of a linked list of
111 * pointers to all (hostile) monster objects */ 109 * pointers to all (hostile) monster objects */
112 110
113static int nrofmon = 0, need_to_write_bookarchive = 0; 111static int nrofmon = 0, need_to_write_bookarchive = 0;
114 112
115
116/* this is needed to keep track of status of initialisation
117 * of the message file */
118static int nrofmsg = 0;
119
120/* first_msg is the started of the linked list of messages as read from
121 * the messages file
122 */
123static linked_char *first_msg = NULL;
124
125/* 113/*
126 * Spellpath information 114 * Spellpath information
127 */ 115 */
128
129static uint32 spellpathdef[NRSPELLPATHS] = { 116static uint32 spellpathdef[NRSPELLPATHS] = {
130 PATH_PROT, 117 PATH_PROT,
131 PATH_FIRE, 118 PATH_FIRE,
132 PATH_FROST, 119 PATH_FROST,
133 PATH_ELEC, 120 PATH_ELEC,
436 * Be careful to keep the order. If you add readable subtype, add them 423 * Be careful to keep the order. If you add readable subtype, add them
437 * at the bottom of the list. Never delete a subtype because index is used as 424 * at the bottom of the list. Never delete a subtype because index is used as
438 * subtype paramater in arch files! 425 * subtype paramater in arch files!
439 */ 426 */
440static readable_message_type readable_message_types[] = { 427static readable_message_type readable_message_types[] = {
441 /*subtype 0 */ {0, 0}, 428 /*subtype 0 */ {0, 0, "info"},
442 /* book messages subtypes */ 429 /* book messages subtypes */
443 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1}, 430 /*subtype 1 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_1, "readable-book-clasp-1"},
444 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2}, 431 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_CLASP_2, "readable-book-clasp-2"},
445 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1}, 432 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_1, "readable-book-elegant-1"},
446 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2}, 433 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_ELEGANT_2, "readable-book-elegant-2"},
447 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1}, 434 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_1, "readable-book-quarto-1"},
448 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2}, 435 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_QUARTO_2, "readable-book-quarto-2"},
449 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER}, 436 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_EVOKER, "readable-book-spell-evocation"},
450 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER}, 437 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PRAYER, "readable-book-spell-praying"},
451 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO}, 438 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_PYRO, "readable-book-spell-pyromancy"},
452 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER}, 439 /*subtype 10 */ {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SORCERER, "readable-book-spell-sorcery"},
453 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER}, 440 {MSG_TYPE_BOOK, MSG_TYPE_BOOK_SPELL_SUMMONER, "readable-book-spell-summoning"},
454 /* card messages subtypes */ 441 /* card messages subtypes */
455 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1}, 442 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_1, "readable-card-simple-1"},
456 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2}, 443 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_2, "readable-card-simple-2"},
457 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3}, 444 {MSG_TYPE_CARD, MSG_TYPE_CARD_SIMPLE_3, "readable-card-simple-3"},
458 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1}, 445 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_1, "readable-card-elegant-1"},
459 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2}, 446 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_2, "readable-card-elegant-2"},
460 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3}, 447 {MSG_TYPE_CARD, MSG_TYPE_CARD_ELEGANT_3, "readable-card-elegant-3"},
461 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1}, 448 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_1, "readable-card-strange-1"},
462 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2}, 449 {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_2, "readable-card-strange-2"},
463 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3}, 450 /*subtype 20 */ {MSG_TYPE_CARD, MSG_TYPE_CARD_STRANGE_3, "readable-card-strange-3"},
464 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1}, 451 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_1, "readable-card-money-1"},
465 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2}, 452 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_2, "readable-card-money-2"},
466 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3}, 453 {MSG_TYPE_CARD, MSG_TYPE_CARD_MONEY_3, "readable-card-money-3"},
467 454
468 /* Paper messages subtypes */ 455 /* Paper messages subtypes */
469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1}, 456 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_1, "readable-paper-note-1"},
470 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2}, 457 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_2, "readable-paper-note-2"},
471 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3}, 458 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_NOTE_3, "readable-paper-note-3"},
472 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1}, 459 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_1, "readable-paper-letter-old-1"},
473 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2}, 460 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_OLD_2, "readable-paper-letter-old-2"},
474 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1}, 461 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_1, "readable-paper-letter-new-1"},
475 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2}, 462 /*subtype 30 */ {MSG_TYPE_PAPER, MSG_TYPE_PAPER_LETTER_NEW_2, "readable-paper-letter-new-2"},
476 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1}, 463 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_1, "readable-paper-envelope-1"},
477 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2}, 464 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_ENVELOPE_2, "readable-paper-envelope-2"},
478 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1}, 465 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_1, "readable-paper-scroll-old-1"},
479 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2}, 466 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_OLD_2, "readable-paper-scroll-old-2"},
480 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1}, 467 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_1, "readable-paper-scroll-new-1"},
481 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2}, 468 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_NEW_2, "readable-paper-scroll-new-2"},
482 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC}, 469 {MSG_TYPE_PAPER, MSG_TYPE_PAPER_SCROLL_MAGIC, "readable-paper-scroll-magic"},
483 470
484 /* road signs messages subtypes */ 471 /* road signs messages subtypes */
485 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC}, 472 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_BASIC, "readable-sign-basic"},
486 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT}, 473 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_LEFT, "readable-sign-dir-left"},
487 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT}, 474 /*subtype 40 */ {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_RIGHT, "readable-sign-dir-right"},
488 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH}, 475 {MSG_TYPE_SIGN, MSG_TYPE_SIGN_DIR_BOTH, "readable-sign-dir-both"},
489 476
490 /* stones and monument messages */ 477 /* stones and monument messages */
491 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1}, 478 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_1, "readable-monument-stone-1"},
492 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2}, 479 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_2, "readable-monument-stone-2"},
493 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3}, 480 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STONE_3, "readable-monument-stone-3"},
494 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1}, 481 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_1, "readable-monument-statue-1"},
495 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2}, 482 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_2, "readable-monument-statue-2"},
496 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3}, 483 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_STATUE_3, "readable-monument-statue-3"},
497 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1}, 484 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_1, "readable-monument-gravestone-1"},
498 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2}, 485 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_2, "readable-monument-gravestone-2"},
499 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3}, 486 /*subtype 50 */ {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_GRAVESTONE_3, "readable-monument-gravestone-3"},
500 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1}, 487 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_1, "readable-monument-wall-1"},
501 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2}, 488 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_2, "readable-monument-wall-2"},
502 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3} 489 {MSG_TYPE_MONUMENT, MSG_TYPE_MONUMENT_WALL_3, "readable-monument-wall-3"}
503}; 490};
504int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type); 491static int last_readable_subtype = sizeof (readable_message_types) / sizeof (readable_message_type);
505 492
506static int max_titles[6] = { 493static int max_titles[6] = {
507 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)), 494 ((sizeof (light_book_name) / sizeof (char *)) + (sizeof (heavy_book_name) / sizeof (char *))) * (sizeof (book_author) / sizeof (char *)),
508 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)), 495 (sizeof (mon_book_name) / sizeof (char *)) * (sizeof (mon_author) / sizeof (char *)),
509 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)), 496 (sizeof (art_book_name) / sizeof (char *)) * (sizeof (art_author) / sizeof (char *)),
517 * Start of misc. readable functions used by others functions in this file 504 * Start of misc. readable functions used by others functions in this file
518 * 505 *
519 *****************************************************************************/ 506 *****************************************************************************/
520 507
521static titlelist * 508static titlelist *
522get_empty_booklist (void) 509get_empty_booklist ()
523{ 510{
524 titlelist *bl = new titlelist; 511 titlelist *bl = new titlelist;
525 512
526 bl->number = 0; 513 bl->number = 0;
527 bl->first_book = NULL; 514 bl->first_book = NULL;
528 bl->next = NULL; 515 bl->next = NULL;
529 return bl; 516 return bl;
530} 517}
531 518
532static title * 519static title *
533get_empty_book (void) 520get_empty_book ()
534{ 521{
535 title *t = new title; 522 title *t = new title;
536 523
537 t->name = NULL; 524 t->name = NULL;
538 t->archname = NULL; 525 t->archname = NULL;
571 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */ 558 * (shstr.c ?), but the quantity BOOK_BUF will need to be defined. */
572 559
573/* nstrtok() - simple routine to return the number of list 560/* nstrtok() - simple routine to return the number of list
574 * items in buf1 as separated by the value of buf2 561 * items in buf1 as separated by the value of buf2
575 */ 562 */
576 563static int
577int
578nstrtok (const char *buf1, const char *buf2) 564nstrtok (const char *buf1, const char *buf2)
579{ 565{
580 char *tbuf, sbuf[12], buf[MAX_BUF]; 566 char *tbuf, sbuf[12], buf[MAX_BUF];
581 int number = 0; 567 int number = 0;
582 568
595 581
596/* strtoktolin() - takes a string in buf1 and separates it into 582/* strtoktolin() - takes a string in buf1 and separates it into
597 * a list of strings delimited by buf2. Then returns a comma 583 * a list of strings delimited by buf2. Then returns a comma
598 * separated string w/ decent punctuation. 584 * separated string w/ decent punctuation.
599 */ 585 */
600 586static char *
601char *
602strtoktolin (const char *buf1, const char *buf2) 587strtoktolin (const char *buf1, const char *buf2)
603{ 588{
604 int maxi, i = nstrtok (buf1, buf2); 589 int maxi, i = nstrtok (buf1, buf2);
605 char *tbuf, buf[MAX_BUF], sbuf[12]; 590 char *tbuf, buf[MAX_BUF], sbuf[12];
606 static char rbuf[BOOK_BUF]; 591 static char rbuf[BOOK_BUF];
623 tbuf = strtok (NULL, sbuf); 608 tbuf = strtok (NULL, sbuf);
624 } 609 }
625 return (char *) rbuf; 610 return (char *) rbuf;
626} 611}
627 612
628int
629book_overflow (const char *buf1, const char *buf2, int booksize)
630{
631
632 if (buf_overflow (buf1, buf2, BOOK_BUF - 2) /* 2 less so always room for trailing \n */
633 || buf_overflow (buf1, buf2, booksize))
634 return 1;
635 return 0;
636
637
638}
639
640/***************************************************************************** 613/*****************************************************************************
641 * 614 *
642 * Start of initialisation related functions. 615 * Start of initialisation related functions.
643 * 616 *
644 ****************************************************************************/ 617 ****************************************************************************/
645 618
646/* init_msgfile() - if not called before, initialise the info list
647 * reads the messages file into the list pointed to by first_msg
648*/
649
650static void
651init_msgfile (void)
652{
653 FILE *fp;
654 char buf[MAX_BUF], msgbuf[HUGE_BUF], fname[MAX_BUF], *cp;
655 int comp;
656 static int did_init_msgfile;
657
658 if (did_init_msgfile)
659 return;
660 did_init_msgfile = 1;
661
662 sprintf (fname, "%s/messages", settings.datadir);
663 LOG (llevDebug, "Reading messages from %s...\n", fname);
664
665 if ((fp = open_and_uncompress (fname, 0, &comp)) != NULL)
666 {
667 linked_char *tmp = NULL;
668
669 while (fgets (buf, MAX_BUF, fp) != NULL)
670 {
671 if (*buf == '#')
672 continue;
673 if ((cp = strchr (buf, '\n')) != NULL)
674 *cp = '\0';
675 cp = buf;
676 while (*cp == ' ') /* Skip blanks */
677 cp++;
678 if (!strncmp (cp, "ENDMSG", 6))
679 {
680 if (strlen (msgbuf) > BOOK_BUF)
681 {
682 LOG (llevDebug, "Warning: this string exceeded max book buf size:");
683 LOG (llevDebug, " %s\n", msgbuf);
684 }
685 tmp->name = msgbuf;
686 tmp->next = first_msg;
687 first_msg = tmp;
688 nrofmsg++;
689 continue;
690 }
691 else if (!strncmp (cp, "MSG", 3))
692 {
693 tmp = new linked_char;
694
695 strcpy (msgbuf, " "); /* reset msgbuf for new message */
696 continue;
697 }
698 else if (!buf_overflow (msgbuf, cp, HUGE_BUF - 1))
699 {
700 strcat (msgbuf, cp);
701 strcat (msgbuf, "\n");
702 }
703 }
704 close_and_delete (fp, comp);
705 }
706
707#ifdef BOOK_MSG_DEBUG
708 LOG (llevDebug, "init_info_listfile() got %d messages.\n", nrofmsg);
709#endif
710 LOG (llevDebug, "done.\n");
711}
712
713
714/* init_book_archive() - if not called before, initialise the info list 619/* init_book_archive() - if not called before, initialise the info list
715 * This reads in the bookarch file into memory. bookarch is the file 620 * This reads in the bookarch file into memory. bookarch is the file
716 * created and updated across multiple runs of the program. 621 * created and updated across multiple runs of the program.
717 */ 622 */
718
719static void 623static void
720init_book_archive (void) 624init_book_archive ()
721{ 625{
722 FILE *fp; 626 FILE *fp;
723 int comp, nroftitle = 0; 627 int comp, nroftitle = 0;
724 char buf[MAX_BUF], fname[MAX_BUF], *cp; 628 char buf[MAX_BUF], fname[MAX_BUF], *cp;
725 title *book = NULL; 629 title *book = NULL;
806} 710}
807 711
808/* init_mon_info() - creates the linked list of pointers to 712/* init_mon_info() - creates the linked list of pointers to
809 * monster archetype objects if not called previously 713 * monster archetype objects if not called previously
810 */ 714 */
811
812static void 715static void
813init_mon_info (void) 716init_mon_info ()
814{ 717{
815 archetype *at; 718 archetype *at;
816 static int did_init_mon_info = 0; 719 static int did_init_mon_info = 0;
817 720
818 if (did_init_mon_info) 721 if (did_init_mon_info)
819 return; 722 return;
820 723
821 did_init_mon_info = 1; 724 did_init_mon_info = 1;
822 725
823 726 for_all_archetypes (at)
824 for (at = first_archetype; at != NULL; at = at->next) 727 if (at->flag [FLAG_MONSTER]
825 { 728 && at->is_head ()
826 if (QUERY_FLAG (&at->clone, FLAG_MONSTER) && (!QUERY_FLAG (&at->clone, FLAG_CHANGING) || QUERY_FLAG (&at->clone, FLAG_UNAGGRESSIVE))) 729 && (!at->flag [FLAG_CHANGING] || at->flag [FLAG_UNAGGRESSIVE]))
827 { 730 {
828 objectlink *mon = new objectlink; 731 objectlink *mon = new objectlink;
829 732
830 mon->ob = &at->clone; 733 mon->ob = at;
831 mon->next = first_mon_info; 734 mon->next = first_mon_info;
832 first_mon_info = mon; 735 first_mon_info = mon;
833 nrofmon++; 736 nrofmon++;
834 } 737 }
835 }
836 738
837 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon); 739 LOG (llevDebug, "init_mon_info() got %d monsters\n", nrofmon);
838} 740}
839
840 741
841/* init_readable() - initialise linked lists utilized by 742/* init_readable() - initialise linked lists utilized by
842 * message functions in tailor_readable_ob() 743 * message functions in tailor_readable_ob()
843 * 744 *
844 * This is the function called by the main routine to initialise 745 * This is the function called by the main routine to initialise
845 * all the readable information. 746 * all the readable information.
846 */ 747 */
847
848void 748void
849init_readable (void) 749init_readable ()
850{ 750{
851 static int did_this; 751 static int did_this;
852 752
853 if (did_this) 753 if (did_this)
854 return; 754 return;
855 755
856 did_this = 1; 756 did_this = 1;
857 757
858 LOG (llevDebug, "Initialising reading data...\n"); 758 LOG (llevDebug, "Initialising reading data...\n");
859 init_msgfile ();
860 init_book_archive (); 759 init_book_archive ();
861 init_mon_info (); 760 init_mon_info ();
862 LOG (llevDebug, " Done\n"); 761 LOG (llevDebug, " Done\n");
863
864} 762}
865 763
866/***************************************************************************** 764/*****************************************************************************
867 * 765 *
868 * This is the start of the administrative functions when creating 766 * This is the start of the administrative functions when creating
869 * new books (ie, updating title and the like) 767 * new books (ie, updating title and the like)
870 * 768 *
871 *****************************************************************************/ 769 *****************************************************************************/
872 770
873
874/* find_title() - Search the titlelist (based on msgtype) to see if 771/* find_title() - Search the titlelist (based on msgtype) to see if
875 * book matches something already there. IF so, return that title. 772 * book matches something already there. IF so, return that title.
876 */ 773 */
877
878static title * 774static title *
879find_title (const object *book, int msgtype) 775find_title (const object *book, int msgtype)
880{ 776{
881 title *t = NULL; 777 title *t = NULL;
882 titlelist *tl = get_titlelist (msgtype); 778 titlelist *tl = get_titlelist (msgtype);
895 else 791 else
896 t = t->next; 792 t = t->next;
897 793
898#ifdef ARCHIVE_DEBUG 794#ifdef ARCHIVE_DEBUG
899 if (t) 795 if (t)
900 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, t->name, t->authour, t->msg_index); 796 LOG (llevDebug, "Found title match (list %d): %s %s (%d)\n", msgtype, &t->name, &t->authour, t->msg_index);
901#endif 797#endif
902 798
903 return t; 799 return t;
904} 800}
905 801
907 * handled directly in change_book_name(). Names are based on text 803 * handled directly in change_book_name(). Names are based on text
908 * msgtype 804 * msgtype
909 * this sets book book->name based on msgtype given. What name 805 * this sets book book->name based on msgtype given. What name
910 * is given is based on various criteria 806 * is given is based on various criteria
911 */ 807 */
912
913static void 808static void
914new_text_name (object *book, int msgtype) 809new_text_name (object *book, int msgtype)
915{ 810{
916 int nbr; 811 int nbr;
917 char name[MAX_BUF]; 812 char name[MAX_BUF];
1010 */ 905 */
1011 906
1012static int 907static int
1013unique_book (const object *book, int msgtype) 908unique_book (const object *book, int msgtype)
1014{ 909{
1015 title *test;
1016
1017 if (!booklist) 910 if (!booklist)
1018 return 1; /* No archival entries! Must be unique! */ 911 return 1; /* No archival entries! Must be unique! */
1019 912
1020 /* Go through the booklist. If the author and name match, not unique so 913 /* Go through the booklist. If the author and name match, not unique so
1021 * return 0. 914 * return 0.
1022 */ 915 */
1023 for (test = get_titlelist (msgtype)->first_book; test; test = test->next) 916 for (title *test = get_titlelist (msgtype)->first_book; test; test = test->next)
1024 {
1025 if (!strcmp (test->name, book->name) && !strcmp (book->title, test->authour)) 917 if (test->name == book->name && book->title == test->authour)
1026 return 0; 918 return 0;
1027 } 919
1028 return 1; 920 return 1;
1029} 921}
1030 922
1031/* add_book_to_list() */ 923/* add_book_to_list() */
1032 924
1045 t = get_empty_book (); 937 t = get_empty_book ();
1046 t->name = book->name; 938 t->name = book->name;
1047 t->authour = book->title; 939 t->authour = book->title;
1048 t->size = strlen (book->msg); 940 t->size = strlen (book->msg);
1049 t->msg_index = strtoint (book->msg); 941 t->msg_index = strtoint (book->msg);
1050 t->archname = book->arch->name; 942 t->archname = book->arch->archname;
1051 t->level = book->level; 943 t->level = book->level;
1052 944
1053 t->next = tl->first_book; 945 t->next = tl->first_book;
1054 tl->first_book = t; 946 tl->first_book = t;
1055 tl->number++; 947 tl->number++;
1056 948
1057 /* We have stuff we need to write now */ 949 /* We have stuff we need to write now */
1058 need_to_write_bookarchive = 1; 950 need_to_write_bookarchive = 1;
1059 951
1060#ifdef ARCHIVE_DEBUG 952#ifdef ARCHIVE_DEBUG
1061 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", book->name, book->title, msgtype); 953 LOG (llevDebug, "Archiving new title: %s %s (%d)\n", &book->name, &book->title, msgtype);
1062#endif 954#endif
1063 955
1064} 956}
1065 957
1066 958
1072 * levels and architypes. -b.t. 964 * levels and architypes. -b.t.
1073 */ 965 */
1074 966
1075#define MAX_TITLE_CHECK 20 967#define MAX_TITLE_CHECK 20
1076 968
1077void 969static void
1078change_book (object *book, int msgtype) 970change_book (object *book, int msgtype)
1079{ 971{
1080 int nbr = sizeof (book_descrpt) / sizeof (char *); 972 int nbr = sizeof (book_descrpt) / sizeof (char *);
1081 973
1082 switch (book->type) 974 switch (book->type)
1083 { 975 {
1084 case BOOK: 976 case BOOK:
1085 { 977 {
1086 titlelist *tl = get_titlelist (msgtype); 978 titlelist *tl = get_titlelist (msgtype);
1087 title *t = NULL; 979 title *t = NULL;
1088 int tries = 0; 980 int tries = 0;
1089 981
1090 /* look to see if our msg already been archived. If so, alter 982 /* look to see if our msg already been archived. If so, alter
1091 * the book to match the archival text. If we fail to match, 983 * the book to match the archival text. If we fail to match,
1092 * then we archive the new title/name/msg combo if there is 984 * then we archive the new title/name/msg combo if there is
1093 * room on the titlelist. 985 * room on the titlelist.
1094 */ 986 */
1095 987
1096 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype))) 988 if ((strlen (book->msg) > 5) && (t = find_title (book, msgtype)))
1097 { 989 {
1098 object *tmpbook;
1099
1100 /* alter book properties */ 990 /* alter book properties */
1101 if ((tmpbook = get_archetype (t->archname)) != NULL) 991 if (object *tmpbook = get_archetype (t->archname))
992 {
993 tmpbook->msg = book->msg;
994 tmpbook->copy_to (book);
995 tmpbook->destroy ();
996 }
997
998 book->title = t->authour;
999 book->name = t->name;
1000 book->level = t->level;
1001 }
1002 /* Don't have any default title, so lets make up a new one */
1003 else
1004 {
1005 int numb, maxnames = max_titles[msgtype];
1006 const char *old_title;
1007 const char *old_name;
1008
1009 old_title = book->title;
1010 old_name = book->name;
1011
1012 /* some pre-generated books have title already set (from
1013 * maps), also don't bother looking for unique title if
1014 * we already used up all the available names! */
1015
1016 if (!tl)
1017 {
1018 LOG (llevError, "change_book_name(): can't find title list\n");
1019 numb = 0;
1020 }
1021 else
1022 numb = tl->number;
1023
1024 if (numb == maxnames)
1025 {
1026#ifdef ARCHIVE_DEBUG
1027 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames);
1028#endif
1029 }
1030 /* shouldnt change map-maker books */
1031 else if (!book->title)
1032 do
1102 { 1033 {
1103 tmpbook->msg = book->msg; 1034 /* random book name */
1104 tmpbook->copy_to (book); 1035 new_text_name (book, msgtype);
1105 tmpbook->destroy (); 1036 add_author (book, msgtype); /* random author */
1037 tries++;
1106 } 1038 }
1039 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1107 1040
1108 book->title = t->authour; 1041 /* Now deal with 2 cases.
1109 book->name = t->name; 1042 * 1)If no space for a new title exists lets just restore
1110 book->level = t->level; 1043 * the old book properties. Remember, if the book had
1044 * matchd an older entry on the titlelist, we shouldnt
1045 * have called this routine in the first place!
1046 * 2) If we got a unique title, we need to add it to
1047 * the list.
1111 } 1048 */
1112 /* Don't have any default title, so lets make up a new one */
1113 else
1114 {
1115 int numb, maxnames = max_titles[msgtype];
1116 const char *old_title;
1117 const char *old_name;
1118 1049
1119 old_title = book->title; 1050 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1120 old_name = book->name; 1051 { /* got to check maxnames again */
1121
1122 /* some pre-generated books have title already set (from
1123 * maps), also don't bother looking for unique title if
1124 * we already used up all the available names! */
1125
1126 if (!tl)
1127 {
1128 LOG (llevError, "change_book_name(): can't find title list\n");
1129 numb = 0;
1130 }
1131 else
1132 numb = tl->number;
1133
1134 if (numb == maxnames)
1135 {
1136#ifdef ARCHIVE_DEBUG 1052#ifdef ARCHIVE_DEBUG
1137 LOG (llevDebug, "titles for list %d full (%d possible).\n", msgtype, maxnames); 1053 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", &book->name, &book->title, numb, maxnames);
1138#endif 1054#endif
1139 break; 1055 /* restore old book properties here */
1140 } 1056 book->title = old_title;
1141 /* shouldnt change map-maker books */ 1057
1142 else if (!book->title) 1058 if (rndm (4))
1143 do
1144 { 1059 {
1145 /* random book name */ 1060 /* Lets give the book a description to individualize it some */
1146 new_text_name (book, msgtype); 1061 char new_name[MAX_BUF];
1147 add_author (book, msgtype); /* random author */ 1062
1148 tries++; 1063 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1064
1065 book->name = new_name;
1149 } 1066 }
1150 while (!unique_book (book, msgtype) && tries < MAX_TITLE_CHECK);
1151
1152 /* Now deal with 2 cases.
1153 * 1)If no space for a new title exists lets just restore
1154 * the old book properties. Remember, if the book had
1155 * matchd an older entry on the titlelist, we shouldnt
1156 * have called this routine in the first place!
1157 * 2) If we got a unique title, we need to add it to
1158 * the list.
1159 */
1160
1161 if (tries == MAX_TITLE_CHECK || numb == maxnames)
1162 { /* got to check maxnames again */
1163#ifdef ARCHIVE_DEBUG
1164 LOG (llevDebug, "Failed to obtain unique title for %s %s (names:%d/%d)\n", book->name, book->title, numb, maxnames);
1165#endif
1166 /* restore old book properties here */
1167 book->title = old_title;
1168
1169 if (RANDOM () % 4)
1170 {
1171 /* Lets give the book a description to individualize it some */
1172 char new_name[MAX_BUF];
1173
1174 snprintf (new_name, MAX_BUF, "%s %s", book_descrpt[rndm (nbr)], old_name);
1175
1176 book->name = new_name;
1177 }
1178 else 1067 else
1179 { 1068 {
1180 book->name = old_name; 1069 book->name = old_name;
1181 } 1070 }
1182 } 1071 }
1183 else if (book->title && strlen (book->msg) > 5) 1072 else if (book->title && strlen (book->msg) > 5)
1184 { /* archive if long msg texts */ 1073 { /* archive if long msg texts */
1185 add_book_to_list (book, msgtype); 1074 add_book_to_list (book, msgtype);
1186 } 1075 }
1187 } 1076 }
1188 break; 1077 break;
1189 } 1078 }
1190 1079
1191 default: 1080 default:
1192 LOG (llevError, "change_book_name() called w/ illegal obj type.\n"); 1081 LOG (llevError, "change_book_name() called w/ illegal obj type.\n");
1193 return; 1082 return;
1194 } 1083 }
1195} 1084}
1196 1085
1197/***************************************************************************** 1086/*****************************************************************************
1198 * 1087 *
1209 * list of all monsters in the current game. If level is non-zero, 1098 * list of all monsters in the current game. If level is non-zero,
1210 * then only monsters greater than that level will be returned. 1099 * then only monsters greater than that level will be returned.
1211 * Changed 971225 to be greater than equal to level passed. Also 1100 * Changed 971225 to be greater than equal to level passed. Also
1212 * made choosing by level more random. 1101 * made choosing by level more random.
1213 */ 1102 */
1214
1215object * 1103object *
1216get_random_mon (int level) 1104get_random_mon (int level)
1217{ 1105{
1218 objectlink *mon = first_mon_info; 1106 objectlink *mon = first_mon_info;
1219 int i = 0, monnr; 1107 int i = 0, monnr;
1223 return (object *) NULL; 1111 return (object *) NULL;
1224 1112
1225 if (!level) 1113 if (!level)
1226 { 1114 {
1227 /* lets get a random monster from the mon_info linked list */ 1115 /* lets get a random monster from the mon_info linked list */
1228 monnr = RANDOM () % nrofmon; 1116 monnr = rndm (nrofmon);
1229 1117
1230 for (mon = first_mon_info, i = 0; mon; mon = mon->next) 1118 for (mon = first_mon_info, i = 0; mon; mon = mon->next)
1231 if (i++ == monnr) 1119 if (i++ == monnr)
1232 break; 1120 break;
1233 1121
1260 { 1148 {
1261 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level); 1149 LOG (llevError, "get_random_mon() couldn't return monster for level %d\n", level);
1262 return NULL; 1150 return NULL;
1263 } 1151 }
1264 1152
1265 monnr = RANDOM () % i; 1153 monnr = rndm (i);
1266 for (mon = first_mon_info; mon; mon = mon->next) 1154 for (mon = first_mon_info; mon; mon = mon->next)
1267 if (mon->ob->level >= level && monnr-- == 0) 1155 if (mon->ob->level >= level && monnr-- == 0)
1268 return mon->ob; 1156 return mon->ob;
1269 1157
1270 if (!mon) 1158 if (!mon)
1277 1165
1278/* 1166/*
1279 * Returns a description of the monster. This really needs to be 1167 * Returns a description of the monster. This really needs to be
1280 * redone, as describe_item really gives a pretty internal description. 1168 * redone, as describe_item really gives a pretty internal description.
1281 */ 1169 */
1282 1170static const char *
1283char *
1284mon_desc (const object *mon) 1171mon_desc (const object *mon)
1285{ 1172{
1286 static char retbuf[HUGE_BUF]; 1173 static dynbuf_text buf; buf.clear ();
1287 1174
1288 sprintf (retbuf, " *** %s ***\n", &mon->name); 1175 buf.printf ("B<< %s >>\r", &mon->name);
1289 strcat (retbuf, describe_item (mon, NULL)); 1176 buf << describe_item (mon, 0);
1290 1177
1291 return retbuf; 1178 return buf;
1292} 1179}
1293 1180
1294 1181
1295/* This function returns the next monsters after 'tmp'. If no match is 1182/* This function returns the next monsters after 'tmp'. If no match is
1296 * found, it returns NULL (changed 0.94.3 to do this, since the 1183 * found, it returns NULL (changed 0.94.3 to do this, since the
1297 * calling function (mon_info_msg) seems to expect that. 1184 * calling function (mon_info_msg) seems to expect that.
1298 */ 1185 */
1299 1186static object *
1300object *
1301get_next_mon (object *tmp) 1187get_next_mon (object *tmp)
1302{ 1188{
1303 objectlink *mon; 1189 objectlink *mon;
1304 1190
1305 for (mon = first_mon_info; mon; mon = mon->next) 1191 for (mon = first_mon_info; mon; mon = mon->next)
1307 break; 1193 break;
1308 1194
1309 /* didn't find a match */ 1195 /* didn't find a match */
1310 if (!mon) 1196 if (!mon)
1311 return NULL; 1197 return NULL;
1198
1312 if (mon->next) 1199 if (mon->next)
1313 return mon->next->ob; 1200 return mon->next->ob;
1314 else 1201 else
1315 return first_mon_info->ob; 1202 return first_mon_info->ob;
1316 1203
1317} 1204}
1318 1205
1319
1320
1321/* mon_info_msg() - generate a message detailing the properties 1206/* mon_info_msg() - generate a message detailing the properties
1322 * of a randomly selected monster. 1207 * of a randomly selected monster.
1323 */ 1208 */
1324 1209static const char *
1325char *
1326mon_info_msg (int level, int booksize) 1210mon_info_msg (int level)
1327{ 1211{
1328 static char retbuf[BOOK_BUF]; 1212 static dynbuf_text buf; buf.clear ();
1329 char tmpbuf[HUGE_BUF];
1330 object *tmp;
1331 1213
1332 /*preamble */ 1214 /*preamble */
1333 strcpy (retbuf, "This beastiary contains:"); 1215 buf << "This beastiary contains:\n";
1334 1216
1335 /* lets print info on as many monsters as will fit in our 1217 /* lets print info on as many monsters as will fit in our
1336 * document. 1218 * document.
1337 * 8-96 Had to change this a bit, otherwise there would 1219 * 8-96 Had to change this a bit, otherwise there would
1338 * have been an impossibly large number of combinations 1220 * have been an impossibly large number of combinations
1339 * of text! (and flood out the available number of titles 1221 * of text! (and flood out the available number of titles
1340 * in the archive in a snap!) -b.t. 1222 * in the archive in a snap!) -b.t.
1341 */ 1223 */
1342 tmp = get_random_mon (level * 3); 1224 object *tmp = get_random_mon (level * 3);
1343 while (tmp) 1225 while (tmp && buf.size () < BOOK_BUF)
1344 { 1226 {
1345 /* monster description */ 1227 /* monster description */
1346 sprintf (tmpbuf, "\n---\n%s", mon_desc (tmp)); 1228 buf.printf ("\n%s\n", mon_desc (tmp));
1347
1348 if (!book_overflow (retbuf, tmpbuf, booksize))
1349 strcat (retbuf, tmpbuf);
1350 else
1351 break;
1352 1229
1353 /* Note that the value this returns is not based on level */ 1230 /* Note that the value this returns is not based on level */
1354 tmp = get_next_mon (tmp); 1231 tmp = get_next_mon (tmp);
1355 } 1232 }
1356 1233
1357#ifdef BOOK_MSG_DEBUG
1358 LOG (llevDebug, "\n mon_info_msg() created strng: %d\n", strlen (retbuf));
1359 fprintf (logfile, " MADE THIS:\n%s\n", retbuf);
1360#endif
1361
1362 return retbuf; 1234 return buf;
1363} 1235}
1364 1236
1365 1237
1366/***************************************************************************** 1238/*****************************************************************************
1367 * Artifact msg generation code. 1239 * Artifact msg generation code.
1368 ****************************************************************************/ 1240 ****************************************************************************/
1369 1241
1370/* artifact_msg() - generate a message detailing the properties 1242/* artifact_msg() - generate a message detailing the properties
1371 * of 1-6 artifacts drawn sequentially from the artifact list. 1243 * of 1-6 artifacts drawn sequentially from the artifact list.
1372 */ 1244 */
1373const char * 1245static const char *
1374artifact_msg (int level, int booksize) 1246artifact_msg (int level)
1375{ 1247{
1376 artifactlist *al = NULL; 1248 artifactlist *al = NULL;
1377 artifact *art; 1249 artifact *art;
1378 int chance, i, type, index; 1250 int chance, i, type, index;
1379 int book_entries = level > 5 ? RANDOM () % 3 + RANDOM () % 3 + 2 : RANDOM () % level + 1; 1251 int book_entries = level > 5 ? rndm (3) + rndm (3) + 2 : rndm (level) + 1;
1380 const char *ch; 1252 const char *ch;
1381 char name[MAX_BUF], buf[BOOK_BUF], sbuf[MAX_BUF]; 1253 char name[MAX_BUF];
1382 static char retbuf[BOOK_BUF];
1383 object *tmp = NULL; 1254 object *tmp = NULL;
1255
1256 static dynbuf_text buf; buf.clear ();
1384 1257
1385 /* values greater than 5 create msg buffers that are too big! */ 1258 /* values greater than 5 create msg buffers that are too big! */
1386 if (book_entries > 5) 1259 if (book_entries > 5)
1387 book_entries = 5; 1260 book_entries = 5;
1388 1261
1392 * for that type exists! 1265 * for that type exists!
1393 */ 1266 */
1394 i = 0; 1267 i = 0;
1395 do 1268 do
1396 { 1269 {
1397 index = RANDOM () % (sizeof (art_name_array) / sizeof (arttypename)); 1270 index = rndm (sizeof (art_name_array) / sizeof (arttypename));
1398 type = art_name_array[index].type; 1271 type = art_name_array[index].type;
1399 al = find_artifactlist (type); 1272 al = find_artifactlist (type);
1400 i++; 1273 i++;
1401 } 1274 }
1402 while ((al == NULL) && (i < 10)); 1275 while ((al == NULL) && (i < 10));
1405 return "None"; 1278 return "None";
1406 1279
1407 /* There is no reason to start on the artifact list at the begining. Lets 1280 /* There is no reason to start on the artifact list at the begining. Lets
1408 * take our starting position randomly... */ 1281 * take our starting position randomly... */
1409 art = al->items; 1282 art = al->items;
1410 for (i = RANDOM () % level + RANDOM () % 2 + 1; i > 0; i--) 1283 for (i = rndm (level) + rndm (2) + 1; i > 0; i--)
1411 { 1284 {
1412 if (art == NULL) 1285 if (!art)
1413 art = al->items; /* hmm, out of stuff, loop back around */ 1286 art = al->items; /* hmm, out of stuff, loop back around */
1287
1414 art = art->next; 1288 art = art->next;
1415 } 1289 }
1416 1290
1417 /* the base 'generic' name for our artifact */ 1291 /* the base 'generic' name for our artifact */
1418 assign (name, art_name_array[index].name); 1292 assign (name, art_name_array[index].name);
1419 1293
1420 /* Ok, lets print out the contents */ 1294 /* Ok, lets print out the contents */
1421 sprintf (retbuf, "Herein %s detailed %s...\n", book_entries > 1 ? "are" : "is", book_entries > 1 ? "some artifacts" : "an artifact"); 1295 buf.printf ("Herein %s detailed %s...\n",
1296 book_entries > 1 ? "are" : "is",
1297 book_entries > 1 ? "some artifacts" : "an artifact");
1422 1298
1423 /* artifact msg attributes loop. Lets keep adding entries to the 'book' 1299 /* artifact msg attributes loop. Lets keep adding entries to the 'book'
1424 * as long as we have space up to the allowed max # (book_entires) 1300 * as long as we have space up to the allowed max # (book_entires)
1425 */ 1301 */
1426 while (book_entries > 0) 1302 while (book_entries > 0 && buf.size () < BOOK_BUF)
1427 { 1303 {
1428 1304
1429 if (art == NULL) 1305 if (!art)
1430 art = al->items; 1306 art = al->items;
1431 1307
1432 /* separator of items */ 1308 buf << '\n';
1433 strcpy (buf, "--- \n");
1434 1309
1435 /* Name */ 1310 /* Name */
1436 if (art->allowed != NULL && strcmp (art->allowed->name, "All")) 1311 if (art->allowed && art->allowed->name != shstr_All)
1437 { 1312 {
1438 linked_char *temp, *next = art->allowed; 1313 linked_char *temp, *next = art->allowed;
1439 1314
1440 do 1315 do
1441 { 1316 {
1442 temp = next; 1317 temp = next;
1443 next = next->next; 1318 next = next->next;
1444 } 1319 }
1445 while (next && !RANDOM () % 2); 1320 while (next && rndm (2));
1321
1446 sprintf (buf, "%s A %s of %s", buf, &temp->name, &art->item->name); 1322 buf.printf ("A B<< %s of %s >>", &temp->name, &art->item->name);
1447 } 1323 }
1448 else /* default name is used */ 1324 else /* default name is used */
1449 sprintf (buf, "%s The %s of %s", buf, name, &art->item->name); 1325 buf.printf ("The B<< %s of %s >>", name, &art->item->name);
1326
1327 buf << " is ";
1450 1328
1451 /* chance of finding */ 1329 /* chance of finding */
1452 chance = (int) (100 * ((float) art->chance / al->total_chance)); 1330 chance = (int) (100 * ((float) art->chance / al->total_chance));
1453 if (chance >= 20) 1331 if (chance >= 20)
1454 sprintf (sbuf, "an uncommon"); 1332 buf << "an uncommon";
1455 else if (chance >= 10) 1333 else if (chance >= 10)
1456 sprintf (sbuf, "an unusual"); 1334 buf << "an unusual";
1457 else if (chance >= 5) 1335 else if (chance >= 5)
1458 sprintf (sbuf, "a rare"); 1336 buf << "a rare";
1459 else 1337 else
1460 sprintf (sbuf, "a very rare"); 1338 buf << "a very rare";
1461 sprintf (buf, "%s is %s\n", buf, sbuf);
1462 1339
1463 /* value of artifact */ 1340 /* value of artifact */
1464 sprintf (buf, "%s item with a value that is %d times normal.\n", buf, art->item->value); 1341 buf << " item with a value that is " << art->item->value << " times normal.\n";
1465 1342
1466 /* include the message about the artifact, if exists, and book 1343 /* include the message about the artifact, if exists, and book
1467 * level is kinda high */ 1344 * level is kinda high */
1468 if (art->item->msg && (RANDOM () % 4 + 1) < level && !((strlen (art->item->msg) + strlen (buf)) > BOOK_BUF)) 1345 if (art->item->msg
1346 && rndm (4) + 1 < level)
1469 strcat (buf, art->item->msg); 1347 buf << art->item->msg;
1470 1348
1471 /* properties of the artifact */ 1349 /* properties of the artifact */
1472 tmp = object::create (); 1350 tmp = object::create ();
1473 add_abilities (tmp, art->item); 1351 add_abilities (tmp, art->item);
1474 tmp->type = type; 1352 tmp->type = type;
1475 SET_FLAG (tmp, FLAG_IDENTIFIED); 1353 SET_FLAG (tmp, FLAG_IDENTIFIED);
1476 if ((ch = describe_item (tmp, NULL)) != NULL && strlen (ch) > 1) 1354 if ((ch = describe_item (tmp, 0)) && strlen (ch) > 1)
1477 sprintf (buf, "%s Properties of this artifact include: \n %s \n", buf, ch); 1355 buf << "\rProperties of this artifact include:\r" << ch << "\n";
1356
1478 tmp->destroy (); 1357 tmp->destroy ();
1479 /* add the buf if it will fit */
1480 if (!book_overflow (retbuf, buf, booksize))
1481 strcat (retbuf, buf);
1482 else
1483 break;
1484 1358
1485 art = art->next; 1359 art = art->next;
1486 book_entries--; 1360 book_entries--;
1487 } 1361 }
1488 1362
1489#ifdef BOOK_MSG_DEBUG
1490 LOG (llevDebug, "artifact_msg() created strng: %d\n", strlen (retbuf));
1491 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1492#endif
1493 return retbuf; 1363 return buf;
1494} 1364}
1495 1365
1496/***************************************************************************** 1366/*****************************************************************************
1497 * Spellpath message generation 1367 * Spellpath message generation
1498 *****************************************************************************/ 1368 *****************************************************************************/
1499 1369
1500/* spellpath_msg() - generate a message detailing the member 1370/* spellpath_msg() - generate a message detailing the member
1501 * incantations/prayers (and some of their properties) belonging to 1371 * incantations/prayers (and some of their properties) belonging to
1502 * a given spellpath. 1372 * a given spellpath.
1503 */ 1373 */
1504 1374static char *
1505char *
1506spellpath_msg (int level, int booksize) 1375spellpath_msg (int level)
1507{ 1376{
1377 static dynbuf_text buf; buf.clear ();
1378
1508 static char retbuf[BOOK_BUF]; 1379 static char retbuf[BOOK_BUF];
1509 char tmpbuf[BOOK_BUF]; 1380 char tmpbuf[BOOK_BUF];
1510 int path = RANDOM () % NRSPELLPATHS, prayers = RANDOM () % 2; 1381 int path = rndm (NRSPELLPATHS), prayers = rndm (2);
1511 int did_first_sp = 0;
1512 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path]; 1382 uint32 pnum = (path == -1) ? PATH_NULL : spellpathdef[path];
1513 archetype *at; 1383 archetype *at;
1514 1384
1515 /* Preamble */ 1385 /* Preamble */
1516 sprintf (retbuf, "Herein are detailed the names of %s\n", prayers ? "prayers" : "incantations"); 1386 buf << "Herein are detailed the names of "
1387 << (prayers ? "prayers" : "incantations");
1517 1388
1518 if (path == -1) 1389 if (path == -1)
1519 strcat (retbuf, "having no known spell path.\n"); 1390 buf << " having no known spell path.\n";
1520 else 1391 else
1521 sprintf (retbuf, "%sbelonging to the path of %s:\n", retbuf, spellpathnames[path]); 1392 buf << " belonging to the path of B<< " << spellpathnames[path] << " >>:\n\n";
1522 1393
1523 for (at = first_archetype; at != NULL; at = at->next) 1394 int seen = 0;
1524 { 1395
1396 for_all_archetypes (at)
1525 /* Determine if this is an appropriate spell. Must 1397 /* Determine if this is an appropriate spell. Must
1526 * be of matching path, must be of appropriate type (prayer 1398 * be of matching path, must be of appropriate type (prayer
1527 * or not), and must be within the valid level range. 1399 * or not), and must be within the valid level range.
1528 */ 1400 */
1529 if (at->clone.type == SPELL && at->clone.path_attuned & pnum && 1401 if (at->type == SPELL && at->path_attuned & pnum &&
1530 ((at->clone.stats.grace && prayers) || (at->clone.stats.sp && !prayers)) && (at->clone.level < (level * 8))) 1402 ((at->stats.grace && prayers) || (at->stats.sp && !prayers)) && (at->level < (level * 8)))
1531 { 1403 {
1532 assign (tmpbuf, at->clone.name); 1404 seen = 1;
1533 1405 buf << at->object::name << '\r';
1534 if (book_overflow (retbuf, tmpbuf, booksize))
1535 break;
1536 else
1537 {
1538 if (did_first_sp)
1539 strcat (retbuf, ",\n");
1540 did_first_sp = 1;
1541 strcat (retbuf, tmpbuf);
1542 }
1543 } 1406 }
1544 } 1407
1545 /* Geez, no spells were generated. */ 1408 /* Geez, no spells were generated. */
1546 if (!did_first_sp) 1409 if (!seen)
1547 {
1548 if (RANDOM () % 4) /* usually, lets make a recursive call... */ 1410 if (rndm (4)) /* usually, lets make a recursive call... */
1549 spellpath_msg (level, booksize); 1411 return spellpath_msg (level);
1550 else /* give up, cause knowing no spells exist for path is info too. */ 1412 else /* give up, cause knowing no spells exist for path is info too. */
1551 strcat (retbuf, "\n - no known spells exist -\n"); 1413 buf << "- no known spells exist.\n";
1552 } 1414
1553 else
1554 {
1555 strcat (retbuf, "\n");
1556 }
1557 return retbuf; 1415 return buf;
1558} 1416}
1559
1560
1561 1417
1562/* formula_msg() - generate a message detailing the properties 1418/* formula_msg() - generate a message detailing the properties
1563 * of a randomly selected alchemical formula. 1419 * of a randomly selected alchemical formula.
1564 */ 1420 */
1565 1421static void
1566void
1567make_formula_book (object *book, int level) 1422make_formula_book (object *book, int level)
1568{ 1423{
1569 char retbuf[BOOK_BUF], title[MAX_BUF]; 1424 char title[MAX_BUF];
1570 recipelist *fl; 1425 recipelist *fl;
1571 recipe *formula = NULL; 1426 recipe *formula = NULL;
1572 int chance; 1427 int chance;
1573 1428
1429 static dynbuf_text buf; buf.clear ();
1430
1574 /* the higher the book level, the more complex (ie number of 1431 /* the higher the book level, the more complex (ie number of
1575 * ingredients) the formula can be. 1432 * ingredients) the formula can be.
1576 */ 1433 */
1577 fl = get_formulalist (((RANDOM () % level) / 3) + 1); 1434 fl = get_formulalist (rndm (level) / 3 + 1);
1578 1435
1579 if (!fl) 1436 if (!fl)
1580 fl = get_formulalist (1); /* safety */ 1437 fl = get_formulalist (1); /* safety */
1581 1438
1582 if (fl->total_chance == 0) 1439 if (fl->total_chance == 0)
1586 add_author (book, 4); 1443 add_author (book, 4);
1587 return; 1444 return;
1588 } 1445 }
1589 1446
1590 /* get a random formula, weighted by its bookchance */ 1447 /* get a random formula, weighted by its bookchance */
1591 chance = RANDOM () % fl->total_chance; 1448 chance = rndm (fl->total_chance);
1592 for (formula = fl->items; formula != NULL; formula = formula->next) 1449 for (formula = fl->items; formula; formula = formula->next)
1593 { 1450 {
1594 chance -= formula->chance; 1451 chance -= formula->chance;
1452
1595 if (chance <= 0) 1453 if (chance <= 0)
1596 break; 1454 break;
1597 } 1455 }
1598 1456
1599 if (!formula || formula->arch_names <= 0) 1457 if (!formula || formula->arch_names <= 0)
1600 { 1458 {
1601 book->msg = "<indecipherable text>\n"; 1459 book->msg = "<indecipherable text>\n";
1602 new_text_name (book, 4); 1460 new_text_name (book, 4);
1603 add_author (book, 4); 1461 add_author (book, 4);
1604 1462 return;
1605 } 1463 }
1464
1465 /* looks like a formula was found. Base the amount
1466 * of information on the booklevel and the spellevel
1467 * of the formula. */
1468
1469 const char *op_name = formula->arch_name [rndm (formula->arch_names)];
1470 archetype *at;
1471
1472 /* preamble */
1473 buf << "Herein is described a project using B<< "
1474 << (formula->skill ? &formula->skill : "an unknown skill")
1475 << " >>:\n\n";
1476
1477 if ((at = archetype::find (op_name)))
1478 op_name = at->object::name;
1606 else 1479 else
1480 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1481
1482 /* item name */
1483 if (formula->title != shstr_NONE)
1484 {
1485 buf.printf ("The B<< %s of %s >>", op_name, &formula->title);
1486 /* This results in things like pile of philo. sulfur.
1487 * while philo. sulfur may look better, without this,
1488 * you get things like 'the wise' because its missing the
1489 * water of section.
1490 */
1491 sprintf (title, "%s: %s of %s",
1492 formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1607 { 1493 }
1608 /* looks like a formula was found. Base the amount 1494 else
1609 * of information on the booklevel and the spellevel 1495 {
1610 * of the formula. */ 1496 buf << "The B<< " << op_name;
1611 1497
1612 const char *op_name = formula->arch_name[RANDOM () % formula->arch_names]; 1498 sprintf (title, "%s: %s", formula_book_name [rndm (sizeof (formula_book_name) / sizeof (char *))], op_name);
1499 if (at->title)
1500 {
1501 buf << " " << at->title;
1502 strcat (title, " ");
1503 strcat (title, at->title);
1504 }
1505
1506 buf << " >>";
1507 }
1508
1509 /* Lets name the book something meaningful ! */
1510 book->name = title;
1511 book->title = NULL;
1512
1513 /* ingredients to make it */
1514 if (formula->ingred)
1515 {
1516 linked_char *next;
1613 archetype *at; 1517 archetype *at;
1614 1518
1615 /* preamble */
1616 sprintf (retbuf, "Herein is described a project using %s: \n", formula->skill ? &formula->skill : "an unknown skill");
1617
1618 if ((at = archetype::find (op_name)) != (archetype *) NULL)
1619 op_name = at->clone.name;
1620 else
1621 LOG (llevError, "formula_msg() can't find arch %s for formula.\n", op_name);
1622
1623 /* item name */
1624 if (strcmp (formula->title, "NONE"))
1625 {
1626 sprintf (retbuf, "%sThe %s of %s", retbuf, op_name, &formula->title);
1627 /* This results in things like pile of philo. sulfur.
1628 * while philo. sulfur may look better, without this,
1629 * you get things like 'the wise' because its missing the
1630 * water of section.
1631 */
1632 sprintf (title, "%s: %s of %s",
1633 formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name, &formula->title);
1634 }
1635 else
1636 {
1637 sprintf (retbuf, "%sThe %s", retbuf, op_name);
1638 sprintf (title, "%s: %s", formula_book_name[RANDOM () % (sizeof (formula_book_name) / sizeof (char *))], op_name);
1639 if (at->clone.title)
1640 {
1641 strcat (retbuf, " ");
1642 strcat (retbuf, at->clone.title);
1643 strcat (title, " ");
1644 strcat (title, at->clone.title);
1645 }
1646 }
1647 /* Lets name the book something meaningful ! */
1648 book->name = title;
1649 book->title = NULL;
1650
1651 /* ingredients to make it */
1652 if (formula->ingred != NULL)
1653 {
1654 linked_char *next;
1655 archetype *at;
1656
1657 at = archetype::find (formula->cauldron); 1519 at = archetype::find (formula->cauldron);
1658 1520
1659 sprintf (retbuf + strlen (retbuf), 1521 buf.printf (" may be made at %s using the following ingredients:\n\n",
1660 " may be made at %s using the following ingredients:\n", at ? query_name (&at->clone) : "an unknown place"); 1522 at ? query_name (at) : "an appropriate place");
1661 1523
1662 for (next = formula->ingred; next != NULL; next = next->next) 1524 for (next = formula->ingred; next; next = next->next)
1663 { 1525 buf << next->name << '\r';
1664 strcat (retbuf, next->name);
1665 strcat (retbuf, "\n");
1666 }
1667 }
1668 else
1669 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1670 if (retbuf[strlen (retbuf) - 1] != '\n')
1671 strcat (retbuf, "\n");
1672
1673 book->msg = retbuf;
1674 }
1675}
1676
1677
1678/* msgfile_msg() - generate a message drawn randomly from a
1679 * file in lib/. Level currently has no effect on the message
1680 * which is returned.
1681 */
1682
1683char *
1684msgfile_msg (int level, int booksize)
1685{
1686 static char retbuf[BOOK_BUF];
1687 int i, msgnum;
1688 linked_char *msg = NULL;
1689
1690 /* get a random message for the 'book' from linked list */
1691 if (nrofmsg > 1)
1692 { 1526 }
1693 msg = first_msg;
1694 msgnum = RANDOM () % nrofmsg;
1695 for (i = 0; msg && i < nrofmsg && i != msgnum; i++)
1696 msg = msg->next;
1697 }
1698
1699 if (msg && !book_overflow (retbuf, msg->name, booksize))
1700 assign (retbuf, msg->name);
1701 else 1527 else
1702 sprintf (retbuf, "\n <undecipherable text>"); 1528 LOG (llevError, "formula_msg() no ingredient list for object %s of %s\n", op_name, &formula->title);
1703 1529
1704#ifdef BOOK_MSG_DEBUG 1530 book->msg = buf;
1705 LOG (llevDebug, "\n info_list_msg() created strng: %d\n", strlen (retbuf));
1706 LOG (llevDebug, " MADE THIS:\n%s\n", retbuf);
1707#endif
1708
1709 return retbuf;
1710} 1531}
1532
1533#define DESCRIBE_PATH(retbuf, variable, name) \
1534 if(variable) { \
1535 int i,j=0; \
1536 strcat(retbuf,"(" name ": "); \
1537 for(i=0; i<NRSPELLPATHS; i++) \
1538 if(variable & (1<<i)) { \
1539 if (j) \
1540 strcat(retbuf,", "); \
1541 else \
1542 j = 1; \
1543 strcat(retbuf, spellpathnames[i]); \
1544 } \
1545 strcat(retbuf,")"); \
1546 }
1711 1547
1712/* god_info_msg() - generate a message detailing the properties 1548/* god_info_msg() - generate a message detailing the properties
1713 * of a random god. Used by the book hack. b.t. 1549 * of a random god. Used by the book hack. b.t.
1714 */ 1550 */
1715const char * 1551static const char *
1716god_info_msg (int level, int booksize) 1552god_info_msg (int level)
1717{ 1553{
1718 static char retbuf[BOOK_BUF];
1719 const char *name = NULL; 1554 const char *name = NULL;
1720 char buf[BOOK_BUF];
1721 int i;
1722 size_t introlen;
1723 object *god = pntr_to_god_obj (get_rand_god ()); 1555 object *god = pntr_to_god_obj (get_rand_god ());
1724 1556
1557 static dynbuf_text buf; buf.clear ();
1558
1725 if (!god) 1559 if (!god)
1726 return (char *) NULL; /* oops, problems... */ 1560 return 0; /* oops, problems... */
1561
1727 name = god->name; 1562 name = god->name;
1728 1563
1729 /* preamble.. */ 1564 /* preamble.. */
1730 sprintf (retbuf, "This document contains knowledge concerning\n"); 1565 buf << "This document contains knowledge concerning the diety B<< "
1731 sprintf (retbuf, "%sthe diety %s", retbuf, name); 1566 << name << " >>";
1732 1567
1733 /* Always have as default information the god's descriptive terms. */ 1568 /* Always have as default information the god's descriptive terms. */
1734 if (nstrtok (god->msg, ",") > 0) 1569 if (nstrtok (god->msg, ",") > 0)
1735 { 1570 buf << ", known as" << strtoktolin (god->msg, ",");
1736 strcat (retbuf, ", known as");
1737 strcat (retbuf, strtoktolin (god->msg, ","));
1738 }
1739 else 1571 else
1740 strcat (retbuf, "..."); 1572 buf << "...";
1741 1573
1742 strcat (retbuf, "\n ---\n"); 1574 buf << "\n\n";
1575
1743 introlen = strlen (retbuf); /* so we will know if no new info is added later */ 1576 int introlen = buf.size (); /* so we will know if no new info is added later */
1744 1577
1745 /* Information about the god is random, and based on the level of the 1578 /* Information about the god is random, and based on the level of the
1746 * 'book'. Probably there is a more intellegent way to implement 1579 * 'book'. Probably there is a more intellegent way to implement
1747 * this ... 1580 * this ...
1748 */ 1581 */
1749 1582 while (level > 0 && buf.size () < BOOK_BUF)
1750 while (level > 0)
1751 { 1583 {
1752 sprintf (buf, " ");
1753 if (level == 2 && RANDOM () % 2) 1584 if (level == 2 && rndm (2))
1754 { /* enemy god */ 1585 { /* enemy god */
1755 const char *enemy = god->title; 1586 const char *enemy = god->title;
1756 1587
1757 if (enemy) 1588 if (enemy)
1758 sprintf (buf, "The gods %s and %s are enemies.\n ---\n", name, enemy); 1589 buf.printf ("The gods %s and %s are enemies.\r", name, enemy);
1759 } 1590 }
1760 1591
1761 if (level == 3 && RANDOM () % 2) 1592 if (level == 3 && rndm (2))
1762 { /* enemy race, what the god's holy word effects */ 1593 { /* enemy race, what the god's holy word effects */
1763 const char *enemy = god->slaying; 1594 const char *enemy = god->slaying;
1595 int i;
1764 1596
1765 if (enemy && !(god->path_denied & PATH_TURNING)) 1597 if (enemy && !(god->path_denied & PATH_TURNING))
1766 if ((i = nstrtok (enemy, ",")) > 0) 1598 if ((i = nstrtok (enemy, ",")) > 0)
1767 { 1599 {
1768 char tmpbuf[MAX_BUF]; 1600 char tmpbuf[MAX_BUF];
1769 1601
1770 sprintf (buf, "The holy words of %s have the power to\n", name); 1602 buf << "The holy words of " << name
1771 strcat (buf, "slay creatures belonging to the "); 1603 << " have the power to slay creatures belonging to the ";
1604
1772 if (i > 1) 1605 if (i > 1)
1773 sprintf (tmpbuf, "following \n races:%s", strtoktolin (enemy, ",")); 1606 buf << "following races:" << strtoktolin (enemy, ",");
1774 else 1607 else
1775 sprintf (tmpbuf, "race of%s", strtoktolin (enemy, ",")); 1608 buf << "race of" << strtoktolin (enemy, ",");
1776 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1609
1610 buf << '\r';
1777 } 1611 }
1778 } 1612 }
1779 1613
1780 if (level == 4 && RANDOM () % 2) 1614 if (level == 4 && rndm (2))
1781 { /* Priest of god gets these protect,vulnerable... */ 1615 { /* Priest of god gets these protect,vulnerable... */
1782 char tmpbuf[MAX_BUF];
1783
1784 if (const char *cp = describe_resistance (god, 1)) 1616 if (const char *cp = describe_resistance (god, 1))
1785 { /* This god does have protections */ 1617 { /* This god does have protections */
1786 sprintf (tmpbuf, "%s has a potent aura which is extended\n", name); 1618 buf << name
1619 << " has a potent aura which is extended to"
1787 strcat (tmpbuf, "faithful priests. The effects of this aura include:\n"); 1620 " faithful priests. The effects of this aura include: "
1788 strcat (tmpbuf, cp); 1621 << cp
1789 strcat (buf, tmpbuf); 1622 << ".\r";
1790 strcat (buf, "\n ---\n");
1791 } 1623 }
1792 else
1793 sprintf (buf, " ");
1794 } 1624 }
1795 1625
1796 if (level == 5 && RANDOM () % 2) 1626 if (level == 5 && rndm (2))
1797 { /* aligned race, summoning */ 1627 { /* aligned race, summoning */
1798 const char *race = god->race; /* aligned race */ 1628 const char *race = god->race; /* aligned race */
1629 int i;
1799 1630
1800 if (race && !(god->path_denied & PATH_SUMMON)) 1631 if (race && !(god->path_denied & PATH_SUMMON))
1801 if ((i = nstrtok (race, ",")) > 0) 1632 if ((i = nstrtok (race, ",")) > 0)
1802 { 1633 {
1803 char tmpbuf[MAX_BUF]; 1634 buf << "Creatures sacred to " << name << " include the ";
1804
1805 sprintf (buf, "Creatures sacred to %s include the \n", name);
1806 if (i > 1) 1635 if (i > 1)
1807 sprintf (tmpbuf, "following \n races:%s", strtoktolin (race, ",")); 1636 buf << "following races:" << strtoktolin (race, ",");
1808 else 1637 else
1809 sprintf (tmpbuf, "race of%s", strtoktolin (race, ",")); 1638 buf << "race of" << strtoktolin (race, ",");
1810 sprintf (buf, "%s%s\n ---\n", buf, tmpbuf); 1639
1640 buf << '\r';
1811 } 1641 }
1812 } 1642 }
1813 1643
1814 if (level == 6 && RANDOM () % 2) 1644 if (level == 6 && rndm (2))
1815 { /* blessing,curse properties of the god */ 1645 { /* blessing,curse properties of the god */
1816 char tmpbuf[MAX_BUF];
1817
1818 if (const char *cp = describe_resistance (god, 1)) 1646 if (const char *cp = describe_resistance (god, 1))
1819 { /* This god does have protections */ 1647 { /* This god does have protections */
1820 sprintf (tmpbuf, "\nThe priests of %s are known to be able to \n", name); 1648 buf << "The priests of " << name
1649 << " are known to be able to "
1821 strcat (tmpbuf, "bestow a blessing which makes the recipient\n"); 1650 "bestow a blessing which makes the recipient "
1822 strcat (tmpbuf, cp); 1651 << cp
1823 strcat (buf, tmpbuf); 1652 << '\r';
1824 strcat (buf, "\n ---\n");
1825 } 1653 }
1826 else
1827 sprintf (buf, " ");
1828
1829 } 1654 }
1830 1655
1831 if (level == 8 && RANDOM () % 2) 1656 if (level == 8 && rndm (2))
1832 { /* immunity, holy possession */ 1657 { /* immunity, holy possession */
1833 int has_effect = 0, tmpvar; 1658 buf << "The priests of " << name
1834 char tmpbuf[MAX_BUF]; 1659 << " are known to make cast a mighty"
1660 " prayer of possession";
1661
1662 int first = 1;
1835 1663
1836 sprintf (tmpbuf, "\n");
1837 sprintf (tmpbuf, "The priests of %s are known to make cast a mighty \n", name);
1838
1839 strcat (tmpbuf, "prayer of possession which gives the recipient\n");
1840
1841 for (tmpvar = 0; tmpvar < NROFATTACKS; tmpvar++) 1664 for (int i = 0; i < NROFATTACKS; i++)
1665 if (god->resist[i] == 100)
1842 { 1666 {
1843 if (god->resist[tmpvar] == 100) 1667 if (first)
1844 { 1668 {
1669 buf << " which gives the recipient";
1845 has_effect = 1; 1670 first = 0;
1846 sprintf (tmpbuf + strlen (tmpbuf), "Immunity to %s", attacktype_desc[tmpvar]);
1847 } 1671 }
1672 else
1673 buf << ", ";
1674
1675 buf << " immunity to " << attacktype_desc[i];
1848 } 1676 }
1849 1677
1850 if (has_effect) 1678 buf << ".\r";
1851 {
1852 strcat (buf, tmpbuf);
1853 strcat (buf, "\n ---\n");
1854 }
1855 else
1856 sprintf (buf, " ");
1857 } 1679 }
1858 1680
1859 if (level == 12 && RANDOM () % 2) 1681 if (level == 12 && rndm (2))
1860 { /* spell paths */ 1682 { /* spell paths */
1683 //TODO:
1861 int has_effect = 0, tmpvar; 1684 int has_effect = 0, tmpvar;
1862 char tmpbuf[MAX_BUF]; 1685 char tmpbuf[MAX_BUF];
1863 1686
1864 sprintf (tmpbuf, "\n"); 1687 sprintf (tmpbuf, "\n");
1865 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name); 1688 sprintf (tmpbuf, "It is rarely known fact that the priests of %s\n", name);
1882 has_effect = 1; 1705 has_effect = 1;
1883 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied"); 1706 DESCRIBE_PATH (tmpbuf, tmpvar, "Denied");
1884 } 1707 }
1885 1708
1886 if (has_effect) 1709 if (has_effect)
1887 { 1710 buf << tmpbuf << '\r';
1888 strcat (buf, tmpbuf);
1889 strcat (buf, "\n ---\n");
1890 }
1891 else 1711 else
1892 sprintf (buf, " "); 1712 buf << '\r';
1893 } 1713 }
1894 1714
1895 /* check to be sure new buffer size dont exceed either
1896 * the maximum buffer size, or the 'natural' size of the
1897 * book...
1898 */
1899 if (book_overflow (retbuf, buf, booksize))
1900 break;
1901 else if (strlen (buf) > 1)
1902 strcat (retbuf, buf);
1903
1904 level--; 1715 level--;
1905 } 1716 }
1906 1717
1907 if (strlen (retbuf) == introlen) 1718 if (buf.size () == introlen)
1908 { /* we got no information beyond the preamble! */ 1719 /* we got no information beyond the preamble! */
1909 strcat (retbuf, " [Unfortunately the rest of the information is\n"); 1720 buf << "[Unfortunately the rest of the information is hopelessly garbled!]";
1910 strcat (retbuf, " hopelessly garbled!]\n ---\n"); 1721
1911 }
1912#ifdef BOOK_MSG_DEBUG
1913 LOG (llevDebug, "\n god_info_msg() created strng: %d\n", strlen (retbuf));
1914 fprintf (logfile, " MADE THIS:\n%s", retbuf);
1915#endif
1916 return retbuf; 1722 return buf;
1917} 1723}
1918 1724
1919/* tailor_readable_ob()- The main routine. This chooses a random 1725/* tailor_readable_ob()- The main routine. This chooses a random
1920 * message to put in given readable object (type==BOOK) which will 1726 * message to put in given readable object (type==BOOK) which will
1921 * be referred hereafter as a 'book'. We use the book level to de- 1727 * be referred hereafter as a 'book'. We use the book level to de-
1930 * book is the object we are creating into. 1736 * book is the object we are creating into.
1931 * If msg_type is a positive value, we use that to determine the 1737 * If msg_type is a positive value, we use that to determine the
1932 * message type - otherwise a random value is used. 1738 * message type - otherwise a random value is used.
1933 * 1739 *
1934 */ 1740 */
1935
1936void 1741void
1937tailor_readable_ob (object *book, int msg_type) 1742tailor_readable_ob (object *book, int msg_type)
1938{ 1743{
1939 char msgbuf[BOOK_BUF];
1940 int level = book->level ? (RANDOM () % book->level) + 1 : 1; 1744 int level = book->level ? rndm (book->level) + 1 : 1;
1941 int book_buf_size;
1942 1745
1943 /* safety */ 1746 /* safety */
1944 if (book->type != BOOK) 1747 if (book->type != BOOK)
1945 return; 1748 return;
1946 1749
1947 if (level <= 0) 1750 if (level <= 0)
1948 return; /* if no level no point in doing any more... */ 1751 return; /* if no level no point in doing any more... */
1949
1950 /* Max text length this book can have. */
1951 book_buf_size = BOOKSIZE (book);
1952 1752
1953 /* &&& The message switch &&& */ 1753 /* &&& The message switch &&& */
1954 /* Below all of the possible types of messages in the "book"s. 1754 /* Below all of the possible types of messages in the "book"s.
1955 */ 1755 */
1956 /* 1756 /*
1959 * 2) make sure there is an entry in max_titles[] array. 1759 * 2) make sure there is an entry in max_titles[] array.
1960 * 3) make sure there are entries for your case in new_text_title() 1760 * 3) make sure there are entries for your case in new_text_title()
1961 * and add_authour(). 1761 * and add_authour().
1962 * 4) you may want separate authour/book name arrays in read.h 1762 * 4) you may want separate authour/book name arrays in read.h
1963 */ 1763 */
1964 1764 const char *new_msg = "";
1965 msg_type = msg_type > 0 ? msg_type : (RANDOM () % 6); 1765 msg_type = msg_type > 0 ? msg_type : rndm (8);
1966 switch (msg_type) 1766 switch (msg_type)
1967 { 1767 {
1968 case 1: /* monster attrib */ 1768 case 1: /* monster attrib */
1969 strcpy (msgbuf, mon_info_msg (level, book_buf_size)); 1769 new_msg = mon_info_msg (level);
1970 break; 1770 break;
1971 case 2: /* artifact attrib */ 1771 case 2: /* artifact attrib */
1972 strcpy (msgbuf, artifact_msg (level, book_buf_size)); 1772 new_msg = artifact_msg (level);
1973 break; 1773 break;
1974 case 3: /* grouping incantations/prayers by path */ 1774 case 3: /* grouping incantations/prayers by path */
1975 strcpy (msgbuf, spellpath_msg (level, book_buf_size)); 1775 new_msg = spellpath_msg (level);
1976 break; 1776 break;
1977 case 4: /* describe an alchemy formula */ 1777 case 4: /* describe an alchemy formula */
1978 make_formula_book (book, level); 1778 make_formula_book (book, level);
1979 /* make_formula_book already gives title */ 1779 /* make_formula_book already gives title */
1980 return; 1780 return;
1981 break;
1982 case 5: /* bits of information about a god */ 1781 case 5: /* bits of information about a god */
1983 strcpy (msgbuf, god_info_msg (level, book_buf_size)); 1782 new_msg = god_info_msg (level);
1984 break; 1783 break;
1985 case 0: /* use info list in lib/ */ 1784 case 0: /* use info list in lib/ */
1986 default: 1785 default:
1987 strcpy (msgbuf, msgfile_msg (level, book_buf_size)); 1786 cfperl_make_book (book, level);
1988 break; 1787 /* already gives title */
1788 return;
1989 } 1789 }
1990 1790
1991 strcat (msgbuf, "\n"); /* safety -- we get ugly map saves/crashes w/o this */
1992
1993 if (strlen (msgbuf) > 1) 1791 if (strlen (new_msg) > 1)
1994 { 1792 {
1995 book->msg = msgbuf; 1793 book->msg = new_msg;
1996 /* lets give the "book" a new name, which may be a compound word */ 1794 /* lets give the "book" a new name, which may be a compound word */
1997 change_book (book, msg_type); 1795 change_book (book, msg_type);
1998 } 1796 }
1999
2000} 1797}
2001
2002
2003/*****************************************************************************
2004 *
2005 * Cleanup routine for readble stuff.
2006 *
2007 *****************************************************************************/
2008
2009void
2010free_all_readable (void)
2011{
2012 titlelist *tlist, *tnext;
2013 title *title1, *titlenext;
2014 linked_char *lmsg, *nextmsg;
2015 objectlink *monlink, *nextmon;
2016
2017 LOG (llevDebug, "freeing all book information\n");
2018
2019 for (tlist = booklist; tlist != NULL; tlist = tnext)
2020 {
2021 tnext = tlist->next;
2022
2023 for (title1 = tlist->first_book; title1; title1 = titlenext)
2024 {
2025 titlenext = title1->next;
2026 delete title1;
2027 }
2028
2029 delete tlist;
2030 }
2031
2032 for (lmsg = first_msg; lmsg; lmsg = nextmsg)
2033 {
2034 nextmsg = lmsg->next;
2035 delete lmsg;
2036 }
2037
2038 for (monlink = first_mon_info; monlink; monlink = nextmon)
2039 {
2040 nextmon = monlink->next;
2041 delete monlink;
2042 }
2043}
2044
2045 1798
2046/***************************************************************************** 1799/*****************************************************************************
2047 * 1800 *
2048 * Writeback routine for updating the bookarchive. 1801 * Writeback routine for updating the bookarchive.
2049 * 1802 *
2050 ****************************************************************************/ 1803 ****************************************************************************/
2051
2052/* write_book_archive() - write out the updated book archive */ 1804/* write_book_archive() - write out the updated book archive */
2053
2054void 1805void
2055write_book_archive (void) 1806write_book_archive ()
2056{ 1807{
2057 FILE *fp; 1808 FILE *fp;
2058 int index = 0; 1809 int index = 0;
2059 char fname[MAX_BUF]; 1810 char fname[MAX_BUF];
2060 title *book = NULL; 1811 title *book = NULL;
2061 titlelist *bl = get_titlelist (0); 1812 titlelist *bl = get_titlelist (0);
2062 1813
2063 /* If nothing changed, don't write anything */ 1814 /* If nothing changed, don't write anything */
2064 if (!need_to_write_bookarchive) 1815 if (!need_to_write_bookarchive)
2065 return; 1816 return;
1817
2066 need_to_write_bookarchive = 0; 1818 need_to_write_bookarchive = 0;
2067 1819
2068 sprintf (fname, "%s/bookarch", settings.localdir); 1820 sprintf (fname, "%s/bookarch", settings.localdir);
2069 LOG (llevDebug, "Updating book archive: %s...\n", fname); 1821 LOG (llevDebug, "Updating book archive: %s...\n", fname);
2070 1822
2071 if ((fp = fopen (fname, "w")) == NULL) 1823 if ((fp = fopen (fname, "w")) == NULL)
2072 {
2073 LOG (llevDebug, "Can't open book archive file %s\n", fname); 1824 LOG (llevDebug, "Can't open book archive file %s\n", fname);
2074 }
2075 else 1825 else
2076 { 1826 {
2077 while (bl) 1827 while (bl)
2078 { 1828 {
2079 for (book = bl->first_book; book; book = book->next) 1829 for (book = bl->first_book; book; book = book->next)
2086 fprintf (fp, "type %d\n", index); 1836 fprintf (fp, "type %d\n", index);
2087 fprintf (fp, "size %d\n", book->size); 1837 fprintf (fp, "size %d\n", book->size);
2088 fprintf (fp, "index %d\n", book->msg_index); 1838 fprintf (fp, "index %d\n", book->msg_index);
2089 fprintf (fp, "end\n"); 1839 fprintf (fp, "end\n");
2090 } 1840 }
1841
2091 bl = bl->next; 1842 bl = bl->next;
2092 index++; 1843 index++;
2093 } 1844 }
1845
2094 fclose (fp); 1846 fclose (fp);
2095 chmod (fname, SAVE_MODE); 1847 chmod (fname, SAVE_MODE);
2096 } 1848 }
2097} 1849}
1850
2098readable_message_type * 1851readable_message_type *
2099get_readable_message_type (object *readable) 1852get_readable_message_type (object *readable)
2100{ 1853{
2101 uint8 subtype = readable->subtype; 1854 uint8 subtype = readable->subtype;
2102 1855
2103 if (subtype > last_readable_subtype) 1856 if (subtype > last_readable_subtype)
2104 return &(readable_message_types[0]); 1857 return &readable_message_types[0];
1858
2105 return &(readable_message_types[subtype]); 1859 return &readable_message_types[subtype];
2106} 1860}

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